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| dataset_info: | |
| features: | |
| - name: id | |
| dtype: string | |
| - name: game | |
| dtype: string | |
| - name: trial_id | |
| dtype: int32 | |
| - name: episode_id | |
| dtype: int32 | |
| - name: frame_idx | |
| dtype: int32 | |
| - name: action | |
| dtype: string | |
| - name: action_int | |
| dtype: int32 | |
| - name: score | |
| dtype: int32 | |
| - name: reward | |
| dtype: int32 | |
| - name: reaction_time_ms | |
| dtype: int32 | |
| - name: gaze_positions | |
| dtype: string | |
| - name: image_bytes | |
| dtype: binary | |
| license: mit | |
| task_categories: | |
| - robotics | |
| - reinforcement-learning | |
| tags: | |
| - atari | |
| - vla | |
| - vision-language-action | |
| - imitation-learning | |
| - human-demonstrations | |
| size_categories: | |
| - 1M<n<10M | |
| # TESS-Atari Stage 1 (5Hz) | |
| Human gameplay demonstrations from Atari games, formatted for Vision-Language-Action (VLA) model training. | |
| ## Overview | |
| | Metric | Value | | |
| |--------|-------| | |
| | Source | [Atari-HEAD](https://zenodo.org/records/3451402) | | |
| | Games | 11 (overlapping with DIAMOND benchmark) | | |
| | Samples | ~4M | | |
| | Action Rate | 5 Hz (1 action per observation) | | |
| | Format | Lumine-style action tokens | | |
| ## Games Included | |
| Alien, Asterix, BankHeist, Breakout, DemonAttack, Freeway, Frostbite, Hero, MsPacman, RoadRunner, Seaquest | |
| ## Action Format | |
| ``` | |
| <|action_start|> FIRE <|action_end|> | |
| <|action_start|> LEFT <|action_end|> | |
| <|action_start|> RIGHTFIRE <|action_end|> | |
| ``` | |
| ## Schema | |
| | Field | Type | Description | | |
| |-------|------|-------------| | |
| | `id` | string | Unique sample ID: `{game}_{trial}_{frame}` | | |
| | `game` | string | Game name (lowercase) | | |
| | `trial_id` | int | Human player trial number | | |
| | `episode_id` | int | Episode within trial (-1 if unknown) | | |
| | `frame_idx` | int | Frame sequence number | | |
| | `action` | string | Lumine-style action token | | |
| | `action_int` | int | Raw ALE action code (0-17) | | |
| | `score` | int | Current game score | | |
| | `reward` | int | Immediate reward | | |
| | `reaction_time_ms` | int | Human decision time in ms | | |
| | `gaze_positions` | string | Eye tracking data (x,y pairs) | | |
| | `image_bytes` | bytes | PNG image of game frame | | |
| ## Usage | |
| ```python | |
| from datasets import load_dataset | |
| ds = load_dataset("TESS-Computer/atari-vla-stage1-5hz-clean") | |
| # Get a sample | |
| sample = ds["train"][0] | |
| print(sample["action"]) # <|action_start|> FIRE <|action_end|> | |
| # Decode image | |
| from PIL import Image | |
| from io import BytesIO | |
| img = Image.open(BytesIO(sample["image_bytes"])) | |
| ``` | |
| ## Evaluation | |
| Designed for evaluation in [DIAMOND](https://diamond-wm.github.io/) world models on the Atari 100k benchmark. | |
| ## Related | |
| - [15Hz variant](https://huggingface.co/datasets/TESS-Computer/atari-vla-stage1-15hz-clean) - 3 actions per observation for faster gameplay | |
| - [Lumine AI](https://www.lumine-ai.org/) - Inspiration for VLA architecture | |
| - [DIAMOND](https://diamond-wm.github.io/) - World model for evaluation | |
| ## Citation | |
| ```bibtex | |
| @misc{atarihead2019, | |
| title={Atari-HEAD: Atari Human Eye-Tracking and Demonstration Dataset}, | |
| author={Zhang, Ruohan and others}, | |
| year={2019}, | |
| url={https://zenodo.org/records/3451402} | |
| } | |
| ``` | |