glTF (.glb) for every asset: Unity, three.js, Blender; card sections for engines (part 2)
c13bd0d verified Download atech_rotary_encoder/com.nvidia.simready.packaging.json from atechdev/simready-assets: direct link, hf CLI and curl.
- Browser
- Download file 300 Bytes
-
https://huggingface.co/datasets/atechdev/simready-assets/resolve/main/atech_rotary_encoder/com.nvidia.simready.packaging.json
- Command line
-
hf download hf://datasets/atechdev/simready-assets/atech_rotary_encoder/com.nvidia.simready.packaging.json
-
curl -L -o com.nvidia.simready.packaging.json https://huggingface.co/datasets/atechdev/simready-assets/resolve/main/atech_rotary_encoder/com.nvidia.simready.packaging.json
300 Bytes
| { | |
| "format_version": "1.0", | |
| "package_id": "atech.atech_rotary_encoder", | |
| "license": "CC-BY-4.0", | |
| "metadata": [ | |
| { | |
| "name": "com.nvidia.simready.packaging.bom.json", | |
| "hash": { | |
| "sha256": "2743b404bc5508607abf2b8b9fb5fd6d7c62676c7bbceff92283b64b86434f36" | |
| } | |
| } | |
| ] | |
| } | |