text stringlengths 7 35.3M | id stringlengths 11 185 | metadata dict | __index_level_0__ int64 0 2.14k |
|---|---|---|---|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using ICSharpCode.Decompiler.CSharp.Syntax;
using ICSharpCode.Decompiler.CSharp.Syntax.PatternMatching;
namespace ICSharpCode.Decompiler.CSharp.Transforms
{
class NormalizeBlockStatements : DepthFirstAstVisitor, IAstTransform
{
... | ILSpy/ICSharpCode.Decompiler/CSharp/Transforms/NormalizeBlockStatements.cs/0 | {
"file_path": "ILSpy/ICSharpCode.Decompiler/CSharp/Transforms/NormalizeBlockStatements.cs",
"repo_id": "ILSpy",
"token_count": 2418
} | 222 |
// Copyright (c) 2010-2013 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to us... | ILSpy/ICSharpCode.Decompiler/CSharp/TypeSystem/UsingScope.cs/0 | {
"file_path": "ILSpy/ICSharpCode.Decompiler/CSharp/TypeSystem/UsingScope.cs",
"repo_id": "ILSpy",
"token_count": 1759
} | 223 |
// Copyright (c) 2018 Siegfried Pammer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// pub... | ILSpy/ICSharpCode.Decompiler/Disassembler/ILParser.cs/0 | {
"file_path": "ILSpy/ICSharpCode.Decompiler/Disassembler/ILParser.cs",
"repo_id": "ILSpy",
"token_count": 1749
} | 224 |
// Copyright (c) 2016 Daniel Grunwald
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publ... | ILSpy/ICSharpCode.Decompiler/FlowAnalysis/ReachingDefinitionsVisitor.cs/0 | {
"file_path": "ILSpy/ICSharpCode.Decompiler/FlowAnalysis/ReachingDefinitionsVisitor.cs",
"repo_id": "ILSpy",
"token_count": 5791
} | 225 |
// Copyright (c) 2014 Daniel Grunwald
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publ... | ILSpy/ICSharpCode.Decompiler/IL/ControlFlow/ExitPoints.cs/0 | {
"file_path": "ILSpy/ICSharpCode.Decompiler/IL/ControlFlow/ExitPoints.cs",
"repo_id": "ILSpy",
"token_count": 3508
} | 226 |
// Copyright (c) 2014-2020 Daniel Grunwald
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
//... | ILSpy/ICSharpCode.Decompiler/IL/Instructions.tt/0 | {
"file_path": "ILSpy/ICSharpCode.Decompiler/IL/Instructions.tt",
"repo_id": "ILSpy",
"token_count": 19982
} | 227 |
#nullable enable
// Copyright (c) 2014 Daniel Grunwald
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify... | ILSpy/ICSharpCode.Decompiler/IL/Instructions/ILFunction.cs/0 | {
"file_path": "ILSpy/ICSharpCode.Decompiler/IL/Instructions/ILFunction.cs",
"repo_id": "ILSpy",
"token_count": 5282
} | 228 |
// Copyright (c) 2011-2016 Siegfried Pammer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
//... | ILSpy/ICSharpCode.Decompiler/IL/Transforms/CachedDelegateInitialization.cs/0 | {
"file_path": "ILSpy/ICSharpCode.Decompiler/IL/Transforms/CachedDelegateInitialization.cs",
"repo_id": "ILSpy",
"token_count": 4920
} | 229 |
// Copyright (c) 2020 Daniel Grunwald
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publ... | ILSpy/ICSharpCode.Decompiler/IL/Transforms/IndexRangeTransform.cs/0 | {
"file_path": "ILSpy/ICSharpCode.Decompiler/IL/Transforms/IndexRangeTransform.cs",
"repo_id": "ILSpy",
"token_count": 10972
} | 230 |
// Copyright (c) 2018 Siegfried Pammer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publ... | ILSpy/ICSharpCode.Decompiler/IL/Transforms/ReduceNestingTransform.cs/0 | {
"file_path": "ILSpy/ICSharpCode.Decompiler/IL/Transforms/ReduceNestingTransform.cs",
"repo_id": "ILSpy",
"token_count": 8980
} | 231 |
// Copyright (c) Tunnel Vision Laboratories, LLC. All Rights Reserved.
// Licensed under the Apache License, Version 2.0. See LICENSE in the project root for license information.
namespace LightJson.Serialization
{
using System;
/// <summary>
/// The exception that is thrown when a JSON message cannot be parsed.
... | ILSpy/ICSharpCode.Decompiler/Metadata/LightJson/Serialization/JsonParseException.cs/0 | {
"file_path": "ILSpy/ICSharpCode.Decompiler/Metadata/LightJson/Serialization/JsonParseException.cs",
"repo_id": "ILSpy",
"token_count": 1026
} | 232 |
// Copyright (c) 2018 Siegfried Pammer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// pub... | ILSpy/ICSharpCode.Decompiler/Metadata/UniversalAssemblyResolver.cs/0 | {
"file_path": "ILSpy/ICSharpCode.Decompiler/Metadata/UniversalAssemblyResolver.cs",
"repo_id": "ILSpy",
"token_count": 8990
} | 233 |
// Copyright (c) 2010-2013 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to us... | ILSpy/ICSharpCode.Decompiler/TypeSystem/ArrayType.cs/0 | {
"file_path": "ILSpy/ICSharpCode.Decompiler/TypeSystem/ArrayType.cs",
"repo_id": "ILSpy",
"token_count": 2507
} | 234 |
// Copyright (c) 2010-2013 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to us... | ILSpy/ICSharpCode.Decompiler/TypeSystem/Implementation/GetClassTypeReference.cs/0 | {
"file_path": "ILSpy/ICSharpCode.Decompiler/TypeSystem/Implementation/GetClassTypeReference.cs",
"repo_id": "ILSpy",
"token_count": 1922
} | 235 |
using System.Collections.Generic;
using System.Diagnostics;
namespace ICSharpCode.Decompiler.TypeSystem.Implementation
{
/// <summary>
/// A decorator that annotates the nullability status for a type.
/// Note: ArrayType does not use a decorator, but has direct support for nullability.
/// </summary>
public clas... | ILSpy/ICSharpCode.Decompiler/TypeSystem/Implementation/NullabilityAnnotatedType.cs/0 | {
"file_path": "ILSpy/ICSharpCode.Decompiler/TypeSystem/Implementation/NullabilityAnnotatedType.cs",
"repo_id": "ILSpy",
"token_count": 1408
} | 236 |
// Copyright (c) 2010-2013 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to us... | ILSpy/ICSharpCode.Decompiler/TypeSystem/KnownTypeReference.cs/0 | {
"file_path": "ILSpy/ICSharpCode.Decompiler/TypeSystem/KnownTypeReference.cs",
"repo_id": "ILSpy",
"token_count": 5453
} | 237 |
// Copyright (c) 2018 Daniel Grunwald
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publ... | ILSpy/ICSharpCode.Decompiler/TypeSystem/TupleType.cs/0 | {
"file_path": "ILSpy/ICSharpCode.Decompiler/TypeSystem/TupleType.cs",
"repo_id": "ILSpy",
"token_count": 4717
} | 238 |
#nullable enable
// Copyright (c) 2010-2013 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation... | ILSpy/ICSharpCode.Decompiler/Util/TreeTraversal.cs/0 | {
"file_path": "ILSpy/ICSharpCode.Decompiler/Util/TreeTraversal.cs",
"repo_id": "ILSpy",
"token_count": 1602
} | 239 |
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, co... | ILSpy/ICSharpCode.ILSpyX/AssemblyList.cs/0 | {
"file_path": "ILSpy/ICSharpCode.ILSpyX/AssemblyList.cs",
"repo_id": "ILSpy",
"token_count": 4461
} | 240 |
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, co... | ILSpy/ICSharpCode.ILSpyX/Search/AssemblySearchStrategy.cs/0 | {
"file_path": "ILSpy/ICSharpCode.ILSpyX/Search/AssemblySearchStrategy.cs",
"repo_id": "ILSpy",
"token_count": 1197
} | 241 |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using VSLangProj;
namespace ICSharpCode.ILSpy.AddIn.Commands
{
/// <summary>
/// Represents an assembly reference item in Solution Explorer, which can be opened in ILSpy.
/// </summary>
class Assem... | ILSpy/ILSpy.AddIn.Shared/Commands/AssemblyReferenceForILSpy.cs/0 | {
"file_path": "ILSpy/ILSpy.AddIn.Shared/Commands/AssemblyReferenceForILSpy.cs",
"repo_id": "ILSpy",
"token_count": 456
} | 242 |
<?xml version="1.0" encoding="utf-8"?>
<PackageManifest Version="2.0" xmlns="http://schemas.microsoft.com/developer/vsx-schema/2011" xmlns:d="http://schemas.microsoft.com/developer/vsx-schema-design/2011">
<Metadata>
<Identity Id="a9120dbe-164a-4891-842f-fb7829273838" Version="$INSERTVERSION$" Language="en-US" P... | ILSpy/ILSpy.AddIn/source.extension.vsixmanifest.template/0 | {
"file_path": "ILSpy/ILSpy.AddIn/source.extension.vsixmanifest.template",
"repo_id": "ILSpy",
"token_count": 485
} | 243 |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;... | ILSpy/ILSpy.BamlDecompiler.Tests/Cases/Issue2097.xaml.cs/0 | {
"file_path": "ILSpy/ILSpy.BamlDecompiler.Tests/Cases/Issue2097.xaml.cs",
"repo_id": "ILSpy",
"token_count": 218
} | 244 |
<Window x:Class="ILSpy.BamlDecompiler.Tests.Cases.SimpleNames" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="clr-namespace:ILSpy.BamlDecompiler.Tests.Cases" Title="ILSpy.BamlDecompiler.Tests.Cases" Height="300" Width="300">
<Grid>
... | ILSpy/ILSpy.BamlDecompiler.Tests/Cases/SimpleNames.xaml/0 | {
"file_path": "ILSpy/ILSpy.BamlDecompiler.Tests/Cases/SimpleNames.xaml",
"repo_id": "ILSpy",
"token_count": 168
} | 245 |
<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<AssemblyName>ILSpy.ReadyToRun.Plugin</AssemblyName>
<TargetFramework>net8.0-windows</TargetFramework>
<RuntimeIdentifiers>win-x64;win-arm64</RuntimeIdentifiers>
<GenerateAssemblyInfo>False</GenerateAssemblyInfo... | ILSpy/ILSpy.ReadyToRun/ILSpy.ReadyToRun.csproj/0 | {
"file_path": "ILSpy/ILSpy.ReadyToRun/ILSpy.ReadyToRun.csproj",
"repo_id": "ILSpy",
"token_count": 690
} | 246 |
<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0-windows</TargetFramework>
<IsPackable>false</IsPackable>
<StartupObject>AutoGeneratedProgram</StartupObject>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<NoWarn>1701;1702;1705,67,16... | ILSpy/ILSpy.Tests/ILSpy.Tests.csproj/0 | {
"file_path": "ILSpy/ILSpy.Tests/ILSpy.Tests.csproj",
"repo_id": "ILSpy",
"token_count": 928
} | 247 |
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, co... | ILSpy/ILSpy/ContextMenuEntry.cs/0 | {
"file_path": "ILSpy/ILSpy/ContextMenuEntry.cs",
"repo_id": "ILSpy",
"token_count": 4135
} | 248 |
<!-- This file was generated by the AiToXaml tool.-->
<!-- Tool Version: 14.0.22307.0 -->
<DrawingGroup xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
<DrawingGroup.Children>
<GeometryDrawing Brush="#00FFFFFF" Geometry="F1M16,16L0,16 0,0 16,0z" />
<GeometryDrawing Brush="#FFF6F6F6" Geometry="F1... | ILSpy/ILSpy/Images/Method.xaml/0 | {
"file_path": "ILSpy/ILSpy/Images/Method.xaml",
"repo_id": "ILSpy",
"token_count": 533
} | 249 |
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sod... | ILSpy/ILSpy/Images/OverlayPrivateProtected.svg/0 | {
"file_path": "ILSpy/ILSpy/Images/OverlayPrivateProtected.svg",
"repo_id": "ILSpy",
"token_count": 1776
} | 250 |
<!-- This file was generated by the AiToXaml tool.-->
<!-- Tool Version: 14.0.22307.0 -->
<DrawingGroup xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
<DrawingGroup.Children>
<GeometryDrawing Brush="#00FFFFFF" Geometry="F1M16,16L0,16 0,0 16,0z" />
<GeometryDrawing Brush="#FFF6F6F6" Geometr... | ILSpy/ILSpy/Images/Sort.xaml/0 | {
"file_path": "ILSpy/ILSpy/Images/Sort.xaml",
"repo_id": "ILSpy",
"token_count": 571
} | 251 |
<Control x:Class="ICSharpCode.ILSpy.Metadata.FlagsFilterControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="... | ILSpy/ILSpy/Metadata/FlagsFilterControl.xaml/0 | {
"file_path": "ILSpy/ILSpy/Metadata/FlagsFilterControl.xaml",
"repo_id": "ILSpy",
"token_count": 734
} | 252 |
<ResourceDictionary x:Class="ICSharpCode.ILSpy.Metadata.MetadataTableViews"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="clr-namespace:ICSharpCode.ILSpy.Controls"
xmlns:local="clr-namespace:ICSharpCode.ILSpy.Met... | ILSpy/ILSpy/Metadata/MetadataTableViews.xaml/0 | {
"file_path": "ILSpy/ILSpy/Metadata/MetadataTableViews.xaml",
"repo_id": "ILSpy",
"token_count": 2410
} | 253 |
// Copyright (c) 2017 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, co... | ILSpy/ILSpy/Options/MiscSettingsViewModel.cs/0 | {
"file_path": "ILSpy/ILSpy/Options/MiscSettingsViewModel.cs",
"repo_id": "ILSpy",
"token_count": 1476
} | 254 |
<SyntaxDefinition name="Asm" extensions=".s;.asm" xmlns="http://icsharpcode.net/sharpdevelop/syntaxdefinition/2008">
<Color name="Comment" foreground="Green" exampleText="; comment" />
<Color name="NumberLiteral" foreground="Orange" exampleText="0987654321" />
<Color name="String" foreground="Magenta" exampleText="... | ILSpy/ILSpy/TextView/Asm-Mode.xshd/0 | {
"file_path": "ILSpy/ILSpy/TextView/Asm-Mode.xshd",
"repo_id": "ILSpy",
"token_count": 15352
} | 255 |
<SyntaxDefinition name="XML" extensions=".xml;.xsl;.xslt;.xsd;.manifest;.config;.addin;.xshd;.wxs;.wxi;.wxl;.proj;.csproj;.vbproj;.ilproj;.booproj;.build;.xfrm;.targets;.xaml;.xpt;.xft;.map;.wsdl;.disco;.ps1xml;.nuspec" xmlns="http://icsharpcode.net/sharpdevelop/syntaxdefinition/2008">
<Color foreground="Green" name="... | ILSpy/ILSpy/TextView/XML-Mode.xshd/0 | {
"file_path": "ILSpy/ILSpy/TextView/XML-Mode.xshd",
"repo_id": "ILSpy",
"token_count": 1069
} | 256 |
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, co... | ILSpy/ILSpy/TreeNodes/ThreadingSupport.cs/0 | {
"file_path": "ILSpy/ILSpy/TreeNodes/ThreadingSupport.cs",
"repo_id": "ILSpy",
"token_count": 2201
} | 257 |
// Copyright (c) 2020 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, co... | ILSpy/SharpTreeView/TreeFlattener.cs/0 | {
"file_path": "ILSpy/SharpTreeView/TreeFlattener.cs",
"repo_id": "ILSpy",
"token_count": 1546
} | 258 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEngine;
namespace UnityEditor.U2D.Interface
{
internal interface ITexturePlatformSettingsView
{
string... | UnityCsReference/Editor/Mono/2D/Interface/ITexturePlatformSetting.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/2D/Interface/ITexturePlatformSetting.cs",
"repo_id": "UnityCsReference",
"token_count": 625
} | 259 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor;
using UnityEditor.IMGUI.Controls;
using UnityEngine;
using System.Collections.Generic;
using UnityEditor.ShortcutManagement;
namespace UnityEdit... | UnityCsReference/Editor/Mono/Animation/AnimationWindow/AddCurvesPopupHierarchyGUI.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Animation/AnimationWindow/AddCurvesPopupHierarchyGUI.cs",
"repo_id": "UnityCsReference",
"token_count": 2585
} | 260 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor;
using System.Collections.Generic;
using UnityEditor.IMGUI.Controls;
using UnityEngine;
using Object = UnityEngine.Object;
namespace UnityEditorI... | UnityCsReference/Editor/Mono/Animation/AnimationWindow/AnimationWindowHierarchyDataSource.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Animation/AnimationWindow/AnimationWindowHierarchyDataSource.cs",
"repo_id": "UnityCsReference",
"token_count": 3621
} | 261 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
namespace UnityEditor
{
[System.Serializable]
internal class CurveEditorSettings
{
// Label settings
private TickSty... | UnityCsReference/Editor/Mono/Animation/AnimationWindow/CurveEditorSettings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Animation/AnimationWindow/CurveEditorSettings.cs",
"repo_id": "UnityCsReference",
"token_count": 1481
} | 262 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor;
using Object = UnityEngine.Object;
namespace UnityEditorInternal
{
// Required information for animation recording.
internal interface I... | UnityCsReference/Editor/Mono/Animation/AnimationWindow/IAnimationContextualResponder.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Animation/AnimationWindow/IAnimationContextualResponder.cs",
"repo_id": "UnityCsReference",
"token_count": 349
} | 263 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
namespace UnityEditor
{
[System.Serializable]
internal class TickStyle
{
public EditorGUIUtility.SkinnedColor tickColor = ne... | UnityCsReference/Editor/Mono/Animation/TickStyle.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Animation/TickStyle.cs",
"repo_id": "UnityCsReference",
"token_count": 387
} | 264 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Collections.Generic;
using Mono.Cecil;
using UnityEditor.Modules;
using Unit... | UnityCsReference/Editor/Mono/AssemblyHelper.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/AssemblyHelper.cs",
"repo_id": "UnityCsReference",
"token_count": 4196
} | 265 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Diagnostics;
using UnityEngine;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
using UnityEng... | UnityCsReference/Editor/Mono/AssetPipeline/AssetImportContext.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/AssetPipeline/AssetImportContext.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 3124
} | 266 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor.AssetImporters;
using System;
using UnityEngine;
namespace UnityEditor.SpeedTree.Importer
{
class SpeedTree9ImporterWindEditor : BaseSpeedTre... | UnityCsReference/Editor/Mono/AssetPipeline/SpeedTree/SpeedTree9ImporterWindEditor.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/AssetPipeline/SpeedTree/SpeedTree9ImporterWindEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 1088
} | 267 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEditor;
using UnityEditorInternal;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text.Regular... | UnityCsReference/Editor/Mono/AssetStore/AssetStoreContext.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/AssetStore/AssetStoreContext.cs",
"repo_id": "UnityCsReference",
"token_count": 7237
} | 268 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor;
class AudioContainerListDragAndDropManipul... | UnityCsReference/Editor/Mono/Audio/AudioContainerListDragAndDropManipulator.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Audio/AudioContainerListDragAndDropManipulator.cs",
"repo_id": "UnityCsReference",
"token_count": 631
} | 269 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEditor.Audio;
namespace UnityEditor
{
internal class AudioMixerDrawUtils
{
// OpenGL and D3D<11 use different ways of... | UnityCsReference/Editor/Mono/Audio/Mixer/GUI/AudioMixerDrawUtils.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Audio/Mixer/GUI/AudioMixerDrawUtils.cs",
"repo_id": "UnityCsReference",
"token_count": 6967
} | 270 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.UIElements;
using Color = UnityEngine.Color;
namespace UnityEditor.Audio.UIElements
{
internal class AudioLe... | UnityCsReference/Editor/Mono/Audio/UIElements/AudioLevelMeter.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Audio/UIElements/AudioLevelMeter.cs",
"repo_id": "UnityCsReference",
"token_count": 2720
} | 271 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEditor.Build;
using UnityEngine;
namespace UnityEditor.Android
{
public interface IPostGenerateGradl... | UnityCsReference/Editor/Mono/BuildPipeline/Android/AndroidPostGenerateGradleProject.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/BuildPipeline/Android/AndroidPostGenerateGradleProject.cs",
"repo_id": "UnityCsReference",
"token_count": 132
} | 272 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor.Modules;
using UnityEngine;
using UnityEngine.Bindings;
namespace UnityEditor.Build.Profile
{
/// <summary>
/// Base class ... | UnityCsReference/Editor/Mono/BuildProfile/BuildProfilePlatformSettingsBase.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/BuildProfile/BuildProfilePlatformSettingsBase.cs",
"repo_id": "UnityCsReference",
"token_count": 3428
} | 273 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.Scripting;
namespace UnityEditor.Experimental.Rendering
{
[RequiredByNativeCode]
public struct SceneStat... | UnityCsReference/Editor/Mono/Camera/SceneStateHash.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Camera/SceneStateHash.cs",
"repo_id": "UnityCsReference",
"token_count": 903
} | 274 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Bindings;
namespace Unity.CodeEditor
{
[NativeHeader("Editor/Platform/Interface/ExternalEditor.h")]
internal class ExternalEditor
{
... | UnityCsReference/Editor/Mono/CodeEditor/ExternalEditor.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/CodeEditor/ExternalEditor.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 150
} | 275 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEditor.StyleSheets;
using System.Runtime.InteropServices;
using System.Collections.Generic;
using System;
using System.Text;
using Uni... | UnityCsReference/Editor/Mono/ContainerWindow.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/ContainerWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 12606
} | 276 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Collections;
using UnityEngine;
using UnityEngine.Bindings;
... | UnityCsReference/Editor/Mono/DrivenPropertyManagerInternal.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/DrivenPropertyManagerInternal.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 259
} | 277 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEditor.Build;
using UnityEngine;
using UnityEngine.Internal;
using Object = UnityEngine.Object;
namespac... | UnityCsReference/Editor/Mono/EditorGUILayout.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/EditorGUILayout.cs",
"repo_id": "UnityCsReference",
"token_count": 40516
} | 278 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.TextCore.Text;
using UnityEditor.Experimental;
using TextAsset = UnityEngine.Te... | UnityCsReference/Editor/Mono/EditorTextSettings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/EditorTextSettings.cs",
"repo_id": "UnityCsReference",
"token_count": 2166
} | 279 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.Bindings;
namespace UnityEditor
{
[NativeHeader("Editor/Src/ExternalPlayModeView.bindings.h"),
StaticAc... | UnityCsReference/Editor/Mono/ExternalPlayModeView/ExternalPlayModeView.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/ExternalPlayModeView/ExternalPlayModeView.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 437
} | 280 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEditor
{
//Originally class was defined in Lightmapping.bindings
[System.Obsolete("LightmapSnapshot has been deprecated. Use LightingDataAss... | UnityCsReference/Editor/Mono/GI/LightmapSnapshot.deprecated.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GI/LightmapSnapshot.deprecated.cs",
"repo_id": "UnityCsReference",
"token_count": 173
} | 281 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Globalization;
using System.Linq;
using UnityEngine;
using UnityEngine.Scripting;
namespace UnityEditor
{
internal class AppStatusBa... | UnityCsReference/Editor/Mono/GUI/AppStatusBar.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GUI/AppStatusBar.cs",
"repo_id": "UnityCsReference",
"token_count": 7898
} | 282 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using UnityEditor;
namespace UnityEditor
{
[System.Flag... | UnityCsReference/Editor/Mono/GUI/EditorCache.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GUI/EditorCache.cs",
"repo_id": "UnityCsReference",
"token_count": 2827
} | 283 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
namespace UnityEditor
{
public sealed partial class EditorGUILayout
{
internal static Color32 HexColorTextField(GUIContent label... | UnityCsReference/Editor/Mono/GUI/HexColorTextField.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GUI/HexColorTextField.cs",
"repo_id": "UnityCsReference",
"token_count": 1145
} | 284 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor.SceneManagement;
using UnityEditorInternal;
using UnityEngine;
using UnityEngine.Bindings;
using Object = UnityEngine.Object;
names... | UnityCsReference/Editor/Mono/GUI/ObjectField.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GUI/ObjectField.cs",
"repo_id": "UnityCsReference",
"token_count": 16340
} | 285 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
namespace UnityEditor.IMGUI.Controls
{
public class SearchField
{
int m_ControlID;
bool m_WantsFocus;
bool m_Aut... | UnityCsReference/Editor/Mono/GUI/SearchField.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GUI/SearchField.cs",
"repo_id": "UnityCsReference",
"token_count": 2149
} | 286 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor.IMGUI.Controls;
using UnityEditor.ProjectWindowCallback;
using UnityEngine;
using UnityEditorInternal.VersionControl;
using UnityEdi... | UnityCsReference/Editor/Mono/GUI/TreeView/AssetsTreeViewGUI.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GUI/TreeView/AssetsTreeViewGUI.cs",
"repo_id": "UnityCsReference",
"token_count": 4685
} | 287 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEngine;
namespace UnityEditor.IMGUI.Controls
{
public partial class TreeView
{
private class TreeView... | UnityCsReference/Editor/Mono/GUI/TreeView/TreeViewControl/TreeViewControlDragging.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GUI/TreeView/TreeViewControl/TreeViewControlDragging.cs",
"repo_id": "UnityCsReference",
"token_count": 1052
} | 288 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
namespace UnityEditor.TreeViewExamples
{
internal class TreeViewTestWindow : EditorWindow, IHasCustomMenu
{
// Test 1
p... | UnityCsReference/Editor/Mono/GUI/TreeView/TreeViewTests/TreeViewTestWindow.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GUI/TreeView/TreeViewTests/TreeViewTestWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 1553
} | 289 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Assertions;
using UnityEngine.UIElements;
namespace UnityEditor
{
internal... | UnityCsReference/Editor/Mono/GUIDebugger/StylePicker.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GUIDebugger/StylePicker.cs",
"repo_id": "UnityCsReference",
"token_count": 3383
} | 290 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEditor
{
internal interface IGameViewSizeMenuUser
{
void SizeSelectionCallback(int indexClicked, object objectSelected);
bool... | UnityCsReference/Editor/Mono/GameView/IGameViewSizeMenuUser.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/GameView/IGameViewSizeMenuUser.cs",
"repo_id": "UnityCsReference",
"token_count": 162
} | 291 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using System.Collections.Generic;
using UnityEngine.Rendering;
namespace UnityEditor
{
public sealed partial class Handles
{
in... | UnityCsReference/Editor/Mono/Handles/BoneHandle.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Handles/BoneHandle.cs",
"repo_id": "UnityCsReference",
"token_count": 8966
} | 292 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditorInternal;
using UnityEngine;
namespace UnityEditor
{
public sealed partial class Handles
{
internal static float DoRadiusHandle(Qu... | UnityCsReference/Editor/Mono/Handles/RadiusHandle.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Handles/RadiusHandle.cs",
"repo_id": "UnityCsReference",
"token_count": 3371
} | 293 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
namespace UnityEditor
{
public class HyperLinkClickedEventArgs
{
public Dictionary<string, string> hyperLinkData ... | UnityCsReference/Editor/Mono/HyperLinkClickedEventArgs.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/HyperLinkClickedEventArgs.cs",
"repo_id": "UnityCsReference",
"token_count": 178
} | 294 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using System.IO;
using System.Linq;
using UnityEditor.Modules;
using UnityEngi... | UnityCsReference/Editor/Mono/ImportSettings/DesktopPluginImporterExtension.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/ImportSettings/DesktopPluginImporterExtension.cs",
"repo_id": "UnityCsReference",
"token_count": 7471
} | 295 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEditor;
using UnityEditorInternal;
using System.Collections.Generic;
namespace UnityEditor
{
internal class AnimationClipOverride... | UnityCsReference/Editor/Mono/Inspector/AnimatorOverrideControllerInspector.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/AnimatorOverrideControllerInspector.cs",
"repo_id": "UnityCsReference",
"token_count": 4032
} | 296 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor;
using UnityEngine;
namespace UnityEditor
{
[CustomEditor(typeof(AudioReverbZone))]
[CanEditMultipleObjects]
class AudioReverbZoneEdi... | UnityCsReference/Editor/Mono/Inspector/AudioReverbZoneEditor.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/AudioReverbZoneEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 3453
} | 297 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEngine;
namespace UnityEditor
{
[CustomEditor(typeof(BillboardRenderer))]
[CanEditMultipleObjects]
interna... | UnityCsReference/Editor/Mono/Inspector/BillboardRendererInspector.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/BillboardRendererInspector.cs",
"repo_id": "UnityCsReference",
"token_count": 424
} | 298 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Linq;
using UnityEditor.IMGUI.Controls;
using UnityEngine;
using UnityEngine.Scripting;
namespace UnityEditor.AddComponent
{
[Initia... | UnityCsReference/Editor/Mono/Inspector/Core/AddComponent/AddComponentWindow.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/Core/AddComponent/AddComponentWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 2750
} | 299 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using System;
using System.Collections.Generic;
using Object = UnityEngine.Object;
namespace UnityEditor
{
class TypeSelectionList
{
... | UnityCsReference/Editor/Mono/Inspector/Core/GUI/TypeSelectionList.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/Core/GUI/TypeSelectionList.cs",
"repo_id": "UnityCsReference",
"token_count": 1334
} | 300 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
namespace UnityEditor
{
// Base class to derive property drawers from that represent traits and support stacking.
// Use this to create ... | UnityCsReference/Editor/Mono/Inspector/Core/ScriptAttributeGUI/PropertyTrait.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/Core/ScriptAttributeGUI/PropertyTrait.cs",
"repo_id": "UnityCsReference",
"token_count": 408
} | 301 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using System.Diagnostics;
using UnityEditorInternal;
using UnityEngine.UIElements;
namespace UnityEditor
{
/// <summary>
... | UnityCsReference/Editor/Mono/Inspector/EditorElementUpdater.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/EditorElementUpdater.cs",
"repo_id": "UnityCsReference",
"token_count": 2396
} | 302 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEditorInternal;
namespace UnityEditor
{
internal static class ... | UnityCsReference/Editor/Mono/Inspector/LODGroupGUI.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/LODGroupGUI.cs",
"repo_id": "UnityCsReference",
"token_count": 8549
} | 303 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor.IMGUI.Controls;
using UnityEngine;
using UnityEditorInternal;
using UnityEngine... | UnityCsReference/Editor/Mono/Inspector/MaterialEditor.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/MaterialEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 61683
} | 304 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditorInternal;
using UnityEngine;
using UnityEngine.Animations;
namespace UnityEditor
{
[CustomEditor(typeof(ParentConstraint))]
... | UnityCsReference/Editor/Mono/Inspector/ParentConstraintEditor.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/ParentConstraintEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 4087
} | 305 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using System.Collections.Generic;
namespace UnityEditor
{
internal class SnapGuideCollection
{
private List<SnapGuide> currentGu... | UnityCsReference/Editor/Mono/Inspector/RectTransformSnapping.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/RectTransformSnapping.cs",
"repo_id": "UnityCsReference",
"token_count": 7800
} | 306 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEditor
{
[Obsolete("[ShaderIncludePath] attribute is no longer supported. Your shader library must be under the Assets folder or i... | UnityCsReference/Editor/Mono/Inspector/ShaderIncludePathAttribute.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/ShaderIncludePathAttribute.cs",
"repo_id": "UnityCsReference",
"token_count": 204
} | 307 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
namespace UnityEditor
{
[CustomEditor(typeof(StreamingController))]
[CanEditMultipleObjects]
internal class StreamingC... | UnityCsReference/Editor/Mono/Inspector/StreamingControllerInspector.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/StreamingControllerInspector.cs",
"repo_id": "UnityCsReference",
"token_count": 464
} | 308 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Bindings;
using System;
using Object = UnityEngine.Object;
using System.Collections.Generic;
using UnityEngine.Scripting;
namespace UnityEditor
{... | UnityCsReference/Editor/Mono/InspectorUtility.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/InspectorUtility.cs",
"repo_id": "UnityCsReference",
"token_count": 2694
} | 309 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEngine;
using UnityEngine.Scripting;
using Object = UnityEngine.Object;
namespace UnityEditor
{
... | UnityCsReference/Editor/Mono/MenuCommand.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/MenuCommand.cs",
"repo_id": "UnityCsReference",
"token_count": 364
} | 310 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Reflection;
namespace UnityEditor
{
internal interface IMonoCecilHelper
{
IFileOpenInfo TryGetCecilFileOpenInfo(Type typ... | UnityCsReference/Editor/Mono/MonoCecil/IMonoCecilHelper.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/MonoCecil/IMonoCecilHelper.cs",
"repo_id": "UnityCsReference",
"token_count": 117
} | 311 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using UnityEngine;
using UnityEngine.Pool;
namespace UnityEditor.Callbacks
{
... | UnityCsReference/Editor/Mono/OrderedCallbackCollection.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/OrderedCallbackCollection.cs",
"repo_id": "UnityCsReference",
"token_count": 6830
} | 312 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.Overlays
{
public abstract partial class Overlay
{
internal st... | UnityCsReference/Editor/Mono/Overlays/OverlayPlacement.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Overlays/OverlayPlacement.cs",
"repo_id": "UnityCsReference",
"token_count": 4725
} | 313 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEditor;
using UnityEngine;
using UnityEngine.Rendering;
namespace UnityEditorInternal.FrameDebuggerI... | UnityCsReference/Editor/Mono/PerformanceTools/FrameDebuggerData.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/PerformanceTools/FrameDebuggerData.cs",
"repo_id": "UnityCsReference",
"token_count": 3891
} | 314 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Linq;
using UnityEngine;
namespace UnityEditor
{
public class PlayModeWindow
{
static Type s_SimulatorWindowType =
... | UnityCsReference/Editor/Mono/PlayModeView/PlayModeWindow.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/PlayModeView/PlayModeWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 1606
} | 315 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.B... | UnityCsReference/Editor/Mono/PlayerSettingsSplashScreen.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/PlayerSettingsSplashScreen.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1971
} | 316 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEngine;
using Object = UnityEngine.Object;
using UnityEditor.SceneManagement;
using System.Linq;
using System;
using Un... | UnityCsReference/Editor/Mono/Prefabs/PrefabFamilyPopup.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Prefabs/PrefabFamilyPopup.cs",
"repo_id": "UnityCsReference",
"token_count": 14776
} | 317 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEditor.Analytics;
using UnityEditor.Modules;
using UnityEditorInternal;
using System.Collections.Generic;
using System;
using System.I... | UnityCsReference/Editor/Mono/PreferencesWindow/PreferencesSettingsProviders.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/PreferencesWindow/PreferencesSettingsProviders.cs",
"repo_id": "UnityCsReference",
"token_count": 32577
} | 318 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEditor.Build.Content;
using UnityEngine;
using UnityEngine.Internal;
... | UnityCsReference/Editor/Mono/ProjectBrowser/AssetClipboardUtility.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/ProjectBrowser/AssetClipboardUtility.cs",
"repo_id": "UnityCsReference",
"token_count": 6228
} | 319 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Reflection;
using UnityEditor.UIElements;
using UnityEngine.Rendering;
using UnityEngine.UIElements;
namespace UnityEditor.Rendering
{
[CustomEdit... | UnityCsReference/Editor/Mono/RenderPipelineGlobalSettingsEditor.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/RenderPipelineGlobalSettingsEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 717
} | 320 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.IO;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace UnityEditor.SceneManagement
{
[Serializable]
internal class ... | UnityCsReference/Editor/Mono/SceneManagement/StageManager/AvatarConfigurationStage.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/SceneManagement/StageManager/AvatarConfigurationStage.cs",
"repo_id": "UnityCsReference",
"token_count": 1203
} | 321 |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.