Asimov 1 — SimReady USD
USD simulation asset for the Asimov 1 humanoid robot, prepared against the SimReady Robot-Body profile. This dataset contains the packaged USD asset and its validation, benchmark, and packaging metadata—not the full engineering source repository.
Full project sources: https://github.com/menloresearch/asimov-1 — mechanical and electrical designs, URDF-related sources, software, and project documentation. Those sources carry their own applicable licenses.
Robot overview
| Specification | Value |
|---|---|
| Robot type | Humanoid |
| Project height | Approximately 1.2 m |
| Nominal project mass | 35 kg |
| Actuated degrees of freedom | 25 |
Height and nominal mass are project specifications, not newly measured simulation dimensions. The authored USD body masses sum to approximately 35.525 kg. The package provides the robot asset, not a balance or locomotion controller.
Package and loading
- Asset folder:
asimov_1/ - Root USD:
asimov_1/simready_usd/asimov_1.usd - Package ID:
simready.hf.Menlo.asimov-1-simready-usd.asimov_1.2026.10.19_00 - Package license: CC-BY-4.0
- Tested with Isaac Sim 6.1.0.0 and SimReady benchmark 2026.8.0.post1.
Package integrity: package definition · bill of materials and SHA-256 hashes · detailed asset README.
Download and open in Isaac Sim
With the Hugging Face CLI installed, download the complete package:
hf download Menlo/asimov-1-simready-usd \
--repo-type dataset \
--include 'asimov_1/*' \
--local-dir ./asimov-1-simready
If access requires authentication, run hf auth login first. The download includes the configuration layers, hidden metadata and thumbnail directories; preserve their relative paths rather than copying only the root USD.
- Launch Isaac Sim (tested with 6.1.0.0).
- Choose File → Open and select
asimov-1-simready/asimov_1/simready_usd/asimov_1.usdbeneath your download location. - To integrate the robot into an existing scene instead, add the root USD as a reference and configure the surrounding scene separately.
This opens the robot asset, not a complete simulation application. Supply ground, lighting and physics-scene settings as needed for your use case. Opening the USD or pressing Play does not provide a balance or locomotion controller; consult the limitations below before relying on dynamic behavior.
Materials reference NVIDIA's runtime-provided OmniPBR.mdl, which is intentionally not redistributed here. Use an Isaac Sim/Omniverse installation that supplies that runtime library.
Validation and benchmark status
Robot-Body 3.0.0 validation reports 25 passed features, 10 optional unmet, and zero blocking failures. Local packaging pre-validation and post-validation passed. Genuine Isaac rendering and the simple PhysX ground-drop test passed.
Benchmark evidence covers all 40 unique test/engine pairs:
| Engine | Pass | Fail | Runtime error | Skipped |
|---|---|---|---|---|
| PhysX | 12 | 5 | 0 | 3 |
| Newton | 8 | 8 | 1 | 3 |
The official sidecar normalizes the runtime error to fail: 20 pass, 14 fail, 6 skipped, with overall passed=false. All six material checks pass across the two engines. A recorded timeout is evidence of an unsuccessful/incomplete measurement, not a passing result.
Known limitations: effort-limit failures; control and IK timeouts/failures; Newton contact and numerical-stability failures. PhysX drive-gain validation is a test-level pass with warnings: 23 of 25 joint response checks missed thresholds. Do not infer reliable locomotion, full-range tracking, force-limit compliance, coordinated control, IK, or full Newton compatibility from this package.
See the full asset README for every test outcome, failure disposition, material authoring details, and runtime requirements. Machine-readable validation and benchmark evidence are included.
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