Licensing / reuse of your gemma-4-e2b.js (Gemma4Mobile) WebGPU runtime
Hi Josh — love the gemma-4-webgpu-kernels Space. We're piloting an in-browser, fully client-side commercial app and would like to use your Gemma4Mobile runtime (gemma-4-e2b.js), self-hosting the weights same-origin. It doesn't currently carry a license — would you be open to us using it, and under what terms? Happy to attribute however you prefer. Thanks!
+1 to #4, which has been open for a few weeks now.
gemma-4-e2b.js doesn't carry a license, and the README only has the Space config. The model itself is Apache 2.0, but the runtime and the kernels are the part anyone building on this actually needs, and right now there's no grant of rights on them.
Is the intent for this to be permissively licensed? Even a one-line LICENSE file (MIT or Apache 2.0, matching the model) would unblock a lot of people. Happy to attribute however you'd like.
Asking because I'm looking at building on it rather than just reading it.
+1 to #4 from me as well regarding licensing/reuse:
I'm also looking to build on the project (e.g. prefill optimization + vision support), but I'm hesitant to do so without an explicit license.
Assuming you intended for this runtime to be usable by other open source projects, it would be greatly appreciated it if you could add a simple LICENSE.md to specify an open source license.
Thanks!