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episode_id
stringlengths
13
13
seed
int64
0
10k
config
stringclasses
1 value
n_objects
int64
1
3
shapes
stringclasses
39 values
target
int64
0
2
direction
stringclasses
4 values
impulse
float64
0.01
3.62
speed
float64
0.3
1.6
cam_elev
float64
30
60
cam_dist
float64
0.9
1.3
target_disp_1s
float64
0.01
1.32
target_on_table_1s
bool
2 classes
action_text
stringlengths
59
79
train_0000000
0
train
3
box,box,box
2
toward
0.33806
1.457357
45.76063
1.024097
0.158033
true
Push the white box toward the camera with an impulse of 0.33806 N·s.
train_0000001
1
train
2
box,box
0
away
1.278214
1.309688
44.555729
1.292295
0.194104
true
Push the orange box away from the camera with an impulse of 1.27821 N·s.
train_0000002
2
train
3
cylinder,box,cylinder
1
right
0.292691
0.947473
50.394344
1.239695
0.134427
true
Push the yellow box to the right with an impulse of 0.292691 N·s.
train_0000003
3
train
3
sphere,cylinder,box
0
left
0.073765
0.58433
30.91038
1.182786
0.137141
true
Push the blue ball to the left with an impulse of 0.0737648 N·s.
train_0000004
4
train
3
sphere,box,cylinder
1
away
1.693499
1.55126
44.751759
1.17032
0.139522
true
Push the brown box away from the camera with an impulse of 1.6935 N·s.
train_0000005
5
train
3
cylinder,box,sphere
0
left
0.249941
1.338621
51.224867
0.90048
0.854884
false
Push the cyan cylinder to the left with an impulse of 0.249941 N·s.
train_0000006
6
train
2
sphere,cylinder
0
left
0.131868
0.871555
55.495969
1.072998
0.335318
true
Push the white ball to the left with an impulse of 0.131868 N·s.
train_0000007
7
train
3
sphere,box,box
0
right
0.339806
0.647879
45.423529
1.098749
0.240737
true
Push the white ball to the right with an impulse of 0.339806 N·s.
train_0000008
8
train
3
cylinder,sphere,cylinder
2
left
0.363362
1.427132
41.799321
1.146691
0.276489
true
Push the yellow cylinder to the left with an impulse of 0.363362 N·s.
train_0000009
9
train
2
box,cylinder
1
away
0.188495
0.781171
52.222454
1.011899
0.089772
true
Push the pink cylinder away from the camera with an impulse of 0.188495 N·s.
train_0000010
10
train
3
cylinder,box,sphere
1
toward
0.722619
0.869224
37.859492
0.959766
0.094299
true
Push the blue box toward the camera with an impulse of 0.722619 N·s.
train_0000011
11
train
1
sphere
0
right
0.191036
1.013798
41.069794
1.104556
0.962506
false
Push the green ball to the right with an impulse of 0.191036 N·s.
train_0000012
12
train
2
box,box
1
left
0.337907
1.160125
50.115314
1.278647
0.149886
true
Push the gray box to the left with an impulse of 0.337907 N·s.
train_0000013
13
train
3
sphere,box,box
0
toward
0.381385
1.157573
33.520097
0.989241
0.34677
true
Push the brown ball toward the camera with an impulse of 0.381385 N·s.
train_0000014
14
train
1
cylinder
0
right
0.684571
0.688327
52.389671
0.925426
0.069158
true
Push the pink cylinder to the right with an impulse of 0.684571 N·s.
train_0000015
15
train
3
box,box,cylinder
1
left
1.084307
1.410705
32.666231
1.149586
0.223415
true
Push the pink box to the left with an impulse of 1.08431 N·s.
train_0000016
16
train
2
sphere,box
1
right
0.051603
0.399479
38.339856
1.282268
0.028669
true
Push the white box to the right with an impulse of 0.0516034 N·s.
train_0000017
17
train
3
sphere,cylinder,box
0
away
0.154828
1.004912
40.464467
1.296426
0.477038
true
Push the cyan ball away from the camera with an impulse of 0.154828 N·s.
train_0000018
18
train
3
cylinder,box,sphere
2
right
0.445065
1.246743
48.247663
1.119771
0.104381
true
Push the cyan ball to the right with an impulse of 0.445065 N·s.
train_0000019
19
train
2
cylinder,box
0
away
0.094803
1.006519
57.535914
0.919183
0.082944
true
Push the purple cylinder away from the camera with an impulse of 0.0948034 N·s.
train_0000020
20
train
3
box,cylinder,box
1
right
0.16238
1.355827
41.357123
1.00369
0.127866
true
Push the blue cylinder to the right with an impulse of 0.16238 N·s.
train_0000021
21
train
1
cylinder
0
away
0.279266
0.742569
35.915782
1.168824
0.051237
true
Push the pink cylinder away from the camera with an impulse of 0.279266 N·s.
train_0000022
22
train
3
box,cylinder,box
1
away
0.051836
0.591724
32.613225
0.974316
0.057863
true
Push the yellow cylinder away from the camera with an impulse of 0.0518364 N·s.
train_0000023
23
train
1
cylinder
0
away
0.105713
1.265516
42.456658
1.039659
0.148758
true
Push the cyan cylinder away from the camera with an impulse of 0.105713 N·s.
train_0000024
24
train
2
sphere,cylinder
1
away
0.973147
0.891768
41.348179
0.970418
0.116483
true
Push the yellow cylinder away from the camera with an impulse of 0.973147 N·s.
train_0000025
25
train
2
box,box
0
right
0.175779
1.237006
41.282126
0.955163
0.199355
true
Push the brown box to the right with an impulse of 0.175779 N·s.
train_0000026
26
train
3
cylinder,sphere,sphere
2
away
0.134649
1.106271
37.192722
1.145533
0.955266
false
Push the white ball away from the camera with an impulse of 0.134649 N·s.
train_0000027
27
train
1
box
0
right
0.177227
1.141188
35.454483
1.244155
0.25898
true
Push the cyan box to the right with an impulse of 0.177227 N·s.
train_0000028
28
train
2
sphere,sphere
0
left
0.062602
1.580715
48.663855
0.906716
0.211061
true
Push the pink ball to the left with an impulse of 0.0626019 N·s.
train_0000029
29
train
3
cylinder,box,cylinder
0
left
0.083692
1.155959
41.441831
1.127543
0.19237
true
Push the gray cylinder to the left with an impulse of 0.0836923 N·s.
train_0000030
30
train
1
sphere
0
right
0.096985
1.447868
37.50519
1.157644
1.098585
false
Push the blue ball to the right with an impulse of 0.0969847 N·s.
train_0000031
31
train
2
cylinder,sphere
1
toward
0.196146
0.353016
49.0622
1.13813
0.061068
true
Push the pink ball toward the camera with an impulse of 0.196146 N·s.
train_0000032
32
train
3
box,box,cylinder
2
right
0.086801
1.51017
57.735905
1.165546
0.234654
true
Push the pink cylinder to the right with an impulse of 0.0868015 N·s.
train_0000033
33
train
3
box,box,cylinder
1
left
0.019658
0.550337
54.251337
1.006527
0.039317
true
Push the brown box to the left with an impulse of 0.0196585 N·s.
train_0000034
34
train
1
box
0
toward
0.117512
0.418935
50.332974
1.204366
0.018555
true
Push the red box toward the camera with an impulse of 0.117512 N·s.
train_0000035
35
train
1
sphere
0
right
0.152602
0.432281
54.388337
0.965102
0.130602
true
Push the purple ball to the right with an impulse of 0.152602 N·s.
train_0000036
36
train
2
cylinder,sphere
0
right
0.157932
0.410897
38.077732
1.20448
0.019883
true
Push the orange cylinder to the right with an impulse of 0.157932 N·s.
train_0000037
37
train
1
cylinder
0
away
0.082675
0.702338
55.458306
1.179735
0.068482
true
Push the cyan cylinder away from the camera with an impulse of 0.0826755 N·s.
train_0000038
38
train
1
box
0
left
0.647899
0.978338
32.207432
1.194226
0.116353
true
Push the orange box to the left with an impulse of 0.647899 N·s.
train_0000039
39
train
3
box,box,sphere
1
away
0.348419
1.22844
34.159624
1.098317
0.225036
true
Push the orange box away from the camera with an impulse of 0.348419 N·s.
train_0000040
40
train
2
cylinder,sphere
0
away
0.158421
0.966381
34.199951
1.048017
0.134254
true
Push the cyan cylinder away from the camera with an impulse of 0.158421 N·s.
train_0000041
41
train
2
sphere,box
0
away
0.510617
1.441847
34.726353
1.011017
1.147053
false
Push the brown ball away from the camera with an impulse of 0.510617 N·s.
train_0000042
42
train
1
cylinder
0
right
0.884567
1.121164
41.123941
1.270706
0.227491
true
Push the pink cylinder to the right with an impulse of 0.884567 N·s.
train_0000043
43
train
2
cylinder,box
1
away
0.339569
0.690025
46.053848
1.094195
0.074066
true
Push the black box away from the camera with an impulse of 0.339569 N·s.
train_0000044
44
train
3
box,sphere,cylinder
0
right
0.585784
1.035964
59.508648
1.158523
0.109073
true
Push the yellow box to the right with an impulse of 0.585784 N·s.
train_0000045
45
train
3
sphere,sphere,cylinder
1
right
0.470051
1.567189
58.811891
1.049331
0.144538
true
Push the white ball to the right with an impulse of 0.470051 N·s.
train_0000046
46
train
2
cylinder,box
0
left
0.671983
1.149303
39.782661
1.000674
0.17827
true
Push the blue cylinder to the left with an impulse of 0.671983 N·s.
train_0000047
47
train
1
cylinder
0
toward
0.146996
0.551705
52.513937
1.217191
0.039419
true
Push the cyan cylinder toward the camera with an impulse of 0.146996 N·s.
train_0000048
48
train
1
cylinder
0
away
0.393596
0.696394
33.152283
0.934206
0.039341
true
Push the purple cylinder away from the camera with an impulse of 0.393596 N·s.
train_0000049
49
train
1
sphere
0
away
0.056542
0.35162
56.779277
1.150431
0.069558
true
Push the purple ball away from the camera with an impulse of 0.0565418 N·s.
train_0000050
50
train
3
box,sphere,sphere
0
right
0.15379
0.548255
56.828393
1.245014
0.037186
true
Push the black box to the right with an impulse of 0.15379 N·s.
train_0000051
51
train
2
cylinder,box
0
left
0.206517
1.030786
47.406097
1.1943
0.188843
true
Push the gray cylinder to the left with an impulse of 0.206517 N·s.
train_0000052
52
train
3
sphere,box,cylinder
1
right
0.520198
0.956852
37.969376
1.285125
0.108
true
Push the gray box to the right with an impulse of 0.520198 N·s.
train_0000053
53
train
3
cylinder,sphere,cylinder
0
toward
0.839809
0.917388
56.676639
1.29656
0.184045
true
Push the black cylinder toward the camera with an impulse of 0.839809 N·s.
train_0000054
54
train
1
box
0
away
0.11434
1.186313
51.351256
0.95739
0.141507
true
Push the blue box away from the camera with an impulse of 0.11434 N·s.
train_0000055
55
train
3
sphere,box,cylinder
1
away
0.138067
0.669176
52.000736
1.243794
0.079324
true
Push the gray box away from the camera with an impulse of 0.138067 N·s.
train_0000056
56
train
2
sphere,sphere
0
right
0.362382
1.367226
38.584405
1.186565
0.557071
true
Push the purple ball to the right with an impulse of 0.362382 N·s.
train_0000057
57
train
1
sphere
0
right
0.353797
0.941024
35.626915
1.09301
0.508517
true
Push the cyan ball to the right with an impulse of 0.353797 N·s.
train_0000058
58
train
2
sphere,box
0
toward
0.049974
0.776006
36.196588
1.110715
0.244754
true
Push the yellow ball toward the camera with an impulse of 0.0499741 N·s.
train_0000059
59
train
3
sphere,cylinder,cylinder
0
toward
0.106196
1.12136
49.259541
1.278369
0.984828
false
Push the pink ball toward the camera with an impulse of 0.106196 N·s.
train_0000060
60
train
1
cylinder
0
left
0.088561
0.444465
50.371287
0.90825
0.023502
true
Push the yellow cylinder to the left with an impulse of 0.0885608 N·s.
train_0000061
61
train
2
cylinder,sphere
0
away
0.442581
0.551185
55.760831
1.176165
0.030035
true
Push the purple cylinder away from the camera with an impulse of 0.442581 N·s.
train_0000062
62
train
2
sphere,sphere
1
left
0.642223
1.339777
55.52044
1.028898
0.915793
false
Push the gray ball to the left with an impulse of 0.642223 N·s.
train_0000063
63
train
2
sphere,box
1
toward
0.57121
1.118518
56.160058
0.956946
0.227308
true
Push the gray box toward the camera with an impulse of 0.57121 N·s.
train_0000064
64
train
2
box,box
1
away
0.036245
0.357571
47.018844
1.214436
0.024695
true
Push the gray box away from the camera with an impulse of 0.0362454 N·s.
train_0000065
65
train
1
cylinder
0
away
0.20142
0.772642
39.454399
0.910288
0.069039
true
Push the red cylinder away from the camera with an impulse of 0.20142 N·s.
train_0000066
66
train
3
sphere,cylinder,sphere
1
right
0.863711
1.425021
52.490564
0.991487
0.181564
true
Push the pink cylinder to the right with an impulse of 0.863711 N·s.
train_0000067
67
train
3
cylinder,box,sphere
1
right
0.044119
0.367504
32.963209
1.119789
0.016346
true
Push the green box to the right with an impulse of 0.0441195 N·s.
train_0000068
68
train
2
box,sphere
0
toward
0.802825
1.132917
57.59216
1.002333
0.190652
true
Push the orange box toward the camera with an impulse of 0.802825 N·s.
train_0000069
69
train
1
sphere
0
away
0.16261
0.388657
53.589408
1.182371
0.080211
true
Push the white ball away from the camera with an impulse of 0.16261 N·s.
train_0000070
70
train
2
cylinder,box
1
away
0.258367
0.706652
32.519859
0.957128
0.070713
true
Push the yellow box away from the camera with an impulse of 0.258367 N·s.
train_0000071
71
train
3
cylinder,cylinder,cylinder
0
away
0.125383
1.536325
45.159754
1.078185
0.312537
true
Push the blue cylinder away from the camera with an impulse of 0.125383 N·s.
train_0000072
72
train
3
box,box,cylinder
2
left
0.150059
0.341158
35.600919
1.071974
0.013369
true
Push the white cylinder to the left with an impulse of 0.150059 N·s.
train_0000073
73
train
3
sphere,sphere,sphere
0
left
0.043063
1.234655
41.889591
1.248709
0.275308
true
Push the cyan ball to the left with an impulse of 0.0430633 N·s.
train_0000074
74
train
1
cylinder
0
away
0.427393
0.563594
45.43488
1.284807
0.033107
true
Push the brown cylinder away from the camera with an impulse of 0.427393 N·s.
train_0000075
75
train
2
sphere,cylinder
1
toward
0.15591
0.418455
42.039532
1.166852
0.02036
true
Push the blue cylinder toward the camera with an impulse of 0.15591 N·s.
train_0000076
76
train
2
cylinder,sphere
1
toward
0.084981
1.208492
52.191005
1.256597
1.04082
false
Push the orange ball toward the camera with an impulse of 0.0849814 N·s.
train_0000077
77
train
1
cylinder
0
away
0.072338
0.510464
52.760144
1.14159
0.037597
true
Push the pink cylinder away from the camera with an impulse of 0.0723379 N·s.
train_0000078
78
train
3
box,sphere,box
1
toward
0.113244
1.032671
41.772022
0.927346
0.416998
false
Push the blue ball toward the camera with an impulse of 0.113244 N·s.
train_0000079
79
train
1
sphere
0
left
0.523405
1.526884
45.352706
1.147522
1.279483
false
Push the gray ball to the left with an impulse of 0.523405 N·s.
train_0000080
80
train
3
cylinder,cylinder,box
1
toward
0.504127
0.711432
57.984496
0.963746
0.074353
true
Push the black cylinder toward the camera with an impulse of 0.504127 N·s.
train_0000081
81
train
1
box
0
left
0.894848
0.821914
51.516258
1.063548
0.102887
true
Push the orange box to the left with an impulse of 0.894848 N·s.
train_0000082
82
train
3
sphere,sphere,sphere
1
away
0.315375
1.262145
30.58472
1.260959
1.119747
false
Push the pink ball away from the camera with an impulse of 0.315375 N·s.
train_0000083
83
train
3
cylinder,box,cylinder
1
away
0.305372
0.689012
55.470006
0.917103
0.069539
true
Push the white box away from the camera with an impulse of 0.305372 N·s.
train_0000084
84
train
2
cylinder,sphere
0
toward
0.435456
0.592889
33.677806
1.070189
0.038006
true
Push the cyan cylinder toward the camera with an impulse of 0.435456 N·s.
train_0000085
85
train
3
cylinder,cylinder,box
2
toward
0.120713
1.33225
58.49587
1.055144
0.215075
true
Push the brown box toward the camera with an impulse of 0.120713 N·s.
train_0000086
86
train
3
box,cylinder,box
1
left
0.258856
1.567313
38.921017
0.965815
0.249289
true
Push the blue cylinder to the left with an impulse of 0.258856 N·s.
train_0000087
87
train
2
cylinder,box
1
away
0.534979
1.226009
41.92973
0.917467
0.21186
true
Push the red box away from the camera with an impulse of 0.534979 N·s.
train_0000088
88
train
2
sphere,sphere
0
right
0.351872
1.580889
39.683403
1.255785
1.00788
false
Push the blue ball to the right with an impulse of 0.351872 N·s.
train_0000089
89
train
3
box,box,sphere
1
left
0.739113
0.431573
57.18713
1.110248
0.033213
true
Push the blue box to the left with an impulse of 0.739113 N·s.
train_0000090
90
train
2
box,cylinder
0
away
0.319549
0.845576
57.17019
1.0645
0.079835
true
Push the purple box away from the camera with an impulse of 0.319549 N·s.
train_0000091
91
train
3
sphere,box,cylinder
2
away
0.792242
1.559257
47.906622
1.21963
0.33815
true
Push the blue cylinder away from the camera with an impulse of 0.792242 N·s.
train_0000092
92
train
2
cylinder,cylinder
1
toward
0.215234
1.051707
54.036763
1.296901
0.169394
true
Push the white cylinder toward the camera with an impulse of 0.215234 N·s.
train_0000093
93
train
3
box,cylinder,sphere
1
left
0.235225
0.305103
50.941936
1.215078
0.010143
true
Push the gray cylinder to the left with an impulse of 0.235225 N·s.
train_0000094
94
train
1
sphere
0
toward
0.207706
0.732697
44.960172
1.223292
0.287039
true
Push the blue ball toward the camera with an impulse of 0.207706 N·s.
train_0000095
95
train
2
cylinder,box
1
right
0.413878
0.658952
49.881586
1.058777
0.052786
true
Push the red box to the right with an impulse of 0.413878 N·s.
train_0000096
96
train
3
sphere,cylinder,sphere
1
away
0.514477
1.313521
48.254221
0.935118
0.206301
true
Push the cyan cylinder away from the camera with an impulse of 0.514477 N·s.
train_0000097
97
train
1
box
0
right
0.256591
0.391933
35.070827
1.063384
0.02758
true
Push the cyan box to the right with an impulse of 0.256591 N·s.
train_0000098
98
train
2
cylinder,box
0
toward
0.037633
0.344327
30.795106
1.010965
0.017346
true
Push the brown cylinder toward the camera with an impulse of 0.0376332 N·s.
train_0000099
99
train
3
sphere,sphere,sphere
1
toward
0.492272
1.174087
58.961564
1.032736
0.672947
false
Push the cyan ball toward the camera with an impulse of 0.492272 N·s.
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physwm tabletop pushes

Synthetic tabletop push episodes for studying VLMs as physical world models: 3D bounding-box grounding and 1 s-ahead endpoint prediction from 2D frames with metric depth, intrinsics and dense trajectories.

Task

  • Input: RGB frame(s) at t = 0 (optionally t = 0.1, 0.2, …), camera intrinsics K and cam2world, the object list with referring expressions, and an action text such as "Push the red box to the left with an impulse of 0.85 N·s."
  • Task A (perception): 3D centre of every object at t = 0.
  • Task B (dynamics): 3D centre of every object 1 s after the push.
  • Task N (next frame): 3D centre of every object at the next stored frame (t = 0.1 s).
  • Coordinates: camera frame of view 0 (OpenCV: x right, y down, z forward), metres. Object states in meta.json are world frame (z up, table top z = 0); quaternions wxyz.

Scenes

Tabletop with 1–3 primitives (train); colour, shape/size, density and friction sampled independently; one random camera per episode (view 0; further views in v3+); an instantaneous impulse at the target's centre of mass in a camera-relative direction (left / right / away / toward) with unreported ±15° direction jitter. Density, friction and the jitter are hidden variables: endpoint prediction is conditional on them.

Splits and seeds

split config seeds what differs
train sim_train.yaml 0–9999 —
id_test / val_id sim_train.yaml 1 000 000+ / 5 000 000+ nothing (ID)
ood_objects / val_ood_objects sim_ood_objects.yaml 2 000 000+ / 6 000 000+ capsule / cone / hexagonal prism
ood_forces / val_ood_forces sim_ood_forces.yaml 3 000 000+ / 7 000 000+ push speeds outside the train range
ood_config / val_ood_config sim_ood_config.yaml 4 000 000+ / 8 000 000+ 4–5 objects clustered at a table corner
val_diag_{elev,count,corner,elev_corner} sim_diag_*.yaml 8 800 000+ single-factor diagnostics (legacy OOD axes)

Counts: train 10 000; legacy phase-1 splits id_test / ood_objects / ood_forces / ood_config 1 000 each; their validation counterparts val_id / val_ood_* 500 each; val_diag_* 300 each (17 400 episodes, ~11 GB in v3). Every episode is reproducible from (config, seed); provenance.json per split pins the resolved config, generator source hashes and MuJoCo/NumPy versions. The dataset viewer shows the meta config: per-episode parquet tables under tables/ (seed, object count/shapes, action, camera, target displacement); raw episode files live under v3/ and stream over HTTPS.

Files per episode (<split>/<episode_id>/)

  • meta.json — objects (shape, colour, half extents, mass, density, friction), camera(s) (K, cam2world, fovy, azimuth/elevation/distance), action (target, direction, impulse, speed, text), stored states, files map; v3+ adds views and frame_times.
  • v2 naming: rgb_t0.png, rgb_t1.png (448×448), seg_t0.png (object-id mask), depth_t0.npz (metric depth, float16, key depth), traj.npz (50 Hz pos/quat, 2 s).
  • v3 naming (dense frames): rgb_v{v}f{kk}.png, depth_v{v}f{kk}.npz, seg_v{v}f{kk}.png for every view v and frame kk in frame_times (0.0–1.0 s at 10 Hz), plus traj.npz.
  • index.jsonl, provenance.json, generation.json per split.

Versions

  • v2/ — corrected corpus (2026-10-27 audit fixes: observation timing, settled aiming, provenance-gated resume, indexed loading), 2 rendered frames.
  • v3/ — same physics plus the dense frame schedule and multi-view support (2026-11-13).
  • site/ — static JSON API + sample files for the web viewer.
  • preds/ — prediction jsonl files from published baselines (records: episode_id, task, objects {id: [x,y,z] camera frame or null}, extents for box3d style, raw answer).

Known caveats

  • Pushed objects mostly stop within ~0.2 s (friction); balls roll and ~1/3 of pushed balls leave the table (large errors; look at medians as well as means).
  • Visibility is not guaranteed: partially occluded or out-of-frame objects occur; stratify by the segmentation mask before attributing errors to dynamics.
  • on_table in meta.json is a positional heuristic, not a contact predicate.
  • Depth background is ~87 m (sky); valid surface depth is < ~3 m.

Citation

Please cite the code repository and, once available, the companion paper. Dataset generated with MuJoCo 3.17; generator and evaluation code in the GitHub repo.

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