prime-rush-env / README.md
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---
title: Prime Rush — an agent environment built from a shipped battle royale
emoji: 🎯
colorFrom: gray
colorTo: yellow
sdk: static
app_file: index.html
pinned: false
license: apache-2.0
short_description: A live battle royale as an agent environment
tags:
- agents
- mcp
- benchmark
- games
- tool-use
---
# Prime Rush Environment
An agent environment built from Prime Rush, a battle royale in live service.
An LLM agent takes over a player part-way through a live match and is scored on
what it does next. The write-up, the stack, the costs and the scorecard are on
the Space page; `index.html` is that page.
Also here:
- `indus_mcp/` — the MCP adapter over a live match
- `tasks/` — Archipelago task pack for zone survival
- `grading_eval/` — the reference grader
- `tests/` — end-to-end tests against a stand-in server
- `results/summary.json` — the numbers behind the tables
Raw per-episode data, including every tool call and response, is in the
[results dataset](https://huggingface.co/datasets/datagame/prime-rush-results).
The game server is ours and is not public. Get in touch for access.
Apache-2.0.