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8.42 kB
| #!/usr/bin/env python3 | |
| """480p 双向 SFT 泛化测试第二轮(genbench2):更多、差异更大的没见过的首帧风格。 | |
| L2:8 个场景的地图(2 条训练 clip + 6 条 val clip,真 ids / prompts)× 12 种风格(FLUX restyle 原帧 0)。 | |
| L3:4 张 procmap 新地图(genbench 第一轮 FLUX map2frame 出的首帧)× 6 种风格(再 restyle)。 | |
| 风格都不在训练外观里(训练 = photo PBR 各种天气/生物群系 + pixel/comic/sketch/toon/paint/soft/hue/duotone/dither 后处理; | |
| 场景 09 本身是赛博朋克霓虹 ⇒ 不用霓虹风)。 | |
| usage: genbench2_run.py [--ckpt ...] [--gpus 1,2,3,4,5,6,7] [--flux_gpu 7]""" | |
| import argparse | |
| import json | |
| import os | |
| import subprocess | |
| import sys | |
| from concurrent.futures import ThreadPoolExecutor | |
| M = "/opt/dlami/nvme/zhiyangdeng/maliang" | |
| G1 = f"{M}/outputs/genbench" | |
| G = f"{M}/outputs/genbench2" | |
| PY, FPY = f"{M}/.venv/bin/python", "/opt/dlami/nvme/zhiyangdeng/PCE/envs/pce_f3/bin/python" | |
| ENV = dict(os.environ, DIFFSYNTH_SKIP_DOWNLOAD="True", PYTHONPATH=f"{M}/code/gc25d:{M}/code/arope", | |
| HF_HOME="/opt/dlami/nvme/zhiyangdeng/.cache/huggingface", TMPDIR=f"{M}/.tmp", OMP_NUM_THREADS="8", | |
| GC_RES="832x480") | |
| # tag → clip_id;train_* 的地图训练时见过,val_* 是 held-out run(L1 里有 GT 与原首帧生成结果) | |
| SOURCES = { | |
| "train_v10": "01_Sunlit_Mediterranean_Courtyard__R10_s1501__000672", | |
| "train_v9": "06_Overgrown_Tropical_Water_Temple__P9C_golden_s6942__003648", | |
| "val_v10": "01_Sunlit_Mediterranean_Courtyard__R10_s1512__001152", | |
| "val_v9": "02_Autumn_Woodland_Shrine__P9_golden_s2909__001152", | |
| "val_steampunk": "07_Steampunk_Foundry_District__R10_s7511__001056", | |
| "val_cyber": "09_Dense_Cyberpunk_Neon_District__R10_s9511__001152", | |
| "val_cathedral": "08_Gothic_Cathedral_Quarter__P9C_default_s8946__001152", | |
| "val_underwater": "10_Underwater_Research_Habitat__P9C_snow_s10945__001152", | |
| } | |
| STYLES = { | |
| "ukiyoe": "a Japanese ukiyo-e woodblock print: bold black outlines, flat areas of Prussian blue, vermilion and ochre, " | |
| "visible wood-grain and washi paper texture, no shading gradients", | |
| "stainedglass": "a medieval stained-glass window: every surface built from pieces of glowing translucent coloured glass " | |
| "separated by thick black lead lines, jewel-toned light", | |
| "lego": "a scene built entirely from plastic toy bricks: studs on top of every surface, glossy ABS plastic in bright " | |
| "primary colours, toy photography lighting; characters are brick-built minifigures", | |
| "voxel": "voxel art: everything made of small uniform cubes, blocky stepped terrain, crisp flat-shaded cube faces, " | |
| "simple saturated colours", | |
| "knitted": "a knitted wool and felt craft diorama: visible yarn stitches and fuzzy fibres on every surface, soft pastel " | |
| "textile colours, felt characters", | |
| "porcelain": "Chinese blue-and-white porcelain painting: cobalt-blue brush patterns on glossy white glaze, everything " | |
| "rendered only in shades of blue on white", | |
| "blueprint": "a technical blueprint drawing: thin white line-art on deep blue grid paper, hatching for shading, no " | |
| "colour fills", | |
| "chalkboard": "a chalk drawing on a dark green school blackboard: dusty chalk strokes in white and pastel colours, " | |
| "smudges and eraser marks", | |
| "candy": "a candy and dessert world: ground of pink frosting and biscuit, walls of chocolate and wafer, glossy hard " | |
| "candies, lollipop trees, pastel sugary colours", | |
| "lava": "a volcanic hellscape: black obsidian rock and ash, glowing cracks of molten lava, floating embers, red-orange " | |
| "light from below", | |
| "mosaic": "an ancient Roman floor mosaic: everything made of small square stone and glass tesserae with visible grout " | |
| "lines, earthy terracotta, ochre and teal colours", | |
| "papyrus": "an ancient Egyptian tomb wall painting on papyrus: flat ochre, turquoise and lapis colours, thick dark " | |
| "outlines, cracked aged plaster texture", | |
| } | |
| L3_STYLES = ["ukiyoe", "lego", "porcelain", "candy", "stainedglass", "lava"] | |
| def run(cmd, log, env=ENV): | |
| os.makedirs(os.path.dirname(log), exist_ok=True) | |
| with open(log, "w") as fh: | |
| r = subprocess.run(cmd, stdout=fh, stderr=subprocess.STDOUT, env=env, cwd=f"{M}/.tmp") | |
| if r.returncode: | |
| raise RuntimeError(f"失败({r.returncode}):{' '.join(cmd[:4])}… 见 {log}") | |
| def src_dir(tag): | |
| d = f"{G1}/L2/{tag}/src" | |
| return d if os.path.exists(f"{d}/done") else f"{G}/L2/{tag}/src" | |
| def pick(d, suffix): | |
| return f"{d}/" + [f for f in os.listdir(d) if f.endswith(suffix)][0] | |
| def main(): | |
| ap = argparse.ArgumentParser() | |
| ap.add_argument("--ckpt", default=f"{M}/outputs/sft_v10/step-8000.safetensors") | |
| ap.add_argument("--gpus", default="1,2,3,4,5,6,7") | |
| ap.add_argument("--flux_gpu", default="7") | |
| a = ap.parse_args() | |
| gpus = a.gpus.split(",") | |
| # 1) 导出新 val clip 的首帧 / ids / prompts(第一轮已导出的直接复用) | |
| for tag, cid in SOURCES.items(): | |
| d = src_dir(tag) | |
| if not os.path.exists(f"{d}/done"): | |
| run([PY, f"{M}/code/gc25d/sample_user.py", "--export_clip", cid, "--out", d], | |
| f"{G}/logs/export_{tag}.log", dict(ENV, CUDA_VISIBLE_DEVICES=gpus[0])) | |
| open(f"{d}/done", "w").write(cid) | |
| print("export ok", flush=True) | |
| # 2) FLUX restyle(一个进程,模型只加载一次) | |
| jobs = [] | |
| for tag in SOURCES: | |
| f0 = pick(src_dir(tag), "frame0.png") | |
| for s, text in STYLES.items(): | |
| jobs.append({"mode": "restyle", "image": f0, "style": text, "out": f"{G}/L2/{tag}/{s}_f0.png"}) | |
| cases = sorted(d for d in os.listdir(f"{G1}/procmap") if os.path.isdir(f"{G1}/procmap/{d}")) | |
| for c in cases: | |
| for s in L3_STYLES: | |
| jobs.append({"mode": "restyle", "image": f"{G1}/L3/{c}/f0.png", "style": STYLES[s], | |
| "out": f"{G}/L3/{c}/{s}_f0.png"}) | |
| todo = [j for j in jobs if not os.path.exists(j["out"])] | |
| if todo: | |
| for j in todo: | |
| os.makedirs(os.path.dirname(j["out"]), exist_ok=True) | |
| json.dump(todo, open(f"{G}/flux_jobs.json", "w"), indent=1) | |
| run([FPY, f"{M}/code/gc25d/firstframe_flux.py", "batch", "--jobs", f"{G}/flux_jobs.json"], f"{G}/logs/flux.log", | |
| dict(ENV, CUDA_VISIBLE_DEVICES=a.flux_gpu, PYTHONPATH=f"{M}/code/gc25d")) | |
| print("flux ok", len(jobs), flush=True) | |
| # 3) 生成(50 步,同 L1 / 第一轮) | |
| runs = [] | |
| for tag in SOURCES: | |
| d = src_dir(tag) | |
| for s in STYLES: | |
| runs.append(dict(name=f"{tag}_{s}", first=f"{G}/L2/{tag}/{s}_f0.png", ids=pick(d, "ids.npz"), | |
| prompts=pick(d, "prompts.json"), out=f"{G}/L2/{tag}")) | |
| if tag.startswith("train") and not os.path.exists(f"{G1}/L2/{tag}/{tag}_orig.mp4"): | |
| runs.append(dict(name=f"{tag}_orig", first=pick(d, "frame0.png"), ids=pick(d, "ids.npz"), | |
| prompts=pick(d, "prompts.json"), out=f"{G}/L2/{tag}")) | |
| for c in cases: | |
| p = f"{G1}/procmap/{c}" | |
| for s in L3_STYLES: | |
| runs.append(dict(name=f"{c}_{s}", first=f"{G}/L3/{c}/{s}_f0.png", ids=f"{p}/ids.npz", | |
| prompts=f"{p}/prompts.json", out=f"{G}/L3/{c}")) | |
| def gen(i_r): | |
| i, r = i_r | |
| if os.path.exists(f"{r['out']}/{r['name']}.mp4"): | |
| return r["name"] | |
| try: | |
| run([PY, f"{M}/code/gc25d/sample_user.py", "--ckpt", a.ckpt, "--first_frame", r["first"], "--ids", r["ids"], | |
| "--prompts", r["prompts"], "--out", r["out"], "--name", r["name"], "--thumb"], | |
| f"{G}/logs/gen_{r['name']}.log", dict(ENV, CUDA_VISIBLE_DEVICES=gpus[i % len(gpus)])) | |
| print("gen", r["name"], flush=True) | |
| except RuntimeError as e: # 一条失败不拖垮整张卡的队列 | |
| print("FAIL", r["name"], e, flush=True) | |
| return r["name"] | |
| queues = [[(i, r) for i, r in enumerate(runs) if i % len(gpus) == g] for g in range(len(gpus))] | |
| with ThreadPoolExecutor(len(gpus)) as ex: | |
| list(ex.map(lambda q: [gen(x) for x in q], queues)) | |
| print("ALL DONE", len(runs), flush=True) | |
| if __name__ == "__main__": | |
| sys.exit(main()) | |