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metadata
title: LK Forge
emoji: π¨
colorFrom: green
colorTo: gray
sdk: static
pinned: false
short_description: Browser-based AI games, solvers, and tools
LK Forge
LK Forge builds browser-based AI games, solvers, and tools β everything runs client-side, no login, no tracking.
π lkforge.com
What we work on
- Game-AI engines β minimax with alpha-beta pruning, MCTS, IDA*, expectiminimax, and negamax across chess, Go, Connect 4, checkers, othello, backgammon and more.
- Puzzle solvers β Sudoku, Rubik's Cube, mazes, word search, and others.
- LLM evaluation β we benchmark frontier models on game-playing ability. Read the study: ChatGPT vs Grok: Game-AI Benchmark
On Hugging Face
We publish the reproducible datasets behind our benchmarks here, each with a card linking back to the live solver and the full write-up on lkforge.com.
Solver & game-AI benchmark cluster:
- negamax-search-depth-scaling β Elo per ply of search for chess, Connect 4, checkers, othello
- minesweeper-solver-benchmark β win-rate by difficulty (Expert 36.2%)
- sudoku-solver-benchmark β backtracking vs MRV vs constraint propagation
- rubik-cube-solver-benchmark β min2phase solution length (~20.5 moves)
- sliding-puzzle-solver-benchmark β 8- & 15-puzzle IDA* length and nodes
- maze-solver-benchmark β BFS shortest-path effort by maze size
- tic-tac-toe-solver-benchmark β full minimax game-tree size (549,946 nodes)
- game-ai-vs-llm-benchmark β frontier LLMs vs our engines at game play
Every number is reproducible from the shipped, client-side engine β no login, no tracking.