LANTERN / closedloop /scripts /validate_pdm_acceptance.py
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#!/usr/bin/env python3
"""Validate one PDM-Lite closed-loop acceptance artifact."""
from __future__ import annotations
import argparse
import json
import re
from pathlib import Path
FATAL_LOG_PATTERNS = {
"setup_error": re.compile(
r"Skipping scenario|Failed to spawn|Error during the simulation|"
r"Actor .* could not be spawned",
re.IGNORECASE,
),
"carla_crash": re.compile(
r"Signal 11|Segmentation fault|CARLA crash detected|core dumped",
re.IGNORECASE,
),
"scenario_exception": re.compile(
r"Traceback \\(most recent call last\\)|Exception in thread",
re.IGNORECASE,
),
}
EXPECTED_EVENTS = (
"scenario_initialized",
"hint_gate_reached",
"event_triggered",
"hazard_started",
"hazard_cleared",
)
PHYSICAL_COMPLETION_EVENTS = {
"ClosedOccludedPedestrian": "pedestrian_crossing_completed",
"ClosedLaneCutIn": "cut_in_completed",
"ClosedRevealObstacle": "obstacle_reveal_completed",
"ClosedGhostDriverLeftTurn": "hazard_actor_cleared_route",
"ClosedGhostDriverRightTurn": "hazard_actor_cleared_route",
"ClosedSignalizedJunctionRightTurnOnRed": "flow_actor_cleared",
}
PHYSICAL_FAILURE_EVENTS = {
"hazard_crossing_timeout": "pedestrian crossing exceeded its physical completion deadline",
"cut_in_incomplete": "cut-in actor did not enter the ego route",
"obstacle_spawn_failed": "stationary reveal obstacle was not spawned",
"hazard_actor_timeout": "wrong-way actor did not clear the ego route",
"flow_actor_timeout": "yielding flow actor did not clear the conflict area",
}
def _read_jsonl(path: Path) -> list[dict]:
if not path.is_file():
return []
rows = []
for line in path.read_text(encoding="utf-8", errors="replace").splitlines():
try:
rows.append(json.loads(line))
except json.JSONDecodeError:
continue
return rows
def _metric_record(payload: dict) -> dict | None:
records = payload.get("_checkpoint", {}).get("records", [])
return records[-1] if records else None
def validate(run_dir: Path) -> dict:
result_path = run_dir / "results.json"
console_path = run_dir / "logs/acceptance_console.log"
timeline_path = run_dir / "event_timeline.jsonl"
agent_event_path = run_dir / "logs/scenario_events.jsonl"
errors = []
result = {}
record = None
if result_path.is_file():
try:
result = json.loads(result_path.read_text(encoding="utf-8"))
record = _metric_record(result)
except json.JSONDecodeError as exc:
errors.append(f"invalid results.json: {exc}")
else:
errors.append("missing results.json")
if record is None:
errors.append("missing evaluator route record")
status = "Missing"
route_completion = 0.0
infractions = {}
duration_game = 0.0
else:
status = record.get("status", "Unknown")
route_completion = float(record.get("scores", {}).get("score_route", 0.0))
infractions = record.get("infractions", {})
duration_game = float(record.get("meta", {}).get("duration_game", 0.0))
if status not in {"Completed", "Perfect"}:
errors.append(f"route status is {status}")
if route_completion < 99.0:
errors.append(f"route completion is only {route_completion:.2f}")
timeline = _read_jsonl(timeline_path)
event_names = [row.get("event") for row in timeline]
for event_name, message in PHYSICAL_FAILURE_EVENTS.items():
if event_name in event_names:
errors.append(message)
scenario_name = next(
(
str(row.get("scenario_name", ""))
for row in timeline
if row.get("scenario_name")
),
"",
)
scenario_type = next(
(
prefix
for prefix in PHYSICAL_COMPLETION_EVENTS
if scenario_name.startswith(prefix)
),
None,
)
physical_completion_event = (
PHYSICAL_COMPLETION_EVENTS.get(scenario_type)
if scenario_type is not None
else None
)
if physical_completion_event is None:
errors.append(f"unknown scenario lifecycle: {scenario_name or 'missing'}")
else:
completion_count = event_names.count(physical_completion_event)
if completion_count != 1:
errors.append(
f"physical completion event {physical_completion_event} "
f"occurs {completion_count} times"
)
event_index = {}
for name in EXPECTED_EVENTS:
count = event_names.count(name)
if count == 0:
errors.append(f"missing lifecycle event: {name}")
continue
if count != 1:
errors.append(f"lifecycle event {name} occurs {count} times")
event_index[name] = event_names.index(name)
if len(event_index) == len(EXPECTED_EVENTS):
indices = [event_index[name] for name in EXPECTED_EVENTS]
if indices != sorted(indices):
errors.append(f"lifecycle order is invalid: {event_names}")
agent_events = _read_jsonl(agent_event_path)
agent_event_names = [
row.get("event")
for row in agent_events
if row.get("scenario_family") == "COOPERATIVE_AGENT"
]
for name in ("hint_on", "hint_off"):
count = agent_event_names.count(name)
if count != 1:
errors.append(f"cooperative agent event {name} occurs {count} times")
if (
"hint_on" in agent_event_names
and "hint_off" in agent_event_names
and agent_event_names.index("hint_on") > agent_event_names.index("hint_off")
):
errors.append(f"cooperative agent event order is invalid: {agent_event_names}")
event_row = next(
(row for row in timeline if row.get("event") == "event_triggered"),
{},
)
release_reason = event_row.get("release_reason")
elapsed_since_hint = event_row.get("elapsed_since_hint_s")
if release_reason not in {"distance", "timeout"}:
errors.append(f"invalid event release reason: {release_reason}")
if release_reason == "timeout" and elapsed_since_hint is not None:
if not 1.85 <= float(elapsed_since_hint) <= 2.35:
errors.append(
f"anti-deadlock timeout is {float(elapsed_since_hint):.2f} s"
)
frame_files = []
for extension in ("jpg", "jpeg", "png"):
frame_files.extend(run_dir.glob(f"data/**/rgb/*.{extension}"))
frame_count = len(frame_files)
if frame_count < 20:
errors.append(f"only {frame_count} RGB frames")
videos = sorted((run_dir / "videos").glob("*.mp4"))
if not videos:
errors.append("no MP4 video")
console = (
console_path.read_text(encoding="utf-8", errors="replace")
if console_path.is_file()
else ""
)
log_failures = []
for label, pattern in FATAL_LOG_PATTERNS.items():
if pattern.search(console):
log_failures.append(label)
errors.append(f"log contains {label}")
collision_counts = {
key: len(value) if isinstance(value, list) else float(value or 0.0)
for key, value in infractions.items()
if key.startswith("collisions_")
}
collision_total = sum(collision_counts.values())
blocked = infractions.get("vehicle_blocked", [])
blocked_count = len(blocked) if isinstance(blocked, list) else float(blocked or 0.0)
scenario_timeouts = infractions.get("scenario_timeouts", [])
scenario_timeout_count = (
len(scenario_timeouts)
if isinstance(scenario_timeouts, list)
else float(scenario_timeouts or 0.0)
)
if blocked_count:
errors.append(f"vehicle blocked infractions: {blocked_count}")
if collision_total:
errors.append(f"collision infractions: {collision_total}")
if scenario_timeout_count:
errors.append(f"scenario timeout infractions: {scenario_timeout_count}")
return {
"run_dir": str(run_dir),
"accepted": not errors,
"errors": errors,
"route_status": status,
"route_completion": route_completion,
"duration_game_s": duration_game,
"frame_count": frame_count,
"video_count": len(videos),
"lifecycle_events": event_names,
"scenario_name": scenario_name,
"physical_completion_event": physical_completion_event,
"cooperative_agent_events": agent_event_names,
"event_release_reason": release_reason,
"elapsed_since_hint_s": elapsed_since_hint,
"collision_counts": collision_counts,
"blocked_count": blocked_count,
"scenario_timeout_count": scenario_timeout_count,
"log_failures": log_failures,
}
def main() -> int:
parser = argparse.ArgumentParser(description=__doc__)
parser.add_argument("run_dir", type=Path)
parser.add_argument("--output", type=Path)
args = parser.parse_args()
report = validate(args.run_dir.resolve())
output = args.output or args.run_dir / "acceptance_report.json"
output.write_text(json.dumps(report, indent=2, sort_keys=True) + "\n")
print(json.dumps(report, indent=2, sort_keys=True))
return 0 if report["accepted"] else 1
if __name__ == "__main__":
raise SystemExit(main())