Download pix3d/render_script.py from DoctorTryhard/genai_datasets: direct link, hf CLI and curl.
- Browser
- Download file 15 kB
-
https://huggingface.co/datasets/DoctorTryhard/genai_datasets/resolve/main/pix3d/render_script.py
- Command line
-
hf download hf://datasets/DoctorTryhard/genai_datasets/pix3d/render_script.py
-
curl -L -o render_script.py https://huggingface.co/datasets/DoctorTryhard/genai_datasets/resolve/main/pix3d/render_script.py
15 kB
| """ | |
| Blender script to render images of 3D models. | |
| This script is designed to render data used in the [OpenLRM project](https://github.com/3DTopia/OpenLRM). | |
| Modified from https://github.com/cvlab-columbia/zero123/blob/main/objaverse-rendering/scripts/blender_script.py | |
| Original script licensed under MIT, found at the root of its repository. | |
| Modifications are licensed under Apache 2.0. | |
| """ | |
| import argparse | |
| import math | |
| import os | |
| import random | |
| import sys | |
| import time | |
| import urllib.request | |
| from typing import Tuple | |
| from mathutils import Vector | |
| import numpy as np | |
| import bpy | |
| parser = argparse.ArgumentParser() | |
| parser.add_argument( | |
| "--object_path", | |
| type=str, | |
| required=True, | |
| help="Path to the object file", | |
| ) | |
| parser.add_argument("--is_directory", type=bool, default=False) | |
| parser.add_argument("--output_dir", type=str, default="./views") | |
| parser.add_argument( | |
| "--engine", type=str, default="CYCLES", choices=["CYCLES", "BLENDER_EEVEE"] | |
| ) | |
| parser.add_argument("--num_images", type=int, default=32) | |
| parser.add_argument("--resolution", type=int, default=1024) | |
| argv = sys.argv[sys.argv.index("--") + 1 :] | |
| args = parser.parse_args(argv) | |
| print('===================', args.engine, '===================') | |
| context = bpy.context | |
| scene = context.scene | |
| render = scene.render | |
| render.engine = args.engine | |
| render.image_settings.file_format = "PNG" | |
| render.image_settings.color_mode = "RGBA" | |
| render.resolution_x = args.resolution | |
| render.resolution_y = args.resolution | |
| render.resolution_percentage = 100 | |
| scene.cycles.device = "GPU" | |
| scene.cycles.samples = 128 | |
| scene.cycles.diffuse_bounces = 1 | |
| scene.cycles.glossy_bounces = 1 | |
| scene.cycles.transparent_max_bounces = 3 | |
| scene.cycles.transmission_bounces = 3 | |
| scene.cycles.filter_width = 0.01 | |
| scene.cycles.use_denoising = True | |
| scene.render.film_transparent = True | |
| # Set the device_type | |
| cycles_preferences = bpy.context.preferences.addons["cycles"].preferences | |
| cycles_preferences.compute_device_type = "CUDA" # or "OPENCL" | |
| cuda_devices = cycles_preferences.get_devices_for_type("CUDA") | |
| for device in cuda_devices: | |
| device.use = True | |
| def compose_RT(R, T): | |
| return np.hstack((R, T.reshape(-1, 1))) | |
| def sample_point_on_sphere(radius: float) -> Tuple[float, float, float]: | |
| theta = random.random() * 2 * math.pi | |
| phi = math.acos(2 * random.random() - 1) | |
| return ( | |
| radius * math.sin(phi) * math.cos(theta), | |
| radius * math.sin(phi) * math.sin(theta), | |
| radius * math.cos(phi), | |
| ) | |
| def sample_spherical(radius=3.0, maxz=3.0, minz=0.): | |
| correct = False | |
| while not correct: | |
| vec = np.random.uniform(-1, 1, 3) | |
| vec[2] = np.abs(vec[2]) | |
| vec = vec / np.linalg.norm(vec, axis=0) * radius | |
| if maxz > vec[2] > minz: | |
| correct = True | |
| return vec | |
| def sample_spherical(radius_min=1.5, radius_max=2.0, maxz=1.6, minz=-0.75): | |
| correct = False | |
| while not correct: | |
| vec = np.random.uniform(-1, 1, 3) | |
| # vec[2] = np.abs(vec[2]) | |
| radius = np.random.uniform(radius_min, radius_max, 1) | |
| vec = vec / np.linalg.norm(vec, axis=0) * radius[0] | |
| if maxz > vec[2] > minz: | |
| correct = True | |
| return vec | |
| def set_camera_location(camera, option: str): | |
| assert option in ['fixed', 'random', 'front'] | |
| if option == 'fixed': | |
| x, y, z = 0, -2.25, 0 | |
| elif option == 'random': | |
| # from https://blender.stackexchange.com/questions/18530/ | |
| x, y, z = sample_spherical(radius_min=1.9, radius_max=2.6, maxz=1.60, minz=-0.75) | |
| elif option == 'front': | |
| x, y, z = 0, -np.random.uniform(1.9, 2.6, 1)[0], 0 | |
| camera.location = x, y, z | |
| # adjust orientation | |
| direction = - camera.location | |
| rot_quat = direction.to_track_quat('-Z', 'Y') | |
| camera.rotation_euler = rot_quat.to_euler() | |
| return camera | |
| def add_lighting(option: str) -> None: | |
| assert option in ['fixed', 'random'] | |
| # delete the default light | |
| if "Light" in bpy.data.objects: | |
| bpy.data.objects["Light"].select_set(True) | |
| bpy.ops.object.delete() | |
| # add a new light | |
| bpy.ops.object.light_add(type="AREA") | |
| light = bpy.data.lights["Area"] | |
| if option == 'fixed': | |
| light.energy = 30000 | |
| bpy.data.objects["Area"].location[0] = 0 | |
| bpy.data.objects["Area"].location[1] = 1 | |
| bpy.data.objects["Area"].location[2] = 0.5 | |
| elif option == 'random': | |
| light.energy = random.uniform(80000, 120000) | |
| bpy.data.objects["Area"].location[0] = random.uniform(-2., 2.) | |
| bpy.data.objects["Area"].location[1] = random.uniform(-2., 2.) | |
| bpy.data.objects["Area"].location[2] = random.uniform(1.0, 3.0) | |
| # set light scale | |
| bpy.data.objects["Area"].scale[0] = 200 | |
| bpy.data.objects["Area"].scale[1] = 200 | |
| bpy.data.objects["Area"].scale[2] = 200 | |
| def reset_scene() -> None: | |
| """Resets the scene to a clean state.""" | |
| # delete everything that isn't part of a camera or a light | |
| for obj in bpy.data.objects: | |
| if obj.type not in {"CAMERA", "LIGHT"}: | |
| bpy.data.objects.remove(obj, do_unlink=True) | |
| # delete all the materials | |
| for material in bpy.data.materials: | |
| bpy.data.materials.remove(material, do_unlink=True) | |
| # delete all the textures | |
| for texture in bpy.data.textures: | |
| bpy.data.textures.remove(texture, do_unlink=True) | |
| # delete all the images | |
| for image in bpy.data.images: | |
| bpy.data.images.remove(image, do_unlink=True) | |
| # load the glb model | |
| def load_object(object_path: str) -> None: | |
| """Loads a glb model into the scene.""" | |
| if object_path.endswith(".glb"): | |
| bpy.ops.import_scene.gltf(filepath=object_path, merge_vertices=True) | |
| elif object_path.endswith(".fbx"): | |
| bpy.ops.import_scene.fbx(filepath=object_path) | |
| elif object_path.endswith(".obj"): | |
| bpy.ops.wm.obj_import(filepath=object_path) | |
| else: | |
| raise ValueError(f"Unsupported file type: {object_path}") | |
| def scene_bbox(single_obj=None, ignore_matrix=False): | |
| bbox_min = (math.inf,) * 3 | |
| bbox_max = (-math.inf,) * 3 | |
| found = False | |
| for obj in scene_meshes() if single_obj is None else [single_obj]: | |
| found = True | |
| for coord in obj.bound_box: | |
| coord = Vector(coord) | |
| if not ignore_matrix: | |
| coord = obj.matrix_world @ coord | |
| bbox_min = tuple(min(x, y) for x, y in zip(bbox_min, coord)) | |
| bbox_max = tuple(max(x, y) for x, y in zip(bbox_max, coord)) | |
| if not found: | |
| raise RuntimeError("no objects in scene to compute bounding box for") | |
| return Vector(bbox_min), Vector(bbox_max) | |
| def scene_root_objects(): | |
| for obj in bpy.context.scene.objects.values(): | |
| if not obj.parent: | |
| yield obj | |
| def scene_meshes(): | |
| for obj in bpy.context.scene.objects.values(): | |
| if isinstance(obj.data, (bpy.types.Mesh)): | |
| yield obj | |
| def normalize_scene(box_scale: float): | |
| bbox_min, bbox_max = scene_bbox() | |
| scale = box_scale / max(bbox_max - bbox_min) | |
| for obj in scene_root_objects(): | |
| obj.scale = obj.scale * scale | |
| # Apply scale to matrix_world. | |
| bpy.context.view_layer.update() | |
| bbox_min, bbox_max = scene_bbox() | |
| offset = -(bbox_min + bbox_max) / 2 | |
| for obj in scene_root_objects(): | |
| obj.matrix_world.translation += offset | |
| bpy.ops.object.select_all(action="DESELECT") | |
| def setup_camera(): | |
| cam = scene.objects["Camera"] | |
| cam.location = (0, 1.2, 0) | |
| cam.data.lens = 24 | |
| cam.data.sensor_width = 32 | |
| cam.data.sensor_height = 32 # affects instrinsics calculation, should be set explicitly | |
| cam_constraint = cam.constraints.new(type="TRACK_TO") | |
| cam_constraint.track_axis = "TRACK_NEGATIVE_Z" | |
| cam_constraint.up_axis = "UP_Y" | |
| return cam, cam_constraint | |
| def save_images(object_file: str) -> None: | |
| """Saves rendered images of the object in the scene.""" | |
| os.makedirs(args.output_dir, exist_ok=True) | |
| reset_scene() | |
| # load the object | |
| load_object(object_file) | |
| object_uid = os.path.basename(object_file).split(".")[0] | |
| normalize_scene(box_scale=2) | |
| add_lighting(option='random') | |
| camera, cam_constraint = setup_camera() | |
| # create an empty object to track | |
| empty = bpy.data.objects.new("Empty", None) | |
| scene.collection.objects.link(empty) | |
| cam_constraint.target = empty | |
| # prepare to save | |
| img_dir = os.path.join(args.output_dir, object_uid, 'rgba') | |
| pose_dir = os.path.join(args.output_dir, object_uid, 'pose') | |
| os.makedirs(img_dir, exist_ok=True) | |
| os.makedirs(pose_dir, exist_ok=True) | |
| for i in range(args.num_images): | |
| # set the camera position | |
| camera_option = 'random' if i > 0 else 'front' | |
| camera = set_camera_location(camera, option=camera_option) | |
| # render the image | |
| render_path = os.path.join(img_dir, f"{i:03d}.png") | |
| scene.render.filepath = render_path | |
| bpy.ops.render.render(write_still=True) | |
| # save camera RT matrix (C2W) | |
| location, rotation = camera.matrix_world.decompose()[0:2] | |
| RT = compose_RT(rotation.to_matrix(), np.array(location)) | |
| RT_path = os.path.join(pose_dir, f"{i:03d}.npy") | |
| np.save(RT_path, RT) | |
| # save the camera intrinsics | |
| intrinsics = get_calibration_matrix_K_from_blender(camera.data, return_principles=True) | |
| with open(os.path.join(args.output_dir, object_uid,'intrinsics.npy'), 'wb') as f_intrinsics: | |
| np.save(f_intrinsics, intrinsics) | |
| def save_images_directory(object_dir: str) -> None: | |
| """Saves rendered images of the object in the scene.""" | |
| os.makedirs(args.output_dir, exist_ok=True) | |
| reset_scene() | |
| for file in sorted(os.listdir(object_dir)): | |
| # load the object | |
| if file.endswith(".obj") or file.endswith(".fbx") or file.endswith(".glb"): | |
| load_object(os.path.join(object_dir, file)) | |
| object_uid = os.path.basename(file).split(".")[0] | |
| normalize_scene(box_scale=2) | |
| add_lighting(option='fixed') | |
| camera, cam_constraint = setup_camera() | |
| # create an empty object to track | |
| empty = bpy.data.objects.new("Empty", None) | |
| scene.collection.objects.link(empty) | |
| cam_constraint.target = empty | |
| # prepare to save | |
| img_dir = os.path.join(args.output_dir, object_uid, 'rgba') | |
| pose_dir = os.path.join(args.output_dir, object_uid, 'pose') | |
| os.makedirs(img_dir, exist_ok=True) | |
| os.makedirs(pose_dir, exist_ok=True) | |
| for i in range(args.num_images): | |
| # set the camera position | |
| camera_option = 'random' if i > 0 else 'front' | |
| camera = set_camera_location(camera, option=camera_option) | |
| # render the image | |
| render_path = os.path.join(img_dir, f"{i:03d}.png") | |
| scene.render.filepath = render_path | |
| bpy.ops.render.render(write_still=True) | |
| # save camera RT matrix (C2W) | |
| location, rotation = camera.matrix_world.decompose()[0:2] | |
| RT = compose_RT(rotation.to_matrix(), np.array(location)) | |
| RT_path = os.path.join(pose_dir, f"{i:03d}.npy") | |
| np.save(RT_path, RT) | |
| # save the camera intrinsics | |
| intrinsics = get_calibration_matrix_K_from_blender(camera.data, return_principles=True) | |
| with open(os.path.join(args.output_dir, object_uid,'intrinsics.npy'), 'wb') as f_intrinsics: | |
| np.save(f_intrinsics, intrinsics) | |
| reset_scene() | |
| def download_object(object_url: str) -> str: | |
| """Download the object and return the path.""" | |
| # uid = uuid.uuid4() | |
| uid = object_url.split("/")[-1].split(".")[0] | |
| tmp_local_path = os.path.join("tmp-objects", f"{uid}.glb" + ".tmp") | |
| local_path = os.path.join("tmp-objects", f"{uid}.glb") | |
| # wget the file and put it in local_path | |
| os.makedirs(os.path.dirname(tmp_local_path), exist_ok=True) | |
| urllib.request.urlretrieve(object_url, tmp_local_path) | |
| os.rename(tmp_local_path, local_path) | |
| # get the absolute path | |
| local_path = os.path.abspath(local_path) | |
| return local_path | |
| def get_calibration_matrix_K_from_blender(camera, return_principles=False): | |
| """ | |
| Get the camera intrinsic matrix from Blender camera. | |
| Return also numpy array of principle parameters if specified. | |
| Intrinsic matrix K has the following structure in pixels: | |
| [fx 0 cx] | |
| [0 fy cy] | |
| [0 0 1] | |
| Specified principle parameters are: | |
| [fx, fy] - focal lengths in pixels | |
| [cx, cy] - optical centers in pixels | |
| [width, height] - image resolution in pixels | |
| """ | |
| # Render resolution | |
| render = bpy.context.scene.render | |
| width = render.resolution_x * render.pixel_aspect_x | |
| height = render.resolution_y * render.pixel_aspect_y | |
| # Camera parameters | |
| focal_length = camera.lens # Focal length in millimeters | |
| sensor_width = camera.sensor_width # Sensor width in millimeters | |
| sensor_height = camera.sensor_height # Sensor height in millimeters | |
| # Calculate the focal length in pixel units | |
| focal_length_x = width * (focal_length / sensor_width) | |
| focal_length_y = height * (focal_length / sensor_height) | |
| # Assuming the optical center is at the center of the sensor | |
| optical_center_x = width / 2 | |
| optical_center_y = height / 2 | |
| # Constructing the intrinsic matrix | |
| K = np.array([[focal_length_x, 0, optical_center_x], | |
| [0, focal_length_y, optical_center_y], | |
| [0, 0, 1]]) | |
| if return_principles: | |
| return np.array([ | |
| [focal_length_x, focal_length_y], | |
| [optical_center_x, optical_center_y], | |
| [width, height], | |
| ]) | |
| else: | |
| return K | |
| if __name__ == "__main__": | |
| try: | |
| start_i = time.time() | |
| if args.object_path.startswith("http"): | |
| local_path = download_object(args.object_path) | |
| else: | |
| local_path = args.object_path | |
| if args.is_directory: | |
| save_images_directory(local_path) | |
| else: | |
| save_images(local_path) | |
| end_i = time.time() | |
| print("Finished", local_path, "in", end_i - start_i, "seconds") | |
| # delete the object if it was downloaded | |
| if args.object_path.startswith("http"): | |
| os.remove(local_path) | |
| except Exception as e: | |
| print("Failed to render", args.object_path) | |
| print(e) |