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Download index.html from jejunepixels/noexit: direct link, hf CLI and curl.
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- Download file 24.7 kB
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https://huggingface.co/spaces/jejunepixels/noexit/resolve/main/index.html
- Command line
-
hf download hf://spaces/jejunepixels/noexit/index.html
-
curl -L -o index.html https://huggingface.co/spaces/jejunepixels/noexit/resolve/main/index.html
24.7 kB
| <html lang="en"> | |
| <head> | |
| <meta charset="UTF-8" /> | |
| <meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
| <title>NoExit – An Interactive AI Experiment</title> | |
| <style> | |
| * { | |
| margin: 0; | |
| padding: 0; | |
| box-sizing: border-box; | |
| } | |
| body { | |
| background: url('NoExitScreenshot.jpg') center center / cover no-repeat fixed; | |
| color: #e8e8e8; | |
| font-family: 'Georgia', serif; | |
| min-height: 100vh; | |
| padding: 40px 20px; | |
| margin: 0; | |
| display: flex; | |
| align-items: center; | |
| justify-content: center; | |
| position: relative; | |
| } | |
| body::before { | |
| content: ''; | |
| position: absolute; | |
| top: 0; | |
| left: 0; | |
| right: 0; | |
| bottom: 0; | |
| background: rgba(0, 0, 0, 0.6); | |
| z-index: 1; | |
| } | |
| .content-wrapper { | |
| position: relative; | |
| z-index: 2; | |
| } | |
| .container { | |
| max-width: 900px; | |
| text-align: center; | |
| background: rgba(0, 0, 0, 0.85); | |
| padding: 80px 60px; | |
| border-radius: 8px; | |
| border: 2px solid rgba(212, 175, 55, 0.4); | |
| box-shadow: 0 12px 48px rgba(0, 0, 0, 0.9); | |
| backdrop-filter: blur(10px); | |
| } | |
| h1 { | |
| font-size: 5.5em; | |
| margin-bottom: 15px; | |
| color: #D4AF37; | |
| font-weight: 400; | |
| letter-spacing: 2px; | |
| text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.5); | |
| } | |
| .subtitle { | |
| font-size: 1.7em; | |
| color: #b8b8b8; | |
| font-style: italic; | |
| margin-bottom: 40px; | |
| letter-spacing: 1px; | |
| } | |
| .description { | |
| font-size: 1.6em; | |
| line-height: 1.8; | |
| margin-bottom: 40px; | |
| color: #d4d4d4; | |
| font-family: 'Helvetica Neue', Arial, sans-serif; | |
| text-align: left; | |
| } | |
| .features { | |
| text-align: left; | |
| margin: 40px auto; | |
| max-width: 650px; | |
| } | |
| .features h2 { | |
| font-size: 1.9em; | |
| color: #D4AF37; | |
| margin-bottom: 20px; | |
| text-align: center; | |
| font-weight: 400; | |
| letter-spacing: 1px; | |
| } | |
| .features ul { | |
| list-style: none; | |
| } | |
| .features li { | |
| padding: 12px 0; | |
| padding-left: 30px; | |
| position: relative; | |
| font-size: 1.4em; | |
| line-height: 1.6; | |
| color: #c8c8c8; | |
| } | |
| .features li strong { | |
| display: block; | |
| color: #e8e8e8; | |
| font-weight: 700; | |
| } | |
| .features li span { | |
| display: block; | |
| font-size: 0.85em; | |
| color: #999; | |
| margin-top: 3px; | |
| line-height: 1.5; | |
| } | |
| .features li:before { | |
| content: "→"; | |
| position: absolute; | |
| left: 0; | |
| color: #8B1538; | |
| font-weight: bold; | |
| } | |
| .features a { | |
| color: #D4AF37; | |
| text-decoration: underline; | |
| text-underline-offset: 3px; | |
| transition: color 0.2s ease; | |
| } | |
| .features a:hover { | |
| color: #fff; | |
| } | |
| .features-note { | |
| margin-top: 20px; | |
| font-size: 1.1em; | |
| color: #999; | |
| font-family: 'Helvetica Neue', Arial, sans-serif; | |
| } | |
| .features-note a { | |
| font-size: 1em; | |
| } | |
| .play-button { | |
| display: inline-block; | |
| margin-top: 40px; | |
| padding: 20px 70px; | |
| background: linear-gradient(135deg, #8B1538 0%, #6d0f2a 100%); | |
| color: #D4AF37; | |
| text-decoration: none; | |
| font-size: 1.7em; | |
| font-weight: bold; | |
| border-radius: 4px; | |
| letter-spacing: 3px; | |
| text-transform: uppercase; | |
| border: 2px solid #D4AF37; | |
| transition: all 0.3s ease; | |
| box-shadow: 0 4px 15px rgba(139, 21, 56, 0.4); | |
| font-family: 'Helvetica Neue', Arial, sans-serif; | |
| } | |
| .play-button:hover { | |
| background: linear-gradient(135deg, #D4AF37 0%, #b8941f 100%); | |
| color: #1a1a1a; | |
| transform: translateY(-2px); | |
| box-shadow: 0 6px 25px rgba(212, 175, 55, 0.5); | |
| } | |
| .quote { | |
| margin-top: 50px; | |
| font-style: italic; | |
| color: #8B1538; | |
| font-size: 1.6em; | |
| opacity: 0.9; | |
| } | |
| @media (max-width: 768px) { | |
| .container { | |
| padding: 40px 25px; | |
| } | |
| h1 { | |
| font-size: 2.5em; | |
| } | |
| .description { | |
| font-size: 1.05em; | |
| } | |
| .play-button { | |
| padding: 15px 40px; | |
| font-size: 1.2em; | |
| } | |
| } | |
| .status-panel { | |
| margin: 35px auto 0; | |
| max-width: 480px; | |
| border: 1px solid rgba(212, 175, 55, 0.2); | |
| border-radius: 6px; | |
| padding: 18px 24px; | |
| background: rgba(0, 0, 0, 0.4); | |
| font-family: 'Helvetica Neue', Arial, sans-serif; | |
| } | |
| .status-panel-title { | |
| font-size: 0.8em; | |
| color: #777; | |
| text-transform: uppercase; | |
| letter-spacing: 2px; | |
| margin-bottom: 14px; | |
| } | |
| .status-row { | |
| display: flex; | |
| align-items: center; | |
| gap: 12px; | |
| padding: 9px 0; | |
| } | |
| .status-row + .status-row { | |
| border-top: 1px solid rgba(255, 255, 255, 0.05); | |
| } | |
| .status-dot { | |
| width: 10px; | |
| height: 10px; | |
| border-radius: 50%; | |
| flex-shrink: 0; | |
| background: #444; | |
| transition: background 0.4s ease, box-shadow 0.4s ease; | |
| } | |
| .status-dot.waking { | |
| background: #D4AF37; | |
| box-shadow: 0 0 7px rgba(212, 175, 55, 0.7); | |
| animation: hf-pulse 1.3s ease-in-out infinite; | |
| } | |
| .status-dot.ready { | |
| background: #4caf50; | |
| box-shadow: 0 0 7px rgba(76, 175, 80, 0.7); | |
| } | |
| .status-dot.error { background: #c0392b; } | |
| @keyframes hf-pulse { | |
| 0%, 100% { opacity: 1; } | |
| 50% { opacity: 0.35; } | |
| } | |
| .status-label { | |
| flex: 1; | |
| font-size: 1.05em; | |
| color: #c8c8c8; | |
| } | |
| .status-text { | |
| font-size: 0.85em; | |
| color: #666; | |
| transition: color 0.4s ease; | |
| } | |
| .status-text.ready { color: #4caf50; } | |
| .status-text.error { color: #c0392b; } | |
| .auth-panel { | |
| margin: 30px auto 0; | |
| max-width: 480px; | |
| font-family: 'Helvetica Neue', Arial, sans-serif; | |
| } | |
| .signin-btn { | |
| background: none; | |
| border: 0; | |
| padding: 0; | |
| cursor: pointer; | |
| } | |
| .signin-btn img { | |
| display: block; | |
| height: 48px; | |
| } | |
| .auth-note { | |
| margin-top: 12px; | |
| font-size: 0.95em; | |
| line-height: 1.5; | |
| color: #999; | |
| } | |
| .auth-user { | |
| font-size: 1.1em; | |
| color: #c8c8c8; | |
| } | |
| .auth-user a { | |
| color: #D4AF37; | |
| } | |
| .auth-error { | |
| margin-top: 12px; | |
| font-size: 0.95em; | |
| color: #e07a6e; | |
| } | |
| .play-button.disabled { | |
| opacity: 0.35; | |
| cursor: not-allowed; | |
| pointer-events: none; | |
| box-shadow: none; | |
| } | |
| </style> | |
| </head> | |
| <body> | |
| <div class="content-wrapper"> | |
| <div class="container"> | |
| <h1>Hell Is Other Chatbots</h1> | |
| <div class="subtitle">Inspired by the one act play "No Exit"<br>by Jean-Paul Sartre</div> | |
| <div class="description"> | |
| In Sartre's No Exit, hell is sharing a room with other people for all eternity. Now hell might be sharing an eternity with other LLMs. | |
| </div> | |
| <div class="features"> | |
| <h2>Features</h2> | |
| <ul> | |
| <li><strong>Character Generation</strong><span>Each playthrough seeds three distinct personalities</span></li> | |
| <li><strong>Dialogue Engine</strong><span>Multi-turn LLM conversations powered by API, with per-character system prompts and personality conditioning</span></li> | |
| <li><strong>Persistent Memory</strong><span>A fine-tuned <a href="https://huggingface.co/spaces/jejunepixels/qwen3-0.6B-info-extractor-demo" target="_blank" rel="noopener noreferrer">Qwen3-0.6B</a> model extracts character details revealed in dialogue and saves them to a persistent database in Unity. The room lights flicker each time a detail is logged. These details are injected into each character's system prompt, so they remember you across turns.</span></li> | |
| <li><strong>LLM-Based Addressing</strong><span>Infers who the user is speaking to, based on information the characters have publicly shared</span></li> | |
| </ul> | |
| <p class="features-note">For full documentation, see the <a href="https://huggingface.co/spaces/jejunepixels/noexit/edit/main/README.md" target="_blank" rel="noopener noreferrer">README</a>.</p> | |
| </div> | |
| <div class="status-panel"> | |
| <div class="status-panel-title">Initializing Systems</div> | |
| <div class="status-row"> | |
| <div class="status-dot" id="dot-chat"></div> | |
| <span class="status-label">Chat Engine</span> | |
| <span class="status-text" id="status-chat">Checking…</span> | |
| </div> | |
| <div class="status-row"> | |
| <div class="status-dot" id="dot-memory"></div> | |
| <span class="status-label">Memory Extractor</span> | |
| <span class="status-text" id="status-memory">Checking…</span> | |
| </div> | |
| </div> | |
| <div class="auth-panel"> | |
| <div id="auth-signed-out"> | |
| <button type="button" class="signin-btn" id="signin-btn"> | |
| <img src="https://huggingface.co/datasets/huggingface/badges/resolve/main/sign-in-with-huggingface-xl-dark.svg" alt="Sign in with Hugging Face"> | |
| </button> | |
| <p class="auth-note" id="auth-free-note">Play free for a while, or sign in with Hugging Face to use your own inference credits — no API key needed.</p> | |
| <p class="auth-note" id="auth-newtab-note" hidden>The game and sign-in open in a new tab.</p> | |
| </div> | |
| <div id="auth-signed-in" hidden> | |
| <p class="auth-user">Signed in as <strong id="auth-username"></strong> · <a href="#" id="signout-link">Sign out</a></p> | |
| <p class="auth-note">Dialogue is billed to your Hugging Face inference credits.</p> | |
| <p class="auth-note" id="auth-return-note" hidden>You're signed in — go back to the game tab to continue.</p> | |
| </div> | |
| <p class="auth-error" id="auth-error" hidden></p> | |
| </div> | |
| <a href="./game/index.html" class="play-button disabled" id="enter-btn">Enter</a> | |
| <div class="quote">"L'enfer, c'est les autres" — Jean-Paul Sartre</div> | |
| </div> | |
| </div> | |
| <script> | |
| const SPACES = [ | |
| { | |
| id: 'chat', | |
| owner: 'jejunepixels', | |
| repo: 'noexit-proxy', | |
| wakeUrl: 'https://jejunepixels-noexit-proxy.hf.space', | |
| ready: false | |
| }, | |
| { | |
| id: 'memory', | |
| owner: 'jejunepixels', | |
| repo: 'qwen3-0-6b-info-extractor-api', | |
| wakeUrl: 'https://jejunepixels-qwen3-0-6b-info-extractor-api.hf.space/extract', | |
| ready: false | |
| } | |
| ]; | |
| function setStatus(space, state, text) { | |
| space.dotEl.className = 'status-dot ' + state; | |
| space.statusEl.textContent = text; | |
| space.statusEl.className = 'status-text' + | |
| (state === 'ready' ? ' ready' : state === 'error' ? ' error' : ''); | |
| } | |
| // Set by the sign-in script below: a visitor can play when they are signed in | |
| // with Hugging Face, or while they still have free play left on the proxy. | |
| var signedIn = false; | |
| var freePlay = false; | |
| function checkAllReady(enterBtn, titleEl) { | |
| var systemsReady = SPACES.every(s => s.ready); | |
| if (systemsReady) titleEl.textContent = 'Systems Ready'; | |
| enterBtn.classList.toggle('disabled', !(systemsReady && (signedIn || freePlay))); | |
| } | |
| function refreshEnter() { | |
| checkAllReady(document.getElementById('enter-btn'), document.querySelector('.status-panel-title')); | |
| } | |
| window.setSignedIn = function(value) { | |
| signedIn = value; | |
| refreshEnter(); | |
| }; | |
| window.setFreePlay = function(value) { | |
| freePlay = value; | |
| refreshEnter(); | |
| }; | |
| async function pollSpace(space, enterBtn, titleEl) { | |
| const apiUrl = 'https://huggingface.co/api/spaces/' + space.owner + '/' + space.repo; | |
| let hubFailCount = 0; | |
| while (true) { | |
| // After 2 Hub API failures, fall back to direct ping | |
| if (hubFailCount < 2) { | |
| try { | |
| const res = await fetch(apiUrl); | |
| if (!res.ok) throw new Error('HTTP ' + res.status); | |
| const data = await res.json(); | |
| const stage = data && data.runtime && data.runtime.stage; | |
| hubFailCount = 0; | |
| if (stage === 'RUNNING') { | |
| setStatus(space, 'ready', 'Ready'); | |
| space.ready = true; | |
| checkAllReady(enterBtn, titleEl); | |
| return; | |
| } else if (stage === 'SLEEPING' || stage === 'PAUSED') { | |
| setStatus(space, 'waking', 'Waking up…'); | |
| fetch(space.wakeUrl, { mode: 'no-cors' }).catch(function() {}); | |
| } else if (stage === 'BUILDING' || stage === 'APP_STARTING') { | |
| setStatus(space, 'waking', 'Starting up…'); | |
| } else if (stage === 'STOPPED') { | |
| setStatus(space, 'error', 'Unavailable'); | |
| return; | |
| } else { | |
| setStatus(space, 'waking', 'Initializing…'); | |
| } | |
| } catch (e) { | |
| hubFailCount++; | |
| setStatus(space, 'waking', 'Waking up…'); | |
| } | |
| } else { | |
| // Direct no-cors ping — resolves if server is reachable, throws if truly down | |
| try { | |
| setStatus(space, 'waking', 'Waking up…'); | |
| fetch(space.wakeUrl, { mode: 'no-cors' }).catch(function() {}); | |
| await fetch(space.wakeUrl, { mode: 'no-cors' }); | |
| setStatus(space, 'ready', 'Ready'); | |
| space.ready = true; | |
| checkAllReady(enterBtn, titleEl); | |
| return; | |
| } catch (e) { | |
| setStatus(space, 'waking', 'Waking up…'); | |
| } | |
| } | |
| await new Promise(function(r) { setTimeout(r, 5000); }); | |
| } | |
| } | |
| document.addEventListener('DOMContentLoaded', function() { | |
| var enterBtn = document.getElementById('enter-btn'); | |
| var titleEl = document.querySelector('.status-panel-title'); | |
| SPACES.forEach(function(space) { | |
| space.dotEl = document.getElementById('dot-' + space.id); | |
| space.statusEl = document.getElementById('status-' + space.id); | |
| pollSpace(space, enterBtn, titleEl); | |
| }); | |
| }); | |
| </script> | |
| <script type="module"> | |
| // Sign in with Hugging Face (OAuth, scope inference-api). The access token is | |
| // stored here and read by the game (Assets/Plugins/WebGL/HFAuth.jslib), so | |
| // inference is billed to the signed-in player. | |
| const STORAGE_KEY = 'noexit_hf_oauth'; | |
| const HUB_URL = 'https://cdn.jsdelivr.net/npm/@huggingface/hub@2.17.5/+esm'; | |
| const FREE_STATUS_URL = 'https://jejunepixels-noexit-proxy.hf.space/free/status'; | |
| // Set when this page was opened by the game's own sign-in prompt, and kept | |
| // across the trip to the Hugging Face login page. | |
| const FROM_GAME_KEY = 'noexit_signin_from_game'; | |
| // The Hugging Face login page cannot load inside the Space's frame on | |
| // huggingface.co, so when framed the flow moves to a new tab on this URL. | |
| // The game opens in a new tab too: a framed page gets separate browser | |
| // storage, and the game must share storage with the sign-in page to pick | |
| // up a sign-in made while playing. | |
| const framed = window.self !== window.top; | |
| const pageUrl = window.location.origin + window.location.pathname; | |
| const params = new URLSearchParams(window.location.search); | |
| const signedOutEl = document.getElementById('auth-signed-out'); | |
| const signedInEl = document.getElementById('auth-signed-in'); | |
| const errorEl = document.getElementById('auth-error'); | |
| function showError(text) { | |
| errorEl.textContent = text; | |
| errorEl.hidden = false; | |
| } | |
| function readStored() { | |
| try { | |
| const stored = JSON.parse(localStorage.getItem(STORAGE_KEY)); | |
| // Require a few minutes of validity so the token does not expire while loading. | |
| if (stored && stored.accessToken && | |
| new Date(stored.accessTokenExpiresAt).getTime() > Date.now() + 5 * 60 * 1000) { | |
| return stored; | |
| } | |
| } catch (e) {} | |
| return null; | |
| } | |
| function render(auth) { | |
| signedOutEl.hidden = !!auth; | |
| signedInEl.hidden = !auth; | |
| if (auth) document.getElementById('auth-username').textContent = auth.userName || 'Hugging Face user'; | |
| window.setSignedIn(!!auth); | |
| } | |
| // Ask the proxy whether this visitor still has free play. The proxy may be | |
| // waking up, so keep trying for a while; until it answers, Enter needs sign-in. | |
| async function checkFreePlay() { | |
| const noteEl = document.getElementById('auth-free-note'); | |
| for (let attempt = 0; attempt < 24; attempt++) { | |
| try { | |
| const res = await fetch(FREE_STATUS_URL); | |
| if (res.ok) { | |
| const status = await res.json(); | |
| const available = !!status.enabled && status.remaining > 0; | |
| window.setFreePlay(available); | |
| if (!available) { | |
| noteEl.textContent = status.enabled | |
| ? 'Your free play is used up — sign in with Hugging Face to continue on your own inference credits.' | |
| : 'Sign in with Hugging Face to play on your own inference credits — no API key needed.'; | |
| } | |
| return; | |
| } | |
| if (res.status === 404) break; // proxy without free play | |
| } catch (e) {} | |
| await new Promise(function(r) { setTimeout(r, 5000); }); | |
| } | |
| noteEl.textContent = 'Sign in with Hugging Face to play on your own inference credits — no API key needed.'; | |
| } | |
| let hub = null; | |
| async function loadHub() { | |
| if (!hub) hub = await import(HUB_URL); | |
| return hub; | |
| } | |
| async function startSignIn() { | |
| errorEl.hidden = true; | |
| if (framed) { | |
| window.open(pageUrl + '?signin=1', '_blank', 'noopener'); | |
| return; | |
| } | |
| if (params.get('from') === 'game') { | |
| try { sessionStorage.setItem(FROM_GAME_KEY, '1'); } catch (e) {} | |
| } | |
| const vars = window.huggingface && window.huggingface.variables; | |
| if (!vars || !vars.OAUTH_CLIENT_ID) { | |
| showError('Sign-in is not set up for this Space yet.'); | |
| return; | |
| } | |
| try { | |
| const lib = await loadHub(); | |
| window.location.href = await lib.oauthLoginUrl({ | |
| clientId: vars.OAUTH_CLIENT_ID, | |
| scopes: vars.OAUTH_SCOPES, | |
| redirectUrl: pageUrl | |
| }); | |
| } catch (e) { | |
| showError('Could not start sign-in. Check your connection and try again.'); | |
| } | |
| } | |
| let auth = readStored(); | |
| // Returning from the Hugging Face login page: exchange the code for a token. | |
| if (!auth && (params.has('code') || params.has('error'))) { | |
| try { | |
| const lib = await loadHub(); | |
| const result = await lib.oauthHandleRedirectIfPresent(); | |
| if (result) { | |
| auth = { | |
| accessToken: result.accessToken, | |
| accessTokenExpiresAt: result.accessTokenExpiresAt, | |
| userName: result.userInfo && (result.userInfo.preferred_username || result.userInfo.name) | |
| }; | |
| localStorage.setItem(STORAGE_KEY, JSON.stringify(auth)); | |
| } | |
| } catch (e) { | |
| showError('Sign-in did not complete. Please try again.'); | |
| } | |
| window.history.replaceState(null, '', pageUrl); | |
| } | |
| document.getElementById('auth-newtab-note').hidden = !framed; | |
| if (framed) { | |
| // Whether the visitor may play is settled in the game's own tab. | |
| document.getElementById('enter-btn').target = '_blank'; | |
| window.setFreePlay(true); | |
| } else { | |
| checkFreePlay(); | |
| } | |
| // Sign-in started from the game's prompt: point the player back to that tab. | |
| try { | |
| if (auth && (params.get('from') === 'game' || sessionStorage.getItem(FROM_GAME_KEY))) { | |
| document.getElementById('auth-return-note').hidden = false; | |
| sessionStorage.removeItem(FROM_GAME_KEY); | |
| } | |
| } catch (e) {} | |
| document.getElementById('signin-btn').addEventListener('click', startSignIn); | |
| document.getElementById('signout-link').addEventListener('click', function(event) { | |
| event.preventDefault(); | |
| try { localStorage.removeItem(STORAGE_KEY); } catch (e) {} | |
| render(null); | |
| }); | |
| render(auth); | |
| // Arrived in the new tab opened from the framed page: continue straight to login. | |
| if (!auth && !framed && params.get('signin') === '1') startSignIn(); | |
| </script> | |
| </body> | |
| </html> | |