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| Fix bug preventing full map from rendering when viewport is < 512px | |
| <!-- | |
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| **mapbox-gl-js version**: master | |
| ### Steps to Trigger Behavior | |
| 1. Create a map using, e.g., Mapbox Streets, in a div that is smaller than 512x512. | |
| 2. Zoom 'all the way out' (i.e. initialize the map to `center: [0, 0], zoom: 0` | |
| ### Expected Behavior | |
| The whole world is shown. | |
| ### Actual Behavior | |
| The whole world is not shown. | |
| Repro: https://bl.ocks.org/anandthakker/raw/0e9afc1d09356f87449b5ffa3e49bd82/ | |
| ## Relevant pre-fix discussion | |
| ### Issue #3055 | |
| #### Comment at 2019-04-11T02:32:58Z | |
| Is preventing the entire world from appearing on small screens expected behavior? | |
| I want to show clusters which span the entire world. It's a confusing UX to not have all the pins / clusters appear at once. | |
| This is how my map currently looks: | |
|  | |
| For reference, this is how mapbox.js + Leaflet handled this case: | |
|  | |
| There are some downsides to showing the full world. Specifically, the grey area above and below the map look strange. I think the ideal option is to add a configuration value for disabling this behavior. | |
| #### Comment at 2019-11-15T20:54:20Z | |
| @supersteves That's correct. The 512 tile size is an internal architectural detail of GL JS. It is possible to have raster tiles of a different size (the Mapbox Satellite style uses 256 tiles for example) but we effectively scale them up by one so that at `0/0/0` you actually see 4 tiles that form a 512px view of the entire world, as shown below. GL JS isn't set up to display 256x256 tiles that display the entire world. | |
|  | |
| #### Comment at 2019-11-27T04:20:54Z | |
| @supersteves @charliemcgrady @krispy-visokio @juho-hanhimaki @eddydg | |
| Thanks for providing your feedback on this issue! We have a proposal up that renders maps with the camera at a negative zoom levels (up to `-2`) in containers <512px when zoomed out all the way: https://github.com/mapbox/mapbox-gl-js/pull/9028 | |
| With this change, much more of the world is rendered, but the behavior does not exactly match what's possible on mapbox.js + Leaflet, in part due to the limitations @ryanhamley outlined [here](https://github.com/mapbox/mapbox-gl-js/issues/3055#issuecomment-554152535). I've pasted a few visual examples below. | |
| ### Questions: | |
| - Would you consider this change to solve enough of your use case such that you don't feel the need to implement additional workarounds? | |
| - If not, would you still consider this change to be an improvement from the current behavior? | |
| ### Examples: | |
| With https://github.com/mapbox/mapbox-gl-js/pull/9028, the amount of the world that's shown depends on the aspect ratio of the viewport in containers <512px. Even when zoomed out all the way, the map will still fill the vertical space of the container. For example: | |
|  | |
|  | |
| This would be instead of the following behavior, which was originally requested above: | |
|  |