HelixWorld: A Real-time Interactive Audio-Visual World Model Paper • 2609.38123 • Published 7 days ago • 7
Skill2Real: Agentic Skill Learning for Zero-Shot Sim-to-Real Robot Manipulation Paper • 2610.02788 • Published 4 days ago • 3
Scaling Trajectories for Complex Tasks through Recursive Self-Rewrite Paper • 2610.02826 • Published 4 days ago • 73
EditHero: A Benchmark for Long-Horizon Part-Level 3D Editing and Vibe Modeling Paper • 2610.02298 • Published 5 days ago • 9
Transformers Stop Thinking Too Early, and a Tiny LoRA Fixes It Paper • 2609.36585 • Published 7 days ago • 74
World Observer: Joint Actor-Observer Generation for Persistent World Modeling Paper • 2610.02162 • Published 5 days ago • 78
Beyond Memory: Harnessing Long-Horizon Agents with Explicit Belief States Paper • 2610.01415 • Published 5 days ago • 85
ROWBench: Do Video Models Render What the Program Specifies? Paper • 2610.02205 • Published 5 days ago • 65
AutoGUIWorld: Image Generators as Visual World Models for GUI Agent Paper • 2610.01215 • Published 5 days ago • 56
Rethinking Latent Visual Reasoning: Grounding Latent Reasoning in Visual Evidence Paper • 2609.34563 • Published 8 days ago • 212
The Teacher Is a Direction, Not a Destination: Extrapolating RL-Induced Representation Residuals in On-Policy Distillation Paper • 2609.36484 • Published 7 days ago • 568
RSIGame: Autonomous Agentic Game Development with Recursive Self-improvement Paper • 2609.39045 • Published 6 days ago • 85
TERRA: Terrain-Aware Reconstruction, Retargeting and Control for Musculoskeletal Locomotion Paper • 2609.38653 • Published 7 days ago • 35
Game-Guided Skill Discovery through Self-Play for Playable Agent Control Paper • 2609.40137 • Published 6 days ago • 5
DC-SAE: Deep Compression Semantic Autoencoder for Faster Diffusion Convergence Paper • 2609.39222 • Published 6 days ago • 41
Physis-Lang: Self-Evolving Language as a Physical Representation for Video World Model Paper • 2609.40358 • Published 6 days ago • 17