Multics: Generative Multi-Player World Model with Hierarchical Communication Paper • 2610.17201 • Published 7 days ago • 74
DiffusionART: Efficient, Stable and Scalable Reinforcement of Diffusion Models Paper • 2610.12572 • Published 11 days ago • 321
Recursive Game Creator: An Agentic Product-Level Experience-Oriented Game Harness Paper • 2610.08621 • Published 13 days ago • 98
Long-WAM: Scaling the Context of World-Action Models Paper • 2610.10528 • Published 12 days ago • 114
SGF+: Decoupling Gradient Flows for Autoregressive Video Generation Paper • 2610.10429 • Published 12 days ago • 62
4DCodeBench: Benchmarking Agents on Inverse Graphics of Dynamic Scenes Paper • 2610.03715 • Published 17 days ago • 34
Kandinsky 6.0 Video: Foundation Models for Synchronized Video and Audio Generation Paper • 2610.05608 • Published 15 days ago • 174
OneStreamer: Unifying Perception, Memory, and Proactive Response in Streaming Video Interaction Paper • 2610.01762 • Published 18 days ago • 237
WorldCrafter: Consistent Video World Model with Implicit 3D-aware Memory Paper • 2609.24984 • Published 28 days ago • 161
GAE: Learning a Geometry-Native Latent Space for 3D-Consistent World Generation Paper • 2609.24981 • Published 28 days ago • 78
Vidu S2: Real-Time Interactive, Editable, and Spatial Video Generation Paper • 2609.11638 • Published Sep 10 • 660
Mask Forcing: Improving Autoregressive Video Diffusion Distillation via Dual-Noise Masking Rollout Paper • 2609.09123 • Published Sep 8 • 54
SolarWM: Open Data and Scalable Training for Long-Horizon Video World Models Paper • 2609.02886 • Published Sep 2 • 117
Long-Horizon Audio-Visual Generation for Persistent Stories and Interactive Worlds Paper • 2608.23383 • Published Aug 24 • 19