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1.98 kB
| title: Brain Lab | |
| emoji: 🧠 | |
| colorFrom: green | |
| colorTo: yellow | |
| sdk: docker | |
| app_port: 7860 | |
| pinned: false | |
| short_description: Interactive brain activities, games and AI predictions | |
| # Brain Lab | |
| An interactive classroom exhibit with five categories: Games, Neural Networks, | |
| Brain Explanations, Brain & AI Research, and Jewish Learning & the Mind. | |
| This CPU edition runs the original authored Python learning engines, the Java | |
| Mario AI Framework adapter, the trained small LIF Pong model, 3D anatomy, and | |
| the classroom explanations. Selected video excerpts have genuine | |
| saved TRIBE audiovisual predictions. MindEye2 comparisons replay the authors’ | |
| published figures; their source and license notice are retained in the app. | |
| New TRIBE predictions and fresh fMRI reconstructions are not enabled here. | |
| Recorded NSD arrays, private uploads, desktop PINs, API key values, and larger | |
| model weights are excluded from the repository. The owner authorized shared | |
| Pictionary access through private Hugging Face Space secrets. Visitors do not | |
| need to enter a key. Drawings are sent to Qwen and Decider; private game prompts | |
| stay in the browser. Do not put secrets in this repository. | |
| Shared recognition defaults to 200 attempts per rolling 24 hours, 20 per minute, | |
| and two concurrent requests. The owner can adjust BRAIN_LAB_SHARED_DAILY and | |
| BRAIN_LAB_SHARED_PER_MINUTE in Space variables. The timestamp-only quota ledger | |
| lasts for this Space instance and resets if its storage is replaced on restart; | |
| these limits count recognition attempts, not a guaranteed dollar budget. | |
| Inactive sessions expire after 30 minutes. A Space restart clears visitor | |
| learning, checkpoints and session keys. CPU capacity is shared by visitors. | |
| Sources: [TRIBE v2](https://github.com/facebookresearch/tribev2), | |
| [MindEye2](https://medarc-ai.github.io/mindeye2/), | |
| [Mario AI Framework](https://github.com/amidos2006/Mario-AI-Framework). | |
| Third-party notices and exact selected-clip source links are retained. | |