ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU Paper • 2607.19191 • Published 21 days ago • 311
Function-Aware Fill-in-the-Middle as Mid-Training for Coding Agent Foundation Models Paper • 2607.12463 • Published 29 days ago • 108
WorldDirector: Building Controllable World Simulators with Persistent Dynamic Memory Paper • 2607.02517 • Published Jul 2 • 33
Unified Panoramic Geometry Estimation via Multi-View Foundation Models Paper • 2605.26368 • Published May 25 • 4
Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players Paper • 2605.28816 • Published May 27 • 433
Personalize-then-Store: Benchmarking and Learning Personalized Memory for Long-horizon Agents Paper • 2605.25535 • Published May 25 • 45
CiteVQA: Benchmarking Evidence Attribution for Trustworthy Document Intelligence Paper • 2605.12882 • Published May 13 • 274
Learning from Failures: Correction-Oriented Policy Optimization with Verifiable Rewards Paper • 2605.14539 • Published May 14 • 8
Mean Mode Screaming: Mean--Variance Split Residuals for 1000-Layer Diffusion Transformers Paper • 2605.06169 • Published May 7 • 238
Rethinking Reasoning-Intensive Retrieval: Evaluating and Advancing Retrievers in Agentic Search Systems Paper • 2605.04018 • Published May 5 • 41
Synthetic Computers at Scale for Long-Horizon Productivity Simulation Paper • 2604.28181 • Published Apr 30 • 21
An Efficient Heterogeneous Co-Design for Fine-Tuning on a Single GPU Paper • 2603.16428 • Published Mar 17 • 51
Adam's Law: Textual Frequency Law on Large Language Models Paper • 2604.02176 • Published Apr 2 • 511
GrandCode: Achieving Grandmaster Level in Competitive Programming via Agentic Reinforcement Learning Paper • 2604.02721 • Published Apr 3 • 639