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Download chess-sim/code/sim/assets/environment/README.md from Machanize/playful: direct link, hf CLI and curl.
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| # Environment textures and geometry | |
| The unmodified color PNGs are from ambientCG, created by Lennart Demes and released | |
| under [CC0 1.0 Universal](https://docs.ambientcg.com/license/). They may be bundled | |
| with the simulator and used in rendered training data. Attribution is preserved | |
| here for provenance although CC0 does not require it. | |
| | Local file | Source asset and archive member | | |
| |---|---| | |
| | `oak_color.png` | [Wood049](https://ambientcg.com/view?id=Wood049), `Wood049_1K-PNG_Color.png` | | |
| | `pale_wood_color.png` | [Wood050](https://ambientcg.com/view?id=Wood050), `Wood050_1K-PNG_Color.png` | | |
| | `dark_wood_color.png` | [Wood051](https://ambientcg.com/view?id=Wood051), `Wood051_1K-PNG_Color.png` | | |
| All three are procedural wood materials with nominal 80 x 80 cm source coverage. | |
| Only their color maps are used; no claims of normal mapping, calibrated roughness, | |
| or physically based rendering are made for the classic MuJoCo renderer. | |
| `manifest.json` records download URLs and SHA-256 hashes of the vendored files. | |
| The room, worktable, robot enclosure, camera mast, cable routes, board inlays and | |
| tray details are authored in `sim/scene_environment.py`. The robot/chess meshes | |
| have separate provenance in their respective asset directories. Cosmetic hardware | |
| uses visual geom group 1; hidden contact proxies use group 3. The finite tabletop | |
| has a box collision envelope with its top at z=0. Bevelled visual edges differ from | |
| that envelope by at most 3 mm. The enclosure retains its original box envelope. | |
| The scene is a plausible tabletop setup at the existing arm/board scale. Its | |
| lighting, materials, cable routes and furnishings are not measurements of a real | |
| deployment site. Camera pose changes are documented in `sim/README.md`. | |