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The dataset viewer is not available for this split.
Cannot load the dataset split (in streaming mode) to extract the first rows.
Error code:   StreamingRowsError
Exception:    CastError
Message:      Couldn't cast
bowl_pos: struct<device: string, shape: list<item: int64>, dtype: string, is_nested: bool>
  child 0, device: string
  child 1, shape: list<item: int64>
      child 0, item: int64
  child 2, dtype: string
  child 3, is_nested: bool
shape: list<item: int64>
  child 0, item: int64
device: string
_type: string
checkpoint_sha256: string
seed: int64
created_at: timestamp[s]
checkpoint: string
cameras: list<item: string>
  child 0, item: string
frames_per_hour: int64
seconds: double
frames: int64
name: string
kind: string
size_gb: double
num_envs: int64
git_commit: string
stats: struct<episodes: int64, success_rate: double, episode_return: double, episode_length: double, bowl_e (... 476 chars omitted)
  child 0, episodes: int64
  child 1, success_rate: double
  child 2, episode_return: double
  child 3, episode_length: double
  child 4, bowl_exited_zone_rate: double
  child 5, bowl_off_belt_rate: double
  child 6, bowl_tipped_rate: double
  child 7, food_off_table_rate: double
  child 8, time_out_rate: double
  child 9, terms/reach_food: double
  child 10, terms/grasp: double
  child 11, terms/grasp_lift: double
  child 12, terms/transport: double
  child 13, terms/transport_fine: double
  child 14, terms/bowl_disturbance: double
  child 15, terms/action_rate: double
  child 16, terms/joint_vel: double
  child 17, terms/food_in_bowl: double
  child 18, terms/return_home: double
  child 19, terms/success: double
  child 20, terms/bowl_failure: double
  child 21, terms/food_dropped: 
...
uct<task: string, num_envs: int64, arm: string, food: string, action_mode: string, cameras: bool, (... 553 chars omitted)
  child 0, task: string
  child 1, num_envs: int64
  child 2, arm: string
  child 3, food: string
  child 4, action_mode: string
  child 5, cameras: bool
  child 6, privileged_information: bool
  child 7, belt: struct<speed: double, speed_noise: double, place_window: double, pallet_start_range: list<item: doub (... 74 chars omitted)
      child 0, speed: double
      child 1, speed_noise: double
      child 2, place_window: double
      child 3, pallet_start_range: list<item: double>
          child 0, item: double
      child 4, bowl_offset_x: list<item: double>
          child 0, item: double
      child 5, bowl_offset_y: list<item: double>
          child 0, item: double
  child 8, ingredient_bowl_x_range: list<item: double>
      child 0, item: double
  child 9, ingredient_bowl_y_range: list<item: double>
      child 0, item: double
  child 10, reward_set: string
  child 11, reward_weights: struct<>
  child 12, food_params: struct<>
  child 13, seed: int64
  child 14, device: string
  child 15, success_requires_home: bool
  child 16, robot_reset: struct<position_range: list<item: double>, velocity_range: list<item: double>>
      child 0, position_range: list<item: double>
          child 0, item: double
      child 1, velocity_range: list<item: double>
          child 0, item: double
  child 17, image_size: list<item: int64>
      child 0, item: int64
to
{'kind': Value('string'), 'name': Value('string'), 'frames': Value('int64'), 'num_envs': Value('int64'), 'rollout_steps': Value('int64'), 'successor_stride': Value('int64'), 'image_size': Value('int64'), 'cameras': List(Value('string')), 'noise_sigma': Value('float64'), 'seed': Value('int64'), 'checkpoint': Value('string'), 'checkpoint_sha256': Value('string'), 'checkpoint_eval': {'episode_return': Value('float64'), 'episode_length': Value('float64'), 'episodes': Value('int64'), 'success_rate': Value('float64'), 'bowl_exited_zone_rate': Value('float64'), 'bowl_off_belt_rate': Value('float64'), 'bowl_tipped_rate': Value('float64'), 'food_off_table_rate': Value('float64'), 'time_out_rate': Value('float64'), 'terms/reach_food': Value('float64'), 'terms/grasp': Value('float64'), 'terms/grasp_lift': Value('float64'), 'terms/transport': Value('float64'), 'terms/transport_fine': Value('float64'), 'terms/bowl_disturbance': Value('float64'), 'terms/action_rate': Value('float64'), 'terms/joint_vel': Value('float64'), 'terms/food_in_bowl': Value('float64'), 'terms/return_home': Value('float64'), 'terms/success': Value('float64'), 'terms/bowl_failure': Value('float64'), 'terms/food_dropped': Value('float64'), 'finished_fraction': Value('float64')}, 'env': {'task': Value('string'), 'num_envs': Value('int64'), 'arm': Value('string'), 'food': Value('string'), 'action_mode': Value('string'), 'cameras': Value('bool'), 'privileged_information': Value('bool'), 'belt': {'speed': Value('float64')
...
s': {'reach_food': Value('float64'), 'grasp': Value('float64'), 'grasp_lift': Value('float64'), 'transport': Value('float64'), 'transport_fine': Value('float64'), 'bowl_disturbance': Value('float64'), 'action_rate': Value('float64'), 'joint_vel': Value('float64'), 'food_in_bowl': Value('float64'), 'return_home': Value('float64'), 'success': Value('float64'), 'bowl_failure': Value('float64'), 'food_dropped': Value('float64')}, 'git_commit': Value('string'), 'created_at': Value('timestamp[s]'), 'seconds': Value('float64'), 'frames_per_hour': Value('int64'), 'size_bytes': Value('int64'), 'size_gb': Value('float64'), 'memory_used_gb': Value('float64'), 'stats': {'episodes': Value('int64'), 'success_rate': Value('float64'), 'episode_return': Value('float64'), 'episode_length': Value('float64'), 'bowl_exited_zone_rate': Value('float64'), 'bowl_off_belt_rate': Value('float64'), 'bowl_tipped_rate': Value('float64'), 'food_off_table_rate': Value('float64'), 'time_out_rate': Value('float64'), 'terms/reach_food': Value('float64'), 'terms/grasp': Value('float64'), 'terms/grasp_lift': Value('float64'), 'terms/transport': Value('float64'), 'terms/transport_fine': Value('float64'), 'terms/bowl_disturbance': Value('float64'), 'terms/action_rate': Value('float64'), 'terms/joint_vel': Value('float64'), 'terms/food_in_bowl': Value('float64'), 'terms/return_home': Value('float64'), 'terms/success': Value('float64'), 'terms/bowl_failure': Value('float64'), 'terms/food_dropped': Value('float64')}}
because column names don't match
Traceback:    Traceback (most recent call last):
                File "/src/services/worker/src/worker/utils.py", line 147, in get_rows_or_raise
                  return get_rows(
                      dataset=dataset,
                  ...<4 lines>...
                      column_names=column_names,
                  )
                File "/src/libs/libcommon/src/libcommon/utils.py", line 272, in decorator
                  return func(*args, **kwargs)
                File "/src/services/worker/src/worker/utils.py", line 127, in get_rows
                  rows_plus_one = list(itertools.islice(safe_iter(ds, dataset=dataset), rows_max_number + 1))
                File "/src/services/worker/src/worker/utils.py", line 483, in safe_iter
                  yield from ds.decode(False) if ds.features else ds
                File "/usr/local/lib/python3.14/site-packages/datasets/iterable_dataset.py", line 2840, in __iter__
                  for key, example in ex_iterable:
                                      ^^^^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/iterable_dataset.py", line 2373, in __iter__
                  for key, pa_table in self._iter_arrow():
                                       ~~~~~~~~~~~~~~~~^^
                File "/usr/local/lib/python3.14/site-packages/datasets/iterable_dataset.py", line 2398, in _iter_arrow
                  for key, pa_table in self.ex_iterable._iter_arrow():
                                       ~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^
                File "/usr/local/lib/python3.14/site-packages/datasets/iterable_dataset.py", line 536, in _iter_arrow
                  for key, pa_table in iterator:
                                       ^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/iterable_dataset.py", line 419, in _iter_arrow
                  for key, pa_table in self.generate_tables_fn(**gen_kwags):
                                       ~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/packaged_modules/json/json.py", line 343, in _generate_tables
                  self._cast_table(pa_table, json_field_paths=json_field_paths),
                  ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/packaged_modules/json/json.py", line 132, in _cast_table
                  pa_table = table_cast(pa_table, self.info.features.arrow_schema)
                File "/usr/local/lib/python3.14/site-packages/datasets/table.py", line 2378, in table_cast
                  return cast_table_to_schema(table, schema)
                File "/usr/local/lib/python3.14/site-packages/datasets/table.py", line 2306, in cast_table_to_schema
                  raise CastError(
                  ...<3 lines>...
                  )
              datasets.table.CastError: Couldn't cast
              bowl_pos: struct<device: string, shape: list<item: int64>, dtype: string, is_nested: bool>
                child 0, device: string
                child 1, shape: list<item: int64>
                    child 0, item: int64
                child 2, dtype: string
                child 3, is_nested: bool
              shape: list<item: int64>
                child 0, item: int64
              device: string
              _type: string
              checkpoint_sha256: string
              seed: int64
              created_at: timestamp[s]
              checkpoint: string
              cameras: list<item: string>
                child 0, item: string
              frames_per_hour: int64
              seconds: double
              frames: int64
              name: string
              kind: string
              size_gb: double
              num_envs: int64
              git_commit: string
              stats: struct<episodes: int64, success_rate: double, episode_return: double, episode_length: double, bowl_e (... 476 chars omitted)
                child 0, episodes: int64
                child 1, success_rate: double
                child 2, episode_return: double
                child 3, episode_length: double
                child 4, bowl_exited_zone_rate: double
                child 5, bowl_off_belt_rate: double
                child 6, bowl_tipped_rate: double
                child 7, food_off_table_rate: double
                child 8, time_out_rate: double
                child 9, terms/reach_food: double
                child 10, terms/grasp: double
                child 11, terms/grasp_lift: double
                child 12, terms/transport: double
                child 13, terms/transport_fine: double
                child 14, terms/bowl_disturbance: double
                child 15, terms/action_rate: double
                child 16, terms/joint_vel: double
                child 17, terms/food_in_bowl: double
                child 18, terms/return_home: double
                child 19, terms/success: double
                child 20, terms/bowl_failure: double
                child 21, terms/food_dropped: 
              ...
              uct<task: string, num_envs: int64, arm: string, food: string, action_mode: string, cameras: bool, (... 553 chars omitted)
                child 0, task: string
                child 1, num_envs: int64
                child 2, arm: string
                child 3, food: string
                child 4, action_mode: string
                child 5, cameras: bool
                child 6, privileged_information: bool
                child 7, belt: struct<speed: double, speed_noise: double, place_window: double, pallet_start_range: list<item: doub (... 74 chars omitted)
                    child 0, speed: double
                    child 1, speed_noise: double
                    child 2, place_window: double
                    child 3, pallet_start_range: list<item: double>
                        child 0, item: double
                    child 4, bowl_offset_x: list<item: double>
                        child 0, item: double
                    child 5, bowl_offset_y: list<item: double>
                        child 0, item: double
                child 8, ingredient_bowl_x_range: list<item: double>
                    child 0, item: double
                child 9, ingredient_bowl_y_range: list<item: double>
                    child 0, item: double
                child 10, reward_set: string
                child 11, reward_weights: struct<>
                child 12, food_params: struct<>
                child 13, seed: int64
                child 14, device: string
                child 15, success_requires_home: bool
                child 16, robot_reset: struct<position_range: list<item: double>, velocity_range: list<item: double>>
                    child 0, position_range: list<item: double>
                        child 0, item: double
                    child 1, velocity_range: list<item: double>
                        child 0, item: double
                child 17, image_size: list<item: int64>
                    child 0, item: int64
              to
              {'kind': Value('string'), 'name': Value('string'), 'frames': Value('int64'), 'num_envs': Value('int64'), 'rollout_steps': Value('int64'), 'successor_stride': Value('int64'), 'image_size': Value('int64'), 'cameras': List(Value('string')), 'noise_sigma': Value('float64'), 'seed': Value('int64'), 'checkpoint': Value('string'), 'checkpoint_sha256': Value('string'), 'checkpoint_eval': {'episode_return': Value('float64'), 'episode_length': Value('float64'), 'episodes': Value('int64'), 'success_rate': Value('float64'), 'bowl_exited_zone_rate': Value('float64'), 'bowl_off_belt_rate': Value('float64'), 'bowl_tipped_rate': Value('float64'), 'food_off_table_rate': Value('float64'), 'time_out_rate': Value('float64'), 'terms/reach_food': Value('float64'), 'terms/grasp': Value('float64'), 'terms/grasp_lift': Value('float64'), 'terms/transport': Value('float64'), 'terms/transport_fine': Value('float64'), 'terms/bowl_disturbance': Value('float64'), 'terms/action_rate': Value('float64'), 'terms/joint_vel': Value('float64'), 'terms/food_in_bowl': Value('float64'), 'terms/return_home': Value('float64'), 'terms/success': Value('float64'), 'terms/bowl_failure': Value('float64'), 'terms/food_dropped': Value('float64'), 'finished_fraction': Value('float64')}, 'env': {'task': Value('string'), 'num_envs': Value('int64'), 'arm': Value('string'), 'food': Value('string'), 'action_mode': Value('string'), 'cameras': Value('bool'), 'privileged_information': Value('bool'), 'belt': {'speed': Value('float64')
              ...
              s': {'reach_food': Value('float64'), 'grasp': Value('float64'), 'grasp_lift': Value('float64'), 'transport': Value('float64'), 'transport_fine': Value('float64'), 'bowl_disturbance': Value('float64'), 'action_rate': Value('float64'), 'joint_vel': Value('float64'), 'food_in_bowl': Value('float64'), 'return_home': Value('float64'), 'success': Value('float64'), 'bowl_failure': Value('float64'), 'food_dropped': Value('float64')}, 'git_commit': Value('string'), 'created_at': Value('timestamp[s]'), 'seconds': Value('float64'), 'frames_per_hour': Value('int64'), 'size_bytes': Value('int64'), 'size_gb': Value('float64'), 'memory_used_gb': Value('float64'), 'stats': {'episodes': Value('int64'), 'success_rate': Value('float64'), 'episode_return': Value('float64'), 'episode_length': Value('float64'), 'bowl_exited_zone_rate': Value('float64'), 'bowl_off_belt_rate': Value('float64'), 'bowl_tipped_rate': Value('float64'), 'food_off_table_rate': Value('float64'), 'time_out_rate': Value('float64'), 'terms/reach_food': Value('float64'), 'terms/grasp': Value('float64'), 'terms/grasp_lift': Value('float64'), 'terms/transport': Value('float64'), 'terms/transport_fine': Value('float64'), 'terms/bowl_disturbance': Value('float64'), 'terms/action_rate': Value('float64'), 'terms/joint_vel': Value('float64'), 'terms/food_in_bowl': Value('float64'), 'terms/return_home': Value('float64'), 'terms/success': Value('float64'), 'terms/bowl_failure': Value('float64'), 'terms/food_dropped': Value('float64')}}
              because column names don't match

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Pick-and-place on a moving conveyor β€” offline RL dataset (images + state)

One episode of the recorded task

One episode as recorded: the arm picks the ball from the supply tray, places it into a bowl riding the belt and returns home, which ends the episode. Top: a scene camera for illustration only, never part of the data. Bottom: the two camera views that are stored (shown here at 128 px; the dataset stores 84 px).

Offline-RL dataset of a simulated Franka arm picking food from a supply tray and placing it into bowls riding a moving conveyor belt, recorded in Isaac Lab 3 by rolling out a privileged-state teacher policy with cameras enabled. Three quality tiers (expert, medium, beginner) of the same task, generated from three different checkpoints of the same training run, rolled out deterministically (zero action noise), so the mix has both clean demonstrations and characteristic failure modes to learn from. expert is the run's final checkpoint; medium and beginner are two earlier, progressively weaker checkpoints of that same training run.

A fourth tier, noisy (the expert checkpoint with Gaussian noise injected into the executed action β€” the only tier with any action diversity around a fixed policy), was collected and evaluated but has been withdrawn from this public dataset; it can be regenerated with collect.py noise_sigma=0.2 against the same checkpoint.

Success condition, which is also when an episode ends: the food item has settled in the bowl and the hand is back within 5 cm of its start pose. Episodes also end on a failure outcome (bowl leaves its tracked zone, bowl falls off the belt or tips, food is dropped off the table) or a time-out.

Code: the environment, the teacher training and the collection script live at github.com/BY571/pickplace (pipeline/0_state_teacher and pipeline/1_collect_data). This card is written to stand on its own, so you can use the data without it.

How the data was generated

  1. A privileged-state teacher (PPO, TorchRL) was trained with full access to ground-truth state (food pose, grasp flag, bowl pose) β€” no cameras, no pixels β€” in pipeline/0_state_teacher. Training used a reward vector of 10 dense shaping terms (reach, grasp, lift, transport, disturbance, action/velocity penalties, food-in-bowl, return-home) plus 3 one-shot event terms (success, bowl failure, food dropped).
  2. Three checkpoints from that run were then rolled out with cameras turned on, action clipped to the teacher's [-1, 1] TanhNormal support, and every step recorded to a memory-mapped TensorDict (pipeline/1_collect_data/collect.py). The teacher acts deterministically (its distribution mean) for all three published tiers.
Tier Source checkpoint Checkpoint eval success Action noise Οƒ Shard success rate Dominant failure mode
expert ppo_teacher_final.pt (final checkpoint) 98.4% 0 98.3% rare (food_off_table 1.2%)
medium ppo_teacher_110100480.pt (earlier checkpoint, same run) 65.2% 0 67.4% mostly misses the bowl (bowl_exited_zone ~31.5%), episodes run longer (mean length 164 vs expert's 114)
beginner ppo_teacher_100139008.pt (earlier still, same run) 21.9% 0 25.5% usually reaches the bowl zone but exits it before releasing (bowl_exited_zone ~73.4%), longest episodes of any tier (mean length 231)

The tiers fail in different, characteristic ways by construction β€” that's the point of mixing them for offline RL / distillation: medium is a weaker policy that struggles to place the food in the bowl at all, and beginner is weaker still and rarely gets past reaching the bowl's zone without leaving it again. The beginner checkpoint was chosen from the run's per-checkpoint evaluations as the closest available to a 10-20% success band: the run jumps from 0% eval success at 90 M training frames to 21.9% at 100 M frames and 65.2% at 110 M frames, so ppo_teacher_100139008.pt (100.1 M frames, 21.9% eval success) is the closest checkpoint below 30% and the earliest one that isn't simply a policy that never grasps.

A fourth tier, noisy (ppo_teacher_final.pt + Gaussian action noise, Οƒ = 0.2, chosen from short probes of the expert checkpoint: Οƒ 0.10 β†’ 95.6%, Οƒ 0.15 β†’ 91.6%, Οƒ 0.20 β†’ 83.5% success; shard success rate 84.1%, dominant failure mode dropping food, food_off_table ~9.5%) was collected and evaluated the same way but has been withdrawn from this public dataset (it is the only tier with action diversity around a fixed policy, and it is not needed for the comparisons this dataset currently supports). It can be regenerated with collect.py noise_sigma=0.2 against ppo_teacher_final.pt if a later experiment needs action-diverse data.

Each tier is 1,007,616 frames (1 M frames rounded up to a whole number of collector batches, 512 parallel envs x 16 rollout steps x 123 batches), 84x84 px cameras, ~40.06 GB.

Tier Frames Episodes Size
expert 1,007,616 8,515 40.06 GB
medium 1,007,616 5,818 40.06 GB
beginner 1,007,616 4,086 40.06 GB

Total: ~3.02 M frames, ~120 GB.

Provenance (internal identifiers, kept for reproducibility only)

This dataset was collected by rolling out checkpoints from one internal teacher training run:

  • Run: teachers/teacher_v3c_20260920T120408Z (Hydra config pipeline/0_state_teacher/config_v3c.yaml, reward set simple_v3b β€” see Reward function below), PPO via TorchRL, Isaac Lab 3.
  • Checkpoints: ppo_teacher_final.pt (used for expert), ppo_teacher_110100480.pt (used for medium) and ppo_teacher_100139008.pt (used for beginner) β€” two earlier and progressively weaker checkpoints from the same run; their standalone evaluation success rates are in the tier table above.
  • Full reproducibility details (exact git commit, checkpoint sha256, resolved environment config, reward weights, per-tier collection stats) are recorded in each tier's own manifest.json.

Reward function (simple_v3b)

The teacher that generated this data was trained against the simple_v3b reward set. It isn't a fixed "task reward" a reader could otherwise infer β€” the terms and weights below fully define it.

Term Type Weight What it measures
reach_food dense 1.0 shaping reward for closing the end-effector's distance to the food item
grasp dense 2.0 reward while the gripper is closed around the food (grasp achieved)
grasp_lift dense 5.0 reward while the grasped food is lifted more than 10 cm above the table
transport dense 10.0 shaping reward for carrying the held (grasped and lifted) food toward a point above the moving bowl
food_in_bowl dense 20.0 reward while the food is inside the bowl and released (the gripper must let go)
return_home dense 10.0 shaping reward for bringing the hand back to its home position; paid only while the food is already released in the bowl
success event 150.0 one-shot bonus on the step the episode ends in success
action_rate dense -0.01 small penalty on the size of action changes (smoothness)
joint_vel dense -0.001 small penalty on joint velocities (smoothness)
bowl_disturbance dense -10.0 penalty proportional to how far the bowl has been pushed from where its pallet carries it

(Three more terms exist in the reward vocabulary β€” transport_fine, bowl_failure, food_dropped β€” but carry zero weight in simple_v3b, so they don't contribute to ("next", "reward") in this dataset; their raw values are still present in reward_terms, see below.)

Dense vs. event terms: dense terms are reward per second the term holds β€” the per-step value stored is term_value x dt (the physics timestep), so the weight above is what you earn for holding that condition for a full second, independent of control frequency. Event terms (success, and the zero-weighted bowl_failure / food_dropped) are one-shot 0/1 bonuses applied only on the step the episode ends that way.

Success condition: an episode scores success and ends when the food item has settled in the bowl and the end-effector is back within 5 cm of its home position (success_requires_home: true in the generating config). "Home" is one fixed point in the cell frame β€” the TCP position at the arm's default joint pose, measured once (ArmCfg.home_tcp_pos) β€” and is the same target in every episode, independent of that episode's randomized start pose. It is defined in end-effector position space rather than joint space, because the policy commands end-effector poses and the Franka's redundant elbow is free to drift.

Start-pose randomization: each episode starts from the robot's default pose perturbed by uniform noise: joint positions Β±0.25 rad, joint velocities Β±0.1 rad/s.

Relabelling the reward: ("next", "reward_terms") (see Schema) is the unweighted vector in pickplace.rewards.REWARD_TERMS order β€” the same 13 terms as the table above plus the two zero-weighted event terms, in the order [reach_food, grasp, grasp_lift, transport, transport_fine, bowl_disturbance, action_rate, joint_vel, food_in_bowl, return_home, success, bowl_failure, food_dropped]. ("next", "reward") is just simple_v3b's weighted sum of that vector, so you can substitute your own weights without re-simulating anything:

order = ["reach_food", "grasp", "grasp_lift", "transport", "transport_fine", "bowl_disturbance",
         "action_rate", "joint_vel", "food_in_bowl", "return_home", "success", "bowl_failure", "food_dropped"]
my_weights = torch.tensor([1.0, 2.0, 5.0, 10.0, 0.0, -10.0, -0.01, -0.001, 20.0, 10.0, 300.0, -50.0, -50.0])
custom_reward = (batch["next", "reward_terms"] * my_weights).sum(-1)  # drop-in replacement for batch["next", "reward"]

Layout

Each tier is a folder (expert/, medium/, beginner/) containing:

  • storage/ β€” a memory-mapped TensorDict, one row per environment step (this is what you load).
  • manifest.json β€” frames, episodes, tier config (noise Οƒ, seed, image size, num_envs), the source checkpoint (path, sha256, its own evaluation metrics), the resolved environment config, reward set and weights, git commit, wall-clock/throughput, size on disk, and recomputed dataset statistics (success rate, mean return/length, outcome rates, mean per-term episodic sums).

Rows are time-major, not episode-major. With num_envs = 512 parallel sub-environments collected in lockstep, row i and row i + 512 are consecutive steps of the same sub-environment. So the successor state of row i is row i + 512 β€” valid only when ("next", "done")[i] is False and i + 512 < total_frames.

Next observations are not stored separately (that would double the ~40 GB/tier to ~80 GB): you get observation, action, and ("next", reward/terminated/truncated/done/outcome/reward_terms) for each row, and you reconstruct next_observation as row i + 512's observation when valid per the rule above. A consequence: the final observation of a truncated episode is not in the shard (there is no row i + 512 for it within the file, or that row belongs to the next episode) β€” mask these out rather than treating them as a valid transition.

Known data quirk: double outcome flags

A small number of done rows (<0.1% of episodes: 3/8,515 in expert, 1/4,086 in beginner, none in medium) have two outcome flags set simultaneously instead of exactly one β€” almost always success together with bowl_exited_zone (a couple are bowl_exited_zone + food_off_table). All of these rows have terminated=True. This is an upstream environment outcome-classification edge case (the bowl leaving its tracked zone can coincide with a success or a food-drop event), not a recording bug β€” episode return, length and the success flag itself are all still correct on these rows. Treat success as the authoritative outcome flag; do not assume the outcome flags are mutually exclusive.

Schema

Frames as stored in the dataset

Six frames sampled across the expert tier, both cameras, exactly as stored (84x84x3 uint8, upscaled here with nearest-neighbour). The schema below is identical across all three tiers.

Every row of storage/ has the following keys.

Key Dtype Shape
("pixels", "overview_rgb") uint8 (84, 84, 3) fixed overview camera, newest frame
("pixels", "wrist_rgb") uint8 (84, 84, 3) wrist-mounted camera, newest frame
("proprio", "ee_pos") float32 (3,) end-effector position
("proprio", "ee_quat") float32 (4,) end-effector orientation (xyzw)
("proprio", "gripper_pos") float32 (2,) gripper finger positions
("proprio", "joint_pos_rel") float32 (9,) joint positions relative to default pose
("proprio", "joint_vel_rel") float32 (9,) joint velocities relative to default
("proprio", "last_action") float32 (7,) previous step's executed action
("belt", "bowl_pos") float32 (3,) target bowl position on the conveyor
("privileged", "food_pos") float32 (3,) food item position (teacher-only signal)
("privileged", "food_quat") float32 (4,) food item orientation (xyzw)
("privileged", "is_grasped") float32 (1,) 1.0 if the food is currently grasped
action float32 (7,) executed action (equal to loc in this dataset: all three published tiers are noise-free)
loc float32 (7,) teacher policy's TanhNormal mean
scale float32 (7,) teacher policy's TanhNormal scale
step_count int64 (1,) step index within the episode
("collector", "traj_ids") int64 () trajectory id, unique per episode across the whole shard
("next", "reward") float32 (1,) scalar reward (reward-set weights applied)
("next", "reward_terms") float32 (13,) unweighted per-term reward vector, order below
("next", "terminated") bool (1,) episode ended by a terminal condition
("next", "truncated") bool (1,) episode ended by a time/step limit
("next", "done") bool (1,) terminated or truncated
("next", "outcome", "success") bool (1,) food settled in bowl, hand returned home
("next", "outcome", "bowl_exited_zone") bool (1,) bowl left its tracked zone
("next", "outcome", "bowl_off_belt") bool (1,) bowl fell off the conveyor
("next", "outcome", "bowl_tipped") bool (1,) bowl tipped over
("next", "outcome", "food_off_table") bool (1,) food fell off the table
("next", "outcome", "time_out") bool (1,) episode hit the time limit

("next", "reward_terms") is ordered [reach_food, grasp, grasp_lift, transport, transport_fine, bowl_disturbance, action_rate, joint_vel, food_in_bowl, return_home, success, bowl_failure, food_dropped] (pickplace.rewards.REWARD_TERMS: 10 dense shaping terms followed by 3 one-shot event terms). Dense terms are value x dt; event terms are 0/1 on the step the episode ends that way. The scalar ("next", "reward") is the weighted sum of this vector under the collecting run's reward set (simple_v3b, recorded per-tier in manifest.json["reward_weights"]); the unweighted vector lets you relabel the reward with different weights without re-simulating. See Reward function above for what each term means and a relabelling example.

How to load

With the source repo, pickplace.datasets.load_shard opens a shard as a TorchRL replay buffer, reading nothing into RAM until you sample:

from pickplace.datasets import load_shard, shard_manifest

buffer = load_shard("expert", batch_size=256)  # TensorDictReplayBuffer over a memmap
batch = buffer.sample()                        # uint8 images, float32 everything else
manifest = shard_manifest("expert")

The plain TorchRL equivalent, for anyone without this repo (pip install tensordict torchrl):

from tensordict import TensorDict
from torchrl.data import TensorDictReplayBuffer, TensorStorage

storage = TensorStorage(TensorDict.load_memmap("expert/storage"))
buffer = TensorDictReplayBuffer(storage=storage, batch_size=256)
batch = buffer.sample()

Mixing tiers and relabelling rewards is left to the consumer β€” this dataset is deliberately just the raw, per-tier shards.

Baselines

Three offline-RL algorithms trained on the expert tier with the deployable observation set (both cameras plus proprioception), three seeds each, 100,000 gradient steps, evaluated online in the same simulator:

Algorithm Best success Mean of last 5 evaluations
Behavior cloning 0.979 Β± 0.008 0.944 Β± 0.016
IQL 0.990 Β± 0.012 0.956 Β± 0.011
TD3+BC (alpha 0.025, not the paper's 2.5) 0.958 Β± 0.008 0.919 Β± 0.019

For reference the teacher that generated the data scores 0.984 under the same protocol. Two caveats worth knowing before you benchmark against these: the published tiers are noise-free, so a critic sees almost no action diversity and value-based methods have little to exploit over cloning (TD3+BC needs its BC weight turned up two orders of magnitude to learn at all); and episodic success does not predict performance in continuous operation, where the ranking inverted in our tests. Details and per-seed numbers: pipeline/2_1_offline_rl/README.md.

License

Released under CC BY 4.0: use it for anything, including commercially, with attribution.

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