Commit History

29 days ago

  1. thumbs: re-capture all heroes with lower-case brand, add containers⁠

    sofiayx +1: Claude Fable 5.1
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  2. Brand: 'projectsim' lower-case throughout⁠

    sofiayx +1: Claude Fable 5.1
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  3. Add a Containers tab (bottles-and-containers: cans, jars, mugs)⁠

    sofiayx +1: Claude Fable 5.1
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  4. thumbs: per-class hero captures for the four v1 articulated datasets⁠

    sofiayx +1: Claude Fable 5.1
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  5. thumbs: re-capture storage hero after the model finished loading⁠

    sofiayx +1: Claude Fable 5.1
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  6. Deep links from dataset cards: ?class= / &item=, thumbs, class-aware note⁠

    sofiayx +1: Claude Fable 5.1
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  7. Deep-link the Dataset button to the active class folder⁠

    sofiayx +1: Claude Fable 5.1
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  1. add 3 static-asset tabs (pallet_boxes, gas_cylinder, pallet_racking) + generalize class-scenes -> class-static so their HF-link panel replaces the articulation UI

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  2. rename space title to 'ProjectSim Lab'

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  3. rename to just 'Lab'; scenes tab hides articulation controls and shows HF links instead

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  4. viewer: re-attach DRACOLoader (was reverted by prior patch that used a stale local cache)

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  5. viewer: log GLB load errors + surface a friendly message instead of silently empty stage

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  6. viewer: add loading spinner while a scene / item GLB is downloading

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  7. viewer: attach DRACOLoader so draco-compressed scene GLBs (bedroom/kitchen/garage) render

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  8. add Scenes tab: bedroom / kitchen / garage room GLBs from scenes-and-worlds dataset

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  9. fix oven + wardrobe articulation: pivots + axes now Y-up (viewer expects Y-up; catalog had Z-up rig values)

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  10. refresh wardrobe catalog to match current dataset (75 variants)

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  11. refresh oven catalog to match current dataset (75 variants)

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  1. Take it home: align download commands with what the new datasets actually ship. Isaac/usdview grab <vid>.usda + textures/; MuJoCo grabs mjcf/** (xml + visuals/ + collision/); Blender grabs .glb (no .blend files). Uses huggingface_hub snapshot_download in place of per-file curl.

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  2. fix: catalog meshes list now enumerates real vis_<link>__<zone> nodes from the GLB per link, not a hard-coded guess. Fixes non-articulating drawers, doors, caster wheels.

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  3. fix: shipped GLBs are Y-up (not Z-up like the old viewer glbs). Drop the model -π/2 fix-up rotation and transform pivot/axis Z-up -> Y-up in each catalog.

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  4. Point at the new consolidated datasets (warehouse-manipulation-and-states + articulated-storage-and-appliances); ship per-class viewer catalogs in the space; add ovens.

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  1. Take-it-home: engine selector (Isaac/MuJoCo/usdview/Blender) + OS-aware commands, auto-detect, and agent prompt

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  2. Rename Space display name Procedural Lab → Articulated Lab

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  1. card: short description + tags

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  2. buttons: site pattern (deep-copper default, accent hover), wider item list, label tweak

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  3. copy: execCommand fallback for embedded/iframe contexts

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  4. ProjectSim design system (site palette/fonts) + copy confirmation

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  5. header: button-styled links

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  6. rail: curl download flow, new-tab links

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  7. header: open links in new tab; drop API docs

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  8. fix: stale-load race leaving previous model in scene

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  9. readme: defer GitHub links

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  10. v0.1.0

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  11. initial commit

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