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metadata
license: other
tags:
  - speedrun
  - llm-agents
  - benchmark
extra_gated_heading: Access SpeedrunBench
extra_gated_button_content: Request access
extra_gated_prompt: >-
  SpeedrunBench measures LLM agents optimizing speedruns. This dataset contains
  input tapes and silent video renders of individual measured runs, across both
  open-source games and commercially published ones.


  Copyright in the underlying games remains with their respective
  rights-holders. We publish these excerpts as research evidence and make no
  claim to them. Access is granted for research and evaluation purpose only.
extra_gated_fields:
  I will use this data for research or evaluation purpose only: checkbox
  I understand copyright in the underlying games belongs to their rights-holders: checkbox
configs:
  - config_name: supertux
    default: true
    data_files:
      - split: test
        path: supertux/metadata.jsonl
  - config_name: astray
    data_files:
      - split: test
        path: astray/metadata.jsonl
  - config_name: tuxemon
    data_files:
      - split: test
        path: tuxemon/metadata.jsonl
  - config_name: pokemon_blue
    data_files:
      - split: test
        path: pokemon/metadata.jsonl
  - config_name: sml
    data_files:
      - split: test
        path: sml/metadata.jsonl
  - config_name: smb
    data_files:
      - split: test
        path: smb/metadata.jsonl
  - config_name: wolf3d
    data_files:
      - split: test
        path: wolf3d/metadata.jsonl
  - config_name: civ
    data_files:
      - split: test
        path: civ/metadata.jsonl
  - config_name: mk64
    data_files:
      - split: test
        path: mk64/metadata.jsonl
  - config_name: stk
    data_files:
      - split: test
        path: stk/metadata.jsonl

SpeedrunBench

LLM agents optimizing speedruns across multiple games. Each run ships as a silent video of the run that was scored, and (except for Tuxemon) the input tape that produced it: the frame to goal and lower is always better.

config game metric
supertux SuperTux frames to goal
astray Astray frames to maze exit
tuxemon Tuxemon frames to first gym
pokemon_blue Pokémon Blue frames to first badge
sml Super Mario Land frames to clear 1-1
smb Super Mario Bros frames to 1-1 flagpole
wolf3d Wolfenstein 3D frames to boss kill (E3L9)
civ Sid Meier's Civilization frames to turn 10
mk64 Mario Kart 64 frames to finish 1 lap (Wario Stadium)
stk SuperTuxKart seconds to finish 1 lap (Black Forest)
load_dataset("PatronusAI/speedrunbench", "supertux", split="test")

Licenses of the games

Subset of the titles are open source and carry their own terms, which continue to apply to any footage of them:

game license
SuperTux GPL-3.0 (code), CC-BY-SA (assets)
SuperTuxKart GPL-3.0-or-later (code), CC-BY-SA (assets)
Tuxemon GPL-3.0 (code), CC-BY-SA (assets)

The remaining titles are commercially published, and rights in them stay with their rights-holders.

Disclaimer

SpeedrunBench is for research and benchmarking purposes only. This project conveys no right to access, reproduce, distribute, modify, or commercially exploit any third-party title or its assets beyond what applicable licenses, terms of service, and law already permit. Users are responsible for lawfully obtaining the titles they evaluate on and for securing any permissions their intended use requires.