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| license: other | |
| tags: | |
| - speedrun | |
| - llm-agents | |
| - benchmark | |
| extra_gated_heading: "Access SpeedrunBench" | |
| extra_gated_button_content: "Request access" | |
| extra_gated_prompt: >- | |
| SpeedrunBench measures LLM agents optimizing speedruns. This dataset contains input tapes | |
| and silent video renders of individual measured runs, across both open-source games and | |
| commercially published ones. | |
| Copyright in the underlying games remains with their respective rights-holders. We publish | |
| these excerpts as research evidence and make no claim to them. Access is granted for | |
| research and evaluation purpose only. | |
| extra_gated_fields: | |
| I will use this data for research or evaluation purpose only: checkbox | |
| I understand copyright in the underlying games belongs to their rights-holders: checkbox | |
| configs: | |
| - config_name: supertux | |
| default: true | |
| data_files: | |
| - split: test | |
| path: supertux/metadata.jsonl | |
| - config_name: astray | |
| data_files: | |
| - split: test | |
| path: astray/metadata.jsonl | |
| - config_name: tuxemon | |
| data_files: | |
| - split: test | |
| path: tuxemon/metadata.jsonl | |
| - config_name: pokemon_blue | |
| data_files: | |
| - split: test | |
| path: pokemon/metadata.jsonl | |
| - config_name: sml | |
| data_files: | |
| - split: test | |
| path: sml/metadata.jsonl | |
| - config_name: smb | |
| data_files: | |
| - split: test | |
| path: smb/metadata.jsonl | |
| - config_name: wolf3d | |
| data_files: | |
| - split: test | |
| path: wolf3d/metadata.jsonl | |
| - config_name: civ | |
| data_files: | |
| - split: test | |
| path: civ/metadata.jsonl | |
| - config_name: mk64 | |
| data_files: | |
| - split: test | |
| path: mk64/metadata.jsonl | |
| - config_name: stk | |
| data_files: | |
| - split: test | |
| path: stk/metadata.jsonl | |
| # SpeedrunBench | |
| LLM agents optimizing speedruns across multiple games. Each run ships as a silent video of the run that | |
| was scored, and (except for Tuxemon) the input tape that produced it: the frame to goal and lower | |
| is always better. | |
| | config | game | metric | | |
| |---|---|---| | |
| | `supertux` | SuperTux | frames to goal | | |
| | `astray` | Astray | frames to maze exit | | |
| | `tuxemon` | Tuxemon | frames to first gym | | |
| | `pokemon_blue` | Pokémon Blue | frames to first badge | | |
| | `sml` | Super Mario Land | frames to clear 1-1 | | |
| | `smb` | Super Mario Bros | frames to 1-1 flagpole | | |
| | `wolf3d` | Wolfenstein 3D | frames to boss kill (E3L9) | | |
| | `civ` | Sid Meier's Civilization | frames to turn 10 | | |
| | `mk64` | Mario Kart 64 | frames to finish 1 lap (Wario Stadium) | | |
| | `stk` | SuperTuxKart | seconds to finish 1 lap (Black Forest) | | |
| ```python | |
| load_dataset("PatronusAI/speedrunbench", "supertux", split="test") | |
| ``` | |
| ## Licenses of the games | |
| Subset of the titles are open source and carry their own terms, which continue to apply to any | |
| footage of them: | |
| | game | license | | |
| |---|---| | |
| | SuperTux | GPL-3.0 (code), CC-BY-SA (assets) | | |
| | SuperTuxKart | GPL-3.0-or-later (code), CC-BY-SA (assets) | | |
| | Tuxemon | GPL-3.0 (code), CC-BY-SA (assets) | | |
| The remaining titles are commercially published, and rights in them stay with their rights-holders. | |
| ## Disclaimer | |
| SpeedrunBench is for research and benchmarking purposes only. This project conveys no | |
| right to access, reproduce, distribute, modify, or commercially exploit any third-party title or | |
| its assets beyond what applicable licenses, terms of service, and law already permit. Users are | |
| responsible for lawfully obtaining the titles they evaluate on and for securing any permissions | |
| their intended use requires. | |