APEX-Core-Node / engine.cpp
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#include <iostream>
#include <string>
#include <functional>
#include <vector>
// APEX Math Engine
// Purpose: Validates computational logic output
// License: Apache 2.0
using namespace std;
// A simple simulated "Hard Math" check
// In production, this would verify specific NP-Hard problem solutions
bool verify_computation(string puzzle_hash, string user_solution) {
// For Vibe Coding: We check if the hash of the solution matches criteria
hash<string> hasher;
size_t hash_val = hasher(user_solution + puzzle_hash);
// Simple difficulty check: Hash must be even (50% chance for demo)
// Real APEX uses specific difficulty targets
return (hash_val % 2 == 0);
}
int main(int argc, char* argv[]) {
if (argc < 3) {
cout << "Usage: ./apex_engine [puzzle_id] [solution]" << endl;
return 1;
}
string puzzle = argv[1];
string solution = argv[2];
if (verify_computation(puzzle, solution)) {
cout << "VALID" << endl;
return 0; // Success
} else {
cout << "INVALID" << endl;
return 1; // Failure
}
}