mradermacher/qwen38-minecraft-r4-i1-GGUF
27B • Updated • 2.67k
Error code: DatasetGenerationError
Exception: CastError
Message: Couldn't cast
id: string
source_dataset: string
source_row_id: string
source_recording: string
task: string
steps: list<item: struct<image: string, action: string, source_index: int64, supervise: bool>>
child 0, item: struct<image: string, action: string, source_index: int64, supervise: bool>
child 0, image: string
child 1, action: string
child 2, source_index: int64
child 3, supervise: bool
num_tokens: int64
supervised_steps: int64
event: string
to
{'id': Value('string'), 'source_recording': Value('string'), 'event': Value('string'), 'task': Value('string'), 'steps': List({'image': Value('string'), 'action': Json(decode=True), 'source_index': Value('int64'), 'supervise': Value('bool')})}
because column names don't match
Traceback: Traceback (most recent call last):
File "/usr/local/lib/python3.14/site-packages/datasets/builder.py", line 1835, in _prepare_split_single
for key, table in generator:
^^^^^^^^^
File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 621, in wrapped
for item in generator(*args, **kwargs):
~~~~~~~~~^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.14/site-packages/datasets/packaged_modules/json/json.py", line 361, in _generate_tables
self._cast_table(pa_table, json_field_paths=json_field_paths),
~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.14/site-packages/datasets/packaged_modules/json/json.py", line 132, in _cast_table
pa_table = table_cast(pa_table, self.info.features.arrow_schema)
File "/usr/local/lib/python3.14/site-packages/datasets/table.py", line 2381, in table_cast
return cast_table_to_schema(table, schema)
File "/usr/local/lib/python3.14/site-packages/datasets/table.py", line 2309, in cast_table_to_schema
raise CastError(
...<3 lines>...
)
datasets.table.CastError: Couldn't cast
id: string
source_dataset: string
source_row_id: string
source_recording: string
task: string
steps: list<item: struct<image: string, action: string, source_index: int64, supervise: bool>>
child 0, item: struct<image: string, action: string, source_index: int64, supervise: bool>
child 0, image: string
child 1, action: string
child 2, source_index: int64
child 3, supervise: bool
num_tokens: int64
supervised_steps: int64
event: string
to
{'id': Value('string'), 'source_recording': Value('string'), 'event': Value('string'), 'task': Value('string'), 'steps': List({'image': Value('string'), 'action': Json(decode=True), 'source_index': Value('int64'), 'supervise': Value('bool')})}
because column names don't match
The above exception was the direct cause of the following exception:
Traceback (most recent call last):
File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 1379, in compute_config_parquet_and_info_response
parquet_operations, partial, estimated_dataset_info = stream_convert_to_parquet(
~~~~~~~~~~~~~~~~~~~~~~~~~^
builder, max_dataset_size_bytes=max_dataset_size_bytes
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
)
^
File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 956, in stream_convert_to_parquet
builder._prepare_split(split_generator=splits_generators[split], file_format="parquet")
~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.14/site-packages/datasets/builder.py", line 1702, in _prepare_split
for job_id, done, content in self._prepare_split_single(
~~~~~~~~~~~~~~~~~~~~~~~~~~^
gen_kwargs=gen_kwargs, job_id=job_id, **_prepare_split_args
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
):
^
File "/usr/local/lib/python3.14/site-packages/datasets/builder.py", line 1887, in _prepare_split_single
raise DatasetGenerationError("An error occurred while generating the dataset") from e
datasets.exceptions.DatasetGenerationError: An error occurred while generating the datasetNeed help to make the dataset viewer work? Make sure to review how to configure the dataset viewer, and open a discussion for direct support.
id string | source_recording string | event string | task string | steps list |
|---|---|---|---|---|
chunk200:Player0-f153ac423f61-20211202-205355:1074 | Player0-f153ac423f61-20211202-205355 | mine_block:tall_grass | Collect tall grass by breaking it. | [
{
"image": "/scratch/yz979_yale/openha/data/openha/images/images/Player0-f153ac423f61-20211202-205355/Player0-f153ac423f61-20211202-205355-1074.jpg",
"action": {
"keys": [
[
"forward"
],
[
"forward"
],
[
"forward"
],
... |
chunk200:Player0-f153ac423f61-20211202-205355:1087 | Player0-f153ac423f61-20211202-205355 | mine_block:dandelion | Collect a dandelion flower. | [
{
"image": "/scratch/yz979_yale/openha/data/openha/images/images/Player0-f153ac423f61-20211202-205355/Player0-f153ac423f61-20211202-205355-1087.jpg",
"action": {
"keys": [
[
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],
[
"forward"
],
[
"forward"
],
... |
chunk200:Player0-f153ac423f61-20211202-205355:1098 | Player0-f153ac423f61-20211202-205355 | mine_block:tall_grass | Remove the tall grass to clear the area. | [
{
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"action": {
"camera": [
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],
"keys": [
[
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],
[
"forward"
... |
chunk200:Player0-f153ac423f61-20211202-205355:1102 | Player0-f153ac423f61-20211202-205355 | mine_block:tall_grass | Remove the tall grass to clear the area. | [
{
"image": "/scratch/yz979_yale/openha/data/openha/images/images/Player0-f153ac423f61-20211202-205355/Player0-f153ac423f61-20211202-205355-1102.jpg",
"action": {
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[
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],
[
"forward"
],
[
"forward"
],
... |
chunk200:Player0-f153ac423f61-20211202-205355:1460 | Player0-f153ac423f61-20211202-205355 | kill_entity:zombie | Kill mobs. | [
{
"image": "/scratch/yz979_yale/openha/data/openha/images/images/Player0-f153ac423f61-20211202-205355/Player0-f153ac423f61-20211202-205355-1460.jpg",
"action": {
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],
"keys": [
[
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],
[],
... |
chunk200:Player0-f153ac423f61-20211202-205900:721 | Player0-f153ac423f61-20211202-205900 | mine_block:tall_grass | Mine tall grass from the ground. | [
{
"image": "/scratch/yz979_yale/openha/data/openha/images/images/Player0-f153ac423f61-20211202-205900/Player0-f153ac423f61-20211202-205900-721.jpg",
"action": {
"camera": [
0.6000000000000001,
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],
"keys": [
[],
[],
[],
[]
]
},
... |
chunk200:Player0-f153ac423f61-20211202-205900:1027 | Player0-f153ac423f61-20211202-205900 | mine_block:grass | Mine the grass in the plains. | [
{
"image": "/scratch/yz979_yale/openha/data/openha/images/images/Player0-f153ac423f61-20211202-205900/Player0-f153ac423f61-20211202-205900-1027.jpg",
"action": {
"camera": [
-0.9,
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],
"keys": [
[],
[],
[],
[]
]
},
"source_... |
chunk200:Player0-f153ac423f61-20211202-205900:1043 | Player0-f153ac423f61-20211202-205900 | mine_block:tall_grass | Gather tall grass by hitting it. | [
{
"image": "/scratch/yz979_yale/openha/data/openha/images/images/Player0-f153ac423f61-20211202-205900/Player0-f153ac423f61-20211202-205900-1043.jpg",
"action": {
"camera": [
-1.65,
3.45
],
"keys": [
[],
[],
[],
[]
]
},
"source_i... |
chunk200:Player0-f153ac423f61-20211202-210401:1536 | Player0-f153ac423f61-20211202-210401 | TEXT:Convert acacia logs into acacia wood in your inventory. | Convert acacia logs into acacia wood in your inventory. | [
{
"image": "/work/yale/ac3458_ea_yale/openha/data/m2_repaired/images/images/Player0-f153ac423f61-20211202-210401/Player0-f153ac423f61-20211202-210401-1536.jpg",
"action": {
"camera": [
13.425,
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],
"keys": [
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[],
[],
[]
]
}... |
chunk200:Player0-f153ac423f61-20211202-210401:1566 | Player0-f153ac423f61-20211202-210401 | TEXT:Produce acacia wood using acacia logs. | Produce acacia wood using acacia logs. | [
{
"image": "/work/yale/ac3458_ea_yale/openha/data/m2_repaired/images/images/Player0-f153ac423f61-20211202-210401/Player0-f153ac423f61-20211202-210401-1566.jpg",
"action": {
"camera": [
-0.45,
3.975
],
"keys": [
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[],
[]
]
},
... |
chunk200:Player0-f153ac423f61-20211202-210401:1596 | Player0-f153ac423f61-20211202-210401 | TEXT:Place acacia logs in the crafting grid to get acacia wood. | Place acacia logs in the crafting grid to get acacia wood. | [
{
"image": "/work/yale/ac3458_ea_yale/openha/data/m2_repaired/images/images/Player0-f153ac423f61-20211202-210401/Player0-f153ac423f61-20211202-210401-1596.jpg",
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"keys": [
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[]
]
},
... |
chunk200:Player0-f153ac423f61-20211202-210401:1626 | Player0-f153ac423f61-20211202-210401 | TEXT:Get acacia wood by crafting with acacia logs. | Get acacia wood by crafting with acacia logs. | [
{
"image": "/work/yale/ac3458_ea_yale/openha/data/m2_repaired/images/images/Player0-f153ac423f61-20211202-210401/Player0-f153ac423f61-20211202-210401-1626.jpg",
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"keys": [
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},
... |
chunk200:Player0-f153ac423f61-20211202-210401:1656 | Player0-f153ac423f61-20211202-210401 | TEXT:Place acacia logs in the crafting grid to get acacia wood. | Place acacia logs in the crafting grid to get acacia wood. | [
{
"image": "/work/yale/ac3458_ea_yale/openha/data/m2_repaired/images/images/Player0-f153ac423f61-20211202-210401/Player0-f153ac423f61-20211202-210401-1656.jpg",
"action": {
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],
[
"use"
],
... |
chunk200:Player0-f153ac423f61-20211202-210401:1686 | Player0-f153ac423f61-20211202-210401 | TEXT:Transform acacia logs into acacia wood. | Transform acacia logs into acacia wood. | [
{
"image": "/work/yale/ac3458_ea_yale/openha/data/m2_repaired/images/images/Player0-f153ac423f61-20211202-210401/Player0-f153ac423f61-20211202-210401-1686.jpg",
"action": {
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]
},
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"supervise": true
},
{
... |
chunk200:Player0-f153ac423f61-20211202-210401:1716 | Player0-f153ac423f61-20211202-210401 | TEXT:Craft acacia wood. | Craft acacia wood. | [
{
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]
},... |
chunk200:Player0-f153ac423f61-20211202-210401:1776 | Player0-f153ac423f61-20211202-210401 | TEXT:Transform acacia logs into acacia wood. | Transform acacia logs into acacia wood. | [
{
"image": "/work/yale/ac3458_ea_yale/openha/data/m2_repaired/images/images/Player0-f153ac423f61-20211202-210401/Player0-f153ac423f61-20211202-210401-1776.jpg",
"action": {
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[]
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},
... |
chunk200:Player0-f153ac423f61-20211202-210401:1806 | Player0-f153ac423f61-20211202-210401 | TEXT:Open your crafting grid to create acacia wood. | Open your crafting grid to create acacia wood. | [
{
"image": "/work/yale/ac3458_ea_yale/openha/data/m2_repaired/images/images/Player0-f153ac423f61-20211202-210401/Player0-f153ac423f61-20211202-210401-1806.jpg",
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},
... |
chunk200:Player0-f153ac423f61-20211202-210401:1836 | Player0-f153ac423f61-20211202-210401 | TEXT:Place acacia logs in the crafting grid to get acacia wood. | Place acacia logs in the crafting grid to get acacia wood. | [
{
"image": "/work/yale/ac3458_ea_yale/openha/data/m2_repaired/images/images/Player0-f153ac423f61-20211202-210401/Player0-f153ac423f61-20211202-210401-1836.jpg",
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{
... |
chunk200:Player0-f153ac423f61-20211202-210401:1866 | Player0-f153ac423f61-20211202-210401 | TEXT:Open your crafting grid to create acacia wood. | Open your crafting grid to create acacia wood. | [
{
"image": "/work/yale/ac3458_ea_yale/openha/data/m2_repaired/images/images/Player0-f153ac423f61-20211202-210401/Player0-f153ac423f61-20211202-210401-1866.jpg",
"action": {
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"supervise": true
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{
... |
chunk200:Player0-f153ac423f61-20211202-210401:1896 | Player0-f153ac423f61-20211202-210401 | TEXT:Transform acacia logs into acacia wood. | Transform acacia logs into acacia wood. | [
{
"image": "/work/yale/ac3458_ea_yale/openha/data/m2_repaired/images/images/Player0-f153ac423f61-20211202-210401/Player0-f153ac423f61-20211202-210401-1896.jpg",
"action": {
"camera": [
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0.225
],
"keys": [
[],
[],
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[]
]
},
... |
chunk200:Player0-f153ac423f61-20211202-211402:0 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Harvest the acacia log from the forest. | [
{
"image": "/scratch/yz979_yale/openha/data/openha/images/images/Player0-f153ac423f61-20211202-211402/Player0-f153ac423f61-20211202-211402-0.jpg",
"action": {
"camera": [
0,
-6.75
],
"keys": [
[
"forward",
"hotbar.4",
"sprint"
]... |
chunk200:Player0-f153ac423f61-20211202-211402:40 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Mine acacia log from the tree's trunk. | [
{
"image": "/scratch/yz979_yale/openha/data/openha/images/images/Player0-f153ac423f61-20211202-211402/Player0-f153ac423f61-20211202-211402-40.jpg",
"action": {
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[
... |
chunk200:Player0-f153ac423f61-20211202-211402:80 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Chop down the acacia log. | [
{
"image": "/scratch/yz979_yale/openha/data/openha/images/images/Player0-f153ac423f61-20211202-211402/Player0-f153ac423f61-20211202-211402-80.jpg",
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[
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[
... |
chunk200:Player0-f153ac423f61-20211202-211402:120 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Mine acacia log from the tree's trunk. | [
{
"image": "/scratch/yz979_yale/openha/data/openha/images/images/Player0-f153ac423f61-20211202-211402/Player0-f153ac423f61-20211202-211402-120.jpg",
"action": {
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[
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],
[
"forward",
"sprint"
],
[... |
chunk200:Player0-f153ac423f61-20211202-211402:160 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Mine acacia log from the tree's trunk. | [
{
"image": "/scratch/yz979_yale/openha/data/openha/images/images/Player0-f153ac423f61-20211202-211402/Player0-f153ac423f61-20211202-211402-160.jpg",
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[
... |
chunk200:Player0-f153ac423f61-20211202-211402:200 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Break the acacia log from the tree. | [
{
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"source_i... |
chunk200:Player0-f153ac423f61-20211202-211402:240 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Chop down the acacia log. | [
{
"image": "/scratch/yz979_yale/openha/data/openha/images/images/Player0-f153ac423f61-20211202-211402/Player0-f153ac423f61-20211202-211402-240.jpg",
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{
"image": "/... |
chunk200:Player0-f153ac423f61-20211202-211402:280 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Chop down the acacia log. | [
{
"image": "/work/yale/ac3458_ea_yale/openha/data/m2_repaired/images/images/Player0-f153ac423f61-20211202-211402/Player0-f153ac423f61-20211202-211402-280.jpg",
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},
... |
chunk200:Player0-f153ac423f61-20211202-211402:320 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Gather the acacia log for building. | [
{
"image": "/work/yale/ac3458_ea_yale/openha/data/m2_repaired/images/images/Player0-f153ac423f61-20211202-211402/Player0-f153ac423f61-20211202-211402-320.jpg",
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[]
... |
chunk200:Player0-f153ac423f61-20211202-211402:360 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Gather the acacia log for building. | [
{
"image": "/work/yale/ac3458_ea_yale/openha/data/m2_repaired/images/images/Player0-f153ac423f61-20211202-211402/Player0-f153ac423f61-20211202-211402-360.jpg",
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"keys": [
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[]
]
},
"so... |
chunk200:Player0-f153ac423f61-20211202-211402:400 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Chop down the acacia log. | [
{
"image": "/work/yale/ac3458_ea_yale/openha/data/m2_repaired/images/images/Player0-f153ac423f61-20211202-211402/Player0-f153ac423f61-20211202-211402-400.jpg",
"action": {
"camera": [
-0.675,
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],
"keys": [
[],
[],
[],
[]
... |
chunk200:Player0-f153ac423f61-20211202-211402:440 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Harvest the acacia log from the forest. | [
{
"image": "/work/yale/ac3458_ea_yale/openha/data/m2_repaired/images/images/Player0-f153ac423f61-20211202-211402/Player0-f153ac423f61-20211202-211402-440.jpg",
"action": {
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[],
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[]
]
},
"source_index": 0,
"supervise": true
},
{
... |
chunk200:Player0-f153ac423f61-20211202-211402:480 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Harvest the acacia log from the forest. | [
{
"image": "/scratch/yz979_yale/openha/data/openha/images/images/Player0-f153ac423f61-20211202-211402/Player0-f153ac423f61-20211202-211402-480.jpg",
"action": {
"keys": [
[
"forward"
],
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[]
]
},
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"supervise": ... |
chunk200:Player0-f153ac423f61-20211202-211402:516 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Mine acacia log from the tree's trunk. | [
{
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{
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chunk200:Player0-f153ac423f61-20211202-211402:603 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Collect acacia logs by breaking the tree. | [
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chunk200:Player0-f153ac423f61-20211202-211402:726 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_leaves | Harvest acacia leaves with your hand or a tool. | [
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... |
chunk200:Player0-f153ac423f61-20211202-211402:776 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_leaves | Harvest acacia leaves with your hand or a tool. | [
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chunk200:Player0-f153ac423f61-20211202-211402:796 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Harvest the acacia log from the forest. | [
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chunk200:Player0-f153ac423f61-20211202-211402:836 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Collect acacia logs by breaking the tree. | [
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chunk200:Player0-f153ac423f61-20211202-211402:876 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Harvest the acacia log from the forest. | [
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chunk200:Player0-f153ac423f61-20211202-211402:916 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Harvest the acacia log from the forest. | [
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chunk200:Player0-f153ac423f61-20211202-211402:940 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Harvest the acacia log from the forest. | [
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chunk200:Player0-f153ac423f61-20211202-211402:2243 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Break the acacia log from the tree. | [
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chunk200:Player0-f153ac423f61-20211202-211402:2283 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Break the acacia log from the tree. | [
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chunk200:Player0-f153ac423f61-20211202-211402:2323 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Collect acacia logs by breaking the tree. | [
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"supervise"... |
chunk200:Player0-f153ac423f61-20211202-211402:2363 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Mine acacia log from the tree's trunk. | [
{
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chunk200:Player0-f153ac423f61-20211202-211402:2403 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Chop down the acacia log. | [
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chunk200:Player0-f153ac423f61-20211202-211402:2443 | Player0-f153ac423f61-20211202-211402 | mine_block:acacia_log | Collect acacia logs by breaking the tree. | [
{
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"action": {
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[
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[
"forward",
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],
... |
This dataset contains frame + low-level action sequences for supervised fine-tuning of a vision-language model to play Minecraft with native keyboard and mouse actions, one action per 50 ms tick.
It is built from two public sources:
| Step | Directory | Change |
|---|---|---|
| Repaired | m2_repaired/ |
OpenHA's frame windows and task text are kept. Actions are recomputed from the original VPT .jsonl lines, because OpenHA rounds camera values toward zero to whole degrees. The VPT cursor is drawn on frames where a GUI is open; the OpenHA frames have no cursor. Duplicate labels of the same frame with the same task text are merged. Train/valid are split by recording (5 % valid, seed 42). |
| One wording per frame | m2_onepf/ |
When a frame is supervised under several task paraphrases, one paraphrase is kept, in priority text-action > motion-coa > grounding-coa. |
| Recipe-book sessions | vpt_book/ |
Human crafting sessions in which the recipe book is clicked, cut from VPT recordings (cursor drawn). Sessions with typing in the search box are removed, as are M2 validation recordings and frames already supervised in m2_onepf. |
| Merged | m2_onepf_book/ |
m2_onepf train + vpt_book train. |
| 200 ms chunks | chunk200/ |
m2_onepf_book train and m2_repaired valid in the 200 ms action-chunk format of Lumine (arXiv 2511.08892) and Scaling in Games (arXiv 2610.28698). Frames are stitched back into continuous segments of one event. Each segment is cut into chunks of 4 ticks, and the leftover ticks at a segment end are dropped. Windows hold 20 chunks with a 10-chunk stride. Used to train chunk200/ in SlowGuess/qwen38-minecraft-r4. |
| Ablation E1 | chunk200_e1/ |
Each m2_onepf_book row (and m2_repaired valid row) on its own, in the 200 ms format. There is no stitching and no overlap. Chunks are aligned to the row end; leftover ticks at the row start are dropped, and rows shorter than 4 ticks are dropped. |
| Ablation E2 | chunk200_e2/ |
Same as chunk200/, but with a 20-chunk stride, so windows do not overlap and every chunk is supervised once. |
| Path | Rows (sequences) | Supervised actions | Size |
|---|---|---|---|
m2_repaired/seq/train.jsonl |
332,499 | 8,198,765 | 2.10 GB |
m2_repaired/seq/valid.jsonl |
17,558 | 431,527 | 0.11 GB |
m2_onepf/seq/train.jsonl |
239,951 | 5,690,654 | 1.46 GB |
vpt_book/seq/train.jsonl |
18,670 | 478,677 | 0.13 GB |
m2_onepf_book/seq/train.jsonl |
258,621 | 6,169,331 | 1.59 GB |
chunk200/seq/train.jsonl |
151,285 | 2,678,233 chunks (1,523,284 distinct) | 0.82 GB |
chunk200/seq/valid.jsonl |
7,423 | 128,398 chunks | 0.04 GB |
chunk200_e1/seq/train.jsonl |
217,381 | 1,427,468 chunks | 0.46 GB |
chunk200_e1/seq/valid.jsonl |
15,236 | 99,864 chunks | 0.03 GB |
chunk200_e2/seq/train.jsonl |
101,331 | 1,523,284 chunks | 0.47 GB |
chunk200_e2/seq/valid.jsonl |
4,999 | 73,200 chunks | 0.02 GB |
openha/images_zip/ |
16,549 zip files (one per recording; 3,238 under samples_v6/) |
183.5 GB | |
m2_repaired/images_zip/ |
5,994 zip files (1,166,464 new or cursor-drawn frames) | 38.6 GB | |
vpt_book/images_zip/ |
2,363 zip files (549,487 frames) | 23.4 GB | |
m2_repaired/vpt_actions.jsonl.gz |
per-tick actions and cursor positions read from VPT .jsonl for 13,302 recordings |
189 MB | |
m2_repaired/recordings.txt, vpt_book/segments_book.json, vpt_book/event_description.json, */seq/summary.json |
recording list, recipe-book segments, OpenHA task wordings, build statistics | small |
m2_repaired/seq/valid.jsonl. On the build machine, m2_onepf/seq/valid.jsonl and m2_onepf_book/seq/valid.jsonl are symlinks to it.{"id": "text-action:0:0", "source_dataset": "text-action", "source_row_id": "...-1403",
"source_recording": "/scratch/yz979_yale/openha/data/openha/images/images/<recording>",
"task": "Mine the cobweb to clear the path.",
"steps": [{"image": ".../images/images/<recording>/<recording>-1403.jpg",
"action": {"camera": [-0.6, -8.55], "left": 1}, "source_index": 0, "supervise": true}, ...]}
camera is [pitch, yaw] in degrees. Buttons and keys that are pressed appear with value 1.action means no input on that tick.chunk200*/)
{"id": "chunk200:<recording>:1074", "source_recording": "<recording>", "event": "mine_block:tall_grass",
"task": "Collect tall grass by breaking it.",
"steps": [{"image": ".../images/images/<recording>/<recording>-1074.jpg",
"action": {"keys": [["forward"], ["forward"], ["forward"], ["forward"]]}, "source_index": 0, "supervise": true},
{"image": ".../<recording>-1078.jpg",
"action": {"camera": [1.5, 5.25], "keys": [["forward"], ["forward"], ["forward"], ["attack", "forward"]]},
"source_index": 1, "supervise": true}, ...]}
image is the chunk's first frame.keys lists the keys held on each of the 4 ticks.camera is the sum of the 4 ticks' camera values, which the policy executes evenly over the 4 ticks. It is omitted when the sum is zero.chunk200_e1 rows carry R4's row id (e1:<id>) and its absolute source_recording path, and have no event field.seq/summary.json in each folder gives the build statistics and the exact cutting rules.prepare_qwen38_chunk_sequences.py (chunk200, and chunk200_e2 with stride 20) and prepare_qwen38_chunk_rows.py (chunk200_e1).image fields are absolute paths on the machine that built the data, under three prefixes:Prefix in image |
Directory in this repo |
|---|---|
/scratch/yz979_yale/openha/data/openha/ |
openha/ |
/work/yale/ac3458_ea_yale/openha/data/m2_repaired/ |
m2_repaired/ |
/work/yale/ac3458_ea_yale/openha/data/vpt_book/ |
vpt_book/ |
<prefix>/images/images/<recording>/<file>.jpg is the member <file>.jpg of <prefix>/images_zip/<recording>.zip. samples_v6 recordings live one level deeper: images_zip/samples_v6/<recording>.zip.cd openha/images_zip && for d in ?; do mv "$d"/*.zip . && rmdir "$d"; done
.jsonl files unchanged, symlink the three prefixes to the downloaded directories, or rewrite the prefixes in the .jsonl files.chunk200*/ files use the same frames and the same prefixes.