Commit History

  1. Clearer card for first-time visitors Running

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  1. Update JevAlt card and game media

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  1. The 103-second problem film; model cards link to the model pages on the site; Karar-4B 96.8%

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  1. Game text: 933 recorded answers after the clearer event lines; the film link names the 53-second film

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  2. Game text: 951 recorded model answers after re-recording A day in Emberwick and Storm (German)

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  3. Game text: 956 recorded model answers after re-recording two scenarios

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  4. Karar-4B accuracy as on the cards and the site (96.7%, all held-out decisions)

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  5. Model accuracy in each language number format; captions as full sentences

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  6. Interface text reads as full sentences in English, Turkish and German

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  7. Invite calls send only the owner token, so ZeroGPU bills the owner

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  8. Log why an invite call failed (tokens masked)

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  9. Invite codes: /invite_check and /decide_invite run invited Emberwick players on the owner's ZeroGPU quota, with daily caps

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  10. More settings: a clear blue button with an icon and what it holds; developer views as vellum buttons

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  1. Phone model rows: outrank Gradio's prose spacing

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  2. Slimmer model rows on phones

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  3. Compact hero and model strip, so the examples and the form sit on the first screen

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  4. README: what to try, the examples with live answers, a gradio_client snippet; dataset link and tags

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  5. Real-world examples (support ticket, outage, sales lead, return window, phishing with a hidden instruction, missing info, village fire), tested in EN/TR/DE; clearer settings; percentages in each language's format; placeholders

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  6. Dates example thinks first (reasoning on); GPU request 30 s, 60 s with reasoning, which covers a cold start

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  7. Plain form: write a situation, a question and options (one per line, or none for yes/no); examples fill it; JSON moves to a developer section; shorter GPU requests so visitors get more tries; quota message in each language

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  8. Emberwick card: keep its light text on the dark background (Gradio's prose colour rule won before)

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  9. Turkish barn is samanlık, as in the game; game card counts recorded model answers

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  10. Native languages: the whole page follows the chosen model (English, Türkçe, Deutsch); leaner layout with options folded away

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  11. New look: the site and film palette, paintings, model cards, one-click presets in three languages, animated results

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  12. README: the village clip on top

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  13. Keep the model object separate from the model picker

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  14. Load adapters on the CPU (ZeroGPU)

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  15. Final models: Deem-4B, Karar-4B, Wähler-4B adapters with their calibration

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  1. Examples in three languages, coverage control, conformal sets, round-up coverage

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  1. JevAlt demo Space

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  2. initial commit

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