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| pretty_name: Robot Customization Assets | |
| language: | |
| - en | |
| license: | |
| - apache-2.0 | |
| - cc0-1.0 | |
| task_categories: | |
| - robotics | |
| - reinforcement-learning | |
| size_categories: | |
| - n<1K | |
| tags: | |
| - robotics | |
| - embodied-ai | |
| - embodiment | |
| - robot-appearance | |
| - robot-morphology | |
| - domain-randomization | |
| - visual-randomization | |
| - pbr | |
| - albedo | |
| - base-color | |
| - sapien | |
| - robotwin | |
| - urdf | |
| - franka | |
| - ur5 | |
| - aloha | |
| - arx | |
| - piper | |
| - image | |
| - 3d | |
| - tabular | |
| - simulation | |
| - sim-to-real | |
| configs: | |
| - config_name: swatches | |
| default: true | |
| data_files: index/swatches.jsonl | |
| - config_name: textures | |
| data_files: index/textures.jsonl | |
| - config_name: morphs | |
| data_files: index/morphs.jsonl | |
| - config_name: compositions | |
| data_files: index/compositions.jsonl | |
| # Robot Customization Assets | |
| A **robot customization asset library** for visual and kinematic randomization in simulation (SAPIEN / RoboTwin). Use it to recolor links, apply albedo maps, scale joint-origin `xyz` on the same kinematics, or pair left/right arms across families. | |
| This is **not** a demonstration dataset: there are no episode HDF5 files, RGB videos, OEM CAD, or MuJoCo Menagerie meshes. | |
| | Asset | Count | What you get | | |
| |---|---|---| | |
| | Color swatches | 114 | RGB + roughness + metallic (industrial robot colors) | | |
| | Albedo / base-color maps | 287 | 66 procedural + 126 ambientCG + 95 Poly Haven | | |
| | Morph specs | 382 | Shared joint-origin scale ratios (same URDF family) | | |
| | Compositions | 12 | Ordered left/right pairs among ARX X5, Franka, UR5, Piper | | |
| Intended use: domain randomization for embodied AI, sim-to-real, and VLA / imitation data generation on Franka, UR5, Aloha, ARX, and Piper. | |
| ## Download | |
| ```bash | |
| hf download Suchenl/Robot-Customization-Assets --repo-type dataset | |
| ``` | |
| Python (same files): | |
| ```python | |
| from huggingface_hub import snapshot_download | |
| snapshot_download("Suchenl/Robot-Customization-Assets", repo_type="dataset") | |
| ``` | |
| PNG maps: `appearance_assets/textures/`. Full JSON tables: `appearance_assets/catalog.json` and `morph_specs/`. | |
| Official robot URDFs are **not** in this repo (vendor meshes). How to clone RoboTwin 2.0 / Menagerie and apply `morphs.json` locally: [`GET_OFFICIAL_URDF.md`](GET_OFFICIAL_URDF.md). | |
| ```bash | |
| python scripts/apply_morph_to_urdf.py \ | |
| --embodiment-dir /path/to/RoboTwin/assets/embodiments/franka-panda \ | |
| --spec morph_specs/morphs.json \ | |
| --morph-id link_short_3pct | |
| ``` | |
| ## Browse / load catalogs | |
| The Dataset Viewer above reads the `index/*.jsonl` catalogs. The dropdown is **subset** (swatches / textures / morphs / compositions), not a train/test split. | |
| ```python | |
| from datasets import load_dataset | |
| swatches = load_dataset("Suchenl/Robot-Customization-Assets", "swatches") | |
| textures = load_dataset("Suchenl/Robot-Customization-Assets", "textures") | |
| morphs = load_dataset("Suchenl/Robot-Customization-Assets", "morphs") | |
| compositions = load_dataset("Suchenl/Robot-Customization-Assets", "compositions") | |
| ``` | |
| ## Layout | |
| | Path | Contents | | |
| |---|---| | |
| | `appearance_assets/colors/swatches.json` | 114 swatches | | |
| | `appearance_assets/textures/procedural/` | Procedural albedo (Apache-2.0) | | |
| | `appearance_assets/textures/cc0_ambientcg/` | ambientCG Color maps (CC0-1.0) | | |
| | `appearance_assets/textures/cc0_polyhaven/` | Poly Haven Diffuse 1k (CC0) | | |
| | `morph_specs/morphs.json` | Joint-origin morph ratios | | |
| | `morph_specs/compositions.json` | Left/right arm pairs | | |
| | `GET_OFFICIAL_URDF.md` | Clone RoboTwin / Menagerie; do not expect URDFs here | | |
| | `scripts/apply_morph_to_urdf.py` | Stdlib: write a morphed URDF from an official source | | |
| | `index/*.jsonl` | Hub-loadable catalogs (Viewer) | | |
| ## Appearance vs morph vs PBR | |
| - **Swatch**: one RGB for a whole link, plus scalar roughness and metallic. | |
| - **Texture**: a spatial albedo / base-color map (brushed metal, rust, fabric, …). | |
| - **PBR**: the shading model, not a third folder. This pack binds swatch RGB + roughness + metallic and an optional base-color texture. No normal / roughness / metalness maps yet. | |
| - **Morph**: scale joint-origin `xyz` (and same-type finger length/width). Not a new robot family. Mesh scale is anisotropic-unsafe for mplib/FCL, so triangle meshes are not resized. | |
| - **Composition**: official single-arm left + official single-arm right among ARX / Franka / UR5 / Piper. Aloha cannot be split. Piper-involving pairs are held out. | |
| ## License | |
| - **Apache-2.0**: catalogs, procedural maps, morph and composition tables. | |
| - **CC0-1.0**: ambientCG and Poly Haven maps (copy, modify, redistribute, including commercially; attribution not required). See [CC0 1.0](https://creativecommons.org/publicdomain/zero/1.0/). | |
| - Vendor robot meshes are **not** redistributed. Clone them yourself ([`GET_OFFICIAL_URDF.md`](GET_OFFICIAL_URDF.md)) and run `scripts/apply_morph_to_urdf.py`. | |
| Related names: robot appearance library, robot skin dataset, colorway pack, albedo pack, morphology specification, embodiment composition, visual domain randomization. | |