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Download phase2-unreal/Compute/README.md from Snapkitty/gitworld: direct link, hf CLI and curl.
- Browser
- Download file 812 Bytes
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https://huggingface.co/Snapkitty/gitworld/resolve/main/phase2-unreal/Compute/README.md
- Command line
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hf download hf://Snapkitty/gitworld/phase2-unreal/Compute/README.md
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curl -L -o README.md https://huggingface.co/Snapkitty/gitworld/resolve/main/phase2-unreal/Compute/README.md
812 Bytes
Optional CUDA build-field pass
This DLL is not the Unreal renderer. Unreal renders the world through DX12, Nanite, Lumen, and hardware ray tracing when the project is run on a supported configuration. The DLL provides a small GPU compute pass for repository build-field weights and is loaded dynamically by FGitWorldCudaBridge.
Build from a Visual Studio Developer Command Prompt with the CUDA toolkit installed:
cmake -S Compute -B Compute/build -G "Visual Studio 17 2022" -A x64
cmake --build Compute/build --config Release
Copy Compute/build/Release/GitWorldCuda.dll into Binaries/Win64/, or set GITWORLD_CUDA_DLL to an absolute path before launching Unreal. If the DLL is absent or the device pass fails, the world remains playable using the deterministic CPU fallback.