Dataset Viewer
Auto-converted to Parquet Duplicate
scene_name
stringclasses
4 values
schema
stringclasses
2 values
folder
stringclasses
2 values
file_name
stringclasses
8 values
file_format
stringclasses
2 values
file_size
stringclasses
8 values
description
stringclasses
2 values
recommended_starting_point
stringclasses
2 values
Bastille Place
NuRec Volume Schema
Nurec Volume Schema
bastille_place_nurec.usdz
USDZ
1.38 GB
Packaged simulation-ready sample scene.
Yes
Judah
NuRec Volume Schema
Nurec Volume Schema
judah_nurec.usdz
USDZ
1.17 GB
Packaged simulation-ready sample scene.
Yes
Pondicherry
NuRec Volume Schema
Nurec Volume Schema
pondicherry_nurec.usdz
USDZ
268.5 MB
Packaged simulation-ready sample scene.
Yes
Tokyo Street
NuRec Volume Schema
Nurec Volume Schema
tokyo_street_nurec.usdz
USDZ
1.12 GB
Packaged simulation-ready sample scene.
Yes
Bastille Place
Particle Field Schema
Particle Field Schema
bastille_place_particle_field.usdc
USDC
2.72 GB
Companion particle-field variant of the same scene.
No
Judah
Particle Field Schema
Particle Field Schema
judah_particle_field.usdc
USDC
2.31 GB
Companion particle-field variant of the same scene.
No
Pondicherry
Particle Field Schema
Particle Field Schema
pondicherry_particle_field.usdz
USDZ
528.2 MB
Companion particle-field variant of the same scene.
No
Tokyo Street
Particle Field Schema
Particle Field Schema
tokyo_street_particle_field.usdc
USDC
2.22 GB
Companion particle-field variant of the same scene.
No

Niantic Spatial Real2Sim Sample USDZ Scenes

Sample real-world USDZ scenes and particle-field variants from Niantic Spatial for robotics simulation and physical AI workflows.

Why this exists

The real world is the best simulation.

This repository contains sample scene assets from Niantic Spatial to help developers evaluate real-to-sim robotics and physical AI workflows in NVIDIA Isaac Sim and Isaac Lab.

What's included

This repository includes two representations of the same four sample scenes:

  • NuRec Volume Schema
    • Four packaged USDZ sample scenes intended as the primary simulation-ready assets.
  • Particle Field Schema
    • Four companion sample scenes representing the same environments in a particle-field format.

NuRec vs. Particle Field

Both representations come from the same underlying real-world captures, but they are packaged differently.

  • NuRec Volume Schema is the packaged, NVIDIA-oriented simulation format and the simplest place to start for real-to-sim evaluation in Isaac Sim and Isaac Lab.
  • Particle Field Schema is the companion particle-field representation of the same scenes for developers who want to work with an alternate, more native open 3D scene format.

License

This dataset is published under the CC-BY-4.0 license.

About Niantic Spatial

Niantic Spatial builds real-world foundation models for physical AI.

Our technology helps robots, agents, and people understand and operate in physical environments through geometrically accurate 3D reconstruction, precise localization, and spatial understanding. Built on 30+ billion posed real-world images and 25 years of planet-scale mapping and 3D reconstruction leadership, Niantic Spatial serves enterprise use cases across robotics, defense, and oil and gas.

In robotics, we help close the sim-to-real gap with a real-to-sim-to-real workflow: turning fast real-world captures into simulation-ready digital twins for physical AI workflows, including NVIDIA Isaac Sim and Isaac Lab. We also provide precise visual positioning for robotic assets operating indoors, outdoors, and in GPS-denied environments.

Learn more at nianticspatial.com.

Downloads last month
-