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namespace UIWidgets { using System; using System.Collections.Generic; using UIWidgets.Styles; using UnityEngine; using UnityEngine.UI; /// <summary> /// Split Button. /// </summary> public class SplitButton : MonoBehaviour, IStylable { /// <summary> /// Primary button. /// </summary> [SerializeField...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Buttons/SplitButton.cs/0
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fileFormatVersion: 2 guid: d9974536f8ea4df4baac7e37fc7bbc04 MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Calendar/CalendarMultipleDate.cs.meta/0
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namespace UIWidgets { using System; using UIWidgets.Attributes; using UIWidgets.Styles; using UnityEngine; using UnityEngine.Serialization; using UnityEngine.UI; /// <summary> /// Time ScrollBlock widget for 24 hour format. /// </summary> public class TimeScroller : TimeBase { /// <summary> /// Time co...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Calendar/TimeScroller.cs/0
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namespace UIWidgets { using System.Collections.Generic; using UIWidgets.Attributes; using UIWidgets.Styles; using UnityEngine; using UnityEngine.Events; using UnityEngine.EventSystems; using UnityEngine.UI; /// <summary> /// Base class for CircularSliders. /// </summary> /// <typeparam name="T">Type of valu...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/CircularSlider/CircularSliderBase.cs/0
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fileFormatVersion: 2 guid: 2eb0300f7d4fad84994bfda39a4b0fef MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/CollectionsUtilities/IObservable.cs.meta/0
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namespace UIWidgets { using System.Collections.Generic; using UIWidgets.Attributes; using UIWidgets.Styles; using UnityEngine; using UnityEngine.UI; /// <summary> /// ColorPicker. /// </summary> [DataBindSupport] public class ColorPicker : MonoBehaviour, IStylable { /// <summary> /// IDs of ColorPicker ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ColorPicker/ColorPicker.cs/0
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namespace UIWidgets { using System; using UIWidgets.Styles; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; /// <summary> /// Color picker Image. /// You can use it to get colors from custom Texture2D. /// The texture must have the Read/Write Enabled flag set in the import settings, ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ColorPicker/ColorPickerImagePalette.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ColorPicker/Events/ColorHSVChangedEvent.cs.meta/0
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namespace UIWidgets { using System; using System.Collections.Generic; using UIWidgets.Styles; using UnityEngine; using UnityEngine.Events; using UnityEngine.EventSystems; using UnityEngine.UI; /// <summary> /// Combobox. /// </summary> public class ComboboxInputField : MonoBehaviour, ISubmitHandler, IStyla...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Combobox/ComboboxInputField.cs/0
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fileFormatVersion: 2 guid: 8e305f6253c19044f939d66c404ddde8 timeCreated: 1620128647 licenseType: Store MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Connector/ILineBuilder.cs.meta/0
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namespace UIWidgets.Menu { /// <summary> /// HotKey codes. /// </summary> public enum HotKeyCode { /// <summary> /// Not assigned (never returned as the result of a keystroke). /// </summary> None = 0, /// <summary> /// The Backspace key. /// </summary> Backspace = 1, /// <summary> /// The T...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ContextMenu/HotKeyCode.cs/0
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namespace UIWidgets.Menu { using UnityEngine.Events; using UnityEngine.EventSystems; /// <summary> /// Menu item move event. /// First argument is index of the menu item. /// Second argument is AxisEventData. /// </summary> [System.Serializable] public class MenuItemMoveEvent : UnityEvent<int, AxisEventData>...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ContextMenu/MenuItemMoveEvent.cs/0
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fileFormatVersion: 2 guid: fdc37e4a529c9e240a86dab0c8030536 MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Converter/ConverterTMProFieldData.cs.meta/0
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namespace UIWidgets { using UnityEngine.EventSystems; /// <summary> /// Base class to use UIBehaviour derived classes with Conditional Editor. /// </summary> public abstract class UIBehaviourConditional : UIBehaviour { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Core/UIBehaviourConditional.cs/0
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namespace UIWidgets { using UnityEngine; using UnityEngine.EventSystems; /// <summary> /// Bring to front UI object on click. /// Use carefully: it change hierarchy. Objects under layout control will be at another positions. /// </summary> [AddComponentMenu("UI/New UI Widgets/Interactions/Bring To Front")] [R...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Dialog/BringToFront.cs/0
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namespace UIWidgets { using UIWidgets.l10n; using UnityEngine; using UnityEngine.UI; /// <summary> /// Button instance. /// </summary> /// <typeparam name="TOwner">Type of the owner.</typeparam> /// <typeparam name="TOwnerBase">Base type of the owner.</typeparam> /// <typeparam name="TButtonConfig">Type of t...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Dialog/DialogButtonCustom.cs/0
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namespace UIWidgets { using UIWidgets.Styles; using UnityEngine; using UnityEngine.UI; /// <summary> /// PickerBool. /// </summary> public class PickerBool : Picker<bool, PickerBool>, IUpgradeable { /// <summary> /// Message. /// </summary> [SerializeField] [HideInInspector] [System.Obsolete("Repl...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Dialog/PickerBool.cs/0
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fileFormatVersion: 2 guid: 1e939d68da453434787c259f3775f86d folderAsset: yes DefaultImporter: externalObjects: {} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/DistanceLines.meta/0
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namespace UIWidgets { using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; /// <summary> /// RectTransform drop component. /// </summary> [RequireComponent(typeof(RectTransform))] public class DropRectTransform : MonoBehaviour, IDropSupport<RectTransform>, ISnapGr...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Drag-and-Drop/DropRectTransform.cs/0
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namespace UIWidgets { using UnityEngine; using UnityEngine.EventSystems; /// <summary> /// ListViewIcons drop support. /// Receive drops from TreeView and ListViewIcons. /// </summary> [RequireComponent(typeof(ListViewIcons))] public class ListViewIconsDropSupport : ListViewCustomDropSupport<ListViewIcons, Li...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Drag-and-Drop/ListViewIconsDropSupport.cs/0
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namespace UIWidgets { using System.Collections; using UnityEngine; using UnityEngine.EventSystems; /// <summary> /// TreeViewCustomNode drop support. /// </summary> /// <typeparam name="TTreeView">Type of the TreeView.</typeparam> /// <typeparam name="TTreeViewComponent">Type of the TreeView component.</typep...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Drag-and-Drop/TreeViewCustomNodeDropSupport.cs/0
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fileFormatVersion: 2 guid: 0685cca02bbc68b4292ba05f82e8fdb5 MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Draggable/DraggableEvent.cs.meta/0
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namespace EasyLayoutNS { using System; using System.Collections.Generic; using System.ComponentModel; using UIWidgets; using UnityEngine; using UnityEngine.Events; using UnityEngine.Serialization; using UnityEngine.UI; /// <summary> /// EasyLayout. /// Warning: using RectTransform relative size with positi...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/EasyLayout/EasyLayout.cs/0
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namespace EasyLayoutNS.Extensions { using System; using System.Collections.Generic; /// <summary> /// Extensions. /// </summary> public static class EasyLayoutExtensions { /// <summary> /// Is enum value has specified flag? /// </summary> /// <param name="value">Enum value.</param> /// <param name="f...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/EasyLayout/EasyLayoutExtensions.cs/0
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namespace EasyLayoutNS { using System; using System.Collections.Generic; using UnityEngine; /// <summary> /// EasyLayout utilities. /// </summary> [Obsolete("Renamed to EasyLayoutUtilities.")] public static class EasyLayoutUtilites { /// <summary> /// Maximum count of items in group. /// </summary> /...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/EasyLayout/EasyLayoutUtilites.cs/0
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namespace EasyLayoutNS { using System.Collections.Generic; using UnityEngine; /// <summary> /// Size. /// </summary> public struct Size : System.IEquatable<Size> { /// <summary> /// Minimum size. /// </summary> public float Min; /// <summary> /// Preferred size. /// </summary> public float Pre...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/EasyLayout/Size.cs/0
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namespace UIWidgets { using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.Serialization; using UnityEngine.UI; /// <summary> /// Ripple effect. /// </summary> [RequireComponent(typeof(RectTransform))] [RequireComponent(typeof(Graphic))] [Add...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Effects/RippleEffect.cs/0
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fileFormatVersion: 2 guid: 77649b98431986a40b3e82743c420a00 MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Groupable/GroupableEvent.cs.meta/0
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namespace UIWidgets { using UnityEngine; using UnityEngine.UI; /// <summary> /// FileListViewComponent /// </summary> public class FileListViewComponent : FileListViewComponentBase { /// <summary> /// Name. /// </summary> [SerializeField] [HideInInspector] [System.Obsolete("Replaced with NameAdapte...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/IO/FileListViewComponent.cs/0
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namespace UIWidgets { /// <summary> /// ITemplatable interface. /// </summary> public interface ITemplatable { /// <summary> /// Gets a value indicating whether this instance is template. /// </summary> /// <value><c>true</c> if this instance is template; otherwise, <c>false</c>.</value> bool IsTemplate...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ITemplatable.cs/0
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fileFormatVersion: 2 guid: 0c01fd10f72dcec44bcfcea7acacb02c MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/InputField/InputFieldListener.cs.meta/0
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fileFormatVersion: 2 guid: 80f1ebc106a61234ab89e91b8f515bad folderAsset: yes DefaultImporter: userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView.meta/0
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namespace UIWidgets { using System; using UnityEngine.Events; using UnityEngine.EventSystems; /// <summary> /// ListViewItem event for the AxisEventData. /// </summary> [Serializable] public class ListViewItemAxisEvent : UnityEvent<int, ListViewItem, AxisEventData> { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/Events/ListViewItemAxisEvent.cs/0
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namespace UIWidgets { using System; using UnityEngine; using UnityEngine.Events; /// <summary> /// ListViewItem event for resize. /// </summary> [Serializable] public class ListViewItemResizeEvent : UnityEvent<int, ListViewItem, Vector2> { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/Events/ListViewItemResizeEvent.cs/0
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// <auto-generated/> // Auto-generated added to suppress names errors. namespace UIWidgets { using System; using System.Reflection; using System.Collections.Generic; using System.Collections.ObjectModel; using UIWidgets.Styles; using UnityEngine; using UnityEngine.Events; using UnityEngine.EventSystems; using...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewBase.cs/0
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namespace UIWidgets { /// <summary> /// Highlight source. /// </summary> public enum HighlightSource { /// <summary> /// None. /// </summary> None = 0, /// <summary> /// Navigation. /// </summary> Navigation = 1, /// <summary> /// Pointer enter. /// </summary> PointerEnter = 2, } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewEnum/HighlightSource.cs/0
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fileFormatVersion: 2 guid: cae730fc593f0d34091367869118bb61 MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewIcons/ListViewIconsItemDescription.cs.meta/0
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fileFormatVersion: 2 guid: 9f60615fa8d76bd4394399174bb22665 labels: - ListView - Widget - Uiwidgets MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewString/ListView.cs.meta/0
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namespace UIWidgets { using System; using UIWidgets.Styles; using UnityEngine; /// <content> /// Base class for custom ListViews. /// </content> public partial class ListViewCustom<TItemView, TItem> : ListViewCustomBase, IStylable where TItemView : ListViewItem { /// <summary> /// ListView renderer with...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewType/ListViewTypeFixed.cs/0
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fileFormatVersion: 2 guid: bbb85c8d5b3288340b72a49cc4f75bb5 labels: - Uiwidgets MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/Obsolete/ListViewGameObjects.cs.meta/0
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namespace UIWidgets { using System; using System.Collections; using System.Collections.Generic; using EasyLayoutNS; using UnityEngine; using UnityEngine.UI; /// <summary> /// Base class for notifications. /// </summary> public abstract class NotificationBase : MonoBehaviour, ITemplatable, IHideable { [Se...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Notify/NotificationBase.cs/0
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fileFormatVersion: 2 guid: 996f3d61b36ab9a43b1d0f17246f4bf8 labels: - Widget - Uiwidgets - RangeSlider MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/RangeSlider/RangeSliderBase.cs.meta/0
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namespace UIWidgets { using UIWidgets.Styles; using UnityEngine; /// <summary> /// Prefabs templates. /// </summary> public class PrefabsTemplates : ScriptableObject { #if UNITY_EDITOR static PrefabsTemplates instance; /// <summary> /// Instance. /// </summary> public static PrefabsTemplates Instanc...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/References/PrefabsTemplates.cs/0
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namespace UIWidgets { using System.Collections.Generic; using UIWidgets.Attributes; using UnityEngine; using UnityEngine.EventSystems; /// <summary> /// Handles for the Resizable component. /// </summary> [DisallowMultipleComponent] [RequireComponent(typeof(Resizable))] [AddComponentMenu("UI/New UI Widgets/...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Resizable/ResizableHandles.cs/0
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namespace UIWidgets { using System; using System.Collections.Generic; using UIWidgets.Styles; using UnityEngine; using UnityEngine.UI; /// <summary> /// Base generic class for the ScrollBlock. /// </summary> /// <typeparam name="TItemView">Type of the component.</typeparam> public class ScrollBlockCustom<TI...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ScrollBlock/ScrollBlockCustom.cs/0
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namespace UIWidgets { /// <summary> /// ScrollRectHeader type. /// </summary> public enum ScrollRectHeaderType { /// <summary> /// Reveal. /// </summary> Reveal = 0, /// <summary> /// Resize. /// </summary> Resize = 1, } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ScrollRectUtilities/Enums/ScrollRectHeaderType.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ScrollRectUtilities/ScrollRectContentResize.cs.meta/0
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namespace UIWidgets { using System; using UnityEngine; /// <summary> /// Base class for the SnapGrid. /// </summary> public abstract partial class SnapGridBase : UIBehaviourConditional { /// <summary> /// Line at X axis. /// </summary> [Serializable] public struct LineX { [SerializeField] flo...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SnapGrid/SnapGridBase.LineX.cs/0
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namespace UIWidgets { using System; using UnityEngine.Events; /// <summary> /// On change event. /// </summary> [Serializable] public class OnChangeEventFloat : UnityEvent<float> { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Spinner/Event/OnChangeEventFloat.cs/0
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namespace UIWidgets.Styles { using System; using UnityEngine; /// <summary> /// Style for the collections. /// </summary> [Serializable] public class StyleCollections : IStyleDefaultValues { /// <summary> /// The default color. /// </summary> [SerializeField] public Color DefaultColor = new Color32(...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Collections/StyleCollections.cs/0
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namespace UIWidgets.Styles { using System; using UnityEngine; /// <summary> /// Style for the Table. /// </summary> [Serializable] public class StyleTable : IStyleDefaultValues { /// <summary> /// Border color. /// </summary> [SerializeField] public StyleImage Border; /// <summary> /// Backgrou...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Collections/StyleTable.cs/0
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namespace UIWidgets.Styles { using System; using UnityEngine; using UnityEngine.UI; /// <summary> /// Style for close button. /// </summary> [Serializable] public class StyleButtonClose : IStyleDefaultValues { /// <summary> /// Style for the background. /// </summary> [SerializeField] public StyleI...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Dialogs/StyleButtonClose.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Fast.meta/0
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namespace UIWidgets.Styles { using System; using UnityEngine; using UnityEngine.UI; /// <summary> /// Style for the button. /// </summary> [Serializable] public class StyleButton : IStyleDefaultValues { /// <summary> /// Style for the background. /// </summary> [SerializeField] public StyleImage Ba...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Input/StyleButton.cs/0
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namespace UIWidgets.Styles { using System; using UnityEngine; /// <summary> /// Style for the ScrollBlock. /// </summary> [Serializable] public class StyleScroller : IStyleDefaultValues { /// <summary> /// Style for the background. /// </summary> [SerializeField] public StyleImage Background; ///...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Input/StyleScroller.cs/0
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namespace UIWidgets.Styles { using System; using UnityEngine; /// <summary> /// Style for the switch. /// </summary> [Serializable] public class StyleSwitch : IStyleDefaultValues { /// <summary> /// Style for the border. /// </summary> [SerializeField] public StyleImage Border; /// <summary> //...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Input/StyleSwitch.cs/0
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namespace UIWidgets.Styles { using System; using UnityEngine; using UnityEngine.UI; /// <summary> /// Style for the Drop-down. /// </summary> [Serializable] public class StyleDropdown : IStyleDefaultValues { /// <summary> /// Style for the background. /// </summary> [SerializeField] public StyleIma...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Unity/StyleDropdown.cs/0
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namespace UIWidgets.Styles { using UnityEngine; using UnityEngine.UI; /// <summary> /// Style support for the toggle. /// </summary> [RequireComponent(typeof(Toggle))] public class StyleSupportToggle : MonoBehaviour, IStylable { /// <summary> /// Style for the main background. /// </summary> [Serializ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Unity/StyleSupportToggle.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Switch/SwitchGroup.cs.meta/0
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namespace UIWidgets { using UnityEngine.EventSystems; /// <summary> /// TableHeader cell drag support. /// </summary> public class TableHeaderDragCell : DragSupport<TableHeaderDragCell> { /// <summary> /// The position. /// </summary> public int Position = -1; /// <summary> /// TableHeader. /// <...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Table/TableHeaderDragCell.cs/0
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Setters; using UnityEngine; /// <summary> /// Set the UseValueLimits of a CenteredSliderVertical depending on the System.Boolean data value. /// </summary> [AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CenteredSlider/Vertical/CenteredSliderVerticalUseValueLimitsSetter.cs/0
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Observers; /// <summary> /// Observes value changes of the Color of an ColorPicker. /// </summary> public class ColorPickerColorObserver : ComponentDataObserver<UIWidgets.ColorPicker, UnityEngine.Color> { /// <i...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ColorPicker/ColorPickerColorObserver.cs/0
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Observers; /// <summary> /// Observes value changes of the SelectedNodes of an DirectoryTreeView. /// </summary> public class DirectoryTreeViewSelectedNodesObserver : ComponentDataObserver<UIWidgets.DirectoryTreeVi...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/IO/DirectoryTreeView/DirectoryTreeViewSelectedNodesObserver.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/IO/DirectoryTreeView/DirectoryTreeViewSelectedNodesObserver.cs", "repo_id": "jynew", "token_count": 468 }
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/IO/FileListView/FileListViewSelectedItemsObserver.cs.meta/0
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Setters; using UnityEngine; /// <summary> /// Set the DataSource of a ListViewHeight depending on the UIWidgets.ObservableList{System.String} data value. /// </summary> [AddComponentMenu("Data Bind/New UI Widgets/...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ListView/ListViewHeight/ListViewHeightDataSourceSetter.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ListView/ListViewHeight/ListViewHeightDataSourceSetter.cs", "repo_id": "jynew", "token_count": 235 }
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Setters; using UnityEngine; /// <summary> /// Set the LimitMin of a RangeSlider depending on the System.Int32 data value. /// </summary> [AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] RangeSlider LimitMi...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/RangeSlider/Int/RangeSliderLimitMinSetter.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/RangeSlider/Int/RangeSliderLimitMinSetter.cs", "repo_id": "jynew", "token_count": 204 }
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Setters; using UnityEngine; /// <summary> /// Set the ValueMin of a RangeSlider depending on the System.Int32 data value. /// </summary> [AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] RangeSlider ValueMi...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/RangeSlider/Int/RangeSliderValueMinSetter.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/RangeSlider/Int/RangeSliderValueMinSetter.cs", "repo_id": "jynew", "token_count": 204 }
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Setters; using UnityEngine; /// <summary> /// Set the Value of a SpinnerFloat depending on the System.Single data value. /// </summary> [AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] SpinnerFloat Value S...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Spinner/Float/SpinnerFloatValueSetter.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Spinner/Float/SpinnerFloatValueSetter.cs", "repo_id": "jynew", "token_count": 199 }
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Setters; using UnityEngine; /// <summary> /// Set the Nodes of a TreeView depending on the UIWidgets.ObservableList{UIWidgets.TreeNode{UIWidgets.TreeViewItem}} data value. /// </summary> [AddComponentMenu("Data Bi...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/TreeView/TreeViewNodesSetter.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/I2LocalizationSupport.meta/0
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#if UIWIDGETS_TMPRO_SUPPORT namespace UIWidgets.TMProSupport { using TMPro; using UIWidgets; using UnityEngine; /// <summary> /// DialogButtonComponent. /// Control how button name will be displayed. /// </summary> public class DialogButtonComponentTMPro : DialogButtonComponentBase { /// <summary> /// The...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Dialog/DialogButtonComponentTMPro.cs/0
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fileFormatVersion: 2 guid: d92ad84baaf717348a638b465dbebbdb MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/IO/FileListViewPathComponentTMPro.cs.meta/0
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#if UIWIDGETS_TMPRO_SUPPORT namespace UIWidgets { using TMPro; using UIWidgets.Styles; using UnityEngine; /// <summary> /// ProgressbarDeterminateTMPro. /// </summary> public class ProgressbarDeterminateTMPro : ProgressbarDeterminateBase, IUpgradeable { /// <summary> /// The empty bar text. /// </summary...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Progressbar/ProgressbarDeterminateTMPro.cs/0
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fileFormatVersion: 2 guid: 3b8e00369eefd004890887835ad52c44 MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Tabs/TabIconButtonTMPro.cs.meta/0
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namespace UIWidgets { /// <summary> /// Base class for TileView's. /// </summary> /// <typeparam name="TItemView">Component class.</typeparam> /// <typeparam name="TItem">Item class.</typeparam> public class TileViewCustom<TItemView, TItem> : ListViewCustom<TItemView, TItem> where TItemView : ListViewItem { ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TileView/TileViewCustom.cs/0
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fileFormatVersion: 2 guid: 22ec5d4c0d3a9c9449ec0742fa998825 MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TracksView/TrackDataFormBase.cs.meta/0
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namespace UIWidgets { /// <summary> /// TreeGraph. /// </summary> public class TreeGraph : TreeGraphCustom<TreeViewItem, TreeGraphComponentIcons> { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TreeGraph/TreeGraph.cs/0
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namespace UIWidgets { using System; using System.Collections.Generic; using System.ComponentModel; using UnityEngine; /// <summary> /// Tree node. /// </summary> /// <typeparam name="TItem">Type of node item.</typeparam> public class TreeNode<TItem> : IObservable, INotifyPropertyChanged, IEquatable<TreeNode<...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TreeView/TreeNode.cs/0
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namespace UIWidgets { using System; using UnityEngine; /// <summary> /// TreeViewDataSourceItem. /// </summary> [Serializable] public class TreeViewDataSourceItem { /// <summary> /// The depth. /// </summary> [SerializeField] public int Depth; /// <summary> /// The is visible. /// </summary> ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TreeView/TreeViewDataSourceItem.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Updater/UpdaterProxy.cs.meta/0
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namespace UIWidgets { using System; using System.Collections.Generic; /// <summary> /// Enum helper. /// </summary> /// <typeparam name="T">Type of the enum.</typeparam> public static class EnumHelper<T> #if CSHARP_7_3_OR_NEWER where T : struct, Enum #else where T : struct #endif { private static readon...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/EnumHelper.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/ImageAdvanced.cs.meta/0
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