Commit History

  1. Update packages.txt

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  2. A newer version of the Gradio SDK is available: 5.42.0

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  1. Removed Depth and Segmentation Code

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  2. Remove reaming viewer code

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  3. remove viewer

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  4. Remove friction from <material> for tray_material, obj_material, and pusher_material

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  5. Add compliant spring element and improve physical realism in MuJoCo XML⁠

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  1. Remove visualization flags

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  2. Add missing ID definition

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  3. Mouse-Based Camera Control:

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  1. Introduced a run_counter in app.py to track the number of simulation runs, ensuring each run has a distinct identifier.

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  2. Modify the Gradio interface to handle the unique file paths and ensure the display updates correctly.

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  3. Add cache_examples=False

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  1. Phase 1 Prompt and the Python code

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  2. Using LLMPhy paper's definition of stability to implement classify orientation stability

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  3. Explicitly Reset the Simulation State

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  1. Every object now has density included

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  2. Move comment

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  3. Define quatorian

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  4. update timestep="0.001" to timestep="0.004"

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  5. New version

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  6. Comment out code for joints etc

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  7. longer & slimmer

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  8. Added options to see joint frames and transparent geometries

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  9. Increase axes sizes

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  10. Add world axes

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  11. Remove function

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  12. Change to mjv_addGeoms

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  13. Correct function call placement of draw_world_axes

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  14. Visually render the coordinate axes (X, Y, Z) in the MuJoCo simulation

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  15. Add Docstring the simulate_and_render function

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  16. LLM prompt formatted as a natural language

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  17. Comment out print statement

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  18. Downgrade scipy

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  19. Downgrade scipy version

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  20. Update to include Scipy

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  21. Add printouts

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  22. Return a list of dictionaries (preferred for LLM-friendly JSON) python Copy Edit

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  23. Return gif_path and stability_flags

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  24. Return stability flag

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  25. Comment out code for tray

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  26. Comment out code

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  1. Stability Classification at End of Simulation

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  2. The MuJoCo Python binding requires positional arguments in a specific order and format (NumPy arrays with shape (3,) or (3,1)), and crucially, you must pass the force and torque as NumPy arrays, not lists.

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  3. For a planar impulse (e.g., shake left/right)

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  4. Apply a Force to the Tray

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  5. Remove main_light

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  6. Apply direct light but without specifying diffuse, ambient, castshadow, and specular

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  7. Experiment with specular

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  8. Test out castshadow

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