gipf-zero / RESULTS.md
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Overnight evaluation β€” 20260909T235853Z

Status: partial (training/evaluation complete; publication recovered)

Protocol

  • Training: isolated 600 seconds per run, 2 seed(s), native forest search: True.
  • Primary matches: 12 paired-colour games per seed and pair, 50 ms per decision on one CPU thread for each player. Secondary matches use 32 search simulations per decision on GPU.
  • Whole-match timeouts are 180 seconds (CPU) and 45 seconds (fixed simulations); unfinished games are reported separately.
  • Training seconds are nominal allocations; the elapsed column includes checkpoint and shutdown overhead.
  • Parameter counts are read from each run's initial start metric, before training.
  • This is not a pure architecture ablation: the compared models use different output heads (flat, query).
  • Results are automated game comparisons; this report makes no human-rating claim.

Training

Model Seed Games Updates Seconds Parameters State
mlp256 410101 8740 8640 609.3 979371 complete
mlp256 410102 8122 8032 611.9 979371 complete
squarecnn32 410101 6214 6144 603.0 1163523 complete
squarecnn32 410102 8449 8320 602.7 1163523 complete
hexcnn32 410101 7877 7744 602.7 1163523 complete
hexcnn32 410102 6813 6688 602.6 1163523 complete
querytransformer256x2 410101 524 480 601.2 1102124 complete
querytransformer256x2 410102 717 704 601.0 1102124 complete
querytransformer164x5 410101 582 550 600.7 1115664 complete
querytransformer164x5 410102 476 448 601.7 1115664 complete

Pooled equal-CPU ranking

Complete primary attempts only; retries use the last complete attempt for each pair/mode/seed. Cutoffs count as games and Wilson intervals use all recorded games.

Model W L C Played Unplayed Win rate Wilson 95%
squarecnn32 80 15 1 96 0 83.3% 74.6%–89.5%
hexcnn32 74 15 7 96 0 77.1% 67.7%–84.4%
mlp256 41 40 15 96 0 42.7% 33.3%–52.7%
querytransformer256x2 9 74 13 96 0 9.4% 5.0%–16.9%
querytransformer164x5 7 67 22 96 0 7.3% 3.6%–14.3%

Equal-CPU pairwise

Pair (left perspective) Left W Left L C Games Wilson 95% (left)
hexcnn32 vs mlp256 20 2 2 24 64.1%–93.3%
hexcnn32 vs querytransformer164x5 19 0 5 24 59.5%–90.8%
hexcnn32 vs querytransformer256x2 24 0 0 24 86.2%–100.0%
hexcnn32 vs squarecnn32 11 13 0 24 27.9%–64.9%
mlp256 vs querytransformer164x5 16 0 8 24 46.7%–82.0%
mlp256 vs querytransformer256x2 19 0 5 24 59.5%–90.8%
mlp256 vs squarecnn32 4 20 0 24 6.7%–35.9%
querytransformer164x5 vs querytransformer256x2 7 9 8 24 14.9%–49.2%
querytransformer164x5 vs squarecnn32 0 23 1 24 0.0%–13.8%
querytransformer256x2 vs squarecnn32 0 24 0 24 0.0%–13.8%

Fixed-simulation pairwise

Three incomplete fixed-simulation matches reached the original 45-second whole-match cap. Their verified frozen-checkpoint retries used a 180-second cap and replace only those rows below; raw initial and retry reports remain linked for audit. All 20 secondary pair/seed matches are now complete. The primary equal-CPU ranking above is unchanged.

Pair (left perspective) Left W Left L C Games Wilson 95% (left)
hexcnn32 vs mlp256 18 1 5 24 55.1%–88.0%
hexcnn32 vs querytransformer164x5 17 0 7 24 50.8%–85.1%
hexcnn32 vs querytransformer256x2 20 2 2 24 64.1%–93.3%
hexcnn32 vs squarecnn32 7 14 3 24 14.9%–49.2%
mlp256 vs querytransformer164x5 14 2 8 24 38.8%–75.5%
mlp256 vs querytransformer256x2 13 2 9 24 35.1%–72.1%
mlp256 vs squarecnn32 4 15 5 24 6.7%–35.9%
querytransformer164x5 vs querytransformer256x2 2 14 8 24 2.3%–25.8%
querytransformer164x5 vs squarecnn32 1 21 2 24 0.7%–20.2%
querytransformer256x2 vs squarecnn32 0 21 3 24 0.0%–13.8%

Extra tie-break attempts

Attempt 3 / 80-game tie-breaks are excluded from the primary pools above.

Report Candidate Opponent W L C State
squarecnn32-seed410101-vs-hexcnn32-seed410102-equal_cpu_time-seed989001-attempt3.json squarecnn32 hexcnn32 42 38 0 complete

Continuation league evaluations

These intermediate continuation snapshots are included for audit. They do not by themselves imply promotion; promotion requires its explicit gate.

Report Evaluation Candidate games W L C Unfinished
league-024737-duel.json duel 21515 13 65 2 0
league-032337-duel.json duel 38076 31 49 0 0
league-035932-duel.json duel 54044 34 46 0 0
league-043512-duel.json duel 69700 39 41 0 0

Promotion and publication

Training/evaluation complete; publication recovered. The raw runner status and errors are retained below for audit.

Raw duel reports