glTF (.glb) for every asset: Unity, three.js, Blender; card sections for engines
Browse files- .gitattributes +11 -0
- README.md +71 -2
- atech_aht20/.metadata/com.nvidia.simready.packaging.bom.json +14 -0
- atech_aht20/com.nvidia.simready.packaging.json +1 -1
- atech_aht20/gltf/atech_aht20.glb +3 -0
- atech_big_screen/.metadata/com.nvidia.simready.packaging.bom.json +14 -0
- atech_big_screen/com.nvidia.simready.packaging.json +1 -1
- atech_big_screen/gltf/atech_big_screen.glb +3 -0
- atech_board_10port/.metadata/com.nvidia.simready.packaging.bom.json +14 -0
- atech_board_10port/com.nvidia.simready.packaging.json +1 -1
- atech_board_10port/gltf/atech_board_10port.glb +3 -0
- atech_board_14port/.metadata/com.nvidia.simready.packaging.bom.json +14 -0
- atech_board_14port/com.nvidia.simready.packaging.json +1 -1
- atech_board_14port/gltf/atech_board_14port.glb +3 -0
- atech_board_8port/.metadata/com.nvidia.simready.packaging.bom.json +14 -0
- atech_board_8port/com.nvidia.simready.packaging.json +1 -1
- atech_board_8port/gltf/atech_board_8port.glb +3 -0
- atech_button/.metadata/com.nvidia.simready.packaging.bom.json +14 -0
- atech_button/com.nvidia.simready.packaging.json +1 -1
- atech_button/gltf/atech_button.glb +3 -0
- atech_camera/.metadata/com.nvidia.simready.packaging.bom.json +14 -0
- atech_camera/com.nvidia.simready.packaging.json +1 -1
- atech_camera/gltf/atech_camera.glb +3 -0
- atech_dc_motor/.metadata/com.nvidia.simready.packaging.bom.json +14 -0
- atech_dc_motor/com.nvidia.simready.packaging.json +1 -1
- atech_dc_motor/gltf/atech_dc_motor.glb +3 -0
- atech_distance_sensor/.metadata/com.nvidia.simready.packaging.bom.json +14 -0
- atech_distance_sensor/com.nvidia.simready.packaging.json +1 -1
- atech_distance_sensor/gltf/atech_distance_sensor.glb +3 -0
- atech_icm40608/.metadata/com.nvidia.simready.packaging.bom.json +14 -0
- atech_icm40608/com.nvidia.simready.packaging.json +1 -1
- atech_icm40608/gltf/atech_icm40608.glb +3 -0
- atech_load_cell/.metadata/com.nvidia.simready.packaging.bom.json +14 -0
- atech_load_cell/com.nvidia.simready.packaging.json +1 -1
- atech_load_cell/gltf/atech_load_cell.glb +3 -0
.gitattributes
CHANGED
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@@ -203,3 +203,14 @@ atech_usb_c/mjcf/meshes/atech_usb_c/gold.stl filter=lfs diff=lfs merge=lfs -text
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atech_usb_c/simready_usd/atech_usb_c.usd filter=lfs diff=lfs merge=lfs -text
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atech_usb_c/urdf/meshes/atech_usb_c/black.stl filter=lfs diff=lfs merge=lfs -text
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atech_usb_c/urdf/meshes/atech_usb_c/gold.stl filter=lfs diff=lfs merge=lfs -text
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atech_usb_c/simready_usd/atech_usb_c.usd filter=lfs diff=lfs merge=lfs -text
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atech_usb_c/urdf/meshes/atech_usb_c/black.stl filter=lfs diff=lfs merge=lfs -text
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atech_usb_c/urdf/meshes/atech_usb_c/gold.stl filter=lfs diff=lfs merge=lfs -text
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atech_aht20/gltf/atech_aht20.glb filter=lfs diff=lfs merge=lfs -text
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atech_big_screen/gltf/atech_big_screen.glb filter=lfs diff=lfs merge=lfs -text
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atech_board_10port/gltf/atech_board_10port.glb filter=lfs diff=lfs merge=lfs -text
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atech_board_14port/gltf/atech_board_14port.glb filter=lfs diff=lfs merge=lfs -text
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atech_board_8port/gltf/atech_board_8port.glb filter=lfs diff=lfs merge=lfs -text
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atech_button/gltf/atech_button.glb filter=lfs diff=lfs merge=lfs -text
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atech_camera/gltf/atech_camera.glb filter=lfs diff=lfs merge=lfs -text
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atech_dc_motor/gltf/atech_dc_motor.glb filter=lfs diff=lfs merge=lfs -text
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atech_distance_sensor/gltf/atech_distance_sensor.glb filter=lfs diff=lfs merge=lfs -text
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atech_icm40608/gltf/atech_icm40608.glb filter=lfs diff=lfs merge=lfs -text
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atech_load_cell/gltf/atech_load_cell.glb filter=lfs diff=lfs merge=lfs -text
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README.md
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@@ -9,6 +9,10 @@ tags:
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- isaac-sim
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- mujoco
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- urdf
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- 3d
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---
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@@ -19,6 +23,15 @@ every module in the [Atech SDK](https://pypi.org/project/atech/) catalog, the pr
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the SDK has no firmware for yet (USB-C, Power Jack, Micro-SD Card, Big Screen, Camera,
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Soil Sensor, Load Cell), and the 8-, 10- and 14-port boards.
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## License: free to use, credit Atech
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These assets are open under [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/):
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├── simready_usd/<asset>.usd USD (crate), following NVIDIA SimReady: Isaac Sim / Omniverse
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│ └── .thumbs/256x256/<asset>.usd{,_light,_transparent}.png
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├── mjcf/<asset>.xml + mjcf/meshes/<asset>/*.stl MuJoCo
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-
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```
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Asset names are `atech_<module id>` (e.g. `atech_distance_sensor`) and
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`atech_board_<board id>` (e.g. `atech_board_14port`); the robot-arm module is
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| 62 |
`atech_robot_arm_integrator`, its product name.
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-
Generated with `atech sim-assets --all --board 8port,10port,14port`
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(`pip install "atech[sim]"`) on the SDK's development version, then repackaged one
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| 66 |
folder per asset. The thumbnails
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are MuJoCo renders of the MJCF, so they show the CAD's flat material colours, not
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the USD's PBR shading or the display's screen texture.
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| 69 |
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| 70 |
## What is real and what is not
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| 71 |
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| 72 |
- **Visuals** are Atech's production CAD (module-renders release v1.7), with the
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@@ -82,6 +149,8 @@ the USD's PBR shading or the display's screen texture.
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| 82 |
AM312 sensor. The Robot Arm Integrator (`atech_robot_arm_integrator`, catalog id `robot_arm`) plugs into one port, but its housing is two cells
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| 83 |
long: its `connector` frame is the centre of the -x cell.
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| 84 |
- **Masses and inertias are placeholders.** Atech has not published them.
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- With real CAD, NVIDIA's SimReady validator reports VG.007 warnings: the CAD
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tessellation has non-manifold vertices.
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- isaac-sim
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| 10 |
- mujoco
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| 11 |
- urdf
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+
- gltf
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+
- glb
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- unity
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- threejs
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| 16 |
- 3d
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| 17 |
---
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| 18 |
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| 23 |
the SDK has no firmware for yet (USB-C, Power Jack, Micro-SD Card, Big Screen, Camera,
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| 24 |
Soil Sensor, Load Cell), and the 8-, 10- and 14-port boards.
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| 25 |
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| 26 |
+
Every asset comes in four formats: **USD** (Isaac Sim / Omniverse), **MJCF** (MuJoCo),
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| 27 |
+
**URDF** (ROS / Gazebo) and **glTF** (`.glb`: Unity, three.js, Blender, Unreal, Godot,
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| 28 |
+
Babylon.js, any web page).
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| 29 |
+
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| 30 |
+

|
| 31 |
+
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| 32 |
+
*Rendered in three.js straight from the `.glb` files: each module seated on its port
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| 33 |
+
with the frames inside the files.*
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| 34 |
+
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| 35 |
## License: free to use, credit Atech
|
| 36 |
|
| 37 |
These assets are open under [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/):
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|
| 67 |
├── simready_usd/<asset>.usd USD (crate), following NVIDIA SimReady: Isaac Sim / Omniverse
|
| 68 |
│ └── .thumbs/256x256/<asset>.usd{,_light,_transparent}.png
|
| 69 |
├── mjcf/<asset>.xml + mjcf/meshes/<asset>/*.stl MuJoCo
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| 70 |
+
├── urdf/<asset>.urdf + urdf/meshes/<asset>/*.stl ROS / Gazebo
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| 71 |
+
└── gltf/<asset>.glb Unity, three.js, Blender, Unreal, Godot (one file)
|
| 72 |
```
|
| 73 |
|
| 74 |
Asset names are `atech_<module id>` (e.g. `atech_distance_sensor`) and
|
| 75 |
`atech_board_<board id>` (e.g. `atech_board_14port`); the robot-arm module is
|
| 76 |
`atech_robot_arm_integrator`, its product name.
|
| 77 |
|
| 78 |
+
Generated with `atech sim-assets --all --board 8port,10port,14port` (USD, MJCF, URDF, glTF)
|
| 79 |
(`pip install "atech[sim]"`) on the SDK's development version, then repackaged one
|
| 80 |
folder per asset. The thumbnails
|
| 81 |
are MuJoCo renders of the MJCF, so they show the CAD's flat material colours, not
|
| 82 |
the USD's PBR shading or the display's screen texture.
|
| 83 |
|
| 84 |
+
## Unity, three.js and other engines: `gltf/<asset>.glb`
|
| 85 |
+
|
| 86 |
+
One self-contained file per asset, glTF 2.0 binary. It passes the Khronos glTF validator
|
| 87 |
+
with no errors or warnings. It keeps the CAD's own materials (metallic-roughness, the
|
| 88 |
+
clear glass lids through `KHR_materials_transmission` and `_ior`, emissive strength,
|
| 89 |
+
unlit silkscreen, and the textures embedded), which STL cannot carry. Nodes:
|
| 90 |
+
|
| 91 |
+
```
|
| 92 |
+
atech_<asset> root: turns the asset's +z up into glTF +y up
|
| 93 |
+
├── atech_<asset>_visual the mesh, one primitive per material
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| 94 |
+
├── atech_<asset>_connector where a module meets a board port
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| 95 |
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├── atech_<asset>_sensor | _actuator
|
| 96 |
+
└── atech_<asset>_port_<n> boards: one empty node per port
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| 97 |
+
```
|
| 98 |
+
|
| 99 |
+
**Put a module on a board:** module root = `port node (world)` x `inverse(connector node
|
| 100 |
+
(world))`. glTF has no colliders or mass, so the root's `extras.atech` (`userData.atech`
|
| 101 |
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in three.js) holds the collision boxes, the mass, the centre of mass and the friction.
|
| 102 |
+
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| 103 |
+
**three.js:**
|
| 104 |
+
|
| 105 |
+
```js
|
| 106 |
+
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
|
| 107 |
+
const url = (a) => `https://huggingface.co/datasets/atechdev/simready-assets/resolve/main/${a}/gltf/${a}.glb`;
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| 108 |
+
const loader = new GLTFLoader();
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| 109 |
+
const board = (await loader.loadAsync(url('atech_board_14port'))).scene;
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| 110 |
+
const button = (await loader.loadAsync(url('atech_button'))).scene;
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| 111 |
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scene.add(board, button);
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| 112 |
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board.updateMatrixWorld(true); button.updateMatrixWorld(true);
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| 113 |
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const port = board.getObjectByName('atech_board_14port_port_1');
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| 114 |
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const conn = button.getObjectByName('atech_button_connector');
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| 115 |
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port.matrixWorld.clone().multiply(conn.matrixWorld.clone().invert())
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| 116 |
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.decompose(button.position, button.quaternion, button.scale);
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| 117 |
+
```
|
| 118 |
+
|
| 119 |
+
Give the scene an environment map (`RoomEnvironment`, or any HDRI) so the metals and
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| 120 |
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glass look right.
|
| 121 |
+
|
| 122 |
+
**Unity:** install glTFast (`com.unity.cloud.gltfast`, Package Manager) and drop the
|
| 123 |
+
`.glb` into `Assets/`. It imports as a prefab with the same node names, already
|
| 124 |
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converted to Unity's frame. To seat a module:
|
| 125 |
+
|
| 126 |
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```csharp
|
| 127 |
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var m = port.localToWorldMatrix * connector.worldToLocalMatrix * module.localToWorldMatrix;
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| 128 |
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module.SetPositionAndRotation(m.GetPosition(), m.rotation);
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```
|
| 130 |
+
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glTFast does not import `extras`. Add a `BoxCollider` by hand, or read the boxes from
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| 132 |
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the file's JSON. Unity's URDF Importer also reads `urdf/` (STL meshes, URDF colours,
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| 133 |
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box colliders, mass).
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+
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| 135 |
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**Blender, Unreal, Godot, Babylon.js, `<model-viewer>`:** open or import the `.glb` as is.
|
| 136 |
+
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| 137 |
## What is real and what is not
|
| 138 |
|
| 139 |
- **Visuals** are Atech's production CAD (module-renders release v1.7), with the
|
|
|
|
| 149 |
AM312 sensor. The Robot Arm Integrator (`atech_robot_arm_integrator`, catalog id `robot_arm`) plugs into one port, but its housing is two cells
|
| 150 |
long: its `connector` frame is the centre of the -x cell.
|
| 151 |
- **Masses and inertias are placeholders.** Atech has not published them.
|
| 152 |
+
- **Tested:** the `.glb` files pass the Khronos glTF validator and render in three.js
|
| 153 |
+
(r170), as in the image above. They have not been opened in Unity here.
|
| 154 |
- With real CAD, NVIDIA's SimReady validator reports VG.007 warnings: the CAD
|
| 155 |
tessellation has non-manifold vertices.
|
| 156 |
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atech_aht20/.metadata/com.nvidia.simready.packaging.bom.json
CHANGED
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{
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"format_version": "1.0",
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"items": [
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{
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"relative_path": "mjcf/atech_aht20.xml",
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"size": 3525,
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{
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"format_version": "1.0",
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"items": [
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{
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"relative_path": "com.nvidia.simready.packaging.json",
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"size": 291,
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"hash": {
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"sha256": "b1f716483034c45cec7cbb3b868e345181b50140383e27c3d5140748694b08ab"
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}
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+
},
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{
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"relative_path": "gltf/atech_aht20.glb",
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"size": 617200,
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+
"hash": {
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"sha256": "dc1a785d1e03da26573f3bc60546be1b99ba1704796de03da69da412cc73abd4"
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}
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},
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{
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"relative_path": "mjcf/atech_aht20.xml",
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"size": 3525,
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atech_aht20/com.nvidia.simready.packaging.json
CHANGED
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{
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"name": "com.nvidia.simready.packaging.bom.json",
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"hash": {
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-
"sha256": "
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}
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}
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]
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{
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"name": "com.nvidia.simready.packaging.bom.json",
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"hash": {
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"sha256": "d310990809211d8e5cdd3c534b60e4ba9ea832136ed04fd2ca48ef514682033c"
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}
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atech_aht20/gltf/atech_aht20.glb
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version https://git-lfs.github.com/spec/v1
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oid sha256:dc1a785d1e03da26573f3bc60546be1b99ba1704796de03da69da412cc73abd4
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size 617200
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atech_big_screen/.metadata/com.nvidia.simready.packaging.bom.json
CHANGED
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{
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"format_version": "1.0",
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"items": [
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{
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"relative_path": "mjcf/atech_big_screen.xml",
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| 6 |
"size": 4188,
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{
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"format_version": "1.0",
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"items": [
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{
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+
"relative_path": "com.nvidia.simready.packaging.json",
|
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+
"size": 296,
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| 7 |
+
"hash": {
|
| 8 |
+
"sha256": "90be95fb640570cd3d642fb21d8fe9e81252d511dc31801962723c2e8a33787d"
|
| 9 |
+
}
|
| 10 |
+
},
|
| 11 |
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{
|
| 12 |
+
"relative_path": "gltf/atech_big_screen.glb",
|
| 13 |
+
"size": 145472,
|
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+
"hash": {
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| 15 |
+
"sha256": "25dbd28bb9ed67f7bade03e1a71cab84993d4807d420a8d38cb477bcaddaf971"
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+
}
|
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+
},
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| 18 |
{
|
| 19 |
"relative_path": "mjcf/atech_big_screen.xml",
|
| 20 |
"size": 4188,
|
atech_big_screen/com.nvidia.simready.packaging.json
CHANGED
|
@@ -6,7 +6,7 @@
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|
| 6 |
{
|
| 7 |
"name": "com.nvidia.simready.packaging.bom.json",
|
| 8 |
"hash": {
|
| 9 |
-
"sha256": "
|
| 10 |
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|
| 11 |
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|
| 12 |
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|
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|
| 6 |
{
|
| 7 |
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| 8 |
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"sha256": "c832303d465d8b7e560bf157dddc8fb6802b63ce57494edf7f9c7bb32278e4d5"
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| 10 |
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|
| 11 |
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| 12 |
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atech_big_screen/gltf/atech_big_screen.glb
ADDED
|
@@ -0,0 +1,3 @@
|
|
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|
|
|
|
|
|
|
|
|
|
| 1 |
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version https://git-lfs.github.com/spec/v1
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| 3 |
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size 145472
|
atech_board_10port/.metadata/com.nvidia.simready.packaging.bom.json
CHANGED
|
@@ -1,6 +1,20 @@
|
|
| 1 |
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|
| 2 |
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|
| 3 |
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|
|
| 4 |
{
|
| 5 |
"relative_path": "mjcf/atech_board_10port.xml",
|
| 6 |
"size": 6189,
|
|
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|
| 1 |
{
|
| 2 |
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|
| 3 |
"items": [
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| 4 |
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| 5 |
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|
| 6 |
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"size": 298,
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| 7 |
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| 9 |
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| 10 |
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|
| 11 |
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| 12 |
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|
| 13 |
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| 16 |
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| 17 |
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|
| 18 |
{
|
| 19 |
"relative_path": "mjcf/atech_board_10port.xml",
|
| 20 |
"size": 6189,
|
atech_board_10port/com.nvidia.simready.packaging.json
CHANGED
|
@@ -6,7 +6,7 @@
|
|
| 6 |
{
|
| 7 |
"name": "com.nvidia.simready.packaging.bom.json",
|
| 8 |
"hash": {
|
| 9 |
-
"sha256": "
|
| 10 |
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|
| 11 |
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|
| 12 |
]
|
|
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|
| 6 |
{
|
| 7 |
"name": "com.nvidia.simready.packaging.bom.json",
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| 8 |
"hash": {
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| 9 |
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| 10 |
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|
| 11 |
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| 12 |
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|
atech_board_10port/gltf/atech_board_10port.glb
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
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|
| 1 |
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version https://git-lfs.github.com/spec/v1
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|
| 3 |
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size 10253820
|
atech_board_14port/.metadata/com.nvidia.simready.packaging.bom.json
CHANGED
|
@@ -1,6 +1,20 @@
|
|
| 1 |
{
|
| 2 |
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|
| 3 |
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|
| 4 |
{
|
| 5 |
"relative_path": "mjcf/atech_board_14port.xml",
|
| 6 |
"size": 8059,
|
|
|
|
| 1 |
{
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| 2 |
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|
| 3 |
"items": [
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| 4 |
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{
|
| 5 |
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"relative_path": "com.nvidia.simready.packaging.json",
|
| 6 |
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"size": 298,
|
| 7 |
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"hash": {
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| 8 |
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"sha256": "9ff413ddde516c12e61753ede085d58723fdb641fccb0a5bc4c08678e1f56718"
|
| 9 |
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|
| 10 |
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|
| 11 |
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{
|
| 12 |
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"relative_path": "gltf/atech_board_14port.glb",
|
| 13 |
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|
| 14 |
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"hash": {
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| 16 |
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|
| 17 |
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|
| 18 |
{
|
| 19 |
"relative_path": "mjcf/atech_board_14port.xml",
|
| 20 |
"size": 8059,
|
atech_board_14port/com.nvidia.simready.packaging.json
CHANGED
|
@@ -6,7 +6,7 @@
|
|
| 6 |
{
|
| 7 |
"name": "com.nvidia.simready.packaging.bom.json",
|
| 8 |
"hash": {
|
| 9 |
-
"sha256": "
|
| 10 |
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|
| 11 |
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|
| 12 |
]
|
|
|
|
| 6 |
{
|
| 7 |
"name": "com.nvidia.simready.packaging.bom.json",
|
| 8 |
"hash": {
|
| 9 |
+
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| 10 |
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|
| 11 |
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| 12 |
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|
atech_board_14port/gltf/atech_board_14port.glb
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
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version https://git-lfs.github.com/spec/v1
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| 2 |
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|
| 3 |
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size 8394020
|
atech_board_8port/.metadata/com.nvidia.simready.packaging.bom.json
CHANGED
|
@@ -1,6 +1,20 @@
|
|
| 1 |
{
|
| 2 |
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|
| 3 |
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|
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|
|
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|
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|
|
|
|
| 4 |
{
|
| 5 |
"relative_path": "mjcf/atech_board_8port.xml",
|
| 6 |
"size": 5887,
|
|
|
|
| 1 |
{
|
| 2 |
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|
| 3 |
"items": [
|
| 4 |
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{
|
| 5 |
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|
| 6 |
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|
| 7 |
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|
| 8 |
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|
| 9 |
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|
| 10 |
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|
| 11 |
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|
| 12 |
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|
| 13 |
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|
| 14 |
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| 16 |
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|
| 17 |
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|
| 18 |
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|
| 19 |
"relative_path": "mjcf/atech_board_8port.xml",
|
| 20 |
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|
atech_board_8port/com.nvidia.simready.packaging.json
CHANGED
|
@@ -6,7 +6,7 @@
|
|
| 6 |
{
|
| 7 |
"name": "com.nvidia.simready.packaging.bom.json",
|
| 8 |
"hash": {
|
| 9 |
-
"sha256": "
|
| 10 |
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|
| 11 |
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|
| 12 |
]
|
|
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|
| 6 |
{
|
| 7 |
"name": "com.nvidia.simready.packaging.bom.json",
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| 8 |
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| 9 |
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| 10 |
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| 11 |
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| 12 |
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|
atech_board_8port/gltf/atech_board_8port.glb
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
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|
| 1 |
+
version https://git-lfs.github.com/spec/v1
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| 3 |
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size 691440
|
atech_button/.metadata/com.nvidia.simready.packaging.bom.json
CHANGED
|
@@ -1,6 +1,20 @@
|
|
| 1 |
{
|
| 2 |
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|
| 3 |
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|
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|
|
|
| 4 |
{
|
| 5 |
"relative_path": "mjcf/atech_button.xml",
|
| 6 |
"size": 3428,
|
|
|
|
| 1 |
{
|
| 2 |
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|
| 3 |
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| 4 |
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|
| 5 |
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|
| 6 |
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|
| 7 |
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|
| 9 |
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|
| 10 |
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|
| 11 |
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|
| 12 |
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|
| 13 |
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|
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| 15 |
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| 16 |
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|
| 17 |
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|
| 18 |
{
|
| 19 |
"relative_path": "mjcf/atech_button.xml",
|
| 20 |
"size": 3428,
|
atech_button/com.nvidia.simready.packaging.json
CHANGED
|
@@ -6,7 +6,7 @@
|
|
| 6 |
{
|
| 7 |
"name": "com.nvidia.simready.packaging.bom.json",
|
| 8 |
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| 9 |
-
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|
| 10 |
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|
| 11 |
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|
| 12 |
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|
|
|
|
| 6 |
{
|
| 7 |
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|
| 8 |
"hash": {
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| 11 |
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| 12 |
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|
atech_button/gltf/atech_button.glb
ADDED
|
@@ -0,0 +1,3 @@
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|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
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| 3 |
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size 576232
|
atech_camera/.metadata/com.nvidia.simready.packaging.bom.json
CHANGED
|
@@ -1,6 +1,20 @@
|
|
| 1 |
{
|
| 2 |
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|
| 3 |
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|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 4 |
{
|
| 5 |
"relative_path": "mjcf/atech_camera.xml",
|
| 6 |
"size": 3186,
|
|
|
|
| 1 |
{
|
| 2 |
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|
| 3 |
"items": [
|
| 4 |
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|
| 5 |
+
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|
| 6 |
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|
| 7 |
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| 8 |
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|
| 9 |
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|
| 10 |
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|
| 11 |
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{
|
| 12 |
+
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|
| 13 |
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|
| 14 |
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| 15 |
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|
| 16 |
+
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|
| 17 |
+
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|
| 18 |
{
|
| 19 |
"relative_path": "mjcf/atech_camera.xml",
|
| 20 |
"size": 3186,
|
atech_camera/com.nvidia.simready.packaging.json
CHANGED
|
@@ -6,7 +6,7 @@
|
|
| 6 |
{
|
| 7 |
"name": "com.nvidia.simready.packaging.bom.json",
|
| 8 |
"hash": {
|
| 9 |
-
"sha256": "
|
| 10 |
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|
| 11 |
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|
| 12 |
]
|
|
|
|
| 6 |
{
|
| 7 |
"name": "com.nvidia.simready.packaging.bom.json",
|
| 8 |
"hash": {
|
| 9 |
+
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| 10 |
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|
| 11 |
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|
| 12 |
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|
atech_camera/gltf/atech_camera.glb
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
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| 2 |
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| 3 |
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size 181492
|
atech_dc_motor/.metadata/com.nvidia.simready.packaging.bom.json
CHANGED
|
@@ -1,6 +1,20 @@
|
|
| 1 |
{
|
| 2 |
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|
| 3 |
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 4 |
{
|
| 5 |
"relative_path": "mjcf/atech_dc_motor.xml",
|
| 6 |
"size": 3375,
|
|
|
|
| 1 |
{
|
| 2 |
"format_version": "1.0",
|
| 3 |
"items": [
|
| 4 |
+
{
|
| 5 |
+
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|
| 6 |
+
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|
| 7 |
+
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|
| 8 |
+
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|
| 9 |
+
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|
| 10 |
+
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|
| 11 |
+
{
|
| 12 |
+
"relative_path": "gltf/atech_dc_motor.glb",
|
| 13 |
+
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|
| 14 |
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|
| 15 |
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|
| 16 |
+
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|
| 17 |
+
},
|
| 18 |
{
|
| 19 |
"relative_path": "mjcf/atech_dc_motor.xml",
|
| 20 |
"size": 3375,
|
atech_dc_motor/com.nvidia.simready.packaging.json
CHANGED
|
@@ -6,7 +6,7 @@
|
|
| 6 |
{
|
| 7 |
"name": "com.nvidia.simready.packaging.bom.json",
|
| 8 |
"hash": {
|
| 9 |
-
"sha256": "
|
| 10 |
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|
| 11 |
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|
| 12 |
]
|
|
|
|
| 6 |
{
|
| 7 |
"name": "com.nvidia.simready.packaging.bom.json",
|
| 8 |
"hash": {
|
| 9 |
+
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|
| 10 |
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|
| 11 |
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|
| 12 |
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|
atech_dc_motor/gltf/atech_dc_motor.glb
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
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| 2 |
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|
| 3 |
+
size 2155240
|
atech_distance_sensor/.metadata/com.nvidia.simready.packaging.bom.json
CHANGED
|
@@ -1,6 +1,20 @@
|
|
| 1 |
{
|
| 2 |
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|
| 3 |
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 4 |
{
|
| 5 |
"relative_path": "mjcf/atech_distance_sensor.xml",
|
| 6 |
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|
|
|
|
| 1 |
{
|
| 2 |
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|
| 3 |
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|
| 4 |
+
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|
| 5 |
+
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|
| 6 |
+
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|
| 7 |
+
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|
| 8 |
+
"sha256": "42bab51a0a1ef0aa901c15335f8cae905db0823f7d903f472f2e66a0f2d74563"
|
| 9 |
+
}
|
| 10 |
+
},
|
| 11 |
+
{
|
| 12 |
+
"relative_path": "gltf/atech_distance_sensor.glb",
|
| 13 |
+
"size": 604780,
|
| 14 |
+
"hash": {
|
| 15 |
+
"sha256": "410384be060423991ed12eb892cc01a60073885f646e0931fb4fda2bd812dee2"
|
| 16 |
+
}
|
| 17 |
+
},
|
| 18 |
{
|
| 19 |
"relative_path": "mjcf/atech_distance_sensor.xml",
|
| 20 |
"size": 3727,
|
atech_distance_sensor/com.nvidia.simready.packaging.json
CHANGED
|
@@ -6,7 +6,7 @@
|
|
| 6 |
{
|
| 7 |
"name": "com.nvidia.simready.packaging.bom.json",
|
| 8 |
"hash": {
|
| 9 |
-
"sha256": "
|
| 10 |
}
|
| 11 |
}
|
| 12 |
]
|
|
|
|
| 6 |
{
|
| 7 |
"name": "com.nvidia.simready.packaging.bom.json",
|
| 8 |
"hash": {
|
| 9 |
+
"sha256": "186a807ee61d03bf7994a368643f0c1fb079000b4ccc9a1e0baca085a95b8fdd"
|
| 10 |
}
|
| 11 |
}
|
| 12 |
]
|
atech_distance_sensor/gltf/atech_distance_sensor.glb
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:410384be060423991ed12eb892cc01a60073885f646e0931fb4fda2bd812dee2
|
| 3 |
+
size 604780
|
atech_icm40608/.metadata/com.nvidia.simready.packaging.bom.json
CHANGED
|
@@ -1,6 +1,20 @@
|
|
| 1 |
{
|
| 2 |
"format_version": "1.0",
|
| 3 |
"items": [
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|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 4 |
{
|
| 5 |
"relative_path": "mjcf/atech_icm40608.xml",
|
| 6 |
"size": 3522,
|
|
|
|
| 1 |
{
|
| 2 |
"format_version": "1.0",
|
| 3 |
"items": [
|
| 4 |
+
{
|
| 5 |
+
"relative_path": "com.nvidia.simready.packaging.json",
|
| 6 |
+
"size": 294,
|
| 7 |
+
"hash": {
|
| 8 |
+
"sha256": "499cb49056b7ea70d00d67794fbc2dfe5841d10b6310ad3c71ee1a43f171c5b4"
|
| 9 |
+
}
|
| 10 |
+
},
|
| 11 |
+
{
|
| 12 |
+
"relative_path": "gltf/atech_icm40608.glb",
|
| 13 |
+
"size": 484756,
|
| 14 |
+
"hash": {
|
| 15 |
+
"sha256": "2fc05c699f2a85ff8d62ce634a1a70ec1b51950ca3be97e6cbe343edcb9e1088"
|
| 16 |
+
}
|
| 17 |
+
},
|
| 18 |
{
|
| 19 |
"relative_path": "mjcf/atech_icm40608.xml",
|
| 20 |
"size": 3522,
|
atech_icm40608/com.nvidia.simready.packaging.json
CHANGED
|
@@ -6,7 +6,7 @@
|
|
| 6 |
{
|
| 7 |
"name": "com.nvidia.simready.packaging.bom.json",
|
| 8 |
"hash": {
|
| 9 |
-
"sha256": "
|
| 10 |
}
|
| 11 |
}
|
| 12 |
]
|
|
|
|
| 6 |
{
|
| 7 |
"name": "com.nvidia.simready.packaging.bom.json",
|
| 8 |
"hash": {
|
| 9 |
+
"sha256": "99a88bdeeb482c0f7aa648ec2f39994c2232fbcd3e1f594d341e4ded14a23c15"
|
| 10 |
}
|
| 11 |
}
|
| 12 |
]
|
atech_icm40608/gltf/atech_icm40608.glb
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:2fc05c699f2a85ff8d62ce634a1a70ec1b51950ca3be97e6cbe343edcb9e1088
|
| 3 |
+
size 484756
|
atech_load_cell/.metadata/com.nvidia.simready.packaging.bom.json
CHANGED
|
@@ -1,6 +1,20 @@
|
|
| 1 |
{
|
| 2 |
"format_version": "1.0",
|
| 3 |
"items": [
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 4 |
{
|
| 5 |
"relative_path": "mjcf/atech_load_cell.xml",
|
| 6 |
"size": 6314,
|
|
|
|
| 1 |
{
|
| 2 |
"format_version": "1.0",
|
| 3 |
"items": [
|
| 4 |
+
{
|
| 5 |
+
"relative_path": "com.nvidia.simready.packaging.json",
|
| 6 |
+
"size": 295,
|
| 7 |
+
"hash": {
|
| 8 |
+
"sha256": "e09cbc82b9678c98eada9d6f3b7ef7515dd282f07388d842625f5dac35513d5e"
|
| 9 |
+
}
|
| 10 |
+
},
|
| 11 |
+
{
|
| 12 |
+
"relative_path": "gltf/atech_load_cell.glb",
|
| 13 |
+
"size": 519512,
|
| 14 |
+
"hash": {
|
| 15 |
+
"sha256": "dae2ed6bce93edca7d17fd4f663a82fb5718a14a8efec057682dd18900cfbc5c"
|
| 16 |
+
}
|
| 17 |
+
},
|
| 18 |
{
|
| 19 |
"relative_path": "mjcf/atech_load_cell.xml",
|
| 20 |
"size": 6314,
|
atech_load_cell/com.nvidia.simready.packaging.json
CHANGED
|
@@ -6,7 +6,7 @@
|
|
| 6 |
{
|
| 7 |
"name": "com.nvidia.simready.packaging.bom.json",
|
| 8 |
"hash": {
|
| 9 |
-
"sha256": "
|
| 10 |
}
|
| 11 |
}
|
| 12 |
]
|
|
|
|
| 6 |
{
|
| 7 |
"name": "com.nvidia.simready.packaging.bom.json",
|
| 8 |
"hash": {
|
| 9 |
+
"sha256": "bd44b0bbd83e3fe4397eec5f7725afd30143f17c70503d4fa5b4affc165666aa"
|
| 10 |
}
|
| 11 |
}
|
| 12 |
]
|
atech_load_cell/gltf/atech_load_cell.glb
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
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| 2 |
+
oid sha256:dae2ed6bce93edca7d17fd4f663a82fb5718a14a8efec057682dd18900cfbc5c
|
| 3 |
+
size 519512
|