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| // APEX Math Engine | |
| // Purpose: Validates computational logic output | |
| // License: Apache 2.0 | |
| using namespace std; | |
| // A simple simulated "Hard Math" check | |
| // In production, this would verify specific NP-Hard problem solutions | |
| bool verify_computation(string puzzle_hash, string user_solution) { | |
| // For Vibe Coding: We check if the hash of the solution matches criteria | |
| hash<string> hasher; | |
| size_t hash_val = hasher(user_solution + puzzle_hash); | |
| // Simple difficulty check: Hash must be even (50% chance for demo) | |
| // Real APEX uses specific difficulty targets | |
| return (hash_val % 2 == 0); | |
| } | |
| int main(int argc, char* argv[]) { | |
| if (argc < 3) { | |
| cout << "Usage: ./apex_engine [puzzle_id] [solution]" << endl; | |
| return 1; | |
| } | |
| string puzzle = argv[1]; | |
| string solution = argv[2]; | |
| if (verify_computation(puzzle, solution)) { | |
| cout << "VALID" << endl; | |
| return 0; // Success | |
| } else { | |
| cout << "INVALID" << endl; | |
| return 1; // Failure | |
| } | |
| } |