MiniMax-H3 Text Encoder for 16 GB GPUs β€” GGUF

⚠️ Not a general-purpose LLM. These files are the text encoder of MiniMax-H3 and nothing else: cut to the 50 layers H3 uses, with no LM head β€” they cannot chat or generate text. They exist so H3's 32B encoder fits a 16 GB GPU in ComfyUI.

Built from the official MiniMax-H3 encoder (MiniMaxAI/MiniMax-H3 β†’ text_encoder/, revision 42ed227e; Qwen3-VL-32B). Not abliterated.

Files (ComfyUI, visual tower included)

File Size Error vs BF16 (FL2VA / Ref2VA)
MiniMax-H3-TextEncoder-Qwen3VL-32B-11.5G_vis.gguf 12.65 GB 7.9% / 8.0%
MiniMax-H3-TextEncoder-Qwen3VL-32B-12.5G_vis.gguf 13.70 GB 6.4% / 6.5%
MiniMax-H3-TextEncoder-Qwen3VL-32B-13.6G_vis.gguf 14.80 GB 4.9% / 5.0%

For comparison, on the same test: the earlier MiniMax-H3-TextEncoder-Qwen3VL-32B-abliterated-GGUF Q3_K_S (11.46 GB text part) scores 14.4% / 14.7%, and a stock llama.cpp Q3_K_S of the official weights 11.8% / 12.0%.

Error = relative error of the text conditioning after the H3 DiT's own text stage (condition_proj β†’ token_refiner, from the FL2VA and the Ref2VA checkpoints, which ship different copies), against the BF16 encoder, on 36 held-out H3-format prompts. Lower is better. This measures conditioning, not video; side-by-side videos are not included yet.

Use in ComfyUI

  • Load with ComfyUI-GGUF's CLIPLoaderGGUF, type minimax.
  • Checked by loading each file exactly this way and encoding 12 held-out prompts: every tensor dequantizes on the GPU (no CPU fallback), ~25–30 s to load, ~6 s per prompt, error as in the table.
  • The visual tower (F16) is merged in because ComfyUI recognizes the H3 encoder by visual.deepstack_merger_list.* + model.layers.49.*. Its 5-D patch_embed weight is stored the ComfyUI-GGUF way (flattened + comfy.gguf.orig_shape), so current gguf versions read it.
  • 16 GB cards β†’ use the 11.5G file. Tested on an RTX 5070 Ti 16 GB (ComfyUI, H3 FL2VA turbo 4-step DiT, euler + sigma shift 12/3, 1344Γ—768 Γ— 61 frames): full clips render with default settings, ~75 s per clip, GPU peak β‰ˆ 15 GB.
  • 12.5G / 13.6G on a 16 GB card: with ComfyUI's default settings the encoder runs out of memory (torch.OutOfMemoryError, no video). Starting ComfyUI with --reserve-vram 1.5 makes it keep part of the encoder in system RAM: the encoding step then passes (first prompt 12 s / 19 s, later ones ~4 s), but a full clip with that setting was not tested β€” the DiT may then be pushed to offload too. On 20 GB+ cards they load normally.

How the sizes were spent

Not a uniform quant. For every linear of every layer and every K format, the damage it does as the H3 DiT sees it was measured (backward passes with random probes at the DiT text-stage output, both DiT variants weighted equally, 22 H3-format calibration prompts). Every tensor starts at Q3_K; upgrades go to whichever tensor removes the most DiT damage per extra byte, until the size is used up.

  • K-quants only (Q3_K, Q4_K, Q5_K, Q6_K, Q8_0) β€” no IQ types, so ComfyUI-GGUF dequantizes everything on the GPU.
  • Attention v_proj (few parameters, very sensitive) gets Q5_K–Q8_0 almost for free; k_proj mostly Q5_K; the big MLP matrices stay at Q3_K/Q4_K except where it pays.
  • Sensitivity is spread over all 50 layers (largest single layer β‰ˆ 4.5% of the total); layers 44–49 carry β‰ˆ 28%.
  • Layers 50–63 and the LM head of the original 64-layer model are dropped (H3 reads the raw hidden state after layer 50); token_embd is Q4_K. Every tensor's format: GRIDS.md.

License

The H3 encoder is Qwen3-VL-32B, Apache 2.0 (as stated in the MiniMax H3 license). MiniMax H3 itself (DiT / VAE) is under the MiniMax H3 Community License.


πŸ“Œ Heads-up: I've been focused on still-image work lately, so I don't have the bandwidth to help with video setups like MiniMax-H3 for now. The files stay up as they are β€” thanks for understanding! ζœ€θΏ‘ι‡εΏƒζ”Ύεœ¨εΉ³ι’ζ”ε½±οΌŒε½±η‰‡ι‘žοΌˆεƒ MiniMax-H3οΌ‰ζš«ζ™‚ζ―”θΌƒζ²’θΎ¦ζ³•ε”εŠ©ζŽ’ιŒ―γ€‚ζͺ”ζ‘ˆζœƒη…§θˆŠη•™θ‘—οΌŒθ¬θ¬ι«”θ«’οΌ

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