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- b/8b0b5899ed/shaders/e9ea74f7e19bac32.wgsl +616 -0
- b/8b0b5899ed/shaders/ea4ca82c0186d69e.consts.json +1 -0
- b/8b0b5899ed/shaders/eafc5b426bdd2549.consts.json +1 -0
- b/8b0b5899ed/shaders/ebd2f1158206b662.wgsl +596 -0
- b/8b0b5899ed/shaders/ec293a8358033952.wgsl +200 -0
- b/8b0b5899ed/shaders/ecbd315334f9a6da.consts.json +1 -0
- b/8b0b5899ed/shaders/ed3ff91bccae4caf.wgsl +205 -0
- b/8b0b5899ed/shaders/ede749693e336b18.consts.json +1 -0
- b/8b0b5899ed/shaders/ee9864380b73b428.consts.json +1 -0
- b/8b0b5899ed/shaders/ef3eadaf3c609420.wgsl +133 -0
- b/8b0b5899ed/shaders/f01388dc32cbc2a8.wgsl +153 -0
- b/8b0b5899ed/shaders/f088ed9ac7c01355.wgsl +707 -0
- b/8b0b5899ed/shaders/f10bc881399232e9.consts.json +1 -0
- b/8b0b5899ed/shaders/f1923316dde06924.wgsl +911 -0
- b/8b0b5899ed/shaders/f22423319131eb4d.wgsl +13 -0
- b/8b0b5899ed/shaders/f227eaf5fc00141d.wgsl +46 -0
- b/8b0b5899ed/shaders/f23af07dd7e00e51.wgsl +323 -0
- b/8b0b5899ed/shaders/f248204a4fb3da56.consts.json +1 -0
- b/8b0b5899ed/shaders/f248204a4fb3da56.wgsl +633 -0
- b/8b0b5899ed/shaders/f258c57abd3b579c.wgsl +169 -0
- b/8b0b5899ed/shaders/f25b3353bc4cd79f.consts.json +1 -0
- b/8b0b5899ed/shaders/f25b3353bc4cd79f.wgsl +665 -0
- b/8b0b5899ed/shaders/f274a601f4780a84.wgsl +165 -0
- b/8b0b5899ed/shaders/f27791cb9f40072d.wgsl +45 -0
- b/8b0b5899ed/shaders/f2785f5c78d32d52.consts.json +1 -0
- b/8b0b5899ed/shaders/f2785f5c78d32d52.wgsl +409 -0
- b/8b0b5899ed/shaders/f27aaf5a3f5e8374.consts.json +1 -0
- b/8b0b5899ed/shaders/f27aaf5a3f5e8374.wgsl +950 -0
- b/8b0b5899ed/shaders/f27d8d0e99b1ff16.consts.json +1 -0
- b/8b0b5899ed/shaders/f27d8d0e99b1ff16.wgsl +227 -0
- b/8b0b5899ed/shaders/f29e0ee4cd94fa32.wgsl +156 -0
- b/8b0b5899ed/shaders/f2aea44c1f6155b4.wgsl +82 -0
- b/8b0b5899ed/shaders/f2b9bb5150d60d10.consts.json +1 -0
- b/8b0b5899ed/shaders/f2b9bb5150d60d10.wgsl +925 -0
- b/8b0b5899ed/shaders/f2b9f609d7e2efbf.consts.json +1 -0
- b/8b0b5899ed/shaders/f2b9f609d7e2efbf.wgsl +919 -0
- b/8b0b5899ed/shaders/f2d6e19bce3acd31.wgsl +192 -0
- b/8b0b5899ed/shaders/f2f9439cb4dc31f5.consts.json +1 -0
- b/8b0b5899ed/shaders/f2f9439cb4dc31f5.wgsl +681 -0
- b/8b0b5899ed/shaders/f3132db5da3d6f93.consts.json +1 -0
- b/8b0b5899ed/shaders/f3132db5da3d6f93.wgsl +1253 -0
- b/8b0b5899ed/shaders/f31efb920b2f05e7.wgsl +234 -0
- b/8b0b5899ed/shaders/f32963098423aba8.consts.json +1 -0
- b/8b0b5899ed/shaders/f32963098423aba8.wgsl +1172 -0
- b/8b0b5899ed/shaders/f353119a86af4344.consts.json +1 -0
- b/8b0b5899ed/shaders/f353119a86af4344.wgsl +694 -0
- b/8b0b5899ed/shaders/f365b053beae7aa7.wgsl +119 -0
- b/8b0b5899ed/shaders/f36c6f4155b886b1.consts.json +1 -0
- b/8b0b5899ed/shaders/f36c6f4155b886b1.wgsl +510 -0
- b/8b0b5899ed/shaders/f36ddfb91d2d914f.wgsl +41 -0
b/8b0b5899ed/shaders/e9ea74f7e19bac32.wgsl
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| 1 |
+
diagnostic(off, derivative_uniformity);
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| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
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| 4 |
+
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| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
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| 7 |
+
var<private> r2 : vec4<f32>;
|
| 8 |
+
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| 9 |
+
var<private> r3 : vec4<f32>;
|
| 10 |
+
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| 11 |
+
var<private> r4 : vec4<f32>;
|
| 12 |
+
|
| 13 |
+
var<private> r5 : vec4<f32>;
|
| 14 |
+
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| 15 |
+
var<private> r6 : vec4<f32>;
|
| 16 |
+
|
| 17 |
+
var<private> r7 : vec4<f32>;
|
| 18 |
+
|
| 19 |
+
var<private> r8 : vec4<f32>;
|
| 20 |
+
|
| 21 |
+
var<private> r9 : vec4<f32>;
|
| 22 |
+
|
| 23 |
+
var<private> r10 : vec4<f32>;
|
| 24 |
+
|
| 25 |
+
var<private> r11 : vec4<f32>;
|
| 26 |
+
|
| 27 |
+
var<private> r12 : vec4<f32>;
|
| 28 |
+
|
| 29 |
+
var<private> r13 : vec4<f32>;
|
| 30 |
+
|
| 31 |
+
var<private> r14 : vec4<f32>;
|
| 32 |
+
|
| 33 |
+
var<private> r15 : vec4<f32>;
|
| 34 |
+
|
| 35 |
+
var<private> r16 : vec4<f32>;
|
| 36 |
+
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| 37 |
+
var<private> r17 : vec4<f32>;
|
| 38 |
+
|
| 39 |
+
var<private> r18 : vec4<f32>;
|
| 40 |
+
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| 41 |
+
var<private> r19 : vec4<f32>;
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| 42 |
+
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| 43 |
+
var<private> r20 : vec4<f32>;
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| 44 |
+
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| 45 |
+
var<private> r21 : vec4<f32>;
|
| 46 |
+
|
| 47 |
+
var<private> r22 : vec4<f32>;
|
| 48 |
+
|
| 49 |
+
var<private> r23 : vec4<f32>;
|
| 50 |
+
|
| 51 |
+
struct cb16_struct {
|
| 52 |
+
tint_symbol : array<vec4<f32>, 16u>,
|
| 53 |
+
}
|
| 54 |
+
|
| 55 |
+
@group(1u) @binding(1u) var<uniform> cb1_1 : cb16_struct;
|
| 56 |
+
|
| 57 |
+
struct cb23_struct {
|
| 58 |
+
tint_symbol_1 : array<vec4<f32>, 23u>,
|
| 59 |
+
}
|
| 60 |
+
|
| 61 |
+
@group(1u) @binding(2u) var<uniform> cb2_2 : cb23_struct;
|
| 62 |
+
|
| 63 |
+
struct cb59_struct {
|
| 64 |
+
tint_symbol_2 : array<vec4<f32>, 59u>,
|
| 65 |
+
}
|
| 66 |
+
|
| 67 |
+
@group(1u) @binding(3u) var<uniform> cb3_3 : cb59_struct;
|
| 68 |
+
|
| 69 |
+
struct cb8_struct {
|
| 70 |
+
tint_symbol_3 : array<vec4<f32>, 8u>,
|
| 71 |
+
}
|
| 72 |
+
|
| 73 |
+
@group(1u) @binding(5u) var<uniform> cb5_5 : cb8_struct;
|
| 74 |
+
|
| 75 |
+
struct cb2_struct {
|
| 76 |
+
tint_symbol_4 : array<vec4<f32>, 2u>,
|
| 77 |
+
}
|
| 78 |
+
|
| 79 |
+
@group(1u) @binding(12u) var<uniform> cb12_12 : cb2_struct;
|
| 80 |
+
|
| 81 |
+
struct cb15_struct {
|
| 82 |
+
tint_symbol_5 : array<vec4<f32>, 15u>,
|
| 83 |
+
}
|
| 84 |
+
|
| 85 |
+
@group(1u) @binding(6u) var<uniform> cb6_6 : cb15_struct;
|
| 86 |
+
|
| 87 |
+
@group(1u) @binding(16u) var s0 : sampler;
|
| 88 |
+
|
| 89 |
+
@group(1u) @binding(18u) var s2 : sampler;
|
| 90 |
+
|
| 91 |
+
@group(1u) @binding(27u) var s11 : sampler;
|
| 92 |
+
|
| 93 |
+
@group(1u) @binding(31u) var s15 : sampler_comparison;
|
| 94 |
+
|
| 95 |
+
@group(1u) @binding(32u) var t0 : texture_2d<f32>;
|
| 96 |
+
|
| 97 |
+
@group(1u) @binding(34u) var t2 : texture_2d<f32>;
|
| 98 |
+
|
| 99 |
+
@group(1u) @binding(43u) var t11 : texture_2d<f32>;
|
| 100 |
+
|
| 101 |
+
@group(1u) @binding(47u) var t15 : texture_depth_2d;
|
| 102 |
+
|
| 103 |
+
var<private> v4 : vec4<f32>;
|
| 104 |
+
|
| 105 |
+
var<private> v5 : array<f32, 4u>;
|
| 106 |
+
|
| 107 |
+
var<private> o0 : vec4<f32>;
|
| 108 |
+
|
| 109 |
+
var<private> x0 : array<vec4<f32>, 4u>;
|
| 110 |
+
|
| 111 |
+
var<private> x1 : array<vec4<f32>, 1u>;
|
| 112 |
+
|
| 113 |
+
struct tint_symbol_7 {
|
| 114 |
+
tint_symbol_6 : array<vec4<u32>, 3u>,
|
| 115 |
+
}
|
| 116 |
+
|
| 117 |
+
@group(1u) @binding(15u) var<uniform> v : tint_symbol_7;
|
| 118 |
+
|
| 119 |
+
fn main_inner(v0 : vec4<f32>, v1 : vec4<f32>, v2 : vec4<f32>, v3 : vec4<f32>, v_1 : vec4<f32>) {
|
| 120 |
+
var v_2 : vec4<f32> = v_1;
|
| 121 |
+
v_2.w = (1.0f / v_1.w);
|
| 122 |
+
v4 = v_2;
|
| 123 |
+
x1[0u].x = v5[0u];
|
| 124 |
+
x1[0u].y = v5[1u];
|
| 125 |
+
x1[0u].z = v5[2u];
|
| 126 |
+
x1[0u].w = v5[3u];
|
| 127 |
+
r0 = textureSample(t0, s0, v1.xy.xyxx.xy);
|
| 128 |
+
r1.x = (r0.w * cb2_2.tint_symbol_1[15u].x);
|
| 129 |
+
r1.x = bitcast<f32>(select(0u, 4294967295u, (cb5_5.tint_symbol_3[4u].x >= r1.x)));
|
| 130 |
+
v_3((bitcast<u32>(r1.x) != 0u));
|
| 131 |
+
r1.x = dot(v2.xyz, v2.xyz);
|
| 132 |
+
r1.x = inverseSqrt(r1.x);
|
| 133 |
+
let v_4 = (r1.xxx * v2.xyz);
|
| 134 |
+
r1 = vec4<f32>(r1.x, v_4.xyz);
|
| 135 |
+
r2 = textureSample(t2, s2, v1.xy.xyxx.xy);
|
| 136 |
+
let v_5 = (r2.xy * r2.xy);
|
| 137 |
+
r2 = vec4<f32>(v_5.xy, r2.zw);
|
| 138 |
+
r2.x = dot(r2.xyz, cb12_12.tint_symbol_4[1u].xyz);
|
| 139 |
+
r2.x = clamp(((r2.xxxx * cb12_12.tint_symbol_4[0u].zzzz)).x, 0.0f, 1.0f);
|
| 140 |
+
r0.w = (r0.w * v0.w);
|
| 141 |
+
let v_6 = (v0.xy * cb2_2.tint_symbol_1[15u].zy);
|
| 142 |
+
let v_7 = r2;
|
| 143 |
+
r2 = vec4<f32>(v_7.x, v_6.xy, v_7.w);
|
| 144 |
+
let v_8 = (r0.xyz * r0.xyz);
|
| 145 |
+
r0 = vec4<f32>(v_8.xyz, r0.w);
|
| 146 |
+
let v_9 = ((-(v3.xyzx)).xyz + cb1_1.tint_symbol[15u].xyz);
|
| 147 |
+
r3 = vec4<f32>(v_9.xyz, r3.w);
|
| 148 |
+
r3.w = dot(r3.xyz, r3.xyz);
|
| 149 |
+
r3.w = inverseSqrt(r3.w);
|
| 150 |
+
let v_10 = (r3.www * r3.xyz);
|
| 151 |
+
r4 = vec4<f32>(v_10.xyz, r4.w);
|
| 152 |
+
let v_11 = -(cb3_3.tint_symbol_2[0u].xyzx);
|
| 153 |
+
let v_12 = fma(r3.xyz, r3.www, v_11.xyz);
|
| 154 |
+
r5 = vec4<f32>(v_12.xyz, r5.w);
|
| 155 |
+
r3.w = dot(r5.xyz, r5.xyz);
|
| 156 |
+
r3.w = inverseSqrt(r3.w);
|
| 157 |
+
let v_13 = (r3.www * r5.xyz);
|
| 158 |
+
r5 = vec4<f32>(v_13.xyz, r5.w);
|
| 159 |
+
let v_14 = (r2.yz * r2.yz);
|
| 160 |
+
let v_15 = r2;
|
| 161 |
+
r2 = vec4<f32>(v_15.x, v_14.xy, v_15.w);
|
| 162 |
+
r3.w = fma(r2.w, cb12_12.tint_symbol_4[0u].y, -500.0f);
|
| 163 |
+
r3.w = max(r3.w, 0.0f);
|
| 164 |
+
let v_16 = -(r3.wwww);
|
| 165 |
+
r2.w = fma(r2.w, cb12_12.tint_symbol_4[0u].y, v_16.w);
|
| 166 |
+
r3.w = (r3.w * 558.0f);
|
| 167 |
+
r2.w = fma(r2.w, 3.0f, r3.w);
|
| 168 |
+
r3.x = dot(r3.xyz, cb1_1.tint_symbol[14u].xyz);
|
| 169 |
+
let v_17 = (v3.xyz + (-(cb1_1.tint_symbol[15u].xxyz)).yzw);
|
| 170 |
+
r3 = vec4<f32>(r3.x, v_17.xyz);
|
| 171 |
+
let v_18 = (r3.zzz * cb6_6.tint_symbol_5[1u].xyz);
|
| 172 |
+
r6 = vec4<f32>(v_18.xyz, r6.w);
|
| 173 |
+
let v_19 = fma(r3.yyy, cb6_6.tint_symbol_5[0u].xyz, r6.xyz);
|
| 174 |
+
r6 = vec4<f32>(v_19.xyz, r6.w);
|
| 175 |
+
let v_20 = fma(r3.www, cb6_6.tint_symbol_5[2u].xyz, r6.xyz);
|
| 176 |
+
r6 = vec4<f32>(v_20.xyz, r6.w);
|
| 177 |
+
let v_21 = fma(r6.xyz, cb6_6.tint_symbol_5[4u].xyz, cb6_6.tint_symbol_5[8u].xyz);
|
| 178 |
+
r7 = vec4<f32>(v_21.xyz, r7.w);
|
| 179 |
+
let v_22 = &(x0[0u]);
|
| 180 |
+
let v_23 = r7;
|
| 181 |
+
*(v_22) = vec4<f32>(v_23.xyz, (*(v_22)).w);
|
| 182 |
+
let v_24 = fma(r6.xyz, cb6_6.tint_symbol_5[5u].xyz, cb6_6.tint_symbol_5[9u].xyz);
|
| 183 |
+
r8 = vec4<f32>(v_24.xyz, r8.w);
|
| 184 |
+
let v_25 = &(x0[1u]);
|
| 185 |
+
let v_26 = r8;
|
| 186 |
+
*(v_25) = vec4<f32>(v_26.xyz, (*(v_25)).w);
|
| 187 |
+
let v_27 = fma(r6.xyz, cb6_6.tint_symbol_5[6u].xyz, cb6_6.tint_symbol_5[10u].xyz);
|
| 188 |
+
r9 = vec4<f32>(v_27.xyz, r9.w);
|
| 189 |
+
let v_28 = &(x0[2u]);
|
| 190 |
+
let v_29 = r9;
|
| 191 |
+
*(v_28) = vec4<f32>(v_29.xyz, (*(v_28)).w);
|
| 192 |
+
let v_30 = fma(r6.xyz, cb6_6.tint_symbol_5[7u].xyz, cb6_6.tint_symbol_5[11u].xyz);
|
| 193 |
+
r6 = vec4<f32>(v_30.xyz, r6.w);
|
| 194 |
+
let v_31 = &(x0[3u]);
|
| 195 |
+
let v_32 = r6;
|
| 196 |
+
*(v_31) = vec4<f32>(v_32.xyz, (*(v_31)).w);
|
| 197 |
+
let v_33 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.34609651565551757812f, 0.32848981022834777832f));
|
| 198 |
+
let v_34 = r10;
|
| 199 |
+
r10 = vec4<f32>(v_34.x, v_33.x, v_34.z, v_33.y);
|
| 200 |
+
r4.w = fma((-(cb6_6.tint_symbol_5[14u].zzzz)).w, 1.5f, 1.0f);
|
| 201 |
+
r4.w = (r4.w * 0.5f);
|
| 202 |
+
let v_35 = abs(r9.yyyy);
|
| 203 |
+
r5.w = max(v_35.w, abs(r9.xxxx).w);
|
| 204 |
+
r5.w = bitcast<f32>(select(0u, 4294967295u, (r5.w < r4.w)));
|
| 205 |
+
let v_36 = (bitcast<u32>(r5.w) != 0u);
|
| 206 |
+
let v_37 = bitcast<f32>(v.tint_symbol_6[0i].x);
|
| 207 |
+
r5.w = select(bitcast<f32>(v.tint_symbol_6[1i].x), v_37, v_36);
|
| 208 |
+
let v_38 = abs(r8.yyyy);
|
| 209 |
+
r6.z = max(v_38.z, abs(r8.xxxx).z);
|
| 210 |
+
r6.z = bitcast<f32>(select(0u, 4294967295u, (r6.z < r4.w)));
|
| 211 |
+
let v_39 = bitcast<u32>(r6.z);
|
| 212 |
+
r5.w = select(r5.w, bitcast<f32>(v.tint_symbol_6[2i].x), (v_39 != 0u));
|
| 213 |
+
let v_40 = abs(r7.yyyy);
|
| 214 |
+
r6.z = max(v_40.z, abs(r7.xxxx).z);
|
| 215 |
+
r4.w = bitcast<f32>(select(0u, 4294967295u, (r6.z < r4.w)));
|
| 216 |
+
let v_41 = bitcast<u32>(r4.w);
|
| 217 |
+
r4.w = select(r5.w, 0.0f, (v_41 != 0u));
|
| 218 |
+
let v_42 = x0[bitcast<i32>(r4.w)];
|
| 219 |
+
r7 = vec4<f32>(v_42.xyz, r7.w);
|
| 220 |
+
r4.w = f32(bitcast<i32>(r4.w));
|
| 221 |
+
r5.w = (r4.w + 0.5f);
|
| 222 |
+
r5.w = (r5.w * 0.25f);
|
| 223 |
+
r8 = bitcast<vec4<f32>>(select(vec4<u32>(), vec4<u32>(4294967295u), (vec4<f32>(0.0f, 1.0f, 2.0f, 3.0f) == r4.wwww)));
|
| 224 |
+
r8 = bitcast<vec4<f32>>((bitcast<vec4<u32>>(r8) & vec4<u32>(1065353216u)));
|
| 225 |
+
r4.w = dot(r8, cb6_6.tint_symbol_5[12u]);
|
| 226 |
+
r6.z = dot(r8, cb6_6.tint_symbol_5[13u]);
|
| 227 |
+
r8.x = (r7.x + 0.5f);
|
| 228 |
+
r8.y = fma(r7.y, 0.25f, r5.w);
|
| 229 |
+
r5.w = bitcast<f32>(select(0u, 4294967295u, !((r4.w == 0.0f))));
|
| 230 |
+
r4.w = ((-(r4.wwww)).w + r7.z);
|
| 231 |
+
let v_43 = dpdx(r8.xyy);
|
| 232 |
+
r9 = vec4<f32>(v_43.xy, r9.z, v_43.z);
|
| 233 |
+
r9.z = dpdx(r4.w);
|
| 234 |
+
let v_44 = dpdy(r8.yxy);
|
| 235 |
+
r11 = vec4<f32>(v_44.xyz, r11.w);
|
| 236 |
+
r11.w = dpdy(r4.w);
|
| 237 |
+
let v_45 = (r9.yw * r11.yw);
|
| 238 |
+
r7 = vec4<f32>(v_45.xy, r7.zw);
|
| 239 |
+
let v_46 = -(r7.xyxx);
|
| 240 |
+
let v_47 = fma(r9.xz, r11.xz, v_46.xy);
|
| 241 |
+
r12 = vec4<f32>(v_47.xy, r12.zw);
|
| 242 |
+
r6.w = (1.0f / r12.x);
|
| 243 |
+
r7.x = (r9.z * r11.y);
|
| 244 |
+
let v_48 = -(r7.xxxx);
|
| 245 |
+
r12.z = fma(r9.x, r11.w, v_48.z);
|
| 246 |
+
let v_49 = (r6.ww * r12.yz);
|
| 247 |
+
r7 = vec4<f32>(v_49.xy, r7.zw);
|
| 248 |
+
let v_50 = max(r7.xy, vec2<f32>());
|
| 249 |
+
r7 = vec4<f32>(v_50.xy, r7.zw);
|
| 250 |
+
let v_51 = min(r7.xy, vec2<f32>(0.5f));
|
| 251 |
+
r7 = vec4<f32>(v_51.xy, r7.zw);
|
| 252 |
+
r4.w = fma((-(r6.zzzz)).w, r7.x, r4.w);
|
| 253 |
+
r4.w = fma((-(r6.zzzz)).w, r7.y, r4.w);
|
| 254 |
+
let v_52 = bitcast<u32>(r5.w);
|
| 255 |
+
let v_53 = r4.w;
|
| 256 |
+
r10.z = select(r7.z, v_53, (v_52 != 0u));
|
| 257 |
+
r8.z = 0.0f;
|
| 258 |
+
let v_54 = (r8.xyz + r10.ywz);
|
| 259 |
+
r7 = vec4<f32>(v_54.xyz, r7.w);
|
| 260 |
+
let v_55 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.79929149150848388672f, 0.20174059271812438965f));
|
| 261 |
+
r10 = vec4<f32>(v_55.xy, r10.zw);
|
| 262 |
+
let v_56 = (r8.xyz + r10.xyz);
|
| 263 |
+
r9 = vec4<f32>(v_56.xyz, r9.w);
|
| 264 |
+
let v_57 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.03117550723254680634f, 0.17933775484561920166f));
|
| 265 |
+
r10 = vec4<f32>(v_57.xy, r10.zw);
|
| 266 |
+
let v_58 = (r8.xyz + r10.xyz);
|
| 267 |
+
r11 = vec4<f32>(v_58.xyz, r11.w);
|
| 268 |
+
let v_59 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.51474946737289428711f, 0.25350245833396911621f));
|
| 269 |
+
r10 = vec4<f32>(v_59.xy, r10.zw);
|
| 270 |
+
let v_60 = (r8.xyz + r10.xyz);
|
| 271 |
+
r12 = vec4<f32>(v_60.xyz, r12.w);
|
| 272 |
+
let v_61 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.07286971807479858398f, 0.00809734128415584564f));
|
| 273 |
+
r10 = vec4<f32>(v_61.xy, r10.zw);
|
| 274 |
+
let v_62 = (r8.xyz + r10.xyz);
|
| 275 |
+
r13 = vec4<f32>(v_62.xyz, r13.w);
|
| 276 |
+
let v_63 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.96978127956390380859f, 0.03452160954475402832f));
|
| 277 |
+
r10 = vec4<f32>(v_63.xy, r10.zw);
|
| 278 |
+
let v_64 = (r8.xyz + r10.xyz);
|
| 279 |
+
r14 = vec4<f32>(v_64.xyz, r14.w);
|
| 280 |
+
let v_65 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.54554665088653564453f, 0.02412854135036468506f));
|
| 281 |
+
r10 = vec4<f32>(v_65.xy, r10.zw);
|
| 282 |
+
let v_66 = (r8.xyz + r10.xyz);
|
| 283 |
+
r15 = vec4<f32>(v_66.xyz, r15.w);
|
| 284 |
+
let v_67 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.02890610881149768829f, -0.13678458333015441895f));
|
| 285 |
+
r10 = vec4<f32>(v_67.xy, r10.zw);
|
| 286 |
+
let v_68 = (r8.xyz + r10.xyz);
|
| 287 |
+
r16 = vec4<f32>(v_68.xyz, r16.w);
|
| 288 |
+
let v_69 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.47951146960258483887f, -0.24483287334442138672f));
|
| 289 |
+
r10 = vec4<f32>(v_69.xy, r10.zw);
|
| 290 |
+
let v_70 = (r8.xyz + r10.xyz);
|
| 291 |
+
r17 = vec4<f32>(v_70.xyz, r17.w);
|
| 292 |
+
let v_71 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.7587884068489074707f, -0.1121091991662979126f));
|
| 293 |
+
r10 = vec4<f32>(v_71.xy, r10.zw);
|
| 294 |
+
let v_72 = (r8.xyz + r10.xyz);
|
| 295 |
+
r18 = vec4<f32>(v_72.xyz, r18.w);
|
| 296 |
+
let v_73 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.33935257792472839355f, -0.24932782351970672607f));
|
| 297 |
+
r10 = vec4<f32>(v_73.xy, r10.zw);
|
| 298 |
+
let v_74 = (r8.xyz + r10.xyz);
|
| 299 |
+
r19 = vec4<f32>(v_74.xyz, r19.w);
|
| 300 |
+
let v_75 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(1.07059764862060546875f, 0.2081225961446762085f));
|
| 301 |
+
r10 = vec4<f32>(v_75.xy, r10.zw);
|
| 302 |
+
let v_76 = (r8.xyz + r10.xyz);
|
| 303 |
+
r20 = vec4<f32>(v_76.xyz, r20.w);
|
| 304 |
+
let v_77 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(1.29403817653656005859f, -0.01807767525315284729f));
|
| 305 |
+
r10 = vec4<f32>(v_77.xy, r10.zw);
|
| 306 |
+
let v_78 = (r8.xyz + r10.xyz);
|
| 307 |
+
r21 = vec4<f32>(v_78.xyz, r21.w);
|
| 308 |
+
let v_79 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.7475630640983581543f, -0.11397434771060943604f));
|
| 309 |
+
r10 = vec4<f32>(v_79.xy, r10.zw);
|
| 310 |
+
let v_80 = (r8.xyz + r10.xyz);
|
| 311 |
+
r22 = vec4<f32>(v_80.xyz, r22.w);
|
| 312 |
+
let v_81 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.94772171974182128906f, -0.24876354634761810303f));
|
| 313 |
+
r10 = vec4<f32>(v_81.xy, r10.zw);
|
| 314 |
+
let v_82 = (r8.xyz + r10.xyz);
|
| 315 |
+
r23 = vec4<f32>(v_82.xyz, r23.w);
|
| 316 |
+
let v_83 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-1.34315288066864013672f, -0.08858405798673629761f));
|
| 317 |
+
r10 = vec4<f32>(v_83.xy, r10.zw);
|
| 318 |
+
let v_84 = (r8.xyz + r10.xyz);
|
| 319 |
+
r8 = vec4<f32>(v_84.xyz, r8.w);
|
| 320 |
+
let v_85 = r7.xyxx;
|
| 321 |
+
r7.x = textureSampleCompareLevel(t15, s15, v_85.xy, r7.z);
|
| 322 |
+
let v_86 = r9.xyxx;
|
| 323 |
+
r7.y = textureSampleCompareLevel(t15, s15, v_86.xy, r9.z);
|
| 324 |
+
let v_87 = r11.xyxx;
|
| 325 |
+
r7.z = textureSampleCompareLevel(t15, s15, v_87.xy, r11.z);
|
| 326 |
+
let v_88 = r12.xyxx;
|
| 327 |
+
r7.w = textureSampleCompareLevel(t15, s15, v_88.xy, r12.z);
|
| 328 |
+
let v_89 = r13.xyxx;
|
| 329 |
+
r9.x = textureSampleCompareLevel(t15, s15, v_89.xy, r13.z);
|
| 330 |
+
let v_90 = r14.xyxx;
|
| 331 |
+
r9.y = textureSampleCompareLevel(t15, s15, v_90.xy, r14.z);
|
| 332 |
+
let v_91 = r15.xyxx;
|
| 333 |
+
r9.z = textureSampleCompareLevel(t15, s15, v_91.xy, r15.z);
|
| 334 |
+
let v_92 = r16.xyxx;
|
| 335 |
+
r9.w = textureSampleCompareLevel(t15, s15, v_92.xy, r16.z);
|
| 336 |
+
let v_93 = r17.xyxx;
|
| 337 |
+
r10.x = textureSampleCompareLevel(t15, s15, v_93.xy, r17.z);
|
| 338 |
+
let v_94 = r18.xyxx;
|
| 339 |
+
r10.y = textureSampleCompareLevel(t15, s15, v_94.xy, r18.z);
|
| 340 |
+
let v_95 = r19.xyxx;
|
| 341 |
+
r10.z = textureSampleCompareLevel(t15, s15, v_95.xy, r19.z);
|
| 342 |
+
let v_96 = r20.xyxx;
|
| 343 |
+
r10.w = textureSampleCompareLevel(t15, s15, v_96.xy, r20.z);
|
| 344 |
+
let v_97 = r21.xyxx;
|
| 345 |
+
r11.x = textureSampleCompareLevel(t15, s15, v_97.xy, r21.z);
|
| 346 |
+
let v_98 = r22.xyxx;
|
| 347 |
+
r11.y = textureSampleCompareLevel(t15, s15, v_98.xy, r22.z);
|
| 348 |
+
let v_99 = r23.xyxx;
|
| 349 |
+
r11.z = textureSampleCompareLevel(t15, s15, v_99.xy, r23.z);
|
| 350 |
+
let v_100 = r8.xyxx;
|
| 351 |
+
r11.w = textureSampleCompareLevel(t15, s15, v_100.xy, r8.z);
|
| 352 |
+
r7 = (r7 + r9);
|
| 353 |
+
r7 = (r10 + r7);
|
| 354 |
+
r7 = (r11 + r7);
|
| 355 |
+
r4.w = dot(r7, vec4<f32>(1.0f));
|
| 356 |
+
r3.x = clamp(fma(r3.xxxx, cb6_6.tint_symbol_5[0u].wwww, cb6_6.tint_symbol_5[1u].wwww).x, 0.0f, 1.0f);
|
| 357 |
+
let v_101 = abs(r6.yyyy);
|
| 358 |
+
r5.w = max(v_101.w, abs(r6.xxxx).w);
|
| 359 |
+
r5.w = clamp(fma(r5.wwww, vec4<f32>(15.0f), vec4<f32>(-6.30000019073486328125f)).w, 0.0f, 1.0f);
|
| 360 |
+
r3.x = ((-(r3.xxxx)).x + 1.0f);
|
| 361 |
+
r3.x = (r5.w * r3.x);
|
| 362 |
+
r3.x = fma(r4.w, 0.0625f, r3.x);
|
| 363 |
+
r3.x = (r3.x * r3.x);
|
| 364 |
+
r3.x = min(r3.x, 1.0f);
|
| 365 |
+
r4.w = clamp(fma(v3.zzzz, cb6_6.tint_symbol_5[3u].xxxx, cb6_6.tint_symbol_5[3u].yyyy).w, 0.0f, 1.0f);
|
| 366 |
+
r4.w = sqrt(r4.w);
|
| 367 |
+
r4.w = (r4.w * cb6_6.tint_symbol_5[3u].z);
|
| 368 |
+
let v_102 = -(r3.xxxx);
|
| 369 |
+
r3.x = fma(r4.w, v_102.x, r3.x);
|
| 370 |
+
let v_103 = dot(r1.yzw, v_11.xyz);
|
| 371 |
+
r4.w = clamp(vec4<f32>(v_103, v_103, v_103, v_103).w, 0.0f, 1.0f);
|
| 372 |
+
let v_104 = dot(r4.xyz, r1.yzw);
|
| 373 |
+
r4.x = clamp(vec4<f32>(v_104, v_104, v_104, v_104).x, 0.0f, 1.0f);
|
| 374 |
+
let v_105 = dot(r5.xyz, v_11.xyz);
|
| 375 |
+
r4.y = clamp(vec4<f32>(v_105, v_105, v_105, v_105).y, 0.0f, 1.0f);
|
| 376 |
+
let v_106 = ((-(r4.xyxx)).xy + vec2<f32>(1.0f));
|
| 377 |
+
r4 = vec4<f32>(v_106.xy, r4.zw);
|
| 378 |
+
let v_107 = (r4.xy * r4.xy);
|
| 379 |
+
r6 = vec4<f32>(v_107.xy, r6.zw);
|
| 380 |
+
let v_108 = (r6.xy * r6.xy);
|
| 381 |
+
r6 = vec4<f32>(v_108.xy, r6.zw);
|
| 382 |
+
let v_109 = (r4.xy * r6.xy);
|
| 383 |
+
r4 = vec4<f32>(v_109.xy, r4.zw);
|
| 384 |
+
r4.z = ((-(cb12_12.tint_symbol_4[0u].xxxx)).z + 1.0f);
|
| 385 |
+
let v_110 = fma(cb12_12.tint_symbol_4[0u].xx, r4.xy, r4.zz);
|
| 386 |
+
r4 = vec4<f32>(v_110.xy, r4.zw);
|
| 387 |
+
let v_111 = (r2.ww + vec2<f32>(2.0f, 0.00000000999999993923f));
|
| 388 |
+
r6 = vec4<f32>(v_111.xy, r6.zw);
|
| 389 |
+
r2.w = (r6.x * 0.125f);
|
| 390 |
+
r4.x = fma((-(r2.xxxx)).x, r4.x, 1.0f);
|
| 391 |
+
r4.z = dot(r1.yzw, r5.xyz);
|
| 392 |
+
r4.z = clamp(((r4.zzzz + vec4<f32>(0.00000000999999993923f))).z, 0.0f, 1.0f);
|
| 393 |
+
r4.z = log2(r4.z);
|
| 394 |
+
r4.z = (r4.z * r6.y);
|
| 395 |
+
r4.z = exp2(r4.z);
|
| 396 |
+
r4.y = (r4.y * r4.z);
|
| 397 |
+
r2.w = (r2.w * r4.y);
|
| 398 |
+
r2.x = (r2.x * r2.w);
|
| 399 |
+
r2.x = (r4.w * r2.x);
|
| 400 |
+
r2.w = (r4.x * r4.w);
|
| 401 |
+
let v_112 = fma(r0.xyz, r2.www, r2.xxx);
|
| 402 |
+
r4 = vec4<f32>(r4.x, v_112.xyz);
|
| 403 |
+
let v_113 = (r4.yzw * cb3_3.tint_symbol_2[1u].xyz);
|
| 404 |
+
r4 = vec4<f32>(r4.x, v_113.xyz);
|
| 405 |
+
r1.x = fma(v2.z, r1.x, cb3_3.tint_symbol_2[43u].w);
|
| 406 |
+
r1.x = (r1.x * cb3_3.tint_symbol_2[44u].w);
|
| 407 |
+
r1.x = max(r1.x, 0.0f);
|
| 408 |
+
let v_114 = fma(cb3_3.tint_symbol_2[47u].xyz, r1.xxx, cb3_3.tint_symbol_2[48u].xyz);
|
| 409 |
+
r5 = vec4<f32>(v_114.xyz, r5.w);
|
| 410 |
+
r2.x = ((-(cb2_2.tint_symbol_1[16u].zzzz)).x + 1.0f);
|
| 411 |
+
let v_115 = fma(cb3_3.tint_symbol_2[45u].xyz, r1.xxx, cb3_3.tint_symbol_2[46u].xyz);
|
| 412 |
+
r6 = vec4<f32>(v_115.xyz, r6.w);
|
| 413 |
+
let v_116 = (r6.xyz * cb2_2.tint_symbol_1[16u].zzz);
|
| 414 |
+
r6 = vec4<f32>(v_116.xyz, r6.w);
|
| 415 |
+
let v_117 = fma(r5.xyz, r2.xxx, r6.xyz);
|
| 416 |
+
r5 = vec4<f32>(v_117.xyz, r5.w);
|
| 417 |
+
let v_118 = (r2.zzz * r5.xyz);
|
| 418 |
+
r2 = vec4<f32>(v_118.x, r2.y, v_118.yz);
|
| 419 |
+
let v_119 = fma(cb3_3.tint_symbol_2[43u].xyz, r1.xxx, cb3_3.tint_symbol_2[44u].xyz);
|
| 420 |
+
r5 = vec4<f32>(v_119.xyz, r5.w);
|
| 421 |
+
r6.x = cb3_3.tint_symbol_2[46u].w;
|
| 422 |
+
r6.y = cb3_3.tint_symbol_2[47u].w;
|
| 423 |
+
r6.z = cb3_3.tint_symbol_2[48u].w;
|
| 424 |
+
let v_120 = dot(r6.xyz, r1.yzw);
|
| 425 |
+
r1.x = clamp(vec4<f32>(v_120, v_120, v_120, v_120).x, 0.0f, 1.0f);
|
| 426 |
+
let v_121 = fma(cb3_3.tint_symbol_2[49u].xyz, r1.xxx, r5.xyz);
|
| 427 |
+
r1 = vec4<f32>(v_121.xyz, r1.w);
|
| 428 |
+
let v_122 = fma(r1.xyz, r2.yyy, r2.xzw);
|
| 429 |
+
r1 = vec4<f32>(v_122.xyz, r1.w);
|
| 430 |
+
let v_123 = (r4.xxx * r1.xyz);
|
| 431 |
+
r1 = vec4<f32>(v_123.xyz, r1.w);
|
| 432 |
+
let v_124 = (r0.xyz * r1.xyz);
|
| 433 |
+
r0 = vec4<f32>(v_124.xyz, r0.w);
|
| 434 |
+
let v_125 = fma(r4.yzw, r3.xxx, r0.xyz);
|
| 435 |
+
r0 = vec4<f32>(v_125.xyz, r0.w);
|
| 436 |
+
o0.w = (r0.w * cb2_2.tint_symbol_1[15u].x);
|
| 437 |
+
if ((bitcast<u32>(cb5_5.tint_symbol_3[7u].x) != 0u)) {
|
| 438 |
+
r0.w = dot(r3.yzw, r3.yzw);
|
| 439 |
+
r1.x = sqrt(r0.w);
|
| 440 |
+
let v_126 = -(cb3_3.tint_symbol_2[50u].xxxx);
|
| 441 |
+
r1.y = (r1.x + v_126.y);
|
| 442 |
+
r1.y = max(r1.y, 0.0f);
|
| 443 |
+
r1.x = (r1.y / r1.x);
|
| 444 |
+
r1.x = (r1.x * r3.w);
|
| 445 |
+
r1.z = (r1.x * cb3_3.tint_symbol_2[52u].z);
|
| 446 |
+
r1.x = bitcast<f32>(select(0u, 4294967295u, (0.00999999977648258209f < abs(r1.xxxx).x)));
|
| 447 |
+
r1.w = (r1.z * -1.44269502162933349609f);
|
| 448 |
+
r1.w = exp2(r1.w);
|
| 449 |
+
r1.w = ((-(r1.wwww)).w + 1.0f);
|
| 450 |
+
r1.z = (r1.w / r1.z);
|
| 451 |
+
let v_127 = bitcast<u32>(r1.x);
|
| 452 |
+
r1.x = select(1.0f, r1.z, (v_127 != 0u));
|
| 453 |
+
r1.z = (r1.y * cb3_3.tint_symbol_2[51u].w);
|
| 454 |
+
r1.x = (r1.x * r1.z);
|
| 455 |
+
r1.x = min(r1.x, 1.0f);
|
| 456 |
+
r1.x = (r1.x * 1.44269502162933349609f);
|
| 457 |
+
r1.x = exp2(r1.x);
|
| 458 |
+
r1.x = min(r1.x, 1.0f);
|
| 459 |
+
r1.x = ((-(r1.xxxx)).x + 1.0f);
|
| 460 |
+
r1.z = (r1.x * cb3_3.tint_symbol_2[52u].y);
|
| 461 |
+
r0.w = inverseSqrt(r0.w);
|
| 462 |
+
let v_128 = (r0.www * r3.yzw);
|
| 463 |
+
r2 = vec4<f32>(v_128.xyz, r2.w);
|
| 464 |
+
let v_129 = dot(r2.xyz, cb3_3.tint_symbol_2[54u].xyz);
|
| 465 |
+
r0.w = clamp(vec4<f32>(v_129, v_129, v_129, v_129).w, 0.0f, 1.0f);
|
| 466 |
+
r0.w = log2(r0.w);
|
| 467 |
+
r0.w = (r0.w * cb3_3.tint_symbol_2[54u].w);
|
| 468 |
+
r0.w = exp2(r0.w);
|
| 469 |
+
let v_130 = dot(r2.xyz, cb3_3.tint_symbol_2[53u].xyz);
|
| 470 |
+
r1.w = clamp(vec4<f32>(v_130, v_130, v_130, v_130).w, 0.0f, 1.0f);
|
| 471 |
+
r1.w = log2(r1.w);
|
| 472 |
+
r1.w = (r1.w * cb3_3.tint_symbol_2[53u].w);
|
| 473 |
+
r1.w = exp2(r1.w);
|
| 474 |
+
r1.x = fma((-(r1.xxxx)).x, cb3_3.tint_symbol_2[52u].y, 1.0f);
|
| 475 |
+
r1.x = (r1.x * cb3_3.tint_symbol_2[51u].y);
|
| 476 |
+
let v_131 = -(cb3_3.tint_symbol_2[52u].xxxx);
|
| 477 |
+
r2.x = (r1.y + v_131.x);
|
| 478 |
+
r2.x = max(r2.x, 0.0f);
|
| 479 |
+
r2.x = (r2.x * cb3_3.tint_symbol_2[51u].x);
|
| 480 |
+
r2.x = (r2.x * 1.44269502162933349609f);
|
| 481 |
+
r2.x = exp2(r2.x);
|
| 482 |
+
r2.x = ((-(r2.xxxx)).x + 1.0f);
|
| 483 |
+
r1.z = clamp(fma(r1.xxxx, r2.xxxx, r1.zzzz).z, 0.0f, 1.0f);
|
| 484 |
+
let v_132 = -(cb3_3.tint_symbol_2[51u].zzzz);
|
| 485 |
+
r1.y = (r1.y * v_132.y);
|
| 486 |
+
r1.y = (r1.y * 1.44269502162933349609f);
|
| 487 |
+
r1.y = exp2(r1.y);
|
| 488 |
+
r1.y = ((-(r1.yyyy)).y + 1.0f);
|
| 489 |
+
let v_133 = ((-(cb3_3.tint_symbol_2[56u].xyzx)).xyz + cb3_3.tint_symbol_2[58u].xyz);
|
| 490 |
+
r2 = vec4<f32>(v_133.xyz, r2.w);
|
| 491 |
+
let v_134 = fma(r0.www, r2.xyz, cb3_3.tint_symbol_2[56u].xyz);
|
| 492 |
+
r2 = vec4<f32>(v_134.xyz, r2.w);
|
| 493 |
+
let v_135 = ((-(r2.xyzx)).xyz + cb3_3.tint_symbol_2[55u].xyz);
|
| 494 |
+
r4 = vec4<f32>(v_135.xyz, r4.w);
|
| 495 |
+
let v_136 = fma(r1.www, r4.xyz, r2.xyz);
|
| 496 |
+
r2 = vec4<f32>(v_136.xyz, r2.w);
|
| 497 |
+
let v_137 = -(cb3_3.tint_symbol_2[57u].xyzx);
|
| 498 |
+
let v_138 = (r2.xyz + v_137.xyz);
|
| 499 |
+
r2 = vec4<f32>(v_138.xyz, r2.w);
|
| 500 |
+
let v_139 = fma(r1.yyy, r2.xyz, cb3_3.tint_symbol_2[57u].xyz);
|
| 501 |
+
r2 = vec4<f32>(v_139.xyz, r2.w);
|
| 502 |
+
r4.x = cb3_3.tint_symbol_2[55u].w;
|
| 503 |
+
r4.y = cb3_3.tint_symbol_2[56u].w;
|
| 504 |
+
r4.z = cb3_3.tint_symbol_2[57u].w;
|
| 505 |
+
let v_140 = ((-(r2.xyzx)).xyz + r4.xyz);
|
| 506 |
+
r4 = vec4<f32>(v_140.xyz, r4.w);
|
| 507 |
+
let v_141 = fma(r1.xxx, r4.xyz, r2.xyz);
|
| 508 |
+
r1 = vec4<f32>(v_141.xy, r1.z, v_141.z);
|
| 509 |
+
r0.w = bitcast<f32>(select(0u, 4294967295u, (0.0f < cb2_2.tint_symbol_1[22u].y)));
|
| 510 |
+
if ((bitcast<u32>(r0.w) != 0u)) {
|
| 511 |
+
let v_142 = (v4.xy * cb2_2.tint_symbol_1[18u].zw);
|
| 512 |
+
r2 = vec4<f32>(v_142.xy, r2.zw);
|
| 513 |
+
r2 = textureSample(t11, s11, r2.xyxx.xy);
|
| 514 |
+
r0.w = (r2.x + -1.0f);
|
| 515 |
+
r0.w = clamp(fma(cb2_2.tint_symbol_1[22u].yyyy, r0.wwww, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 516 |
+
} else {
|
| 517 |
+
r0.w = 1.0f;
|
| 518 |
+
}
|
| 519 |
+
let v_143 = -(r0.xyxz);
|
| 520 |
+
let v_144 = fma(r1.xyw, r0.www, v_143.xyw);
|
| 521 |
+
r1 = vec4<f32>(v_144.xy, r1.z, v_144.z);
|
| 522 |
+
let v_145 = fma(r1.zzz, r1.xyw, r0.xyz);
|
| 523 |
+
r1 = vec4<f32>(v_145.xyz, r1.w);
|
| 524 |
+
} else {
|
| 525 |
+
r0.w = dot(r3.yzw, r3.yzw);
|
| 526 |
+
r1.w = sqrt(r0.w);
|
| 527 |
+
let v_146 = -(cb3_3.tint_symbol_2[50u].xxxx);
|
| 528 |
+
r2.x = (r1.w + v_146.x);
|
| 529 |
+
r2.x = max(r2.x, 0.0f);
|
| 530 |
+
r1.w = (r2.x / r1.w);
|
| 531 |
+
r1.w = (r1.w * r3.w);
|
| 532 |
+
r2.y = (r1.w * cb3_3.tint_symbol_2[52u].z);
|
| 533 |
+
r1.w = bitcast<f32>(select(0u, 4294967295u, (0.00999999977648258209f < abs(r1.wwww).w)));
|
| 534 |
+
r2.z = (r2.y * -1.44269502162933349609f);
|
| 535 |
+
r2.z = exp2(r2.z);
|
| 536 |
+
r2.z = ((-(r2.zzzz)).z + 1.0f);
|
| 537 |
+
r2.y = (r2.z / r2.y);
|
| 538 |
+
let v_147 = bitcast<u32>(r1.w);
|
| 539 |
+
r1.w = select(1.0f, r2.y, (v_147 != 0u));
|
| 540 |
+
r2.y = (r2.x * cb3_3.tint_symbol_2[51u].w);
|
| 541 |
+
r1.w = (r1.w * r2.y);
|
| 542 |
+
r1.w = min(r1.w, 1.0f);
|
| 543 |
+
r1.w = (r1.w * 1.44269502162933349609f);
|
| 544 |
+
r1.w = exp2(r1.w);
|
| 545 |
+
r1.w = min(r1.w, 1.0f);
|
| 546 |
+
r1.w = ((-(r1.wwww)).w + 1.0f);
|
| 547 |
+
r2.y = (r1.w * cb3_3.tint_symbol_2[52u].y);
|
| 548 |
+
r0.w = inverseSqrt(r0.w);
|
| 549 |
+
let v_148 = (r0.www * r3.yzw);
|
| 550 |
+
r3 = vec4<f32>(v_148.xyz, r3.w);
|
| 551 |
+
let v_149 = dot(r3.xyz, cb3_3.tint_symbol_2[54u].xyz);
|
| 552 |
+
r0.w = clamp(vec4<f32>(v_149, v_149, v_149, v_149).w, 0.0f, 1.0f);
|
| 553 |
+
r0.w = log2(r0.w);
|
| 554 |
+
r0.w = (r0.w * cb3_3.tint_symbol_2[54u].w);
|
| 555 |
+
r0.w = exp2(r0.w);
|
| 556 |
+
let v_150 = dot(r3.xyz, cb3_3.tint_symbol_2[53u].xyz);
|
| 557 |
+
r2.z = clamp(vec4<f32>(v_150, v_150, v_150, v_150).z, 0.0f, 1.0f);
|
| 558 |
+
r2.z = log2(r2.z);
|
| 559 |
+
r2.z = (r2.z * cb3_3.tint_symbol_2[53u].w);
|
| 560 |
+
r2.z = exp2(r2.z);
|
| 561 |
+
r1.w = fma((-(r1.wwww)).w, cb3_3.tint_symbol_2[52u].y, 1.0f);
|
| 562 |
+
r1.w = (r1.w * cb3_3.tint_symbol_2[51u].y);
|
| 563 |
+
let v_151 = -(cb3_3.tint_symbol_2[52u].xxxx);
|
| 564 |
+
r2.w = (r2.x + v_151.w);
|
| 565 |
+
r2.w = max(r2.w, 0.0f);
|
| 566 |
+
r2.w = (r2.w * cb3_3.tint_symbol_2[51u].x);
|
| 567 |
+
r2.w = (r2.w * 1.44269502162933349609f);
|
| 568 |
+
r2.w = exp2(r2.w);
|
| 569 |
+
r2.w = ((-(r2.wwww)).w + 1.0f);
|
| 570 |
+
r2.y = clamp(fma(r1.wwww, r2.wwww, r2.yyyy).y, 0.0f, 1.0f);
|
| 571 |
+
let v_152 = -(cb3_3.tint_symbol_2[51u].zzzz);
|
| 572 |
+
r2.x = (r2.x * v_152.x);
|
| 573 |
+
r2.x = (r2.x * 1.44269502162933349609f);
|
| 574 |
+
r2.x = exp2(r2.x);
|
| 575 |
+
r2.x = ((-(r2.xxxx)).x + 1.0f);
|
| 576 |
+
let v_153 = ((-(cb3_3.tint_symbol_2[56u].xyzx)).xyz + cb3_3.tint_symbol_2[58u].xyz);
|
| 577 |
+
r3 = vec4<f32>(v_153.xyz, r3.w);
|
| 578 |
+
let v_154 = fma(r0.www, r3.xyz, cb3_3.tint_symbol_2[56u].xyz);
|
| 579 |
+
r3 = vec4<f32>(v_154.xyz, r3.w);
|
| 580 |
+
let v_155 = ((-(r3.xyzx)).xyz + cb3_3.tint_symbol_2[55u].xyz);
|
| 581 |
+
r4 = vec4<f32>(v_155.xyz, r4.w);
|
| 582 |
+
let v_156 = fma(r2.zzz, r4.xyz, r3.xyz);
|
| 583 |
+
r3 = vec4<f32>(v_156.xyz, r3.w);
|
| 584 |
+
let v_157 = -(cb3_3.tint_symbol_2[57u].xyzx);
|
| 585 |
+
let v_158 = (r3.xyz + v_157.xyz);
|
| 586 |
+
r3 = vec4<f32>(v_158.xyz, r3.w);
|
| 587 |
+
let v_159 = fma(r2.xxx, r3.xyz, cb3_3.tint_symbol_2[57u].xyz);
|
| 588 |
+
r2 = vec4<f32>(v_159.x, r2.y, v_159.yz);
|
| 589 |
+
r3.x = cb3_3.tint_symbol_2[55u].w;
|
| 590 |
+
r3.y = cb3_3.tint_symbol_2[56u].w;
|
| 591 |
+
r3.z = cb3_3.tint_symbol_2[57u].w;
|
| 592 |
+
let v_160 = ((-(r2.xzwx)).xyz + r3.xyz);
|
| 593 |
+
r3 = vec4<f32>(v_160.xyz, r3.w);
|
| 594 |
+
let v_161 = fma(r1.www, r3.xyz, r2.xzw);
|
| 595 |
+
r2 = vec4<f32>(v_161.x, r2.y, v_161.yz);
|
| 596 |
+
let v_162 = ((-(r0.xxyz)).xzw + r2.xzw);
|
| 597 |
+
r2 = vec4<f32>(v_162.x, r2.y, v_162.yz);
|
| 598 |
+
let v_163 = fma(r2.yyy, r2.xzw, r0.xyz);
|
| 599 |
+
r1 = vec4<f32>(v_163.xyz, r1.w);
|
| 600 |
+
}
|
| 601 |
+
let v_164 = (r1.xyz * cb2_2.tint_symbol_1[17u].zzz);
|
| 602 |
+
o0 = vec4<f32>(v_164.xyz, o0.w);
|
| 603 |
+
}
|
| 604 |
+
|
| 605 |
+
fn v_3(v_165 : bool) {
|
| 606 |
+
if (v_165) {
|
| 607 |
+
discard;
|
| 608 |
+
return;
|
| 609 |
+
}
|
| 610 |
+
}
|
| 611 |
+
|
| 612 |
+
@fragment
|
| 613 |
+
fn main(@location(0u) v0 : vec4<f32>, @location(1u) v1 : vec4<f32>, @location(2u) v2 : vec4<f32>, @location(3u) v3 : vec4<f32>, @builtin(position) v_166 : vec4<f32>) -> @location(0u) vec4<f32> {
|
| 614 |
+
main_inner(v0, v1, v2, v3, v_166);
|
| 615 |
+
return o0;
|
| 616 |
+
}
|
b/8b0b5899ed/shaders/ea4ca82c0186d69e.consts.json
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
[2, 3, 1]
|
b/8b0b5899ed/shaders/eafc5b426bdd2549.consts.json
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
[2, 3, 1, 4294967295]
|
b/8b0b5899ed/shaders/ebd2f1158206b662.wgsl
ADDED
|
@@ -0,0 +1,596 @@
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|
| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
var<private> r2 : vec4<f32>;
|
| 8 |
+
|
| 9 |
+
var<private> r3 : vec4<f32>;
|
| 10 |
+
|
| 11 |
+
var<private> r4 : vec4<f32>;
|
| 12 |
+
|
| 13 |
+
var<private> r5 : vec4<f32>;
|
| 14 |
+
|
| 15 |
+
var<private> r6 : vec4<f32>;
|
| 16 |
+
|
| 17 |
+
var<private> r7 : vec4<f32>;
|
| 18 |
+
|
| 19 |
+
var<private> r8 : vec4<f32>;
|
| 20 |
+
|
| 21 |
+
struct cb19_struct {
|
| 22 |
+
tint_symbol : array<vec4<f32>, 19u>,
|
| 23 |
+
}
|
| 24 |
+
|
| 25 |
+
@group(1u) @binding(2u) var<uniform> cb2_2 : cb19_struct;
|
| 26 |
+
|
| 27 |
+
@group(1u) @binding(20u) var s4 : sampler;
|
| 28 |
+
|
| 29 |
+
@group(1u) @binding(36u) var t4 : texture_2d<f32>;
|
| 30 |
+
|
| 31 |
+
var<private> o0 : vec4<f32>;
|
| 32 |
+
|
| 33 |
+
fn main_inner(v1 : vec4<f32>) {
|
| 34 |
+
r0 = textureSampleLevel(t4, s4, v1.xy.xyxx.xy, 0.0f);
|
| 35 |
+
r1 = textureSampleLevel(t4, s4, v1.xy.xyxx.xy, 0.0f, vec2<i32>(0i, 1i));
|
| 36 |
+
r2 = textureSampleLevel(t4, s4, v1.xy.xyxx.xy, 0.0f, vec2<i32>(1i, 0i));
|
| 37 |
+
r3 = textureSampleLevel(t4, s4, v1.xy.xyxx.xy, 0.0f, vec2<i32>(0i, -1i));
|
| 38 |
+
r4 = textureSampleLevel(t4, s4, v1.xy.xyxx.xy, 0.0f, vec2<i32>(-1i, 0i));
|
| 39 |
+
r1.x = max(r0.w, r1.w);
|
| 40 |
+
r1.y = min(r0.w, r1.w);
|
| 41 |
+
r1.x = max(r1.x, r2.w);
|
| 42 |
+
r1.y = min(r1.y, r2.w);
|
| 43 |
+
r1.z = max(r3.w, r4.w);
|
| 44 |
+
r2.x = min(r3.w, r4.w);
|
| 45 |
+
r1.x = max(r1.x, r1.z);
|
| 46 |
+
r1.y = min(r1.y, r2.x);
|
| 47 |
+
r1.z = (r1.x * 0.33300000429153442383f);
|
| 48 |
+
r1.x = ((-(r1.yyyy)).x + r1.x);
|
| 49 |
+
r1.y = max(r1.z, 0.08330000191926956177f);
|
| 50 |
+
r1.y = bitcast<f32>(select(0u, 4294967295u, (r1.x >= r1.y)));
|
| 51 |
+
if ((bitcast<u32>(r1.y) != 0u)) {
|
| 52 |
+
r5 = textureSampleLevel(t4, s4, v1.xy.xyxx.xy, 0.0f, vec2<i32>(-1i));
|
| 53 |
+
r6 = textureSampleLevel(t4, s4, v1.xy.xyxx.xy, 0.0f, vec2<i32>(1i));
|
| 54 |
+
r7 = textureSampleLevel(t4, s4, v1.xy.xyxx.xy, 0.0f, vec2<i32>(1i, -1i));
|
| 55 |
+
r8 = textureSampleLevel(t4, s4, v1.xy.xyxx.xy, 0.0f, vec2<i32>(-1i, 1i));
|
| 56 |
+
r1.y = (r1.w + r3.w);
|
| 57 |
+
r1.z = (r2.w + r4.w);
|
| 58 |
+
r1.x = (1.0f / r1.x);
|
| 59 |
+
r2.x = (r1.z + r1.y);
|
| 60 |
+
r1.y = fma(r0.w, -2.0f, r1.y);
|
| 61 |
+
r1.z = fma(r0.w, -2.0f, r1.z);
|
| 62 |
+
r2.y = (r6.w + r7.w);
|
| 63 |
+
r2.z = (r5.w + r7.w);
|
| 64 |
+
r3.x = fma(r2.w, -2.0f, r2.y);
|
| 65 |
+
r2.z = fma(r3.w, -2.0f, r2.z);
|
| 66 |
+
r3.y = (r5.w + r8.w);
|
| 67 |
+
r3.z = (r6.w + r8.w);
|
| 68 |
+
let v = abs(r1.yyyy);
|
| 69 |
+
r1.y = fma(v.y, 2.0f, abs(r3.xxxx).y);
|
| 70 |
+
let v_1 = abs(r1.zzzz);
|
| 71 |
+
r1.z = fma(v_1.z, 2.0f, abs(r2.zzzz).z);
|
| 72 |
+
r2.z = fma(r4.w, -2.0f, r3.y);
|
| 73 |
+
r3.x = fma(r1.w, -2.0f, r3.z);
|
| 74 |
+
let v_2 = abs(r2.zzzz);
|
| 75 |
+
r1.y = (r1.y + v_2.y);
|
| 76 |
+
let v_3 = abs(r3.xxxx);
|
| 77 |
+
r1.z = (r1.z + v_3.z);
|
| 78 |
+
r2.y = (r2.y + r3.y);
|
| 79 |
+
r1.y = bitcast<f32>(select(0u, 4294967295u, (r1.y >= r1.z)));
|
| 80 |
+
r1.z = fma(r2.x, 2.0f, r2.y);
|
| 81 |
+
let v_4 = bitcast<u32>(r1.y);
|
| 82 |
+
let v_5 = r3.w;
|
| 83 |
+
r2.x = select(r4.w, v_5, (v_4 != 0u));
|
| 84 |
+
let v_6 = bitcast<u32>(r1.y);
|
| 85 |
+
let v_7 = r1.w;
|
| 86 |
+
r1.w = select(r2.w, v_7, (v_6 != 0u));
|
| 87 |
+
let v_8 = bitcast<u32>(r1.y);
|
| 88 |
+
let v_9 = cb2_2.tint_symbol[18u].w;
|
| 89 |
+
r2.y = select(cb2_2.tint_symbol[18u].z, v_9, (v_8 != 0u));
|
| 90 |
+
let v_10 = -(r0.wwww);
|
| 91 |
+
r1.z = fma(r1.z, 0.08333333581686019897f, v_10.z);
|
| 92 |
+
r2.z = ((-(r0.wwww)).z + r2.x);
|
| 93 |
+
r2.w = ((-(r0.wwww)).w + r1.w);
|
| 94 |
+
r2.x = (r0.w + r2.x);
|
| 95 |
+
r1.w = (r0.w + r1.w);
|
| 96 |
+
let v_11 = abs(r2.zzzz);
|
| 97 |
+
r3.x = bitcast<f32>(select(0u, 4294967295u, (v_11.x >= abs(r2.wwww).x)));
|
| 98 |
+
let v_12 = abs(r2.wwww);
|
| 99 |
+
r2.z = max(v_12.z, abs(r2.zzzz).z);
|
| 100 |
+
let v_13 = -(r2.yyyy);
|
| 101 |
+
let v_14 = bitcast<u32>(r3.x);
|
| 102 |
+
r2.y = select(r2.y, v_13.y, (v_14 != 0u));
|
| 103 |
+
let v_15 = abs(r1.zzzz);
|
| 104 |
+
r1.x = clamp(((r1.xxxx * v_15)).x, 0.0f, 1.0f);
|
| 105 |
+
r1.z = bitcast<f32>((bitcast<u32>(r1.y) & bitcast<u32>(cb2_2.tint_symbol[18u].z)));
|
| 106 |
+
let v_16 = bitcast<u32>(r1.y);
|
| 107 |
+
r2.w = select(cb2_2.tint_symbol[18u].w, 0.0f, (v_16 != 0u));
|
| 108 |
+
let v_17 = fma(r2.yy, vec2<f32>(0.5f), v1.xy);
|
| 109 |
+
let v_18 = r3;
|
| 110 |
+
r3 = vec4<f32>(v_18.x, v_17.xy, v_18.w);
|
| 111 |
+
let v_19 = bitcast<u32>(r1.y);
|
| 112 |
+
r3.y = select(r3.y, v1.x, (v_19 != 0u));
|
| 113 |
+
let v_20 = bitcast<u32>(r1.y);
|
| 114 |
+
r3.z = select(v1.y, r3.z, (v_20 != 0u));
|
| 115 |
+
r4.x = ((-(r1.zzzz)).x + r3.y);
|
| 116 |
+
r4.y = ((-(r2.wwww)).y + r3.z);
|
| 117 |
+
r5.x = (r1.z + r3.y);
|
| 118 |
+
r5.y = (r2.w + r3.z);
|
| 119 |
+
r3.y = fma(r1.x, -2.0f, 3.0f);
|
| 120 |
+
r6 = textureSampleLevel(t4, s4, r4.xyxx.xy, 0.0f);
|
| 121 |
+
r1.x = (r1.x * r1.x);
|
| 122 |
+
r7 = textureSampleLevel(t4, s4, r5.xyxx.xy, 0.0f);
|
| 123 |
+
let v_21 = bitcast<u32>(r3.x);
|
| 124 |
+
let v_22 = r2.x;
|
| 125 |
+
r1.w = select(r1.w, v_22, (v_21 != 0u));
|
| 126 |
+
r2.x = (r2.z * 0.25f);
|
| 127 |
+
r2.z = fma((-(r1.wwww)).z, 0.5f, r0.w);
|
| 128 |
+
r1.x = (r1.x * r3.y);
|
| 129 |
+
r2.z = bitcast<f32>(select(0u, 4294967295u, (r2.z < 0.0f)));
|
| 130 |
+
r3.y = fma((-(r1.wwww)).y, 0.5f, r6.w);
|
| 131 |
+
r3.x = fma((-(r1.wwww)).x, 0.5f, r7.w);
|
| 132 |
+
let v_23 = bitcast<vec2<f32>>(select(vec2<u32>(), vec2<u32>(4294967295u), (abs(r3.yyyx).zw >= r2.xx)));
|
| 133 |
+
r4 = vec4<f32>(r4.xy, v_23.xy);
|
| 134 |
+
r5.z = ((-(r1.zzzz)).z + r4.x);
|
| 135 |
+
let v_24 = bitcast<u32>(r4.z);
|
| 136 |
+
let v_25 = r4.x;
|
| 137 |
+
r5.z = select(r5.z, v_25, (v_24 != 0u));
|
| 138 |
+
r4.x = ((-(r2.wwww)).x + r4.y);
|
| 139 |
+
let v_26 = bitcast<u32>(r4.z);
|
| 140 |
+
let v_27 = r4.y;
|
| 141 |
+
r5.w = select(r4.x, v_27, (v_26 != 0u));
|
| 142 |
+
let v_28 = bitcast<vec2<f32>>(~(bitcast<vec2<u32>>(r4.zw)));
|
| 143 |
+
r4 = vec4<f32>(v_28.xy, r4.zw);
|
| 144 |
+
r4.x = bitcast<f32>((bitcast<u32>(r4.y) | bitcast<u32>(r4.x)));
|
| 145 |
+
r4.y = (r1.z + r5.x);
|
| 146 |
+
let v_29 = bitcast<u32>(r4.w);
|
| 147 |
+
let v_30 = r5.x;
|
| 148 |
+
r6.x = select(r4.y, v_30, (v_29 != 0u));
|
| 149 |
+
r4.y = (r2.w + r5.y);
|
| 150 |
+
let v_31 = bitcast<u32>(r4.w);
|
| 151 |
+
let v_32 = r5.y;
|
| 152 |
+
r6.y = select(r4.y, v_32, (v_31 != 0u));
|
| 153 |
+
if ((bitcast<u32>(r4.x) != 0u)) {
|
| 154 |
+
if ((bitcast<u32>(r4.z) != 0u)) {
|
| 155 |
+
r7.x = r3.y;
|
| 156 |
+
} else {
|
| 157 |
+
r7 = textureSampleLevel(t4, s4, r5.zwzz.xy, 0.0f).wxyz;
|
| 158 |
+
}
|
| 159 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 160 |
+
} else {
|
| 161 |
+
r3 = textureSampleLevel(t4, s4, r6.xyxx.xy, 0.0f).wxyz;
|
| 162 |
+
}
|
| 163 |
+
r4.x = fma((-(r1.wwww)).x, 0.5f, r7.x);
|
| 164 |
+
let v_33 = bitcast<u32>(r4.z);
|
| 165 |
+
let v_34 = r7.x;
|
| 166 |
+
r3.y = select(r4.x, v_34, (v_33 != 0u));
|
| 167 |
+
r4.x = fma((-(r1.wwww)).x, 0.5f, r3.x);
|
| 168 |
+
let v_35 = bitcast<u32>(r4.w);
|
| 169 |
+
let v_36 = r3.x;
|
| 170 |
+
r3.x = select(r4.x, v_36, (v_35 != 0u));
|
| 171 |
+
let v_37 = bitcast<vec2<f32>>(select(vec2<u32>(), vec2<u32>(4294967295u), (abs(r3.yxyy).xy >= r2.xx)));
|
| 172 |
+
r4 = vec4<f32>(v_37.xy, r4.zw);
|
| 173 |
+
r4.z = ((-(r1.zzzz)).z + r5.z);
|
| 174 |
+
let v_38 = bitcast<u32>(r4.x);
|
| 175 |
+
let v_39 = r5.z;
|
| 176 |
+
r5.z = select(r4.z, v_39, (v_38 != 0u));
|
| 177 |
+
r4.z = ((-(r2.wwww)).z + r5.w);
|
| 178 |
+
let v_40 = bitcast<u32>(r4.x);
|
| 179 |
+
let v_41 = r5.w;
|
| 180 |
+
r5.w = select(r4.z, v_41, (v_40 != 0u));
|
| 181 |
+
let v_42 = bitcast<vec2<f32>>(~(bitcast<vec2<u32>>(r4.xy)));
|
| 182 |
+
r4 = vec4<f32>(r4.xy, v_42.xy);
|
| 183 |
+
r4.z = bitcast<f32>((bitcast<u32>(r4.w) | bitcast<u32>(r4.z)));
|
| 184 |
+
r4.w = (r1.z + r6.x);
|
| 185 |
+
let v_43 = bitcast<u32>(r4.y);
|
| 186 |
+
let v_44 = r6.x;
|
| 187 |
+
r6.x = select(r4.w, v_44, (v_43 != 0u));
|
| 188 |
+
r4.w = (r2.w + r6.y);
|
| 189 |
+
let v_45 = bitcast<u32>(r4.y);
|
| 190 |
+
let v_46 = r6.y;
|
| 191 |
+
r6.y = select(r4.w, v_46, (v_45 != 0u));
|
| 192 |
+
if ((bitcast<u32>(r4.z) != 0u)) {
|
| 193 |
+
if ((bitcast<u32>(r4.x) != 0u)) {
|
| 194 |
+
r7.x = r3.y;
|
| 195 |
+
} else {
|
| 196 |
+
r7 = textureSampleLevel(t4, s4, r5.zwzz.xy, 0.0f).wxyz;
|
| 197 |
+
}
|
| 198 |
+
if ((bitcast<u32>(r4.y) != 0u)) {
|
| 199 |
+
} else {
|
| 200 |
+
r3 = textureSampleLevel(t4, s4, r6.xyxx.xy, 0.0f).wxyz;
|
| 201 |
+
}
|
| 202 |
+
r4.z = fma((-(r1.wwww)).z, 0.5f, r7.x);
|
| 203 |
+
let v_47 = bitcast<u32>(r4.x);
|
| 204 |
+
let v_48 = r7.x;
|
| 205 |
+
r3.y = select(r4.z, v_48, (v_47 != 0u));
|
| 206 |
+
r4.x = fma((-(r1.wwww)).x, 0.5f, r3.x);
|
| 207 |
+
let v_49 = bitcast<u32>(r4.y);
|
| 208 |
+
let v_50 = r3.x;
|
| 209 |
+
r3.x = select(r4.x, v_50, (v_49 != 0u));
|
| 210 |
+
let v_51 = bitcast<vec2<f32>>(select(vec2<u32>(), vec2<u32>(4294967295u), (abs(r3.yxyy).xy >= r2.xx)));
|
| 211 |
+
r4 = vec4<f32>(v_51.xy, r4.zw);
|
| 212 |
+
r4.z = ((-(r1.zzzz)).z + r5.z);
|
| 213 |
+
let v_52 = bitcast<u32>(r4.x);
|
| 214 |
+
let v_53 = r5.z;
|
| 215 |
+
r5.z = select(r4.z, v_53, (v_52 != 0u));
|
| 216 |
+
r4.z = ((-(r2.wwww)).z + r5.w);
|
| 217 |
+
let v_54 = bitcast<u32>(r4.x);
|
| 218 |
+
let v_55 = r5.w;
|
| 219 |
+
r5.w = select(r4.z, v_55, (v_54 != 0u));
|
| 220 |
+
let v_56 = bitcast<vec2<f32>>(~(bitcast<vec2<u32>>(r4.xy)));
|
| 221 |
+
r4 = vec4<f32>(r4.xy, v_56.xy);
|
| 222 |
+
r4.z = bitcast<f32>((bitcast<u32>(r4.w) | bitcast<u32>(r4.z)));
|
| 223 |
+
r4.w = (r1.z + r6.x);
|
| 224 |
+
let v_57 = bitcast<u32>(r4.y);
|
| 225 |
+
let v_58 = r6.x;
|
| 226 |
+
r6.x = select(r4.w, v_58, (v_57 != 0u));
|
| 227 |
+
r4.w = (r2.w + r6.y);
|
| 228 |
+
let v_59 = bitcast<u32>(r4.y);
|
| 229 |
+
let v_60 = r6.y;
|
| 230 |
+
r6.y = select(r4.w, v_60, (v_59 != 0u));
|
| 231 |
+
if ((bitcast<u32>(r4.z) != 0u)) {
|
| 232 |
+
if ((bitcast<u32>(r4.x) != 0u)) {
|
| 233 |
+
r7.x = r3.y;
|
| 234 |
+
} else {
|
| 235 |
+
r7 = textureSampleLevel(t4, s4, r5.zwzz.xy, 0.0f).wxyz;
|
| 236 |
+
}
|
| 237 |
+
if ((bitcast<u32>(r4.y) != 0u)) {
|
| 238 |
+
} else {
|
| 239 |
+
r3 = textureSampleLevel(t4, s4, r6.xyxx.xy, 0.0f).wxyz;
|
| 240 |
+
}
|
| 241 |
+
r4.z = fma((-(r1.wwww)).z, 0.5f, r7.x);
|
| 242 |
+
let v_61 = bitcast<u32>(r4.x);
|
| 243 |
+
let v_62 = r7.x;
|
| 244 |
+
r3.y = select(r4.z, v_62, (v_61 != 0u));
|
| 245 |
+
r4.x = fma((-(r1.wwww)).x, 0.5f, r3.x);
|
| 246 |
+
let v_63 = bitcast<u32>(r4.y);
|
| 247 |
+
let v_64 = r3.x;
|
| 248 |
+
r3.x = select(r4.x, v_64, (v_63 != 0u));
|
| 249 |
+
let v_65 = bitcast<vec2<f32>>(select(vec2<u32>(), vec2<u32>(4294967295u), (abs(r3.yxyy).xy >= r2.xx)));
|
| 250 |
+
r4 = vec4<f32>(v_65.xy, r4.zw);
|
| 251 |
+
r4.z = ((-(r1.zzzz)).z + r5.z);
|
| 252 |
+
let v_66 = bitcast<u32>(r4.x);
|
| 253 |
+
let v_67 = r5.z;
|
| 254 |
+
r5.z = select(r4.z, v_67, (v_66 != 0u));
|
| 255 |
+
r4.z = ((-(r2.wwww)).z + r5.w);
|
| 256 |
+
let v_68 = bitcast<u32>(r4.x);
|
| 257 |
+
let v_69 = r5.w;
|
| 258 |
+
r5.w = select(r4.z, v_69, (v_68 != 0u));
|
| 259 |
+
let v_70 = bitcast<vec2<f32>>(~(bitcast<vec2<u32>>(r4.xy)));
|
| 260 |
+
r4 = vec4<f32>(r4.xy, v_70.xy);
|
| 261 |
+
r4.z = bitcast<f32>((bitcast<u32>(r4.w) | bitcast<u32>(r4.z)));
|
| 262 |
+
r4.w = (r1.z + r6.x);
|
| 263 |
+
let v_71 = bitcast<u32>(r4.y);
|
| 264 |
+
let v_72 = r6.x;
|
| 265 |
+
r6.x = select(r4.w, v_72, (v_71 != 0u));
|
| 266 |
+
r4.w = (r2.w + r6.y);
|
| 267 |
+
let v_73 = bitcast<u32>(r4.y);
|
| 268 |
+
let v_74 = r6.y;
|
| 269 |
+
r6.y = select(r4.w, v_74, (v_73 != 0u));
|
| 270 |
+
if ((bitcast<u32>(r4.z) != 0u)) {
|
| 271 |
+
if ((bitcast<u32>(r4.x) != 0u)) {
|
| 272 |
+
r7.x = r3.y;
|
| 273 |
+
} else {
|
| 274 |
+
r7 = textureSampleLevel(t4, s4, r5.zwzz.xy, 0.0f).wxyz;
|
| 275 |
+
}
|
| 276 |
+
if ((bitcast<u32>(r4.y) != 0u)) {
|
| 277 |
+
} else {
|
| 278 |
+
r3 = textureSampleLevel(t4, s4, r6.xyxx.xy, 0.0f).wxyz;
|
| 279 |
+
}
|
| 280 |
+
r4.z = fma((-(r1.wwww)).z, 0.5f, r7.x);
|
| 281 |
+
let v_75 = bitcast<u32>(r4.x);
|
| 282 |
+
let v_76 = r7.x;
|
| 283 |
+
r3.y = select(r4.z, v_76, (v_75 != 0u));
|
| 284 |
+
r4.x = fma((-(r1.wwww)).x, 0.5f, r3.x);
|
| 285 |
+
let v_77 = bitcast<u32>(r4.y);
|
| 286 |
+
let v_78 = r3.x;
|
| 287 |
+
r3.x = select(r4.x, v_78, (v_77 != 0u));
|
| 288 |
+
let v_79 = bitcast<vec2<f32>>(select(vec2<u32>(), vec2<u32>(4294967295u), (abs(r3.yxyy).xy >= r2.xx)));
|
| 289 |
+
r4 = vec4<f32>(v_79.xy, r4.zw);
|
| 290 |
+
r4.z = fma((-(r1.zzzz)).z, 1.5f, r5.z);
|
| 291 |
+
let v_80 = bitcast<u32>(r4.x);
|
| 292 |
+
let v_81 = r5.z;
|
| 293 |
+
r5.z = select(r4.z, v_81, (v_80 != 0u));
|
| 294 |
+
r4.z = fma((-(r2.wwww)).z, 1.5f, r5.w);
|
| 295 |
+
let v_82 = bitcast<u32>(r4.x);
|
| 296 |
+
let v_83 = r5.w;
|
| 297 |
+
r5.w = select(r4.z, v_83, (v_82 != 0u));
|
| 298 |
+
let v_84 = bitcast<vec2<f32>>(~(bitcast<vec2<u32>>(r4.xy)));
|
| 299 |
+
r4 = vec4<f32>(r4.xy, v_84.xy);
|
| 300 |
+
r4.z = bitcast<f32>((bitcast<u32>(r4.w) | bitcast<u32>(r4.z)));
|
| 301 |
+
r4.w = fma(r1.z, 1.5f, r6.x);
|
| 302 |
+
let v_85 = bitcast<u32>(r4.y);
|
| 303 |
+
let v_86 = r6.x;
|
| 304 |
+
r6.x = select(r4.w, v_86, (v_85 != 0u));
|
| 305 |
+
r4.w = fma(r2.w, 1.5f, r6.y);
|
| 306 |
+
let v_87 = bitcast<u32>(r4.y);
|
| 307 |
+
let v_88 = r6.y;
|
| 308 |
+
r6.y = select(r4.w, v_88, (v_87 != 0u));
|
| 309 |
+
if ((bitcast<u32>(r4.z) != 0u)) {
|
| 310 |
+
if ((bitcast<u32>(r4.x) != 0u)) {
|
| 311 |
+
r7.x = r3.y;
|
| 312 |
+
} else {
|
| 313 |
+
r7 = textureSampleLevel(t4, s4, r5.zwzz.xy, 0.0f).wxyz;
|
| 314 |
+
}
|
| 315 |
+
if ((bitcast<u32>(r4.y) != 0u)) {
|
| 316 |
+
} else {
|
| 317 |
+
r3 = textureSampleLevel(t4, s4, r6.xyxx.xy, 0.0f).wxyz;
|
| 318 |
+
}
|
| 319 |
+
r4.z = fma((-(r1.wwww)).z, 0.5f, r7.x);
|
| 320 |
+
let v_89 = bitcast<u32>(r4.x);
|
| 321 |
+
let v_90 = r7.x;
|
| 322 |
+
r3.y = select(r4.z, v_90, (v_89 != 0u));
|
| 323 |
+
r4.x = fma((-(r1.wwww)).x, 0.5f, r3.x);
|
| 324 |
+
let v_91 = bitcast<u32>(r4.y);
|
| 325 |
+
let v_92 = r3.x;
|
| 326 |
+
r3.x = select(r4.x, v_92, (v_91 != 0u));
|
| 327 |
+
let v_93 = bitcast<vec2<f32>>(select(vec2<u32>(), vec2<u32>(4294967295u), (abs(r3.yxyy).xy >= r2.xx)));
|
| 328 |
+
r4 = vec4<f32>(v_93.xy, r4.zw);
|
| 329 |
+
r4.z = fma((-(r1.zzzz)).z, 2.0f, r5.z);
|
| 330 |
+
let v_94 = bitcast<u32>(r4.x);
|
| 331 |
+
let v_95 = r5.z;
|
| 332 |
+
r5.z = select(r4.z, v_95, (v_94 != 0u));
|
| 333 |
+
r4.z = fma((-(r2.wwww)).z, 2.0f, r5.w);
|
| 334 |
+
let v_96 = bitcast<u32>(r4.x);
|
| 335 |
+
let v_97 = r5.w;
|
| 336 |
+
r5.w = select(r4.z, v_97, (v_96 != 0u));
|
| 337 |
+
let v_98 = bitcast<vec2<f32>>(~(bitcast<vec2<u32>>(r4.xy)));
|
| 338 |
+
r4 = vec4<f32>(r4.xy, v_98.xy);
|
| 339 |
+
r4.z = bitcast<f32>((bitcast<u32>(r4.w) | bitcast<u32>(r4.z)));
|
| 340 |
+
r4.w = fma(r1.z, 2.0f, r6.x);
|
| 341 |
+
let v_99 = bitcast<u32>(r4.y);
|
| 342 |
+
let v_100 = r6.x;
|
| 343 |
+
r6.x = select(r4.w, v_100, (v_99 != 0u));
|
| 344 |
+
r4.w = fma(r2.w, 2.0f, r6.y);
|
| 345 |
+
let v_101 = bitcast<u32>(r4.y);
|
| 346 |
+
let v_102 = r6.y;
|
| 347 |
+
r6.y = select(r4.w, v_102, (v_101 != 0u));
|
| 348 |
+
if ((bitcast<u32>(r4.z) != 0u)) {
|
| 349 |
+
if ((bitcast<u32>(r4.x) != 0u)) {
|
| 350 |
+
r7.x = r3.y;
|
| 351 |
+
} else {
|
| 352 |
+
r7 = textureSampleLevel(t4, s4, r5.zwzz.xy, 0.0f).wxyz;
|
| 353 |
+
}
|
| 354 |
+
if ((bitcast<u32>(r4.y) != 0u)) {
|
| 355 |
+
} else {
|
| 356 |
+
r3 = textureSampleLevel(t4, s4, r6.xyxx.xy, 0.0f).wxyz;
|
| 357 |
+
}
|
| 358 |
+
r4.z = fma((-(r1.wwww)).z, 0.5f, r7.x);
|
| 359 |
+
let v_103 = bitcast<u32>(r4.x);
|
| 360 |
+
let v_104 = r7.x;
|
| 361 |
+
r3.y = select(r4.z, v_104, (v_103 != 0u));
|
| 362 |
+
r4.x = fma((-(r1.wwww)).x, 0.5f, r3.x);
|
| 363 |
+
let v_105 = bitcast<u32>(r4.y);
|
| 364 |
+
let v_106 = r3.x;
|
| 365 |
+
r3.x = select(r4.x, v_106, (v_105 != 0u));
|
| 366 |
+
let v_107 = bitcast<vec2<f32>>(select(vec2<u32>(), vec2<u32>(4294967295u), (abs(r3.yxyy).xy >= r2.xx)));
|
| 367 |
+
r4 = vec4<f32>(v_107.xy, r4.zw);
|
| 368 |
+
r4.z = fma((-(r1.zzzz)).z, 2.0f, r5.z);
|
| 369 |
+
let v_108 = bitcast<u32>(r4.x);
|
| 370 |
+
let v_109 = r5.z;
|
| 371 |
+
r5.z = select(r4.z, v_109, (v_108 != 0u));
|
| 372 |
+
r4.z = fma((-(r2.wwww)).z, 2.0f, r5.w);
|
| 373 |
+
let v_110 = bitcast<u32>(r4.x);
|
| 374 |
+
let v_111 = r5.w;
|
| 375 |
+
r5.w = select(r4.z, v_111, (v_110 != 0u));
|
| 376 |
+
let v_112 = bitcast<vec2<f32>>(~(bitcast<vec2<u32>>(r4.xy)));
|
| 377 |
+
r4 = vec4<f32>(r4.xy, v_112.xy);
|
| 378 |
+
r4.z = bitcast<f32>((bitcast<u32>(r4.w) | bitcast<u32>(r4.z)));
|
| 379 |
+
r4.w = fma(r1.z, 2.0f, r6.x);
|
| 380 |
+
let v_113 = bitcast<u32>(r4.y);
|
| 381 |
+
let v_114 = r6.x;
|
| 382 |
+
r6.x = select(r4.w, v_114, (v_113 != 0u));
|
| 383 |
+
r4.w = fma(r2.w, 2.0f, r6.y);
|
| 384 |
+
let v_115 = bitcast<u32>(r4.y);
|
| 385 |
+
let v_116 = r6.y;
|
| 386 |
+
r6.y = select(r4.w, v_116, (v_115 != 0u));
|
| 387 |
+
if ((bitcast<u32>(r4.z) != 0u)) {
|
| 388 |
+
if ((bitcast<u32>(r4.x) != 0u)) {
|
| 389 |
+
r7.x = r3.y;
|
| 390 |
+
} else {
|
| 391 |
+
r7 = textureSampleLevel(t4, s4, r5.zwzz.xy, 0.0f).wxyz;
|
| 392 |
+
}
|
| 393 |
+
if ((bitcast<u32>(r4.y) != 0u)) {
|
| 394 |
+
} else {
|
| 395 |
+
r3 = textureSampleLevel(t4, s4, r6.xyxx.xy, 0.0f).wxyz;
|
| 396 |
+
}
|
| 397 |
+
r4.z = fma((-(r1.wwww)).z, 0.5f, r7.x);
|
| 398 |
+
let v_117 = bitcast<u32>(r4.x);
|
| 399 |
+
let v_118 = r7.x;
|
| 400 |
+
r3.y = select(r4.z, v_118, (v_117 != 0u));
|
| 401 |
+
r4.x = fma((-(r1.wwww)).x, 0.5f, r3.x);
|
| 402 |
+
let v_119 = bitcast<u32>(r4.y);
|
| 403 |
+
let v_120 = r3.x;
|
| 404 |
+
r3.x = select(r4.x, v_120, (v_119 != 0u));
|
| 405 |
+
let v_121 = bitcast<vec2<f32>>(select(vec2<u32>(), vec2<u32>(4294967295u), (abs(r3.yxyy).xy >= r2.xx)));
|
| 406 |
+
r4 = vec4<f32>(v_121.xy, r4.zw);
|
| 407 |
+
r4.z = fma((-(r1.zzzz)).z, 2.0f, r5.z);
|
| 408 |
+
let v_122 = bitcast<u32>(r4.x);
|
| 409 |
+
let v_123 = r5.z;
|
| 410 |
+
r5.z = select(r4.z, v_123, (v_122 != 0u));
|
| 411 |
+
r4.z = fma((-(r2.wwww)).z, 2.0f, r5.w);
|
| 412 |
+
let v_124 = bitcast<u32>(r4.x);
|
| 413 |
+
let v_125 = r5.w;
|
| 414 |
+
r5.w = select(r4.z, v_125, (v_124 != 0u));
|
| 415 |
+
let v_126 = bitcast<vec2<f32>>(~(bitcast<vec2<u32>>(r4.xy)));
|
| 416 |
+
r4 = vec4<f32>(r4.xy, v_126.xy);
|
| 417 |
+
r4.z = bitcast<f32>((bitcast<u32>(r4.w) | bitcast<u32>(r4.z)));
|
| 418 |
+
r4.w = fma(r1.z, 2.0f, r6.x);
|
| 419 |
+
let v_127 = bitcast<u32>(r4.y);
|
| 420 |
+
let v_128 = r6.x;
|
| 421 |
+
r6.x = select(r4.w, v_128, (v_127 != 0u));
|
| 422 |
+
r4.w = fma(r2.w, 2.0f, r6.y);
|
| 423 |
+
let v_129 = bitcast<u32>(r4.y);
|
| 424 |
+
let v_130 = r6.y;
|
| 425 |
+
r6.y = select(r4.w, v_130, (v_129 != 0u));
|
| 426 |
+
if ((bitcast<u32>(r4.z) != 0u)) {
|
| 427 |
+
if ((bitcast<u32>(r4.x) != 0u)) {
|
| 428 |
+
r7.x = r3.y;
|
| 429 |
+
} else {
|
| 430 |
+
r7 = textureSampleLevel(t4, s4, r5.zwzz.xy, 0.0f).wxyz;
|
| 431 |
+
}
|
| 432 |
+
if ((bitcast<u32>(r4.y) != 0u)) {
|
| 433 |
+
} else {
|
| 434 |
+
r3 = textureSampleLevel(t4, s4, r6.xyxx.xy, 0.0f).wxyz;
|
| 435 |
+
}
|
| 436 |
+
r4.z = fma((-(r1.wwww)).z, 0.5f, r7.x);
|
| 437 |
+
let v_131 = bitcast<u32>(r4.x);
|
| 438 |
+
let v_132 = r7.x;
|
| 439 |
+
r3.y = select(r4.z, v_132, (v_131 != 0u));
|
| 440 |
+
r4.x = fma((-(r1.wwww)).x, 0.5f, r3.x);
|
| 441 |
+
let v_133 = bitcast<u32>(r4.y);
|
| 442 |
+
let v_134 = r3.x;
|
| 443 |
+
r3.x = select(r4.x, v_134, (v_133 != 0u));
|
| 444 |
+
let v_135 = bitcast<vec2<f32>>(select(vec2<u32>(), vec2<u32>(4294967295u), (abs(r3.yxyy).xy >= r2.xx)));
|
| 445 |
+
r4 = vec4<f32>(v_135.xy, r4.zw);
|
| 446 |
+
r4.z = fma((-(r1.zzzz)).z, 2.0f, r5.z);
|
| 447 |
+
let v_136 = bitcast<u32>(r4.x);
|
| 448 |
+
let v_137 = r5.z;
|
| 449 |
+
r5.z = select(r4.z, v_137, (v_136 != 0u));
|
| 450 |
+
r4.z = fma((-(r2.wwww)).z, 2.0f, r5.w);
|
| 451 |
+
let v_138 = bitcast<u32>(r4.x);
|
| 452 |
+
let v_139 = r5.w;
|
| 453 |
+
r5.w = select(r4.z, v_139, (v_138 != 0u));
|
| 454 |
+
let v_140 = bitcast<vec2<f32>>(~(bitcast<vec2<u32>>(r4.xy)));
|
| 455 |
+
r4 = vec4<f32>(r4.xy, v_140.xy);
|
| 456 |
+
r4.z = bitcast<f32>((bitcast<u32>(r4.w) | bitcast<u32>(r4.z)));
|
| 457 |
+
r4.w = fma(r1.z, 2.0f, r6.x);
|
| 458 |
+
let v_141 = bitcast<u32>(r4.y);
|
| 459 |
+
let v_142 = r6.x;
|
| 460 |
+
r6.x = select(r4.w, v_142, (v_141 != 0u));
|
| 461 |
+
r4.w = fma(r2.w, 2.0f, r6.y);
|
| 462 |
+
let v_143 = bitcast<u32>(r4.y);
|
| 463 |
+
let v_144 = r6.y;
|
| 464 |
+
r6.y = select(r4.w, v_144, (v_143 != 0u));
|
| 465 |
+
if ((bitcast<u32>(r4.z) != 0u)) {
|
| 466 |
+
if ((bitcast<u32>(r4.x) != 0u)) {
|
| 467 |
+
r7.x = r3.y;
|
| 468 |
+
} else {
|
| 469 |
+
r7 = textureSampleLevel(t4, s4, r5.zwzz.xy, 0.0f).wxyz;
|
| 470 |
+
}
|
| 471 |
+
if ((bitcast<u32>(r4.y) != 0u)) {
|
| 472 |
+
} else {
|
| 473 |
+
r3 = textureSampleLevel(t4, s4, r6.xyxx.xy, 0.0f).wxyz;
|
| 474 |
+
}
|
| 475 |
+
r4.z = fma((-(r1.wwww)).z, 0.5f, r7.x);
|
| 476 |
+
let v_145 = bitcast<u32>(r4.x);
|
| 477 |
+
let v_146 = r7.x;
|
| 478 |
+
r3.y = select(r4.z, v_146, (v_145 != 0u));
|
| 479 |
+
r4.x = fma((-(r1.wwww)).x, 0.5f, r3.x);
|
| 480 |
+
let v_147 = bitcast<u32>(r4.y);
|
| 481 |
+
let v_148 = r3.x;
|
| 482 |
+
r3.x = select(r4.x, v_148, (v_147 != 0u));
|
| 483 |
+
let v_149 = bitcast<vec2<f32>>(select(vec2<u32>(), vec2<u32>(4294967295u), (abs(r3.yxyy).xy >= r2.xx)));
|
| 484 |
+
r4 = vec4<f32>(v_149.xy, r4.zw);
|
| 485 |
+
r4.z = fma((-(r1.zzzz)).z, 4.0f, r5.z);
|
| 486 |
+
let v_150 = bitcast<u32>(r4.x);
|
| 487 |
+
let v_151 = r5.z;
|
| 488 |
+
r5.z = select(r4.z, v_151, (v_150 != 0u));
|
| 489 |
+
r4.z = fma((-(r2.wwww)).z, 4.0f, r5.w);
|
| 490 |
+
let v_152 = bitcast<u32>(r4.x);
|
| 491 |
+
let v_153 = r5.w;
|
| 492 |
+
r5.w = select(r4.z, v_153, (v_152 != 0u));
|
| 493 |
+
let v_154 = bitcast<vec2<f32>>(~(bitcast<vec2<u32>>(r4.xy)));
|
| 494 |
+
r4 = vec4<f32>(r4.xy, v_154.xy);
|
| 495 |
+
r4.z = bitcast<f32>((bitcast<u32>(r4.w) | bitcast<u32>(r4.z)));
|
| 496 |
+
r4.w = fma(r1.z, 4.0f, r6.x);
|
| 497 |
+
let v_155 = bitcast<u32>(r4.y);
|
| 498 |
+
let v_156 = r6.x;
|
| 499 |
+
r6.x = select(r4.w, v_156, (v_155 != 0u));
|
| 500 |
+
r4.w = fma(r2.w, 4.0f, r6.y);
|
| 501 |
+
let v_157 = bitcast<u32>(r4.y);
|
| 502 |
+
let v_158 = r6.y;
|
| 503 |
+
r6.y = select(r4.w, v_158, (v_157 != 0u));
|
| 504 |
+
if ((bitcast<u32>(r4.z) != 0u)) {
|
| 505 |
+
if ((bitcast<u32>(r4.x) != 0u)) {
|
| 506 |
+
r7.x = r3.y;
|
| 507 |
+
} else {
|
| 508 |
+
r7 = textureSampleLevel(t4, s4, r5.zwzz.xy, 0.0f).wxyz;
|
| 509 |
+
}
|
| 510 |
+
if ((bitcast<u32>(r4.y) != 0u)) {
|
| 511 |
+
} else {
|
| 512 |
+
r3 = textureSampleLevel(t4, s4, r6.xyxx.xy, 0.0f).wxyz;
|
| 513 |
+
}
|
| 514 |
+
r3.z = fma((-(r1.wwww)).z, 0.5f, r7.x);
|
| 515 |
+
let v_159 = bitcast<u32>(r4.x);
|
| 516 |
+
let v_160 = r7.x;
|
| 517 |
+
r3.y = select(r3.z, v_160, (v_159 != 0u));
|
| 518 |
+
r1.w = fma((-(r1.wwww)).w, 0.5f, r3.x);
|
| 519 |
+
let v_161 = bitcast<u32>(r4.y);
|
| 520 |
+
let v_162 = r3.x;
|
| 521 |
+
r3.x = select(r1.w, v_162, (v_161 != 0u));
|
| 522 |
+
let v_163 = bitcast<vec2<f32>>(select(vec2<u32>(), vec2<u32>(4294967295u), (abs(r3.yyyx).zw >= r2.xx)));
|
| 523 |
+
r3 = vec4<f32>(r3.xy, v_163.xy);
|
| 524 |
+
r1.w = fma((-(r1.zzzz)).w, 8.0f, r5.z);
|
| 525 |
+
let v_164 = bitcast<u32>(r3.z);
|
| 526 |
+
let v_165 = r5.z;
|
| 527 |
+
r5.z = select(r1.w, v_165, (v_164 != 0u));
|
| 528 |
+
r1.w = fma((-(r2.wwww)).w, 8.0f, r5.w);
|
| 529 |
+
let v_166 = bitcast<u32>(r3.z);
|
| 530 |
+
let v_167 = r5.w;
|
| 531 |
+
r5.w = select(r1.w, v_167, (v_166 != 0u));
|
| 532 |
+
r1.z = fma(r1.z, 8.0f, r6.x);
|
| 533 |
+
let v_168 = bitcast<u32>(r3.w);
|
| 534 |
+
let v_169 = r6.x;
|
| 535 |
+
r6.x = select(r1.z, v_169, (v_168 != 0u));
|
| 536 |
+
r1.z = fma(r2.w, 8.0f, r6.y);
|
| 537 |
+
let v_170 = bitcast<u32>(r3.w);
|
| 538 |
+
let v_171 = r6.y;
|
| 539 |
+
r6.y = select(r1.z, v_171, (v_170 != 0u));
|
| 540 |
+
}
|
| 541 |
+
}
|
| 542 |
+
}
|
| 543 |
+
}
|
| 544 |
+
}
|
| 545 |
+
}
|
| 546 |
+
}
|
| 547 |
+
}
|
| 548 |
+
}
|
| 549 |
+
}
|
| 550 |
+
r1.z = ((-(r5.zzzz)).z + v1.x);
|
| 551 |
+
r1.w = (r6.x + (-(v1.xy.xxxx)).w);
|
| 552 |
+
r2.x = ((-(r5.wwww)).x + v1.y);
|
| 553 |
+
let v_172 = bitcast<u32>(r1.y);
|
| 554 |
+
let v_173 = r1.z;
|
| 555 |
+
r1.z = select(r2.x, v_173, (v_172 != 0u));
|
| 556 |
+
r2.x = (r6.y + (-(v1.xy.yyyy)).x);
|
| 557 |
+
let v_174 = bitcast<u32>(r1.y);
|
| 558 |
+
let v_175 = r1.w;
|
| 559 |
+
r1.w = select(r2.x, v_175, (v_174 != 0u));
|
| 560 |
+
let v_176 = bitcast<vec2<f32>>(select(vec2<u32>(), vec2<u32>(4294967295u), (r3.yx < vec2<f32>())));
|
| 561 |
+
r2 = vec4<f32>(v_176.x, r2.yz, v_176.y);
|
| 562 |
+
r3.x = (r1.z + r1.w);
|
| 563 |
+
let v_177 = bitcast<vec2<f32>>(select(vec2<u32>(), vec2<u32>(4294967295u), (bitcast<vec2<i32>>(r2.xw) != bitcast<vec2<i32>>(r2.zz))));
|
| 564 |
+
let v_178 = r2;
|
| 565 |
+
r2 = vec4<f32>(v_177.x, v_178.y, v_177.y, v_178.w);
|
| 566 |
+
r2.w = (1.0f / r3.x);
|
| 567 |
+
r3.x = bitcast<f32>(select(0u, 4294967295u, (r1.z < r1.w)));
|
| 568 |
+
r1.z = min(r1.w, r1.z);
|
| 569 |
+
let v_179 = bitcast<u32>(r3.x);
|
| 570 |
+
let v_180 = r2.x;
|
| 571 |
+
r1.w = select(r2.z, v_180, (v_179 != 0u));
|
| 572 |
+
r1.x = (r1.x * r1.x);
|
| 573 |
+
let v_181 = -(r2.wwww);
|
| 574 |
+
r1.z = fma(r1.z, v_181.z, 0.5f);
|
| 575 |
+
r1.x = (r1.x * 0.31700000166893005371f);
|
| 576 |
+
r1.z = bitcast<f32>((bitcast<u32>(r1.z) & bitcast<u32>(r1.w)));
|
| 577 |
+
r1.x = max(r1.x, r1.z);
|
| 578 |
+
let v_182 = fma(r1.xx, r2.yy, v1.xy);
|
| 579 |
+
let v_183 = r1;
|
| 580 |
+
r1 = vec4<f32>(v_182.x, v_183.y, v_182.y, v_183.w);
|
| 581 |
+
let v_184 = bitcast<u32>(r1.y);
|
| 582 |
+
r2.x = select(r1.x, v1.x, (v_184 != 0u));
|
| 583 |
+
let v_185 = bitcast<u32>(r1.y);
|
| 584 |
+
r2.y = select(v1.y, r1.z, (v_185 != 0u));
|
| 585 |
+
r1 = textureSampleLevel(t4, s4, r2.xyxx.xy, 0.0f);
|
| 586 |
+
let v_186 = r1;
|
| 587 |
+
r0 = vec4<f32>(v_186.xyz, r0.w);
|
| 588 |
+
}
|
| 589 |
+
o0 = r0;
|
| 590 |
+
}
|
| 591 |
+
|
| 592 |
+
@fragment
|
| 593 |
+
fn main(@location(1u) v1 : vec4<f32>) -> @location(0u) vec4<f32> {
|
| 594 |
+
main_inner(v1);
|
| 595 |
+
return o0;
|
| 596 |
+
}
|
b/8b0b5899ed/shaders/ec293a8358033952.wgsl
ADDED
|
@@ -0,0 +1,200 @@
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|
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|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
var<private> r2 : vec4<f32>;
|
| 8 |
+
|
| 9 |
+
var<private> r3 : vec4<f32>;
|
| 10 |
+
|
| 11 |
+
var<private> r4 : vec4<f32>;
|
| 12 |
+
|
| 13 |
+
struct cb19_struct {
|
| 14 |
+
tint_symbol : array<vec4<f32>, 19u>,
|
| 15 |
+
}
|
| 16 |
+
|
| 17 |
+
@group(1u) @binding(2u) var<uniform> cb2_2 : cb19_struct;
|
| 18 |
+
|
| 19 |
+
struct cb15_struct {
|
| 20 |
+
tint_symbol_1 : array<vec4<f32>, 15u>,
|
| 21 |
+
}
|
| 22 |
+
|
| 23 |
+
@group(1u) @binding(6u) var<uniform> cb6_6 : cb15_struct;
|
| 24 |
+
|
| 25 |
+
struct cb2_struct {
|
| 26 |
+
tint_symbol_2 : array<vec4<f32>, 2u>,
|
| 27 |
+
}
|
| 28 |
+
|
| 29 |
+
@group(1u) @binding(12u) var<uniform> cb12_12 : cb2_struct;
|
| 30 |
+
|
| 31 |
+
struct cb4_struct {
|
| 32 |
+
tint_symbol_3 : array<vec4<f32>, 4u>,
|
| 33 |
+
}
|
| 34 |
+
|
| 35 |
+
@group(1u) @binding(11u) var<uniform> cb11_11 : cb4_struct;
|
| 36 |
+
|
| 37 |
+
@group(1u) @binding(18u) var s2 : sampler;
|
| 38 |
+
|
| 39 |
+
@group(1u) @binding(31u) var s15 : sampler_comparison;
|
| 40 |
+
|
| 41 |
+
@group(1u) @binding(34u) var t2 : texture_2d<f32>;
|
| 42 |
+
|
| 43 |
+
@group(1u) @binding(35u) var t3 : texture_multisampled_2d<f32>;
|
| 44 |
+
|
| 45 |
+
@group(1u) @binding(47u) var t15 : texture_depth_2d;
|
| 46 |
+
|
| 47 |
+
var<private> o0 : vec4<f32>;
|
| 48 |
+
|
| 49 |
+
var<private> sample_pos : array<vec2<f32>, 31u> = array<vec2<f32>, 31u>(vec2<f32>(), vec2<f32>(0.25f), vec2<f32>(-0.25f), vec2<f32>(-0.125f, -0.375f), vec2<f32>(0.375f, -0.125f), vec2<f32>(-0.375f, 0.125f), vec2<f32>(0.125f, 0.375f), vec2<f32>(0.0625f, -0.1875f), vec2<f32>(-0.0625f, 0.1875f), vec2<f32>(0.3125f, 0.0625f), vec2<f32>(-0.1875f, -0.3125f), vec2<f32>(-0.3125f, 0.3125f), vec2<f32>(-0.4375f, -0.0625f), vec2<f32>(0.1875f, 0.4375f), vec2<f32>(0.4375f, -0.4375f), vec2<f32>(0.0625f), vec2<f32>(-0.0625f, -0.1875f), vec2<f32>(-0.1875f, 0.125f), vec2<f32>(0.25f, -0.0625f), vec2<f32>(-0.3125f, -0.125f), vec2<f32>(0.125f, 0.3125f), vec2<f32>(0.3125f, 0.1875f), vec2<f32>(0.1875f, -0.3125f), vec2<f32>(-0.125f, 0.375f), vec2<f32>(0.0f, -0.4375f), vec2<f32>(-0.25f, -0.375f), vec2<f32>(-0.375f, 0.25f), vec2<f32>(-0.5f, 0.0f), vec2<f32>(0.4375f, -0.25f), vec2<f32>(0.375f, 0.4375f), vec2<f32>(-0.4375f, -0.5f));
|
| 50 |
+
|
| 51 |
+
fn main_inner(v1 : vec4<f32>, v3 : vec4<f32>) {
|
| 52 |
+
let v = textureNumSamples(t3);
|
| 53 |
+
let v_1 = sample_pos[select(0u, ((v + 0u) - 1u), ((0u < v) & true))];
|
| 54 |
+
r0 = vec4<f32>(v_1.xy, r0.zw);
|
| 55 |
+
let v_2 = dpdx(v3.xyz);
|
| 56 |
+
r1 = vec4<f32>(v_2.xyz, r1.w);
|
| 57 |
+
let v_3 = dpdy(v3.xyz);
|
| 58 |
+
r2 = vec4<f32>(v_3.xyz, r2.w);
|
| 59 |
+
let v_4 = (r0.yyy * r2.xyz);
|
| 60 |
+
r0 = vec4<f32>(r0.x, v_4.xyz);
|
| 61 |
+
let v_5 = fma(r0.xxx, r1.xyz, r0.yzw);
|
| 62 |
+
r0 = vec4<f32>(v_5.xyz, r0.w);
|
| 63 |
+
let v_6 = (r0.xyz + v3.xyz);
|
| 64 |
+
r0 = vec4<f32>(v_6.xyz, r0.w);
|
| 65 |
+
let v_7 = (v1.xy * cb2_2.tint_symbol[18u].xy);
|
| 66 |
+
r1 = vec4<f32>(v_7.xy, r1.zw);
|
| 67 |
+
let v_8 = r1.xy;
|
| 68 |
+
let v_9 = max(v_8, vec2<f32>(-2147483648.0f));
|
| 69 |
+
let v_10 = bitcast<vec2<f32>>(select(select(vec2<i32>(v_9), vec2<i32>(2147483647i), (v_9 >= vec2<f32>(2147483648.0f))), vec2<i32>(), !((v_8 == v_8))));
|
| 70 |
+
r1 = vec4<f32>(v_10.xy, r1.zw);
|
| 71 |
+
r1 = vec4<f32>(r1.xy, vec2<f32>());
|
| 72 |
+
r0.w = textureLoad(t3, bitcast<vec2<i32>>(r1.xy), 0i).x;
|
| 73 |
+
r1.x = (cb11_11.tint_symbol_3[3u].w + 1.0f);
|
| 74 |
+
r0.w = ((-(r0.wwww)).w + r1.x);
|
| 75 |
+
r0.w = (cb11_11.tint_symbol_3[2u].w / r0.w);
|
| 76 |
+
let v_11 = (r0.www * r0.xyz);
|
| 77 |
+
r0 = vec4<f32>(v_11.xyz, r0.w);
|
| 78 |
+
let v_12 = fma(r0.xyz, cb6_6.tint_symbol_1[4u].xyz, cb6_6.tint_symbol_1[8u].xyz);
|
| 79 |
+
r0 = vec4<f32>(v_12.xyz, r0.w);
|
| 80 |
+
let v_13 = (r0.xy + vec2<f32>(0.5f, 0.125f));
|
| 81 |
+
r1 = vec4<f32>(v_13.xy, r1.zw);
|
| 82 |
+
r0.x = bitcast<f32>(select(0u, 4294967295u, !((cb6_6.tint_symbol_1[12u].x == 0.0f))));
|
| 83 |
+
let v_14 = -(cb6_6.tint_symbol_1[12u].xxxx);
|
| 84 |
+
r0.y = (r0.z + v_14.y);
|
| 85 |
+
let v_15 = dpdx(r1.xyy);
|
| 86 |
+
r2 = vec4<f32>(v_15.xy, r2.z, v_15.z);
|
| 87 |
+
r2.z = dpdx(r0.y);
|
| 88 |
+
let v_16 = dpdy(r1.yxy);
|
| 89 |
+
r3 = vec4<f32>(v_16.xyz, r3.w);
|
| 90 |
+
r3.w = dpdy(r0.y);
|
| 91 |
+
let v_17 = (r2.yw * r3.yw);
|
| 92 |
+
let v_18 = r2;
|
| 93 |
+
r2 = vec4<f32>(v_18.x, v_17.x, v_18.z, v_17.y);
|
| 94 |
+
let v_19 = -(r2.ywyy);
|
| 95 |
+
let v_20 = fma(r2.xz, r3.xz, v_19.xy);
|
| 96 |
+
r4 = vec4<f32>(v_20.xy, r4.zw);
|
| 97 |
+
r0.w = (1.0f / r4.x);
|
| 98 |
+
r1.w = (r2.z * r3.y);
|
| 99 |
+
let v_21 = -(r1.wwww);
|
| 100 |
+
r4.z = fma(r2.x, r3.w, v_21.z);
|
| 101 |
+
let v_22 = (r0.ww * r4.yz);
|
| 102 |
+
r2 = vec4<f32>(v_22.xy, r2.zw);
|
| 103 |
+
let v_23 = max(r2.xy, vec2<f32>());
|
| 104 |
+
r2 = vec4<f32>(v_23.xy, r2.zw);
|
| 105 |
+
let v_24 = min(r2.xy, vec2<f32>(0.5f));
|
| 106 |
+
r2 = vec4<f32>(v_24.xy, r2.zw);
|
| 107 |
+
let v_25 = -(cb6_6.tint_symbol_1[13u].xxxx);
|
| 108 |
+
r0.y = fma(v_25.y, r2.x, r0.y);
|
| 109 |
+
r0.y = fma(v_25.y, r2.y, r0.y);
|
| 110 |
+
let v_26 = bitcast<u32>(r0.x);
|
| 111 |
+
let v_27 = r0.y;
|
| 112 |
+
r1.z = select(r0.z, v_27, (v_26 != 0u));
|
| 113 |
+
let v_28 = (cb6_6.tint_symbol_1[14u].zw * vec2<f32>(-0.5f));
|
| 114 |
+
r0 = vec4<f32>(v_28.xy, r0.zw);
|
| 115 |
+
r0.z = 0.0f;
|
| 116 |
+
let v_29 = (r0.xyz + r1.xyz);
|
| 117 |
+
r0 = vec4<f32>(v_29.xyz, r0.w);
|
| 118 |
+
let v_30 = r0.xyxx;
|
| 119 |
+
r0.x = textureSampleCompareLevel(t15, s15, v_30.xy, r0.z);
|
| 120 |
+
let v_31 = (cb6_6.tint_symbol_1[14u].zw * vec2<f32>(0.0f, -0.5f));
|
| 121 |
+
r2 = vec4<f32>(v_31.xy, r2.zw);
|
| 122 |
+
r2.z = 0.0f;
|
| 123 |
+
let v_32 = (r1.xyz + r2.xyz);
|
| 124 |
+
r2 = vec4<f32>(v_32.xyz, r2.w);
|
| 125 |
+
let v_33 = r2.xyxx;
|
| 126 |
+
r0.y = textureSampleCompareLevel(t15, s15, v_33.xy, r2.z);
|
| 127 |
+
let v_34 = (cb6_6.tint_symbol_1[14u].zw * vec2<f32>(0.5f, -0.5f));
|
| 128 |
+
r2 = vec4<f32>(v_34.xy, r2.zw);
|
| 129 |
+
r2.z = 0.0f;
|
| 130 |
+
let v_35 = (r1.xyz + r2.xyz);
|
| 131 |
+
r2 = vec4<f32>(v_35.xyz, r2.w);
|
| 132 |
+
let v_36 = r2.xyxx;
|
| 133 |
+
r0.z = textureSampleCompareLevel(t15, s15, v_36.xy, r2.z);
|
| 134 |
+
let v_37 = (cb6_6.tint_symbol_1[14u].zw * vec2<f32>(-0.5f, 0.0f));
|
| 135 |
+
r2 = vec4<f32>(v_37.xy, r2.zw);
|
| 136 |
+
r2.z = 0.0f;
|
| 137 |
+
let v_38 = (r1.xyz + r2.xyz);
|
| 138 |
+
r2 = vec4<f32>(v_38.xyz, r2.w);
|
| 139 |
+
let v_39 = r2.xyxx;
|
| 140 |
+
r2.x = textureSampleCompareLevel(t15, s15, v_39.xy, r2.z);
|
| 141 |
+
let v_40 = r1.xyxx;
|
| 142 |
+
r2.y = textureSampleCompareLevel(t15, s15, v_40.xy, r1.z);
|
| 143 |
+
let v_41 = (cb6_6.tint_symbol_1[14u].zw * vec2<f32>(0.5f, 0.0f));
|
| 144 |
+
r3 = vec4<f32>(v_41.xy, r3.zw);
|
| 145 |
+
r3.z = 0.0f;
|
| 146 |
+
let v_42 = (r1.xyz + r3.xyz);
|
| 147 |
+
r3 = vec4<f32>(v_42.xyz, r3.w);
|
| 148 |
+
let v_43 = r3.xyxx;
|
| 149 |
+
r2.z = textureSampleCompareLevel(t15, s15, v_43.xy, r3.z);
|
| 150 |
+
let v_44 = (cb6_6.tint_symbol_1[14u].zw * vec2<f32>(-0.5f, 0.5f));
|
| 151 |
+
r3 = vec4<f32>(v_44.xy, r3.zw);
|
| 152 |
+
r3.z = 0.0f;
|
| 153 |
+
let v_45 = (r1.xyz + r3.xyz);
|
| 154 |
+
r3 = vec4<f32>(v_45.xyz, r3.w);
|
| 155 |
+
let v_46 = r3.xyxx;
|
| 156 |
+
r3.x = textureSampleCompareLevel(t15, s15, v_46.xy, r3.z);
|
| 157 |
+
let v_47 = (cb6_6.tint_symbol_1[14u].zw * vec2<f32>(0.0f, 0.5f));
|
| 158 |
+
r4 = vec4<f32>(v_47.xy, r4.zw);
|
| 159 |
+
r4.z = 0.0f;
|
| 160 |
+
let v_48 = (r1.xyz + r4.xyz);
|
| 161 |
+
r4 = vec4<f32>(v_48.xyz, r4.w);
|
| 162 |
+
let v_49 = r4.xyxx;
|
| 163 |
+
r3.y = textureSampleCompareLevel(t15, s15, v_49.xy, r4.z);
|
| 164 |
+
let v_50 = (cb6_6.tint_symbol_1[14u].zw * vec2<f32>(0.5f));
|
| 165 |
+
r4 = vec4<f32>(v_50.xy, r4.zw);
|
| 166 |
+
r4.z = 0.0f;
|
| 167 |
+
let v_51 = (r1.xyz + r4.xyz);
|
| 168 |
+
r4 = vec4<f32>(v_51.xyz, r4.w);
|
| 169 |
+
let v_52 = r4.xyxx;
|
| 170 |
+
r3.z = textureSampleCompareLevel(t15, s15, v_52.xy, r4.z);
|
| 171 |
+
let v_53 = (r0.xyz + r2.xyz);
|
| 172 |
+
r0 = vec4<f32>(v_53.xyz, r0.w);
|
| 173 |
+
let v_54 = (r3.xyz + r0.xyz);
|
| 174 |
+
r0 = vec4<f32>(v_54.xyz, r0.w);
|
| 175 |
+
r0.x = dot(r0.xyz, vec3<f32>(1.0f));
|
| 176 |
+
r0.x = (r0.x * 0.11111111193895339966f);
|
| 177 |
+
r0.z = bitcast<f32>(select(0u, 4294967295u, !((cb12_12.tint_symbol_2[1u].x == 0.0f))));
|
| 178 |
+
if ((bitcast<u32>(r0.z) != 0u)) {
|
| 179 |
+
r0.z = textureSample(t2, s2, r1.xyxx.xy).w;
|
| 180 |
+
r0.y = ((-(r0.zzzz)).y + 1.0f);
|
| 181 |
+
} else {
|
| 182 |
+
r0.y = 1.0f;
|
| 183 |
+
}
|
| 184 |
+
let v_55 = (r0.xy * r0.xy);
|
| 185 |
+
r0 = vec4<f32>(v_55.xy, r0.zw);
|
| 186 |
+
let v_56 = min(r0.xy, vec2<f32>(1.0f));
|
| 187 |
+
r0 = vec4<f32>(v_56.xy, r0.zw);
|
| 188 |
+
r0.z = bitcast<f32>(select(0u, 4294967295u, !((0.0f == cb12_12.tint_symbol_2[1u].y))));
|
| 189 |
+
r0.w = (r0.y * r0.x);
|
| 190 |
+
let v_57 = bitcast<u32>(r0.z);
|
| 191 |
+
let v_58 = r0.w;
|
| 192 |
+
r0.x = select(r0.x, v_58, (v_57 != 0u));
|
| 193 |
+
o0 = min(r0.yyyy, r0.xxxx);
|
| 194 |
+
}
|
| 195 |
+
|
| 196 |
+
@fragment
|
| 197 |
+
fn main(@location(1u) v1 : vec4<f32>, @location(3u) v3 : vec4<f32>) -> @location(0u) vec4<f32> {
|
| 198 |
+
main_inner(v1, v3);
|
| 199 |
+
return o0;
|
| 200 |
+
}
|
b/8b0b5899ed/shaders/ecbd315334f9a6da.consts.json
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
[2, 3, 1, 4294967295]
|
b/8b0b5899ed/shaders/ed3ff91bccae4caf.wgsl
ADDED
|
@@ -0,0 +1,205 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
var<private> r2 : vec4<f32>;
|
| 8 |
+
|
| 9 |
+
var<private> r3 : vec4<f32>;
|
| 10 |
+
|
| 11 |
+
var<private> r4 : vec4<f32>;
|
| 12 |
+
|
| 13 |
+
var<private> r5 : vec4<f32>;
|
| 14 |
+
|
| 15 |
+
struct cb19_struct {
|
| 16 |
+
tint_symbol : array<vec4<f32>, 19u>,
|
| 17 |
+
}
|
| 18 |
+
|
| 19 |
+
@group(1u) @binding(2u) var<uniform> cb2_2 : cb19_struct;
|
| 20 |
+
|
| 21 |
+
struct cb15_struct {
|
| 22 |
+
tint_symbol_1 : array<vec4<f32>, 15u>,
|
| 23 |
+
}
|
| 24 |
+
|
| 25 |
+
@group(1u) @binding(6u) var<uniform> cb6_6 : cb15_struct;
|
| 26 |
+
|
| 27 |
+
struct cb2_struct {
|
| 28 |
+
tint_symbol_2 : array<vec4<f32>, 2u>,
|
| 29 |
+
}
|
| 30 |
+
|
| 31 |
+
@group(1u) @binding(12u) var<uniform> cb12_12 : cb2_struct;
|
| 32 |
+
|
| 33 |
+
struct cb4_struct {
|
| 34 |
+
tint_symbol_3 : array<vec4<f32>, 4u>,
|
| 35 |
+
}
|
| 36 |
+
|
| 37 |
+
@group(1u) @binding(11u) var<uniform> cb11_11 : cb4_struct;
|
| 38 |
+
|
| 39 |
+
@group(1u) @binding(18u) var s2 : sampler;
|
| 40 |
+
|
| 41 |
+
@group(1u) @binding(30u) var s14 : sampler;
|
| 42 |
+
|
| 43 |
+
@group(1u) @binding(31u) var s15 : sampler_comparison;
|
| 44 |
+
|
| 45 |
+
@group(1u) @binding(34u) var t2 : texture_2d<f32>;
|
| 46 |
+
|
| 47 |
+
@group(1u) @binding(35u) var t3 : texture_multisampled_2d<f32>;
|
| 48 |
+
|
| 49 |
+
@group(1u) @binding(46u) var t14 : texture_2d<f32>;
|
| 50 |
+
|
| 51 |
+
@group(1u) @binding(47u) var t15 : texture_depth_2d;
|
| 52 |
+
|
| 53 |
+
var<private> o0 : vec4<f32>;
|
| 54 |
+
|
| 55 |
+
var<private> sample_pos : array<vec2<f32>, 31u> = array<vec2<f32>, 31u>(vec2<f32>(), vec2<f32>(0.25f), vec2<f32>(-0.25f), vec2<f32>(-0.125f, -0.375f), vec2<f32>(0.375f, -0.125f), vec2<f32>(-0.375f, 0.125f), vec2<f32>(0.125f, 0.375f), vec2<f32>(0.0625f, -0.1875f), vec2<f32>(-0.0625f, 0.1875f), vec2<f32>(0.3125f, 0.0625f), vec2<f32>(-0.1875f, -0.3125f), vec2<f32>(-0.3125f, 0.3125f), vec2<f32>(-0.4375f, -0.0625f), vec2<f32>(0.1875f, 0.4375f), vec2<f32>(0.4375f, -0.4375f), vec2<f32>(0.0625f), vec2<f32>(-0.0625f, -0.1875f), vec2<f32>(-0.1875f, 0.125f), vec2<f32>(0.25f, -0.0625f), vec2<f32>(-0.3125f, -0.125f), vec2<f32>(0.125f, 0.3125f), vec2<f32>(0.3125f, 0.1875f), vec2<f32>(0.1875f, -0.3125f), vec2<f32>(-0.125f, 0.375f), vec2<f32>(0.0f, -0.4375f), vec2<f32>(-0.25f, -0.375f), vec2<f32>(-0.375f, 0.25f), vec2<f32>(-0.5f, 0.0f), vec2<f32>(0.4375f, -0.25f), vec2<f32>(0.375f, 0.4375f), vec2<f32>(-0.4375f, -0.5f));
|
| 56 |
+
|
| 57 |
+
var<private> x0 : array<vec4<f32>, 4u>;
|
| 58 |
+
|
| 59 |
+
struct tint_symbol_5 {
|
| 60 |
+
tint_symbol_4 : array<vec4<u32>, 3u>,
|
| 61 |
+
}
|
| 62 |
+
|
| 63 |
+
@group(1u) @binding(15u) var<uniform> v : tint_symbol_5;
|
| 64 |
+
|
| 65 |
+
fn main_inner(v1 : vec4<f32>, v3 : vec4<f32>) {
|
| 66 |
+
let v_1 = textureNumSamples(t3);
|
| 67 |
+
let v_2 = sample_pos[select(0u, ((v_1 + 0u) - 1u), ((0u < v_1) & true))];
|
| 68 |
+
r0 = vec4<f32>(v_2.xy, r0.zw);
|
| 69 |
+
let v_3 = dpdx(v3.xyz);
|
| 70 |
+
r1 = vec4<f32>(v_3.xyz, r1.w);
|
| 71 |
+
let v_4 = dpdy(v3.xyz);
|
| 72 |
+
r2 = vec4<f32>(v_4.xyz, r2.w);
|
| 73 |
+
let v_5 = (r0.yyy * r2.xyz);
|
| 74 |
+
r0 = vec4<f32>(r0.x, v_5.xyz);
|
| 75 |
+
let v_6 = fma(r0.xxx, r1.xyz, r0.yzw);
|
| 76 |
+
r0 = vec4<f32>(v_6.xyz, r0.w);
|
| 77 |
+
let v_7 = (r0.xyz + v3.xyz);
|
| 78 |
+
r0 = vec4<f32>(v_7.xyz, r0.w);
|
| 79 |
+
let v_8 = (v1.xy * cb2_2.tint_symbol[18u].xy);
|
| 80 |
+
r1 = vec4<f32>(v_8.xy, r1.zw);
|
| 81 |
+
let v_9 = r1.xy;
|
| 82 |
+
let v_10 = max(v_9, vec2<f32>(-2147483648.0f));
|
| 83 |
+
let v_11 = bitcast<vec2<f32>>(select(select(vec2<i32>(v_10), vec2<i32>(2147483647i), (v_10 >= vec2<f32>(2147483648.0f))), vec2<i32>(), !((v_9 == v_9))));
|
| 84 |
+
r2 = vec4<f32>(v_11.xy, r2.zw);
|
| 85 |
+
r2 = vec4<f32>(r2.xy, vec2<f32>());
|
| 86 |
+
r0.w = textureLoad(t3, bitcast<vec2<i32>>(r2.xy), 0i).x;
|
| 87 |
+
r1.z = (cb11_11.tint_symbol_3[3u].w + 1.0f);
|
| 88 |
+
r0.w = ((-(r0.wwww)).w + r1.z);
|
| 89 |
+
r0.w = (cb11_11.tint_symbol_3[2u].w / r0.w);
|
| 90 |
+
let v_12 = (r0.www * r0.xyz);
|
| 91 |
+
r0 = vec4<f32>(v_12.xyz, r0.w);
|
| 92 |
+
let v_13 = (r1.xy * vec2<f32>(0.015625f));
|
| 93 |
+
r1 = vec4<f32>(v_13.xy, r1.zw);
|
| 94 |
+
r1.x = textureSample(t14, s14, r1.xyxx.xy).z;
|
| 95 |
+
r1.x = (r1.x * cb12_12.tint_symbol_2[0u].w);
|
| 96 |
+
let v_14 = fma(r0.xyz, cb6_6.tint_symbol_1[4u].xyz, cb6_6.tint_symbol_1[8u].xyz);
|
| 97 |
+
r1 = vec4<f32>(r1.x, v_14.xyz);
|
| 98 |
+
let v_15 = &(x0[0u]);
|
| 99 |
+
let v_16 = r1;
|
| 100 |
+
*(v_15) = vec4<f32>(v_16.yzw, (*(v_15)).w);
|
| 101 |
+
let v_17 = fma(r0.xyz, cb6_6.tint_symbol_1[5u].xyz, cb6_6.tint_symbol_1[9u].xyz);
|
| 102 |
+
r2 = vec4<f32>(v_17.xyz, r2.w);
|
| 103 |
+
let v_18 = &(x0[1u]);
|
| 104 |
+
let v_19 = r2;
|
| 105 |
+
*(v_18) = vec4<f32>(v_19.xyz, (*(v_18)).w);
|
| 106 |
+
let v_20 = fma(r0.xyz, cb6_6.tint_symbol_1[6u].xyz, cb6_6.tint_symbol_1[10u].xyz);
|
| 107 |
+
r0 = vec4<f32>(v_20.xyz, r0.w);
|
| 108 |
+
let v_21 = &(x0[2u]);
|
| 109 |
+
let v_22 = r0;
|
| 110 |
+
*(v_21) = vec4<f32>(v_22.xyz, (*(v_21)).w);
|
| 111 |
+
let v_23 = &(x0[3u]);
|
| 112 |
+
let v_24 = r0;
|
| 113 |
+
*(v_23) = vec4<f32>(v_24.xyz, (*(v_23)).w);
|
| 114 |
+
r0.z = fma((-(cb6_6.tint_symbol_1[14u].zzzz)).z, 1.5f, 1.0f);
|
| 115 |
+
let v_25 = -(r1.xxxx);
|
| 116 |
+
r0.z = fma(r0.z, 0.5f, v_25.z);
|
| 117 |
+
let v_26 = abs(r0.yyyy);
|
| 118 |
+
let v_27 = max(v_26.xy, abs(r0.xxxx).xy);
|
| 119 |
+
r0 = vec4<f32>(v_27.xy, r0.zw);
|
| 120 |
+
r0.x = bitcast<f32>(select(0u, 4294967295u, (r0.x < r0.z)));
|
| 121 |
+
let v_28 = (bitcast<u32>(r0.x) != 0u);
|
| 122 |
+
let v_29 = bitcast<f32>(v.tint_symbol_4[0i].x);
|
| 123 |
+
r0.x = select(bitcast<f32>(v.tint_symbol_4[1i].x), v_29, v_28);
|
| 124 |
+
let v_30 = abs(r2.yyyy);
|
| 125 |
+
r1.x = max(v_30.x, abs(r2.xxxx).x);
|
| 126 |
+
r1.x = bitcast<f32>(select(0u, 4294967295u, (r1.x < r0.z)));
|
| 127 |
+
let v_31 = bitcast<u32>(r1.x);
|
| 128 |
+
r0.x = select(r0.x, bitcast<f32>(v.tint_symbol_4[2i].x), (v_31 != 0u));
|
| 129 |
+
let v_32 = abs(r1.zzzz);
|
| 130 |
+
r1.x = max(v_32.x, abs(r1.yyyy).x);
|
| 131 |
+
r0.z = bitcast<f32>(select(0u, 4294967295u, (r1.x < r0.z)));
|
| 132 |
+
let v_33 = bitcast<u32>(r0.z);
|
| 133 |
+
r0.x = select(r0.x, 0.0f, (v_33 != 0u));
|
| 134 |
+
let v_34 = x0[bitcast<i32>(r0.x)];
|
| 135 |
+
r1 = vec4<f32>(v_34.xyz, r1.w);
|
| 136 |
+
r0.x = f32(bitcast<i32>(r0.x));
|
| 137 |
+
r0.z = (r0.x + 0.5f);
|
| 138 |
+
r0.z = (r0.z * 0.25f);
|
| 139 |
+
r2 = bitcast<vec4<f32>>(select(vec4<u32>(), vec4<u32>(4294967295u), (vec4<f32>(0.0f, 1.0f, 2.0f, 3.0f) == r0.xxxx)));
|
| 140 |
+
r2 = bitcast<vec4<f32>>((bitcast<vec4<u32>>(r2) & vec4<u32>(1065353216u)));
|
| 141 |
+
r0.x = dot(r2, cb6_6.tint_symbol_1[12u]);
|
| 142 |
+
r1.w = dot(r2, cb6_6.tint_symbol_1[13u]);
|
| 143 |
+
r2.x = (r1.x + 0.5f);
|
| 144 |
+
r2.y = fma(r1.y, 0.25f, r0.z);
|
| 145 |
+
r0.z = bitcast<f32>(select(0u, 4294967295u, !((r0.x == 0.0f))));
|
| 146 |
+
r0.x = ((-(r0.xxxx)).x + r1.z);
|
| 147 |
+
let v_35 = dpdx(r2.xyy);
|
| 148 |
+
r3 = vec4<f32>(v_35.xy, r3.z, v_35.z);
|
| 149 |
+
r3.z = dpdx(r0.x);
|
| 150 |
+
let v_36 = dpdy(r2.yxy);
|
| 151 |
+
r4 = vec4<f32>(v_36.xyz, r4.w);
|
| 152 |
+
r4.w = dpdy(r0.x);
|
| 153 |
+
let v_37 = (r3.yw * r4.yw);
|
| 154 |
+
r1 = vec4<f32>(v_37.xy, r1.zw);
|
| 155 |
+
let v_38 = -(r1.xyxx);
|
| 156 |
+
let v_39 = fma(r3.xz, r4.xz, v_38.xy);
|
| 157 |
+
r5 = vec4<f32>(v_39.xy, r5.zw);
|
| 158 |
+
r1.x = (1.0f / r5.x);
|
| 159 |
+
r1.y = (r3.z * r4.y);
|
| 160 |
+
let v_40 = -(r1.yyyy);
|
| 161 |
+
r5.z = fma(r3.x, r4.w, v_40.z);
|
| 162 |
+
let v_41 = (r1.xx * r5.yz);
|
| 163 |
+
r1 = vec4<f32>(v_41.xy, r1.zw);
|
| 164 |
+
let v_42 = max(r1.xy, vec2<f32>());
|
| 165 |
+
r1 = vec4<f32>(v_42.xy, r1.zw);
|
| 166 |
+
let v_43 = min(r1.xy, vec2<f32>(0.5f));
|
| 167 |
+
r1 = vec4<f32>(v_43.xy, r1.zw);
|
| 168 |
+
r0.x = fma((-(r1.wwww)).x, r1.x, r0.x);
|
| 169 |
+
r0.x = fma((-(r1.wwww)).x, r1.y, r0.x);
|
| 170 |
+
let v_44 = bitcast<u32>(r0.z);
|
| 171 |
+
let v_45 = r0.x;
|
| 172 |
+
r0.x = select(r1.z, v_45, (v_44 != 0u));
|
| 173 |
+
r1.x = (r2.x + cb6_6.tint_symbol_1[14u].z);
|
| 174 |
+
r1.y = fma(cb6_6.tint_symbol_1[14u].w, 0.25f, r2.y);
|
| 175 |
+
let v_46 = r1.xyxx;
|
| 176 |
+
r1.x = textureSampleCompareLevel(t15, s15, v_46.xy, r0.x);
|
| 177 |
+
r0.x = bitcast<f32>(select(0u, 4294967295u, !((cb12_12.tint_symbol_2[1u].x == 0.0f))));
|
| 178 |
+
if ((bitcast<u32>(r0.x) != 0u)) {
|
| 179 |
+
r0.x = textureSample(t2, s2, r2.xyxx.xy).w;
|
| 180 |
+
r1.y = ((-(r0.xxxx)).y + 1.0f);
|
| 181 |
+
} else {
|
| 182 |
+
r1.y = 1.0f;
|
| 183 |
+
}
|
| 184 |
+
r0.x = clamp(fma(r0.wwww, cb6_6.tint_symbol_1[0u].wwww, cb6_6.tint_symbol_1[1u].wwww).x, 0.0f, 1.0f);
|
| 185 |
+
r0.y = clamp(fma(r0.yyyy, vec4<f32>(15.0f), vec4<f32>(-6.0f)).y, 0.0f, 1.0f);
|
| 186 |
+
r0.x = ((-(r0.xxxx)).x + 1.0f);
|
| 187 |
+
let v_47 = fma(r0.xx, r0.yy, r1.xy);
|
| 188 |
+
r0 = vec4<f32>(v_47.xy, r0.zw);
|
| 189 |
+
let v_48 = (r0.xy * r0.xy);
|
| 190 |
+
r0 = vec4<f32>(v_48.xy, r0.zw);
|
| 191 |
+
let v_49 = min(r0.xy, vec2<f32>(1.0f));
|
| 192 |
+
r0 = vec4<f32>(v_49.xy, r0.zw);
|
| 193 |
+
r0.z = bitcast<f32>(select(0u, 4294967295u, !((0.0f == cb12_12.tint_symbol_2[1u].y))));
|
| 194 |
+
r0.w = (r0.y * r0.x);
|
| 195 |
+
let v_50 = bitcast<u32>(r0.z);
|
| 196 |
+
let v_51 = r0.w;
|
| 197 |
+
r0.x = select(r0.x, v_51, (v_50 != 0u));
|
| 198 |
+
o0 = min(r0.yyyy, r0.xxxx);
|
| 199 |
+
}
|
| 200 |
+
|
| 201 |
+
@fragment
|
| 202 |
+
fn main(@location(1u) v1 : vec4<f32>, @location(3u) v3 : vec4<f32>) -> @location(0u) vec4<f32> {
|
| 203 |
+
main_inner(v1, v3);
|
| 204 |
+
return o0;
|
| 205 |
+
}
|
b/8b0b5899ed/shaders/ede749693e336b18.consts.json
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
[2, 1]
|
b/8b0b5899ed/shaders/ee9864380b73b428.consts.json
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
[2, 3, 1, 4294967295]
|
b/8b0b5899ed/shaders/ef3eadaf3c609420.wgsl
ADDED
|
@@ -0,0 +1,133 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
enable clip_distances;
|
| 2 |
+
diagnostic(off, derivative_uniformity);
|
| 3 |
+
|
| 4 |
+
var<private> r0 : vec4<f32>;
|
| 5 |
+
|
| 6 |
+
var<private> r1 : vec4<f32>;
|
| 7 |
+
|
| 8 |
+
var<private> r2 : vec4<f32>;
|
| 9 |
+
|
| 10 |
+
var<private> r3 : vec4<f32>;
|
| 11 |
+
|
| 12 |
+
var<private> r4 : vec4<f32>;
|
| 13 |
+
|
| 14 |
+
struct cb765_struct {
|
| 15 |
+
tint_symbol : array<vec4<f32>, 765u>,
|
| 16 |
+
}
|
| 17 |
+
|
| 18 |
+
@group(0u) @binding(4u) var<uniform> cb4_4 : cb765_struct;
|
| 19 |
+
|
| 20 |
+
struct cb12_struct {
|
| 21 |
+
tint_symbol_1 : array<vec4<f32>, 12u>,
|
| 22 |
+
}
|
| 23 |
+
|
| 24 |
+
@group(0u) @binding(1u) var<uniform> cb1_1 : cb12_struct;
|
| 25 |
+
|
| 26 |
+
struct cb1_struct {
|
| 27 |
+
tint_symbol_2 : array<vec4<f32>, 1u>,
|
| 28 |
+
}
|
| 29 |
+
|
| 30 |
+
@group(0u) @binding(0u) var<uniform> cb0_0 : cb1_struct;
|
| 31 |
+
|
| 32 |
+
struct cb2_struct {
|
| 33 |
+
tint_symbol_3 : array<vec4<f32>, 2u>,
|
| 34 |
+
}
|
| 35 |
+
|
| 36 |
+
@group(0u) @binding(13u) var<uniform> cb13_13 : cb2_struct;
|
| 37 |
+
|
| 38 |
+
var<private> o0 : vec4<f32>;
|
| 39 |
+
|
| 40 |
+
var<private> o1 : vec4<f32>;
|
| 41 |
+
|
| 42 |
+
var<private> o2 : vec4<f32>;
|
| 43 |
+
|
| 44 |
+
var<private> o3 : vec4<f32>;
|
| 45 |
+
|
| 46 |
+
var<private> o4 : vec4<f32>;
|
| 47 |
+
|
| 48 |
+
var<private> o5 : array<f32, 4u>;
|
| 49 |
+
|
| 50 |
+
var<private> v : vec4<f32>;
|
| 51 |
+
|
| 52 |
+
var<private> x0 : array<vec4<f32>, 1u>;
|
| 53 |
+
|
| 54 |
+
fn main_inner(v0 : vec3<f32>, v1 : vec4<f32>, v2 : vec4<f32>, v3 : vec2<f32>, v4 : vec3<f32>, v5 : vec4<f32>) {
|
| 55 |
+
o0 = clamp(v5, vec4<f32>(), vec4<f32>(1.0f));
|
| 56 |
+
r0 = vec4<f32>(v3.xy, r0.zw);
|
| 57 |
+
r0.z = 1.0f;
|
| 58 |
+
o1.x = dot(cb13_13.tint_symbol_3[0u].xyz, r0.xyz);
|
| 59 |
+
o1.y = dot(cb13_13.tint_symbol_3[1u].xyz, r0.xyz);
|
| 60 |
+
r0 = (v2 * vec4<f32>(255.001953125f));
|
| 61 |
+
let v_1 = r0;
|
| 62 |
+
let v_2 = max(v_1, vec4<f32>(-2147483648.0f));
|
| 63 |
+
r0 = bitcast<vec4<f32>>(select(select(vec4<i32>(v_2), vec4<i32>(2147483647i), (v_2 >= vec4<f32>(2147483648.0f))), vec4<i32>(), !((v_1 == v_1))));
|
| 64 |
+
r0 = bitcast<vec4<f32>>((bitcast<vec4<i32>>(r0) * vec4<i32>(3i)));
|
| 65 |
+
r1 = (v1.yyyy * cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.y) + 1i))]);
|
| 66 |
+
r1 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.x) + 1i))], v1.xxxx, r1);
|
| 67 |
+
r1 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.z) + 1i))], v1.zzzz, r1);
|
| 68 |
+
r1 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.w) + 1i))], v1.wwww, r1);
|
| 69 |
+
r2.x = dot(r1.xyz, v4);
|
| 70 |
+
let v_3 = (r2.xxx * cb1_1.tint_symbol_1[1u].xyz);
|
| 71 |
+
r2 = vec4<f32>(v_3.xyz, r2.w);
|
| 72 |
+
r3 = (v1.yyyy * cb4_4.tint_symbol[bitcast<i32>(r0.y)]);
|
| 73 |
+
r3 = fma(cb4_4.tint_symbol[bitcast<i32>(r0.x)], v1.xxxx, r3);
|
| 74 |
+
r3 = fma(cb4_4.tint_symbol[bitcast<i32>(r0.z)], v1.zzzz, r3);
|
| 75 |
+
r3 = fma(cb4_4.tint_symbol[bitcast<i32>(r0.w)], v1.wwww, r3);
|
| 76 |
+
r2.w = dot(r3.xyz, v4);
|
| 77 |
+
let v_4 = fma(r2.www, cb1_1.tint_symbol_1[0u].xyz, r2.xyz);
|
| 78 |
+
r2 = vec4<f32>(v_4.xyz, r2.w);
|
| 79 |
+
r4 = (v1.yyyy * cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.y) + 2i))]);
|
| 80 |
+
r4 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.x) + 2i))], v1.xxxx, r4);
|
| 81 |
+
r4 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.z) + 2i))], v1.zzzz, r4);
|
| 82 |
+
r0 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.w) + 2i))], v1.wwww, r4);
|
| 83 |
+
r2.w = dot(r0.xyz, v4);
|
| 84 |
+
o2 = fma(r2.www, cb1_1.tint_symbol_1[2u].xyz, r2.xyz).xyzx;
|
| 85 |
+
r2 = vec4<f32>(v0.xyz, r2.w);
|
| 86 |
+
r2.w = 1.0f;
|
| 87 |
+
r1.x = dot(r1, r2);
|
| 88 |
+
let v_5 = (r1.xxx * cb1_1.tint_symbol_1[1u].xyz);
|
| 89 |
+
r1 = vec4<f32>(r1.x, v_5.xyz);
|
| 90 |
+
r4 = (r1.xxxx * cb1_1.tint_symbol_1[9u]);
|
| 91 |
+
r1.x = dot(r3, r2);
|
| 92 |
+
r0.x = dot(r0, r2);
|
| 93 |
+
let v_6 = fma(r1.xxx, cb1_1.tint_symbol_1[0u].xyz, r1.yzw);
|
| 94 |
+
r0 = vec4<f32>(r0.x, v_6.xyz);
|
| 95 |
+
r1 = fma(r1.xxxx, cb1_1.tint_symbol_1[8u], r4);
|
| 96 |
+
r1 = fma(r0.xxxx, cb1_1.tint_symbol_1[10u], r1);
|
| 97 |
+
let v_7 = fma(r0.xxx, cb1_1.tint_symbol_1[2u].xyz, r0.yzw);
|
| 98 |
+
r0 = vec4<f32>(v_7.xyz, r0.w);
|
| 99 |
+
o3 = ((r0.xyz + cb1_1.tint_symbol_1[3u].xyz)).xyzx;
|
| 100 |
+
r0 = (r1 + cb1_1.tint_symbol_1[11u]);
|
| 101 |
+
o4 = r0;
|
| 102 |
+
x0[0u].x = dot(r0, cb0_0.tint_symbol_2[0u]);
|
| 103 |
+
let v_8 = &(x0[0u]);
|
| 104 |
+
*(v_8) = vec4<f32>((*(v_8)).x, vec3<f32>());
|
| 105 |
+
o5[0u] = x0[0u].x;
|
| 106 |
+
o5[1u] = x0[0u].y;
|
| 107 |
+
o5[2u] = x0[0u].z;
|
| 108 |
+
o5[3u] = x0[0u].w;
|
| 109 |
+
v = vec4<f32>(o5[0u], o5[1u], o5[2u], o5[3u]);
|
| 110 |
+
}
|
| 111 |
+
|
| 112 |
+
struct tint_symbol_5 {
|
| 113 |
+
@location(0u)
|
| 114 |
+
o0 : vec4<f32>,
|
| 115 |
+
@location(1u)
|
| 116 |
+
o1 : vec4<f32>,
|
| 117 |
+
@location(2u)
|
| 118 |
+
o2 : vec4<f32>,
|
| 119 |
+
@location(3u)
|
| 120 |
+
o3 : vec4<f32>,
|
| 121 |
+
@builtin(position)
|
| 122 |
+
o4 : vec4<f32>,
|
| 123 |
+
@builtin(clip_distances)
|
| 124 |
+
o5 : array<f32, 4u>,
|
| 125 |
+
@location(15u)
|
| 126 |
+
tint_symbol_4 : vec4<f32>,
|
| 127 |
+
}
|
| 128 |
+
|
| 129 |
+
@vertex
|
| 130 |
+
fn main(@location(0u) v0 : vec3<f32>, @location(1u) v1 : vec4<f32>, @location(2u) v2 : vec4<f32>, @location(3u) v3 : vec2<f32>, @location(4u) v4 : vec3<f32>, @location(5u) v5 : vec4<f32>) -> tint_symbol_5 {
|
| 131 |
+
main_inner(v0, v1, v2, v3, v4, v5);
|
| 132 |
+
return tint_symbol_5(o0, o1, o2, o3, o4, o5, v);
|
| 133 |
+
}
|
b/8b0b5899ed/shaders/f01388dc32cbc2a8.wgsl
ADDED
|
@@ -0,0 +1,153 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
var<private> r2 : vec4<f32>;
|
| 8 |
+
|
| 9 |
+
var<private> r3 : vec4<f32>;
|
| 10 |
+
|
| 11 |
+
var<private> r4 : vec4<f32>;
|
| 12 |
+
|
| 13 |
+
var<private> r5 : vec4<f32>;
|
| 14 |
+
|
| 15 |
+
struct cb16_struct {
|
| 16 |
+
tint_symbol : array<vec4<f32>, 16u>,
|
| 17 |
+
}
|
| 18 |
+
|
| 19 |
+
@group(1u) @binding(1u) var<uniform> cb1_1 : cb16_struct;
|
| 20 |
+
|
| 21 |
+
struct cb19_struct {
|
| 22 |
+
tint_symbol_1 : array<vec4<f32>, 19u>,
|
| 23 |
+
}
|
| 24 |
+
|
| 25 |
+
@group(1u) @binding(2u) var<uniform> cb2_2 : cb19_struct;
|
| 26 |
+
|
| 27 |
+
struct cb18_struct {
|
| 28 |
+
tint_symbol_2 : array<vec4<f32>, 18u>,
|
| 29 |
+
}
|
| 30 |
+
|
| 31 |
+
@group(1u) @binding(12u) var<uniform> cb12_12 : cb18_struct;
|
| 32 |
+
|
| 33 |
+
@group(1u) @binding(23u) var s7 : sampler;
|
| 34 |
+
|
| 35 |
+
@group(1u) @binding(24u) var s8 : sampler;
|
| 36 |
+
|
| 37 |
+
@group(1u) @binding(25u) var s9 : sampler;
|
| 38 |
+
|
| 39 |
+
@group(1u) @binding(28u) var s12 : sampler;
|
| 40 |
+
|
| 41 |
+
@group(1u) @binding(39u) var t7 : texture_2d<f32>;
|
| 42 |
+
|
| 43 |
+
@group(1u) @binding(40u) var t8 : texture_2d<f32>;
|
| 44 |
+
|
| 45 |
+
@group(1u) @binding(41u) var t9 : texture_2d<f32>;
|
| 46 |
+
|
| 47 |
+
@group(1u) @binding(43u) var t11 : texture_2d<u32>;
|
| 48 |
+
|
| 49 |
+
@group(1u) @binding(44u) var t12 : texture_2d<f32>;
|
| 50 |
+
|
| 51 |
+
var<private> o0 : vec4<f32>;
|
| 52 |
+
|
| 53 |
+
fn main_inner(v1 : vec4<f32>, v2 : vec4<f32>) {
|
| 54 |
+
r0 = vec4<f32>(((v1.xy / v1.ww)).xy, r0.zw);
|
| 55 |
+
r1 = textureSample(t12, s12, r0.xyxx.xy);
|
| 56 |
+
r0.z = ((-(r1.xxxx)).z + cb12_12.tint_symbol_2[17u].w);
|
| 57 |
+
r0.z = (r0.z + 1.0f);
|
| 58 |
+
r0.z = (cb12_12.tint_symbol_2[17u].z / r0.z);
|
| 59 |
+
r1 = vec4<f32>(((v2.xyz / v2.www)).xyz, r1.w);
|
| 60 |
+
let v = fma(r1.xyz, r0.zzz, cb1_1.tint_symbol[15u].xyz);
|
| 61 |
+
r2 = vec4<f32>(v.xyz, r2.w);
|
| 62 |
+
let v_1 = ((-(r2.xyzx)).xyz + cb12_12.tint_symbol_2[0u].xyz);
|
| 63 |
+
r3 = vec4<f32>(v_1.xyz, r3.w);
|
| 64 |
+
r0.z = dot(r3.xyz, r3.xyz);
|
| 65 |
+
r0.w = clamp(fma(-(r0.zzzz), cb12_12.tint_symbol_2[4u].zzzz, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 66 |
+
r1.w = ((-(cb12_12.tint_symbol_2[7u].xxxx)).w + 1.0f);
|
| 67 |
+
r1.w = fma(r1.w, r0.w, cb12_12.tint_symbol_2[7u].x);
|
| 68 |
+
r0.w = (r0.w / r1.w);
|
| 69 |
+
r2.w = 1.0f;
|
| 70 |
+
r1.w = dot(r2, cb12_12.tint_symbol_2[6u]);
|
| 71 |
+
r1.w = bitcast<f32>(select(0u, 4294967295u, (r1.w >= 0.0f)));
|
| 72 |
+
r1.w = bitcast<f32>((bitcast<u32>(r1.w) & 1065353216u));
|
| 73 |
+
r0.w = (r0.w * r1.w);
|
| 74 |
+
r1.w = bitcast<f32>(select(0u, 4294967295u, (r0.w < 0.00000099999999747524f)));
|
| 75 |
+
v_2((bitcast<u32>(r1.w) != 0u));
|
| 76 |
+
let v_3 = (r0.xy * cb2_2.tint_symbol_1[18u].xy);
|
| 77 |
+
r2 = vec4<f32>(v_3.xy, r2.zw);
|
| 78 |
+
let v_4 = r2.xy;
|
| 79 |
+
let v_5 = max(v_4, vec2<f32>(-2147483648.0f));
|
| 80 |
+
let v_6 = bitcast<vec2<f32>>(select(select(vec2<i32>(v_5), vec2<i32>(2147483647i), (v_5 >= vec2<f32>(2147483648.0f))), vec2<i32>(), !((v_4 == v_4))));
|
| 81 |
+
r2 = vec4<f32>(v_6.xy, r2.zw);
|
| 82 |
+
r2 = vec4<f32>(r2.xy, vec2<f32>());
|
| 83 |
+
r2 = bitcast<vec4<f32>>(textureLoad(t11, bitcast<vec2<i32>>(r2.xy), bitcast<i32>(r2.w)));
|
| 84 |
+
r1.w = bitcast<f32>((bitcast<u32>(r2.y) & 8u));
|
| 85 |
+
r1.w = f32(bitcast<u32>(r1.w));
|
| 86 |
+
r1.w = bitcast<f32>(select(0u, 4294967295u, (r1.w >= 8.0f)));
|
| 87 |
+
r2 = textureSample(t7, s7, r0.xyxx.xy);
|
| 88 |
+
let v_7 = (r2.xyz * r2.xyz);
|
| 89 |
+
r2 = vec4<f32>(v_7.xyz, r2.w);
|
| 90 |
+
r4 = textureSample(t9, s9, r0.xyxx.xy);
|
| 91 |
+
r2.w = (r4.x * r4.x);
|
| 92 |
+
r5 = textureSample(t8, s8, r0.xyxx.xy);
|
| 93 |
+
let v_8 = (r5.www * vec3<f32>(0.998046875f, 7.984375f, 63.875f));
|
| 94 |
+
r4 = vec4<f32>(v_8.xy, r4.z, v_8.z);
|
| 95 |
+
let v_9 = fract(r4.xyw);
|
| 96 |
+
r4 = vec4<f32>(v_9.xy, r4.z, v_9.z);
|
| 97 |
+
let v_10 = fma((-(r4.ywyy)).xy, vec2<f32>(0.125f), r4.xy);
|
| 98 |
+
r4 = vec4<f32>(v_10.xy, r4.zw);
|
| 99 |
+
let v_11 = fma(r5.xyz, vec3<f32>(256.0f), r4.xyw);
|
| 100 |
+
r4 = vec4<f32>(v_11.xy, r4.z, v_11.z);
|
| 101 |
+
let v_12 = (r4.xyw + vec3<f32>(-128.0f));
|
| 102 |
+
r4 = vec4<f32>(v_12.xy, r4.z, v_12.z);
|
| 103 |
+
r0.x = dot(r4.xyw, r4.xyw);
|
| 104 |
+
r0.x = inverseSqrt(r0.x);
|
| 105 |
+
let v_13 = (r0.xxx * r4.xyw);
|
| 106 |
+
r4 = vec4<f32>(v_13.xy, r4.z, v_13.z);
|
| 107 |
+
r0.x = min(r2.w, 1.0f);
|
| 108 |
+
r0.y = inverseSqrt(r0.z);
|
| 109 |
+
let v_14 = (r0.yyy * r3.xyz);
|
| 110 |
+
r3 = vec4<f32>(v_14.xyz, r3.w);
|
| 111 |
+
r0.y = dot(r1.xyz, r1.xyz);
|
| 112 |
+
r0.y = inverseSqrt(r0.y);
|
| 113 |
+
let v_15 = (r0.yyy * r1.xyz);
|
| 114 |
+
r1 = vec4<f32>(v_15.xyz, r1.w);
|
| 115 |
+
r0.y = select(1.0f, 0.0f, (bitcast<u32>(r1.w) != 0u));
|
| 116 |
+
r0.y = (r0.y * r0.w);
|
| 117 |
+
let v_16 = (cb12_12.tint_symbol_2[3u].www * cb12_12.tint_symbol_2[3u].xyz);
|
| 118 |
+
r5 = vec4<f32>(v_16.xyz, r5.w);
|
| 119 |
+
let v_17 = dot(r4.xyw, r3.xyz);
|
| 120 |
+
r0.z = clamp(vec4<f32>(v_17, v_17, v_17, v_17).z, 0.0f, 1.0f);
|
| 121 |
+
let v_18 = dot((-(r1.xyzx)).xyz, r4.xyw);
|
| 122 |
+
r0.w = clamp(vec4<f32>(v_18, v_18, v_18, v_18).w, 0.0f, 1.0f);
|
| 123 |
+
r0.w = ((-(r0.wwww)).w + 1.0f);
|
| 124 |
+
r1.x = (r0.w * r0.w);
|
| 125 |
+
r1.x = (r1.x * r1.x);
|
| 126 |
+
r0.w = (r0.w * r1.x);
|
| 127 |
+
r1.x = ((-(r4.zzzz)).x + 1.0f);
|
| 128 |
+
r0.w = fma(r4.z, r0.w, r1.x);
|
| 129 |
+
r0.x = fma((-(r0.xxxx)).x, r0.w, 1.0f);
|
| 130 |
+
r0.x = (r0.x * r0.z);
|
| 131 |
+
let v_19 = (r0.xxx * r2.xyz);
|
| 132 |
+
r0 = vec4<f32>(v_19.x, r0.y, v_19.yz);
|
| 133 |
+
let v_20 = (r5.xyz * r0.xzw);
|
| 134 |
+
r0 = vec4<f32>(v_20.x, r0.y, v_20.yz);
|
| 135 |
+
let v_21 = (r0.yyy * r0.xzw);
|
| 136 |
+
r0 = vec4<f32>(v_21.xyz, r0.w);
|
| 137 |
+
let v_22 = (r0.xyz * cb2_2.tint_symbol_1[17u].zzz);
|
| 138 |
+
o0 = vec4<f32>(v_22.xyz, o0.w);
|
| 139 |
+
o0.w = 1.0f;
|
| 140 |
+
}
|
| 141 |
+
|
| 142 |
+
fn v_2(v_23 : bool) {
|
| 143 |
+
if (v_23) {
|
| 144 |
+
discard;
|
| 145 |
+
return;
|
| 146 |
+
}
|
| 147 |
+
}
|
| 148 |
+
|
| 149 |
+
@fragment
|
| 150 |
+
fn main(@location(1u) v1 : vec4<f32>, @location(2u) v2 : vec4<f32>) -> @location(0u) vec4<f32> {
|
| 151 |
+
main_inner(v1, v2);
|
| 152 |
+
return o0;
|
| 153 |
+
}
|
b/8b0b5899ed/shaders/f088ed9ac7c01355.wgsl
ADDED
|
@@ -0,0 +1,707 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
var<private> r2 : vec4<f32>;
|
| 8 |
+
|
| 9 |
+
var<private> r3 : vec4<f32>;
|
| 10 |
+
|
| 11 |
+
var<private> r4 : vec4<f32>;
|
| 12 |
+
|
| 13 |
+
var<private> r5 : vec4<f32>;
|
| 14 |
+
|
| 15 |
+
var<private> r6 : vec4<f32>;
|
| 16 |
+
|
| 17 |
+
var<private> r7 : vec4<f32>;
|
| 18 |
+
|
| 19 |
+
var<private> r8 : vec4<f32>;
|
| 20 |
+
|
| 21 |
+
var<private> r9 : vec4<f32>;
|
| 22 |
+
|
| 23 |
+
var<private> r10 : vec4<f32>;
|
| 24 |
+
|
| 25 |
+
var<private> r11 : vec4<f32>;
|
| 26 |
+
|
| 27 |
+
var<private> r12 : vec4<f32>;
|
| 28 |
+
|
| 29 |
+
var<private> r13 : vec4<f32>;
|
| 30 |
+
|
| 31 |
+
var<private> r14 : vec4<f32>;
|
| 32 |
+
|
| 33 |
+
var<private> r15 : vec4<f32>;
|
| 34 |
+
|
| 35 |
+
var<private> r16 : vec4<f32>;
|
| 36 |
+
|
| 37 |
+
var<private> r17 : vec4<f32>;
|
| 38 |
+
|
| 39 |
+
var<private> r18 : vec4<f32>;
|
| 40 |
+
|
| 41 |
+
var<private> r19 : vec4<f32>;
|
| 42 |
+
|
| 43 |
+
var<private> r20 : vec4<f32>;
|
| 44 |
+
|
| 45 |
+
var<private> r21 : vec4<f32>;
|
| 46 |
+
|
| 47 |
+
var<private> r22 : vec4<f32>;
|
| 48 |
+
|
| 49 |
+
var<private> r23 : vec4<f32>;
|
| 50 |
+
|
| 51 |
+
var<private> r24 : vec4<f32>;
|
| 52 |
+
|
| 53 |
+
struct cb16_struct {
|
| 54 |
+
tint_symbol : array<vec4<f32>, 16u>,
|
| 55 |
+
}
|
| 56 |
+
|
| 57 |
+
@group(1u) @binding(1u) var<uniform> cb1_1 : cb16_struct;
|
| 58 |
+
|
| 59 |
+
struct cb23_struct {
|
| 60 |
+
tint_symbol_1 : array<vec4<f32>, 23u>,
|
| 61 |
+
}
|
| 62 |
+
|
| 63 |
+
@group(1u) @binding(2u) var<uniform> cb2_2 : cb23_struct;
|
| 64 |
+
|
| 65 |
+
struct cb59_struct {
|
| 66 |
+
tint_symbol_2 : array<vec4<f32>, 59u>,
|
| 67 |
+
}
|
| 68 |
+
|
| 69 |
+
@group(1u) @binding(3u) var<uniform> cb3_3 : cb59_struct;
|
| 70 |
+
|
| 71 |
+
struct cb8_struct {
|
| 72 |
+
tint_symbol_3 : array<vec4<f32>, 8u>,
|
| 73 |
+
}
|
| 74 |
+
|
| 75 |
+
@group(1u) @binding(5u) var<uniform> cb5_5 : cb8_struct;
|
| 76 |
+
|
| 77 |
+
struct cb5_struct {
|
| 78 |
+
tint_symbol_4 : array<vec4<f32>, 5u>,
|
| 79 |
+
}
|
| 80 |
+
|
| 81 |
+
@group(1u) @binding(12u) var<uniform> cb12_12 : cb5_struct;
|
| 82 |
+
|
| 83 |
+
struct cb1_struct {
|
| 84 |
+
tint_symbol_5 : array<vec4<f32>, 1u>,
|
| 85 |
+
}
|
| 86 |
+
|
| 87 |
+
@group(1u) @binding(11u) var<uniform> cb11_11 : cb1_struct;
|
| 88 |
+
|
| 89 |
+
struct cb15_struct {
|
| 90 |
+
tint_symbol_6 : array<vec4<f32>, 15u>,
|
| 91 |
+
}
|
| 92 |
+
|
| 93 |
+
@group(1u) @binding(6u) var<uniform> cb6_6 : cb15_struct;
|
| 94 |
+
|
| 95 |
+
@group(1u) @binding(16u) var s0 : sampler;
|
| 96 |
+
|
| 97 |
+
@group(1u) @binding(17u) var s1 : sampler;
|
| 98 |
+
|
| 99 |
+
@group(1u) @binding(19u) var s3 : sampler;
|
| 100 |
+
|
| 101 |
+
@group(1u) @binding(21u) var s5 : sampler;
|
| 102 |
+
|
| 103 |
+
@group(1u) @binding(27u) var s11 : sampler;
|
| 104 |
+
|
| 105 |
+
@group(1u) @binding(31u) var s15 : sampler_comparison;
|
| 106 |
+
|
| 107 |
+
@group(1u) @binding(32u) var t0 : texture_2d<f32>;
|
| 108 |
+
|
| 109 |
+
@group(1u) @binding(33u) var t1 : texture_2d<f32>;
|
| 110 |
+
|
| 111 |
+
@group(1u) @binding(35u) var t3 : texture_2d<f32>;
|
| 112 |
+
|
| 113 |
+
@group(1u) @binding(37u) var t5 : texture_2d<f32>;
|
| 114 |
+
|
| 115 |
+
@group(1u) @binding(43u) var t11 : texture_2d<f32>;
|
| 116 |
+
|
| 117 |
+
@group(1u) @binding(47u) var t15 : texture_depth_2d;
|
| 118 |
+
|
| 119 |
+
var<private> v7 : vec4<f32>;
|
| 120 |
+
|
| 121 |
+
var<private> v8 : array<f32, 4u>;
|
| 122 |
+
|
| 123 |
+
var<private> o0 : vec4<f32>;
|
| 124 |
+
|
| 125 |
+
var<private> o1 : f32;
|
| 126 |
+
|
| 127 |
+
var<private> o2 : f32;
|
| 128 |
+
|
| 129 |
+
var<private> x0 : array<vec4<f32>, 4u>;
|
| 130 |
+
|
| 131 |
+
var<private> x1 : array<vec4<f32>, 1u>;
|
| 132 |
+
|
| 133 |
+
struct tint_symbol_8 {
|
| 134 |
+
tint_symbol_7 : array<vec4<u32>, 3u>,
|
| 135 |
+
}
|
| 136 |
+
|
| 137 |
+
@group(1u) @binding(15u) var<uniform> v : tint_symbol_8;
|
| 138 |
+
|
| 139 |
+
fn main_inner(v0 : vec4<f32>, v1 : vec4<f32>, v2 : vec4<f32>, v4 : vec4<f32>, v5 : vec4<f32>, v6 : vec4<f32>, v_1 : vec4<f32>) {
|
| 140 |
+
var v_2 : vec4<f32> = v_1;
|
| 141 |
+
v_2.w = (1.0f / v_1.w);
|
| 142 |
+
v7 = v_2;
|
| 143 |
+
x1[0u].x = v8[0u];
|
| 144 |
+
x1[0u].y = v8[1u];
|
| 145 |
+
x1[0u].z = v8[2u];
|
| 146 |
+
x1[0u].w = v8[3u];
|
| 147 |
+
r0 = textureSample(t0, s0, v1.xyz.xyxx.xy);
|
| 148 |
+
let v_3 = (v1.xyz.xy * cb11_11.tint_symbol_5[0u].zw);
|
| 149 |
+
r1 = vec4<f32>(v_3.xy, r1.zw);
|
| 150 |
+
r2 = textureSample(t3, s3, r1.xyxx.xy);
|
| 151 |
+
let v_4 = fma(r2.xy, vec2<f32>(2.0f), vec2<f32>(-1.0f));
|
| 152 |
+
r1 = vec4<f32>(r1.xy, v_4.xy);
|
| 153 |
+
let v_5 = (r1.xy * vec2<f32>(3.1700000762939453125f));
|
| 154 |
+
r1 = vec4<f32>(v_5.xy, r1.zw);
|
| 155 |
+
r2 = textureSample(t3, s3, r1.xyxx.xy);
|
| 156 |
+
let v_6 = fma(r2.xy, vec2<f32>(2.0f), vec2<f32>(-1.0f));
|
| 157 |
+
r1 = vec4<f32>(v_6.xy, r1.zw);
|
| 158 |
+
let v_7 = (r1.xy * vec2<f32>(0.5f));
|
| 159 |
+
r1 = vec4<f32>(v_7.xy, r1.zw);
|
| 160 |
+
let v_8 = fma(r1.zw, vec2<f32>(0.5f), r1.xy);
|
| 161 |
+
r1 = vec4<f32>(v_8.xy, r1.zw);
|
| 162 |
+
r1.z = ((-(r1.xxxx)).z * cb11_11.tint_symbol_5[0u].x);
|
| 163 |
+
r1.z = fma(r1.z, r0.w, 1.0f);
|
| 164 |
+
let v_9 = (r1.xy * cb11_11.tint_symbol_5[0u].yy);
|
| 165 |
+
r1 = vec4<f32>(v_9.xy, r1.zw);
|
| 166 |
+
r2 = (r0 * r1.zzzz);
|
| 167 |
+
r3 = textureSample(t5, s5, v1.xyz.xyxx.xy);
|
| 168 |
+
let v_10 = fma(r1.xy, r0.ww, r3.xy);
|
| 169 |
+
r1 = vec4<f32>(v_10.xy, r1.zw);
|
| 170 |
+
let v_11 = fma(r1.xy, vec2<f32>(2.0f), vec2<f32>(-1.0f));
|
| 171 |
+
r1 = vec4<f32>(v_11.xy, r1.zw);
|
| 172 |
+
r0.w = dot(r1.xy, r1.xy);
|
| 173 |
+
r0.w = ((-(r0.wwww)).w + 1.0f);
|
| 174 |
+
r0.w = sqrt(abs(r0.wwww).w);
|
| 175 |
+
r1.w = max(cb12_12.tint_symbol_4[4u].x, 0.00100000004749745131f);
|
| 176 |
+
let v_12 = (r1.ww * r1.xy);
|
| 177 |
+
r1 = vec4<f32>(v_12.xy, r1.zw);
|
| 178 |
+
let v_13 = (r1.yyy * v5.xyz);
|
| 179 |
+
r3 = vec4<f32>(v_13.xyz, r3.w);
|
| 180 |
+
let v_14 = fma(r1.xxx, v4.xyz, r3.xyz);
|
| 181 |
+
r1 = vec4<f32>(v_14.xy, r1.z, v_14.z);
|
| 182 |
+
let v_15 = fma(r0.www, v2.xyz, r1.xyw);
|
| 183 |
+
r1 = vec4<f32>(v_15.xy, r1.z, v_15.z);
|
| 184 |
+
r0.w = dot(r1.xyw, r1.xyw);
|
| 185 |
+
r0.w = inverseSqrt(r0.w);
|
| 186 |
+
let v_16 = (r0.www * r1.xyw);
|
| 187 |
+
r3 = vec4<f32>(v_16.xyz, r3.w);
|
| 188 |
+
r1.x = dot(r0.xyz, cb12_12.tint_symbol_4[2u].xyz);
|
| 189 |
+
r0.x = dot(r0.xyz, cb12_12.tint_symbol_4[3u].xyz);
|
| 190 |
+
r0.y = bitcast<f32>(select(0u, 4294967295u, (r1.x < 0.5f)));
|
| 191 |
+
r0.z = dot(cb12_12.tint_symbol_4[2u].ww, r1.xx);
|
| 192 |
+
r1.x = ((-(r1.xxxx)).x + 1.0f);
|
| 193 |
+
r1.x = (r1.x + r1.x);
|
| 194 |
+
r1.y = ((-(cb12_12.tint_symbol_4[2u].wwww)).y + 1.0f);
|
| 195 |
+
r1.x = fma((-(r1.xxxx)).x, r1.y, 1.0f);
|
| 196 |
+
let v_17 = bitcast<u32>(r0.y);
|
| 197 |
+
let v_18 = r0.z;
|
| 198 |
+
r1.x = select(r1.x, v_18, (v_17 != 0u));
|
| 199 |
+
r0.y = bitcast<f32>(select(0u, 4294967295u, (r0.x < 0.5f)));
|
| 200 |
+
r0.z = dot(cb12_12.tint_symbol_4[3u].ww, r0.xx);
|
| 201 |
+
r0.x = ((-(r0.xxxx)).x + 1.0f);
|
| 202 |
+
r0.x = (r0.x + r0.x);
|
| 203 |
+
r3.w = ((-(cb12_12.tint_symbol_4[3u].wwww)).w + 1.0f);
|
| 204 |
+
r0.x = fma((-(r0.xxxx)).x, r3.w, 1.0f);
|
| 205 |
+
let v_19 = bitcast<u32>(r0.y);
|
| 206 |
+
let v_20 = r0.z;
|
| 207 |
+
r1.y = select(r0.x, v_20, (v_19 != 0u));
|
| 208 |
+
r0.x = dot(r1.xy, cb12_12.tint_symbol_4[1u].xy);
|
| 209 |
+
r0.x = (r0.x * cb12_12.tint_symbol_4[0u].w);
|
| 210 |
+
r0.x = clamp(((r1.zzzz * r0.xxxx)).x, 0.0f, 1.0f);
|
| 211 |
+
r0.y = (r2.w * v0.w);
|
| 212 |
+
let v_21 = (v0.xy * cb2_2.tint_symbol_1[15u].zy);
|
| 213 |
+
r1 = vec4<f32>(v_21.xy, r1.zw);
|
| 214 |
+
let v_22 = (r2.xyz * r2.xyz);
|
| 215 |
+
r2 = vec4<f32>(v_22.xyz, r2.w);
|
| 216 |
+
let v_23 = ((-(v6.xyzx)).xyz + cb1_1.tint_symbol[15u].xyz);
|
| 217 |
+
r4 = vec4<f32>(v_23.xyz, r4.w);
|
| 218 |
+
r0.z = dot(r4.xyz, r4.xyz);
|
| 219 |
+
r0.z = inverseSqrt(r0.z);
|
| 220 |
+
let v_24 = (r0.zzz * r4.xyz);
|
| 221 |
+
r5 = vec4<f32>(v_24.xyz, r5.w);
|
| 222 |
+
let v_25 = -(cb3_3.tint_symbol_2[0u].xyzx);
|
| 223 |
+
let v_26 = fma(r4.xyz, r0.zzz, v_25.xyz);
|
| 224 |
+
r6 = vec4<f32>(v_26.xyz, r6.w);
|
| 225 |
+
r0.z = dot(r6.xyz, r6.xyz);
|
| 226 |
+
r0.z = inverseSqrt(r0.z);
|
| 227 |
+
let v_27 = (r0.zzz * r6.xyz);
|
| 228 |
+
r6 = vec4<f32>(v_27.xyz, r6.w);
|
| 229 |
+
let v_28 = (r1.xy * r1.xy);
|
| 230 |
+
r1 = vec4<f32>(v_28.xy, r1.zw);
|
| 231 |
+
r0.z = dot(r4.xyz, cb1_1.tint_symbol[14u].xyz);
|
| 232 |
+
let v_29 = (v6.xyz + (-(cb1_1.tint_symbol[15u].xyzx)).xyz);
|
| 233 |
+
r4 = vec4<f32>(v_29.xyz, r4.w);
|
| 234 |
+
let v_30 = (r4.yyy * cb6_6.tint_symbol_6[1u].xyz);
|
| 235 |
+
r7 = vec4<f32>(v_30.xyz, r7.w);
|
| 236 |
+
let v_31 = fma(r4.xxx, cb6_6.tint_symbol_6[0u].xyz, r7.xyz);
|
| 237 |
+
r7 = vec4<f32>(v_31.xyz, r7.w);
|
| 238 |
+
let v_32 = fma(r4.zzz, cb6_6.tint_symbol_6[2u].xyz, r7.xyz);
|
| 239 |
+
r7 = vec4<f32>(v_32.xyz, r7.w);
|
| 240 |
+
let v_33 = fma(r7.xyz, cb6_6.tint_symbol_6[4u].xyz, cb6_6.tint_symbol_6[8u].xyz);
|
| 241 |
+
r8 = vec4<f32>(v_33.xyz, r8.w);
|
| 242 |
+
let v_34 = &(x0[0u]);
|
| 243 |
+
let v_35 = r8;
|
| 244 |
+
*(v_34) = vec4<f32>(v_35.xyz, (*(v_34)).w);
|
| 245 |
+
let v_36 = fma(r7.xyz, cb6_6.tint_symbol_6[5u].xyz, cb6_6.tint_symbol_6[9u].xyz);
|
| 246 |
+
r9 = vec4<f32>(v_36.xyz, r9.w);
|
| 247 |
+
let v_37 = &(x0[1u]);
|
| 248 |
+
let v_38 = r9;
|
| 249 |
+
*(v_37) = vec4<f32>(v_38.xyz, (*(v_37)).w);
|
| 250 |
+
let v_39 = fma(r7.xyz, cb6_6.tint_symbol_6[6u].xyz, cb6_6.tint_symbol_6[10u].xyz);
|
| 251 |
+
r10 = vec4<f32>(v_39.xyz, r10.w);
|
| 252 |
+
let v_40 = &(x0[2u]);
|
| 253 |
+
let v_41 = r10;
|
| 254 |
+
*(v_40) = vec4<f32>(v_41.xyz, (*(v_40)).w);
|
| 255 |
+
let v_42 = fma(r7.xyz, cb6_6.tint_symbol_6[7u].xyz, cb6_6.tint_symbol_6[11u].xyz);
|
| 256 |
+
r7 = vec4<f32>(v_42.xyz, r7.w);
|
| 257 |
+
let v_43 = &(x0[3u]);
|
| 258 |
+
let v_44 = r7;
|
| 259 |
+
*(v_43) = vec4<f32>(v_44.xyz, (*(v_43)).w);
|
| 260 |
+
let v_45 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-0.34609651565551757812f, 0.32848981022834777832f));
|
| 261 |
+
let v_46 = r11;
|
| 262 |
+
r11 = vec4<f32>(v_46.x, v_45.x, v_46.z, v_45.y);
|
| 263 |
+
r1.z = fma((-(cb6_6.tint_symbol_6[14u].zzzz)).z, 1.5f, 1.0f);
|
| 264 |
+
r1.z = (r1.z * 0.5f);
|
| 265 |
+
let v_47 = abs(r10.yyyy);
|
| 266 |
+
r2.w = max(v_47.w, abs(r10.xxxx).w);
|
| 267 |
+
r2.w = bitcast<f32>(select(0u, 4294967295u, (r2.w < r1.z)));
|
| 268 |
+
let v_48 = (bitcast<u32>(r2.w) != 0u);
|
| 269 |
+
let v_49 = bitcast<f32>(v.tint_symbol_7[0i].x);
|
| 270 |
+
r2.w = select(bitcast<f32>(v.tint_symbol_7[1i].x), v_49, v_48);
|
| 271 |
+
let v_50 = abs(r9.yyyy);
|
| 272 |
+
r3.w = max(v_50.w, abs(r9.xxxx).w);
|
| 273 |
+
r3.w = bitcast<f32>(select(0u, 4294967295u, (r3.w < r1.z)));
|
| 274 |
+
let v_51 = bitcast<u32>(r3.w);
|
| 275 |
+
r2.w = select(r2.w, bitcast<f32>(v.tint_symbol_7[2i].x), (v_51 != 0u));
|
| 276 |
+
let v_52 = abs(r8.yyyy);
|
| 277 |
+
r3.w = max(v_52.w, abs(r8.xxxx).w);
|
| 278 |
+
r1.z = bitcast<f32>(select(0u, 4294967295u, (r3.w < r1.z)));
|
| 279 |
+
let v_53 = bitcast<u32>(r1.z);
|
| 280 |
+
r1.z = select(r2.w, 0.0f, (v_53 != 0u));
|
| 281 |
+
let v_54 = x0[bitcast<i32>(r1.z)];
|
| 282 |
+
r8 = vec4<f32>(v_54.xyz, r8.w);
|
| 283 |
+
r1.z = f32(bitcast<i32>(r1.z));
|
| 284 |
+
r2.w = (r1.z + 0.5f);
|
| 285 |
+
r2.w = (r2.w * 0.25f);
|
| 286 |
+
r9 = bitcast<vec4<f32>>(select(vec4<u32>(), vec4<u32>(4294967295u), (vec4<f32>(0.0f, 1.0f, 2.0f, 3.0f) == r1.zzzz)));
|
| 287 |
+
r9 = bitcast<vec4<f32>>((bitcast<vec4<u32>>(r9) & vec4<u32>(1065353216u)));
|
| 288 |
+
r1.z = dot(r9, cb6_6.tint_symbol_6[12u]);
|
| 289 |
+
r3.w = dot(r9, cb6_6.tint_symbol_6[13u]);
|
| 290 |
+
r9.x = (r8.x + 0.5f);
|
| 291 |
+
r9.y = fma(r8.y, 0.25f, r2.w);
|
| 292 |
+
r2.w = bitcast<f32>(select(0u, 4294967295u, !((r1.z == 0.0f))));
|
| 293 |
+
r1.z = ((-(r1.zzzz)).z + r8.z);
|
| 294 |
+
let v_55 = dpdx(r9.xyy);
|
| 295 |
+
r10 = vec4<f32>(v_55.xy, r10.z, v_55.z);
|
| 296 |
+
r10.z = dpdx(r1.z);
|
| 297 |
+
let v_56 = dpdy(r9.yxy);
|
| 298 |
+
r12 = vec4<f32>(v_56.xyz, r12.w);
|
| 299 |
+
r12.w = dpdy(r1.z);
|
| 300 |
+
let v_57 = (r10.yw * r12.yw);
|
| 301 |
+
r7 = vec4<f32>(r7.xy, v_57.xy);
|
| 302 |
+
let v_58 = -(r7.zwzz);
|
| 303 |
+
let v_59 = fma(r10.xz, r12.xz, v_58.xy);
|
| 304 |
+
r13 = vec4<f32>(v_59.xy, r13.zw);
|
| 305 |
+
r4.w = (1.0f / r13.x);
|
| 306 |
+
r5.w = (r10.z * r12.y);
|
| 307 |
+
let v_60 = -(r5.wwww);
|
| 308 |
+
r13.z = fma(r10.x, r12.w, v_60.z);
|
| 309 |
+
let v_61 = (r4.ww * r13.yz);
|
| 310 |
+
r7 = vec4<f32>(r7.xy, v_61.xy);
|
| 311 |
+
let v_62 = max(r7.zw, vec2<f32>());
|
| 312 |
+
r7 = vec4<f32>(r7.xy, v_62.xy);
|
| 313 |
+
let v_63 = min(r7.zw, vec2<f32>(0.5f));
|
| 314 |
+
r7 = vec4<f32>(r7.xy, v_63.xy);
|
| 315 |
+
r1.z = fma((-(r3.wwww)).z, r7.z, r1.z);
|
| 316 |
+
r1.z = fma((-(r3.wwww)).z, r7.w, r1.z);
|
| 317 |
+
let v_64 = bitcast<u32>(r2.w);
|
| 318 |
+
let v_65 = r1.z;
|
| 319 |
+
r11.z = select(r8.z, v_65, (v_64 != 0u));
|
| 320 |
+
r9.z = 0.0f;
|
| 321 |
+
let v_66 = (r9.xyz + r11.ywz);
|
| 322 |
+
r8 = vec4<f32>(v_66.xyz, r8.w);
|
| 323 |
+
let v_67 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-0.79929149150848388672f, 0.20174059271812438965f));
|
| 324 |
+
r11 = vec4<f32>(v_67.xy, r11.zw);
|
| 325 |
+
let v_68 = (r9.xyz + r11.xyz);
|
| 326 |
+
r10 = vec4<f32>(v_68.xyz, r10.w);
|
| 327 |
+
let v_69 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-0.03117550723254680634f, 0.17933775484561920166f));
|
| 328 |
+
r11 = vec4<f32>(v_69.xy, r11.zw);
|
| 329 |
+
let v_70 = (r9.xyz + r11.xyz);
|
| 330 |
+
r12 = vec4<f32>(v_70.xyz, r12.w);
|
| 331 |
+
let v_71 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(0.51474946737289428711f, 0.25350245833396911621f));
|
| 332 |
+
r11 = vec4<f32>(v_71.xy, r11.zw);
|
| 333 |
+
let v_72 = (r9.xyz + r11.xyz);
|
| 334 |
+
r13 = vec4<f32>(v_72.xyz, r13.w);
|
| 335 |
+
let v_73 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-0.07286971807479858398f, 0.00809734128415584564f));
|
| 336 |
+
r11 = vec4<f32>(v_73.xy, r11.zw);
|
| 337 |
+
let v_74 = (r9.xyz + r11.xyz);
|
| 338 |
+
r14 = vec4<f32>(v_74.xyz, r14.w);
|
| 339 |
+
let v_75 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-0.96978127956390380859f, 0.03452160954475402832f));
|
| 340 |
+
r11 = vec4<f32>(v_75.xy, r11.zw);
|
| 341 |
+
let v_76 = (r9.xyz + r11.xyz);
|
| 342 |
+
r15 = vec4<f32>(v_76.xyz, r15.w);
|
| 343 |
+
let v_77 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(0.54554665088653564453f, 0.02412854135036468506f));
|
| 344 |
+
r11 = vec4<f32>(v_77.xy, r11.zw);
|
| 345 |
+
let v_78 = (r9.xyz + r11.xyz);
|
| 346 |
+
r16 = vec4<f32>(v_78.xyz, r16.w);
|
| 347 |
+
let v_79 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-0.02890610881149768829f, -0.13678458333015441895f));
|
| 348 |
+
r11 = vec4<f32>(v_79.xy, r11.zw);
|
| 349 |
+
let v_80 = (r9.xyz + r11.xyz);
|
| 350 |
+
r17 = vec4<f32>(v_80.xyz, r17.w);
|
| 351 |
+
let v_81 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-0.47951146960258483887f, -0.24483287334442138672f));
|
| 352 |
+
r11 = vec4<f32>(v_81.xy, r11.zw);
|
| 353 |
+
let v_82 = (r9.xyz + r11.xyz);
|
| 354 |
+
r18 = vec4<f32>(v_82.xyz, r18.w);
|
| 355 |
+
let v_83 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(0.7587884068489074707f, -0.1121091991662979126f));
|
| 356 |
+
r11 = vec4<f32>(v_83.xy, r11.zw);
|
| 357 |
+
let v_84 = (r9.xyz + r11.xyz);
|
| 358 |
+
r19 = vec4<f32>(v_84.xyz, r19.w);
|
| 359 |
+
let v_85 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(0.33935257792472839355f, -0.24932782351970672607f));
|
| 360 |
+
r11 = vec4<f32>(v_85.xy, r11.zw);
|
| 361 |
+
let v_86 = (r9.xyz + r11.xyz);
|
| 362 |
+
r20 = vec4<f32>(v_86.xyz, r20.w);
|
| 363 |
+
let v_87 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(1.07059764862060546875f, 0.2081225961446762085f));
|
| 364 |
+
r11 = vec4<f32>(v_87.xy, r11.zw);
|
| 365 |
+
let v_88 = (r9.xyz + r11.xyz);
|
| 366 |
+
r21 = vec4<f32>(v_88.xyz, r21.w);
|
| 367 |
+
let v_89 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(1.29403817653656005859f, -0.01807767525315284729f));
|
| 368 |
+
r11 = vec4<f32>(v_89.xy, r11.zw);
|
| 369 |
+
let v_90 = (r9.xyz + r11.xyz);
|
| 370 |
+
r22 = vec4<f32>(v_90.xyz, r22.w);
|
| 371 |
+
let v_91 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-0.7475630640983581543f, -0.11397434771060943604f));
|
| 372 |
+
r11 = vec4<f32>(v_91.xy, r11.zw);
|
| 373 |
+
let v_92 = (r9.xyz + r11.xyz);
|
| 374 |
+
r23 = vec4<f32>(v_92.xyz, r23.w);
|
| 375 |
+
let v_93 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(0.94772171974182128906f, -0.24876354634761810303f));
|
| 376 |
+
r11 = vec4<f32>(v_93.xy, r11.zw);
|
| 377 |
+
let v_94 = (r9.xyz + r11.xyz);
|
| 378 |
+
r24 = vec4<f32>(v_94.xyz, r24.w);
|
| 379 |
+
let v_95 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-1.34315288066864013672f, -0.08858405798673629761f));
|
| 380 |
+
r11 = vec4<f32>(v_95.xy, r11.zw);
|
| 381 |
+
let v_96 = (r9.xyz + r11.xyz);
|
| 382 |
+
r9 = vec4<f32>(v_96.xyz, r9.w);
|
| 383 |
+
let v_97 = r8.xyxx;
|
| 384 |
+
r8.x = textureSampleCompareLevel(t15, s15, v_97.xy, r8.z);
|
| 385 |
+
let v_98 = r10.xyxx;
|
| 386 |
+
r8.y = textureSampleCompareLevel(t15, s15, v_98.xy, r10.z);
|
| 387 |
+
let v_99 = r12.xyxx;
|
| 388 |
+
r8.z = textureSampleCompareLevel(t15, s15, v_99.xy, r12.z);
|
| 389 |
+
let v_100 = r13.xyxx;
|
| 390 |
+
r8.w = textureSampleCompareLevel(t15, s15, v_100.xy, r13.z);
|
| 391 |
+
let v_101 = r14.xyxx;
|
| 392 |
+
r10.x = textureSampleCompareLevel(t15, s15, v_101.xy, r14.z);
|
| 393 |
+
let v_102 = r15.xyxx;
|
| 394 |
+
r10.y = textureSampleCompareLevel(t15, s15, v_102.xy, r15.z);
|
| 395 |
+
let v_103 = r16.xyxx;
|
| 396 |
+
r10.z = textureSampleCompareLevel(t15, s15, v_103.xy, r16.z);
|
| 397 |
+
let v_104 = r17.xyxx;
|
| 398 |
+
r10.w = textureSampleCompareLevel(t15, s15, v_104.xy, r17.z);
|
| 399 |
+
let v_105 = r18.xyxx;
|
| 400 |
+
r11.x = textureSampleCompareLevel(t15, s15, v_105.xy, r18.z);
|
| 401 |
+
let v_106 = r19.xyxx;
|
| 402 |
+
r11.y = textureSampleCompareLevel(t15, s15, v_106.xy, r19.z);
|
| 403 |
+
let v_107 = r20.xyxx;
|
| 404 |
+
r11.z = textureSampleCompareLevel(t15, s15, v_107.xy, r20.z);
|
| 405 |
+
let v_108 = r21.xyxx;
|
| 406 |
+
r11.w = textureSampleCompareLevel(t15, s15, v_108.xy, r21.z);
|
| 407 |
+
let v_109 = r22.xyxx;
|
| 408 |
+
r12.x = textureSampleCompareLevel(t15, s15, v_109.xy, r22.z);
|
| 409 |
+
let v_110 = r23.xyxx;
|
| 410 |
+
r12.y = textureSampleCompareLevel(t15, s15, v_110.xy, r23.z);
|
| 411 |
+
let v_111 = r24.xyxx;
|
| 412 |
+
r12.z = textureSampleCompareLevel(t15, s15, v_111.xy, r24.z);
|
| 413 |
+
let v_112 = r9.xyxx;
|
| 414 |
+
r12.w = textureSampleCompareLevel(t15, s15, v_112.xy, r9.z);
|
| 415 |
+
r8 = (r8 + r10);
|
| 416 |
+
r8 = (r11 + r8);
|
| 417 |
+
r8 = (r12 + r8);
|
| 418 |
+
r1.z = dot(r8, vec4<f32>(1.0f));
|
| 419 |
+
r0.z = clamp(fma(r0.zzzz, cb6_6.tint_symbol_6[0u].wwww, cb6_6.tint_symbol_6[1u].wwww).z, 0.0f, 1.0f);
|
| 420 |
+
let v_113 = abs(r7.yyyy);
|
| 421 |
+
r2.w = max(v_113.w, abs(r7.xxxx).w);
|
| 422 |
+
r2.w = clamp(fma(r2.wwww, vec4<f32>(15.0f), vec4<f32>(-6.30000019073486328125f)).w, 0.0f, 1.0f);
|
| 423 |
+
r0.z = ((-(r0.zzzz)).z + 1.0f);
|
| 424 |
+
r0.z = (r2.w * r0.z);
|
| 425 |
+
r0.z = fma(r1.z, 0.0625f, r0.z);
|
| 426 |
+
r0.z = (r0.z * r0.z);
|
| 427 |
+
r0.z = min(r0.z, 1.0f);
|
| 428 |
+
r1.z = clamp(fma(v6.zzzz, cb6_6.tint_symbol_6[3u].xxxx, cb6_6.tint_symbol_6[3u].yyyy).z, 0.0f, 1.0f);
|
| 429 |
+
r1.z = sqrt(r1.z);
|
| 430 |
+
r1.z = (r1.z * cb6_6.tint_symbol_6[3u].z);
|
| 431 |
+
let v_114 = -(r0.zzzz);
|
| 432 |
+
r0.z = fma(r1.z, v_114.z, r0.z);
|
| 433 |
+
let v_115 = dot(r3.xyz, v_25.xyz);
|
| 434 |
+
r1.z = clamp(vec4<f32>(v_115, v_115, v_115, v_115).z, 0.0f, 1.0f);
|
| 435 |
+
let v_116 = dot(r5.xyz, r3.xyz);
|
| 436 |
+
r7.x = clamp(vec4<f32>(v_116, v_116, v_116, v_116).x, 0.0f, 1.0f);
|
| 437 |
+
let v_117 = dot(r6.xyz, v_25.xyz);
|
| 438 |
+
r7.y = clamp(vec4<f32>(v_117, v_117, v_117, v_117).y, 0.0f, 1.0f);
|
| 439 |
+
let v_118 = ((-(r7.xyxx)).xy + vec2<f32>(1.0f));
|
| 440 |
+
r6 = vec4<f32>(v_118.xy, r6.zw);
|
| 441 |
+
let v_119 = (r6.xy * r6.xy);
|
| 442 |
+
r6 = vec4<f32>(r6.xy, v_119.xy);
|
| 443 |
+
let v_120 = (r6.zw * r6.zw);
|
| 444 |
+
r6 = vec4<f32>(r6.xy, v_120.xy);
|
| 445 |
+
let v_121 = (r6.xy * r6.zw);
|
| 446 |
+
r6 = vec4<f32>(v_121.xy, r6.zw);
|
| 447 |
+
r2.w = ((-(cb12_12.tint_symbol_4[0u].yyyy)).w + 1.0f);
|
| 448 |
+
let v_122 = fma(cb12_12.tint_symbol_4[0u].yy, r6.xy, r2.ww);
|
| 449 |
+
r6 = vec4<f32>(v_122.xy, r6.zw);
|
| 450 |
+
r2.w = (r0.x * r6.y);
|
| 451 |
+
r0.x = fma((-(r0.xxxx)).x, r6.x, 1.0f);
|
| 452 |
+
r2.w = (r1.z * r2.w);
|
| 453 |
+
r2.w = (r2.w * 0.25f);
|
| 454 |
+
r1.z = (r0.x * r1.z);
|
| 455 |
+
let v_123 = fma(r2.xyz, r1.zzz, r2.www);
|
| 456 |
+
r6 = vec4<f32>(v_123.xyz, r6.w);
|
| 457 |
+
let v_124 = (r6.xyz * cb3_3.tint_symbol_2[1u].xyz);
|
| 458 |
+
r6 = vec4<f32>(v_124.xyz, r6.w);
|
| 459 |
+
r0.w = fma(r1.w, r0.w, cb3_3.tint_symbol_2[43u].w);
|
| 460 |
+
r0.w = (r0.w * cb3_3.tint_symbol_2[44u].w);
|
| 461 |
+
r0.w = max(r0.w, 0.0f);
|
| 462 |
+
let v_125 = fma(cb3_3.tint_symbol_2[47u].xyz, r0.www, cb3_3.tint_symbol_2[48u].xyz);
|
| 463 |
+
r7 = vec4<f32>(v_125.xyz, r7.w);
|
| 464 |
+
r1.z = ((-(cb2_2.tint_symbol_1[16u].zzzz)).z + 1.0f);
|
| 465 |
+
let v_126 = fma(cb3_3.tint_symbol_2[45u].xyz, r0.www, cb3_3.tint_symbol_2[46u].xyz);
|
| 466 |
+
r8 = vec4<f32>(v_126.xyz, r8.w);
|
| 467 |
+
let v_127 = (r8.xyz * cb2_2.tint_symbol_1[16u].zzz);
|
| 468 |
+
r8 = vec4<f32>(v_127.xyz, r8.w);
|
| 469 |
+
let v_128 = fma(r7.xyz, r1.zzz, r8.xyz);
|
| 470 |
+
r7 = vec4<f32>(v_128.xyz, r7.w);
|
| 471 |
+
let v_129 = (r1.yyy * r7.xyz);
|
| 472 |
+
r7 = vec4<f32>(v_129.xyz, r7.w);
|
| 473 |
+
let v_130 = fma(cb3_3.tint_symbol_2[43u].xyz, r0.www, cb3_3.tint_symbol_2[44u].xyz);
|
| 474 |
+
r8 = vec4<f32>(v_130.xyz, r8.w);
|
| 475 |
+
r9.x = cb3_3.tint_symbol_2[46u].w;
|
| 476 |
+
r9.y = cb3_3.tint_symbol_2[47u].w;
|
| 477 |
+
r9.z = cb3_3.tint_symbol_2[48u].w;
|
| 478 |
+
let v_131 = dot(r9.xyz, r3.xyz);
|
| 479 |
+
r0.w = clamp(vec4<f32>(v_131, v_131, v_131, v_131).w, 0.0f, 1.0f);
|
| 480 |
+
let v_132 = fma(cb3_3.tint_symbol_2[49u].xyz, r0.www, r8.xyz);
|
| 481 |
+
r8 = vec4<f32>(v_132.xyz, r8.w);
|
| 482 |
+
let v_133 = fma(r8.xyz, r1.xxx, r7.xyz);
|
| 483 |
+
r7 = vec4<f32>(v_133.xyz, r7.w);
|
| 484 |
+
let v_134 = (r0.xxx * r7.xyz);
|
| 485 |
+
r7 = vec4<f32>(v_134.xyz, r7.w);
|
| 486 |
+
let v_135 = (r2.xyz * r7.xyz);
|
| 487 |
+
r2 = vec4<f32>(v_135.xyz, r2.w);
|
| 488 |
+
let v_136 = fma(r6.xyz, r0.zzz, r2.xyz);
|
| 489 |
+
r2 = vec4<f32>(v_136.xyz, r2.w);
|
| 490 |
+
r0.x = ((-(r0.xxxx)).x + 1.0f);
|
| 491 |
+
r0.z = dot((-(r5.xyzx)).xyz, r3.xyz);
|
| 492 |
+
r0.z = (r0.z + r0.z);
|
| 493 |
+
let v_137 = -(r0.zzzz);
|
| 494 |
+
let v_138 = -(r5.xyzx);
|
| 495 |
+
let v_139 = fma(r3.xyz, v_137.xyz, v_138.xyz);
|
| 496 |
+
r3 = vec4<f32>(v_139.xyz, r3.w);
|
| 497 |
+
r0.z = (cb5_5.tint_symbol_3[6u].z + -5.0f);
|
| 498 |
+
r0.z = max(r0.z, cb5_5.tint_symbol_3[6u].z);
|
| 499 |
+
let v_140 = (r3.xyx * vec3<f32>(-0.25f, 0.5f, 0.25f));
|
| 500 |
+
r3 = vec4<f32>(v_140.xy, r3.z, v_140.z);
|
| 501 |
+
r0.w = (abs(r3.zzzz).w + 1.0f);
|
| 502 |
+
let v_141 = (r3.xyw / r0.www);
|
| 503 |
+
r3 = vec4<f32>(v_141.xy, r3.z, v_141.z);
|
| 504 |
+
let v_142 = ((-(r3.xyxw)).xyw + vec3<f32>(0.75f, 0.5f, 0.25f));
|
| 505 |
+
r3 = vec4<f32>(v_142.xy, r3.z, v_142.z);
|
| 506 |
+
r0.w = bitcast<f32>(select(0u, 4294967295u, (0.0f < r3.z)));
|
| 507 |
+
let v_143 = bitcast<vec2<u32>>(r0.ww);
|
| 508 |
+
let v_144 = r3.xy;
|
| 509 |
+
let v_145 = select(r3.wy, v_144, (v_143 != vec2<u32>()));
|
| 510 |
+
r1 = vec4<f32>(r1.xy, v_145.xy);
|
| 511 |
+
let v_146 = r0.z;
|
| 512 |
+
r3 = textureSampleLevel(t1, s1, r1.zwzz.xy, v_146);
|
| 513 |
+
r0.z = max(r1.y, r1.x);
|
| 514 |
+
let v_147 = (r0.zzz * r3.xyz);
|
| 515 |
+
r1 = vec4<f32>(v_147.xyz, r1.w);
|
| 516 |
+
let v_148 = (r0.xxx * r1.xyz);
|
| 517 |
+
r0 = vec4<f32>(v_148.x, r0.y, v_148.yz);
|
| 518 |
+
let v_149 = fma(r0.xzw, vec3<f32>(0.31830990314483642578f), r2.xyz);
|
| 519 |
+
r0 = vec4<f32>(v_149.x, r0.y, v_149.yz);
|
| 520 |
+
r0.y = (r0.y * cb2_2.tint_symbol_1[15u].x);
|
| 521 |
+
if ((bitcast<u32>(cb5_5.tint_symbol_3[7u].x) != 0u)) {
|
| 522 |
+
r1.x = dot(r4.xyz, r4.xyz);
|
| 523 |
+
r1.y = sqrt(r1.x);
|
| 524 |
+
let v_150 = -(cb3_3.tint_symbol_2[50u].xxxx);
|
| 525 |
+
r1.z = (r1.y + v_150.z);
|
| 526 |
+
r1.z = max(r1.z, 0.0f);
|
| 527 |
+
r1.y = (r1.z / r1.y);
|
| 528 |
+
r1.y = (r1.y * r4.z);
|
| 529 |
+
r1.w = (r1.y * cb3_3.tint_symbol_2[52u].z);
|
| 530 |
+
r1.y = bitcast<f32>(select(0u, 4294967295u, (0.00999999977648258209f < abs(r1.yyyy).y)));
|
| 531 |
+
r2.x = (r1.w * -1.44269502162933349609f);
|
| 532 |
+
r2.x = exp2(r2.x);
|
| 533 |
+
r2.x = ((-(r2.xxxx)).x + 1.0f);
|
| 534 |
+
r1.w = (r2.x / r1.w);
|
| 535 |
+
let v_151 = bitcast<u32>(r1.y);
|
| 536 |
+
r1.y = select(1.0f, r1.w, (v_151 != 0u));
|
| 537 |
+
r1.w = (r1.z * cb3_3.tint_symbol_2[51u].w);
|
| 538 |
+
r1.y = (r1.y * r1.w);
|
| 539 |
+
r1.y = min(r1.y, 1.0f);
|
| 540 |
+
r1.y = (r1.y * 1.44269502162933349609f);
|
| 541 |
+
r1.y = exp2(r1.y);
|
| 542 |
+
r1.y = min(r1.y, 1.0f);
|
| 543 |
+
r1.y = ((-(r1.yyyy)).y + 1.0f);
|
| 544 |
+
r1.w = (r1.y * cb3_3.tint_symbol_2[52u].y);
|
| 545 |
+
r1.x = inverseSqrt(r1.x);
|
| 546 |
+
let v_152 = (r1.xxx * r4.xyz);
|
| 547 |
+
r2 = vec4<f32>(v_152.xyz, r2.w);
|
| 548 |
+
let v_153 = dot(r2.xyz, cb3_3.tint_symbol_2[54u].xyz);
|
| 549 |
+
r1.x = clamp(vec4<f32>(v_153, v_153, v_153, v_153).x, 0.0f, 1.0f);
|
| 550 |
+
r1.x = log2(r1.x);
|
| 551 |
+
r1.x = (r1.x * cb3_3.tint_symbol_2[54u].w);
|
| 552 |
+
r1.x = exp2(r1.x);
|
| 553 |
+
let v_154 = dot(r2.xyz, cb3_3.tint_symbol_2[53u].xyz);
|
| 554 |
+
r2.x = clamp(vec4<f32>(v_154, v_154, v_154, v_154).x, 0.0f, 1.0f);
|
| 555 |
+
r2.x = log2(r2.x);
|
| 556 |
+
r2.x = (r2.x * cb3_3.tint_symbol_2[53u].w);
|
| 557 |
+
r2.x = exp2(r2.x);
|
| 558 |
+
r1.y = fma((-(r1.yyyy)).y, cb3_3.tint_symbol_2[52u].y, 1.0f);
|
| 559 |
+
r1.y = (r1.y * cb3_3.tint_symbol_2[51u].y);
|
| 560 |
+
let v_155 = -(cb3_3.tint_symbol_2[52u].xxxx);
|
| 561 |
+
r2.y = (r1.z + v_155.y);
|
| 562 |
+
r2.y = max(r2.y, 0.0f);
|
| 563 |
+
r2.y = (r2.y * cb3_3.tint_symbol_2[51u].x);
|
| 564 |
+
r2.y = (r2.y * 1.44269502162933349609f);
|
| 565 |
+
r2.y = exp2(r2.y);
|
| 566 |
+
r2.y = ((-(r2.yyyy)).y + 1.0f);
|
| 567 |
+
r1.w = clamp(fma(r1.yyyy, r2.yyyy, r1.wwww).w, 0.0f, 1.0f);
|
| 568 |
+
let v_156 = -(cb3_3.tint_symbol_2[51u].zzzz);
|
| 569 |
+
r1.z = (r1.z * v_156.z);
|
| 570 |
+
r1.z = (r1.z * 1.44269502162933349609f);
|
| 571 |
+
r1.z = exp2(r1.z);
|
| 572 |
+
r1.z = ((-(r1.zzzz)).z + 1.0f);
|
| 573 |
+
let v_157 = ((-(cb3_3.tint_symbol_2[56u].xxyz)).yzw + cb3_3.tint_symbol_2[58u].xyz);
|
| 574 |
+
r2 = vec4<f32>(r2.x, v_157.xyz);
|
| 575 |
+
let v_158 = fma(r1.xxx, r2.yzw, cb3_3.tint_symbol_2[56u].xyz);
|
| 576 |
+
r2 = vec4<f32>(r2.x, v_158.xyz);
|
| 577 |
+
let v_159 = ((-(r2.yzwy)).xyz + cb3_3.tint_symbol_2[55u].xyz);
|
| 578 |
+
r3 = vec4<f32>(v_159.xyz, r3.w);
|
| 579 |
+
let v_160 = fma(r2.xxx, r3.xyz, r2.yzw);
|
| 580 |
+
r2 = vec4<f32>(v_160.xyz, r2.w);
|
| 581 |
+
let v_161 = -(cb3_3.tint_symbol_2[57u].xyzx);
|
| 582 |
+
let v_162 = (r2.xyz + v_161.xyz);
|
| 583 |
+
r2 = vec4<f32>(v_162.xyz, r2.w);
|
| 584 |
+
let v_163 = fma(r1.zzz, r2.xyz, cb3_3.tint_symbol_2[57u].xyz);
|
| 585 |
+
r2 = vec4<f32>(v_163.xyz, r2.w);
|
| 586 |
+
r3.x = cb3_3.tint_symbol_2[55u].w;
|
| 587 |
+
r3.y = cb3_3.tint_symbol_2[56u].w;
|
| 588 |
+
r3.z = cb3_3.tint_symbol_2[57u].w;
|
| 589 |
+
let v_164 = ((-(r2.xyzx)).xyz + r3.xyz);
|
| 590 |
+
r3 = vec4<f32>(v_164.xyz, r3.w);
|
| 591 |
+
let v_165 = fma(r1.yyy, r3.xyz, r2.xyz);
|
| 592 |
+
r1 = vec4<f32>(v_165.xyz, r1.w);
|
| 593 |
+
r2.x = bitcast<f32>(select(0u, 4294967295u, (0.0f < cb2_2.tint_symbol_1[22u].y)));
|
| 594 |
+
if ((bitcast<u32>(r2.x) != 0u)) {
|
| 595 |
+
let v_166 = (v7.xy * cb2_2.tint_symbol_1[18u].zw);
|
| 596 |
+
r2 = vec4<f32>(v_166.xy, r2.zw);
|
| 597 |
+
r2 = textureSample(t11, s11, r2.xyxx.xy);
|
| 598 |
+
r2.x = (r2.x + -1.0f);
|
| 599 |
+
r2.x = clamp(fma(cb2_2.tint_symbol_1[22u].yyyy, r2.xxxx, vec4<f32>(1.0f)).x, 0.0f, 1.0f);
|
| 600 |
+
} else {
|
| 601 |
+
r2.x = 1.0f;
|
| 602 |
+
}
|
| 603 |
+
let v_167 = -(r0.xzwx);
|
| 604 |
+
let v_168 = fma(r1.xyz, r2.xxx, v_167.xyz);
|
| 605 |
+
r1 = vec4<f32>(v_168.xyz, r1.w);
|
| 606 |
+
let v_169 = fma(r1.www, r1.xyz, r0.xzw);
|
| 607 |
+
r1 = vec4<f32>(v_169.xyz, r1.w);
|
| 608 |
+
} else {
|
| 609 |
+
r1.w = dot(r4.xyz, r4.xyz);
|
| 610 |
+
r2.x = sqrt(r1.w);
|
| 611 |
+
let v_170 = -(cb3_3.tint_symbol_2[50u].xxxx);
|
| 612 |
+
r2.y = (r2.x + v_170.y);
|
| 613 |
+
r2.y = max(r2.y, 0.0f);
|
| 614 |
+
r2.x = (r2.y / r2.x);
|
| 615 |
+
r2.x = (r2.x * r4.z);
|
| 616 |
+
r2.z = (r2.x * cb3_3.tint_symbol_2[52u].z);
|
| 617 |
+
r2.x = bitcast<f32>(select(0u, 4294967295u, (0.00999999977648258209f < abs(r2.xxxx).x)));
|
| 618 |
+
r2.w = (r2.z * -1.44269502162933349609f);
|
| 619 |
+
r2.w = exp2(r2.w);
|
| 620 |
+
r2.w = ((-(r2.wwww)).w + 1.0f);
|
| 621 |
+
r2.z = (r2.w / r2.z);
|
| 622 |
+
let v_171 = bitcast<u32>(r2.x);
|
| 623 |
+
r2.x = select(1.0f, r2.z, (v_171 != 0u));
|
| 624 |
+
r2.z = (r2.y * cb3_3.tint_symbol_2[51u].w);
|
| 625 |
+
r2.x = (r2.x * r2.z);
|
| 626 |
+
r2.x = min(r2.x, 1.0f);
|
| 627 |
+
r2.x = (r2.x * 1.44269502162933349609f);
|
| 628 |
+
r2.x = exp2(r2.x);
|
| 629 |
+
r2.x = min(r2.x, 1.0f);
|
| 630 |
+
r2.x = ((-(r2.xxxx)).x + 1.0f);
|
| 631 |
+
r2.z = (r2.x * cb3_3.tint_symbol_2[52u].y);
|
| 632 |
+
r1.w = inverseSqrt(r1.w);
|
| 633 |
+
let v_172 = (r1.www * r4.xyz);
|
| 634 |
+
r3 = vec4<f32>(v_172.xyz, r3.w);
|
| 635 |
+
let v_173 = dot(r3.xyz, cb3_3.tint_symbol_2[54u].xyz);
|
| 636 |
+
r1.w = clamp(vec4<f32>(v_173, v_173, v_173, v_173).w, 0.0f, 1.0f);
|
| 637 |
+
r1.w = log2(r1.w);
|
| 638 |
+
r1.w = (r1.w * cb3_3.tint_symbol_2[54u].w);
|
| 639 |
+
r1.w = exp2(r1.w);
|
| 640 |
+
let v_174 = dot(r3.xyz, cb3_3.tint_symbol_2[53u].xyz);
|
| 641 |
+
r2.w = clamp(vec4<f32>(v_174, v_174, v_174, v_174).w, 0.0f, 1.0f);
|
| 642 |
+
r2.w = log2(r2.w);
|
| 643 |
+
r2.w = (r2.w * cb3_3.tint_symbol_2[53u].w);
|
| 644 |
+
r2.w = exp2(r2.w);
|
| 645 |
+
r2.x = fma((-(r2.xxxx)).x, cb3_3.tint_symbol_2[52u].y, 1.0f);
|
| 646 |
+
r2.x = (r2.x * cb3_3.tint_symbol_2[51u].y);
|
| 647 |
+
let v_175 = -(cb3_3.tint_symbol_2[52u].xxxx);
|
| 648 |
+
r3.x = (r2.y + v_175.x);
|
| 649 |
+
r3.x = max(r3.x, 0.0f);
|
| 650 |
+
r3.x = (r3.x * cb3_3.tint_symbol_2[51u].x);
|
| 651 |
+
r3.x = (r3.x * 1.44269502162933349609f);
|
| 652 |
+
r3.x = exp2(r3.x);
|
| 653 |
+
r3.x = ((-(r3.xxxx)).x + 1.0f);
|
| 654 |
+
r2.z = clamp(fma(r2.xxxx, r3.xxxx, r2.zzzz).z, 0.0f, 1.0f);
|
| 655 |
+
let v_176 = -(cb3_3.tint_symbol_2[51u].zzzz);
|
| 656 |
+
r2.y = (r2.y * v_176.y);
|
| 657 |
+
r2.y = (r2.y * 1.44269502162933349609f);
|
| 658 |
+
r2.y = exp2(r2.y);
|
| 659 |
+
r2.y = ((-(r2.yyyy)).y + 1.0f);
|
| 660 |
+
let v_177 = ((-(cb3_3.tint_symbol_2[56u].xyzx)).xyz + cb3_3.tint_symbol_2[58u].xyz);
|
| 661 |
+
r3 = vec4<f32>(v_177.xyz, r3.w);
|
| 662 |
+
let v_178 = fma(r1.www, r3.xyz, cb3_3.tint_symbol_2[56u].xyz);
|
| 663 |
+
r3 = vec4<f32>(v_178.xyz, r3.w);
|
| 664 |
+
let v_179 = ((-(r3.xyzx)).xyz + cb3_3.tint_symbol_2[55u].xyz);
|
| 665 |
+
r4 = vec4<f32>(v_179.xyz, r4.w);
|
| 666 |
+
let v_180 = fma(r2.www, r4.xyz, r3.xyz);
|
| 667 |
+
r3 = vec4<f32>(v_180.xyz, r3.w);
|
| 668 |
+
let v_181 = -(cb3_3.tint_symbol_2[57u].xyzx);
|
| 669 |
+
let v_182 = (r3.xyz + v_181.xyz);
|
| 670 |
+
r3 = vec4<f32>(v_182.xyz, r3.w);
|
| 671 |
+
let v_183 = fma(r2.yyy, r3.xyz, cb3_3.tint_symbol_2[57u].xyz);
|
| 672 |
+
r3 = vec4<f32>(v_183.xyz, r3.w);
|
| 673 |
+
r4.x = cb3_3.tint_symbol_2[55u].w;
|
| 674 |
+
r4.y = cb3_3.tint_symbol_2[56u].w;
|
| 675 |
+
r4.z = cb3_3.tint_symbol_2[57u].w;
|
| 676 |
+
let v_184 = ((-(r3.xyzx)).xyz + r4.xyz);
|
| 677 |
+
r4 = vec4<f32>(v_184.xyz, r4.w);
|
| 678 |
+
let v_185 = fma(r2.xxx, r4.xyz, r3.xyz);
|
| 679 |
+
r2 = vec4<f32>(v_185.xy, r2.z, v_185.z);
|
| 680 |
+
let v_186 = ((-(r0.xzxw)).xyw + r2.xyw);
|
| 681 |
+
r2 = vec4<f32>(v_186.xy, r2.z, v_186.z);
|
| 682 |
+
let v_187 = fma(r2.zzz, r2.xyw, r0.xzw);
|
| 683 |
+
r1 = vec4<f32>(v_187.xyz, r1.w);
|
| 684 |
+
}
|
| 685 |
+
let v_188 = (r1.xyz * cb2_2.tint_symbol_1[17u].zzz);
|
| 686 |
+
o0 = vec4<f32>(v_188.xyz, o0.w);
|
| 687 |
+
r0.x = bitcast<f32>(select(0u, 4294967295u, (0.30000001192092895508f < r0.y)));
|
| 688 |
+
r0.x = bitcast<f32>((bitcast<u32>(r0.x) & 1065353216u));
|
| 689 |
+
o1 = (r0.x * v1.z);
|
| 690 |
+
o0.w = r0.y;
|
| 691 |
+
o2 = r0.x;
|
| 692 |
+
}
|
| 693 |
+
|
| 694 |
+
struct tint_symbol_9 {
|
| 695 |
+
@location(0u)
|
| 696 |
+
o0 : vec4<f32>,
|
| 697 |
+
@location(1u)
|
| 698 |
+
o1 : f32,
|
| 699 |
+
@location(2u)
|
| 700 |
+
o2 : f32,
|
| 701 |
+
}
|
| 702 |
+
|
| 703 |
+
@fragment
|
| 704 |
+
fn main(@location(0u) v0 : vec4<f32>, @location(1u) v1 : vec4<f32>, @location(2u) v2 : vec4<f32>, @location(4u) v4 : vec4<f32>, @location(5u) v5 : vec4<f32>, @location(6u) v6 : vec4<f32>, @builtin(position) v_189 : vec4<f32>) -> tint_symbol_9 {
|
| 705 |
+
main_inner(v0, v1, v2, v4, v5, v6, v_189);
|
| 706 |
+
return tint_symbol_9(o0, o1, o2);
|
| 707 |
+
}
|
b/8b0b5899ed/shaders/f10bc881399232e9.consts.json
ADDED
|
@@ -0,0 +1 @@
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| 1 |
+
[2, 1]
|
b/8b0b5899ed/shaders/f1923316dde06924.wgsl
ADDED
|
@@ -0,0 +1,911 @@
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|
| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
var<private> r2 : vec4<f32>;
|
| 8 |
+
|
| 9 |
+
var<private> r3 : vec4<f32>;
|
| 10 |
+
|
| 11 |
+
var<private> r4 : vec4<f32>;
|
| 12 |
+
|
| 13 |
+
var<private> r5 : vec4<f32>;
|
| 14 |
+
|
| 15 |
+
var<private> r6 : vec4<f32>;
|
| 16 |
+
|
| 17 |
+
var<private> r7 : vec4<f32>;
|
| 18 |
+
|
| 19 |
+
var<private> r8 : vec4<f32>;
|
| 20 |
+
|
| 21 |
+
var<private> r9 : vec4<f32>;
|
| 22 |
+
|
| 23 |
+
var<private> r10 : vec4<f32>;
|
| 24 |
+
|
| 25 |
+
var<private> r11 : vec4<f32>;
|
| 26 |
+
|
| 27 |
+
var<private> r12 : vec4<f32>;
|
| 28 |
+
|
| 29 |
+
var<private> r13 : vec4<f32>;
|
| 30 |
+
|
| 31 |
+
var<private> r14 : vec4<f32>;
|
| 32 |
+
|
| 33 |
+
var<private> r15 : vec4<f32>;
|
| 34 |
+
|
| 35 |
+
var<private> r16 : vec4<f32>;
|
| 36 |
+
|
| 37 |
+
var<private> r17 : vec4<f32>;
|
| 38 |
+
|
| 39 |
+
var<private> r18 : vec4<f32>;
|
| 40 |
+
|
| 41 |
+
var<private> r19 : vec4<f32>;
|
| 42 |
+
|
| 43 |
+
var<private> r20 : vec4<f32>;
|
| 44 |
+
|
| 45 |
+
var<private> r21 : vec4<f32>;
|
| 46 |
+
|
| 47 |
+
var<private> r22 : vec4<f32>;
|
| 48 |
+
|
| 49 |
+
var<private> r23 : vec4<f32>;
|
| 50 |
+
|
| 51 |
+
var<private> r24 : vec4<f32>;
|
| 52 |
+
|
| 53 |
+
struct cb16_struct {
|
| 54 |
+
tint_symbol : array<vec4<f32>, 16u>,
|
| 55 |
+
}
|
| 56 |
+
|
| 57 |
+
@group(1u) @binding(1u) var<uniform> cb1_1 : cb16_struct;
|
| 58 |
+
|
| 59 |
+
struct cb23_struct {
|
| 60 |
+
tint_symbol_1 : array<vec4<f32>, 23u>,
|
| 61 |
+
}
|
| 62 |
+
|
| 63 |
+
@group(1u) @binding(2u) var<uniform> cb2_2 : cb23_struct;
|
| 64 |
+
|
| 65 |
+
struct cb59_struct {
|
| 66 |
+
tint_symbol_2 : array<vec4<f32>, 59u>,
|
| 67 |
+
}
|
| 68 |
+
|
| 69 |
+
@group(1u) @binding(3u) var<uniform> cb3_3 : cb59_struct;
|
| 70 |
+
|
| 71 |
+
struct cb8_struct {
|
| 72 |
+
tint_symbol_3 : array<vec4<f32>, 8u>,
|
| 73 |
+
}
|
| 74 |
+
|
| 75 |
+
@group(1u) @binding(5u) var<uniform> cb5_5 : cb8_struct;
|
| 76 |
+
|
| 77 |
+
struct cb2_struct {
|
| 78 |
+
tint_symbol_4 : array<vec4<f32>, 2u>,
|
| 79 |
+
}
|
| 80 |
+
|
| 81 |
+
@group(1u) @binding(12u) var<uniform> cb12_12 : cb2_struct;
|
| 82 |
+
|
| 83 |
+
struct cb15_struct {
|
| 84 |
+
tint_symbol_5 : array<vec4<f32>, 15u>,
|
| 85 |
+
}
|
| 86 |
+
|
| 87 |
+
@group(1u) @binding(6u) var<uniform> cb6_6 : cb15_struct;
|
| 88 |
+
|
| 89 |
+
@group(1u) @binding(16u) var s0 : sampler;
|
| 90 |
+
|
| 91 |
+
@group(1u) @binding(19u) var s3 : sampler;
|
| 92 |
+
|
| 93 |
+
@group(1u) @binding(27u) var s11 : sampler;
|
| 94 |
+
|
| 95 |
+
@group(1u) @binding(31u) var s15 : sampler_comparison;
|
| 96 |
+
|
| 97 |
+
@group(1u) @binding(32u) var t0 : texture_2d<f32>;
|
| 98 |
+
|
| 99 |
+
@group(1u) @binding(35u) var t3 : texture_2d<f32>;
|
| 100 |
+
|
| 101 |
+
@group(1u) @binding(43u) var t11 : texture_2d<f32>;
|
| 102 |
+
|
| 103 |
+
@group(1u) @binding(47u) var t15 : texture_depth_2d;
|
| 104 |
+
|
| 105 |
+
var<private> v5 : vec4<f32>;
|
| 106 |
+
|
| 107 |
+
var<private> v6 : array<f32, 4u>;
|
| 108 |
+
|
| 109 |
+
var<private> o0 : vec4<f32>;
|
| 110 |
+
|
| 111 |
+
var<private> x0 : array<vec4<f32>, 4u>;
|
| 112 |
+
|
| 113 |
+
var<private> x1 : array<vec4<f32>, 1u>;
|
| 114 |
+
|
| 115 |
+
struct tint_symbol_7 {
|
| 116 |
+
tint_symbol_6 : array<vec4<u32>, 4u>,
|
| 117 |
+
}
|
| 118 |
+
|
| 119 |
+
@group(1u) @binding(15u) var<uniform> v : tint_symbol_7;
|
| 120 |
+
|
| 121 |
+
fn main_inner(v0 : vec4<f32>, v1 : vec4<f32>, v2 : vec4<f32>, v3 : vec4<f32>, v4 : vec4<f32>, v_1 : vec4<f32>) {
|
| 122 |
+
var v_2 : vec4<f32> = v_1;
|
| 123 |
+
v_2.w = (1.0f / v_1.w);
|
| 124 |
+
v5 = v_2;
|
| 125 |
+
x1[0u].x = v6[0u];
|
| 126 |
+
x1[0u].y = v6[1u];
|
| 127 |
+
x1[0u].z = v6[2u];
|
| 128 |
+
x1[0u].w = v6[3u];
|
| 129 |
+
r0 = textureSample(t0, s0, v2.xy.xyxx.xy);
|
| 130 |
+
r1.x = (r0.w * cb2_2.tint_symbol_1[15u].x);
|
| 131 |
+
r1.x = bitcast<f32>(select(0u, 4294967295u, (cb5_5.tint_symbol_3[4u].x >= r1.x)));
|
| 132 |
+
v_3((bitcast<u32>(r1.x) != 0u));
|
| 133 |
+
r1.x = dot(v3.xyz, v3.xyz);
|
| 134 |
+
r1.x = inverseSqrt(r1.x);
|
| 135 |
+
let v_4 = (r1.xxx * v3.xyz);
|
| 136 |
+
r1 = vec4<f32>(r1.x, v_4.xyz);
|
| 137 |
+
r2 = textureSample(t3, s3, v2.xy.xyxx.xy);
|
| 138 |
+
let v_5 = (r2.xy * r2.xy);
|
| 139 |
+
r2 = vec4<f32>(v_5.xy, r2.zw);
|
| 140 |
+
r2.x = dot(r2.xyz, cb12_12.tint_symbol_4[1u].xyz);
|
| 141 |
+
r2.x = clamp(((r2.xxxx * cb12_12.tint_symbol_4[0u].zzzz)).x, 0.0f, 1.0f);
|
| 142 |
+
let v_6 = (r0.xyz * v1.xyz);
|
| 143 |
+
r0 = vec4<f32>(v_6.xyz, r0.w);
|
| 144 |
+
r0.w = (r0.w * v0.w);
|
| 145 |
+
let v_7 = (v0.xy * cb2_2.tint_symbol_1[15u].zy);
|
| 146 |
+
let v_8 = r2;
|
| 147 |
+
r2 = vec4<f32>(v_8.x, v_7.xy, v_8.w);
|
| 148 |
+
let v_9 = (r0.xyz * r0.xyz);
|
| 149 |
+
r0 = vec4<f32>(v_9.xyz, r0.w);
|
| 150 |
+
let v_10 = -(v4.xyzx);
|
| 151 |
+
let v_11 = (v_10.xyz + cb1_1.tint_symbol[15u].xyz);
|
| 152 |
+
r3 = vec4<f32>(v_11.xyz, r3.w);
|
| 153 |
+
r3.w = dot(r3.xyz, r3.xyz);
|
| 154 |
+
r3.w = inverseSqrt(r3.w);
|
| 155 |
+
let v_12 = (r3.www * r3.xyz);
|
| 156 |
+
r4 = vec4<f32>(v_12.xyz, r4.w);
|
| 157 |
+
let v_13 = -(cb3_3.tint_symbol_2[0u].xyzx);
|
| 158 |
+
let v_14 = fma(r3.xyz, r3.www, v_13.xyz);
|
| 159 |
+
r5 = vec4<f32>(v_14.xyz, r5.w);
|
| 160 |
+
r4.w = dot(r5.xyz, r5.xyz);
|
| 161 |
+
r4.w = inverseSqrt(r4.w);
|
| 162 |
+
let v_15 = (r4.www * r5.xyz);
|
| 163 |
+
r5 = vec4<f32>(v_15.xyz, r5.w);
|
| 164 |
+
let v_16 = (r2.yz * r2.yz);
|
| 165 |
+
let v_17 = r2;
|
| 166 |
+
r2 = vec4<f32>(v_17.x, v_16.xy, v_17.w);
|
| 167 |
+
r4.w = fma(r2.w, cb12_12.tint_symbol_4[0u].y, -500.0f);
|
| 168 |
+
r4.w = max(r4.w, 0.0f);
|
| 169 |
+
let v_18 = -(r4.wwww);
|
| 170 |
+
r2.w = fma(r2.w, cb12_12.tint_symbol_4[0u].y, v_18.w);
|
| 171 |
+
r4.w = (r4.w * 558.0f);
|
| 172 |
+
r2.w = fma(r2.w, 3.0f, r4.w);
|
| 173 |
+
r4.w = dot(r3.xyz, cb1_1.tint_symbol[14u].xyz);
|
| 174 |
+
let v_19 = (v4.xyz + (-(cb1_1.tint_symbol[15u].xyzx)).xyz);
|
| 175 |
+
r6 = vec4<f32>(v_19.xyz, r6.w);
|
| 176 |
+
let v_20 = (r6.yyy * cb6_6.tint_symbol_5[1u].xyz);
|
| 177 |
+
r7 = vec4<f32>(v_20.xyz, r7.w);
|
| 178 |
+
let v_21 = fma(r6.xxx, cb6_6.tint_symbol_5[0u].xyz, r7.xyz);
|
| 179 |
+
r7 = vec4<f32>(v_21.xyz, r7.w);
|
| 180 |
+
let v_22 = fma(r6.zzz, cb6_6.tint_symbol_5[2u].xyz, r7.xyz);
|
| 181 |
+
r7 = vec4<f32>(v_22.xyz, r7.w);
|
| 182 |
+
let v_23 = fma(r7.xyz, cb6_6.tint_symbol_5[4u].xyz, cb6_6.tint_symbol_5[8u].xyz);
|
| 183 |
+
r8 = vec4<f32>(v_23.xyz, r8.w);
|
| 184 |
+
let v_24 = &(x0[0u]);
|
| 185 |
+
let v_25 = r8;
|
| 186 |
+
*(v_24) = vec4<f32>(v_25.xyz, (*(v_24)).w);
|
| 187 |
+
let v_26 = fma(r7.xyz, cb6_6.tint_symbol_5[5u].xyz, cb6_6.tint_symbol_5[9u].xyz);
|
| 188 |
+
r9 = vec4<f32>(v_26.xyz, r9.w);
|
| 189 |
+
let v_27 = &(x0[1u]);
|
| 190 |
+
let v_28 = r9;
|
| 191 |
+
*(v_27) = vec4<f32>(v_28.xyz, (*(v_27)).w);
|
| 192 |
+
let v_29 = fma(r7.xyz, cb6_6.tint_symbol_5[6u].xyz, cb6_6.tint_symbol_5[10u].xyz);
|
| 193 |
+
r10 = vec4<f32>(v_29.xyz, r10.w);
|
| 194 |
+
let v_30 = &(x0[2u]);
|
| 195 |
+
let v_31 = r10;
|
| 196 |
+
*(v_30) = vec4<f32>(v_31.xyz, (*(v_30)).w);
|
| 197 |
+
let v_32 = fma(r7.xyz, cb6_6.tint_symbol_5[7u].xyz, cb6_6.tint_symbol_5[11u].xyz);
|
| 198 |
+
r7 = vec4<f32>(v_32.xyz, r7.w);
|
| 199 |
+
let v_33 = &(x0[3u]);
|
| 200 |
+
let v_34 = r7;
|
| 201 |
+
*(v_33) = vec4<f32>(v_34.xyz, (*(v_33)).w);
|
| 202 |
+
let v_35 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.34609651565551757812f, 0.32848981022834777832f));
|
| 203 |
+
let v_36 = r11;
|
| 204 |
+
r11 = vec4<f32>(v_36.x, v_35.x, v_36.z, v_35.y);
|
| 205 |
+
r5.w = fma((-(cb6_6.tint_symbol_5[14u].zzzz)).w, 1.5f, 1.0f);
|
| 206 |
+
r5.w = (r5.w * 0.5f);
|
| 207 |
+
let v_37 = abs(r10.yyyy);
|
| 208 |
+
r6.w = max(v_37.w, abs(r10.xxxx).w);
|
| 209 |
+
r6.w = bitcast<f32>(select(0u, 4294967295u, (r6.w < r5.w)));
|
| 210 |
+
let v_38 = (bitcast<u32>(r6.w) != 0u);
|
| 211 |
+
let v_39 = bitcast<f32>(v.tint_symbol_6[0i].x);
|
| 212 |
+
r6.w = select(bitcast<f32>(v.tint_symbol_6[1i].x), v_39, v_38);
|
| 213 |
+
let v_40 = abs(r9.yyyy);
|
| 214 |
+
r7.z = max(v_40.z, abs(r9.xxxx).z);
|
| 215 |
+
r7.z = bitcast<f32>(select(0u, 4294967295u, (r7.z < r5.w)));
|
| 216 |
+
let v_41 = bitcast<u32>(r7.z);
|
| 217 |
+
r6.w = select(r6.w, bitcast<f32>(v.tint_symbol_6[2i].x), (v_41 != 0u));
|
| 218 |
+
let v_42 = abs(r8.yyyy);
|
| 219 |
+
r7.z = max(v_42.z, abs(r8.xxxx).z);
|
| 220 |
+
r5.w = bitcast<f32>(select(0u, 4294967295u, (r7.z < r5.w)));
|
| 221 |
+
let v_43 = bitcast<u32>(r5.w);
|
| 222 |
+
r5.w = select(r6.w, 0.0f, (v_43 != 0u));
|
| 223 |
+
let v_44 = x0[bitcast<i32>(r5.w)];
|
| 224 |
+
r8 = vec4<f32>(v_44.xyz, r8.w);
|
| 225 |
+
r5.w = f32(bitcast<i32>(r5.w));
|
| 226 |
+
r6.w = (r5.w + 0.5f);
|
| 227 |
+
r6.w = (r6.w * 0.25f);
|
| 228 |
+
r9 = bitcast<vec4<f32>>(select(vec4<u32>(), vec4<u32>(4294967295u), (vec4<f32>(0.0f, 1.0f, 2.0f, 3.0f) == r5.wwww)));
|
| 229 |
+
r9 = bitcast<vec4<f32>>((bitcast<vec4<u32>>(r9) & vec4<u32>(1065353216u)));
|
| 230 |
+
r5.w = dot(r9, cb6_6.tint_symbol_5[12u]);
|
| 231 |
+
r7.z = dot(r9, cb6_6.tint_symbol_5[13u]);
|
| 232 |
+
r9.x = (r8.x + 0.5f);
|
| 233 |
+
r9.y = fma(r8.y, 0.25f, r6.w);
|
| 234 |
+
r6.w = bitcast<f32>(select(0u, 4294967295u, !((r5.w == 0.0f))));
|
| 235 |
+
r5.w = ((-(r5.wwww)).w + r8.z);
|
| 236 |
+
let v_45 = dpdx(r9.xyy);
|
| 237 |
+
r10 = vec4<f32>(v_45.xy, r10.z, v_45.z);
|
| 238 |
+
r10.z = dpdx(r5.w);
|
| 239 |
+
let v_46 = dpdy(r9.yxy);
|
| 240 |
+
r12 = vec4<f32>(v_46.xyz, r12.w);
|
| 241 |
+
r12.w = dpdy(r5.w);
|
| 242 |
+
let v_47 = (r10.yw * r12.yw);
|
| 243 |
+
r8 = vec4<f32>(v_47.xy, r8.zw);
|
| 244 |
+
let v_48 = -(r8.xyxx);
|
| 245 |
+
let v_49 = fma(r10.xz, r12.xz, v_48.xy);
|
| 246 |
+
r13 = vec4<f32>(v_49.xy, r13.zw);
|
| 247 |
+
r7.w = (1.0f / r13.x);
|
| 248 |
+
r8.x = (r10.z * r12.y);
|
| 249 |
+
let v_50 = -(r8.xxxx);
|
| 250 |
+
r13.z = fma(r10.x, r12.w, v_50.z);
|
| 251 |
+
let v_51 = (r7.ww * r13.yz);
|
| 252 |
+
r8 = vec4<f32>(v_51.xy, r8.zw);
|
| 253 |
+
let v_52 = max(r8.xy, vec2<f32>());
|
| 254 |
+
r8 = vec4<f32>(v_52.xy, r8.zw);
|
| 255 |
+
let v_53 = min(r8.xy, vec2<f32>(0.5f));
|
| 256 |
+
r8 = vec4<f32>(v_53.xy, r8.zw);
|
| 257 |
+
r5.w = fma((-(r7.zzzz)).w, r8.x, r5.w);
|
| 258 |
+
r5.w = fma((-(r7.zzzz)).w, r8.y, r5.w);
|
| 259 |
+
let v_54 = bitcast<u32>(r6.w);
|
| 260 |
+
let v_55 = r5.w;
|
| 261 |
+
r11.z = select(r8.z, v_55, (v_54 != 0u));
|
| 262 |
+
r9.z = 0.0f;
|
| 263 |
+
let v_56 = (r9.xyz + r11.ywz);
|
| 264 |
+
r8 = vec4<f32>(v_56.xyz, r8.w);
|
| 265 |
+
let v_57 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.79929149150848388672f, 0.20174059271812438965f));
|
| 266 |
+
r11 = vec4<f32>(v_57.xy, r11.zw);
|
| 267 |
+
let v_58 = (r9.xyz + r11.xyz);
|
| 268 |
+
r10 = vec4<f32>(v_58.xyz, r10.w);
|
| 269 |
+
let v_59 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.03117550723254680634f, 0.17933775484561920166f));
|
| 270 |
+
r11 = vec4<f32>(v_59.xy, r11.zw);
|
| 271 |
+
let v_60 = (r9.xyz + r11.xyz);
|
| 272 |
+
r12 = vec4<f32>(v_60.xyz, r12.w);
|
| 273 |
+
let v_61 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.51474946737289428711f, 0.25350245833396911621f));
|
| 274 |
+
r11 = vec4<f32>(v_61.xy, r11.zw);
|
| 275 |
+
let v_62 = (r9.xyz + r11.xyz);
|
| 276 |
+
r13 = vec4<f32>(v_62.xyz, r13.w);
|
| 277 |
+
let v_63 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.07286971807479858398f, 0.00809734128415584564f));
|
| 278 |
+
r11 = vec4<f32>(v_63.xy, r11.zw);
|
| 279 |
+
let v_64 = (r9.xyz + r11.xyz);
|
| 280 |
+
r14 = vec4<f32>(v_64.xyz, r14.w);
|
| 281 |
+
let v_65 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.96978127956390380859f, 0.03452160954475402832f));
|
| 282 |
+
r11 = vec4<f32>(v_65.xy, r11.zw);
|
| 283 |
+
let v_66 = (r9.xyz + r11.xyz);
|
| 284 |
+
r15 = vec4<f32>(v_66.xyz, r15.w);
|
| 285 |
+
let v_67 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.54554665088653564453f, 0.02412854135036468506f));
|
| 286 |
+
r11 = vec4<f32>(v_67.xy, r11.zw);
|
| 287 |
+
let v_68 = (r9.xyz + r11.xyz);
|
| 288 |
+
r16 = vec4<f32>(v_68.xyz, r16.w);
|
| 289 |
+
let v_69 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.02890610881149768829f, -0.13678458333015441895f));
|
| 290 |
+
r11 = vec4<f32>(v_69.xy, r11.zw);
|
| 291 |
+
let v_70 = (r9.xyz + r11.xyz);
|
| 292 |
+
r17 = vec4<f32>(v_70.xyz, r17.w);
|
| 293 |
+
let v_71 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.47951146960258483887f, -0.24483287334442138672f));
|
| 294 |
+
r11 = vec4<f32>(v_71.xy, r11.zw);
|
| 295 |
+
let v_72 = (r9.xyz + r11.xyz);
|
| 296 |
+
r18 = vec4<f32>(v_72.xyz, r18.w);
|
| 297 |
+
let v_73 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.7587884068489074707f, -0.1121091991662979126f));
|
| 298 |
+
r11 = vec4<f32>(v_73.xy, r11.zw);
|
| 299 |
+
let v_74 = (r9.xyz + r11.xyz);
|
| 300 |
+
r19 = vec4<f32>(v_74.xyz, r19.w);
|
| 301 |
+
let v_75 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.33935257792472839355f, -0.24932782351970672607f));
|
| 302 |
+
r11 = vec4<f32>(v_75.xy, r11.zw);
|
| 303 |
+
let v_76 = (r9.xyz + r11.xyz);
|
| 304 |
+
r20 = vec4<f32>(v_76.xyz, r20.w);
|
| 305 |
+
let v_77 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(1.07059764862060546875f, 0.2081225961446762085f));
|
| 306 |
+
r11 = vec4<f32>(v_77.xy, r11.zw);
|
| 307 |
+
let v_78 = (r9.xyz + r11.xyz);
|
| 308 |
+
r21 = vec4<f32>(v_78.xyz, r21.w);
|
| 309 |
+
let v_79 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(1.29403817653656005859f, -0.01807767525315284729f));
|
| 310 |
+
r11 = vec4<f32>(v_79.xy, r11.zw);
|
| 311 |
+
let v_80 = (r9.xyz + r11.xyz);
|
| 312 |
+
r22 = vec4<f32>(v_80.xyz, r22.w);
|
| 313 |
+
let v_81 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.7475630640983581543f, -0.11397434771060943604f));
|
| 314 |
+
r11 = vec4<f32>(v_81.xy, r11.zw);
|
| 315 |
+
let v_82 = (r9.xyz + r11.xyz);
|
| 316 |
+
r23 = vec4<f32>(v_82.xyz, r23.w);
|
| 317 |
+
let v_83 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.94772171974182128906f, -0.24876354634761810303f));
|
| 318 |
+
r11 = vec4<f32>(v_83.xy, r11.zw);
|
| 319 |
+
let v_84 = (r9.xyz + r11.xyz);
|
| 320 |
+
r24 = vec4<f32>(v_84.xyz, r24.w);
|
| 321 |
+
let v_85 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-1.34315288066864013672f, -0.08858405798673629761f));
|
| 322 |
+
r11 = vec4<f32>(v_85.xy, r11.zw);
|
| 323 |
+
let v_86 = (r9.xyz + r11.xyz);
|
| 324 |
+
r9 = vec4<f32>(v_86.xyz, r9.w);
|
| 325 |
+
let v_87 = r8.xyxx;
|
| 326 |
+
r8.x = textureSampleCompareLevel(t15, s15, v_87.xy, r8.z);
|
| 327 |
+
let v_88 = r10.xyxx;
|
| 328 |
+
r8.y = textureSampleCompareLevel(t15, s15, v_88.xy, r10.z);
|
| 329 |
+
let v_89 = r12.xyxx;
|
| 330 |
+
r8.z = textureSampleCompareLevel(t15, s15, v_89.xy, r12.z);
|
| 331 |
+
let v_90 = r13.xyxx;
|
| 332 |
+
r8.w = textureSampleCompareLevel(t15, s15, v_90.xy, r13.z);
|
| 333 |
+
let v_91 = r14.xyxx;
|
| 334 |
+
r10.x = textureSampleCompareLevel(t15, s15, v_91.xy, r14.z);
|
| 335 |
+
let v_92 = r15.xyxx;
|
| 336 |
+
r10.y = textureSampleCompareLevel(t15, s15, v_92.xy, r15.z);
|
| 337 |
+
let v_93 = r16.xyxx;
|
| 338 |
+
r10.z = textureSampleCompareLevel(t15, s15, v_93.xy, r16.z);
|
| 339 |
+
let v_94 = r17.xyxx;
|
| 340 |
+
r10.w = textureSampleCompareLevel(t15, s15, v_94.xy, r17.z);
|
| 341 |
+
let v_95 = r18.xyxx;
|
| 342 |
+
r11.x = textureSampleCompareLevel(t15, s15, v_95.xy, r18.z);
|
| 343 |
+
let v_96 = r19.xyxx;
|
| 344 |
+
r11.y = textureSampleCompareLevel(t15, s15, v_96.xy, r19.z);
|
| 345 |
+
let v_97 = r20.xyxx;
|
| 346 |
+
r11.z = textureSampleCompareLevel(t15, s15, v_97.xy, r20.z);
|
| 347 |
+
let v_98 = r21.xyxx;
|
| 348 |
+
r11.w = textureSampleCompareLevel(t15, s15, v_98.xy, r21.z);
|
| 349 |
+
let v_99 = r22.xyxx;
|
| 350 |
+
r12.x = textureSampleCompareLevel(t15, s15, v_99.xy, r22.z);
|
| 351 |
+
let v_100 = r23.xyxx;
|
| 352 |
+
r12.y = textureSampleCompareLevel(t15, s15, v_100.xy, r23.z);
|
| 353 |
+
let v_101 = r24.xyxx;
|
| 354 |
+
r12.z = textureSampleCompareLevel(t15, s15, v_101.xy, r24.z);
|
| 355 |
+
let v_102 = r9.xyxx;
|
| 356 |
+
r12.w = textureSampleCompareLevel(t15, s15, v_102.xy, r9.z);
|
| 357 |
+
r8 = (r8 + r10);
|
| 358 |
+
r8 = (r11 + r8);
|
| 359 |
+
r8 = (r12 + r8);
|
| 360 |
+
r5.w = dot(r8, vec4<f32>(1.0f));
|
| 361 |
+
r4.w = clamp(fma(r4.wwww, cb6_6.tint_symbol_5[0u].wwww, cb6_6.tint_symbol_5[1u].wwww).w, 0.0f, 1.0f);
|
| 362 |
+
let v_103 = abs(r7.yyyy);
|
| 363 |
+
r6.w = max(v_103.w, abs(r7.xxxx).w);
|
| 364 |
+
r6.w = clamp(fma(r6.wwww, vec4<f32>(15.0f), vec4<f32>(-6.30000019073486328125f)).w, 0.0f, 1.0f);
|
| 365 |
+
r4.w = ((-(r4.wwww)).w + 1.0f);
|
| 366 |
+
r4.w = (r6.w * r4.w);
|
| 367 |
+
r4.w = fma(r5.w, 0.0625f, r4.w);
|
| 368 |
+
r4.w = (r4.w * r4.w);
|
| 369 |
+
r4.w = min(r4.w, 1.0f);
|
| 370 |
+
r5.w = clamp(fma(v4.zzzz, cb6_6.tint_symbol_5[3u].xxxx, cb6_6.tint_symbol_5[3u].yyyy).w, 0.0f, 1.0f);
|
| 371 |
+
r5.w = sqrt(r5.w);
|
| 372 |
+
r5.w = (r5.w * cb6_6.tint_symbol_5[3u].z);
|
| 373 |
+
let v_104 = -(r4.wwww);
|
| 374 |
+
r4.w = fma(r5.w, v_104.w, r4.w);
|
| 375 |
+
let v_105 = dot(r1.yzw, v_13.xyz);
|
| 376 |
+
r5.w = clamp(vec4<f32>(v_105, v_105, v_105, v_105).w, 0.0f, 1.0f);
|
| 377 |
+
let v_106 = dot(r4.xyz, r1.yzw);
|
| 378 |
+
r7.x = clamp(vec4<f32>(v_106, v_106, v_106, v_106).x, 0.0f, 1.0f);
|
| 379 |
+
let v_107 = dot(r5.xyz, v_13.xyz);
|
| 380 |
+
r7.y = clamp(vec4<f32>(v_107, v_107, v_107, v_107).y, 0.0f, 1.0f);
|
| 381 |
+
let v_108 = ((-(r7.xyxx)).xy + vec2<f32>(1.0f));
|
| 382 |
+
r7 = vec4<f32>(v_108.xy, r7.zw);
|
| 383 |
+
let v_109 = (r7.xy * r7.xy);
|
| 384 |
+
r7 = vec4<f32>(r7.xy, v_109.xy);
|
| 385 |
+
let v_110 = (r7.zw * r7.zw);
|
| 386 |
+
r7 = vec4<f32>(r7.xy, v_110.xy);
|
| 387 |
+
let v_111 = (r7.xy * r7.zw);
|
| 388 |
+
r7 = vec4<f32>(v_111.xy, r7.zw);
|
| 389 |
+
r6.w = ((-(cb12_12.tint_symbol_4[0u].xxxx)).w + 1.0f);
|
| 390 |
+
let v_112 = fma(cb12_12.tint_symbol_4[0u].xx, r7.xy, r6.ww);
|
| 391 |
+
r7 = vec4<f32>(v_112.xy, r7.zw);
|
| 392 |
+
let v_113 = (r2.ww + vec2<f32>(2.0f, 0.00000000999999993923f));
|
| 393 |
+
r7 = vec4<f32>(r7.xy, v_113.xy);
|
| 394 |
+
r2.w = (r7.z * 0.125f);
|
| 395 |
+
r7.x = fma((-(r2.xxxx)).x, r7.x, 1.0f);
|
| 396 |
+
r5.x = dot(r1.yzw, r5.xyz);
|
| 397 |
+
r5.x = clamp(((r5.xxxx + vec4<f32>(0.00000000999999993923f))).x, 0.0f, 1.0f);
|
| 398 |
+
r5.x = log2(r5.x);
|
| 399 |
+
r5.x = (r5.x * r7.w);
|
| 400 |
+
r5.x = exp2(r5.x);
|
| 401 |
+
r5.x = (r7.y * r5.x);
|
| 402 |
+
r5.x = (r2.w * r5.x);
|
| 403 |
+
r5.x = (r2.x * r5.x);
|
| 404 |
+
r5.x = (r5.w * r5.x);
|
| 405 |
+
r5.y = (r5.w * r7.x);
|
| 406 |
+
let v_114 = fma(r0.xyz, r5.yyy, r5.xxx);
|
| 407 |
+
r5 = vec4<f32>(v_114.xyz, r5.w);
|
| 408 |
+
let v_115 = (r5.xyz * cb3_3.tint_symbol_2[1u].xyz);
|
| 409 |
+
r5 = vec4<f32>(v_115.xyz, r5.w);
|
| 410 |
+
r5.w = bitcast<f32>(select(0u, 4294967295u, (0i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 411 |
+
if ((bitcast<u32>(r5.w) != 0u)) {
|
| 412 |
+
r9 = vec4<f32>(vec3<f32>(), r9.w);
|
| 413 |
+
r8 = vec4<f32>(vec3<f32>(), r8.w);
|
| 414 |
+
} else {
|
| 415 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[19u].w == 0.0f)));
|
| 416 |
+
let v_116 = (v_10.xyz + cb3_3.tint_symbol_2[3u].xyz);
|
| 417 |
+
r8 = vec4<f32>(v_116.xyz, r8.w);
|
| 418 |
+
let v_117 = (v4.xyz + (-(cb3_3.tint_symbol_2[3u].xyzx)).xyz);
|
| 419 |
+
r9 = vec4<f32>(v_117.xyz, r9.w);
|
| 420 |
+
r7.z = dot(r9.xyz, cb3_3.tint_symbol_2[11u].xyz);
|
| 421 |
+
r7.z = clamp(((r7.zzzz / cb3_3.tint_symbol_2[19u].wwww)).z, 0.0f, 1.0f);
|
| 422 |
+
r7.z = (r7.z * cb3_3.tint_symbol_2[19u].w);
|
| 423 |
+
let v_118 = fma(cb3_3.tint_symbol_2[11u].xyz, r7.zzz, cb3_3.tint_symbol_2[3u].xyz);
|
| 424 |
+
r9 = vec4<f32>(v_118.xyz, r9.w);
|
| 425 |
+
let v_119 = (r9.xyz + v_10.xyz);
|
| 426 |
+
r9 = vec4<f32>(v_119.xyz, r9.w);
|
| 427 |
+
let v_120 = bitcast<vec3<u32>>(r7.yyy);
|
| 428 |
+
let v_121 = r8.xyz;
|
| 429 |
+
let v_122 = select(r9.xyz, v_121, (v_120 != vec3<u32>()));
|
| 430 |
+
r8 = vec4<f32>(v_122.xyz, r8.w);
|
| 431 |
+
r7.y = dot(r8.xyz, r8.xyz);
|
| 432 |
+
let v_123 = (r8.xyz + vec3<f32>(0.00000099999999747524f));
|
| 433 |
+
r8 = vec4<f32>(v_123.xyz, r8.w);
|
| 434 |
+
r7.z = dot(r8.xyz, r8.xyz);
|
| 435 |
+
r7.z = inverseSqrt(r7.z);
|
| 436 |
+
let v_124 = (r7.zzz * r8.xyz);
|
| 437 |
+
r8 = vec4<f32>(v_124.xyz, r8.w);
|
| 438 |
+
r7.y = clamp(fma(-(r7.yyyy), cb3_3.tint_symbol_2[3u].wwww, vec4<f32>(1.0f)).y, 0.0f, 1.0f);
|
| 439 |
+
r7.z = ((-(cb3_3.tint_symbol_2[11u].wwww)).z + 1.0f);
|
| 440 |
+
r7.z = fma(r7.z, r7.y, cb3_3.tint_symbol_2[11u].w);
|
| 441 |
+
r7.y = (r7.y / r7.z);
|
| 442 |
+
let v_125 = -(cb3_3.tint_symbol_2[11u].xyzx);
|
| 443 |
+
r7.z = dot(r8.xyz, v_125.xyz);
|
| 444 |
+
r7.z = clamp(fma(r7.zzzz, cb3_3.tint_symbol_2[27u].xxxx, cb3_3.tint_symbol_2[35u].xxxx).z, 0.0f, 1.0f);
|
| 445 |
+
let v_126 = dot(r8.xyz, r1.yzw);
|
| 446 |
+
r8.w = clamp(vec4<f32>(v_126, v_126, v_126, v_126).w, 0.0f, 1.0f);
|
| 447 |
+
r7.z = (r7.z * r8.w);
|
| 448 |
+
r8.w = (r7.y * r7.z);
|
| 449 |
+
let v_127 = (r8.www * cb3_3.tint_symbol_2[19u].xyz);
|
| 450 |
+
r9 = vec4<f32>(v_127.xyz, r9.w);
|
| 451 |
+
let v_128 = (r0.xyz * r9.xyz);
|
| 452 |
+
r9 = vec4<f32>(v_128.xyz, r9.w);
|
| 453 |
+
let v_129 = fma(r3.xyz, r3.www, r8.xyz);
|
| 454 |
+
r8 = vec4<f32>(v_129.xyz, r8.w);
|
| 455 |
+
r8.w = dot(r8.xyz, r8.xyz);
|
| 456 |
+
r8.w = inverseSqrt(r8.w);
|
| 457 |
+
let v_130 = (r8.www * r8.xyz);
|
| 458 |
+
r8 = vec4<f32>(v_130.xyz, r8.w);
|
| 459 |
+
let v_131 = dot(r8.xyz, r4.xyz);
|
| 460 |
+
r8.w = clamp(vec4<f32>(v_131, v_131, v_131, v_131).w, 0.0f, 1.0f);
|
| 461 |
+
r8.w = ((-(r8.wwww)).w + 1.0f);
|
| 462 |
+
r9.w = (r8.w * r8.w);
|
| 463 |
+
r9.w = (r9.w * r9.w);
|
| 464 |
+
r8.w = (r8.w * r9.w);
|
| 465 |
+
r8.w = fma(cb12_12.tint_symbol_4[0u].x, r8.w, r6.w);
|
| 466 |
+
let v_132 = dot(r8.xyz, r1.yzw);
|
| 467 |
+
r8.x = clamp(vec4<f32>(v_132, v_132, v_132, v_132).x, 0.0f, 1.0f);
|
| 468 |
+
r8.x = log2(r8.x);
|
| 469 |
+
r8.x = (r7.w * r8.x);
|
| 470 |
+
r8.x = exp2(r8.x);
|
| 471 |
+
r8.x = (r8.x * r8.w);
|
| 472 |
+
r7.z = (r7.z * r8.x);
|
| 473 |
+
r7.y = (r7.y * r7.z);
|
| 474 |
+
r7.y = (r2.w * r7.y);
|
| 475 |
+
let v_133 = (r7.yyy * cb3_3.tint_symbol_2[19u].xyz);
|
| 476 |
+
r8 = vec4<f32>(v_133.xyz, r8.w);
|
| 477 |
+
}
|
| 478 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (0i < bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 479 |
+
if ((bitcast<u32>(r7.y) != 0u)) {
|
| 480 |
+
r7.z = bitcast<f32>(select(0u, 4294967295u, (1i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 481 |
+
r7.y = bitcast<f32>((bitcast<u32>(r5.w) | bitcast<u32>(r7.y)));
|
| 482 |
+
let v_134 = bitcast<u32>(r7.z);
|
| 483 |
+
let v_135 = r7.y;
|
| 484 |
+
r5.w = select(r5.w, v_135, (v_134 != 0u));
|
| 485 |
+
if ((bitcast<u32>(r5.w) != 0u)) {
|
| 486 |
+
} else {
|
| 487 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[20u].w == 0.0f)));
|
| 488 |
+
let v_136 = (v_10.xyz + cb3_3.tint_symbol_2[4u].xyz);
|
| 489 |
+
r10 = vec4<f32>(v_136.xyz, r10.w);
|
| 490 |
+
let v_137 = (v4.xyz + (-(cb3_3.tint_symbol_2[4u].xyzx)).xyz);
|
| 491 |
+
r11 = vec4<f32>(v_137.xyz, r11.w);
|
| 492 |
+
r7.z = dot(r11.xyz, cb3_3.tint_symbol_2[12u].xyz);
|
| 493 |
+
r7.z = clamp(((r7.zzzz / cb3_3.tint_symbol_2[20u].wwww)).z, 0.0f, 1.0f);
|
| 494 |
+
r7.z = (r7.z * cb3_3.tint_symbol_2[20u].w);
|
| 495 |
+
let v_138 = fma(cb3_3.tint_symbol_2[12u].xyz, r7.zzz, cb3_3.tint_symbol_2[4u].xyz);
|
| 496 |
+
r11 = vec4<f32>(v_138.xyz, r11.w);
|
| 497 |
+
let v_139 = (r11.xyz + v_10.xyz);
|
| 498 |
+
r11 = vec4<f32>(v_139.xyz, r11.w);
|
| 499 |
+
let v_140 = bitcast<vec3<u32>>(r7.yyy);
|
| 500 |
+
let v_141 = r10.xyz;
|
| 501 |
+
let v_142 = select(r11.xyz, v_141, (v_140 != vec3<u32>()));
|
| 502 |
+
r10 = vec4<f32>(v_142.xyz, r10.w);
|
| 503 |
+
r7.y = dot(r10.xyz, r10.xyz);
|
| 504 |
+
let v_143 = (r10.xyz + vec3<f32>(0.00000099999999747524f));
|
| 505 |
+
r10 = vec4<f32>(v_143.xyz, r10.w);
|
| 506 |
+
r7.z = dot(r10.xyz, r10.xyz);
|
| 507 |
+
r7.z = inverseSqrt(r7.z);
|
| 508 |
+
let v_144 = (r7.zzz * r10.xyz);
|
| 509 |
+
r10 = vec4<f32>(v_144.xyz, r10.w);
|
| 510 |
+
r7.y = clamp(fma(-(r7.yyyy), cb3_3.tint_symbol_2[4u].wwww, vec4<f32>(1.0f)).y, 0.0f, 1.0f);
|
| 511 |
+
r7.z = ((-(cb3_3.tint_symbol_2[12u].wwww)).z + 1.0f);
|
| 512 |
+
r7.z = fma(r7.z, r7.y, cb3_3.tint_symbol_2[12u].w);
|
| 513 |
+
r7.y = (r7.y / r7.z);
|
| 514 |
+
let v_145 = -(cb3_3.tint_symbol_2[12u].xyzx);
|
| 515 |
+
r7.z = dot(r10.xyz, v_145.xyz);
|
| 516 |
+
r7.z = clamp(fma(r7.zzzz, cb3_3.tint_symbol_2[28u].xxxx, cb3_3.tint_symbol_2[36u].xxxx).z, 0.0f, 1.0f);
|
| 517 |
+
let v_146 = dot(r10.xyz, r1.yzw);
|
| 518 |
+
r8.w = clamp(vec4<f32>(v_146, v_146, v_146, v_146).w, 0.0f, 1.0f);
|
| 519 |
+
r7.z = (r7.z * r8.w);
|
| 520 |
+
r8.w = (r7.y * r7.z);
|
| 521 |
+
let v_147 = (r8.www * cb3_3.tint_symbol_2[20u].xyz);
|
| 522 |
+
r11 = vec4<f32>(v_147.xyz, r11.w);
|
| 523 |
+
let v_148 = fma(r11.xyz, r0.xyz, r9.xyz);
|
| 524 |
+
r9 = vec4<f32>(v_148.xyz, r9.w);
|
| 525 |
+
let v_149 = fma(r3.xyz, r3.www, r10.xyz);
|
| 526 |
+
r10 = vec4<f32>(v_149.xyz, r10.w);
|
| 527 |
+
r8.w = dot(r10.xyz, r10.xyz);
|
| 528 |
+
r8.w = inverseSqrt(r8.w);
|
| 529 |
+
let v_150 = (r8.www * r10.xyz);
|
| 530 |
+
r10 = vec4<f32>(v_150.xyz, r10.w);
|
| 531 |
+
let v_151 = dot(r10.xyz, r4.xyz);
|
| 532 |
+
r8.w = clamp(vec4<f32>(v_151, v_151, v_151, v_151).w, 0.0f, 1.0f);
|
| 533 |
+
r8.w = ((-(r8.wwww)).w + 1.0f);
|
| 534 |
+
r9.w = (r8.w * r8.w);
|
| 535 |
+
r9.w = (r9.w * r9.w);
|
| 536 |
+
r8.w = (r8.w * r9.w);
|
| 537 |
+
r8.w = fma(cb12_12.tint_symbol_4[0u].x, r8.w, r6.w);
|
| 538 |
+
let v_152 = dot(r10.xyz, r1.yzw);
|
| 539 |
+
r9.w = clamp(vec4<f32>(v_152, v_152, v_152, v_152).w, 0.0f, 1.0f);
|
| 540 |
+
r9.w = log2(r9.w);
|
| 541 |
+
r9.w = (r7.w * r9.w);
|
| 542 |
+
r9.w = exp2(r9.w);
|
| 543 |
+
r8.w = (r8.w * r9.w);
|
| 544 |
+
r7.z = (r7.z * r8.w);
|
| 545 |
+
r7.y = (r7.y * r7.z);
|
| 546 |
+
r7.y = (r2.w * r7.y);
|
| 547 |
+
let v_153 = fma(r7.yyy, cb3_3.tint_symbol_2[20u].xyz, r8.xyz);
|
| 548 |
+
r8 = vec4<f32>(v_153.xyz, r8.w);
|
| 549 |
+
}
|
| 550 |
+
} else {
|
| 551 |
+
r5.w = bitcast<f32>(v.tint_symbol_6[3i].x);
|
| 552 |
+
}
|
| 553 |
+
if ((bitcast<u32>(r5.w) != 0u)) {
|
| 554 |
+
r5.w = bitcast<f32>(v.tint_symbol_6[3i].x);
|
| 555 |
+
} else {
|
| 556 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (2i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 557 |
+
r5.w = bitcast<f32>((bitcast<u32>(r5.w) | bitcast<u32>(r7.y)));
|
| 558 |
+
if ((bitcast<u32>(r5.w) != 0u)) {
|
| 559 |
+
} else {
|
| 560 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[21u].w == 0.0f)));
|
| 561 |
+
let v_154 = (v_10.xyz + cb3_3.tint_symbol_2[5u].xyz);
|
| 562 |
+
r10 = vec4<f32>(v_154.xyz, r10.w);
|
| 563 |
+
let v_155 = (v4.xyz + (-(cb3_3.tint_symbol_2[5u].xyzx)).xyz);
|
| 564 |
+
r11 = vec4<f32>(v_155.xyz, r11.w);
|
| 565 |
+
r7.z = dot(r11.xyz, cb3_3.tint_symbol_2[13u].xyz);
|
| 566 |
+
r7.z = clamp(((r7.zzzz / cb3_3.tint_symbol_2[21u].wwww)).z, 0.0f, 1.0f);
|
| 567 |
+
r7.z = (r7.z * cb3_3.tint_symbol_2[21u].w);
|
| 568 |
+
let v_156 = fma(cb3_3.tint_symbol_2[13u].xyz, r7.zzz, cb3_3.tint_symbol_2[5u].xyz);
|
| 569 |
+
r11 = vec4<f32>(v_156.xyz, r11.w);
|
| 570 |
+
let v_157 = (r11.xyz + v_10.xyz);
|
| 571 |
+
r11 = vec4<f32>(v_157.xyz, r11.w);
|
| 572 |
+
let v_158 = bitcast<vec3<u32>>(r7.yyy);
|
| 573 |
+
let v_159 = r10.xyz;
|
| 574 |
+
let v_160 = select(r11.xyz, v_159, (v_158 != vec3<u32>()));
|
| 575 |
+
r10 = vec4<f32>(v_160.xyz, r10.w);
|
| 576 |
+
r7.y = dot(r10.xyz, r10.xyz);
|
| 577 |
+
let v_161 = (r10.xyz + vec3<f32>(0.00000099999999747524f));
|
| 578 |
+
r10 = vec4<f32>(v_161.xyz, r10.w);
|
| 579 |
+
r7.z = dot(r10.xyz, r10.xyz);
|
| 580 |
+
r7.z = inverseSqrt(r7.z);
|
| 581 |
+
let v_162 = (r7.zzz * r10.xyz);
|
| 582 |
+
r10 = vec4<f32>(v_162.xyz, r10.w);
|
| 583 |
+
r7.y = clamp(fma(-(r7.yyyy), cb3_3.tint_symbol_2[5u].wwww, vec4<f32>(1.0f)).y, 0.0f, 1.0f);
|
| 584 |
+
r7.z = ((-(cb3_3.tint_symbol_2[13u].wwww)).z + 1.0f);
|
| 585 |
+
r7.z = fma(r7.z, r7.y, cb3_3.tint_symbol_2[13u].w);
|
| 586 |
+
r7.y = (r7.y / r7.z);
|
| 587 |
+
let v_163 = -(cb3_3.tint_symbol_2[13u].xyzx);
|
| 588 |
+
r7.z = dot(r10.xyz, v_163.xyz);
|
| 589 |
+
r7.z = clamp(fma(r7.zzzz, cb3_3.tint_symbol_2[29u].xxxx, cb3_3.tint_symbol_2[37u].xxxx).z, 0.0f, 1.0f);
|
| 590 |
+
let v_164 = dot(r10.xyz, r1.yzw);
|
| 591 |
+
r8.w = clamp(vec4<f32>(v_164, v_164, v_164, v_164).w, 0.0f, 1.0f);
|
| 592 |
+
r7.z = (r7.z * r8.w);
|
| 593 |
+
r8.w = (r7.y * r7.z);
|
| 594 |
+
let v_165 = (r8.www * cb3_3.tint_symbol_2[21u].xyz);
|
| 595 |
+
r11 = vec4<f32>(v_165.xyz, r11.w);
|
| 596 |
+
let v_166 = fma(r11.xyz, r0.xyz, r9.xyz);
|
| 597 |
+
r9 = vec4<f32>(v_166.xyz, r9.w);
|
| 598 |
+
let v_167 = fma(r3.xyz, r3.www, r10.xyz);
|
| 599 |
+
r10 = vec4<f32>(v_167.xyz, r10.w);
|
| 600 |
+
r8.w = dot(r10.xyz, r10.xyz);
|
| 601 |
+
r8.w = inverseSqrt(r8.w);
|
| 602 |
+
let v_168 = (r8.www * r10.xyz);
|
| 603 |
+
r10 = vec4<f32>(v_168.xyz, r10.w);
|
| 604 |
+
let v_169 = dot(r10.xyz, r4.xyz);
|
| 605 |
+
r8.w = clamp(vec4<f32>(v_169, v_169, v_169, v_169).w, 0.0f, 1.0f);
|
| 606 |
+
r8.w = ((-(r8.wwww)).w + 1.0f);
|
| 607 |
+
r9.w = (r8.w * r8.w);
|
| 608 |
+
r9.w = (r9.w * r9.w);
|
| 609 |
+
r8.w = (r8.w * r9.w);
|
| 610 |
+
r8.w = fma(cb12_12.tint_symbol_4[0u].x, r8.w, r6.w);
|
| 611 |
+
let v_170 = dot(r10.xyz, r1.yzw);
|
| 612 |
+
r9.w = clamp(vec4<f32>(v_170, v_170, v_170, v_170).w, 0.0f, 1.0f);
|
| 613 |
+
r9.w = log2(r9.w);
|
| 614 |
+
r9.w = (r7.w * r9.w);
|
| 615 |
+
r9.w = exp2(r9.w);
|
| 616 |
+
r8.w = (r8.w * r9.w);
|
| 617 |
+
r7.z = (r7.z * r8.w);
|
| 618 |
+
r7.y = (r7.y * r7.z);
|
| 619 |
+
r7.y = (r2.w * r7.y);
|
| 620 |
+
let v_171 = fma(r7.yyy, cb3_3.tint_symbol_2[21u].xyz, r8.xyz);
|
| 621 |
+
r8 = vec4<f32>(v_171.xyz, r8.w);
|
| 622 |
+
}
|
| 623 |
+
}
|
| 624 |
+
if ((bitcast<u32>(r5.w) != 0u)) {
|
| 625 |
+
} else {
|
| 626 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (3i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 627 |
+
r5.w = bitcast<f32>((bitcast<u32>(r5.w) | bitcast<u32>(r7.y)));
|
| 628 |
+
if ((bitcast<u32>(r5.w) != 0u)) {
|
| 629 |
+
} else {
|
| 630 |
+
r5.w = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[22u].w == 0.0f)));
|
| 631 |
+
let v_172 = (v_10.xyz + cb3_3.tint_symbol_2[6u].xyz);
|
| 632 |
+
r10 = vec4<f32>(v_172.xyz, r10.w);
|
| 633 |
+
let v_173 = (v4.xyz + (-(cb3_3.tint_symbol_2[6u].xyzx)).xyz);
|
| 634 |
+
r11 = vec4<f32>(v_173.xyz, r11.w);
|
| 635 |
+
r7.y = dot(r11.xyz, cb3_3.tint_symbol_2[14u].xyz);
|
| 636 |
+
r7.y = clamp(((r7.yyyy / cb3_3.tint_symbol_2[22u].wwww)).y, 0.0f, 1.0f);
|
| 637 |
+
r7.y = (r7.y * cb3_3.tint_symbol_2[22u].w);
|
| 638 |
+
let v_174 = fma(cb3_3.tint_symbol_2[14u].xyz, r7.yyy, cb3_3.tint_symbol_2[6u].xyz);
|
| 639 |
+
r11 = vec4<f32>(v_174.xyz, r11.w);
|
| 640 |
+
let v_175 = (r11.xyz + v_10.xyz);
|
| 641 |
+
r11 = vec4<f32>(v_175.xyz, r11.w);
|
| 642 |
+
let v_176 = bitcast<vec3<u32>>(r5.www);
|
| 643 |
+
let v_177 = r10.xyz;
|
| 644 |
+
let v_178 = select(r11.xyz, v_177, (v_176 != vec3<u32>()));
|
| 645 |
+
r10 = vec4<f32>(v_178.xyz, r10.w);
|
| 646 |
+
r5.w = dot(r10.xyz, r10.xyz);
|
| 647 |
+
let v_179 = (r10.xyz + vec3<f32>(0.00000099999999747524f));
|
| 648 |
+
r10 = vec4<f32>(v_179.xyz, r10.w);
|
| 649 |
+
r7.y = dot(r10.xyz, r10.xyz);
|
| 650 |
+
r7.y = inverseSqrt(r7.y);
|
| 651 |
+
let v_180 = (r7.yyy * r10.xyz);
|
| 652 |
+
r10 = vec4<f32>(v_180.xyz, r10.w);
|
| 653 |
+
r5.w = clamp(fma(-(r5.wwww), cb3_3.tint_symbol_2[6u].wwww, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 654 |
+
r7.y = ((-(cb3_3.tint_symbol_2[14u].wwww)).y + 1.0f);
|
| 655 |
+
r7.y = fma(r7.y, r5.w, cb3_3.tint_symbol_2[14u].w);
|
| 656 |
+
r5.w = (r5.w / r7.y);
|
| 657 |
+
let v_181 = -(cb3_3.tint_symbol_2[14u].xyzx);
|
| 658 |
+
r7.y = dot(r10.xyz, v_181.xyz);
|
| 659 |
+
r7.y = clamp(fma(r7.yyyy, cb3_3.tint_symbol_2[30u].xxxx, cb3_3.tint_symbol_2[38u].xxxx).y, 0.0f, 1.0f);
|
| 660 |
+
let v_182 = dot(r10.xyz, r1.yzw);
|
| 661 |
+
r7.z = clamp(vec4<f32>(v_182, v_182, v_182, v_182).z, 0.0f, 1.0f);
|
| 662 |
+
r7.y = (r7.y * r7.z);
|
| 663 |
+
r7.z = (r5.w * r7.y);
|
| 664 |
+
let v_183 = (r7.zzz * cb3_3.tint_symbol_2[22u].xyz);
|
| 665 |
+
r11 = vec4<f32>(v_183.xyz, r11.w);
|
| 666 |
+
let v_184 = fma(r11.xyz, r0.xyz, r9.xyz);
|
| 667 |
+
r9 = vec4<f32>(v_184.xyz, r9.w);
|
| 668 |
+
let v_185 = fma(r3.xyz, r3.www, r10.xyz);
|
| 669 |
+
r3 = vec4<f32>(v_185.xyz, r3.w);
|
| 670 |
+
r3.w = dot(r3.xyz, r3.xyz);
|
| 671 |
+
r3.w = inverseSqrt(r3.w);
|
| 672 |
+
let v_186 = (r3.www * r3.xyz);
|
| 673 |
+
r3 = vec4<f32>(v_186.xyz, r3.w);
|
| 674 |
+
let v_187 = dot(r3.xyz, r4.xyz);
|
| 675 |
+
r3.w = clamp(vec4<f32>(v_187, v_187, v_187, v_187).w, 0.0f, 1.0f);
|
| 676 |
+
r3.w = ((-(r3.wwww)).w + 1.0f);
|
| 677 |
+
r4.x = (r3.w * r3.w);
|
| 678 |
+
r4.x = (r4.x * r4.x);
|
| 679 |
+
r3.w = (r3.w * r4.x);
|
| 680 |
+
r3.w = fma(cb12_12.tint_symbol_4[0u].x, r3.w, r6.w);
|
| 681 |
+
let v_188 = dot(r3.xyz, r1.yzw);
|
| 682 |
+
r3.x = clamp(vec4<f32>(v_188, v_188, v_188, v_188).x, 0.0f, 1.0f);
|
| 683 |
+
r3.x = log2(r3.x);
|
| 684 |
+
r3.x = (r3.x * r7.w);
|
| 685 |
+
r3.x = exp2(r3.x);
|
| 686 |
+
r3.x = (r3.x * r3.w);
|
| 687 |
+
r3.x = (r7.y * r3.x);
|
| 688 |
+
r3.x = (r5.w * r3.x);
|
| 689 |
+
r2.w = (r2.w * r3.x);
|
| 690 |
+
let v_189 = fma(r2.www, cb3_3.tint_symbol_2[22u].xyz, r8.xyz);
|
| 691 |
+
r8 = vec4<f32>(v_189.xyz, r8.w);
|
| 692 |
+
}
|
| 693 |
+
}
|
| 694 |
+
r2.w = (r7.x * r7.x);
|
| 695 |
+
r2.x = (r2.x * r2.x);
|
| 696 |
+
let v_190 = (r8.xyz * r2.xxx);
|
| 697 |
+
r3 = vec4<f32>(v_190.xyz, r3.w);
|
| 698 |
+
let v_191 = fma(r2.www, r9.xyz, r3.xyz);
|
| 699 |
+
r3 = vec4<f32>(v_191.xyz, r3.w);
|
| 700 |
+
let v_192 = fma(r5.xyz, r4.www, r3.xyz);
|
| 701 |
+
r3 = vec4<f32>(v_192.xyz, r3.w);
|
| 702 |
+
r1.x = fma(v3.z, r1.x, cb3_3.tint_symbol_2[43u].w);
|
| 703 |
+
r1.x = (r1.x * cb3_3.tint_symbol_2[44u].w);
|
| 704 |
+
r1.x = max(r1.x, 0.0f);
|
| 705 |
+
let v_193 = fma(cb3_3.tint_symbol_2[47u].xyz, r1.xxx, cb3_3.tint_symbol_2[48u].xyz);
|
| 706 |
+
r4 = vec4<f32>(v_193.xyz, r4.w);
|
| 707 |
+
r2.x = ((-(cb2_2.tint_symbol_1[16u].zzzz)).x + 1.0f);
|
| 708 |
+
let v_194 = fma(cb3_3.tint_symbol_2[45u].xyz, r1.xxx, cb3_3.tint_symbol_2[46u].xyz);
|
| 709 |
+
r5 = vec4<f32>(v_194.xyz, r5.w);
|
| 710 |
+
let v_195 = (r5.xyz * cb2_2.tint_symbol_1[16u].zzz);
|
| 711 |
+
r5 = vec4<f32>(v_195.xyz, r5.w);
|
| 712 |
+
let v_196 = fma(r4.xyz, r2.xxx, r5.xyz);
|
| 713 |
+
r4 = vec4<f32>(v_196.xyz, r4.w);
|
| 714 |
+
let v_197 = (r2.zzz * r4.xyz);
|
| 715 |
+
r2 = vec4<f32>(v_197.x, r2.y, v_197.yz);
|
| 716 |
+
let v_198 = fma(cb3_3.tint_symbol_2[43u].xyz, r1.xxx, cb3_3.tint_symbol_2[44u].xyz);
|
| 717 |
+
r4 = vec4<f32>(v_198.xyz, r4.w);
|
| 718 |
+
r5.x = cb3_3.tint_symbol_2[46u].w;
|
| 719 |
+
r5.y = cb3_3.tint_symbol_2[47u].w;
|
| 720 |
+
r5.z = cb3_3.tint_symbol_2[48u].w;
|
| 721 |
+
let v_199 = dot(r5.xyz, r1.yzw);
|
| 722 |
+
r1.x = clamp(vec4<f32>(v_199, v_199, v_199, v_199).x, 0.0f, 1.0f);
|
| 723 |
+
let v_200 = fma(cb3_3.tint_symbol_2[49u].xyz, r1.xxx, r4.xyz);
|
| 724 |
+
r1 = vec4<f32>(v_200.xyz, r1.w);
|
| 725 |
+
let v_201 = fma(r1.xyz, r2.yyy, r2.xzw);
|
| 726 |
+
r1 = vec4<f32>(v_201.xyz, r1.w);
|
| 727 |
+
let v_202 = (r7.xxx * r1.xyz);
|
| 728 |
+
r1 = vec4<f32>(v_202.xyz, r1.w);
|
| 729 |
+
let v_203 = fma(r1.xyz, r0.xyz, r3.xyz);
|
| 730 |
+
r0 = vec4<f32>(v_203.xyz, r0.w);
|
| 731 |
+
o0.w = (r0.w * cb2_2.tint_symbol_1[15u].x);
|
| 732 |
+
if ((bitcast<u32>(cb5_5.tint_symbol_3[7u].x) != 0u)) {
|
| 733 |
+
r0.w = dot(r6.xyz, r6.xyz);
|
| 734 |
+
r1.x = sqrt(r0.w);
|
| 735 |
+
let v_204 = -(cb3_3.tint_symbol_2[50u].xxxx);
|
| 736 |
+
r1.y = (r1.x + v_204.y);
|
| 737 |
+
r1.y = max(r1.y, 0.0f);
|
| 738 |
+
r1.x = (r1.y / r1.x);
|
| 739 |
+
r1.x = (r1.x * r6.z);
|
| 740 |
+
r1.z = (r1.x * cb3_3.tint_symbol_2[52u].z);
|
| 741 |
+
r1.x = bitcast<f32>(select(0u, 4294967295u, (0.00999999977648258209f < abs(r1.xxxx).x)));
|
| 742 |
+
r1.w = (r1.z * -1.44269502162933349609f);
|
| 743 |
+
r1.w = exp2(r1.w);
|
| 744 |
+
r1.w = ((-(r1.wwww)).w + 1.0f);
|
| 745 |
+
r1.z = (r1.w / r1.z);
|
| 746 |
+
let v_205 = bitcast<u32>(r1.x);
|
| 747 |
+
r1.x = select(1.0f, r1.z, (v_205 != 0u));
|
| 748 |
+
r1.z = (r1.y * cb3_3.tint_symbol_2[51u].w);
|
| 749 |
+
r1.x = (r1.x * r1.z);
|
| 750 |
+
r1.x = min(r1.x, 1.0f);
|
| 751 |
+
r1.x = (r1.x * 1.44269502162933349609f);
|
| 752 |
+
r1.x = exp2(r1.x);
|
| 753 |
+
r1.x = min(r1.x, 1.0f);
|
| 754 |
+
r1.x = ((-(r1.xxxx)).x + 1.0f);
|
| 755 |
+
r1.z = (r1.x * cb3_3.tint_symbol_2[52u].y);
|
| 756 |
+
r0.w = inverseSqrt(r0.w);
|
| 757 |
+
let v_206 = (r0.www * r6.xyz);
|
| 758 |
+
r2 = vec4<f32>(v_206.xyz, r2.w);
|
| 759 |
+
let v_207 = dot(r2.xyz, cb3_3.tint_symbol_2[54u].xyz);
|
| 760 |
+
r0.w = clamp(vec4<f32>(v_207, v_207, v_207, v_207).w, 0.0f, 1.0f);
|
| 761 |
+
r0.w = log2(r0.w);
|
| 762 |
+
r0.w = (r0.w * cb3_3.tint_symbol_2[54u].w);
|
| 763 |
+
r0.w = exp2(r0.w);
|
| 764 |
+
let v_208 = dot(r2.xyz, cb3_3.tint_symbol_2[53u].xyz);
|
| 765 |
+
r1.w = clamp(vec4<f32>(v_208, v_208, v_208, v_208).w, 0.0f, 1.0f);
|
| 766 |
+
r1.w = log2(r1.w);
|
| 767 |
+
r1.w = (r1.w * cb3_3.tint_symbol_2[53u].w);
|
| 768 |
+
r1.w = exp2(r1.w);
|
| 769 |
+
r1.x = fma((-(r1.xxxx)).x, cb3_3.tint_symbol_2[52u].y, 1.0f);
|
| 770 |
+
r1.x = (r1.x * cb3_3.tint_symbol_2[51u].y);
|
| 771 |
+
let v_209 = -(cb3_3.tint_symbol_2[52u].xxxx);
|
| 772 |
+
r2.x = (r1.y + v_209.x);
|
| 773 |
+
r2.x = max(r2.x, 0.0f);
|
| 774 |
+
r2.x = (r2.x * cb3_3.tint_symbol_2[51u].x);
|
| 775 |
+
r2.x = (r2.x * 1.44269502162933349609f);
|
| 776 |
+
r2.x = exp2(r2.x);
|
| 777 |
+
r2.x = ((-(r2.xxxx)).x + 1.0f);
|
| 778 |
+
r1.z = clamp(fma(r1.xxxx, r2.xxxx, r1.zzzz).z, 0.0f, 1.0f);
|
| 779 |
+
let v_210 = -(cb3_3.tint_symbol_2[51u].zzzz);
|
| 780 |
+
r1.y = (r1.y * v_210.y);
|
| 781 |
+
r1.y = (r1.y * 1.44269502162933349609f);
|
| 782 |
+
r1.y = exp2(r1.y);
|
| 783 |
+
r1.y = ((-(r1.yyyy)).y + 1.0f);
|
| 784 |
+
let v_211 = ((-(cb3_3.tint_symbol_2[56u].xyzx)).xyz + cb3_3.tint_symbol_2[58u].xyz);
|
| 785 |
+
r2 = vec4<f32>(v_211.xyz, r2.w);
|
| 786 |
+
let v_212 = fma(r0.www, r2.xyz, cb3_3.tint_symbol_2[56u].xyz);
|
| 787 |
+
r2 = vec4<f32>(v_212.xyz, r2.w);
|
| 788 |
+
let v_213 = ((-(r2.xyzx)).xyz + cb3_3.tint_symbol_2[55u].xyz);
|
| 789 |
+
r3 = vec4<f32>(v_213.xyz, r3.w);
|
| 790 |
+
let v_214 = fma(r1.www, r3.xyz, r2.xyz);
|
| 791 |
+
r2 = vec4<f32>(v_214.xyz, r2.w);
|
| 792 |
+
let v_215 = -(cb3_3.tint_symbol_2[57u].xyzx);
|
| 793 |
+
let v_216 = (r2.xyz + v_215.xyz);
|
| 794 |
+
r2 = vec4<f32>(v_216.xyz, r2.w);
|
| 795 |
+
let v_217 = fma(r1.yyy, r2.xyz, cb3_3.tint_symbol_2[57u].xyz);
|
| 796 |
+
r2 = vec4<f32>(v_217.xyz, r2.w);
|
| 797 |
+
r3.x = cb3_3.tint_symbol_2[55u].w;
|
| 798 |
+
r3.y = cb3_3.tint_symbol_2[56u].w;
|
| 799 |
+
r3.z = cb3_3.tint_symbol_2[57u].w;
|
| 800 |
+
let v_218 = ((-(r2.xyzx)).xyz + r3.xyz);
|
| 801 |
+
r3 = vec4<f32>(v_218.xyz, r3.w);
|
| 802 |
+
let v_219 = fma(r1.xxx, r3.xyz, r2.xyz);
|
| 803 |
+
r1 = vec4<f32>(v_219.xy, r1.z, v_219.z);
|
| 804 |
+
r0.w = bitcast<f32>(select(0u, 4294967295u, (0.0f < cb2_2.tint_symbol_1[22u].y)));
|
| 805 |
+
if ((bitcast<u32>(r0.w) != 0u)) {
|
| 806 |
+
let v_220 = (v5.xy * cb2_2.tint_symbol_1[18u].zw);
|
| 807 |
+
r2 = vec4<f32>(v_220.xy, r2.zw);
|
| 808 |
+
r2 = textureSample(t11, s11, r2.xyxx.xy);
|
| 809 |
+
r0.w = (r2.x + -1.0f);
|
| 810 |
+
r0.w = clamp(fma(cb2_2.tint_symbol_1[22u].yyyy, r0.wwww, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 811 |
+
} else {
|
| 812 |
+
r0.w = 1.0f;
|
| 813 |
+
}
|
| 814 |
+
let v_221 = -(r0.xyxz);
|
| 815 |
+
let v_222 = fma(r1.xyw, r0.www, v_221.xyw);
|
| 816 |
+
r1 = vec4<f32>(v_222.xy, r1.z, v_222.z);
|
| 817 |
+
let v_223 = fma(r1.zzz, r1.xyw, r0.xyz);
|
| 818 |
+
r1 = vec4<f32>(v_223.xyz, r1.w);
|
| 819 |
+
} else {
|
| 820 |
+
r0.w = dot(r6.xyz, r6.xyz);
|
| 821 |
+
r1.w = sqrt(r0.w);
|
| 822 |
+
let v_224 = -(cb3_3.tint_symbol_2[50u].xxxx);
|
| 823 |
+
r2.x = (r1.w + v_224.x);
|
| 824 |
+
r2.x = max(r2.x, 0.0f);
|
| 825 |
+
r1.w = (r2.x / r1.w);
|
| 826 |
+
r1.w = (r1.w * r6.z);
|
| 827 |
+
r2.y = (r1.w * cb3_3.tint_symbol_2[52u].z);
|
| 828 |
+
r1.w = bitcast<f32>(select(0u, 4294967295u, (0.00999999977648258209f < abs(r1.wwww).w)));
|
| 829 |
+
r2.z = (r2.y * -1.44269502162933349609f);
|
| 830 |
+
r2.z = exp2(r2.z);
|
| 831 |
+
r2.z = ((-(r2.zzzz)).z + 1.0f);
|
| 832 |
+
r2.y = (r2.z / r2.y);
|
| 833 |
+
let v_225 = bitcast<u32>(r1.w);
|
| 834 |
+
r1.w = select(1.0f, r2.y, (v_225 != 0u));
|
| 835 |
+
r2.y = (r2.x * cb3_3.tint_symbol_2[51u].w);
|
| 836 |
+
r1.w = (r1.w * r2.y);
|
| 837 |
+
r1.w = min(r1.w, 1.0f);
|
| 838 |
+
r1.w = (r1.w * 1.44269502162933349609f);
|
| 839 |
+
r1.w = exp2(r1.w);
|
| 840 |
+
r1.w = min(r1.w, 1.0f);
|
| 841 |
+
r1.w = ((-(r1.wwww)).w + 1.0f);
|
| 842 |
+
r2.y = (r1.w * cb3_3.tint_symbol_2[52u].y);
|
| 843 |
+
r0.w = inverseSqrt(r0.w);
|
| 844 |
+
let v_226 = (r0.www * r6.xyz);
|
| 845 |
+
r3 = vec4<f32>(v_226.xyz, r3.w);
|
| 846 |
+
let v_227 = dot(r3.xyz, cb3_3.tint_symbol_2[54u].xyz);
|
| 847 |
+
r0.w = clamp(vec4<f32>(v_227, v_227, v_227, v_227).w, 0.0f, 1.0f);
|
| 848 |
+
r0.w = log2(r0.w);
|
| 849 |
+
r0.w = (r0.w * cb3_3.tint_symbol_2[54u].w);
|
| 850 |
+
r0.w = exp2(r0.w);
|
| 851 |
+
let v_228 = dot(r3.xyz, cb3_3.tint_symbol_2[53u].xyz);
|
| 852 |
+
r2.z = clamp(vec4<f32>(v_228, v_228, v_228, v_228).z, 0.0f, 1.0f);
|
| 853 |
+
r2.z = log2(r2.z);
|
| 854 |
+
r2.z = (r2.z * cb3_3.tint_symbol_2[53u].w);
|
| 855 |
+
r2.z = exp2(r2.z);
|
| 856 |
+
r1.w = fma((-(r1.wwww)).w, cb3_3.tint_symbol_2[52u].y, 1.0f);
|
| 857 |
+
r1.w = (r1.w * cb3_3.tint_symbol_2[51u].y);
|
| 858 |
+
let v_229 = -(cb3_3.tint_symbol_2[52u].xxxx);
|
| 859 |
+
r2.w = (r2.x + v_229.w);
|
| 860 |
+
r2.w = max(r2.w, 0.0f);
|
| 861 |
+
r2.w = (r2.w * cb3_3.tint_symbol_2[51u].x);
|
| 862 |
+
r2.w = (r2.w * 1.44269502162933349609f);
|
| 863 |
+
r2.w = exp2(r2.w);
|
| 864 |
+
r2.w = ((-(r2.wwww)).w + 1.0f);
|
| 865 |
+
r2.y = clamp(fma(r1.wwww, r2.wwww, r2.yyyy).y, 0.0f, 1.0f);
|
| 866 |
+
let v_230 = -(cb3_3.tint_symbol_2[51u].zzzz);
|
| 867 |
+
r2.x = (r2.x * v_230.x);
|
| 868 |
+
r2.x = (r2.x * 1.44269502162933349609f);
|
| 869 |
+
r2.x = exp2(r2.x);
|
| 870 |
+
r2.x = ((-(r2.xxxx)).x + 1.0f);
|
| 871 |
+
let v_231 = ((-(cb3_3.tint_symbol_2[56u].xyzx)).xyz + cb3_3.tint_symbol_2[58u].xyz);
|
| 872 |
+
r3 = vec4<f32>(v_231.xyz, r3.w);
|
| 873 |
+
let v_232 = fma(r0.www, r3.xyz, cb3_3.tint_symbol_2[56u].xyz);
|
| 874 |
+
r3 = vec4<f32>(v_232.xyz, r3.w);
|
| 875 |
+
let v_233 = ((-(r3.xyzx)).xyz + cb3_3.tint_symbol_2[55u].xyz);
|
| 876 |
+
r4 = vec4<f32>(v_233.xyz, r4.w);
|
| 877 |
+
let v_234 = fma(r2.zzz, r4.xyz, r3.xyz);
|
| 878 |
+
r3 = vec4<f32>(v_234.xyz, r3.w);
|
| 879 |
+
let v_235 = -(cb3_3.tint_symbol_2[57u].xyzx);
|
| 880 |
+
let v_236 = (r3.xyz + v_235.xyz);
|
| 881 |
+
r3 = vec4<f32>(v_236.xyz, r3.w);
|
| 882 |
+
let v_237 = fma(r2.xxx, r3.xyz, cb3_3.tint_symbol_2[57u].xyz);
|
| 883 |
+
r2 = vec4<f32>(v_237.x, r2.y, v_237.yz);
|
| 884 |
+
r3.x = cb3_3.tint_symbol_2[55u].w;
|
| 885 |
+
r3.y = cb3_3.tint_symbol_2[56u].w;
|
| 886 |
+
r3.z = cb3_3.tint_symbol_2[57u].w;
|
| 887 |
+
let v_238 = ((-(r2.xzwx)).xyz + r3.xyz);
|
| 888 |
+
r3 = vec4<f32>(v_238.xyz, r3.w);
|
| 889 |
+
let v_239 = fma(r1.www, r3.xyz, r2.xzw);
|
| 890 |
+
r2 = vec4<f32>(v_239.x, r2.y, v_239.yz);
|
| 891 |
+
let v_240 = ((-(r0.xxyz)).xzw + r2.xzw);
|
| 892 |
+
r2 = vec4<f32>(v_240.x, r2.y, v_240.yz);
|
| 893 |
+
let v_241 = fma(r2.yyy, r2.xzw, r0.xyz);
|
| 894 |
+
r1 = vec4<f32>(v_241.xyz, r1.w);
|
| 895 |
+
}
|
| 896 |
+
let v_242 = (r1.xyz * cb2_2.tint_symbol_1[17u].zzz);
|
| 897 |
+
o0 = vec4<f32>(v_242.xyz, o0.w);
|
| 898 |
+
}
|
| 899 |
+
|
| 900 |
+
fn v_3(v_243 : bool) {
|
| 901 |
+
if (v_243) {
|
| 902 |
+
discard;
|
| 903 |
+
return;
|
| 904 |
+
}
|
| 905 |
+
}
|
| 906 |
+
|
| 907 |
+
@fragment
|
| 908 |
+
fn main(@location(0u) v0 : vec4<f32>, @location(1u) v1 : vec4<f32>, @location(2u) v2 : vec4<f32>, @location(3u) v3 : vec4<f32>, @location(4u) v4 : vec4<f32>, @builtin(position) v_244 : vec4<f32>) -> @location(0u) vec4<f32> {
|
| 909 |
+
main_inner(v0, v1, v2, v3, v4, v_244);
|
| 910 |
+
return o0;
|
| 911 |
+
}
|
b/8b0b5899ed/shaders/f22423319131eb4d.wgsl
ADDED
|
@@ -0,0 +1,13 @@
|
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|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> o0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
fn main_inner(v1 : vec4<f32>) {
|
| 6 |
+
o0 = fma(v1, vec4<f32>(1.0f, 1.0f, 1.0f, -1.0f), vec4<f32>(0.0f, 0.0f, 0.0f, 1.0f));
|
| 7 |
+
}
|
| 8 |
+
|
| 9 |
+
@fragment
|
| 10 |
+
fn main(@location(1u) v1 : vec4<f32>) -> @location(0u) vec4<f32> {
|
| 11 |
+
main_inner(v1);
|
| 12 |
+
return o0;
|
| 13 |
+
}
|
b/8b0b5899ed/shaders/f227eaf5fc00141d.wgsl
ADDED
|
@@ -0,0 +1,46 @@
|
|
|
|
|
|
|
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|
|
|
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|
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|
|
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|
|
|
|
| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
struct cb12_struct {
|
| 6 |
+
tint_symbol : array<vec4<f32>, 12u>,
|
| 7 |
+
}
|
| 8 |
+
|
| 9 |
+
@group(0u) @binding(1u) var<uniform> cb1_1 : cb12_struct;
|
| 10 |
+
|
| 11 |
+
var<private> o0 : vec4<f32>;
|
| 12 |
+
|
| 13 |
+
var<private> o1 : vec4<f32>;
|
| 14 |
+
|
| 15 |
+
var<private> o2 : vec4<f32>;
|
| 16 |
+
|
| 17 |
+
fn main_inner(v0 : vec3<f32>, v1 : vec2<f32>) {
|
| 18 |
+
r0 = (v0.yyyy * cb1_1.tint_symbol[9u]);
|
| 19 |
+
r0 = fma(v0.xxxx, cb1_1.tint_symbol[8u], r0);
|
| 20 |
+
r0 = (r0 + cb1_1.tint_symbol[11u]);
|
| 21 |
+
o0 = r0;
|
| 22 |
+
o1 = vec4<f32>(v1.xy, o1.zw);
|
| 23 |
+
o1 = vec4<f32>(o1.xy, v0.zz.xy);
|
| 24 |
+
let v = (r0.xwy * vec3<f32>(0.5f));
|
| 25 |
+
r0 = vec4<f32>(v.xyz, r0.w);
|
| 26 |
+
let v_1 = -(r0.zzzz);
|
| 27 |
+
o2.y = fma(r0.w, 0.5f, v_1.y);
|
| 28 |
+
o2.x = (r0.y + r0.x);
|
| 29 |
+
let v_2 = r0;
|
| 30 |
+
o2 = vec4<f32>(o2.xy, v_2.ww);
|
| 31 |
+
}
|
| 32 |
+
|
| 33 |
+
struct tint_symbol_1 {
|
| 34 |
+
@builtin(position)
|
| 35 |
+
o0 : vec4<f32>,
|
| 36 |
+
@location(1u)
|
| 37 |
+
o1 : vec4<f32>,
|
| 38 |
+
@location(2u)
|
| 39 |
+
o2 : vec4<f32>,
|
| 40 |
+
}
|
| 41 |
+
|
| 42 |
+
@vertex
|
| 43 |
+
fn main(@location(0u) v0 : vec3<f32>, @location(1u) v1 : vec2<f32>) -> tint_symbol_1 {
|
| 44 |
+
main_inner(v0, v1);
|
| 45 |
+
return tint_symbol_1(o0, o1, o2);
|
| 46 |
+
}
|
b/8b0b5899ed/shaders/f23af07dd7e00e51.wgsl
ADDED
|
@@ -0,0 +1,323 @@
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|
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|
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|
|
|
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|
|
|
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|
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|
|
|
|
|
|
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|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
var<private> r2 : vec4<f32>;
|
| 8 |
+
|
| 9 |
+
var<private> r3 : vec4<f32>;
|
| 10 |
+
|
| 11 |
+
var<private> r4 : vec4<f32>;
|
| 12 |
+
|
| 13 |
+
var<private> r5 : vec4<f32>;
|
| 14 |
+
|
| 15 |
+
var<private> r6 : vec4<f32>;
|
| 16 |
+
|
| 17 |
+
var<private> r7 : vec4<f32>;
|
| 18 |
+
|
| 19 |
+
var<private> r8 : vec4<f32>;
|
| 20 |
+
|
| 21 |
+
var<private> r9 : vec4<f32>;
|
| 22 |
+
|
| 23 |
+
var<private> r10 : vec4<f32>;
|
| 24 |
+
|
| 25 |
+
struct cb16_struct {
|
| 26 |
+
tint_symbol : array<vec4<f32>, 16u>,
|
| 27 |
+
}
|
| 28 |
+
|
| 29 |
+
@group(1u) @binding(1u) var<uniform> cb1_1 : cb16_struct;
|
| 30 |
+
|
| 31 |
+
struct cb19_struct {
|
| 32 |
+
tint_symbol_1 : array<vec4<f32>, 19u>,
|
| 33 |
+
}
|
| 34 |
+
|
| 35 |
+
@group(1u) @binding(2u) var<uniform> cb2_2 : cb19_struct;
|
| 36 |
+
|
| 37 |
+
struct cb48_struct {
|
| 38 |
+
tint_symbol_2 : array<vec4<f32>, 48u>,
|
| 39 |
+
}
|
| 40 |
+
|
| 41 |
+
@group(1u) @binding(6u) var<uniform> cb6_6 : cb48_struct;
|
| 42 |
+
|
| 43 |
+
struct cb21_struct {
|
| 44 |
+
tint_symbol_3 : array<vec4<f32>, 21u>,
|
| 45 |
+
}
|
| 46 |
+
|
| 47 |
+
@group(1u) @binding(12u) var<uniform> cb12_12 : cb21_struct;
|
| 48 |
+
|
| 49 |
+
@group(1u) @binding(30u) var s14 : sampler_comparison;
|
| 50 |
+
|
| 51 |
+
@group(1u) @binding(39u) var t7 : texture_multisampled_2d<f32>;
|
| 52 |
+
|
| 53 |
+
@group(1u) @binding(40u) var t8 : texture_multisampled_2d<f32>;
|
| 54 |
+
|
| 55 |
+
@group(1u) @binding(41u) var t9 : texture_multisampled_2d<f32>;
|
| 56 |
+
|
| 57 |
+
@group(1u) @binding(44u) var t12 : texture_multisampled_2d<f32>;
|
| 58 |
+
|
| 59 |
+
@group(1u) @binding(46u) var t14 : texture_depth_cube;
|
| 60 |
+
|
| 61 |
+
@group(1u) @binding(56u) var t24 : texture_depth_2d;
|
| 62 |
+
|
| 63 |
+
var<private> o0 : vec4<f32>;
|
| 64 |
+
|
| 65 |
+
fn main_inner(v1 : vec4<f32>, v3 : u32) {
|
| 66 |
+
r0 = vec4<f32>(((v1.xy / v1.ww)).xy, r0.zw);
|
| 67 |
+
let v = fma(r0.xy, vec2<f32>(2.0f, -2.0f), vec2<f32>(-1.0f, 1.0f));
|
| 68 |
+
r1 = vec4<f32>(v.xy, r1.zw);
|
| 69 |
+
r1.z = 1.0f;
|
| 70 |
+
r2.x = dot(r1.xyz, cb12_12.tint_symbol_3[18u].xyz);
|
| 71 |
+
r2.y = dot(r1.xyz, cb12_12.tint_symbol_3[19u].xyz);
|
| 72 |
+
r2.z = dot(r1.xyz, cb12_12.tint_symbol_3[20u].xyz);
|
| 73 |
+
let v_1 = (r0.xy * cb2_2.tint_symbol_1[18u].xy);
|
| 74 |
+
r0 = vec4<f32>(v_1.xy, r0.zw);
|
| 75 |
+
let v_2 = r0.xy;
|
| 76 |
+
let v_3 = max(v_2, vec2<f32>(-2147483648.0f));
|
| 77 |
+
let v_4 = bitcast<vec2<f32>>(select(select(vec2<i32>(v_3), vec2<i32>(2147483647i), (v_3 >= vec2<f32>(2147483648.0f))), vec2<i32>(), !((v_2 == v_2))));
|
| 78 |
+
r0 = vec4<f32>(v_4.xy, r0.zw);
|
| 79 |
+
r0 = vec4<f32>(r0.xy, vec2<f32>());
|
| 80 |
+
r1.x = textureLoad(t12, bitcast<vec2<i32>>(r0.xy), bitcast<i32>(v3)).x;
|
| 81 |
+
r1.x = ((-(r1.xxxx)).x + cb12_12.tint_symbol_3[17u].w);
|
| 82 |
+
r1.x = (r1.x + 1.0f);
|
| 83 |
+
r1.x = (cb12_12.tint_symbol_3[17u].z / r1.x);
|
| 84 |
+
let v_5 = fma(r2.xyz, r1.xxx, cb1_1.tint_symbol[15u].xyz);
|
| 85 |
+
r3 = vec4<f32>(v_5.xyz, r3.w);
|
| 86 |
+
let v_6 = ((-(r3.xxyz)).yzw + cb12_12.tint_symbol_3[0u].xyz);
|
| 87 |
+
r1 = vec4<f32>(r1.x, v_6.xyz);
|
| 88 |
+
r2.w = dot(r1.yzw, r1.yzw);
|
| 89 |
+
r4.x = inverseSqrt(r2.w);
|
| 90 |
+
let v_7 = (r1.yzw * r4.xxx);
|
| 91 |
+
r4 = vec4<f32>(r4.x, v_7.xyz);
|
| 92 |
+
r2.w = clamp(fma(-(r2.wwww), cb12_12.tint_symbol_3[4u].zzzz, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 93 |
+
r5.x = ((-(cb12_12.tint_symbol_3[7u].xxxx)).x + 1.0f);
|
| 94 |
+
r5.x = fma(r5.x, r2.w, cb12_12.tint_symbol_3[7u].x);
|
| 95 |
+
r2.w = (r2.w / r5.x);
|
| 96 |
+
let v_8 = -(cb12_12.tint_symbol_3[1u].xyzx);
|
| 97 |
+
r5.x = dot(r4.yzw, v_8.xyz);
|
| 98 |
+
r5.x = clamp(fma(r5.xxxx, cb12_12.tint_symbol_3[5u].wwww, cb12_12.tint_symbol_3[5u].zzzz).x, 0.0f, 1.0f);
|
| 99 |
+
r2.w = (r2.w * r5.x);
|
| 100 |
+
r3.w = 1.0f;
|
| 101 |
+
r3.x = dot(r3, cb12_12.tint_symbol_3[6u]);
|
| 102 |
+
r3.x = bitcast<f32>(select(0u, 4294967295u, (r3.x >= 0.0f)));
|
| 103 |
+
r3.x = bitcast<f32>((bitcast<u32>(r3.x) & 1065353216u));
|
| 104 |
+
r2.w = (r2.w * r3.x);
|
| 105 |
+
r3.x = bitcast<f32>(select(0u, 4294967295u, (r2.w < 0.00000099999999747524f)));
|
| 106 |
+
v_9((bitcast<u32>(r3.x) != 0u));
|
| 107 |
+
let v_10 = textureLoad(t7, bitcast<vec2<i32>>(r0.xy), bitcast<i32>(v3)).xyz;
|
| 108 |
+
r3 = vec4<f32>(v_10.xyz, r3.w);
|
| 109 |
+
let v_11 = (r3.xyz * r3.xyz);
|
| 110 |
+
r3 = vec4<f32>(v_11.xyz, r3.w);
|
| 111 |
+
let v_12 = textureLoad(t9, bitcast<vec2<i32>>(r0.xy), bitcast<i32>(v3)).xyz;
|
| 112 |
+
r5 = vec4<f32>(v_12.xyz, r5.w);
|
| 113 |
+
let v_13 = (r5.xy * r5.xy);
|
| 114 |
+
r5 = vec4<f32>(v_13.xy, r5.zw);
|
| 115 |
+
r0 = textureLoad(t8, bitcast<vec2<i32>>(r0.xy), bitcast<i32>(v3));
|
| 116 |
+
let v_14 = (r0.www * vec3<f32>(0.998046875f, 7.984375f, 63.875f));
|
| 117 |
+
r6 = vec4<f32>(v_14.xyz, r6.w);
|
| 118 |
+
let v_15 = fract(r6.xyz);
|
| 119 |
+
r6 = vec4<f32>(v_15.xyz, r6.w);
|
| 120 |
+
let v_16 = fma((-(r6.yzyy)).xy, vec2<f32>(0.125f), r6.xy);
|
| 121 |
+
r6 = vec4<f32>(v_16.xy, r6.zw);
|
| 122 |
+
let v_17 = fma(r0.xyz, vec3<f32>(256.0f), r6.xyz);
|
| 123 |
+
r0 = vec4<f32>(v_17.xyz, r0.w);
|
| 124 |
+
let v_18 = (r0.xyz + vec3<f32>(-128.0f));
|
| 125 |
+
r0 = vec4<f32>(v_18.xyz, r0.w);
|
| 126 |
+
r0.w = dot(r0.xyz, r0.xyz);
|
| 127 |
+
r0.w = inverseSqrt(r0.w);
|
| 128 |
+
let v_19 = (r0.www * r0.xyz);
|
| 129 |
+
r0 = vec4<f32>(v_19.xyz, r0.w);
|
| 130 |
+
r0.w = min(r5.x, 1.0f);
|
| 131 |
+
r3.w = fma(r5.y, 512.0f, -500.0f);
|
| 132 |
+
r3.w = max(r3.w, 0.0f);
|
| 133 |
+
let v_20 = -(r3.wwww);
|
| 134 |
+
r5.x = fma(r5.y, 512.0f, v_20.x);
|
| 135 |
+
r3.w = (r3.w * 558.0f);
|
| 136 |
+
r3.w = fma(r5.x, 3.0f, r3.w);
|
| 137 |
+
r5.x = dot(r2.xyz, r2.xyz);
|
| 138 |
+
r5.x = inverseSqrt(r5.x);
|
| 139 |
+
let v_21 = (r2.xyz * r5.xxx);
|
| 140 |
+
r5 = vec4<f32>(v_21.xy, r5.z, v_21.z);
|
| 141 |
+
let v_22 = -(r5.xxyw);
|
| 142 |
+
let v_23 = fma(r1.yzw, r4.xxx, v_22.yzw);
|
| 143 |
+
r1 = vec4<f32>(r1.x, v_23.xyz);
|
| 144 |
+
r4.x = dot(r1.yzw, r1.yzw);
|
| 145 |
+
r4.x = inverseSqrt(r4.x);
|
| 146 |
+
let v_24 = (r1.yzw * r4.xxx);
|
| 147 |
+
r1 = vec4<f32>(r1.x, v_24.xyz);
|
| 148 |
+
r4.x = bitcast<f32>(select(0u, 4294967295u, (cb6_6.tint_symbol_2[15u].w == 2.0f)));
|
| 149 |
+
if ((bitcast<u32>(r4.x) != 0u)) {
|
| 150 |
+
let v_25 = fma(r2.xyz, r1.xxx, cb6_6.tint_symbol_2[18u].xyz);
|
| 151 |
+
r6 = vec4<f32>(v_25.xyz, r6.w);
|
| 152 |
+
r7.x = dot(r6.xyz, cb6_6.tint_symbol_2[15u].xyz);
|
| 153 |
+
r7.y = dot(r6.xyz, cb6_6.tint_symbol_2[16u].xyz);
|
| 154 |
+
r7.z = dot(r6.xyz, cb6_6.tint_symbol_2[17u].xyz);
|
| 155 |
+
let v_26 = -(r7.xyzx);
|
| 156 |
+
r4.x = dot(v_26.xyz, (-(r7.xyzx)).xyz);
|
| 157 |
+
r4.x = sqrt(r4.x);
|
| 158 |
+
let v_27 = ((-(r7.xyzx)).xyz / r4.xxx);
|
| 159 |
+
r6 = vec4<f32>(v_27.xyz, r6.w);
|
| 160 |
+
r4.x = (r4.x * cb6_6.tint_symbol_2[17u].w);
|
| 161 |
+
let v_28 = bitcast<vec3<f32>>(select(vec3<u32>(), vec3<u32>(4294967295u), (vec3<f32>() < r6.xyz)));
|
| 162 |
+
r7 = vec4<f32>(v_28.xyz, r7.w);
|
| 163 |
+
let v_29 = bitcast<vec3<f32>>(select(vec3<u32>(), vec3<u32>(4294967295u), (r6.xyz < vec3<f32>())));
|
| 164 |
+
r8 = vec4<f32>(v_29.xyz, r8.w);
|
| 165 |
+
let v_30 = -(bitcast<vec4<i32>>(r7.xyzx));
|
| 166 |
+
let v_31 = bitcast<vec3<f32>>((bitcast<vec3<i32>>(r8.xyz) + v_30.xyz));
|
| 167 |
+
r7 = vec4<f32>(v_31.xyz, r7.w);
|
| 168 |
+
let v_32 = vec3<f32>(bitcast<vec3<i32>>(r7.zxy));
|
| 169 |
+
r7 = vec4<f32>(v_32.xyz, r7.w);
|
| 170 |
+
r8 = bitcast<vec4<f32>>(select(vec4<u32>(), vec4<u32>(4294967295u), (abs(r6.zzxx) >= abs(r6.xyyz))));
|
| 171 |
+
let v_33 = bitcast<vec2<f32>>((bitcast<vec2<u32>>(r8.yw) & bitcast<vec2<u32>>(r8.xz)));
|
| 172 |
+
r8 = vec4<f32>(v_33.xy, r8.zw);
|
| 173 |
+
let v_34 = (-(r7.yzyy)).xy;
|
| 174 |
+
r9 = vec4<f32>(v_34.xy, r9.zw);
|
| 175 |
+
r9.z = 0.0f;
|
| 176 |
+
r9.w = abs(r6.xxxx).w;
|
| 177 |
+
r10 = vec4<f32>(vec2<f32>(1.0f, 0.0f), r10.zw);
|
| 178 |
+
r10.z = abs(r6.yyyy).z;
|
| 179 |
+
let v_35 = bitcast<vec3<u32>>(r8.yyy);
|
| 180 |
+
let v_36 = r9.zxw;
|
| 181 |
+
let v_37 = select(r10.xyz, v_36, (v_35 != vec3<u32>()));
|
| 182 |
+
r8 = vec4<f32>(r8.x, v_37.xyz);
|
| 183 |
+
r7.y = 0.0f;
|
| 184 |
+
r7.z = abs(r6.zzzz).z;
|
| 185 |
+
let v_38 = bitcast<vec3<u32>>(r8.xxx);
|
| 186 |
+
let v_39 = r7.xyz;
|
| 187 |
+
let v_40 = select(r8.yzw, v_39, (v_38 != vec3<u32>()));
|
| 188 |
+
r7 = vec4<f32>(v_40.xyz, r7.w);
|
| 189 |
+
let v_41 = abs(r6.yyyy);
|
| 190 |
+
r6.w = bitcast<f32>(select(0u, 4294967295u, (r7.z == v_41.w)));
|
| 191 |
+
let v_42 = bitcast<vec2<u32>>(r6.ww);
|
| 192 |
+
let v_43 = select(vec2<f32>(1.0f, 0.0f), r9.zy, (v_42 != vec2<u32>()));
|
| 193 |
+
let v_44 = r8;
|
| 194 |
+
r8 = vec4<f32>(v_44.x, v_43.xy, v_44.w);
|
| 195 |
+
r6.w = dot(r7.zz, cb6_6.tint_symbol_2[47u].zz);
|
| 196 |
+
let v_45 = (r6.xyz / r6.www);
|
| 197 |
+
r6 = vec4<f32>(v_45.xyz, r6.w);
|
| 198 |
+
let v_46 = (r7.xy * vec2<f32>(-0.5f));
|
| 199 |
+
let v_47 = r9;
|
| 200 |
+
r9 = vec4<f32>(v_46.x, v_47.y, v_46.y, v_47.w);
|
| 201 |
+
r9.y = 0.0f;
|
| 202 |
+
let v_48 = (r6.xyz + r9.xyz);
|
| 203 |
+
r9 = vec4<f32>(v_48.xyz, r9.w);
|
| 204 |
+
r8.x = 0.0f;
|
| 205 |
+
let v_49 = fma(vec3<f32>(-0.5f), r8.xyz, r9.xyz);
|
| 206 |
+
r10 = vec4<f32>(v_49.xyz, r10.w);
|
| 207 |
+
let v_50 = r10.xyzx;
|
| 208 |
+
r6.w = textureSampleCompareLevel(t14, s14, v_50.xyz, r4.x);
|
| 209 |
+
let v_51 = (r7.xy * vec2<f32>(0.5f));
|
| 210 |
+
let v_52 = r7;
|
| 211 |
+
r7 = vec4<f32>(v_51.x, v_52.y, v_51.y, v_52.w);
|
| 212 |
+
r7.y = 0.0f;
|
| 213 |
+
let v_53 = (r6.xyz + r7.xyz);
|
| 214 |
+
r6 = vec4<f32>(v_53.xyz, r6.w);
|
| 215 |
+
let v_54 = fma(vec3<f32>(-0.5f), r8.xyz, r6.xyz);
|
| 216 |
+
r7 = vec4<f32>(v_54.xyz, r7.w);
|
| 217 |
+
let v_55 = r7.xyzx;
|
| 218 |
+
r7.x = textureSampleCompareLevel(t14, s14, v_55.xyz, r4.x);
|
| 219 |
+
r6.w = (r6.w + r7.x);
|
| 220 |
+
let v_56 = fma(vec3<f32>(0.5f), r8.xyz, r9.xyz);
|
| 221 |
+
r7 = vec4<f32>(v_56.xyz, r7.w);
|
| 222 |
+
let v_57 = r7.xyzx;
|
| 223 |
+
r7.x = textureSampleCompareLevel(t14, s14, v_57.xyz, r4.x);
|
| 224 |
+
r6.w = (r6.w + r7.x);
|
| 225 |
+
let v_58 = fma(vec3<f32>(0.5f), r8.xyz, r6.xyz);
|
| 226 |
+
r6 = vec4<f32>(v_58.xyz, r6.w);
|
| 227 |
+
let v_59 = r6.xyzx;
|
| 228 |
+
r4.x = textureSampleCompareLevel(t14, s14, v_59.xyz, r4.x);
|
| 229 |
+
r4.x = (r4.x + r6.w);
|
| 230 |
+
r4.x = (r4.x * 0.25f);
|
| 231 |
+
} else {
|
| 232 |
+
let v_60 = fma(r2.xyz, r1.xxx, cb6_6.tint_symbol_2[18u].xyz);
|
| 233 |
+
r2 = vec4<f32>(v_60.xyz, r2.w);
|
| 234 |
+
r6.x = dot(r2.xyz, cb6_6.tint_symbol_2[15u].xyz);
|
| 235 |
+
r6.y = dot(r2.xyz, cb6_6.tint_symbol_2[16u].xyz);
|
| 236 |
+
r1.x = dot(r2.xyz, cb6_6.tint_symbol_2[17u].xyz);
|
| 237 |
+
let v_61 = -(r1.xxxx);
|
| 238 |
+
let v_62 = (r6.xy / v_61.xy);
|
| 239 |
+
r6 = vec4<f32>(v_62.xy, r6.zw);
|
| 240 |
+
r1.x = dot(r2.xyz, r2.xyz);
|
| 241 |
+
r1.x = sqrt(r1.x);
|
| 242 |
+
r6.z = (r1.x * cb6_6.tint_symbol_2[17u].w);
|
| 243 |
+
let v_63 = fma(r6.xyz, vec3<f32>(0.5f, -0.5f, 1.0f), vec3<f32>(0.5f, 0.5f, 0.0f));
|
| 244 |
+
r2 = vec4<f32>(v_63.xyz, r2.w);
|
| 245 |
+
r6 = fma(cb6_6.tint_symbol_2[47u].zwzw, vec4<f32>(-0.5f, -0.5f, 0.5f, -0.5f), r2.xyxy);
|
| 246 |
+
let v_64 = r6.xyxx;
|
| 247 |
+
r1.x = textureSampleCompareLevel(t24, s14, v_64.xy, r2.z);
|
| 248 |
+
let v_65 = r6.zwzz;
|
| 249 |
+
r6.x = textureSampleCompareLevel(t24, s14, v_65.xy, r2.z);
|
| 250 |
+
r1.x = (r1.x + r6.x);
|
| 251 |
+
r6 = fma(cb6_6.tint_symbol_2[47u].zwzw, vec4<f32>(-0.5f, 0.5f, 0.5f, 0.5f), r2.xyxy);
|
| 252 |
+
let v_66 = r6.xyxx;
|
| 253 |
+
r2.x = textureSampleCompareLevel(t24, s14, v_66.xy, r2.z);
|
| 254 |
+
r1.x = (r1.x + r2.x);
|
| 255 |
+
let v_67 = r6.zwzz;
|
| 256 |
+
r2.x = textureSampleCompareLevel(t24, s14, v_67.xy, r2.z);
|
| 257 |
+
r1.x = (r1.x + r2.x);
|
| 258 |
+
r4.x = (r1.x * 0.25f);
|
| 259 |
+
}
|
| 260 |
+
let v_68 = (cb12_12.tint_symbol_3[3u].www * cb12_12.tint_symbol_3[3u].xyz);
|
| 261 |
+
r2 = vec4<f32>(v_68.xyz, r2.w);
|
| 262 |
+
let v_69 = dot(r0.xyz, r4.yzw);
|
| 263 |
+
r1.x = clamp(vec4<f32>(v_69, v_69, v_69, v_69).x, 0.0f, 1.0f);
|
| 264 |
+
let v_70 = dot((-(r5.xywx)).xyz, r0.xyz);
|
| 265 |
+
r5.x = clamp(vec4<f32>(v_70, v_70, v_70, v_70).x, 0.0f, 1.0f);
|
| 266 |
+
let v_71 = dot(r1.yzw, r4.yzw);
|
| 267 |
+
r5.y = clamp(vec4<f32>(v_71, v_71, v_71, v_71).y, 0.0f, 1.0f);
|
| 268 |
+
let v_72 = ((-(r5.xxyx)).yz + vec2<f32>(1.0f));
|
| 269 |
+
let v_73 = r4;
|
| 270 |
+
r4 = vec4<f32>(v_73.x, v_72.xy, v_73.w);
|
| 271 |
+
let v_74 = (r4.yz * r4.yz);
|
| 272 |
+
r5 = vec4<f32>(v_74.xy, r5.zw);
|
| 273 |
+
let v_75 = (r5.xy * r5.xy);
|
| 274 |
+
r5 = vec4<f32>(v_75.xy, r5.zw);
|
| 275 |
+
let v_76 = (r4.yz * r5.xy);
|
| 276 |
+
let v_77 = r4;
|
| 277 |
+
r4 = vec4<f32>(v_77.x, v_76.xy, v_77.w);
|
| 278 |
+
r4.w = ((-(r5.zzzz)).w + 1.0f);
|
| 279 |
+
let v_78 = fma(r5.zz, r4.yz, r4.ww);
|
| 280 |
+
let v_79 = r4;
|
| 281 |
+
r4 = vec4<f32>(v_79.x, v_78.xy, v_79.w);
|
| 282 |
+
let v_80 = (r3.ww + vec2<f32>(2.0f, 0.00000000999999993923f));
|
| 283 |
+
r5 = vec4<f32>(v_80.xy, r5.zw);
|
| 284 |
+
r3.w = (r5.x * 0.125f);
|
| 285 |
+
r4.y = fma((-(r0.wwww)).y, r4.y, 1.0f);
|
| 286 |
+
r0.x = dot(r0.xyz, r1.yzw);
|
| 287 |
+
r0.x = clamp(((r0.xxxx + vec4<f32>(0.00000000999999993923f))).x, 0.0f, 1.0f);
|
| 288 |
+
r0.x = log2(r0.x);
|
| 289 |
+
r0.x = (r0.x * r5.y);
|
| 290 |
+
r0.x = exp2(r0.x);
|
| 291 |
+
r0.x = (r4.z * r0.x);
|
| 292 |
+
r0.x = (r3.w * r0.x);
|
| 293 |
+
r0.x = (r0.w * r0.x);
|
| 294 |
+
r0.x = (r1.x * r0.x);
|
| 295 |
+
r0.y = (r1.x * r4.y);
|
| 296 |
+
r0.x = (r0.x * cb12_12.tint_symbol_3[8u].z);
|
| 297 |
+
r0.z = (r4.x + -1.0f);
|
| 298 |
+
r0.z = fma(cb12_12.tint_symbol_3[8u].y, r0.z, 1.0f);
|
| 299 |
+
let v_81 = fma(r3.xyz, r0.yyy, r0.xxx);
|
| 300 |
+
r0 = vec4<f32>(v_81.xy, r0.z, v_81.z);
|
| 301 |
+
let v_82 = (r2.xyz * r0.xyw);
|
| 302 |
+
r0 = vec4<f32>(v_82.xy, r0.z, v_82.z);
|
| 303 |
+
let v_83 = (r2.www * r0.xyw);
|
| 304 |
+
r0 = vec4<f32>(v_83.xy, r0.z, v_83.z);
|
| 305 |
+
let v_84 = (r0.zzz * r0.xyw);
|
| 306 |
+
r0 = vec4<f32>(v_84.xyz, r0.w);
|
| 307 |
+
let v_85 = (r0.xyz * cb2_2.tint_symbol_1[17u].zzz);
|
| 308 |
+
o0 = vec4<f32>(v_85.xyz, o0.w);
|
| 309 |
+
o0.w = 1.0f;
|
| 310 |
+
}
|
| 311 |
+
|
| 312 |
+
fn v_9(v_86 : bool) {
|
| 313 |
+
if (v_86) {
|
| 314 |
+
discard;
|
| 315 |
+
return;
|
| 316 |
+
}
|
| 317 |
+
}
|
| 318 |
+
|
| 319 |
+
@fragment
|
| 320 |
+
fn main(@location(1u) @interpolate(perspective, sample) v1 : vec4<f32>, @builtin(sample_index) v3 : u32) -> @location(0u) vec4<f32> {
|
| 321 |
+
main_inner(v1, v3);
|
| 322 |
+
return o0;
|
| 323 |
+
}
|
b/8b0b5899ed/shaders/f248204a4fb3da56.consts.json
ADDED
|
@@ -0,0 +1 @@
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|
| 1 |
+
[4294967295]
|
b/8b0b5899ed/shaders/f248204a4fb3da56.wgsl
ADDED
|
@@ -0,0 +1,633 @@
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|
|
| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
var<private> r2 : vec4<f32>;
|
| 8 |
+
|
| 9 |
+
var<private> r3 : vec4<f32>;
|
| 10 |
+
|
| 11 |
+
var<private> r4 : vec4<f32>;
|
| 12 |
+
|
| 13 |
+
var<private> r5 : vec4<f32>;
|
| 14 |
+
|
| 15 |
+
var<private> r6 : vec4<f32>;
|
| 16 |
+
|
| 17 |
+
var<private> r7 : vec4<f32>;
|
| 18 |
+
|
| 19 |
+
var<private> r8 : vec4<f32>;
|
| 20 |
+
|
| 21 |
+
var<private> r9 : vec4<f32>;
|
| 22 |
+
|
| 23 |
+
var<private> r10 : vec4<f32>;
|
| 24 |
+
|
| 25 |
+
var<private> r11 : vec4<f32>;
|
| 26 |
+
|
| 27 |
+
var<private> r12 : vec4<f32>;
|
| 28 |
+
|
| 29 |
+
struct cb16_struct {
|
| 30 |
+
tint_symbol : array<vec4<f32>, 16u>,
|
| 31 |
+
}
|
| 32 |
+
|
| 33 |
+
@group(1u) @binding(1u) var<uniform> cb1_1 : cb16_struct;
|
| 34 |
+
|
| 35 |
+
struct cb19_struct {
|
| 36 |
+
tint_symbol_1 : array<vec4<f32>, 19u>,
|
| 37 |
+
}
|
| 38 |
+
|
| 39 |
+
@group(1u) @binding(2u) var<uniform> cb2_2 : cb19_struct;
|
| 40 |
+
|
| 41 |
+
struct cb50_struct {
|
| 42 |
+
tint_symbol_2 : array<vec4<f32>, 50u>,
|
| 43 |
+
}
|
| 44 |
+
|
| 45 |
+
@group(1u) @binding(3u) var<uniform> cb3_3 : cb50_struct;
|
| 46 |
+
|
| 47 |
+
struct cb2_struct {
|
| 48 |
+
tint_symbol_3 : array<vec4<f32>, 2u>,
|
| 49 |
+
}
|
| 50 |
+
|
| 51 |
+
@group(1u) @binding(12u) var<uniform> cb12_12 : cb2_struct;
|
| 52 |
+
|
| 53 |
+
struct cb18_struct {
|
| 54 |
+
tint_symbol_4 : array<vec4<f32>, 18u>,
|
| 55 |
+
}
|
| 56 |
+
|
| 57 |
+
@group(1u) @binding(10u) var<uniform> cb10_10 : cb18_struct;
|
| 58 |
+
|
| 59 |
+
@group(1u) @binding(18u) var s2 : sampler;
|
| 60 |
+
|
| 61 |
+
@group(1u) @binding(19u) var s3 : sampler;
|
| 62 |
+
|
| 63 |
+
@group(1u) @binding(34u) var t2 : texture_2d<f32>;
|
| 64 |
+
|
| 65 |
+
@group(1u) @binding(35u) var t3 : texture_2d<f32>;
|
| 66 |
+
|
| 67 |
+
@group(1u) @binding(40u) var t8 : texture_multisampled_2d<f32>;
|
| 68 |
+
|
| 69 |
+
@group(1u) @binding(44u) var t12 : texture_multisampled_2d<f32>;
|
| 70 |
+
|
| 71 |
+
var<private> v0 : vec4<f32>;
|
| 72 |
+
|
| 73 |
+
var<private> o0 : vec4<f32>;
|
| 74 |
+
|
| 75 |
+
struct tint_symbol_6 {
|
| 76 |
+
tint_symbol_5 : array<vec4<u32>, 1u>,
|
| 77 |
+
}
|
| 78 |
+
|
| 79 |
+
@group(1u) @binding(15u) var<uniform> v : tint_symbol_6;
|
| 80 |
+
|
| 81 |
+
fn main_inner(v_1 : vec4<f32>, v1 : vec4<f32>, v2 : vec4<f32>, v3 : vec4<f32>, v4 : vec4<f32>, v5 : vec4<f32>, v6 : vec4<f32>, v7 : vec4<f32>, v8 : vec4<f32>, v9 : vec4<f32>, v10 : vec4<f32>, v11 : u32) {
|
| 82 |
+
var v_2 : vec4<f32> = v_1;
|
| 83 |
+
v_2.w = (1.0f / v_1.w);
|
| 84 |
+
v0 = v_2;
|
| 85 |
+
let v_3 = (v0.xy * cb10_10.tint_symbol_4[16u].zw);
|
| 86 |
+
r0 = vec4<f32>(v_3.xy, r0.zw);
|
| 87 |
+
let v_4 = (r0.xy * cb2_2.tint_symbol_1[18u].xy);
|
| 88 |
+
r0 = vec4<f32>(v_4.xy, r0.zw);
|
| 89 |
+
let v_5 = r0.xy;
|
| 90 |
+
let v_6 = max(v_5, vec2<f32>(-2147483648.0f));
|
| 91 |
+
let v_7 = bitcast<vec2<f32>>(select(select(vec2<i32>(v_6), vec2<i32>(2147483647i), (v_6 >= vec2<f32>(2147483648.0f))), vec2<i32>(), !((v_5 == v_5))));
|
| 92 |
+
r0 = vec4<f32>(v_7.xy, r0.zw);
|
| 93 |
+
r0 = vec4<f32>(r0.xy, vec2<f32>());
|
| 94 |
+
r1.x = textureLoad(t12, bitcast<vec2<i32>>(r0.xy), bitcast<i32>(v11)).x;
|
| 95 |
+
r1.x = ((-(r1.xxxx)).x + cb10_10.tint_symbol_4[17u].w);
|
| 96 |
+
r1.x = (r1.x + 1.0f);
|
| 97 |
+
r1.x = (cb10_10.tint_symbol_4[17u].z / r1.x);
|
| 98 |
+
r1 = vec4<f32>(r1.x, ((v2.xyz / v2.www)).xyz);
|
| 99 |
+
let v_8 = fma(r1.yzw, r1.xxx, cb1_1.tint_symbol[15u].xyz);
|
| 100 |
+
r1 = vec4<f32>(v_8.xyz, r1.w);
|
| 101 |
+
let v_9 = textureLoad(t8, bitcast<vec2<i32>>(r0.xy), bitcast<i32>(v11)).xyz;
|
| 102 |
+
r0 = vec4<f32>(v_9.xyz, r0.w);
|
| 103 |
+
let v_10 = fma(r0.xyz, vec3<f32>(2.0f), vec3<f32>(-1.0f));
|
| 104 |
+
r0 = vec4<f32>(v_10.xyz, r0.w);
|
| 105 |
+
r0.w = dot(r0.xyz, r0.xyz);
|
| 106 |
+
r0.w = inverseSqrt(r0.w);
|
| 107 |
+
let v_11 = (r0.www * r0.xyz);
|
| 108 |
+
r0 = vec4<f32>(v_11.xyz, r0.w);
|
| 109 |
+
r0.x = dot(v5.xyz, (-(r0.xyzx)).xyz);
|
| 110 |
+
r0.x = bitcast<f32>(select(0u, 4294967295u, (r0.x < cb12_12.tint_symbol_3[0u].x)));
|
| 111 |
+
if ((bitcast<u32>(r0.x) != 0u)) {
|
| 112 |
+
r0 = vec4<f32>(r0.x, vec3<f32>());
|
| 113 |
+
r1.w = 0.0f;
|
| 114 |
+
r2 = vec4<f32>();
|
| 115 |
+
r5 = vec4<f32>(vec2<f32>(), r5.zw);
|
| 116 |
+
r3 = vec4<f32>();
|
| 117 |
+
r4 = vec4<f32>();
|
| 118 |
+
}
|
| 119 |
+
let v_12 = (r1.xyz + (-(v1.xyzx)).xyz);
|
| 120 |
+
r6 = vec4<f32>(v_12.xyz, r6.w);
|
| 121 |
+
r5.z = dot(v4.xyz, r6.xyz);
|
| 122 |
+
let v_13 = -(v3.xyzx);
|
| 123 |
+
r5.w = dot(v_13.xyz, r6.xyz);
|
| 124 |
+
r6.x = (r5.z * v4.w);
|
| 125 |
+
r6.y = (r5.w * v3.w);
|
| 126 |
+
let v_14 = fma(r6.xy, vec2<f32>(0.5f), vec2<f32>(0.5f));
|
| 127 |
+
r5 = vec4<f32>(r5.xy, v_14.xy);
|
| 128 |
+
let v_15 = fma(r5.zw, vec2<f32>(-2.0f), vec2<f32>(1.0f));
|
| 129 |
+
r6 = vec4<f32>(v_15.xy, r6.zw);
|
| 130 |
+
let v_16 = fma(v9.xy, r6.xy, r5.zw);
|
| 131 |
+
r6 = vec4<f32>(v_16.xy, r6.zw);
|
| 132 |
+
r5.z = bitcast<f32>(select(0u, 4294967295u, (0.0f < v9.z)));
|
| 133 |
+
r6.w = (v9.w / v9.z);
|
| 134 |
+
r7.x = floor(r6.w);
|
| 135 |
+
let v_17 = -(r7.xxxx);
|
| 136 |
+
r6.w = (r6.w + v_17.w);
|
| 137 |
+
r6.w = ((-(r6.wwww)).w + 1.0f);
|
| 138 |
+
r7.x = (1.0f / v3.w);
|
| 139 |
+
r7.x = (r7.x + r7.x);
|
| 140 |
+
r7.x = (r7.x / v9.z);
|
| 141 |
+
r6.w = fma(r6.y, r7.x, r6.w);
|
| 142 |
+
let v_18 = bitcast<u32>(r5.z);
|
| 143 |
+
let v_19 = r6.w;
|
| 144 |
+
r6.z = select(r6.y, v_19, (v_18 != 0u));
|
| 145 |
+
let v_20 = (r6.xz + v7.xy);
|
| 146 |
+
r6 = vec4<f32>(r6.xy, v_20.xy);
|
| 147 |
+
let v_21 = (r6.zw * v7.zw);
|
| 148 |
+
r6 = vec4<f32>(r6.xy, v_21.xy);
|
| 149 |
+
r7 = vec4<f32>(((v3.yzx * v4.zxy)).xyz, r7.w);
|
| 150 |
+
let v_22 = fma(v4.yzx, v3.zxy, (-(r7.xyzx)).xyz);
|
| 151 |
+
r7 = vec4<f32>(v_22.xyz, r7.w);
|
| 152 |
+
r5.z = dot(r7.xyz, r7.xyz);
|
| 153 |
+
r5.z = inverseSqrt(r5.z);
|
| 154 |
+
let v_23 = (r5.zzz * r7.xyz);
|
| 155 |
+
r7 = vec4<f32>(v_23.xyz, r7.w);
|
| 156 |
+
let v_24 = fma(v9.xy, vec2<f32>(-2.0f), vec2<f32>(1.0f));
|
| 157 |
+
r8 = vec4<f32>(v_24.xy, r8.zw);
|
| 158 |
+
let v_25 = (r8.xxx * v4.xyz);
|
| 159 |
+
r8 = vec4<f32>(v_25.x, r8.y, v_25.yz);
|
| 160 |
+
let v_26 = (r8.yyy * v_13.xyz);
|
| 161 |
+
r9 = vec4<f32>(v_26.xyz, r9.w);
|
| 162 |
+
r10.x = dot(r8.xzw, v8.xyz);
|
| 163 |
+
r10.y = dot(r9.xyz, v8.xyz);
|
| 164 |
+
r10.z = dot(r7.xyz, v8.xyz);
|
| 165 |
+
r5.z = textureSample(t3, s3, r6.zwzz.xy).w;
|
| 166 |
+
r7.w = dot(r10.xyz, r10.xyz);
|
| 167 |
+
r7.w = inverseSqrt(r7.w);
|
| 168 |
+
let v_27 = (r7.ww * r10.xy);
|
| 169 |
+
r10 = vec4<f32>(v_27.xy, r10.zw);
|
| 170 |
+
r7.w = (cb12_12.tint_symbol_3[1u].y * 0.5f);
|
| 171 |
+
let v_28 = -(r7.wwww);
|
| 172 |
+
r5.z = fma(r5.z, cb12_12.tint_symbol_3[1u].y, v_28.z);
|
| 173 |
+
let v_29 = fma(r5.zz, r10.xy, r6.zw);
|
| 174 |
+
r6 = vec4<f32>(r6.xy, v_29.xy);
|
| 175 |
+
let v_30 = textureSample(t3, s3, r6.zwzz.xy).xy;
|
| 176 |
+
r10 = vec4<f32>(v_30.xy, r10.zw);
|
| 177 |
+
r11 = textureSample(t2, s2, r6.zwzz.xy);
|
| 178 |
+
if ((bitcast<u32>(r0.x) != 0u)) {
|
| 179 |
+
} else {
|
| 180 |
+
r0.x = ((-(v6.yyyy)).x + v6.z);
|
| 181 |
+
r0.x = fma(r5.w, r0.x, v6.y);
|
| 182 |
+
r0.x = (r0.x * v6.x);
|
| 183 |
+
let v_31 = bitcast<vec2<f32>>(select(vec2<u32>(), vec2<u32>(4294967295u), (r6.xy < vec2<f32>())));
|
| 184 |
+
r5 = vec4<f32>(r5.xy, v_31.xy);
|
| 185 |
+
let v_32 = bitcast<vec2<f32>>(select(vec2<u32>(), vec2<u32>(4294967295u), (vec2<f32>(1.0f) < r6.xy)));
|
| 186 |
+
r6 = vec4<f32>(v_32.xy, r6.zw);
|
| 187 |
+
r5.z = bitcast<f32>((bitcast<u32>(r5.z) | bitcast<u32>(r6.x)));
|
| 188 |
+
r5.z = bitcast<f32>((bitcast<u32>(r5.w) | bitcast<u32>(r5.z)));
|
| 189 |
+
r5.z = bitcast<f32>((bitcast<u32>(r6.y) | bitcast<u32>(r5.z)));
|
| 190 |
+
let v_33 = bitcast<u32>(r5.z);
|
| 191 |
+
r0.x = select(r0.x, 0.0f, (v_33 != 0u));
|
| 192 |
+
let v_34 = fma(r10.xy, vec2<f32>(2.0f), vec2<f32>(-1.0f));
|
| 193 |
+
r5 = vec4<f32>(r5.xy, v_34.xy);
|
| 194 |
+
r6.x = dot(r5.zw, r5.zw);
|
| 195 |
+
r6.x = ((-(r6.xxxx)).x + 1.0f);
|
| 196 |
+
r6.x = sqrt(abs(r6.xxxx).x);
|
| 197 |
+
let v_35 = (r9.xyz * r5.www);
|
| 198 |
+
r6 = vec4<f32>(r6.x, v_35.xyz);
|
| 199 |
+
let v_36 = fma(r5.zzz, r8.xzw, r6.yzw);
|
| 200 |
+
r6 = vec4<f32>(r6.x, v_36.xyz);
|
| 201 |
+
let v_37 = fma(r6.xxx, r7.xyz, r6.yzw);
|
| 202 |
+
r4 = vec4<f32>(v_37.xyz, r4.w);
|
| 203 |
+
r6.x = v8.w;
|
| 204 |
+
r6.y = v1.w;
|
| 205 |
+
r6.z = v5.w;
|
| 206 |
+
r6.w = 1.0f;
|
| 207 |
+
r6 = (r6 * r11);
|
| 208 |
+
let v_38 = (r6.xyz * r6.xyz);
|
| 209 |
+
r6 = vec4<f32>(v_38.xyz, r6.w);
|
| 210 |
+
r5.z = dot(r10.xy, r10.xy);
|
| 211 |
+
r5.z = bitcast<f32>(select(0u, 4294967295u, (r5.z >= 0.00200000009499490261f)));
|
| 212 |
+
r5.z = bitcast<f32>((bitcast<u32>(r5.z) & 1065353216u));
|
| 213 |
+
let v_39 = (r5.zzz * r6.xyz);
|
| 214 |
+
r0 = vec4<f32>(r0.x, v_39.xyz);
|
| 215 |
+
r6.x = v6.w;
|
| 216 |
+
r6.y = v10.w;
|
| 217 |
+
r6.z = 1.0f;
|
| 218 |
+
let v_40 = (r5.zzz * r6.xyz);
|
| 219 |
+
r6 = vec4<f32>(v_40.xyz, r6.w);
|
| 220 |
+
r3.w = (r5.z * cb12_12.tint_symbol_3[0u].z);
|
| 221 |
+
r1.w = (r0.x * r6.w);
|
| 222 |
+
let v_41 = (r6.xy * cb2_2.tint_symbol_1[15u].zy);
|
| 223 |
+
r2 = vec4<f32>(v_41.xy, r2.zw);
|
| 224 |
+
r5.y = (r6.z * cb12_12.tint_symbol_3[1u].x);
|
| 225 |
+
r2.z = cb2_2.tint_symbol_1[16u].z;
|
| 226 |
+
r2.w = cb12_12.tint_symbol_3[0u].y;
|
| 227 |
+
let v_42 = r1;
|
| 228 |
+
r3 = vec4<f32>(v_42.xyz, r3.w);
|
| 229 |
+
r5.x = cb12_12.tint_symbol_3[0u].w;
|
| 230 |
+
r4.w = bitcast<f32>(v.tint_symbol_5[0i].x);
|
| 231 |
+
}
|
| 232 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 233 |
+
let v_43 = ((-(r3.xyzx)).xyz + cb1_1.tint_symbol[15u].xyz);
|
| 234 |
+
r1 = vec4<f32>(v_43.xyz, r1.w);
|
| 235 |
+
r0.x = dot(r1.xyz, r1.xyz);
|
| 236 |
+
r0.x = inverseSqrt(r0.x);
|
| 237 |
+
let v_44 = (r0.xxx * r1.xyz);
|
| 238 |
+
r6 = vec4<f32>(v_44.xyz, r6.w);
|
| 239 |
+
let v_45 = -(cb3_3.tint_symbol_2[0u].xyzx);
|
| 240 |
+
let v_46 = fma(r1.xyz, r0.xxx, v_45.xyz);
|
| 241 |
+
r7 = vec4<f32>(v_46.xyz, r7.w);
|
| 242 |
+
r4.w = dot(r7.xyz, r7.xyz);
|
| 243 |
+
r4.w = inverseSqrt(r4.w);
|
| 244 |
+
let v_47 = (r4.www * r7.xyz);
|
| 245 |
+
r7 = vec4<f32>(v_47.xyz, r7.w);
|
| 246 |
+
r3.w = clamp(r3.wwww.w, 0.0f, 1.0f);
|
| 247 |
+
let v_48 = (r2.xy * r2.xy);
|
| 248 |
+
r2 = vec4<f32>(v_48.xy, r2.zw);
|
| 249 |
+
r4.w = (r2.w + -500.0f);
|
| 250 |
+
r4.w = max(r4.w, 0.0f);
|
| 251 |
+
let v_49 = -(r4.wwww);
|
| 252 |
+
r2.w = (r2.w + v_49.w);
|
| 253 |
+
r4.w = (r4.w * 558.0f);
|
| 254 |
+
r2.w = fma(r2.w, 3.0f, r4.w);
|
| 255 |
+
let v_50 = dot(r4.xyz, v_45.xyz);
|
| 256 |
+
r4.w = clamp(vec4<f32>(v_50, v_50, v_50, v_50).w, 0.0f, 1.0f);
|
| 257 |
+
let v_51 = dot(r6.xyz, r4.xyz);
|
| 258 |
+
r8.x = clamp(vec4<f32>(v_51, v_51, v_51, v_51).x, 0.0f, 1.0f);
|
| 259 |
+
let v_52 = dot(r7.xyz, v_45.xyz);
|
| 260 |
+
r8.y = clamp(vec4<f32>(v_52, v_52, v_52, v_52).y, 0.0f, 1.0f);
|
| 261 |
+
let v_53 = ((-(r8.xxxy)).zw + vec2<f32>(1.0f));
|
| 262 |
+
r5 = vec4<f32>(r5.xy, v_53.xy);
|
| 263 |
+
let v_54 = (r5.zw * r5.zw);
|
| 264 |
+
let v_55 = r8;
|
| 265 |
+
r8 = vec4<f32>(v_55.x, v_54.xy, v_55.w);
|
| 266 |
+
let v_56 = (r8.yz * r8.yz);
|
| 267 |
+
let v_57 = r8;
|
| 268 |
+
r8 = vec4<f32>(v_57.x, v_56.xy, v_57.w);
|
| 269 |
+
let v_58 = (r5.zw * r8.yz);
|
| 270 |
+
r5 = vec4<f32>(r5.xy, v_58.xy);
|
| 271 |
+
r6.w = ((-(r5.xxxx)).w + 1.0f);
|
| 272 |
+
let v_59 = fma(r5.xx, r5.zw, r6.ww);
|
| 273 |
+
r5 = vec4<f32>(r5.xy, v_59.xy);
|
| 274 |
+
let v_60 = (r2.ww + vec2<f32>(2.0f, 0.00000000999999993923f));
|
| 275 |
+
let v_61 = r8;
|
| 276 |
+
r8 = vec4<f32>(v_61.x, v_60.xy, v_61.w);
|
| 277 |
+
r2.w = (r8.y * 0.125f);
|
| 278 |
+
r5.z = fma((-(r3.wwww)).z, r5.z, 1.0f);
|
| 279 |
+
r7.x = dot(r4.xyz, r7.xyz);
|
| 280 |
+
r7.x = clamp(((r7.xxxx + vec4<f32>(0.00000000999999993923f))).x, 0.0f, 1.0f);
|
| 281 |
+
r7.x = log2(r7.x);
|
| 282 |
+
r7.x = (r7.x * r8.z);
|
| 283 |
+
r7.x = exp2(r7.x);
|
| 284 |
+
r5.w = (r5.w * r7.x);
|
| 285 |
+
r5.w = (r2.w * r5.w);
|
| 286 |
+
r5.w = (r3.w * r5.w);
|
| 287 |
+
r5.w = (r4.w * r5.w);
|
| 288 |
+
r4.w = (r4.w * r5.z);
|
| 289 |
+
let v_62 = fma(r0.yzw, r4.www, r5.www);
|
| 290 |
+
r7 = vec4<f32>(v_62.xyz, r7.w);
|
| 291 |
+
r4.w = bitcast<f32>(select(0u, 4294967295u, (0i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 292 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 293 |
+
r10 = vec4<f32>(vec3<f32>(), r10.w);
|
| 294 |
+
r9 = vec4<f32>(vec3<f32>(), r9.w);
|
| 295 |
+
} else {
|
| 296 |
+
r5.w = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[19u].w == 0.0f)));
|
| 297 |
+
let v_63 = ((-(r3.xyzx)).xyz + cb3_3.tint_symbol_2[3u].xyz);
|
| 298 |
+
r9 = vec4<f32>(v_63.xyz, r9.w);
|
| 299 |
+
let v_64 = -(cb3_3.tint_symbol_2[3u].xyzx);
|
| 300 |
+
let v_65 = (r3.xyz + v_64.xyz);
|
| 301 |
+
r10 = vec4<f32>(v_65.xyz, r10.w);
|
| 302 |
+
r7.w = dot(r10.xyz, cb3_3.tint_symbol_2[11u].xyz);
|
| 303 |
+
r7.w = clamp(((r7.wwww / cb3_3.tint_symbol_2[19u].wwww)).w, 0.0f, 1.0f);
|
| 304 |
+
r7.w = (r7.w * cb3_3.tint_symbol_2[19u].w);
|
| 305 |
+
let v_66 = fma(cb3_3.tint_symbol_2[11u].xyz, r7.www, cb3_3.tint_symbol_2[3u].xyz);
|
| 306 |
+
r10 = vec4<f32>(v_66.xyz, r10.w);
|
| 307 |
+
let v_67 = ((-(r3.xyzx)).xyz + r10.xyz);
|
| 308 |
+
r10 = vec4<f32>(v_67.xyz, r10.w);
|
| 309 |
+
let v_68 = bitcast<vec3<u32>>(r5.www);
|
| 310 |
+
let v_69 = r9.xyz;
|
| 311 |
+
let v_70 = select(r10.xyz, v_69, (v_68 != vec3<u32>()));
|
| 312 |
+
r9 = vec4<f32>(v_70.xyz, r9.w);
|
| 313 |
+
r5.w = dot(r9.xyz, r9.xyz);
|
| 314 |
+
let v_71 = (r9.xyz + vec3<f32>(0.00000099999999747524f));
|
| 315 |
+
r9 = vec4<f32>(v_71.xyz, r9.w);
|
| 316 |
+
r7.w = dot(r9.xyz, r9.xyz);
|
| 317 |
+
r7.w = inverseSqrt(r7.w);
|
| 318 |
+
let v_72 = (r7.www * r9.xyz);
|
| 319 |
+
r9 = vec4<f32>(v_72.xyz, r9.w);
|
| 320 |
+
r5.w = clamp(fma(-(r5.wwww), cb3_3.tint_symbol_2[3u].wwww, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 321 |
+
r7.w = ((-(cb3_3.tint_symbol_2[11u].wwww)).w + 1.0f);
|
| 322 |
+
r7.w = fma(r7.w, r5.w, cb3_3.tint_symbol_2[11u].w);
|
| 323 |
+
r5.w = (r5.w / r7.w);
|
| 324 |
+
let v_73 = -(cb3_3.tint_symbol_2[11u].xyzx);
|
| 325 |
+
r7.w = dot(r9.xyz, v_73.xyz);
|
| 326 |
+
r7.w = clamp(fma(r7.wwww, cb3_3.tint_symbol_2[27u].xxxx, cb3_3.tint_symbol_2[35u].xxxx).w, 0.0f, 1.0f);
|
| 327 |
+
let v_74 = dot(r9.xyz, r4.xyz);
|
| 328 |
+
r8.y = clamp(vec4<f32>(v_74, v_74, v_74, v_74).y, 0.0f, 1.0f);
|
| 329 |
+
r7.w = (r7.w * r8.y);
|
| 330 |
+
r8.y = (r5.w * r7.w);
|
| 331 |
+
let v_75 = (r8.yyy * cb3_3.tint_symbol_2[19u].xyz);
|
| 332 |
+
r10 = vec4<f32>(v_75.xyz, r10.w);
|
| 333 |
+
let v_76 = (r0.yzw * r10.xyz);
|
| 334 |
+
r10 = vec4<f32>(v_76.xyz, r10.w);
|
| 335 |
+
let v_77 = fma(r1.xyz, r0.xxx, r9.xyz);
|
| 336 |
+
r9 = vec4<f32>(v_77.xyz, r9.w);
|
| 337 |
+
r8.y = dot(r9.xyz, r9.xyz);
|
| 338 |
+
r8.y = inverseSqrt(r8.y);
|
| 339 |
+
let v_78 = (r8.yyy * r9.xyz);
|
| 340 |
+
r9 = vec4<f32>(v_78.xyz, r9.w);
|
| 341 |
+
let v_79 = dot(r9.xyz, r6.xyz);
|
| 342 |
+
r8.y = clamp(vec4<f32>(v_79, v_79, v_79, v_79).y, 0.0f, 1.0f);
|
| 343 |
+
r8.y = ((-(r8.yyyy)).y + 1.0f);
|
| 344 |
+
r8.w = (r8.y * r8.y);
|
| 345 |
+
r8.w = (r8.w * r8.w);
|
| 346 |
+
r8.y = (r8.w * r8.y);
|
| 347 |
+
r8.y = fma(r5.x, r8.y, r6.w);
|
| 348 |
+
let v_80 = dot(r9.xyz, r4.xyz);
|
| 349 |
+
r8.w = clamp(vec4<f32>(v_80, v_80, v_80, v_80).w, 0.0f, 1.0f);
|
| 350 |
+
r8.w = log2(r8.w);
|
| 351 |
+
r8.w = (r8.w * r8.z);
|
| 352 |
+
r8.w = exp2(r8.w);
|
| 353 |
+
r8.y = (r8.w * r8.y);
|
| 354 |
+
r7.w = (r7.w * r8.y);
|
| 355 |
+
r5.w = (r5.w * r7.w);
|
| 356 |
+
r5.w = (r2.w * r5.w);
|
| 357 |
+
let v_81 = (r5.www * cb3_3.tint_symbol_2[19u].xyz);
|
| 358 |
+
r9 = vec4<f32>(v_81.xyz, r9.w);
|
| 359 |
+
}
|
| 360 |
+
r5.w = bitcast<f32>(select(0u, 4294967295u, (0i < bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 361 |
+
if ((bitcast<u32>(r5.w) != 0u)) {
|
| 362 |
+
r7.w = bitcast<f32>(select(0u, 4294967295u, (1i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 363 |
+
r5.w = bitcast<f32>((bitcast<u32>(r4.w) | bitcast<u32>(r5.w)));
|
| 364 |
+
let v_82 = bitcast<u32>(r7.w);
|
| 365 |
+
let v_83 = r5.w;
|
| 366 |
+
r4.w = select(r4.w, v_83, (v_82 != 0u));
|
| 367 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 368 |
+
} else {
|
| 369 |
+
r5.w = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[20u].w == 0.0f)));
|
| 370 |
+
let v_84 = ((-(r3.xyzx)).xyz + cb3_3.tint_symbol_2[4u].xyz);
|
| 371 |
+
r11 = vec4<f32>(v_84.xyz, r11.w);
|
| 372 |
+
let v_85 = -(cb3_3.tint_symbol_2[4u].xyzx);
|
| 373 |
+
let v_86 = (r3.xyz + v_85.xyz);
|
| 374 |
+
r12 = vec4<f32>(v_86.xyz, r12.w);
|
| 375 |
+
r7.w = dot(r12.xyz, cb3_3.tint_symbol_2[12u].xyz);
|
| 376 |
+
r7.w = clamp(((r7.wwww / cb3_3.tint_symbol_2[20u].wwww)).w, 0.0f, 1.0f);
|
| 377 |
+
r7.w = (r7.w * cb3_3.tint_symbol_2[20u].w);
|
| 378 |
+
let v_87 = fma(cb3_3.tint_symbol_2[12u].xyz, r7.www, cb3_3.tint_symbol_2[4u].xyz);
|
| 379 |
+
r12 = vec4<f32>(v_87.xyz, r12.w);
|
| 380 |
+
let v_88 = ((-(r3.xyzx)).xyz + r12.xyz);
|
| 381 |
+
r12 = vec4<f32>(v_88.xyz, r12.w);
|
| 382 |
+
let v_89 = bitcast<vec3<u32>>(r5.www);
|
| 383 |
+
let v_90 = r11.xyz;
|
| 384 |
+
let v_91 = select(r12.xyz, v_90, (v_89 != vec3<u32>()));
|
| 385 |
+
r11 = vec4<f32>(v_91.xyz, r11.w);
|
| 386 |
+
r5.w = dot(r11.xyz, r11.xyz);
|
| 387 |
+
let v_92 = (r11.xyz + vec3<f32>(0.00000099999999747524f));
|
| 388 |
+
r11 = vec4<f32>(v_92.xyz, r11.w);
|
| 389 |
+
r7.w = dot(r11.xyz, r11.xyz);
|
| 390 |
+
r7.w = inverseSqrt(r7.w);
|
| 391 |
+
let v_93 = (r7.www * r11.xyz);
|
| 392 |
+
r11 = vec4<f32>(v_93.xyz, r11.w);
|
| 393 |
+
r5.w = clamp(fma(-(r5.wwww), cb3_3.tint_symbol_2[4u].wwww, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 394 |
+
r7.w = ((-(cb3_3.tint_symbol_2[12u].wwww)).w + 1.0f);
|
| 395 |
+
r7.w = fma(r7.w, r5.w, cb3_3.tint_symbol_2[12u].w);
|
| 396 |
+
r5.w = (r5.w / r7.w);
|
| 397 |
+
let v_94 = -(cb3_3.tint_symbol_2[12u].xyzx);
|
| 398 |
+
r7.w = dot(r11.xyz, v_94.xyz);
|
| 399 |
+
r7.w = clamp(fma(r7.wwww, cb3_3.tint_symbol_2[28u].xxxx, cb3_3.tint_symbol_2[36u].xxxx).w, 0.0f, 1.0f);
|
| 400 |
+
let v_95 = dot(r11.xyz, r4.xyz);
|
| 401 |
+
r8.y = clamp(vec4<f32>(v_95, v_95, v_95, v_95).y, 0.0f, 1.0f);
|
| 402 |
+
r7.w = (r7.w * r8.y);
|
| 403 |
+
r8.y = (r5.w * r7.w);
|
| 404 |
+
let v_96 = (r8.yyy * cb3_3.tint_symbol_2[20u].xyz);
|
| 405 |
+
r12 = vec4<f32>(v_96.xyz, r12.w);
|
| 406 |
+
let v_97 = fma(r12.xyz, r0.yzw, r10.xyz);
|
| 407 |
+
r10 = vec4<f32>(v_97.xyz, r10.w);
|
| 408 |
+
let v_98 = fma(r1.xyz, r0.xxx, r11.xyz);
|
| 409 |
+
r11 = vec4<f32>(v_98.xyz, r11.w);
|
| 410 |
+
r8.y = dot(r11.xyz, r11.xyz);
|
| 411 |
+
r8.y = inverseSqrt(r8.y);
|
| 412 |
+
let v_99 = (r8.yyy * r11.xyz);
|
| 413 |
+
r11 = vec4<f32>(v_99.xyz, r11.w);
|
| 414 |
+
let v_100 = dot(r11.xyz, r6.xyz);
|
| 415 |
+
r8.y = clamp(vec4<f32>(v_100, v_100, v_100, v_100).y, 0.0f, 1.0f);
|
| 416 |
+
r8.y = ((-(r8.yyyy)).y + 1.0f);
|
| 417 |
+
r8.w = (r8.y * r8.y);
|
| 418 |
+
r8.w = (r8.w * r8.w);
|
| 419 |
+
r8.y = (r8.w * r8.y);
|
| 420 |
+
r8.y = fma(r5.x, r8.y, r6.w);
|
| 421 |
+
let v_101 = dot(r11.xyz, r4.xyz);
|
| 422 |
+
r8.w = clamp(vec4<f32>(v_101, v_101, v_101, v_101).w, 0.0f, 1.0f);
|
| 423 |
+
r8.w = log2(r8.w);
|
| 424 |
+
r8.w = (r8.w * r8.z);
|
| 425 |
+
r8.w = exp2(r8.w);
|
| 426 |
+
r8.y = (r8.w * r8.y);
|
| 427 |
+
r7.w = (r7.w * r8.y);
|
| 428 |
+
r5.w = (r5.w * r7.w);
|
| 429 |
+
r5.w = (r2.w * r5.w);
|
| 430 |
+
let v_102 = fma(r5.www, cb3_3.tint_symbol_2[20u].xyz, r9.xyz);
|
| 431 |
+
r9 = vec4<f32>(v_102.xyz, r9.w);
|
| 432 |
+
}
|
| 433 |
+
} else {
|
| 434 |
+
r4.w = bitcast<f32>(v.tint_symbol_5[0i].x);
|
| 435 |
+
}
|
| 436 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 437 |
+
r4.w = bitcast<f32>(v.tint_symbol_5[0i].x);
|
| 438 |
+
} else {
|
| 439 |
+
r5.w = bitcast<f32>(select(0u, 4294967295u, (2i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 440 |
+
r4.w = bitcast<f32>((bitcast<u32>(r4.w) | bitcast<u32>(r5.w)));
|
| 441 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 442 |
+
} else {
|
| 443 |
+
r5.w = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[21u].w == 0.0f)));
|
| 444 |
+
let v_103 = ((-(r3.xyzx)).xyz + cb3_3.tint_symbol_2[5u].xyz);
|
| 445 |
+
r11 = vec4<f32>(v_103.xyz, r11.w);
|
| 446 |
+
let v_104 = -(cb3_3.tint_symbol_2[5u].xyzx);
|
| 447 |
+
let v_105 = (r3.xyz + v_104.xyz);
|
| 448 |
+
r12 = vec4<f32>(v_105.xyz, r12.w);
|
| 449 |
+
r7.w = dot(r12.xyz, cb3_3.tint_symbol_2[13u].xyz);
|
| 450 |
+
r7.w = clamp(((r7.wwww / cb3_3.tint_symbol_2[21u].wwww)).w, 0.0f, 1.0f);
|
| 451 |
+
r7.w = (r7.w * cb3_3.tint_symbol_2[21u].w);
|
| 452 |
+
let v_106 = fma(cb3_3.tint_symbol_2[13u].xyz, r7.www, cb3_3.tint_symbol_2[5u].xyz);
|
| 453 |
+
r12 = vec4<f32>(v_106.xyz, r12.w);
|
| 454 |
+
let v_107 = ((-(r3.xyzx)).xyz + r12.xyz);
|
| 455 |
+
r12 = vec4<f32>(v_107.xyz, r12.w);
|
| 456 |
+
let v_108 = bitcast<vec3<u32>>(r5.www);
|
| 457 |
+
let v_109 = r11.xyz;
|
| 458 |
+
let v_110 = select(r12.xyz, v_109, (v_108 != vec3<u32>()));
|
| 459 |
+
r11 = vec4<f32>(v_110.xyz, r11.w);
|
| 460 |
+
r5.w = dot(r11.xyz, r11.xyz);
|
| 461 |
+
let v_111 = (r11.xyz + vec3<f32>(0.00000099999999747524f));
|
| 462 |
+
r11 = vec4<f32>(v_111.xyz, r11.w);
|
| 463 |
+
r7.w = dot(r11.xyz, r11.xyz);
|
| 464 |
+
r7.w = inverseSqrt(r7.w);
|
| 465 |
+
let v_112 = (r7.www * r11.xyz);
|
| 466 |
+
r11 = vec4<f32>(v_112.xyz, r11.w);
|
| 467 |
+
r5.w = clamp(fma(-(r5.wwww), cb3_3.tint_symbol_2[5u].wwww, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 468 |
+
r7.w = ((-(cb3_3.tint_symbol_2[13u].wwww)).w + 1.0f);
|
| 469 |
+
r7.w = fma(r7.w, r5.w, cb3_3.tint_symbol_2[13u].w);
|
| 470 |
+
r5.w = (r5.w / r7.w);
|
| 471 |
+
let v_113 = -(cb3_3.tint_symbol_2[13u].xyzx);
|
| 472 |
+
r7.w = dot(r11.xyz, v_113.xyz);
|
| 473 |
+
r7.w = clamp(fma(r7.wwww, cb3_3.tint_symbol_2[29u].xxxx, cb3_3.tint_symbol_2[37u].xxxx).w, 0.0f, 1.0f);
|
| 474 |
+
let v_114 = dot(r11.xyz, r4.xyz);
|
| 475 |
+
r8.y = clamp(vec4<f32>(v_114, v_114, v_114, v_114).y, 0.0f, 1.0f);
|
| 476 |
+
r7.w = (r7.w * r8.y);
|
| 477 |
+
r8.y = (r5.w * r7.w);
|
| 478 |
+
let v_115 = (r8.yyy * cb3_3.tint_symbol_2[21u].xyz);
|
| 479 |
+
r12 = vec4<f32>(v_115.xyz, r12.w);
|
| 480 |
+
let v_116 = fma(r12.xyz, r0.yzw, r10.xyz);
|
| 481 |
+
r10 = vec4<f32>(v_116.xyz, r10.w);
|
| 482 |
+
let v_117 = fma(r1.xyz, r0.xxx, r11.xyz);
|
| 483 |
+
r11 = vec4<f32>(v_117.xyz, r11.w);
|
| 484 |
+
r8.y = dot(r11.xyz, r11.xyz);
|
| 485 |
+
r8.y = inverseSqrt(r8.y);
|
| 486 |
+
let v_118 = (r8.yyy * r11.xyz);
|
| 487 |
+
r11 = vec4<f32>(v_118.xyz, r11.w);
|
| 488 |
+
let v_119 = dot(r11.xyz, r6.xyz);
|
| 489 |
+
r8.y = clamp(vec4<f32>(v_119, v_119, v_119, v_119).y, 0.0f, 1.0f);
|
| 490 |
+
r8.y = ((-(r8.yyyy)).y + 1.0f);
|
| 491 |
+
r8.w = (r8.y * r8.y);
|
| 492 |
+
r8.w = (r8.w * r8.w);
|
| 493 |
+
r8.y = (r8.w * r8.y);
|
| 494 |
+
r8.y = fma(r5.x, r8.y, r6.w);
|
| 495 |
+
let v_120 = dot(r11.xyz, r4.xyz);
|
| 496 |
+
r8.w = clamp(vec4<f32>(v_120, v_120, v_120, v_120).w, 0.0f, 1.0f);
|
| 497 |
+
r8.w = log2(r8.w);
|
| 498 |
+
r8.w = (r8.w * r8.z);
|
| 499 |
+
r8.w = exp2(r8.w);
|
| 500 |
+
r8.y = (r8.w * r8.y);
|
| 501 |
+
r7.w = (r7.w * r8.y);
|
| 502 |
+
r5.w = (r5.w * r7.w);
|
| 503 |
+
r5.w = (r2.w * r5.w);
|
| 504 |
+
let v_121 = fma(r5.www, cb3_3.tint_symbol_2[21u].xyz, r9.xyz);
|
| 505 |
+
r9 = vec4<f32>(v_121.xyz, r9.w);
|
| 506 |
+
}
|
| 507 |
+
}
|
| 508 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 509 |
+
} else {
|
| 510 |
+
r5.w = bitcast<f32>(select(0u, 4294967295u, (3i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 511 |
+
r4.w = bitcast<f32>((bitcast<u32>(r4.w) | bitcast<u32>(r5.w)));
|
| 512 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 513 |
+
} else {
|
| 514 |
+
r4.w = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[22u].w == 0.0f)));
|
| 515 |
+
let v_122 = ((-(r3.xyzx)).xyz + cb3_3.tint_symbol_2[6u].xyz);
|
| 516 |
+
r11 = vec4<f32>(v_122.xyz, r11.w);
|
| 517 |
+
let v_123 = -(cb3_3.tint_symbol_2[6u].xyzx);
|
| 518 |
+
let v_124 = (r3.xyz + v_123.xyz);
|
| 519 |
+
r12 = vec4<f32>(v_124.xyz, r12.w);
|
| 520 |
+
r5.w = dot(r12.xyz, cb3_3.tint_symbol_2[14u].xyz);
|
| 521 |
+
r5.w = clamp(((r5.wwww / cb3_3.tint_symbol_2[22u].wwww)).w, 0.0f, 1.0f);
|
| 522 |
+
r5.w = (r5.w * cb3_3.tint_symbol_2[22u].w);
|
| 523 |
+
let v_125 = fma(cb3_3.tint_symbol_2[14u].xyz, r5.www, cb3_3.tint_symbol_2[6u].xyz);
|
| 524 |
+
r12 = vec4<f32>(v_125.xyz, r12.w);
|
| 525 |
+
let v_126 = ((-(r3.xyzx)).xyz + r12.xyz);
|
| 526 |
+
r3 = vec4<f32>(v_126.xyz, r3.w);
|
| 527 |
+
let v_127 = bitcast<vec3<u32>>(r4.www);
|
| 528 |
+
let v_128 = r11.xyz;
|
| 529 |
+
let v_129 = select(r3.xyz, v_128, (v_127 != vec3<u32>()));
|
| 530 |
+
r3 = vec4<f32>(v_129.xyz, r3.w);
|
| 531 |
+
r4.w = dot(r3.xyz, r3.xyz);
|
| 532 |
+
let v_130 = (r3.xyz + vec3<f32>(0.00000099999999747524f));
|
| 533 |
+
r3 = vec4<f32>(v_130.xyz, r3.w);
|
| 534 |
+
r5.w = dot(r3.xyz, r3.xyz);
|
| 535 |
+
r5.w = inverseSqrt(r5.w);
|
| 536 |
+
let v_131 = (r3.xyz * r5.www);
|
| 537 |
+
r3 = vec4<f32>(v_131.xyz, r3.w);
|
| 538 |
+
r4.w = clamp(fma(-(r4.wwww), cb3_3.tint_symbol_2[6u].wwww, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 539 |
+
r5.w = ((-(cb3_3.tint_symbol_2[14u].wwww)).w + 1.0f);
|
| 540 |
+
r5.w = fma(r5.w, r4.w, cb3_3.tint_symbol_2[14u].w);
|
| 541 |
+
r4.w = (r4.w / r5.w);
|
| 542 |
+
let v_132 = -(cb3_3.tint_symbol_2[14u].xyzx);
|
| 543 |
+
r5.w = dot(r3.xyz, v_132.xyz);
|
| 544 |
+
r5.w = clamp(fma(r5.wwww, cb3_3.tint_symbol_2[30u].xxxx, cb3_3.tint_symbol_2[38u].xxxx).w, 0.0f, 1.0f);
|
| 545 |
+
let v_133 = dot(r3.xyz, r4.xyz);
|
| 546 |
+
r7.w = clamp(vec4<f32>(v_133, v_133, v_133, v_133).w, 0.0f, 1.0f);
|
| 547 |
+
r5.w = (r5.w * r7.w);
|
| 548 |
+
r7.w = (r4.w * r5.w);
|
| 549 |
+
let v_134 = (r7.www * cb3_3.tint_symbol_2[22u].xyz);
|
| 550 |
+
r11 = vec4<f32>(v_134.xyz, r11.w);
|
| 551 |
+
let v_135 = fma(r11.xyz, r0.yzw, r10.xyz);
|
| 552 |
+
r10 = vec4<f32>(v_135.xyz, r10.w);
|
| 553 |
+
let v_136 = fma(r1.xyz, r0.xxx, r3.xyz);
|
| 554 |
+
r1 = vec4<f32>(v_136.xyz, r1.w);
|
| 555 |
+
r0.x = dot(r1.xyz, r1.xyz);
|
| 556 |
+
r0.x = inverseSqrt(r0.x);
|
| 557 |
+
let v_137 = (r0.xxx * r1.xyz);
|
| 558 |
+
r1 = vec4<f32>(v_137.xyz, r1.w);
|
| 559 |
+
let v_138 = dot(r1.xyz, r6.xyz);
|
| 560 |
+
r0.x = clamp(vec4<f32>(v_138, v_138, v_138, v_138).x, 0.0f, 1.0f);
|
| 561 |
+
r0.x = ((-(r0.xxxx)).x + 1.0f);
|
| 562 |
+
r3.x = (r0.x * r0.x);
|
| 563 |
+
r3.x = (r3.x * r3.x);
|
| 564 |
+
r0.x = (r0.x * r3.x);
|
| 565 |
+
r0.x = fma(r5.x, r0.x, r6.w);
|
| 566 |
+
let v_139 = dot(r1.xyz, r4.xyz);
|
| 567 |
+
r1.x = clamp(vec4<f32>(v_139, v_139, v_139, v_139).x, 0.0f, 1.0f);
|
| 568 |
+
r1.x = log2(r1.x);
|
| 569 |
+
r1.x = (r1.x * r8.z);
|
| 570 |
+
r1.x = exp2(r1.x);
|
| 571 |
+
r0.x = (r0.x * r1.x);
|
| 572 |
+
r0.x = (r5.w * r0.x);
|
| 573 |
+
r0.x = (r4.w * r0.x);
|
| 574 |
+
r0.x = (r2.w * r0.x);
|
| 575 |
+
let v_140 = fma(r0.xxx, cb3_3.tint_symbol_2[22u].xyz, r9.xyz);
|
| 576 |
+
r9 = vec4<f32>(v_140.xyz, r9.w);
|
| 577 |
+
}
|
| 578 |
+
}
|
| 579 |
+
r0.x = (r5.z * r5.z);
|
| 580 |
+
r1.x = (r3.w * r3.w);
|
| 581 |
+
let v_141 = (r9.xyz * r1.xxx);
|
| 582 |
+
r1 = vec4<f32>(v_141.xyz, r1.w);
|
| 583 |
+
let v_142 = fma(r0.xxx, r10.xyz, r1.xyz);
|
| 584 |
+
r1 = vec4<f32>(v_142.xyz, r1.w);
|
| 585 |
+
let v_143 = fma(r7.xyz, cb3_3.tint_symbol_2[1u].xyz, r1.xyz);
|
| 586 |
+
r1 = vec4<f32>(v_143.xyz, r1.w);
|
| 587 |
+
r0.x = (r4.z + cb3_3.tint_symbol_2[43u].w);
|
| 588 |
+
r0.x = (r0.x * cb3_3.tint_symbol_2[44u].w);
|
| 589 |
+
r0.x = max(r0.x, 0.0f);
|
| 590 |
+
let v_144 = fma(cb3_3.tint_symbol_2[47u].xyz, r0.xxx, cb3_3.tint_symbol_2[48u].xyz);
|
| 591 |
+
r3 = vec4<f32>(v_144.xyz, r3.w);
|
| 592 |
+
r2.w = ((-(r2.zzzz)).w + 1.0f);
|
| 593 |
+
let v_145 = fma(cb3_3.tint_symbol_2[45u].xyz, r0.xxx, cb3_3.tint_symbol_2[46u].xyz);
|
| 594 |
+
r6 = vec4<f32>(v_145.xyz, r6.w);
|
| 595 |
+
let v_146 = (r2.zzz * r6.xyz);
|
| 596 |
+
r6 = vec4<f32>(v_146.xyz, r6.w);
|
| 597 |
+
let v_147 = fma(r3.xyz, r2.www, r6.xyz);
|
| 598 |
+
r3 = vec4<f32>(v_147.xyz, r3.w);
|
| 599 |
+
let v_148 = (r2.yyy * r3.xyz);
|
| 600 |
+
r2 = vec4<f32>(r2.x, v_148.xyz);
|
| 601 |
+
let v_149 = fma(cb3_3.tint_symbol_2[43u].xyz, r0.xxx, cb3_3.tint_symbol_2[44u].xyz);
|
| 602 |
+
r3 = vec4<f32>(v_149.xyz, r3.w);
|
| 603 |
+
r6.x = cb3_3.tint_symbol_2[46u].w;
|
| 604 |
+
r6.y = cb3_3.tint_symbol_2[47u].w;
|
| 605 |
+
r6.z = cb3_3.tint_symbol_2[48u].w;
|
| 606 |
+
let v_150 = dot(r6.xyz, r4.xyz);
|
| 607 |
+
r0.x = clamp(vec4<f32>(v_150, v_150, v_150, v_150).x, 0.0f, 1.0f);
|
| 608 |
+
let v_151 = fma(cb3_3.tint_symbol_2[49u].xyz, r0.xxx, r3.xyz);
|
| 609 |
+
r3 = vec4<f32>(v_151.xyz, r3.w);
|
| 610 |
+
let v_152 = fma(r3.xyz, r2.xxx, r2.yzw);
|
| 611 |
+
r2 = vec4<f32>(v_152.xyz, r2.w);
|
| 612 |
+
let v_153 = (r5.zzz * r2.xyz);
|
| 613 |
+
r2 = vec4<f32>(v_153.xyz, r2.w);
|
| 614 |
+
let v_154 = fma(r2.xyz, r0.yzw, r1.xyz);
|
| 615 |
+
r1 = vec4<f32>(v_154.xyz, r1.w);
|
| 616 |
+
r0.x = (r5.y * r8.x);
|
| 617 |
+
let v_155 = fma(r0.yzw, r0.xxx, r1.xyz);
|
| 618 |
+
r0 = vec4<f32>(v_155.xyz, r0.w);
|
| 619 |
+
r1.w = (r1.w * cb2_2.tint_symbol_1[15u].x);
|
| 620 |
+
} else {
|
| 621 |
+
r0 = vec4<f32>(vec3<f32>(), r0.w);
|
| 622 |
+
r1.w = 0.0f;
|
| 623 |
+
}
|
| 624 |
+
let v_156 = (r0.xyz * cb2_2.tint_symbol_1[17u].zzz);
|
| 625 |
+
r1 = vec4<f32>(v_156.xyz, r1.w);
|
| 626 |
+
o0 = r1;
|
| 627 |
+
}
|
| 628 |
+
|
| 629 |
+
@fragment
|
| 630 |
+
fn main(@builtin(position) v_157 : vec4<f32>, @location(1u) v1 : vec4<f32>, @location(2u) v2 : vec4<f32>, @location(3u) v3 : vec4<f32>, @location(4u) v4 : vec4<f32>, @location(5u) v5 : vec4<f32>, @location(6u) v6 : vec4<f32>, @location(7u) v7 : vec4<f32>, @location(8u) v8 : vec4<f32>, @location(9u) v9 : vec4<f32>, @location(10u) v10 : vec4<f32>, @builtin(sample_index) v11 : u32) -> @location(0u) vec4<f32> {
|
| 631 |
+
main_inner(v_157, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11);
|
| 632 |
+
return o0;
|
| 633 |
+
}
|
b/8b0b5899ed/shaders/f258c57abd3b579c.wgsl
ADDED
|
@@ -0,0 +1,169 @@
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|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
var<private> r2 : vec4<f32>;
|
| 8 |
+
|
| 9 |
+
var<private> r3 : vec4<f32>;
|
| 10 |
+
|
| 11 |
+
var<private> r4 : vec4<f32>;
|
| 12 |
+
|
| 13 |
+
var<private> r5 : vec4<f32>;
|
| 14 |
+
|
| 15 |
+
var<private> r6 : vec4<f32>;
|
| 16 |
+
|
| 17 |
+
struct cb765_struct {
|
| 18 |
+
tint_symbol : array<vec4<f32>, 765u>,
|
| 19 |
+
}
|
| 20 |
+
|
| 21 |
+
@group(0u) @binding(4u) var<uniform> cb4_4 : cb765_struct;
|
| 22 |
+
|
| 23 |
+
struct cb16_struct {
|
| 24 |
+
tint_symbol_1 : array<vec4<f32>, 16u>,
|
| 25 |
+
}
|
| 26 |
+
|
| 27 |
+
@group(0u) @binding(1u) var<uniform> cb1_1 : cb16_struct;
|
| 28 |
+
|
| 29 |
+
struct cb17_struct {
|
| 30 |
+
tint_symbol_2 : array<vec4<f32>, 17u>,
|
| 31 |
+
}
|
| 32 |
+
|
| 33 |
+
@group(0u) @binding(2u) var<uniform> cb2_2 : cb17_struct;
|
| 34 |
+
|
| 35 |
+
struct cb50_struct {
|
| 36 |
+
tint_symbol_3 : array<vec4<f32>, 50u>,
|
| 37 |
+
}
|
| 38 |
+
|
| 39 |
+
@group(0u) @binding(3u) var<uniform> cb3_3 : cb50_struct;
|
| 40 |
+
|
| 41 |
+
struct cb1_struct {
|
| 42 |
+
tint_symbol_4 : array<vec4<f32>, 1u>,
|
| 43 |
+
}
|
| 44 |
+
|
| 45 |
+
@group(0u) @binding(13u) var<uniform> cb13_13 : cb1_struct;
|
| 46 |
+
|
| 47 |
+
@group(0u) @binding(18u) var s2 : sampler;
|
| 48 |
+
|
| 49 |
+
@group(0u) @binding(34u) var t2 : texture_2d<f32>;
|
| 50 |
+
|
| 51 |
+
var<private> o0 : vec4<f32>;
|
| 52 |
+
|
| 53 |
+
var<private> o1 : vec4<f32>;
|
| 54 |
+
|
| 55 |
+
var<private> o2 : vec4<f32>;
|
| 56 |
+
|
| 57 |
+
var<private> o3 : vec4<f32>;
|
| 58 |
+
|
| 59 |
+
var<private> o4 : vec4<f32>;
|
| 60 |
+
|
| 61 |
+
var<private> o5 : vec4<f32>;
|
| 62 |
+
|
| 63 |
+
var<private> o6 : vec4<f32>;
|
| 64 |
+
|
| 65 |
+
fn main_inner(v0 : vec3<f32>, v1 : vec4<f32>, v2 : vec4<f32>, v3 : vec2<f32>, v4 : vec3<f32>, v5 : vec4<f32>, v6 : vec4<f32>) {
|
| 66 |
+
r0 = (v2 * vec4<f32>(255.001953125f));
|
| 67 |
+
let v = r0;
|
| 68 |
+
let v_1 = max(v, vec4<f32>(-2147483648.0f));
|
| 69 |
+
r0 = bitcast<vec4<f32>>(select(select(vec4<i32>(v_1), vec4<i32>(2147483647i), (v_1 >= vec4<f32>(2147483648.0f))), vec4<i32>(), !((v == v))));
|
| 70 |
+
r0 = bitcast<vec4<f32>>((bitcast<vec4<i32>>(r0) * vec4<i32>(3i)));
|
| 71 |
+
r1 = (v1.yyyy * cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.y) + 1i))]);
|
| 72 |
+
r1 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.x) + 1i))], v1.xxxx, r1);
|
| 73 |
+
r1 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.z) + 1i))], v1.zzzz, r1);
|
| 74 |
+
r1 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.w) + 1i))], v1.wwww, r1);
|
| 75 |
+
r2 = vec4<f32>(v0.xyz, r2.w);
|
| 76 |
+
r2.w = 1.0f;
|
| 77 |
+
r1.w = dot(r1, r2);
|
| 78 |
+
r3 = (r1.wwww * cb1_1.tint_symbol_1[9u]);
|
| 79 |
+
let v_2 = (r1.www * cb1_1.tint_symbol_1[1u].xyz);
|
| 80 |
+
r4 = vec4<f32>(v_2.xyz, r4.w);
|
| 81 |
+
r5 = (v1.yyyy * cb4_4.tint_symbol[bitcast<i32>(r0.y)]);
|
| 82 |
+
r5 = fma(cb4_4.tint_symbol[bitcast<i32>(r0.x)], v1.xxxx, r5);
|
| 83 |
+
r5 = fma(cb4_4.tint_symbol[bitcast<i32>(r0.z)], v1.zzzz, r5);
|
| 84 |
+
r5 = fma(cb4_4.tint_symbol[bitcast<i32>(r0.w)], v1.wwww, r5);
|
| 85 |
+
r1.w = dot(r5, r2);
|
| 86 |
+
r3 = fma(r1.wwww, cb1_1.tint_symbol_1[8u], r3);
|
| 87 |
+
let v_3 = fma(r1.www, cb1_1.tint_symbol_1[0u].xyz, r4.xyz);
|
| 88 |
+
r4 = vec4<f32>(v_3.xyz, r4.w);
|
| 89 |
+
r6 = (v1.yyyy * cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.y) + 2i))]);
|
| 90 |
+
r6 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.x) + 2i))], v1.xxxx, r6);
|
| 91 |
+
r6 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.z) + 2i))], v1.zzzz, r6);
|
| 92 |
+
r0 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.w) + 2i))], v1.wwww, r6);
|
| 93 |
+
r0.w = dot(r0, r2);
|
| 94 |
+
r2 = fma(r0.wwww, cb1_1.tint_symbol_1[10u], r3);
|
| 95 |
+
let v_4 = fma(r0.www, cb1_1.tint_symbol_1[2u].xyz, r4.xyz);
|
| 96 |
+
r3 = vec4<f32>(v_4.xyz, r3.w);
|
| 97 |
+
let v_5 = (r3.xyz + cb1_1.tint_symbol_1[3u].xyz);
|
| 98 |
+
r3 = vec4<f32>(v_5.xyz, r3.w);
|
| 99 |
+
let v_6 = ((-(r3.xyzx)).xyz + cb1_1.tint_symbol_1[15u].xyz);
|
| 100 |
+
r3 = vec4<f32>(v_6.xyz, r3.w);
|
| 101 |
+
r0.w = dot(r3.xyz, r3.xyz);
|
| 102 |
+
r0.w = (r0.w * 0.00000399999998990097f);
|
| 103 |
+
r3.x = min(r0.w, 1.0f);
|
| 104 |
+
o0 = (r2 + cb1_1.tint_symbol_1[11u]);
|
| 105 |
+
r3.y = ((-(r3.xxxx)).y + 1.0f);
|
| 106 |
+
let v_7 = -(cb2_2.tint_symbol_2[16u].zzzz);
|
| 107 |
+
let v_8 = clamp(((r3.xyxx + v_7)).xy, vec2<f32>(), vec2<f32>(1.0f));
|
| 108 |
+
r2 = vec4<f32>(v_8.xy, r2.zw);
|
| 109 |
+
r0.w = (cb3_3.tint_symbol_3[49u].w + -1.0f);
|
| 110 |
+
let v_9 = fma(r2.xy, r0.ww, vec2<f32>(1.0f));
|
| 111 |
+
r2 = vec4<f32>(v_9.xy, r2.zw);
|
| 112 |
+
let v_10 = clamp(((r2.xyxx * v6.xyxx)).xy, vec2<f32>(), vec2<f32>(1.0f));
|
| 113 |
+
o1 = vec4<f32>(v_10.xy, o1.zw);
|
| 114 |
+
o1 = vec4<f32>(o1.xy, v6.zw);
|
| 115 |
+
r2.x = v6.z;
|
| 116 |
+
r2.y = cb13_13.tint_symbol_4[0u].x;
|
| 117 |
+
o2 = textureSampleLevel(t2, s2, r2.xyxx.xy, 0.0f);
|
| 118 |
+
o3 = vec4<f32>(v3.xy, o3.zw);
|
| 119 |
+
o3 = vec4<f32>(o3.xy, vec2<f32>());
|
| 120 |
+
r0.w = dot(r1.xyz, v4);
|
| 121 |
+
r1.x = dot(r1.xyz, v5.xyz);
|
| 122 |
+
let v_11 = (r1.xxx * cb1_1.tint_symbol_1[1u].xyz);
|
| 123 |
+
r1 = vec4<f32>(v_11.xyz, r1.w);
|
| 124 |
+
let v_12 = (r0.www * cb1_1.tint_symbol_1[1u].xyz);
|
| 125 |
+
r2 = vec4<f32>(v_12.xyz, r2.w);
|
| 126 |
+
r0.w = dot(r5.xyz, v4);
|
| 127 |
+
r1.w = dot(r5.xyz, v5.xyz);
|
| 128 |
+
let v_13 = fma(r1.www, cb1_1.tint_symbol_1[0u].xyz, r1.xyz);
|
| 129 |
+
r1 = vec4<f32>(v_13.xyz, r1.w);
|
| 130 |
+
let v_14 = fma(r0.www, cb1_1.tint_symbol_1[0u].xyz, r2.xyz);
|
| 131 |
+
r2 = vec4<f32>(v_14.xyz, r2.w);
|
| 132 |
+
r0.w = dot(r0.xyz, v4);
|
| 133 |
+
r0.x = dot(r0.xyz, v5.xyz);
|
| 134 |
+
let v_15 = fma(r0.xxx, cb1_1.tint_symbol_1[2u].xyz, r1.xyz);
|
| 135 |
+
r0 = vec4<f32>(v_15.xyz, r0.w);
|
| 136 |
+
let v_16 = fma(r0.www, cb1_1.tint_symbol_1[2u].xyz, r2.xyz);
|
| 137 |
+
r1 = vec4<f32>(v_16.xyz, r1.w);
|
| 138 |
+
o4 = r1.xyz.xyzx;
|
| 139 |
+
o5 = r0.xyz.xyzx;
|
| 140 |
+
let v_17 = (r0.zxy * r1.yzx);
|
| 141 |
+
r2 = vec4<f32>(v_17.xyz, r2.w);
|
| 142 |
+
let v_18 = -(r2.xyzx);
|
| 143 |
+
let v_19 = fma(r0.yzx, r1.zxy, v_18.xyz);
|
| 144 |
+
r0 = vec4<f32>(v_19.xyz, r0.w);
|
| 145 |
+
o6 = ((r0.xyz * v5.www)).xyzx;
|
| 146 |
+
}
|
| 147 |
+
|
| 148 |
+
struct tint_symbol_5 {
|
| 149 |
+
@builtin(position)
|
| 150 |
+
o0 : vec4<f32>,
|
| 151 |
+
@location(1u)
|
| 152 |
+
o1 : vec4<f32>,
|
| 153 |
+
@location(2u)
|
| 154 |
+
o2 : vec4<f32>,
|
| 155 |
+
@location(3u)
|
| 156 |
+
o3 : vec4<f32>,
|
| 157 |
+
@location(4u)
|
| 158 |
+
o4 : vec4<f32>,
|
| 159 |
+
@location(5u)
|
| 160 |
+
o5 : vec4<f32>,
|
| 161 |
+
@location(6u)
|
| 162 |
+
o6 : vec4<f32>,
|
| 163 |
+
}
|
| 164 |
+
|
| 165 |
+
@vertex
|
| 166 |
+
fn main(@location(0u) v0 : vec3<f32>, @location(1u) v1 : vec4<f32>, @location(2u) v2 : vec4<f32>, @location(3u) v3 : vec2<f32>, @location(4u) v4 : vec3<f32>, @location(5u) v5 : vec4<f32>, @location(6u) v6 : vec4<f32>) -> tint_symbol_5 {
|
| 167 |
+
main_inner(v0, v1, v2, v3, v4, v5, v6);
|
| 168 |
+
return tint_symbol_5(o0, o1, o2, o3, o4, o5, o6);
|
| 169 |
+
}
|
b/8b0b5899ed/shaders/f25b3353bc4cd79f.consts.json
ADDED
|
@@ -0,0 +1 @@
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|
| 1 |
+
[4294967295]
|
b/8b0b5899ed/shaders/f25b3353bc4cd79f.wgsl
ADDED
|
@@ -0,0 +1,665 @@
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| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
var<private> r2 : vec4<f32>;
|
| 8 |
+
|
| 9 |
+
var<private> r3 : vec4<f32>;
|
| 10 |
+
|
| 11 |
+
var<private> r4 : vec4<f32>;
|
| 12 |
+
|
| 13 |
+
var<private> r5 : vec4<f32>;
|
| 14 |
+
|
| 15 |
+
var<private> r6 : vec4<f32>;
|
| 16 |
+
|
| 17 |
+
var<private> r7 : vec4<f32>;
|
| 18 |
+
|
| 19 |
+
var<private> r8 : vec4<f32>;
|
| 20 |
+
|
| 21 |
+
var<private> r9 : vec4<f32>;
|
| 22 |
+
|
| 23 |
+
var<private> r10 : vec4<f32>;
|
| 24 |
+
|
| 25 |
+
var<private> r11 : vec4<f32>;
|
| 26 |
+
|
| 27 |
+
var<private> r12 : vec4<f32>;
|
| 28 |
+
|
| 29 |
+
var<private> r13 : vec4<f32>;
|
| 30 |
+
|
| 31 |
+
var<private> r14 : vec4<f32>;
|
| 32 |
+
|
| 33 |
+
var<private> r15 : vec4<f32>;
|
| 34 |
+
|
| 35 |
+
struct cb16_struct {
|
| 36 |
+
tint_symbol : array<vec4<f32>, 16u>,
|
| 37 |
+
}
|
| 38 |
+
|
| 39 |
+
@group(1u) @binding(1u) var<uniform> cb1_1 : cb16_struct;
|
| 40 |
+
|
| 41 |
+
struct cb19_struct {
|
| 42 |
+
tint_symbol_1 : array<vec4<f32>, 19u>,
|
| 43 |
+
}
|
| 44 |
+
|
| 45 |
+
@group(1u) @binding(2u) var<uniform> cb2_2 : cb19_struct;
|
| 46 |
+
|
| 47 |
+
struct cb50_struct {
|
| 48 |
+
tint_symbol_2 : array<vec4<f32>, 50u>,
|
| 49 |
+
}
|
| 50 |
+
|
| 51 |
+
@group(1u) @binding(3u) var<uniform> cb3_3 : cb50_struct;
|
| 52 |
+
|
| 53 |
+
struct cb2_struct {
|
| 54 |
+
tint_symbol_3 : array<vec4<f32>, 2u>,
|
| 55 |
+
}
|
| 56 |
+
|
| 57 |
+
@group(1u) @binding(12u) var<uniform> cb12_12 : cb2_struct;
|
| 58 |
+
|
| 59 |
+
struct cb18_struct {
|
| 60 |
+
tint_symbol_4 : array<vec4<f32>, 18u>,
|
| 61 |
+
}
|
| 62 |
+
|
| 63 |
+
@group(1u) @binding(10u) var<uniform> cb10_10 : cb18_struct;
|
| 64 |
+
|
| 65 |
+
@group(1u) @binding(18u) var s2 : sampler;
|
| 66 |
+
|
| 67 |
+
@group(1u) @binding(19u) var s3 : sampler;
|
| 68 |
+
|
| 69 |
+
@group(1u) @binding(34u) var t2 : texture_2d<f32>;
|
| 70 |
+
|
| 71 |
+
@group(1u) @binding(35u) var t3 : texture_2d<f32>;
|
| 72 |
+
|
| 73 |
+
@group(1u) @binding(40u) var t8 : texture_multisampled_2d<f32>;
|
| 74 |
+
|
| 75 |
+
@group(1u) @binding(44u) var t12 : texture_multisampled_2d<f32>;
|
| 76 |
+
|
| 77 |
+
var<private> v0 : vec4<f32>;
|
| 78 |
+
|
| 79 |
+
var<private> o0 : vec4<f32>;
|
| 80 |
+
|
| 81 |
+
struct tint_symbol_6 {
|
| 82 |
+
tint_symbol_5 : array<vec4<u32>, 1u>,
|
| 83 |
+
}
|
| 84 |
+
|
| 85 |
+
@group(1u) @binding(15u) var<uniform> v : tint_symbol_6;
|
| 86 |
+
|
| 87 |
+
fn main_inner(v_1 : vec4<f32>, v1 : vec4<f32>, v2 : vec4<f32>, v3 : vec4<f32>, v4 : vec4<f32>, v5 : vec4<f32>, v6 : vec4<f32>, v7 : vec4<f32>, v8 : vec4<f32>, v9 : vec4<f32>, v10 : vec4<f32>, v11 : u32) {
|
| 88 |
+
var v_2 : vec4<f32> = v_1;
|
| 89 |
+
v_2.w = (1.0f / v_1.w);
|
| 90 |
+
v0 = v_2;
|
| 91 |
+
let v_3 = (v0.xy * cb10_10.tint_symbol_4[16u].zw);
|
| 92 |
+
r0 = vec4<f32>(v_3.xy, r0.zw);
|
| 93 |
+
let v_4 = (r0.xy * cb2_2.tint_symbol_1[18u].xy);
|
| 94 |
+
r0 = vec4<f32>(v_4.xy, r0.zw);
|
| 95 |
+
let v_5 = r0.xy;
|
| 96 |
+
let v_6 = max(v_5, vec2<f32>(-2147483648.0f));
|
| 97 |
+
let v_7 = bitcast<vec2<f32>>(select(select(vec2<i32>(v_6), vec2<i32>(2147483647i), (v_6 >= vec2<f32>(2147483648.0f))), vec2<i32>(), !((v_5 == v_5))));
|
| 98 |
+
r0 = vec4<f32>(v_7.xy, r0.zw);
|
| 99 |
+
r0 = vec4<f32>(r0.xy, vec2<f32>());
|
| 100 |
+
r1.x = textureLoad(t12, bitcast<vec2<i32>>(r0.xy), bitcast<i32>(v11)).x;
|
| 101 |
+
r1.x = ((-(r1.xxxx)).x + cb10_10.tint_symbol_4[17u].w);
|
| 102 |
+
r1.x = (r1.x + 1.0f);
|
| 103 |
+
r1.x = (cb10_10.tint_symbol_4[17u].z / r1.x);
|
| 104 |
+
r1 = vec4<f32>(r1.x, ((v2.xyz / v2.www)).xyz);
|
| 105 |
+
let v_8 = fma(r1.yzw, r1.xxx, cb1_1.tint_symbol[15u].xyz);
|
| 106 |
+
r1 = vec4<f32>(v_8.xyz, r1.w);
|
| 107 |
+
let v_9 = textureLoad(t8, bitcast<vec2<i32>>(r0.xy), bitcast<i32>(v11)).xyz;
|
| 108 |
+
r0 = vec4<f32>(v_9.xyz, r0.w);
|
| 109 |
+
let v_10 = fma(r0.xyz, vec3<f32>(2.0f), vec3<f32>(-1.0f));
|
| 110 |
+
r0 = vec4<f32>(v_10.xyz, r0.w);
|
| 111 |
+
r0.w = dot(r0.xyz, r0.xyz);
|
| 112 |
+
r0.w = inverseSqrt(r0.w);
|
| 113 |
+
let v_11 = (r0.www * r0.xyz);
|
| 114 |
+
r0 = vec4<f32>(v_11.xyz, r0.w);
|
| 115 |
+
r0.x = dot(v5.xyz, (-(r0.xyzx)).xyz);
|
| 116 |
+
r0.x = bitcast<f32>(select(0u, 4294967295u, (r0.x < cb12_12.tint_symbol_3[0u].x)));
|
| 117 |
+
if ((bitcast<u32>(r0.x) != 0u)) {
|
| 118 |
+
r0 = vec4<f32>(r0.x, vec3<f32>());
|
| 119 |
+
r1.w = 0.0f;
|
| 120 |
+
r2 = vec4<f32>();
|
| 121 |
+
r5 = vec4<f32>(vec2<f32>(), r5.zw);
|
| 122 |
+
r3 = vec4<f32>();
|
| 123 |
+
r4 = vec4<f32>();
|
| 124 |
+
}
|
| 125 |
+
let v_12 = (r1.xyz + (-(v1.xyzx)).xyz);
|
| 126 |
+
r6 = vec4<f32>(v_12.xyz, r6.w);
|
| 127 |
+
r5.z = dot(v4.xyz, r6.xyz);
|
| 128 |
+
let v_13 = -(v3.xyzx);
|
| 129 |
+
r5.w = dot(v_13.xyz, r6.xyz);
|
| 130 |
+
r6.x = (r5.z * v4.w);
|
| 131 |
+
r6.y = (r5.w * v3.w);
|
| 132 |
+
let v_14 = fma(r6.xy, vec2<f32>(0.5f), vec2<f32>(0.5f));
|
| 133 |
+
r5 = vec4<f32>(r5.xy, v_14.xy);
|
| 134 |
+
let v_15 = fma(r5.zw, vec2<f32>(-2.0f), vec2<f32>(1.0f));
|
| 135 |
+
r6 = vec4<f32>(v_15.xy, r6.zw);
|
| 136 |
+
let v_16 = fma(v9.xy, r6.xy, r5.zw);
|
| 137 |
+
r6 = vec4<f32>(v_16.xy, r6.zw);
|
| 138 |
+
r5.z = bitcast<f32>(select(0u, 4294967295u, (0.0f < v9.z)));
|
| 139 |
+
r6.w = (v9.w / v9.z);
|
| 140 |
+
r7.x = floor(r6.w);
|
| 141 |
+
let v_17 = -(r7.xxxx);
|
| 142 |
+
r6.w = (r6.w + v_17.w);
|
| 143 |
+
r6.w = ((-(r6.wwww)).w + 1.0f);
|
| 144 |
+
r7.x = (1.0f / v3.w);
|
| 145 |
+
r7.x = (r7.x + r7.x);
|
| 146 |
+
r7.x = (r7.x / v9.z);
|
| 147 |
+
r6.w = fma(r6.y, r7.x, r6.w);
|
| 148 |
+
let v_18 = bitcast<u32>(r5.z);
|
| 149 |
+
let v_19 = r6.w;
|
| 150 |
+
r6.z = select(r6.y, v_19, (v_18 != 0u));
|
| 151 |
+
let v_20 = (r6.xz + v7.xy);
|
| 152 |
+
r6 = vec4<f32>(r6.xy, v_20.xy);
|
| 153 |
+
let v_21 = (r6.zw * v7.zw);
|
| 154 |
+
r6 = vec4<f32>(r6.xy, v_21.xy);
|
| 155 |
+
r7 = vec4<f32>(((v3.yzx * v4.zxy)).xyz, r7.w);
|
| 156 |
+
let v_22 = fma(v4.yzx, v3.zxy, (-(r7.xyzx)).xyz);
|
| 157 |
+
r7 = vec4<f32>(v_22.xyz, r7.w);
|
| 158 |
+
r5.z = dot(r7.xyz, r7.xyz);
|
| 159 |
+
r5.z = inverseSqrt(r5.z);
|
| 160 |
+
let v_23 = (r5.zzz * r7.xyz);
|
| 161 |
+
r7 = vec4<f32>(v_23.xyz, r7.w);
|
| 162 |
+
let v_24 = fma(v9.xy, vec2<f32>(-2.0f), vec2<f32>(1.0f));
|
| 163 |
+
r8 = vec4<f32>(v_24.xy, r8.zw);
|
| 164 |
+
let v_25 = (r8.xxx * v4.xyz);
|
| 165 |
+
r8 = vec4<f32>(v_25.x, r8.y, v_25.yz);
|
| 166 |
+
let v_26 = (r8.yyy * v_13.xyz);
|
| 167 |
+
r9 = vec4<f32>(v_26.xyz, r9.w);
|
| 168 |
+
r10.x = dot(r8.xzw, v8.xyz);
|
| 169 |
+
r10.y = dot(r9.xyz, v8.xyz);
|
| 170 |
+
r10.z = dot(r7.xyz, v8.xyz);
|
| 171 |
+
let v_27 = textureSample(t3, s3, r6.zwzz.xy).xyw;
|
| 172 |
+
r11 = vec4<f32>(v_27.xyz, r11.w);
|
| 173 |
+
r5.z = dot(r10.xyz, r10.xyz);
|
| 174 |
+
r5.z = inverseSqrt(r5.z);
|
| 175 |
+
let v_28 = (r5.zz * r10.xy);
|
| 176 |
+
r10 = vec4<f32>(v_28.xy, r10.zw);
|
| 177 |
+
let v_29 = ((-(r10.xyxx)).xy * cb12_12.tint_symbol_3[1u].yy);
|
| 178 |
+
r10 = vec4<f32>(v_29.xy, r10.zw);
|
| 179 |
+
let v_30 = r6;
|
| 180 |
+
r10 = vec4<f32>(r10.xy, v_30.zw);
|
| 181 |
+
let v_31 = r11;
|
| 182 |
+
let v_32 = r12;
|
| 183 |
+
r12 = vec4<f32>(v_32.x, v_31.xy, v_32.w);
|
| 184 |
+
r12.x = -1.0f;
|
| 185 |
+
r12.w = (-(r11.zzzz)).w;
|
| 186 |
+
r5.z = 0.0f;
|
| 187 |
+
loop {
|
| 188 |
+
r7.w = bitcast<f32>(select(0u, 4294967295u, (bitcast<i32>(r5.z) >= 8i)));
|
| 189 |
+
if ((bitcast<u32>(r7.w) != 0u)) {
|
| 190 |
+
break;
|
| 191 |
+
}
|
| 192 |
+
let v_33 = fma(r10.xy, vec2<f32>(0.125f), r10.zw);
|
| 193 |
+
r13 = vec4<f32>(v_33.xy, r13.zw);
|
| 194 |
+
let v_34 = textureSample(t3, s3, r13.xyxx.xy).xyw;
|
| 195 |
+
r14 = vec4<f32>(v_34.xyz, r14.w);
|
| 196 |
+
r7.w = bitcast<f32>(select(0u, 4294967295u, (r12.x < r12.w)));
|
| 197 |
+
r15.x = (r12.x + 0.125f);
|
| 198 |
+
let v_35 = bitcast<vec2<u32>>(r7.ww);
|
| 199 |
+
let v_36 = r13.xy;
|
| 200 |
+
let v_37 = select(r10.zw, v_36, (v_35 != vec2<u32>()));
|
| 201 |
+
r10 = vec4<f32>(r10.xy, v_37.xy);
|
| 202 |
+
let v_38 = (r14.xyz * vec3<f32>(1.0f, 1.0f, -1.0f));
|
| 203 |
+
r15 = vec4<f32>(r15.x, v_38.xyz);
|
| 204 |
+
let v_39 = bitcast<vec4<u32>>(r7.wwww);
|
| 205 |
+
let v_40 = r15;
|
| 206 |
+
r12 = select(r12, v_40, (v_39 != vec4<u32>()));
|
| 207 |
+
r5.z = bitcast<f32>((bitcast<i32>(r5.z) + 1i));
|
| 208 |
+
}
|
| 209 |
+
r10 = textureSample(t2, s2, r10.zwzz.xy);
|
| 210 |
+
if ((bitcast<u32>(r0.x) != 0u)) {
|
| 211 |
+
} else {
|
| 212 |
+
r0.x = ((-(v6.yyyy)).x + v6.z);
|
| 213 |
+
r0.x = fma(r5.w, r0.x, v6.y);
|
| 214 |
+
r0.x = (r0.x * v6.x);
|
| 215 |
+
let v_41 = bitcast<vec2<f32>>(select(vec2<u32>(), vec2<u32>(4294967295u), (r6.xy < vec2<f32>())));
|
| 216 |
+
r5 = vec4<f32>(r5.xy, v_41.xy);
|
| 217 |
+
let v_42 = bitcast<vec2<f32>>(select(vec2<u32>(), vec2<u32>(4294967295u), (vec2<f32>(1.0f) < r6.xy)));
|
| 218 |
+
r6 = vec4<f32>(v_42.xy, r6.zw);
|
| 219 |
+
r5.z = bitcast<f32>((bitcast<u32>(r5.z) | bitcast<u32>(r6.x)));
|
| 220 |
+
r5.z = bitcast<f32>((bitcast<u32>(r5.w) | bitcast<u32>(r5.z)));
|
| 221 |
+
r5.z = bitcast<f32>((bitcast<u32>(r6.y) | bitcast<u32>(r5.z)));
|
| 222 |
+
let v_43 = bitcast<u32>(r5.z);
|
| 223 |
+
r0.x = select(r0.x, 0.0f, (v_43 != 0u));
|
| 224 |
+
let v_44 = fma(r12.yz, vec2<f32>(2.0f), vec2<f32>(-1.0f));
|
| 225 |
+
r5 = vec4<f32>(r5.xy, v_44.xy);
|
| 226 |
+
r6.x = dot(r5.zw, r5.zw);
|
| 227 |
+
r6.x = ((-(r6.xxxx)).x + 1.0f);
|
| 228 |
+
r6.x = sqrt(abs(r6.xxxx).x);
|
| 229 |
+
let v_45 = (r9.xyz * r5.www);
|
| 230 |
+
r6 = vec4<f32>(r6.x, v_45.xyz);
|
| 231 |
+
let v_46 = fma(r5.zzz, r8.xzw, r6.yzw);
|
| 232 |
+
r6 = vec4<f32>(r6.x, v_46.xyz);
|
| 233 |
+
let v_47 = fma(r6.xxx, r7.xyz, r6.yzw);
|
| 234 |
+
r4 = vec4<f32>(v_47.xyz, r4.w);
|
| 235 |
+
r6.x = v8.w;
|
| 236 |
+
r6.y = v1.w;
|
| 237 |
+
r6.z = v5.w;
|
| 238 |
+
r6.w = 1.0f;
|
| 239 |
+
r6 = (r6 * r10);
|
| 240 |
+
let v_48 = (r6.xyz * r6.xyz);
|
| 241 |
+
r6 = vec4<f32>(v_48.xyz, r6.w);
|
| 242 |
+
r5.z = dot(r12.yz, r12.yz);
|
| 243 |
+
r5.z = bitcast<f32>(select(0u, 4294967295u, (r5.z >= 0.00200000009499490261f)));
|
| 244 |
+
r5.z = bitcast<f32>((bitcast<u32>(r5.z) & 1065353216u));
|
| 245 |
+
let v_49 = (r5.zzz * r6.xyz);
|
| 246 |
+
r0 = vec4<f32>(r0.x, v_49.xyz);
|
| 247 |
+
r6.x = v6.w;
|
| 248 |
+
r6.y = v10.w;
|
| 249 |
+
r6.z = 1.0f;
|
| 250 |
+
let v_50 = (r5.zzz * r6.xyz);
|
| 251 |
+
r6 = vec4<f32>(v_50.xyz, r6.w);
|
| 252 |
+
r3.w = (r5.z * cb12_12.tint_symbol_3[0u].z);
|
| 253 |
+
r1.w = (r0.x * r6.w);
|
| 254 |
+
let v_51 = (r6.xy * cb2_2.tint_symbol_1[15u].zy);
|
| 255 |
+
r2 = vec4<f32>(v_51.xy, r2.zw);
|
| 256 |
+
r5.y = (r6.z * cb12_12.tint_symbol_3[1u].x);
|
| 257 |
+
r2.z = cb2_2.tint_symbol_1[16u].z;
|
| 258 |
+
r2.w = cb12_12.tint_symbol_3[0u].y;
|
| 259 |
+
let v_52 = r1;
|
| 260 |
+
r3 = vec4<f32>(v_52.xyz, r3.w);
|
| 261 |
+
r5.x = cb12_12.tint_symbol_3[0u].w;
|
| 262 |
+
r4.w = bitcast<f32>(v.tint_symbol_5[0i].x);
|
| 263 |
+
}
|
| 264 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 265 |
+
let v_53 = ((-(r3.xyzx)).xyz + cb1_1.tint_symbol[15u].xyz);
|
| 266 |
+
r1 = vec4<f32>(v_53.xyz, r1.w);
|
| 267 |
+
r0.x = dot(r1.xyz, r1.xyz);
|
| 268 |
+
r0.x = inverseSqrt(r0.x);
|
| 269 |
+
let v_54 = (r0.xxx * r1.xyz);
|
| 270 |
+
r6 = vec4<f32>(v_54.xyz, r6.w);
|
| 271 |
+
let v_55 = -(cb3_3.tint_symbol_2[0u].xyzx);
|
| 272 |
+
let v_56 = fma(r1.xyz, r0.xxx, v_55.xyz);
|
| 273 |
+
r7 = vec4<f32>(v_56.xyz, r7.w);
|
| 274 |
+
r4.w = dot(r7.xyz, r7.xyz);
|
| 275 |
+
r4.w = inverseSqrt(r4.w);
|
| 276 |
+
let v_57 = (r4.www * r7.xyz);
|
| 277 |
+
r7 = vec4<f32>(v_57.xyz, r7.w);
|
| 278 |
+
r3.w = clamp(r3.wwww.w, 0.0f, 1.0f);
|
| 279 |
+
let v_58 = (r2.xy * r2.xy);
|
| 280 |
+
r2 = vec4<f32>(v_58.xy, r2.zw);
|
| 281 |
+
r4.w = (r2.w + -500.0f);
|
| 282 |
+
r4.w = max(r4.w, 0.0f);
|
| 283 |
+
let v_59 = -(r4.wwww);
|
| 284 |
+
r2.w = (r2.w + v_59.w);
|
| 285 |
+
r4.w = (r4.w * 558.0f);
|
| 286 |
+
r2.w = fma(r2.w, 3.0f, r4.w);
|
| 287 |
+
let v_60 = dot(r4.xyz, v_55.xyz);
|
| 288 |
+
r4.w = clamp(vec4<f32>(v_60, v_60, v_60, v_60).w, 0.0f, 1.0f);
|
| 289 |
+
let v_61 = dot(r6.xyz, r4.xyz);
|
| 290 |
+
r8.x = clamp(vec4<f32>(v_61, v_61, v_61, v_61).x, 0.0f, 1.0f);
|
| 291 |
+
let v_62 = dot(r7.xyz, v_55.xyz);
|
| 292 |
+
r8.y = clamp(vec4<f32>(v_62, v_62, v_62, v_62).y, 0.0f, 1.0f);
|
| 293 |
+
let v_63 = ((-(r8.xxxy)).zw + vec2<f32>(1.0f));
|
| 294 |
+
r5 = vec4<f32>(r5.xy, v_63.xy);
|
| 295 |
+
let v_64 = (r5.zw * r5.zw);
|
| 296 |
+
let v_65 = r8;
|
| 297 |
+
r8 = vec4<f32>(v_65.x, v_64.xy, v_65.w);
|
| 298 |
+
let v_66 = (r8.yz * r8.yz);
|
| 299 |
+
let v_67 = r8;
|
| 300 |
+
r8 = vec4<f32>(v_67.x, v_66.xy, v_67.w);
|
| 301 |
+
let v_68 = (r5.zw * r8.yz);
|
| 302 |
+
r5 = vec4<f32>(r5.xy, v_68.xy);
|
| 303 |
+
r6.w = ((-(r5.xxxx)).w + 1.0f);
|
| 304 |
+
let v_69 = fma(r5.xx, r5.zw, r6.ww);
|
| 305 |
+
r5 = vec4<f32>(r5.xy, v_69.xy);
|
| 306 |
+
let v_70 = (r2.ww + vec2<f32>(2.0f, 0.00000000999999993923f));
|
| 307 |
+
let v_71 = r8;
|
| 308 |
+
r8 = vec4<f32>(v_71.x, v_70.xy, v_71.w);
|
| 309 |
+
r2.w = (r8.y * 0.125f);
|
| 310 |
+
r5.z = fma((-(r3.wwww)).z, r5.z, 1.0f);
|
| 311 |
+
r7.x = dot(r4.xyz, r7.xyz);
|
| 312 |
+
r7.x = clamp(((r7.xxxx + vec4<f32>(0.00000000999999993923f))).x, 0.0f, 1.0f);
|
| 313 |
+
r7.x = log2(r7.x);
|
| 314 |
+
r7.x = (r7.x * r8.z);
|
| 315 |
+
r7.x = exp2(r7.x);
|
| 316 |
+
r5.w = (r5.w * r7.x);
|
| 317 |
+
r5.w = (r2.w * r5.w);
|
| 318 |
+
r5.w = (r3.w * r5.w);
|
| 319 |
+
r5.w = (r4.w * r5.w);
|
| 320 |
+
r4.w = (r4.w * r5.z);
|
| 321 |
+
let v_72 = fma(r0.yzw, r4.www, r5.www);
|
| 322 |
+
r7 = vec4<f32>(v_72.xyz, r7.w);
|
| 323 |
+
r4.w = bitcast<f32>(select(0u, 4294967295u, (0i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 324 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 325 |
+
r10 = vec4<f32>(vec3<f32>(), r10.w);
|
| 326 |
+
r9 = vec4<f32>(vec3<f32>(), r9.w);
|
| 327 |
+
} else {
|
| 328 |
+
r5.w = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[19u].w == 0.0f)));
|
| 329 |
+
let v_73 = ((-(r3.xyzx)).xyz + cb3_3.tint_symbol_2[3u].xyz);
|
| 330 |
+
r9 = vec4<f32>(v_73.xyz, r9.w);
|
| 331 |
+
let v_74 = -(cb3_3.tint_symbol_2[3u].xyzx);
|
| 332 |
+
let v_75 = (r3.xyz + v_74.xyz);
|
| 333 |
+
r10 = vec4<f32>(v_75.xyz, r10.w);
|
| 334 |
+
r7.w = dot(r10.xyz, cb3_3.tint_symbol_2[11u].xyz);
|
| 335 |
+
r7.w = clamp(((r7.wwww / cb3_3.tint_symbol_2[19u].wwww)).w, 0.0f, 1.0f);
|
| 336 |
+
r7.w = (r7.w * cb3_3.tint_symbol_2[19u].w);
|
| 337 |
+
let v_76 = fma(cb3_3.tint_symbol_2[11u].xyz, r7.www, cb3_3.tint_symbol_2[3u].xyz);
|
| 338 |
+
r10 = vec4<f32>(v_76.xyz, r10.w);
|
| 339 |
+
let v_77 = ((-(r3.xyzx)).xyz + r10.xyz);
|
| 340 |
+
r10 = vec4<f32>(v_77.xyz, r10.w);
|
| 341 |
+
let v_78 = bitcast<vec3<u32>>(r5.www);
|
| 342 |
+
let v_79 = r9.xyz;
|
| 343 |
+
let v_80 = select(r10.xyz, v_79, (v_78 != vec3<u32>()));
|
| 344 |
+
r9 = vec4<f32>(v_80.xyz, r9.w);
|
| 345 |
+
r5.w = dot(r9.xyz, r9.xyz);
|
| 346 |
+
let v_81 = (r9.xyz + vec3<f32>(0.00000099999999747524f));
|
| 347 |
+
r9 = vec4<f32>(v_81.xyz, r9.w);
|
| 348 |
+
r7.w = dot(r9.xyz, r9.xyz);
|
| 349 |
+
r7.w = inverseSqrt(r7.w);
|
| 350 |
+
let v_82 = (r7.www * r9.xyz);
|
| 351 |
+
r9 = vec4<f32>(v_82.xyz, r9.w);
|
| 352 |
+
r5.w = clamp(fma(-(r5.wwww), cb3_3.tint_symbol_2[3u].wwww, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 353 |
+
r7.w = ((-(cb3_3.tint_symbol_2[11u].wwww)).w + 1.0f);
|
| 354 |
+
r7.w = fma(r7.w, r5.w, cb3_3.tint_symbol_2[11u].w);
|
| 355 |
+
r5.w = (r5.w / r7.w);
|
| 356 |
+
let v_83 = -(cb3_3.tint_symbol_2[11u].xyzx);
|
| 357 |
+
r7.w = dot(r9.xyz, v_83.xyz);
|
| 358 |
+
r7.w = clamp(fma(r7.wwww, cb3_3.tint_symbol_2[27u].xxxx, cb3_3.tint_symbol_2[35u].xxxx).w, 0.0f, 1.0f);
|
| 359 |
+
let v_84 = dot(r9.xyz, r4.xyz);
|
| 360 |
+
r8.y = clamp(vec4<f32>(v_84, v_84, v_84, v_84).y, 0.0f, 1.0f);
|
| 361 |
+
r7.w = (r7.w * r8.y);
|
| 362 |
+
r8.y = (r5.w * r7.w);
|
| 363 |
+
let v_85 = (r8.yyy * cb3_3.tint_symbol_2[19u].xyz);
|
| 364 |
+
r10 = vec4<f32>(v_85.xyz, r10.w);
|
| 365 |
+
let v_86 = (r0.yzw * r10.xyz);
|
| 366 |
+
r10 = vec4<f32>(v_86.xyz, r10.w);
|
| 367 |
+
let v_87 = fma(r1.xyz, r0.xxx, r9.xyz);
|
| 368 |
+
r9 = vec4<f32>(v_87.xyz, r9.w);
|
| 369 |
+
r8.y = dot(r9.xyz, r9.xyz);
|
| 370 |
+
r8.y = inverseSqrt(r8.y);
|
| 371 |
+
let v_88 = (r8.yyy * r9.xyz);
|
| 372 |
+
r9 = vec4<f32>(v_88.xyz, r9.w);
|
| 373 |
+
let v_89 = dot(r9.xyz, r6.xyz);
|
| 374 |
+
r8.y = clamp(vec4<f32>(v_89, v_89, v_89, v_89).y, 0.0f, 1.0f);
|
| 375 |
+
r8.y = ((-(r8.yyyy)).y + 1.0f);
|
| 376 |
+
r8.w = (r8.y * r8.y);
|
| 377 |
+
r8.w = (r8.w * r8.w);
|
| 378 |
+
r8.y = (r8.w * r8.y);
|
| 379 |
+
r8.y = fma(r5.x, r8.y, r6.w);
|
| 380 |
+
let v_90 = dot(r9.xyz, r4.xyz);
|
| 381 |
+
r8.w = clamp(vec4<f32>(v_90, v_90, v_90, v_90).w, 0.0f, 1.0f);
|
| 382 |
+
r8.w = log2(r8.w);
|
| 383 |
+
r8.w = (r8.w * r8.z);
|
| 384 |
+
r8.w = exp2(r8.w);
|
| 385 |
+
r8.y = (r8.w * r8.y);
|
| 386 |
+
r7.w = (r7.w * r8.y);
|
| 387 |
+
r5.w = (r5.w * r7.w);
|
| 388 |
+
r5.w = (r2.w * r5.w);
|
| 389 |
+
let v_91 = (r5.www * cb3_3.tint_symbol_2[19u].xyz);
|
| 390 |
+
r9 = vec4<f32>(v_91.xyz, r9.w);
|
| 391 |
+
}
|
| 392 |
+
r5.w = bitcast<f32>(select(0u, 4294967295u, (0i < bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 393 |
+
if ((bitcast<u32>(r5.w) != 0u)) {
|
| 394 |
+
r7.w = bitcast<f32>(select(0u, 4294967295u, (1i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 395 |
+
r5.w = bitcast<f32>((bitcast<u32>(r4.w) | bitcast<u32>(r5.w)));
|
| 396 |
+
let v_92 = bitcast<u32>(r7.w);
|
| 397 |
+
let v_93 = r5.w;
|
| 398 |
+
r4.w = select(r4.w, v_93, (v_92 != 0u));
|
| 399 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 400 |
+
} else {
|
| 401 |
+
r5.w = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[20u].w == 0.0f)));
|
| 402 |
+
let v_94 = ((-(r3.xyzx)).xyz + cb3_3.tint_symbol_2[4u].xyz);
|
| 403 |
+
r11 = vec4<f32>(v_94.xyz, r11.w);
|
| 404 |
+
let v_95 = -(cb3_3.tint_symbol_2[4u].xyzx);
|
| 405 |
+
let v_96 = (r3.xyz + v_95.xyz);
|
| 406 |
+
r12 = vec4<f32>(v_96.xyz, r12.w);
|
| 407 |
+
r7.w = dot(r12.xyz, cb3_3.tint_symbol_2[12u].xyz);
|
| 408 |
+
r7.w = clamp(((r7.wwww / cb3_3.tint_symbol_2[20u].wwww)).w, 0.0f, 1.0f);
|
| 409 |
+
r7.w = (r7.w * cb3_3.tint_symbol_2[20u].w);
|
| 410 |
+
let v_97 = fma(cb3_3.tint_symbol_2[12u].xyz, r7.www, cb3_3.tint_symbol_2[4u].xyz);
|
| 411 |
+
r12 = vec4<f32>(v_97.xyz, r12.w);
|
| 412 |
+
let v_98 = ((-(r3.xyzx)).xyz + r12.xyz);
|
| 413 |
+
r12 = vec4<f32>(v_98.xyz, r12.w);
|
| 414 |
+
let v_99 = bitcast<vec3<u32>>(r5.www);
|
| 415 |
+
let v_100 = r11.xyz;
|
| 416 |
+
let v_101 = select(r12.xyz, v_100, (v_99 != vec3<u32>()));
|
| 417 |
+
r11 = vec4<f32>(v_101.xyz, r11.w);
|
| 418 |
+
r5.w = dot(r11.xyz, r11.xyz);
|
| 419 |
+
let v_102 = (r11.xyz + vec3<f32>(0.00000099999999747524f));
|
| 420 |
+
r11 = vec4<f32>(v_102.xyz, r11.w);
|
| 421 |
+
r7.w = dot(r11.xyz, r11.xyz);
|
| 422 |
+
r7.w = inverseSqrt(r7.w);
|
| 423 |
+
let v_103 = (r7.www * r11.xyz);
|
| 424 |
+
r11 = vec4<f32>(v_103.xyz, r11.w);
|
| 425 |
+
r5.w = clamp(fma(-(r5.wwww), cb3_3.tint_symbol_2[4u].wwww, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 426 |
+
r7.w = ((-(cb3_3.tint_symbol_2[12u].wwww)).w + 1.0f);
|
| 427 |
+
r7.w = fma(r7.w, r5.w, cb3_3.tint_symbol_2[12u].w);
|
| 428 |
+
r5.w = (r5.w / r7.w);
|
| 429 |
+
let v_104 = -(cb3_3.tint_symbol_2[12u].xyzx);
|
| 430 |
+
r7.w = dot(r11.xyz, v_104.xyz);
|
| 431 |
+
r7.w = clamp(fma(r7.wwww, cb3_3.tint_symbol_2[28u].xxxx, cb3_3.tint_symbol_2[36u].xxxx).w, 0.0f, 1.0f);
|
| 432 |
+
let v_105 = dot(r11.xyz, r4.xyz);
|
| 433 |
+
r8.y = clamp(vec4<f32>(v_105, v_105, v_105, v_105).y, 0.0f, 1.0f);
|
| 434 |
+
r7.w = (r7.w * r8.y);
|
| 435 |
+
r8.y = (r5.w * r7.w);
|
| 436 |
+
let v_106 = (r8.yyy * cb3_3.tint_symbol_2[20u].xyz);
|
| 437 |
+
r12 = vec4<f32>(v_106.xyz, r12.w);
|
| 438 |
+
let v_107 = fma(r12.xyz, r0.yzw, r10.xyz);
|
| 439 |
+
r10 = vec4<f32>(v_107.xyz, r10.w);
|
| 440 |
+
let v_108 = fma(r1.xyz, r0.xxx, r11.xyz);
|
| 441 |
+
r11 = vec4<f32>(v_108.xyz, r11.w);
|
| 442 |
+
r8.y = dot(r11.xyz, r11.xyz);
|
| 443 |
+
r8.y = inverseSqrt(r8.y);
|
| 444 |
+
let v_109 = (r8.yyy * r11.xyz);
|
| 445 |
+
r11 = vec4<f32>(v_109.xyz, r11.w);
|
| 446 |
+
let v_110 = dot(r11.xyz, r6.xyz);
|
| 447 |
+
r8.y = clamp(vec4<f32>(v_110, v_110, v_110, v_110).y, 0.0f, 1.0f);
|
| 448 |
+
r8.y = ((-(r8.yyyy)).y + 1.0f);
|
| 449 |
+
r8.w = (r8.y * r8.y);
|
| 450 |
+
r8.w = (r8.w * r8.w);
|
| 451 |
+
r8.y = (r8.w * r8.y);
|
| 452 |
+
r8.y = fma(r5.x, r8.y, r6.w);
|
| 453 |
+
let v_111 = dot(r11.xyz, r4.xyz);
|
| 454 |
+
r8.w = clamp(vec4<f32>(v_111, v_111, v_111, v_111).w, 0.0f, 1.0f);
|
| 455 |
+
r8.w = log2(r8.w);
|
| 456 |
+
r8.w = (r8.w * r8.z);
|
| 457 |
+
r8.w = exp2(r8.w);
|
| 458 |
+
r8.y = (r8.w * r8.y);
|
| 459 |
+
r7.w = (r7.w * r8.y);
|
| 460 |
+
r5.w = (r5.w * r7.w);
|
| 461 |
+
r5.w = (r2.w * r5.w);
|
| 462 |
+
let v_112 = fma(r5.www, cb3_3.tint_symbol_2[20u].xyz, r9.xyz);
|
| 463 |
+
r9 = vec4<f32>(v_112.xyz, r9.w);
|
| 464 |
+
}
|
| 465 |
+
} else {
|
| 466 |
+
r4.w = bitcast<f32>(v.tint_symbol_5[0i].x);
|
| 467 |
+
}
|
| 468 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 469 |
+
r4.w = bitcast<f32>(v.tint_symbol_5[0i].x);
|
| 470 |
+
} else {
|
| 471 |
+
r5.w = bitcast<f32>(select(0u, 4294967295u, (2i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 472 |
+
r4.w = bitcast<f32>((bitcast<u32>(r4.w) | bitcast<u32>(r5.w)));
|
| 473 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 474 |
+
} else {
|
| 475 |
+
r5.w = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[21u].w == 0.0f)));
|
| 476 |
+
let v_113 = ((-(r3.xyzx)).xyz + cb3_3.tint_symbol_2[5u].xyz);
|
| 477 |
+
r11 = vec4<f32>(v_113.xyz, r11.w);
|
| 478 |
+
let v_114 = -(cb3_3.tint_symbol_2[5u].xyzx);
|
| 479 |
+
let v_115 = (r3.xyz + v_114.xyz);
|
| 480 |
+
r12 = vec4<f32>(v_115.xyz, r12.w);
|
| 481 |
+
r7.w = dot(r12.xyz, cb3_3.tint_symbol_2[13u].xyz);
|
| 482 |
+
r7.w = clamp(((r7.wwww / cb3_3.tint_symbol_2[21u].wwww)).w, 0.0f, 1.0f);
|
| 483 |
+
r7.w = (r7.w * cb3_3.tint_symbol_2[21u].w);
|
| 484 |
+
let v_116 = fma(cb3_3.tint_symbol_2[13u].xyz, r7.www, cb3_3.tint_symbol_2[5u].xyz);
|
| 485 |
+
r12 = vec4<f32>(v_116.xyz, r12.w);
|
| 486 |
+
let v_117 = ((-(r3.xyzx)).xyz + r12.xyz);
|
| 487 |
+
r12 = vec4<f32>(v_117.xyz, r12.w);
|
| 488 |
+
let v_118 = bitcast<vec3<u32>>(r5.www);
|
| 489 |
+
let v_119 = r11.xyz;
|
| 490 |
+
let v_120 = select(r12.xyz, v_119, (v_118 != vec3<u32>()));
|
| 491 |
+
r11 = vec4<f32>(v_120.xyz, r11.w);
|
| 492 |
+
r5.w = dot(r11.xyz, r11.xyz);
|
| 493 |
+
let v_121 = (r11.xyz + vec3<f32>(0.00000099999999747524f));
|
| 494 |
+
r11 = vec4<f32>(v_121.xyz, r11.w);
|
| 495 |
+
r7.w = dot(r11.xyz, r11.xyz);
|
| 496 |
+
r7.w = inverseSqrt(r7.w);
|
| 497 |
+
let v_122 = (r7.www * r11.xyz);
|
| 498 |
+
r11 = vec4<f32>(v_122.xyz, r11.w);
|
| 499 |
+
r5.w = clamp(fma(-(r5.wwww), cb3_3.tint_symbol_2[5u].wwww, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 500 |
+
r7.w = ((-(cb3_3.tint_symbol_2[13u].wwww)).w + 1.0f);
|
| 501 |
+
r7.w = fma(r7.w, r5.w, cb3_3.tint_symbol_2[13u].w);
|
| 502 |
+
r5.w = (r5.w / r7.w);
|
| 503 |
+
let v_123 = -(cb3_3.tint_symbol_2[13u].xyzx);
|
| 504 |
+
r7.w = dot(r11.xyz, v_123.xyz);
|
| 505 |
+
r7.w = clamp(fma(r7.wwww, cb3_3.tint_symbol_2[29u].xxxx, cb3_3.tint_symbol_2[37u].xxxx).w, 0.0f, 1.0f);
|
| 506 |
+
let v_124 = dot(r11.xyz, r4.xyz);
|
| 507 |
+
r8.y = clamp(vec4<f32>(v_124, v_124, v_124, v_124).y, 0.0f, 1.0f);
|
| 508 |
+
r7.w = (r7.w * r8.y);
|
| 509 |
+
r8.y = (r5.w * r7.w);
|
| 510 |
+
let v_125 = (r8.yyy * cb3_3.tint_symbol_2[21u].xyz);
|
| 511 |
+
r12 = vec4<f32>(v_125.xyz, r12.w);
|
| 512 |
+
let v_126 = fma(r12.xyz, r0.yzw, r10.xyz);
|
| 513 |
+
r10 = vec4<f32>(v_126.xyz, r10.w);
|
| 514 |
+
let v_127 = fma(r1.xyz, r0.xxx, r11.xyz);
|
| 515 |
+
r11 = vec4<f32>(v_127.xyz, r11.w);
|
| 516 |
+
r8.y = dot(r11.xyz, r11.xyz);
|
| 517 |
+
r8.y = inverseSqrt(r8.y);
|
| 518 |
+
let v_128 = (r8.yyy * r11.xyz);
|
| 519 |
+
r11 = vec4<f32>(v_128.xyz, r11.w);
|
| 520 |
+
let v_129 = dot(r11.xyz, r6.xyz);
|
| 521 |
+
r8.y = clamp(vec4<f32>(v_129, v_129, v_129, v_129).y, 0.0f, 1.0f);
|
| 522 |
+
r8.y = ((-(r8.yyyy)).y + 1.0f);
|
| 523 |
+
r8.w = (r8.y * r8.y);
|
| 524 |
+
r8.w = (r8.w * r8.w);
|
| 525 |
+
r8.y = (r8.w * r8.y);
|
| 526 |
+
r8.y = fma(r5.x, r8.y, r6.w);
|
| 527 |
+
let v_130 = dot(r11.xyz, r4.xyz);
|
| 528 |
+
r8.w = clamp(vec4<f32>(v_130, v_130, v_130, v_130).w, 0.0f, 1.0f);
|
| 529 |
+
r8.w = log2(r8.w);
|
| 530 |
+
r8.w = (r8.w * r8.z);
|
| 531 |
+
r8.w = exp2(r8.w);
|
| 532 |
+
r8.y = (r8.w * r8.y);
|
| 533 |
+
r7.w = (r7.w * r8.y);
|
| 534 |
+
r5.w = (r5.w * r7.w);
|
| 535 |
+
r5.w = (r2.w * r5.w);
|
| 536 |
+
let v_131 = fma(r5.www, cb3_3.tint_symbol_2[21u].xyz, r9.xyz);
|
| 537 |
+
r9 = vec4<f32>(v_131.xyz, r9.w);
|
| 538 |
+
}
|
| 539 |
+
}
|
| 540 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 541 |
+
} else {
|
| 542 |
+
r5.w = bitcast<f32>(select(0u, 4294967295u, (3i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 543 |
+
r4.w = bitcast<f32>((bitcast<u32>(r4.w) | bitcast<u32>(r5.w)));
|
| 544 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 545 |
+
} else {
|
| 546 |
+
r4.w = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[22u].w == 0.0f)));
|
| 547 |
+
let v_132 = ((-(r3.xyzx)).xyz + cb3_3.tint_symbol_2[6u].xyz);
|
| 548 |
+
r11 = vec4<f32>(v_132.xyz, r11.w);
|
| 549 |
+
let v_133 = -(cb3_3.tint_symbol_2[6u].xyzx);
|
| 550 |
+
let v_134 = (r3.xyz + v_133.xyz);
|
| 551 |
+
r12 = vec4<f32>(v_134.xyz, r12.w);
|
| 552 |
+
r5.w = dot(r12.xyz, cb3_3.tint_symbol_2[14u].xyz);
|
| 553 |
+
r5.w = clamp(((r5.wwww / cb3_3.tint_symbol_2[22u].wwww)).w, 0.0f, 1.0f);
|
| 554 |
+
r5.w = (r5.w * cb3_3.tint_symbol_2[22u].w);
|
| 555 |
+
let v_135 = fma(cb3_3.tint_symbol_2[14u].xyz, r5.www, cb3_3.tint_symbol_2[6u].xyz);
|
| 556 |
+
r12 = vec4<f32>(v_135.xyz, r12.w);
|
| 557 |
+
let v_136 = ((-(r3.xyzx)).xyz + r12.xyz);
|
| 558 |
+
r3 = vec4<f32>(v_136.xyz, r3.w);
|
| 559 |
+
let v_137 = bitcast<vec3<u32>>(r4.www);
|
| 560 |
+
let v_138 = r11.xyz;
|
| 561 |
+
let v_139 = select(r3.xyz, v_138, (v_137 != vec3<u32>()));
|
| 562 |
+
r3 = vec4<f32>(v_139.xyz, r3.w);
|
| 563 |
+
r4.w = dot(r3.xyz, r3.xyz);
|
| 564 |
+
let v_140 = (r3.xyz + vec3<f32>(0.00000099999999747524f));
|
| 565 |
+
r3 = vec4<f32>(v_140.xyz, r3.w);
|
| 566 |
+
r5.w = dot(r3.xyz, r3.xyz);
|
| 567 |
+
r5.w = inverseSqrt(r5.w);
|
| 568 |
+
let v_141 = (r3.xyz * r5.www);
|
| 569 |
+
r3 = vec4<f32>(v_141.xyz, r3.w);
|
| 570 |
+
r4.w = clamp(fma(-(r4.wwww), cb3_3.tint_symbol_2[6u].wwww, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 571 |
+
r5.w = ((-(cb3_3.tint_symbol_2[14u].wwww)).w + 1.0f);
|
| 572 |
+
r5.w = fma(r5.w, r4.w, cb3_3.tint_symbol_2[14u].w);
|
| 573 |
+
r4.w = (r4.w / r5.w);
|
| 574 |
+
let v_142 = -(cb3_3.tint_symbol_2[14u].xyzx);
|
| 575 |
+
r5.w = dot(r3.xyz, v_142.xyz);
|
| 576 |
+
r5.w = clamp(fma(r5.wwww, cb3_3.tint_symbol_2[30u].xxxx, cb3_3.tint_symbol_2[38u].xxxx).w, 0.0f, 1.0f);
|
| 577 |
+
let v_143 = dot(r3.xyz, r4.xyz);
|
| 578 |
+
r7.w = clamp(vec4<f32>(v_143, v_143, v_143, v_143).w, 0.0f, 1.0f);
|
| 579 |
+
r5.w = (r5.w * r7.w);
|
| 580 |
+
r7.w = (r4.w * r5.w);
|
| 581 |
+
let v_144 = (r7.www * cb3_3.tint_symbol_2[22u].xyz);
|
| 582 |
+
r11 = vec4<f32>(v_144.xyz, r11.w);
|
| 583 |
+
let v_145 = fma(r11.xyz, r0.yzw, r10.xyz);
|
| 584 |
+
r10 = vec4<f32>(v_145.xyz, r10.w);
|
| 585 |
+
let v_146 = fma(r1.xyz, r0.xxx, r3.xyz);
|
| 586 |
+
r1 = vec4<f32>(v_146.xyz, r1.w);
|
| 587 |
+
r0.x = dot(r1.xyz, r1.xyz);
|
| 588 |
+
r0.x = inverseSqrt(r0.x);
|
| 589 |
+
let v_147 = (r0.xxx * r1.xyz);
|
| 590 |
+
r1 = vec4<f32>(v_147.xyz, r1.w);
|
| 591 |
+
let v_148 = dot(r1.xyz, r6.xyz);
|
| 592 |
+
r0.x = clamp(vec4<f32>(v_148, v_148, v_148, v_148).x, 0.0f, 1.0f);
|
| 593 |
+
r0.x = ((-(r0.xxxx)).x + 1.0f);
|
| 594 |
+
r3.x = (r0.x * r0.x);
|
| 595 |
+
r3.x = (r3.x * r3.x);
|
| 596 |
+
r0.x = (r0.x * r3.x);
|
| 597 |
+
r0.x = fma(r5.x, r0.x, r6.w);
|
| 598 |
+
let v_149 = dot(r1.xyz, r4.xyz);
|
| 599 |
+
r1.x = clamp(vec4<f32>(v_149, v_149, v_149, v_149).x, 0.0f, 1.0f);
|
| 600 |
+
r1.x = log2(r1.x);
|
| 601 |
+
r1.x = (r1.x * r8.z);
|
| 602 |
+
r1.x = exp2(r1.x);
|
| 603 |
+
r0.x = (r0.x * r1.x);
|
| 604 |
+
r0.x = (r5.w * r0.x);
|
| 605 |
+
r0.x = (r4.w * r0.x);
|
| 606 |
+
r0.x = (r2.w * r0.x);
|
| 607 |
+
let v_150 = fma(r0.xxx, cb3_3.tint_symbol_2[22u].xyz, r9.xyz);
|
| 608 |
+
r9 = vec4<f32>(v_150.xyz, r9.w);
|
| 609 |
+
}
|
| 610 |
+
}
|
| 611 |
+
r0.x = (r5.z * r5.z);
|
| 612 |
+
r1.x = (r3.w * r3.w);
|
| 613 |
+
let v_151 = (r9.xyz * r1.xxx);
|
| 614 |
+
r1 = vec4<f32>(v_151.xyz, r1.w);
|
| 615 |
+
let v_152 = fma(r0.xxx, r10.xyz, r1.xyz);
|
| 616 |
+
r1 = vec4<f32>(v_152.xyz, r1.w);
|
| 617 |
+
let v_153 = fma(r7.xyz, cb3_3.tint_symbol_2[1u].xyz, r1.xyz);
|
| 618 |
+
r1 = vec4<f32>(v_153.xyz, r1.w);
|
| 619 |
+
r0.x = (r4.z + cb3_3.tint_symbol_2[43u].w);
|
| 620 |
+
r0.x = (r0.x * cb3_3.tint_symbol_2[44u].w);
|
| 621 |
+
r0.x = max(r0.x, 0.0f);
|
| 622 |
+
let v_154 = fma(cb3_3.tint_symbol_2[47u].xyz, r0.xxx, cb3_3.tint_symbol_2[48u].xyz);
|
| 623 |
+
r3 = vec4<f32>(v_154.xyz, r3.w);
|
| 624 |
+
r2.w = ((-(r2.zzzz)).w + 1.0f);
|
| 625 |
+
let v_155 = fma(cb3_3.tint_symbol_2[45u].xyz, r0.xxx, cb3_3.tint_symbol_2[46u].xyz);
|
| 626 |
+
r6 = vec4<f32>(v_155.xyz, r6.w);
|
| 627 |
+
let v_156 = (r2.zzz * r6.xyz);
|
| 628 |
+
r6 = vec4<f32>(v_156.xyz, r6.w);
|
| 629 |
+
let v_157 = fma(r3.xyz, r2.www, r6.xyz);
|
| 630 |
+
r3 = vec4<f32>(v_157.xyz, r3.w);
|
| 631 |
+
let v_158 = (r2.yyy * r3.xyz);
|
| 632 |
+
r2 = vec4<f32>(r2.x, v_158.xyz);
|
| 633 |
+
let v_159 = fma(cb3_3.tint_symbol_2[43u].xyz, r0.xxx, cb3_3.tint_symbol_2[44u].xyz);
|
| 634 |
+
r3 = vec4<f32>(v_159.xyz, r3.w);
|
| 635 |
+
r6.x = cb3_3.tint_symbol_2[46u].w;
|
| 636 |
+
r6.y = cb3_3.tint_symbol_2[47u].w;
|
| 637 |
+
r6.z = cb3_3.tint_symbol_2[48u].w;
|
| 638 |
+
let v_160 = dot(r6.xyz, r4.xyz);
|
| 639 |
+
r0.x = clamp(vec4<f32>(v_160, v_160, v_160, v_160).x, 0.0f, 1.0f);
|
| 640 |
+
let v_161 = fma(cb3_3.tint_symbol_2[49u].xyz, r0.xxx, r3.xyz);
|
| 641 |
+
r3 = vec4<f32>(v_161.xyz, r3.w);
|
| 642 |
+
let v_162 = fma(r3.xyz, r2.xxx, r2.yzw);
|
| 643 |
+
r2 = vec4<f32>(v_162.xyz, r2.w);
|
| 644 |
+
let v_163 = (r5.zzz * r2.xyz);
|
| 645 |
+
r2 = vec4<f32>(v_163.xyz, r2.w);
|
| 646 |
+
let v_164 = fma(r2.xyz, r0.yzw, r1.xyz);
|
| 647 |
+
r1 = vec4<f32>(v_164.xyz, r1.w);
|
| 648 |
+
r0.x = (r5.y * r8.x);
|
| 649 |
+
let v_165 = fma(r0.yzw, r0.xxx, r1.xyz);
|
| 650 |
+
r0 = vec4<f32>(v_165.xyz, r0.w);
|
| 651 |
+
r1.w = (r1.w * cb2_2.tint_symbol_1[15u].x);
|
| 652 |
+
} else {
|
| 653 |
+
r0 = vec4<f32>(vec3<f32>(), r0.w);
|
| 654 |
+
r1.w = 0.0f;
|
| 655 |
+
}
|
| 656 |
+
let v_166 = (r0.xyz * cb2_2.tint_symbol_1[17u].zzz);
|
| 657 |
+
r1 = vec4<f32>(v_166.xyz, r1.w);
|
| 658 |
+
o0 = r1;
|
| 659 |
+
}
|
| 660 |
+
|
| 661 |
+
@fragment
|
| 662 |
+
fn main(@builtin(position) v_167 : vec4<f32>, @location(1u) v1 : vec4<f32>, @location(2u) v2 : vec4<f32>, @location(3u) v3 : vec4<f32>, @location(4u) v4 : vec4<f32>, @location(5u) v5 : vec4<f32>, @location(6u) v6 : vec4<f32>, @location(7u) v7 : vec4<f32>, @location(8u) v8 : vec4<f32>, @location(9u) v9 : vec4<f32>, @location(10u) v10 : vec4<f32>, @builtin(sample_index) v11 : u32) -> @location(0u) vec4<f32> {
|
| 663 |
+
main_inner(v_167, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11);
|
| 664 |
+
return o0;
|
| 665 |
+
}
|
b/8b0b5899ed/shaders/f274a601f4780a84.wgsl
ADDED
|
@@ -0,0 +1,165 @@
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|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
enable clip_distances;
|
| 2 |
+
diagnostic(off, derivative_uniformity);
|
| 3 |
+
|
| 4 |
+
var<private> r0 : vec4<f32>;
|
| 5 |
+
|
| 6 |
+
var<private> r1 : vec4<f32>;
|
| 7 |
+
|
| 8 |
+
var<private> r2 : vec4<f32>;
|
| 9 |
+
|
| 10 |
+
var<private> r3 : vec4<f32>;
|
| 11 |
+
|
| 12 |
+
var<private> r4 : vec4<f32>;
|
| 13 |
+
|
| 14 |
+
var<private> r5 : vec4<f32>;
|
| 15 |
+
|
| 16 |
+
struct cb765_struct {
|
| 17 |
+
tint_symbol : array<vec4<f32>, 765u>,
|
| 18 |
+
}
|
| 19 |
+
|
| 20 |
+
@group(0u) @binding(4u) var<uniform> cb4_4 : cb765_struct;
|
| 21 |
+
|
| 22 |
+
struct cb16_struct {
|
| 23 |
+
tint_symbol_1 : array<vec4<f32>, 16u>,
|
| 24 |
+
}
|
| 25 |
+
|
| 26 |
+
@group(0u) @binding(1u) var<uniform> cb1_1 : cb16_struct;
|
| 27 |
+
|
| 28 |
+
struct cb1_struct {
|
| 29 |
+
tint_symbol_2 : array<vec4<f32>, 1u>,
|
| 30 |
+
}
|
| 31 |
+
|
| 32 |
+
@group(0u) @binding(0u) var<uniform> cb0_0 : cb1_struct;
|
| 33 |
+
|
| 34 |
+
struct cb17_struct {
|
| 35 |
+
tint_symbol_3 : array<vec4<f32>, 17u>,
|
| 36 |
+
}
|
| 37 |
+
|
| 38 |
+
@group(0u) @binding(2u) var<uniform> cb2_2 : cb17_struct;
|
| 39 |
+
|
| 40 |
+
struct cb50_struct {
|
| 41 |
+
tint_symbol_4 : array<vec4<f32>, 50u>,
|
| 42 |
+
}
|
| 43 |
+
|
| 44 |
+
@group(0u) @binding(3u) var<uniform> cb3_3 : cb50_struct;
|
| 45 |
+
|
| 46 |
+
struct cb2_struct {
|
| 47 |
+
tint_symbol_5 : array<vec4<f32>, 2u>,
|
| 48 |
+
}
|
| 49 |
+
|
| 50 |
+
@group(0u) @binding(13u) var<uniform> cb13_13 : cb2_struct;
|
| 51 |
+
|
| 52 |
+
var<private> o0 : vec4<f32>;
|
| 53 |
+
|
| 54 |
+
var<private> o1 : vec4<f32>;
|
| 55 |
+
|
| 56 |
+
var<private> o2 : vec4<f32>;
|
| 57 |
+
|
| 58 |
+
var<private> o3 : vec4<f32>;
|
| 59 |
+
|
| 60 |
+
var<private> o4 : vec4<f32>;
|
| 61 |
+
|
| 62 |
+
var<private> o5 : array<f32, 4u>;
|
| 63 |
+
|
| 64 |
+
var<private> v : vec4<f32>;
|
| 65 |
+
|
| 66 |
+
var<private> x0 : array<vec4<f32>, 1u>;
|
| 67 |
+
|
| 68 |
+
fn main_inner(v0 : vec3<f32>, v1 : vec4<f32>, v2 : vec4<f32>, v3 : vec2<f32>, v4 : vec3<f32>, v5 : vec4<f32>) {
|
| 69 |
+
r0 = (v2 * vec4<f32>(255.001953125f));
|
| 70 |
+
let v_1 = r0;
|
| 71 |
+
let v_2 = max(v_1, vec4<f32>(-2147483648.0f));
|
| 72 |
+
r0 = bitcast<vec4<f32>>(select(select(vec4<i32>(v_2), vec4<i32>(2147483647i), (v_2 >= vec4<f32>(2147483648.0f))), vec4<i32>(), !((v_1 == v_1))));
|
| 73 |
+
r0 = bitcast<vec4<f32>>((bitcast<vec4<i32>>(r0) * vec4<i32>(3i)));
|
| 74 |
+
r1 = (v1.yyyy * cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.y) + 1i))]);
|
| 75 |
+
r1 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.x) + 1i))], v1.xxxx, r1);
|
| 76 |
+
r1 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.z) + 1i))], v1.zzzz, r1);
|
| 77 |
+
r1 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.w) + 1i))], v1.wwww, r1);
|
| 78 |
+
r2 = vec4<f32>(v0.xyz, r2.w);
|
| 79 |
+
r2.w = 1.0f;
|
| 80 |
+
r1.w = dot(r1, r2);
|
| 81 |
+
r1.x = dot(r1.xyz, v4);
|
| 82 |
+
let v_3 = (r1.xxx * cb1_1.tint_symbol_1[1u].xyz);
|
| 83 |
+
r1 = vec4<f32>(v_3.xyz, r1.w);
|
| 84 |
+
let v_4 = (r1.www * cb1_1.tint_symbol_1[1u].xyz);
|
| 85 |
+
r3 = vec4<f32>(v_4.xyz, r3.w);
|
| 86 |
+
r4 = (r1.wwww * cb1_1.tint_symbol_1[9u]);
|
| 87 |
+
r5 = (v1.yyyy * cb4_4.tint_symbol[bitcast<i32>(r0.y)]);
|
| 88 |
+
r5 = fma(cb4_4.tint_symbol[bitcast<i32>(r0.x)], v1.xxxx, r5);
|
| 89 |
+
r5 = fma(cb4_4.tint_symbol[bitcast<i32>(r0.z)], v1.zzzz, r5);
|
| 90 |
+
r5 = fma(cb4_4.tint_symbol[bitcast<i32>(r0.w)], v1.wwww, r5);
|
| 91 |
+
r1.w = dot(r5, r2);
|
| 92 |
+
r3.w = dot(r5.xyz, v4);
|
| 93 |
+
let v_5 = fma(r3.www, cb1_1.tint_symbol_1[0u].xyz, r1.xyz);
|
| 94 |
+
r1 = vec4<f32>(v_5.xyz, r1.w);
|
| 95 |
+
let v_6 = fma(r1.www, cb1_1.tint_symbol_1[0u].xyz, r3.xyz);
|
| 96 |
+
r3 = vec4<f32>(v_6.xyz, r3.w);
|
| 97 |
+
r4 = fma(r1.wwww, cb1_1.tint_symbol_1[8u], r4);
|
| 98 |
+
r5 = (v1.yyyy * cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.y) + 2i))]);
|
| 99 |
+
r5 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.x) + 2i))], v1.xxxx, r5);
|
| 100 |
+
r5 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.z) + 2i))], v1.zzzz, r5);
|
| 101 |
+
r0 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.w) + 2i))], v1.wwww, r5);
|
| 102 |
+
r0.w = dot(r0, r2);
|
| 103 |
+
r0.x = dot(r0.xyz, v4);
|
| 104 |
+
o2 = fma(r0.xxx, cb1_1.tint_symbol_1[2u].xyz, r1.xyz).xyzx;
|
| 105 |
+
let v_7 = fma(r0.www, cb1_1.tint_symbol_1[2u].xyz, r3.xyz);
|
| 106 |
+
r0 = vec4<f32>(v_7.xyz, r0.w);
|
| 107 |
+
r1 = fma(r0.wwww, cb1_1.tint_symbol_1[10u], r4);
|
| 108 |
+
r1 = (r1 + cb1_1.tint_symbol_1[11u]);
|
| 109 |
+
let v_8 = (r0.xyz + cb1_1.tint_symbol_1[3u].xyz);
|
| 110 |
+
r0 = vec4<f32>(v_8.xyz, r0.w);
|
| 111 |
+
let v_9 = ((-(r0.xyzx)).xyz + cb1_1.tint_symbol_1[15u].xyz);
|
| 112 |
+
r2 = vec4<f32>(v_9.xyz, r2.w);
|
| 113 |
+
let v_10 = r0;
|
| 114 |
+
o3 = vec4<f32>(v_10.xyz, o3.w);
|
| 115 |
+
r0.x = dot(r2.xyz, r2.xyz);
|
| 116 |
+
r0.x = (r0.x * 0.00000399999998990097f);
|
| 117 |
+
r0.x = min(r0.x, 1.0f);
|
| 118 |
+
r0.y = ((-(r0.xxxx)).y + 1.0f);
|
| 119 |
+
let v_11 = -(cb2_2.tint_symbol_3[16u].zzzz);
|
| 120 |
+
let v_12 = clamp(((r0.xyxx + v_11)).xy, vec2<f32>(), vec2<f32>(1.0f));
|
| 121 |
+
r0 = vec4<f32>(v_12.xy, r0.zw);
|
| 122 |
+
r0.z = (cb3_3.tint_symbol_4[49u].w + -1.0f);
|
| 123 |
+
let v_13 = fma(r0.xy, r0.zz, vec2<f32>(1.0f));
|
| 124 |
+
r0 = vec4<f32>(v_13.xy, r0.zw);
|
| 125 |
+
let v_14 = clamp(((r0.xyxx * v5.xyxx)).xy, vec2<f32>(), vec2<f32>(1.0f));
|
| 126 |
+
o0 = vec4<f32>(v_14.xy, o0.zw);
|
| 127 |
+
o0 = vec4<f32>(o0.xy, v5.zw);
|
| 128 |
+
r0 = vec4<f32>(v3.xy, r0.zw);
|
| 129 |
+
r0.z = 1.0f;
|
| 130 |
+
o1.x = dot(cb13_13.tint_symbol_5[0u].xyz, r0.xyz);
|
| 131 |
+
o1.y = dot(cb13_13.tint_symbol_5[1u].xyz, r0.xyz);
|
| 132 |
+
o3.w = 1.0f;
|
| 133 |
+
o4 = r1;
|
| 134 |
+
x0[0u].x = dot(r1, cb0_0.tint_symbol_2[0u]);
|
| 135 |
+
let v_15 = &(x0[0u]);
|
| 136 |
+
*(v_15) = vec4<f32>((*(v_15)).x, vec3<f32>());
|
| 137 |
+
o5[0u] = x0[0u].x;
|
| 138 |
+
o5[1u] = x0[0u].y;
|
| 139 |
+
o5[2u] = x0[0u].z;
|
| 140 |
+
o5[3u] = x0[0u].w;
|
| 141 |
+
v = vec4<f32>(o5[0u], o5[1u], o5[2u], o5[3u]);
|
| 142 |
+
}
|
| 143 |
+
|
| 144 |
+
struct tint_symbol_7 {
|
| 145 |
+
@location(0u)
|
| 146 |
+
o0 : vec4<f32>,
|
| 147 |
+
@location(1u)
|
| 148 |
+
o1 : vec4<f32>,
|
| 149 |
+
@location(2u)
|
| 150 |
+
o2 : vec4<f32>,
|
| 151 |
+
@location(3u)
|
| 152 |
+
o3 : vec4<f32>,
|
| 153 |
+
@builtin(position)
|
| 154 |
+
o4 : vec4<f32>,
|
| 155 |
+
@builtin(clip_distances)
|
| 156 |
+
o5 : array<f32, 4u>,
|
| 157 |
+
@location(15u)
|
| 158 |
+
tint_symbol_6 : vec4<f32>,
|
| 159 |
+
}
|
| 160 |
+
|
| 161 |
+
@vertex
|
| 162 |
+
fn main(@location(0u) v0 : vec3<f32>, @location(1u) v1 : vec4<f32>, @location(2u) v2 : vec4<f32>, @location(3u) v3 : vec2<f32>, @location(4u) v4 : vec3<f32>, @location(5u) v5 : vec4<f32>) -> tint_symbol_7 {
|
| 163 |
+
main_inner(v0, v1, v2, v3, v4, v5);
|
| 164 |
+
return tint_symbol_7(o0, o1, o2, o3, o4, o5, v);
|
| 165 |
+
}
|
b/8b0b5899ed/shaders/f27791cb9f40072d.wgsl
ADDED
|
@@ -0,0 +1,45 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
struct cb16_struct {
|
| 8 |
+
tint_symbol : array<vec4<f32>, 16u>,
|
| 9 |
+
}
|
| 10 |
+
|
| 11 |
+
@group(0u) @binding(1u) var<uniform> cb1_1 : cb16_struct;
|
| 12 |
+
|
| 13 |
+
var<private> o0 : vec4<f32>;
|
| 14 |
+
|
| 15 |
+
var<private> o1 : vec4<f32>;
|
| 16 |
+
|
| 17 |
+
fn main_inner(v0 : vec3<f32>) {
|
| 18 |
+
r0 = (v0.yyyy * cb1_1.tint_symbol[9u]);
|
| 19 |
+
r0 = fma(v0.xxxx, cb1_1.tint_symbol[8u], r0);
|
| 20 |
+
r0 = fma(v0.zzzz, cb1_1.tint_symbol[10u], r0);
|
| 21 |
+
r0 = (r0 + cb1_1.tint_symbol[11u]);
|
| 22 |
+
o0 = r0;
|
| 23 |
+
r1.x = (r0.w + r0.x);
|
| 24 |
+
r1.y = ((-(r0.yyyy)).y + r0.w);
|
| 25 |
+
o1.w = r0.w;
|
| 26 |
+
let v = (r1.xy * vec2<f32>(0.5f));
|
| 27 |
+
o1 = vec4<f32>(v.xy, o1.zw);
|
| 28 |
+
let v_1 = (v0 + (-(cb1_1.tint_symbol[15u].xyzx)).xyz);
|
| 29 |
+
r0 = vec4<f32>(v_1.xyz, r0.w);
|
| 30 |
+
let v_2 = -(cb1_1.tint_symbol[14u].xyzx);
|
| 31 |
+
o1.z = dot(r0.xyz, v_2.xyz);
|
| 32 |
+
}
|
| 33 |
+
|
| 34 |
+
struct tint_symbol_1 {
|
| 35 |
+
@builtin(position)
|
| 36 |
+
o0 : vec4<f32>,
|
| 37 |
+
@location(1u)
|
| 38 |
+
o1 : vec4<f32>,
|
| 39 |
+
}
|
| 40 |
+
|
| 41 |
+
@vertex
|
| 42 |
+
fn main(@location(0u) v0 : vec3<f32>) -> tint_symbol_1 {
|
| 43 |
+
main_inner(v0);
|
| 44 |
+
return tint_symbol_1(o0, o1);
|
| 45 |
+
}
|
b/8b0b5899ed/shaders/f2785f5c78d32d52.consts.json
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
[2, 3, 1]
|
b/8b0b5899ed/shaders/f2785f5c78d32d52.wgsl
ADDED
|
@@ -0,0 +1,409 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
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| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
var<private> r2 : vec4<f32>;
|
| 8 |
+
|
| 9 |
+
var<private> r3 : vec4<f32>;
|
| 10 |
+
|
| 11 |
+
var<private> r4 : vec4<f32>;
|
| 12 |
+
|
| 13 |
+
var<private> r5 : vec4<f32>;
|
| 14 |
+
|
| 15 |
+
var<private> r6 : vec4<f32>;
|
| 16 |
+
|
| 17 |
+
var<private> r7 : vec4<f32>;
|
| 18 |
+
|
| 19 |
+
var<private> r8 : vec4<f32>;
|
| 20 |
+
|
| 21 |
+
var<private> r9 : vec4<f32>;
|
| 22 |
+
|
| 23 |
+
var<private> r10 : vec4<f32>;
|
| 24 |
+
|
| 25 |
+
var<private> r11 : vec4<f32>;
|
| 26 |
+
|
| 27 |
+
var<private> r12 : vec4<f32>;
|
| 28 |
+
|
| 29 |
+
var<private> r13 : vec4<f32>;
|
| 30 |
+
|
| 31 |
+
var<private> r14 : vec4<f32>;
|
| 32 |
+
|
| 33 |
+
var<private> r15 : vec4<f32>;
|
| 34 |
+
|
| 35 |
+
var<private> r16 : vec4<f32>;
|
| 36 |
+
|
| 37 |
+
var<private> r17 : vec4<f32>;
|
| 38 |
+
|
| 39 |
+
var<private> r18 : vec4<f32>;
|
| 40 |
+
|
| 41 |
+
var<private> r19 : vec4<f32>;
|
| 42 |
+
|
| 43 |
+
struct cb19_struct {
|
| 44 |
+
tint_symbol : array<vec4<f32>, 19u>,
|
| 45 |
+
}
|
| 46 |
+
|
| 47 |
+
@group(1u) @binding(2u) var<uniform> cb2_2 : cb19_struct;
|
| 48 |
+
|
| 49 |
+
struct cb15_struct {
|
| 50 |
+
tint_symbol_1 : array<vec4<f32>, 15u>,
|
| 51 |
+
}
|
| 52 |
+
|
| 53 |
+
@group(1u) @binding(6u) var<uniform> cb6_6 : cb15_struct;
|
| 54 |
+
|
| 55 |
+
struct cb2_struct {
|
| 56 |
+
tint_symbol_2 : array<vec4<f32>, 2u>,
|
| 57 |
+
}
|
| 58 |
+
|
| 59 |
+
@group(1u) @binding(12u) var<uniform> cb12_12 : cb2_struct;
|
| 60 |
+
|
| 61 |
+
struct cb6_struct {
|
| 62 |
+
tint_symbol_3 : array<vec4<f32>, 6u>,
|
| 63 |
+
}
|
| 64 |
+
|
| 65 |
+
@group(1u) @binding(11u) var<uniform> cb11_11 : cb6_struct;
|
| 66 |
+
|
| 67 |
+
@group(1u) @binding(18u) var s2 : sampler;
|
| 68 |
+
|
| 69 |
+
@group(1u) @binding(21u) var s5 : sampler;
|
| 70 |
+
|
| 71 |
+
@group(1u) @binding(22u) var s6 : sampler;
|
| 72 |
+
|
| 73 |
+
@group(1u) @binding(30u) var s14 : sampler;
|
| 74 |
+
|
| 75 |
+
@group(1u) @binding(31u) var s15 : sampler_comparison;
|
| 76 |
+
|
| 77 |
+
@group(1u) @binding(34u) var t2 : texture_2d<f32>;
|
| 78 |
+
|
| 79 |
+
@group(1u) @binding(35u) var t3 : texture_multisampled_2d<f32>;
|
| 80 |
+
|
| 81 |
+
@group(1u) @binding(37u) var t5 : texture_2d<f32>;
|
| 82 |
+
|
| 83 |
+
@group(1u) @binding(38u) var t6 : texture_2d<f32>;
|
| 84 |
+
|
| 85 |
+
@group(1u) @binding(46u) var t14 : texture_2d<f32>;
|
| 86 |
+
|
| 87 |
+
@group(1u) @binding(47u) var t15 : texture_depth_2d;
|
| 88 |
+
|
| 89 |
+
var<private> o0 : vec4<f32>;
|
| 90 |
+
|
| 91 |
+
var<private> sample_pos : array<vec2<f32>, 31u> = array<vec2<f32>, 31u>(vec2<f32>(), vec2<f32>(0.25f), vec2<f32>(-0.25f), vec2<f32>(-0.125f, -0.375f), vec2<f32>(0.375f, -0.125f), vec2<f32>(-0.375f, 0.125f), vec2<f32>(0.125f, 0.375f), vec2<f32>(0.0625f, -0.1875f), vec2<f32>(-0.0625f, 0.1875f), vec2<f32>(0.3125f, 0.0625f), vec2<f32>(-0.1875f, -0.3125f), vec2<f32>(-0.3125f, 0.3125f), vec2<f32>(-0.4375f, -0.0625f), vec2<f32>(0.1875f, 0.4375f), vec2<f32>(0.4375f, -0.4375f), vec2<f32>(0.0625f), vec2<f32>(-0.0625f, -0.1875f), vec2<f32>(-0.1875f, 0.125f), vec2<f32>(0.25f, -0.0625f), vec2<f32>(-0.3125f, -0.125f), vec2<f32>(0.125f, 0.3125f), vec2<f32>(0.3125f, 0.1875f), vec2<f32>(0.1875f, -0.3125f), vec2<f32>(-0.125f, 0.375f), vec2<f32>(0.0f, -0.4375f), vec2<f32>(-0.25f, -0.375f), vec2<f32>(-0.375f, 0.25f), vec2<f32>(-0.5f, 0.0f), vec2<f32>(0.4375f, -0.25f), vec2<f32>(0.375f, 0.4375f), vec2<f32>(-0.4375f, -0.5f));
|
| 92 |
+
|
| 93 |
+
var<private> x0 : array<vec4<f32>, 4u>;
|
| 94 |
+
|
| 95 |
+
struct tint_symbol_5 {
|
| 96 |
+
tint_symbol_4 : array<vec4<u32>, 3u>,
|
| 97 |
+
}
|
| 98 |
+
|
| 99 |
+
@group(1u) @binding(15u) var<uniform> v : tint_symbol_5;
|
| 100 |
+
|
| 101 |
+
fn main_inner(v1 : vec4<f32>, v3 : vec4<f32>) {
|
| 102 |
+
let v_1 = textureNumSamples(t3);
|
| 103 |
+
let v_2 = sample_pos[select(0u, ((v_1 + 0u) - 1u), ((0u < v_1) & true))];
|
| 104 |
+
r0 = vec4<f32>(v_2.xy, r0.zw);
|
| 105 |
+
let v_3 = dpdx(v3.xyz);
|
| 106 |
+
r1 = vec4<f32>(v_3.xyz, r1.w);
|
| 107 |
+
let v_4 = dpdy(v3.xyz);
|
| 108 |
+
r2 = vec4<f32>(v_4.xyz, r2.w);
|
| 109 |
+
let v_5 = (r0.yyy * r2.xyz);
|
| 110 |
+
r0 = vec4<f32>(r0.x, v_5.xyz);
|
| 111 |
+
let v_6 = fma(r0.xxx, r1.xyz, r0.yzw);
|
| 112 |
+
r0 = vec4<f32>(v_6.xyz, r0.w);
|
| 113 |
+
let v_7 = (r0.xyz + v3.xyz);
|
| 114 |
+
r0 = vec4<f32>(v_7.xyz, r0.w);
|
| 115 |
+
let v_8 = fma(v1.xy, vec2<f32>(2.0f), vec2<f32>(-1.0f));
|
| 116 |
+
r1 = vec4<f32>(v_8.xy, r1.zw);
|
| 117 |
+
let v_9 = fma(r1.xy, vec2<f32>(1.0f, -1.0f), cb11_11.tint_symbol_3[4u].xy);
|
| 118 |
+
r1 = vec4<f32>(v_9.xy, r1.zw);
|
| 119 |
+
r0.w = (r1.x * cb11_11.tint_symbol_3[0u].w);
|
| 120 |
+
r1.x = (r1.y * cb11_11.tint_symbol_3[1u].w);
|
| 121 |
+
let v_10 = (r1.xxx * cb11_11.tint_symbol_3[1u].xyz);
|
| 122 |
+
r1 = vec4<f32>(v_10.xyz, r1.w);
|
| 123 |
+
let v_11 = fma(r0.www, cb11_11.tint_symbol_3[0u].xyz, r1.xyz);
|
| 124 |
+
r1 = vec4<f32>(v_11.xyz, r1.w);
|
| 125 |
+
let v_12 = -(cb11_11.tint_symbol_3[2u].xyzx);
|
| 126 |
+
let v_13 = (r1.xyz + v_12.xyz);
|
| 127 |
+
r1 = vec4<f32>(v_13.xyz, r1.w);
|
| 128 |
+
let v_14 = (v1.xy * cb2_2.tint_symbol[18u].xy);
|
| 129 |
+
r2 = vec4<f32>(v_14.xy, r2.zw);
|
| 130 |
+
let v_15 = r2.xy;
|
| 131 |
+
let v_16 = max(v_15, vec2<f32>(-2147483648.0f));
|
| 132 |
+
let v_17 = bitcast<vec2<f32>>(select(select(vec2<i32>(v_16), vec2<i32>(2147483647i), (v_16 >= vec2<f32>(2147483648.0f))), vec2<i32>(), !((v_15 == v_15))));
|
| 133 |
+
r3 = vec4<f32>(v_17.xy, r3.zw);
|
| 134 |
+
r3 = vec4<f32>(r3.xy, vec2<f32>());
|
| 135 |
+
r0.w = textureLoad(t3, bitcast<vec2<i32>>(r3.xy), 0i).x;
|
| 136 |
+
r1.w = (cb11_11.tint_symbol_3[3u].w + 1.0f);
|
| 137 |
+
r0.w = ((-(r0.wwww)).w + r1.w);
|
| 138 |
+
r0.w = (cb11_11.tint_symbol_3[2u].w / r0.w);
|
| 139 |
+
let v_18 = fma(r1.xyz, r0.www, cb11_11.tint_symbol_3[3u].xyz);
|
| 140 |
+
r1 = vec4<f32>(v_18.xyz, r1.w);
|
| 141 |
+
let v_19 = (r0.www * r0.xyz);
|
| 142 |
+
r0 = vec4<f32>(v_19.xyz, r0.w);
|
| 143 |
+
let v_20 = (r2.xy * vec2<f32>(0.015625f));
|
| 144 |
+
r2 = vec4<f32>(v_20.xy, r2.zw);
|
| 145 |
+
let v_21 = textureSample(t14, s14, r2.xyxx.xy).xyz;
|
| 146 |
+
r2 = vec4<f32>(v_21.xyz, r2.w);
|
| 147 |
+
r1.w = (r2.z * cb12_12.tint_symbol_2[0u].w);
|
| 148 |
+
let v_22 = fma(r2.xy, vec2<f32>(2.0f), vec2<f32>(-1.0f));
|
| 149 |
+
r2 = vec4<f32>(v_22.xy, r2.zw);
|
| 150 |
+
let v_23 = fma(r0.xyz, cb6_6.tint_symbol_1[4u].xyz, cb6_6.tint_symbol_1[8u].xyz);
|
| 151 |
+
r3 = vec4<f32>(v_23.xyz, r3.w);
|
| 152 |
+
let v_24 = &(x0[0u]);
|
| 153 |
+
let v_25 = r3;
|
| 154 |
+
*(v_24) = vec4<f32>(v_25.xyz, (*(v_24)).w);
|
| 155 |
+
let v_26 = fma(r0.xyz, cb6_6.tint_symbol_1[5u].xyz, cb6_6.tint_symbol_1[9u].xyz);
|
| 156 |
+
r4 = vec4<f32>(v_26.xyz, r4.w);
|
| 157 |
+
let v_27 = &(x0[1u]);
|
| 158 |
+
let v_28 = r4;
|
| 159 |
+
*(v_27) = vec4<f32>(v_28.xyz, (*(v_27)).w);
|
| 160 |
+
let v_29 = fma(r0.xyz, cb6_6.tint_symbol_1[6u].xyz, cb6_6.tint_symbol_1[10u].xyz);
|
| 161 |
+
r0 = vec4<f32>(v_29.xyz, r0.w);
|
| 162 |
+
let v_30 = &(x0[2u]);
|
| 163 |
+
let v_31 = r0;
|
| 164 |
+
*(v_30) = vec4<f32>(v_31.xyz, (*(v_30)).w);
|
| 165 |
+
let v_32 = &(x0[3u]);
|
| 166 |
+
let v_33 = r0;
|
| 167 |
+
*(v_32) = vec4<f32>(v_33.xyz, (*(v_32)).w);
|
| 168 |
+
let v_34 = (cb6_6.tint_symbol_1[14u].zw * vec2<f32>(5.59999990463256835938f, 1.39999997615814208984f));
|
| 169 |
+
r3 = vec4<f32>(r3.xy, v_34.xy);
|
| 170 |
+
r0.z = fma((-(cb6_6.tint_symbol_1[14u].zzzz)).z, 1.5f, 1.0f);
|
| 171 |
+
let v_35 = -(r1.wwww);
|
| 172 |
+
r0.z = fma(r0.z, 0.5f, v_35.z);
|
| 173 |
+
let v_36 = abs(r0.yyyy);
|
| 174 |
+
let v_37 = max(v_36.xy, abs(r0.xxxx).xy);
|
| 175 |
+
r0 = vec4<f32>(v_37.xy, r0.zw);
|
| 176 |
+
r0.x = bitcast<f32>(select(0u, 4294967295u, (r0.x < r0.z)));
|
| 177 |
+
let v_38 = (bitcast<u32>(r0.x) != 0u);
|
| 178 |
+
let v_39 = bitcast<f32>(v.tint_symbol_4[0i].x);
|
| 179 |
+
r0.x = select(bitcast<f32>(v.tint_symbol_4[1i].x), v_39, v_38);
|
| 180 |
+
let v_40 = abs(r4.yyyy);
|
| 181 |
+
r1.w = max(v_40.w, abs(r4.xxxx).w);
|
| 182 |
+
r1.w = bitcast<f32>(select(0u, 4294967295u, (r1.w < r0.z)));
|
| 183 |
+
let v_41 = bitcast<u32>(r1.w);
|
| 184 |
+
r0.x = select(r0.x, bitcast<f32>(v.tint_symbol_4[2i].x), (v_41 != 0u));
|
| 185 |
+
let v_42 = abs(r3.yyyy);
|
| 186 |
+
r1.w = max(v_42.w, abs(r3.xxxx).w);
|
| 187 |
+
r0.z = bitcast<f32>(select(0u, 4294967295u, (r1.w < r0.z)));
|
| 188 |
+
let v_43 = bitcast<u32>(r0.z);
|
| 189 |
+
r0.x = select(r0.x, 0.0f, (v_43 != 0u));
|
| 190 |
+
let v_44 = x0[bitcast<i32>(r0.x)];
|
| 191 |
+
r4 = vec4<f32>(v_44.xyz, r4.w);
|
| 192 |
+
r0.x = f32(bitcast<i32>(r0.x));
|
| 193 |
+
r0.z = (r0.x + 0.5f);
|
| 194 |
+
r0.z = (r0.z * 0.25f);
|
| 195 |
+
r5 = bitcast<vec4<f32>>(select(vec4<u32>(), vec4<u32>(4294967295u), (vec4<f32>(0.0f, 1.0f, 2.0f, 3.0f) == r0.xxxx)));
|
| 196 |
+
r5 = bitcast<vec4<f32>>((bitcast<vec4<u32>>(r5) & vec4<u32>(1065353216u)));
|
| 197 |
+
r0.x = dot(r5, cb6_6.tint_symbol_1[12u]);
|
| 198 |
+
r1.w = dot(r5, cb6_6.tint_symbol_1[13u]);
|
| 199 |
+
r5.x = (r4.x + 0.5f);
|
| 200 |
+
r5.y = fma(r4.y, 0.25f, r0.z);
|
| 201 |
+
r0.z = bitcast<f32>(select(0u, 4294967295u, !((r0.x == 0.0f))));
|
| 202 |
+
r0.x = ((-(r0.xxxx)).x + r4.z);
|
| 203 |
+
let v_45 = dpdx(r5.xyy);
|
| 204 |
+
r6 = vec4<f32>(v_45.xy, r6.z, v_45.z);
|
| 205 |
+
r6.z = dpdx(r0.x);
|
| 206 |
+
let v_46 = dpdy(r5.yxy);
|
| 207 |
+
r7 = vec4<f32>(v_46.xyz, r7.w);
|
| 208 |
+
r7.w = dpdy(r0.x);
|
| 209 |
+
let v_47 = (r6.yw * r7.yw);
|
| 210 |
+
r3 = vec4<f32>(v_47.xy, r3.zw);
|
| 211 |
+
let v_48 = -(r3.xyxx);
|
| 212 |
+
let v_49 = fma(r6.xz, r7.xz, v_48.xy);
|
| 213 |
+
r8 = vec4<f32>(v_49.xy, r8.zw);
|
| 214 |
+
r3.x = (1.0f / r8.x);
|
| 215 |
+
r3.y = (r6.z * r7.y);
|
| 216 |
+
let v_50 = -(r3.yyyy);
|
| 217 |
+
r8.z = fma(r6.x, r7.w, v_50.z);
|
| 218 |
+
let v_51 = (r3.xx * r8.yz);
|
| 219 |
+
r3 = vec4<f32>(v_51.xy, r3.zw);
|
| 220 |
+
let v_52 = max(r3.xy, vec2<f32>());
|
| 221 |
+
r3 = vec4<f32>(v_52.xy, r3.zw);
|
| 222 |
+
let v_53 = min(r3.xy, vec2<f32>(0.5f));
|
| 223 |
+
r3 = vec4<f32>(v_53.xy, r3.zw);
|
| 224 |
+
r0.x = fma((-(r1.wwww)).x, r3.x, r0.x);
|
| 225 |
+
r0.x = fma((-(r1.wwww)).x, r3.y, r0.x);
|
| 226 |
+
let v_54 = bitcast<u32>(r0.z);
|
| 227 |
+
let v_55 = r0.x;
|
| 228 |
+
r5.z = select(r4.z, v_55, (v_54 != 0u));
|
| 229 |
+
r4 = (r2.yxxy * vec4<f32>(-0.88800001144409179688f, 0.88800001144409179688f, -0.77700001001358032227f, -0.77700001001358032227f));
|
| 230 |
+
let v_56 = (r2.yx * vec2<f32>(0.66600000858306884766f, -0.66600000858306884766f));
|
| 231 |
+
r6 = vec4<f32>(v_56.xy, r6.zw);
|
| 232 |
+
let v_57 = (r2.xy * r3.zw);
|
| 233 |
+
r7 = vec4<f32>(v_57.xy, r7.zw);
|
| 234 |
+
r7.z = 0.0f;
|
| 235 |
+
let v_58 = (r5.xyz + r7.xyz);
|
| 236 |
+
r7 = vec4<f32>(v_58.xyz, r7.w);
|
| 237 |
+
let v_59 = (-(r2.yyyx)).zw;
|
| 238 |
+
r2 = vec4<f32>(r2.xy, v_59.xy);
|
| 239 |
+
r8 = (r2.zxyw * r3.zwzw);
|
| 240 |
+
let v_60 = (r8.xy * vec2<f32>(0.5f));
|
| 241 |
+
r9 = vec4<f32>(v_60.xy, r9.zw);
|
| 242 |
+
r9.z = 0.0f;
|
| 243 |
+
let v_61 = (r5.xyz + r9.xyz);
|
| 244 |
+
r9 = vec4<f32>(v_61.xyz, r9.w);
|
| 245 |
+
let v_62 = ((-(r2.xxyx)).xz * r3.zw);
|
| 246 |
+
let v_63 = r0;
|
| 247 |
+
r0 = vec4<f32>(v_62.x, v_63.y, v_62.y, v_63.w);
|
| 248 |
+
let v_64 = (r0.xz * vec2<f32>(0.75f));
|
| 249 |
+
r2 = vec4<f32>(v_64.xy, r2.zw);
|
| 250 |
+
r2.z = 0.0f;
|
| 251 |
+
let v_65 = (r2.xyz + r5.xyz);
|
| 252 |
+
r2 = vec4<f32>(v_65.xyz, r2.w);
|
| 253 |
+
let v_66 = (r8.zw * vec2<f32>(0.25f));
|
| 254 |
+
r8 = vec4<f32>(v_66.xy, r8.zw);
|
| 255 |
+
r8.z = 0.0f;
|
| 256 |
+
let v_67 = (r5.xyz + r8.xyz);
|
| 257 |
+
r8 = vec4<f32>(v_67.xyz, r8.w);
|
| 258 |
+
r10 = (r3.zwzw * r4.zwxy);
|
| 259 |
+
let v_68 = r10;
|
| 260 |
+
r11 = vec4<f32>(v_68.zw, r11.zw);
|
| 261 |
+
r11.z = 0.0f;
|
| 262 |
+
let v_69 = (r5.xyz + r11.xyz);
|
| 263 |
+
r11 = vec4<f32>(v_69.xyz, r11.w);
|
| 264 |
+
r12 = (r4.yxyx * vec4<f32>(-1.0f, 1.0f, 1.0f, -1.0f));
|
| 265 |
+
r12 = (r3.zwzw * r12);
|
| 266 |
+
let v_70 = (r12.xy * vec2<f32>(0.5f));
|
| 267 |
+
r13 = vec4<f32>(v_70.xy, r13.zw);
|
| 268 |
+
r13.z = 0.0f;
|
| 269 |
+
let v_71 = (r5.xyz + r13.xyz);
|
| 270 |
+
r13 = vec4<f32>(v_71.xyz, r13.w);
|
| 271 |
+
let v_72 = -(r4);
|
| 272 |
+
r14 = (r3.zwzw * v_72);
|
| 273 |
+
r14 = (r14.zwxy * vec4<f32>(0.75f));
|
| 274 |
+
let v_73 = r14;
|
| 275 |
+
r15 = vec4<f32>(v_73.zw, r15.zw);
|
| 276 |
+
r15.z = 0.0f;
|
| 277 |
+
let v_74 = (r5.xyz + r15.xyz);
|
| 278 |
+
r15 = vec4<f32>(v_74.xyz, r15.w);
|
| 279 |
+
let v_75 = (r12.zw * vec2<f32>(0.25f));
|
| 280 |
+
r12 = vec4<f32>(v_75.xy, r12.zw);
|
| 281 |
+
r12.z = 0.0f;
|
| 282 |
+
let v_76 = (r5.xyz + r12.xyz);
|
| 283 |
+
r12 = vec4<f32>(v_76.xyz, r12.w);
|
| 284 |
+
r10.z = 0.0f;
|
| 285 |
+
let v_77 = (r5.xyz + r10.xyz);
|
| 286 |
+
r10 = vec4<f32>(v_77.xyz, r10.w);
|
| 287 |
+
r4 = (r4.wzwz * vec4<f32>(-1.0f, 1.0f, 1.0f, -1.0f));
|
| 288 |
+
r4 = (r3.zwzw * r4);
|
| 289 |
+
let v_78 = (r4.xy * vec2<f32>(0.5f));
|
| 290 |
+
r16 = vec4<f32>(v_78.xy, r16.zw);
|
| 291 |
+
r16.z = 0.0f;
|
| 292 |
+
let v_79 = (r5.xyz + r16.xyz);
|
| 293 |
+
r16 = vec4<f32>(v_79.xyz, r16.w);
|
| 294 |
+
r14.z = 0.0f;
|
| 295 |
+
let v_80 = (r5.xyz + r14.xyz);
|
| 296 |
+
r14 = vec4<f32>(v_80.xyz, r14.w);
|
| 297 |
+
let v_81 = (r4.zw * vec2<f32>(0.25f));
|
| 298 |
+
r4 = vec4<f32>(v_81.xy, r4.zw);
|
| 299 |
+
r4.z = 0.0f;
|
| 300 |
+
let v_82 = (r4.xyz + r5.xyz);
|
| 301 |
+
r4 = vec4<f32>(v_82.xyz, r4.w);
|
| 302 |
+
let v_83 = (r3.zw * r6.xy);
|
| 303 |
+
r17 = vec4<f32>(v_83.xy, r17.zw);
|
| 304 |
+
r17.z = 0.0f;
|
| 305 |
+
let v_84 = (r5.xyz + r17.xyz);
|
| 306 |
+
r17 = vec4<f32>(v_84.xyz, r17.w);
|
| 307 |
+
let v_85 = (-(r6.yyyx)).zw;
|
| 308 |
+
r6 = vec4<f32>(r6.xy, v_85.xy);
|
| 309 |
+
r18 = (r3.zwzw * r6.zxyw);
|
| 310 |
+
let v_86 = (r18.xy * vec2<f32>(0.5f));
|
| 311 |
+
r19 = vec4<f32>(v_86.xy, r19.zw);
|
| 312 |
+
r19.z = 0.0f;
|
| 313 |
+
let v_87 = (r5.xyz + r19.xyz);
|
| 314 |
+
r19 = vec4<f32>(v_87.xyz, r19.w);
|
| 315 |
+
let v_88 = -(r6.xxyx);
|
| 316 |
+
let v_89 = (r3.zw * v_88.xz);
|
| 317 |
+
let v_90 = r0;
|
| 318 |
+
r0 = vec4<f32>(v_89.x, v_90.y, v_89.y, v_90.w);
|
| 319 |
+
let v_91 = (r0.xz * vec2<f32>(0.75f));
|
| 320 |
+
r3 = vec4<f32>(v_91.xy, r3.zw);
|
| 321 |
+
r3.z = 0.0f;
|
| 322 |
+
let v_92 = (r3.xyz + r5.xyz);
|
| 323 |
+
r3 = vec4<f32>(v_92.xyz, r3.w);
|
| 324 |
+
let v_93 = (r18.zw * vec2<f32>(0.25f));
|
| 325 |
+
r6 = vec4<f32>(v_93.xy, r6.zw);
|
| 326 |
+
r6.z = 0.0f;
|
| 327 |
+
let v_94 = (r5.xyz + r6.xyz);
|
| 328 |
+
r6 = vec4<f32>(v_94.xyz, r6.w);
|
| 329 |
+
let v_95 = r7.xyxx;
|
| 330 |
+
r7.x = textureSampleCompareLevel(t15, s15, v_95.xy, r7.z);
|
| 331 |
+
let v_96 = r9.xyxx;
|
| 332 |
+
r7.y = textureSampleCompareLevel(t15, s15, v_96.xy, r9.z);
|
| 333 |
+
let v_97 = r2.xyxx;
|
| 334 |
+
r7.z = textureSampleCompareLevel(t15, s15, v_97.xy, r2.z);
|
| 335 |
+
let v_98 = r8.xyxx;
|
| 336 |
+
r7.w = textureSampleCompareLevel(t15, s15, v_98.xy, r8.z);
|
| 337 |
+
let v_99 = r11.xyxx;
|
| 338 |
+
r2.x = textureSampleCompareLevel(t15, s15, v_99.xy, r11.z);
|
| 339 |
+
let v_100 = r13.xyxx;
|
| 340 |
+
r2.y = textureSampleCompareLevel(t15, s15, v_100.xy, r13.z);
|
| 341 |
+
let v_101 = r15.xyxx;
|
| 342 |
+
r2.z = textureSampleCompareLevel(t15, s15, v_101.xy, r15.z);
|
| 343 |
+
let v_102 = r12.xyxx;
|
| 344 |
+
r2.w = textureSampleCompareLevel(t15, s15, v_102.xy, r12.z);
|
| 345 |
+
let v_103 = r10.xyxx;
|
| 346 |
+
r8.x = textureSampleCompareLevel(t15, s15, v_103.xy, r10.z);
|
| 347 |
+
let v_104 = r16.xyxx;
|
| 348 |
+
r8.y = textureSampleCompareLevel(t15, s15, v_104.xy, r16.z);
|
| 349 |
+
let v_105 = r14.xyxx;
|
| 350 |
+
r8.z = textureSampleCompareLevel(t15, s15, v_105.xy, r14.z);
|
| 351 |
+
let v_106 = r4.xyxx;
|
| 352 |
+
r8.w = textureSampleCompareLevel(t15, s15, v_106.xy, r4.z);
|
| 353 |
+
let v_107 = r17.xyxx;
|
| 354 |
+
r4.x = textureSampleCompareLevel(t15, s15, v_107.xy, r17.z);
|
| 355 |
+
let v_108 = r19.xyxx;
|
| 356 |
+
r4.y = textureSampleCompareLevel(t15, s15, v_108.xy, r19.z);
|
| 357 |
+
let v_109 = r3.xyxx;
|
| 358 |
+
r4.z = textureSampleCompareLevel(t15, s15, v_109.xy, r3.z);
|
| 359 |
+
let v_110 = r6.xyxx;
|
| 360 |
+
r4.w = textureSampleCompareLevel(t15, s15, v_110.xy, r6.z);
|
| 361 |
+
r2 = (r2 + r7);
|
| 362 |
+
r2 = (r8 + r2);
|
| 363 |
+
r2 = (r4 + r2);
|
| 364 |
+
r0.x = dot(r2, vec4<f32>(1.0f));
|
| 365 |
+
r2.x = (r0.x * 0.0625f);
|
| 366 |
+
r0.x = bitcast<f32>(select(0u, 4294967295u, !((cb12_12.tint_symbol_2[1u].x == 0.0f))));
|
| 367 |
+
if ((bitcast<u32>(r0.x) != 0u)) {
|
| 368 |
+
r0.x = textureSample(t2, s2, r5.xyxx.xy).w;
|
| 369 |
+
r2.y = ((-(r0.xxxx)).y + 1.0f);
|
| 370 |
+
} else {
|
| 371 |
+
r2.y = 1.0f;
|
| 372 |
+
}
|
| 373 |
+
r0.x = clamp(fma(r0.wwww, cb6_6.tint_symbol_1[0u].wwww, cb6_6.tint_symbol_1[1u].wwww).x, 0.0f, 1.0f);
|
| 374 |
+
r0.y = clamp(fma(r0.yyyy, vec4<f32>(15.0f), vec4<f32>(-6.0f)).y, 0.0f, 1.0f);
|
| 375 |
+
r0.x = ((-(r0.xxxx)).x + 1.0f);
|
| 376 |
+
let v_111 = fma(r0.xx, r0.yy, r2.xy);
|
| 377 |
+
r0 = vec4<f32>(v_111.xy, r0.zw);
|
| 378 |
+
let v_112 = (r0.xy * r0.xy);
|
| 379 |
+
r0 = vec4<f32>(v_112.xy, r0.zw);
|
| 380 |
+
let v_113 = min(r0.xy, vec2<f32>(1.0f));
|
| 381 |
+
let v_114 = r0;
|
| 382 |
+
r0 = vec4<f32>(v_114.x, v_113.xy, v_114.w);
|
| 383 |
+
r0.w = bitcast<f32>(select(0u, 4294967295u, !((0.0f == cb12_12.tint_symbol_2[1u].y))));
|
| 384 |
+
r1.w = (r0.z * r0.y);
|
| 385 |
+
let v_115 = bitcast<u32>(r0.w);
|
| 386 |
+
let v_116 = r1.w;
|
| 387 |
+
r0.x = select(r0.y, v_116, (v_115 != 0u));
|
| 388 |
+
r2.x = (-(cb11_11.tint_symbol_3[5u].wwww)).x;
|
| 389 |
+
let v_117 = r2;
|
| 390 |
+
r2 = vec4<f32>(v_117.x, 0.0f, v_117.z, 0.5f);
|
| 391 |
+
let v_118 = fma(r1.xy, vec2<f32>(0.00028571428265422583f), r2.xy);
|
| 392 |
+
let v_119 = r0;
|
| 393 |
+
r0 = vec4<f32>(v_119.x, v_118.x, v_119.z, v_118.y);
|
| 394 |
+
r2.z = textureSample(t5, s5, r0.ywyy.xy).y;
|
| 395 |
+
r0.y = textureSample(t6, s6, r2.zwzz.xy).x;
|
| 396 |
+
r0.w = clamp(fma(r1.zzzz, cb6_6.tint_symbol_1[3u].xxxx, cb6_6.tint_symbol_1[3u].yyyy).w, 0.0f, 1.0f);
|
| 397 |
+
r0.w = sqrt(r0.w);
|
| 398 |
+
r0.w = fma((-(r0.wwww)).w, cb6_6.tint_symbol_1[3u].z, 1.0f);
|
| 399 |
+
r0.y = (r0.w * r0.y);
|
| 400 |
+
let v_120 = (r0.yy * r0.xz);
|
| 401 |
+
r0 = vec4<f32>(v_120.xy, r0.zw);
|
| 402 |
+
o0 = min(r0.yyyy, r0.xxxx);
|
| 403 |
+
}
|
| 404 |
+
|
| 405 |
+
@fragment
|
| 406 |
+
fn main(@location(1u) v1 : vec4<f32>, @location(3u) v3 : vec4<f32>) -> @location(0u) vec4<f32> {
|
| 407 |
+
main_inner(v1, v3);
|
| 408 |
+
return o0;
|
| 409 |
+
}
|
b/8b0b5899ed/shaders/f27aaf5a3f5e8374.consts.json
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
[2, 3, 1, 4294967295]
|
b/8b0b5899ed/shaders/f27aaf5a3f5e8374.wgsl
ADDED
|
@@ -0,0 +1,950 @@
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|
| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
var<private> r2 : vec4<f32>;
|
| 8 |
+
|
| 9 |
+
var<private> r3 : vec4<f32>;
|
| 10 |
+
|
| 11 |
+
var<private> r4 : vec4<f32>;
|
| 12 |
+
|
| 13 |
+
var<private> r5 : vec4<f32>;
|
| 14 |
+
|
| 15 |
+
var<private> r6 : vec4<f32>;
|
| 16 |
+
|
| 17 |
+
var<private> r7 : vec4<f32>;
|
| 18 |
+
|
| 19 |
+
var<private> r8 : vec4<f32>;
|
| 20 |
+
|
| 21 |
+
var<private> r9 : vec4<f32>;
|
| 22 |
+
|
| 23 |
+
var<private> r10 : vec4<f32>;
|
| 24 |
+
|
| 25 |
+
var<private> r11 : vec4<f32>;
|
| 26 |
+
|
| 27 |
+
var<private> r12 : vec4<f32>;
|
| 28 |
+
|
| 29 |
+
var<private> r13 : vec4<f32>;
|
| 30 |
+
|
| 31 |
+
var<private> r14 : vec4<f32>;
|
| 32 |
+
|
| 33 |
+
var<private> r15 : vec4<f32>;
|
| 34 |
+
|
| 35 |
+
var<private> r16 : vec4<f32>;
|
| 36 |
+
|
| 37 |
+
var<private> r17 : vec4<f32>;
|
| 38 |
+
|
| 39 |
+
var<private> r18 : vec4<f32>;
|
| 40 |
+
|
| 41 |
+
var<private> r19 : vec4<f32>;
|
| 42 |
+
|
| 43 |
+
var<private> r20 : vec4<f32>;
|
| 44 |
+
|
| 45 |
+
var<private> r21 : vec4<f32>;
|
| 46 |
+
|
| 47 |
+
var<private> r22 : vec4<f32>;
|
| 48 |
+
|
| 49 |
+
var<private> r23 : vec4<f32>;
|
| 50 |
+
|
| 51 |
+
var<private> r24 : vec4<f32>;
|
| 52 |
+
|
| 53 |
+
var<private> r25 : vec4<f32>;
|
| 54 |
+
|
| 55 |
+
struct cb16_struct {
|
| 56 |
+
tint_symbol : array<vec4<f32>, 16u>,
|
| 57 |
+
}
|
| 58 |
+
|
| 59 |
+
@group(1u) @binding(1u) var<uniform> cb1_1 : cb16_struct;
|
| 60 |
+
|
| 61 |
+
struct cb23_struct {
|
| 62 |
+
tint_symbol_1 : array<vec4<f32>, 23u>,
|
| 63 |
+
}
|
| 64 |
+
|
| 65 |
+
@group(1u) @binding(2u) var<uniform> cb2_2 : cb23_struct;
|
| 66 |
+
|
| 67 |
+
struct cb59_struct {
|
| 68 |
+
tint_symbol_2 : array<vec4<f32>, 59u>,
|
| 69 |
+
}
|
| 70 |
+
|
| 71 |
+
@group(1u) @binding(3u) var<uniform> cb3_3 : cb59_struct;
|
| 72 |
+
|
| 73 |
+
struct cb8_struct {
|
| 74 |
+
tint_symbol_3 : array<vec4<f32>, 8u>,
|
| 75 |
+
}
|
| 76 |
+
|
| 77 |
+
@group(1u) @binding(5u) var<uniform> cb5_5 : cb8_struct;
|
| 78 |
+
|
| 79 |
+
struct cb3_struct {
|
| 80 |
+
tint_symbol_4 : array<vec4<f32>, 3u>,
|
| 81 |
+
}
|
| 82 |
+
|
| 83 |
+
@group(1u) @binding(12u) var<uniform> cb12_12 : cb3_struct;
|
| 84 |
+
|
| 85 |
+
struct cb1_struct {
|
| 86 |
+
tint_symbol_5 : array<vec4<f32>, 1u>,
|
| 87 |
+
}
|
| 88 |
+
|
| 89 |
+
@group(1u) @binding(11u) var<uniform> cb11_11 : cb1_struct;
|
| 90 |
+
|
| 91 |
+
struct cb15_struct {
|
| 92 |
+
tint_symbol_6 : array<vec4<f32>, 15u>,
|
| 93 |
+
}
|
| 94 |
+
|
| 95 |
+
@group(1u) @binding(6u) var<uniform> cb6_6 : cb15_struct;
|
| 96 |
+
|
| 97 |
+
@group(1u) @binding(16u) var s0 : sampler;
|
| 98 |
+
|
| 99 |
+
@group(1u) @binding(19u) var s3 : sampler;
|
| 100 |
+
|
| 101 |
+
@group(1u) @binding(21u) var s5 : sampler;
|
| 102 |
+
|
| 103 |
+
@group(1u) @binding(22u) var s6 : sampler;
|
| 104 |
+
|
| 105 |
+
@group(1u) @binding(27u) var s11 : sampler;
|
| 106 |
+
|
| 107 |
+
@group(1u) @binding(31u) var s15 : sampler_comparison;
|
| 108 |
+
|
| 109 |
+
@group(1u) @binding(32u) var t0 : texture_2d<f32>;
|
| 110 |
+
|
| 111 |
+
@group(1u) @binding(35u) var t3 : texture_2d<f32>;
|
| 112 |
+
|
| 113 |
+
@group(1u) @binding(37u) var t5 : texture_2d<f32>;
|
| 114 |
+
|
| 115 |
+
@group(1u) @binding(38u) var t6 : texture_2d<f32>;
|
| 116 |
+
|
| 117 |
+
@group(1u) @binding(43u) var t11 : texture_2d<f32>;
|
| 118 |
+
|
| 119 |
+
@group(1u) @binding(47u) var t15 : texture_depth_2d;
|
| 120 |
+
|
| 121 |
+
var<private> v7 : vec4<f32>;
|
| 122 |
+
|
| 123 |
+
var<private> v8 : array<f32, 4u>;
|
| 124 |
+
|
| 125 |
+
var<private> o0 : vec4<f32>;
|
| 126 |
+
|
| 127 |
+
var<private> x0 : array<vec4<f32>, 4u>;
|
| 128 |
+
|
| 129 |
+
var<private> x1 : array<vec4<f32>, 1u>;
|
| 130 |
+
|
| 131 |
+
struct tint_symbol_8 {
|
| 132 |
+
tint_symbol_7 : array<vec4<u32>, 4u>,
|
| 133 |
+
}
|
| 134 |
+
|
| 135 |
+
@group(1u) @binding(15u) var<uniform> v : tint_symbol_8;
|
| 136 |
+
|
| 137 |
+
fn main_inner(v0 : vec4<f32>, v1 : vec4<f32>, v2 : vec4<f32>, v3 : vec4<f32>, v4 : vec4<f32>, v5 : vec4<f32>, v6 : vec4<f32>, v_1 : vec4<f32>) {
|
| 138 |
+
var v_2 : vec4<f32> = v_1;
|
| 139 |
+
v_2.w = (1.0f / v_1.w);
|
| 140 |
+
v7 = v_2;
|
| 141 |
+
x1[0u].x = v8[0u];
|
| 142 |
+
x1[0u].y = v8[1u];
|
| 143 |
+
x1[0u].z = v8[2u];
|
| 144 |
+
x1[0u].w = v8[3u];
|
| 145 |
+
r0 = textureSample(t0, s0, v2.xy.xyxx.xy);
|
| 146 |
+
r1 = textureSample(t6, s6, v2.xy.xyxx.xy);
|
| 147 |
+
let v_3 = (v2.xy * cb11_11.tint_symbol_5[0u].zw);
|
| 148 |
+
r2 = vec4<f32>(v_3.xy, r2.zw);
|
| 149 |
+
r3 = textureSample(t3, s3, r2.xyxx.xy);
|
| 150 |
+
let v_4 = fma(r3.xy, vec2<f32>(2.0f), vec2<f32>(-1.0f));
|
| 151 |
+
r2 = vec4<f32>(r2.xy, v_4.xy);
|
| 152 |
+
let v_5 = (r2.xy * vec2<f32>(3.1700000762939453125f));
|
| 153 |
+
r2 = vec4<f32>(v_5.xy, r2.zw);
|
| 154 |
+
r3 = textureSample(t3, s3, r2.xyxx.xy);
|
| 155 |
+
let v_6 = fma(r3.xy, vec2<f32>(2.0f), vec2<f32>(-1.0f));
|
| 156 |
+
r2 = vec4<f32>(v_6.xy, r2.zw);
|
| 157 |
+
let v_7 = (r2.xy * vec2<f32>(0.5f));
|
| 158 |
+
r2 = vec4<f32>(v_7.xy, r2.zw);
|
| 159 |
+
let v_8 = fma(r2.zw, vec2<f32>(0.5f), r2.xy);
|
| 160 |
+
r2 = vec4<f32>(v_8.xy, r2.zw);
|
| 161 |
+
r1.z = ((-(r2.xxxx)).z * cb11_11.tint_symbol_5[0u].x);
|
| 162 |
+
r1.z = fma(r1.z, r1.w, 1.0f);
|
| 163 |
+
let v_9 = (r2.xy * cb11_11.tint_symbol_5[0u].yy);
|
| 164 |
+
r2 = vec4<f32>(v_9.xy, r2.zw);
|
| 165 |
+
r0 = (r0 * r1.zzzz);
|
| 166 |
+
r3 = textureSample(t5, s5, v2.xy.xyxx.xy);
|
| 167 |
+
let v_10 = fma(r2.xy, r1.ww, r3.xy);
|
| 168 |
+
r2 = vec4<f32>(v_10.xy, r2.zw);
|
| 169 |
+
let v_11 = fma(r2.xy, vec2<f32>(2.0f), vec2<f32>(-1.0f));
|
| 170 |
+
r2 = vec4<f32>(v_11.xy, r2.zw);
|
| 171 |
+
r1.w = dot(r2.xy, r2.xy);
|
| 172 |
+
r1.w = ((-(r1.wwww)).w + 1.0f);
|
| 173 |
+
r1.w = sqrt(abs(r1.wwww).w);
|
| 174 |
+
r2.z = max(cb12_12.tint_symbol_4[2u].x, 0.00100000004749745131f);
|
| 175 |
+
let v_12 = (r2.zz * r2.xy);
|
| 176 |
+
r2 = vec4<f32>(v_12.xy, r2.zw);
|
| 177 |
+
let v_13 = (r2.yyy * v5.xyz);
|
| 178 |
+
r2 = vec4<f32>(r2.x, v_13.xyz);
|
| 179 |
+
let v_14 = fma(r2.xxx, v4.xyz, r2.yzw);
|
| 180 |
+
r2 = vec4<f32>(v_14.xyz, r2.w);
|
| 181 |
+
let v_15 = fma(r1.www, v3.xyz, r2.xyz);
|
| 182 |
+
r2 = vec4<f32>(v_15.xyz, r2.w);
|
| 183 |
+
r1.w = dot(r2.xyz, r2.xyz);
|
| 184 |
+
r1.w = inverseSqrt(r1.w);
|
| 185 |
+
let v_16 = (r1.www * r2.xyz);
|
| 186 |
+
r2 = vec4<f32>(v_16.xy, r2.z, v_16.z);
|
| 187 |
+
let v_17 = (r1.xy * r1.xy);
|
| 188 |
+
r1 = vec4<f32>(v_17.xy, r1.zw);
|
| 189 |
+
r1.x = (r1.x * cb12_12.tint_symbol_4[0u].z);
|
| 190 |
+
r1.x = clamp(((r1.zzzz * r1.xxxx)).x, 0.0f, 1.0f);
|
| 191 |
+
let v_18 = (r0.xyz * v1.xyz);
|
| 192 |
+
r0 = vec4<f32>(v_18.xyz, r0.w);
|
| 193 |
+
r0.w = (r0.w * v0.w);
|
| 194 |
+
let v_19 = (v0.xy * cb2_2.tint_symbol_1[15u].zy);
|
| 195 |
+
r3 = vec4<f32>(v_19.xy, r3.zw);
|
| 196 |
+
let v_20 = (r0.xyz * r0.xyz);
|
| 197 |
+
r0 = vec4<f32>(v_20.xyz, r0.w);
|
| 198 |
+
let v_21 = -(v6.xyzx);
|
| 199 |
+
let v_22 = (v_21.xyz + cb1_1.tint_symbol[15u].xyz);
|
| 200 |
+
r4 = vec4<f32>(v_22.xyz, r4.w);
|
| 201 |
+
r1.z = dot(r4.xyz, r4.xyz);
|
| 202 |
+
r1.z = inverseSqrt(r1.z);
|
| 203 |
+
let v_23 = (r1.zzz * r4.xyz);
|
| 204 |
+
r5 = vec4<f32>(v_23.xyz, r5.w);
|
| 205 |
+
let v_24 = -(cb3_3.tint_symbol_2[0u].xyzx);
|
| 206 |
+
let v_25 = fma(r4.xyz, r1.zzz, v_24.xyz);
|
| 207 |
+
r6 = vec4<f32>(v_25.xyz, r6.w);
|
| 208 |
+
r3.z = dot(r6.xyz, r6.xyz);
|
| 209 |
+
r3.z = inverseSqrt(r3.z);
|
| 210 |
+
let v_26 = (r3.zzz * r6.xyz);
|
| 211 |
+
r6 = vec4<f32>(v_26.xyz, r6.w);
|
| 212 |
+
r3.z = fma(r1.y, cb12_12.tint_symbol_4[0u].y, -500.0f);
|
| 213 |
+
r3.z = max(r3.z, 0.0f);
|
| 214 |
+
let v_27 = -(r3.zzzz);
|
| 215 |
+
r1.y = fma(r1.y, cb12_12.tint_symbol_4[0u].y, v_27.y);
|
| 216 |
+
r3.z = (r3.z * 558.0f);
|
| 217 |
+
r1.y = fma(r1.y, 3.0f, r3.z);
|
| 218 |
+
r3.z = dot(r4.xyz, cb1_1.tint_symbol[14u].xyz);
|
| 219 |
+
let v_28 = (v6.xyz + (-(cb1_1.tint_symbol[15u].xyzx)).xyz);
|
| 220 |
+
r7 = vec4<f32>(v_28.xyz, r7.w);
|
| 221 |
+
let v_29 = (r7.yyy * cb6_6.tint_symbol_6[1u].xyz);
|
| 222 |
+
r8 = vec4<f32>(v_29.xyz, r8.w);
|
| 223 |
+
let v_30 = fma(r7.xxx, cb6_6.tint_symbol_6[0u].xyz, r8.xyz);
|
| 224 |
+
r8 = vec4<f32>(v_30.xyz, r8.w);
|
| 225 |
+
let v_31 = fma(r7.zzz, cb6_6.tint_symbol_6[2u].xyz, r8.xyz);
|
| 226 |
+
r8 = vec4<f32>(v_31.xyz, r8.w);
|
| 227 |
+
let v_32 = fma(r8.xyz, cb6_6.tint_symbol_6[4u].xyz, cb6_6.tint_symbol_6[8u].xyz);
|
| 228 |
+
r9 = vec4<f32>(v_32.xyz, r9.w);
|
| 229 |
+
let v_33 = &(x0[0u]);
|
| 230 |
+
let v_34 = r9;
|
| 231 |
+
*(v_33) = vec4<f32>(v_34.xyz, (*(v_33)).w);
|
| 232 |
+
let v_35 = fma(r8.xyz, cb6_6.tint_symbol_6[5u].xyz, cb6_6.tint_symbol_6[9u].xyz);
|
| 233 |
+
r10 = vec4<f32>(v_35.xyz, r10.w);
|
| 234 |
+
let v_36 = &(x0[1u]);
|
| 235 |
+
let v_37 = r10;
|
| 236 |
+
*(v_36) = vec4<f32>(v_37.xyz, (*(v_36)).w);
|
| 237 |
+
let v_38 = fma(r8.xyz, cb6_6.tint_symbol_6[6u].xyz, cb6_6.tint_symbol_6[10u].xyz);
|
| 238 |
+
r11 = vec4<f32>(v_38.xyz, r11.w);
|
| 239 |
+
let v_39 = &(x0[2u]);
|
| 240 |
+
let v_40 = r11;
|
| 241 |
+
*(v_39) = vec4<f32>(v_40.xyz, (*(v_39)).w);
|
| 242 |
+
let v_41 = fma(r8.xyz, cb6_6.tint_symbol_6[7u].xyz, cb6_6.tint_symbol_6[11u].xyz);
|
| 243 |
+
r8 = vec4<f32>(v_41.xyz, r8.w);
|
| 244 |
+
let v_42 = &(x0[3u]);
|
| 245 |
+
let v_43 = r8;
|
| 246 |
+
*(v_42) = vec4<f32>(v_43.xyz, (*(v_42)).w);
|
| 247 |
+
let v_44 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-0.34609651565551757812f, 0.32848981022834777832f));
|
| 248 |
+
let v_45 = r12;
|
| 249 |
+
r12 = vec4<f32>(v_45.x, v_44.x, v_45.z, v_44.y);
|
| 250 |
+
r3.w = fma((-(cb6_6.tint_symbol_6[14u].zzzz)).w, 1.5f, 1.0f);
|
| 251 |
+
r3.w = (r3.w * 0.5f);
|
| 252 |
+
let v_46 = abs(r11.yyyy);
|
| 253 |
+
r4.w = max(v_46.w, abs(r11.xxxx).w);
|
| 254 |
+
r4.w = bitcast<f32>(select(0u, 4294967295u, (r4.w < r3.w)));
|
| 255 |
+
let v_47 = (bitcast<u32>(r4.w) != 0u);
|
| 256 |
+
let v_48 = bitcast<f32>(v.tint_symbol_7[0i].x);
|
| 257 |
+
r4.w = select(bitcast<f32>(v.tint_symbol_7[1i].x), v_48, v_47);
|
| 258 |
+
let v_49 = abs(r10.yyyy);
|
| 259 |
+
r5.w = max(v_49.w, abs(r10.xxxx).w);
|
| 260 |
+
r5.w = bitcast<f32>(select(0u, 4294967295u, (r5.w < r3.w)));
|
| 261 |
+
let v_50 = bitcast<u32>(r5.w);
|
| 262 |
+
r4.w = select(r4.w, bitcast<f32>(v.tint_symbol_7[2i].x), (v_50 != 0u));
|
| 263 |
+
let v_51 = abs(r9.yyyy);
|
| 264 |
+
r5.w = max(v_51.w, abs(r9.xxxx).w);
|
| 265 |
+
r3.w = bitcast<f32>(select(0u, 4294967295u, (r5.w < r3.w)));
|
| 266 |
+
let v_52 = bitcast<u32>(r3.w);
|
| 267 |
+
r3.w = select(r4.w, 0.0f, (v_52 != 0u));
|
| 268 |
+
let v_53 = x0[bitcast<i32>(r3.w)];
|
| 269 |
+
r9 = vec4<f32>(v_53.xyz, r9.w);
|
| 270 |
+
r3.w = f32(bitcast<i32>(r3.w));
|
| 271 |
+
r4.w = (r3.w + 0.5f);
|
| 272 |
+
r4.w = (r4.w * 0.25f);
|
| 273 |
+
r10 = bitcast<vec4<f32>>(select(vec4<u32>(), vec4<u32>(4294967295u), (vec4<f32>(0.0f, 1.0f, 2.0f, 3.0f) == r3.wwww)));
|
| 274 |
+
r10 = bitcast<vec4<f32>>((bitcast<vec4<u32>>(r10) & vec4<u32>(1065353216u)));
|
| 275 |
+
r3.w = dot(r10, cb6_6.tint_symbol_6[12u]);
|
| 276 |
+
r5.w = dot(r10, cb6_6.tint_symbol_6[13u]);
|
| 277 |
+
r10.x = (r9.x + 0.5f);
|
| 278 |
+
r10.y = fma(r9.y, 0.25f, r4.w);
|
| 279 |
+
r4.w = bitcast<f32>(select(0u, 4294967295u, !((r3.w == 0.0f))));
|
| 280 |
+
r3.w = ((-(r3.wwww)).w + r9.z);
|
| 281 |
+
let v_54 = dpdx(r10.xyy);
|
| 282 |
+
r11 = vec4<f32>(v_54.xy, r11.z, v_54.z);
|
| 283 |
+
r11.z = dpdx(r3.w);
|
| 284 |
+
let v_55 = dpdy(r10.yxy);
|
| 285 |
+
r13 = vec4<f32>(v_55.xyz, r13.w);
|
| 286 |
+
r13.w = dpdy(r3.w);
|
| 287 |
+
let v_56 = (r11.yw * r13.yw);
|
| 288 |
+
r8 = vec4<f32>(r8.xy, v_56.xy);
|
| 289 |
+
let v_57 = -(r8.zwzz);
|
| 290 |
+
let v_58 = fma(r11.xz, r13.xz, v_57.xy);
|
| 291 |
+
r14 = vec4<f32>(v_58.xy, r14.zw);
|
| 292 |
+
r6.w = (1.0f / r14.x);
|
| 293 |
+
r7.w = (r11.z * r13.y);
|
| 294 |
+
let v_59 = -(r7.wwww);
|
| 295 |
+
r14.z = fma(r11.x, r13.w, v_59.z);
|
| 296 |
+
let v_60 = (r6.ww * r14.yz);
|
| 297 |
+
r8 = vec4<f32>(r8.xy, v_60.xy);
|
| 298 |
+
let v_61 = max(r8.zw, vec2<f32>());
|
| 299 |
+
r8 = vec4<f32>(r8.xy, v_61.xy);
|
| 300 |
+
let v_62 = min(r8.zw, vec2<f32>(0.5f));
|
| 301 |
+
r8 = vec4<f32>(r8.xy, v_62.xy);
|
| 302 |
+
r3.w = fma((-(r5.wwww)).w, r8.z, r3.w);
|
| 303 |
+
r3.w = fma((-(r5.wwww)).w, r8.w, r3.w);
|
| 304 |
+
let v_63 = bitcast<u32>(r4.w);
|
| 305 |
+
let v_64 = r3.w;
|
| 306 |
+
r12.z = select(r9.z, v_64, (v_63 != 0u));
|
| 307 |
+
r10.z = 0.0f;
|
| 308 |
+
let v_65 = (r10.xyz + r12.ywz);
|
| 309 |
+
r9 = vec4<f32>(v_65.xyz, r9.w);
|
| 310 |
+
let v_66 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-0.79929149150848388672f, 0.20174059271812438965f));
|
| 311 |
+
r12 = vec4<f32>(v_66.xy, r12.zw);
|
| 312 |
+
let v_67 = (r10.xyz + r12.xyz);
|
| 313 |
+
r11 = vec4<f32>(v_67.xyz, r11.w);
|
| 314 |
+
let v_68 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-0.03117550723254680634f, 0.17933775484561920166f));
|
| 315 |
+
r12 = vec4<f32>(v_68.xy, r12.zw);
|
| 316 |
+
let v_69 = (r10.xyz + r12.xyz);
|
| 317 |
+
r13 = vec4<f32>(v_69.xyz, r13.w);
|
| 318 |
+
let v_70 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(0.51474946737289428711f, 0.25350245833396911621f));
|
| 319 |
+
r12 = vec4<f32>(v_70.xy, r12.zw);
|
| 320 |
+
let v_71 = (r10.xyz + r12.xyz);
|
| 321 |
+
r14 = vec4<f32>(v_71.xyz, r14.w);
|
| 322 |
+
let v_72 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-0.07286971807479858398f, 0.00809734128415584564f));
|
| 323 |
+
r12 = vec4<f32>(v_72.xy, r12.zw);
|
| 324 |
+
let v_73 = (r10.xyz + r12.xyz);
|
| 325 |
+
r15 = vec4<f32>(v_73.xyz, r15.w);
|
| 326 |
+
let v_74 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-0.96978127956390380859f, 0.03452160954475402832f));
|
| 327 |
+
r12 = vec4<f32>(v_74.xy, r12.zw);
|
| 328 |
+
let v_75 = (r10.xyz + r12.xyz);
|
| 329 |
+
r16 = vec4<f32>(v_75.xyz, r16.w);
|
| 330 |
+
let v_76 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(0.54554665088653564453f, 0.02412854135036468506f));
|
| 331 |
+
r12 = vec4<f32>(v_76.xy, r12.zw);
|
| 332 |
+
let v_77 = (r10.xyz + r12.xyz);
|
| 333 |
+
r17 = vec4<f32>(v_77.xyz, r17.w);
|
| 334 |
+
let v_78 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-0.02890610881149768829f, -0.13678458333015441895f));
|
| 335 |
+
r12 = vec4<f32>(v_78.xy, r12.zw);
|
| 336 |
+
let v_79 = (r10.xyz + r12.xyz);
|
| 337 |
+
r18 = vec4<f32>(v_79.xyz, r18.w);
|
| 338 |
+
let v_80 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-0.47951146960258483887f, -0.24483287334442138672f));
|
| 339 |
+
r12 = vec4<f32>(v_80.xy, r12.zw);
|
| 340 |
+
let v_81 = (r10.xyz + r12.xyz);
|
| 341 |
+
r19 = vec4<f32>(v_81.xyz, r19.w);
|
| 342 |
+
let v_82 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(0.7587884068489074707f, -0.1121091991662979126f));
|
| 343 |
+
r12 = vec4<f32>(v_82.xy, r12.zw);
|
| 344 |
+
let v_83 = (r10.xyz + r12.xyz);
|
| 345 |
+
r20 = vec4<f32>(v_83.xyz, r20.w);
|
| 346 |
+
let v_84 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(0.33935257792472839355f, -0.24932782351970672607f));
|
| 347 |
+
r12 = vec4<f32>(v_84.xy, r12.zw);
|
| 348 |
+
let v_85 = (r10.xyz + r12.xyz);
|
| 349 |
+
r21 = vec4<f32>(v_85.xyz, r21.w);
|
| 350 |
+
let v_86 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(1.07059764862060546875f, 0.2081225961446762085f));
|
| 351 |
+
r12 = vec4<f32>(v_86.xy, r12.zw);
|
| 352 |
+
let v_87 = (r10.xyz + r12.xyz);
|
| 353 |
+
r22 = vec4<f32>(v_87.xyz, r22.w);
|
| 354 |
+
let v_88 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(1.29403817653656005859f, -0.01807767525315284729f));
|
| 355 |
+
r12 = vec4<f32>(v_88.xy, r12.zw);
|
| 356 |
+
let v_89 = (r10.xyz + r12.xyz);
|
| 357 |
+
r23 = vec4<f32>(v_89.xyz, r23.w);
|
| 358 |
+
let v_90 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-0.7475630640983581543f, -0.11397434771060943604f));
|
| 359 |
+
r12 = vec4<f32>(v_90.xy, r12.zw);
|
| 360 |
+
let v_91 = (r10.xyz + r12.xyz);
|
| 361 |
+
r24 = vec4<f32>(v_91.xyz, r24.w);
|
| 362 |
+
let v_92 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(0.94772171974182128906f, -0.24876354634761810303f));
|
| 363 |
+
r12 = vec4<f32>(v_92.xy, r12.zw);
|
| 364 |
+
let v_93 = (r10.xyz + r12.xyz);
|
| 365 |
+
r25 = vec4<f32>(v_93.xyz, r25.w);
|
| 366 |
+
let v_94 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-1.34315288066864013672f, -0.08858405798673629761f));
|
| 367 |
+
r12 = vec4<f32>(v_94.xy, r12.zw);
|
| 368 |
+
let v_95 = (r10.xyz + r12.xyz);
|
| 369 |
+
r10 = vec4<f32>(v_95.xyz, r10.w);
|
| 370 |
+
let v_96 = r9.xyxx;
|
| 371 |
+
r9.x = textureSampleCompareLevel(t15, s15, v_96.xy, r9.z);
|
| 372 |
+
let v_97 = r11.xyxx;
|
| 373 |
+
r9.y = textureSampleCompareLevel(t15, s15, v_97.xy, r11.z);
|
| 374 |
+
let v_98 = r13.xyxx;
|
| 375 |
+
r9.z = textureSampleCompareLevel(t15, s15, v_98.xy, r13.z);
|
| 376 |
+
let v_99 = r14.xyxx;
|
| 377 |
+
r9.w = textureSampleCompareLevel(t15, s15, v_99.xy, r14.z);
|
| 378 |
+
let v_100 = r15.xyxx;
|
| 379 |
+
r11.x = textureSampleCompareLevel(t15, s15, v_100.xy, r15.z);
|
| 380 |
+
let v_101 = r16.xyxx;
|
| 381 |
+
r11.y = textureSampleCompareLevel(t15, s15, v_101.xy, r16.z);
|
| 382 |
+
let v_102 = r17.xyxx;
|
| 383 |
+
r11.z = textureSampleCompareLevel(t15, s15, v_102.xy, r17.z);
|
| 384 |
+
let v_103 = r18.xyxx;
|
| 385 |
+
r11.w = textureSampleCompareLevel(t15, s15, v_103.xy, r18.z);
|
| 386 |
+
let v_104 = r19.xyxx;
|
| 387 |
+
r12.x = textureSampleCompareLevel(t15, s15, v_104.xy, r19.z);
|
| 388 |
+
let v_105 = r20.xyxx;
|
| 389 |
+
r12.y = textureSampleCompareLevel(t15, s15, v_105.xy, r20.z);
|
| 390 |
+
let v_106 = r21.xyxx;
|
| 391 |
+
r12.z = textureSampleCompareLevel(t15, s15, v_106.xy, r21.z);
|
| 392 |
+
let v_107 = r22.xyxx;
|
| 393 |
+
r12.w = textureSampleCompareLevel(t15, s15, v_107.xy, r22.z);
|
| 394 |
+
let v_108 = r23.xyxx;
|
| 395 |
+
r13.x = textureSampleCompareLevel(t15, s15, v_108.xy, r23.z);
|
| 396 |
+
let v_109 = r24.xyxx;
|
| 397 |
+
r13.y = textureSampleCompareLevel(t15, s15, v_109.xy, r24.z);
|
| 398 |
+
let v_110 = r25.xyxx;
|
| 399 |
+
r13.z = textureSampleCompareLevel(t15, s15, v_110.xy, r25.z);
|
| 400 |
+
let v_111 = r10.xyxx;
|
| 401 |
+
r13.w = textureSampleCompareLevel(t15, s15, v_111.xy, r10.z);
|
| 402 |
+
r9 = (r9 + r11);
|
| 403 |
+
r9 = (r12 + r9);
|
| 404 |
+
r9 = (r13 + r9);
|
| 405 |
+
r3.w = dot(r9, vec4<f32>(1.0f));
|
| 406 |
+
r3.z = clamp(fma(r3.zzzz, cb6_6.tint_symbol_6[0u].wwww, cb6_6.tint_symbol_6[1u].wwww).z, 0.0f, 1.0f);
|
| 407 |
+
let v_112 = abs(r8.yyyy);
|
| 408 |
+
r4.w = max(v_112.w, abs(r8.xxxx).w);
|
| 409 |
+
r4.w = clamp(fma(r4.wwww, vec4<f32>(15.0f), vec4<f32>(-6.30000019073486328125f)).w, 0.0f, 1.0f);
|
| 410 |
+
r3.z = ((-(r3.zzzz)).z + 1.0f);
|
| 411 |
+
r3.z = (r4.w * r3.z);
|
| 412 |
+
r3.z = fma(r3.w, 0.0625f, r3.z);
|
| 413 |
+
let v_113 = (r3.xyz * r3.xyz);
|
| 414 |
+
r3 = vec4<f32>(v_113.xyz, r3.w);
|
| 415 |
+
r3.z = min(r3.z, 1.0f);
|
| 416 |
+
r3.w = clamp(fma(v6.zzzz, cb6_6.tint_symbol_6[3u].xxxx, cb6_6.tint_symbol_6[3u].yyyy).w, 0.0f, 1.0f);
|
| 417 |
+
r3.w = sqrt(r3.w);
|
| 418 |
+
r3.w = (r3.w * cb6_6.tint_symbol_6[3u].z);
|
| 419 |
+
let v_114 = -(r3.zzzz);
|
| 420 |
+
r3.z = fma(r3.w, v_114.z, r3.z);
|
| 421 |
+
let v_115 = dot(r2.xyw, v_24.xyz);
|
| 422 |
+
r3.w = clamp(vec4<f32>(v_115, v_115, v_115, v_115).w, 0.0f, 1.0f);
|
| 423 |
+
let v_116 = dot(r5.xyz, r2.xyw);
|
| 424 |
+
r8.x = clamp(vec4<f32>(v_116, v_116, v_116, v_116).x, 0.0f, 1.0f);
|
| 425 |
+
let v_117 = dot(r6.xyz, v_24.xyz);
|
| 426 |
+
r8.y = clamp(vec4<f32>(v_117, v_117, v_117, v_117).y, 0.0f, 1.0f);
|
| 427 |
+
let v_118 = ((-(r8.xyxx)).xy + vec2<f32>(1.0f));
|
| 428 |
+
r8 = vec4<f32>(v_118.xy, r8.zw);
|
| 429 |
+
let v_119 = (r8.xy * r8.xy);
|
| 430 |
+
r8 = vec4<f32>(r8.xy, v_119.xy);
|
| 431 |
+
let v_120 = (r8.zw * r8.zw);
|
| 432 |
+
r8 = vec4<f32>(r8.xy, v_120.xy);
|
| 433 |
+
let v_121 = (r8.xy * r8.zw);
|
| 434 |
+
r8 = vec4<f32>(v_121.xy, r8.zw);
|
| 435 |
+
r4.w = ((-(cb12_12.tint_symbol_4[0u].xxxx)).w + 1.0f);
|
| 436 |
+
let v_122 = fma(cb12_12.tint_symbol_4[0u].xx, r8.xy, r4.ww);
|
| 437 |
+
r8 = vec4<f32>(v_122.xy, r8.zw);
|
| 438 |
+
let v_123 = (r1.yy + vec2<f32>(2.0f, 0.00000000999999993923f));
|
| 439 |
+
r8 = vec4<f32>(r8.xy, v_123.xy);
|
| 440 |
+
r1.y = (r8.z * 0.125f);
|
| 441 |
+
r5.w = fma((-(r1.xxxx)).w, r8.x, 1.0f);
|
| 442 |
+
r6.x = dot(r2.xyw, r6.xyz);
|
| 443 |
+
r6.x = clamp(((r6.xxxx + vec4<f32>(0.00000000999999993923f))).x, 0.0f, 1.0f);
|
| 444 |
+
r6.x = log2(r6.x);
|
| 445 |
+
r6.x = (r6.x * r8.w);
|
| 446 |
+
r6.x = exp2(r6.x);
|
| 447 |
+
r6.x = (r8.y * r6.x);
|
| 448 |
+
r6.x = (r1.y * r6.x);
|
| 449 |
+
r6.x = (r1.x * r6.x);
|
| 450 |
+
r6.x = (r3.w * r6.x);
|
| 451 |
+
r3.w = (r3.w * r5.w);
|
| 452 |
+
let v_124 = fma(r0.xyz, r3.www, r6.xxx);
|
| 453 |
+
r6 = vec4<f32>(v_124.xyz, r6.w);
|
| 454 |
+
let v_125 = (r6.xyz * cb3_3.tint_symbol_2[1u].xyz);
|
| 455 |
+
r6 = vec4<f32>(v_125.xyz, r6.w);
|
| 456 |
+
r3.w = bitcast<f32>(select(0u, 4294967295u, (0i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 457 |
+
if ((bitcast<u32>(r3.w) != 0u)) {
|
| 458 |
+
r9 = vec4<f32>(vec3<f32>(), r9.w);
|
| 459 |
+
r8 = vec4<f32>(vec3<f32>(), r8.w);
|
| 460 |
+
} else {
|
| 461 |
+
r6.w = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[19u].w == 0.0f)));
|
| 462 |
+
let v_126 = (v_21.xyz + cb3_3.tint_symbol_2[3u].xyz);
|
| 463 |
+
r8 = vec4<f32>(v_126.xyz, r8.w);
|
| 464 |
+
let v_127 = (v6.xyz + (-(cb3_3.tint_symbol_2[3u].xyzx)).xyz);
|
| 465 |
+
r9 = vec4<f32>(v_127.xyz, r9.w);
|
| 466 |
+
r7.w = dot(r9.xyz, cb3_3.tint_symbol_2[11u].xyz);
|
| 467 |
+
r7.w = clamp(((r7.wwww / cb3_3.tint_symbol_2[19u].wwww)).w, 0.0f, 1.0f);
|
| 468 |
+
r7.w = (r7.w * cb3_3.tint_symbol_2[19u].w);
|
| 469 |
+
let v_128 = fma(cb3_3.tint_symbol_2[11u].xyz, r7.www, cb3_3.tint_symbol_2[3u].xyz);
|
| 470 |
+
r9 = vec4<f32>(v_128.xyz, r9.w);
|
| 471 |
+
let v_129 = (r9.xyz + v_21.xyz);
|
| 472 |
+
r9 = vec4<f32>(v_129.xyz, r9.w);
|
| 473 |
+
let v_130 = bitcast<vec3<u32>>(r6.www);
|
| 474 |
+
let v_131 = r8.xyz;
|
| 475 |
+
let v_132 = select(r9.xyz, v_131, (v_130 != vec3<u32>()));
|
| 476 |
+
r8 = vec4<f32>(v_132.xyz, r8.w);
|
| 477 |
+
r6.w = dot(r8.xyz, r8.xyz);
|
| 478 |
+
let v_133 = (r8.xyz + vec3<f32>(0.00000099999999747524f));
|
| 479 |
+
r8 = vec4<f32>(v_133.xyz, r8.w);
|
| 480 |
+
r7.w = dot(r8.xyz, r8.xyz);
|
| 481 |
+
r7.w = inverseSqrt(r7.w);
|
| 482 |
+
let v_134 = (r7.www * r8.xyz);
|
| 483 |
+
r8 = vec4<f32>(v_134.xyz, r8.w);
|
| 484 |
+
r6.w = clamp(fma(-(r6.wwww), cb3_3.tint_symbol_2[3u].wwww, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 485 |
+
r7.w = ((-(cb3_3.tint_symbol_2[11u].wwww)).w + 1.0f);
|
| 486 |
+
r7.w = fma(r7.w, r6.w, cb3_3.tint_symbol_2[11u].w);
|
| 487 |
+
r6.w = (r6.w / r7.w);
|
| 488 |
+
let v_135 = -(cb3_3.tint_symbol_2[11u].xyzx);
|
| 489 |
+
r7.w = dot(r8.xyz, v_135.xyz);
|
| 490 |
+
r7.w = clamp(fma(r7.wwww, cb3_3.tint_symbol_2[27u].xxxx, cb3_3.tint_symbol_2[35u].xxxx).w, 0.0f, 1.0f);
|
| 491 |
+
let v_136 = dot(r8.xyz, r2.xyw);
|
| 492 |
+
r9.x = clamp(vec4<f32>(v_136, v_136, v_136, v_136).x, 0.0f, 1.0f);
|
| 493 |
+
r7.w = (r7.w * r9.x);
|
| 494 |
+
r9.x = (r6.w * r7.w);
|
| 495 |
+
let v_137 = (r9.xxx * cb3_3.tint_symbol_2[19u].xyz);
|
| 496 |
+
r9 = vec4<f32>(v_137.xyz, r9.w);
|
| 497 |
+
let v_138 = (r0.xyz * r9.xyz);
|
| 498 |
+
r9 = vec4<f32>(v_138.xyz, r9.w);
|
| 499 |
+
let v_139 = fma(r4.xyz, r1.zzz, r8.xyz);
|
| 500 |
+
r8 = vec4<f32>(v_139.xyz, r8.w);
|
| 501 |
+
r9.w = dot(r8.xyz, r8.xyz);
|
| 502 |
+
r9.w = inverseSqrt(r9.w);
|
| 503 |
+
let v_140 = (r8.xyz * r9.www);
|
| 504 |
+
r8 = vec4<f32>(v_140.xyz, r8.w);
|
| 505 |
+
let v_141 = dot(r8.xyz, r5.xyz);
|
| 506 |
+
r9.w = clamp(vec4<f32>(v_141, v_141, v_141, v_141).w, 0.0f, 1.0f);
|
| 507 |
+
r9.w = ((-(r9.wwww)).w + 1.0f);
|
| 508 |
+
r10.x = (r9.w * r9.w);
|
| 509 |
+
r10.x = (r10.x * r10.x);
|
| 510 |
+
r9.w = (r9.w * r10.x);
|
| 511 |
+
r9.w = fma(cb12_12.tint_symbol_4[0u].x, r9.w, r4.w);
|
| 512 |
+
let v_142 = dot(r8.xyz, r2.xyw);
|
| 513 |
+
r8.x = clamp(vec4<f32>(v_142, v_142, v_142, v_142).x, 0.0f, 1.0f);
|
| 514 |
+
r8.x = log2(r8.x);
|
| 515 |
+
r8.x = (r8.x * r8.w);
|
| 516 |
+
r8.x = exp2(r8.x);
|
| 517 |
+
r8.x = (r8.x * r9.w);
|
| 518 |
+
r7.w = (r7.w * r8.x);
|
| 519 |
+
r6.w = (r6.w * r7.w);
|
| 520 |
+
r6.w = (r1.y * r6.w);
|
| 521 |
+
let v_143 = (r6.www * cb3_3.tint_symbol_2[19u].xyz);
|
| 522 |
+
r8 = vec4<f32>(v_143.xyz, r8.w);
|
| 523 |
+
}
|
| 524 |
+
r6.w = bitcast<f32>(select(0u, 4294967295u, (0i < bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 525 |
+
if ((bitcast<u32>(r6.w) != 0u)) {
|
| 526 |
+
r7.w = bitcast<f32>(select(0u, 4294967295u, (1i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 527 |
+
r6.w = bitcast<f32>((bitcast<u32>(r3.w) | bitcast<u32>(r6.w)));
|
| 528 |
+
let v_144 = bitcast<u32>(r7.w);
|
| 529 |
+
let v_145 = r6.w;
|
| 530 |
+
r3.w = select(r3.w, v_145, (v_144 != 0u));
|
| 531 |
+
if ((bitcast<u32>(r3.w) != 0u)) {
|
| 532 |
+
} else {
|
| 533 |
+
r6.w = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[20u].w == 0.0f)));
|
| 534 |
+
let v_146 = (v_21.xyz + cb3_3.tint_symbol_2[4u].xyz);
|
| 535 |
+
r10 = vec4<f32>(v_146.xyz, r10.w);
|
| 536 |
+
let v_147 = (v6.xyz + (-(cb3_3.tint_symbol_2[4u].xyzx)).xyz);
|
| 537 |
+
r11 = vec4<f32>(v_147.xyz, r11.w);
|
| 538 |
+
r7.w = dot(r11.xyz, cb3_3.tint_symbol_2[12u].xyz);
|
| 539 |
+
r7.w = clamp(((r7.wwww / cb3_3.tint_symbol_2[20u].wwww)).w, 0.0f, 1.0f);
|
| 540 |
+
r7.w = (r7.w * cb3_3.tint_symbol_2[20u].w);
|
| 541 |
+
let v_148 = fma(cb3_3.tint_symbol_2[12u].xyz, r7.www, cb3_3.tint_symbol_2[4u].xyz);
|
| 542 |
+
r11 = vec4<f32>(v_148.xyz, r11.w);
|
| 543 |
+
let v_149 = (r11.xyz + v_21.xyz);
|
| 544 |
+
r11 = vec4<f32>(v_149.xyz, r11.w);
|
| 545 |
+
let v_150 = bitcast<vec3<u32>>(r6.www);
|
| 546 |
+
let v_151 = r10.xyz;
|
| 547 |
+
let v_152 = select(r11.xyz, v_151, (v_150 != vec3<u32>()));
|
| 548 |
+
r10 = vec4<f32>(v_152.xyz, r10.w);
|
| 549 |
+
r6.w = dot(r10.xyz, r10.xyz);
|
| 550 |
+
let v_153 = (r10.xyz + vec3<f32>(0.00000099999999747524f));
|
| 551 |
+
r10 = vec4<f32>(v_153.xyz, r10.w);
|
| 552 |
+
r7.w = dot(r10.xyz, r10.xyz);
|
| 553 |
+
r7.w = inverseSqrt(r7.w);
|
| 554 |
+
let v_154 = (r7.www * r10.xyz);
|
| 555 |
+
r10 = vec4<f32>(v_154.xyz, r10.w);
|
| 556 |
+
r6.w = clamp(fma(-(r6.wwww), cb3_3.tint_symbol_2[4u].wwww, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 557 |
+
r7.w = ((-(cb3_3.tint_symbol_2[12u].wwww)).w + 1.0f);
|
| 558 |
+
r7.w = fma(r7.w, r6.w, cb3_3.tint_symbol_2[12u].w);
|
| 559 |
+
r6.w = (r6.w / r7.w);
|
| 560 |
+
let v_155 = -(cb3_3.tint_symbol_2[12u].xyzx);
|
| 561 |
+
r7.w = dot(r10.xyz, v_155.xyz);
|
| 562 |
+
r7.w = clamp(fma(r7.wwww, cb3_3.tint_symbol_2[28u].xxxx, cb3_3.tint_symbol_2[36u].xxxx).w, 0.0f, 1.0f);
|
| 563 |
+
let v_156 = dot(r10.xyz, r2.xyw);
|
| 564 |
+
r9.w = clamp(vec4<f32>(v_156, v_156, v_156, v_156).w, 0.0f, 1.0f);
|
| 565 |
+
r7.w = (r7.w * r9.w);
|
| 566 |
+
r9.w = (r6.w * r7.w);
|
| 567 |
+
let v_157 = (r9.www * cb3_3.tint_symbol_2[20u].xyz);
|
| 568 |
+
r11 = vec4<f32>(v_157.xyz, r11.w);
|
| 569 |
+
let v_158 = fma(r11.xyz, r0.xyz, r9.xyz);
|
| 570 |
+
r9 = vec4<f32>(v_158.xyz, r9.w);
|
| 571 |
+
let v_159 = fma(r4.xyz, r1.zzz, r10.xyz);
|
| 572 |
+
r10 = vec4<f32>(v_159.xyz, r10.w);
|
| 573 |
+
r9.w = dot(r10.xyz, r10.xyz);
|
| 574 |
+
r9.w = inverseSqrt(r9.w);
|
| 575 |
+
let v_160 = (r9.www * r10.xyz);
|
| 576 |
+
r10 = vec4<f32>(v_160.xyz, r10.w);
|
| 577 |
+
let v_161 = dot(r10.xyz, r5.xyz);
|
| 578 |
+
r9.w = clamp(vec4<f32>(v_161, v_161, v_161, v_161).w, 0.0f, 1.0f);
|
| 579 |
+
r9.w = ((-(r9.wwww)).w + 1.0f);
|
| 580 |
+
r10.w = (r9.w * r9.w);
|
| 581 |
+
r10.w = (r10.w * r10.w);
|
| 582 |
+
r9.w = (r9.w * r10.w);
|
| 583 |
+
r9.w = fma(cb12_12.tint_symbol_4[0u].x, r9.w, r4.w);
|
| 584 |
+
let v_162 = dot(r10.xyz, r2.xyw);
|
| 585 |
+
r10.x = clamp(vec4<f32>(v_162, v_162, v_162, v_162).x, 0.0f, 1.0f);
|
| 586 |
+
r10.x = log2(r10.x);
|
| 587 |
+
r10.x = (r8.w * r10.x);
|
| 588 |
+
r10.x = exp2(r10.x);
|
| 589 |
+
r9.w = (r9.w * r10.x);
|
| 590 |
+
r7.w = (r7.w * r9.w);
|
| 591 |
+
r6.w = (r6.w * r7.w);
|
| 592 |
+
r6.w = (r1.y * r6.w);
|
| 593 |
+
let v_163 = fma(r6.www, cb3_3.tint_symbol_2[20u].xyz, r8.xyz);
|
| 594 |
+
r8 = vec4<f32>(v_163.xyz, r8.w);
|
| 595 |
+
}
|
| 596 |
+
} else {
|
| 597 |
+
r3.w = bitcast<f32>(v.tint_symbol_7[3i].x);
|
| 598 |
+
}
|
| 599 |
+
if ((bitcast<u32>(r3.w) != 0u)) {
|
| 600 |
+
r3.w = bitcast<f32>(v.tint_symbol_7[3i].x);
|
| 601 |
+
} else {
|
| 602 |
+
r6.w = bitcast<f32>(select(0u, 4294967295u, (2i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 603 |
+
r3.w = bitcast<f32>((bitcast<u32>(r3.w) | bitcast<u32>(r6.w)));
|
| 604 |
+
if ((bitcast<u32>(r3.w) != 0u)) {
|
| 605 |
+
} else {
|
| 606 |
+
r6.w = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[21u].w == 0.0f)));
|
| 607 |
+
let v_164 = (v_21.xyz + cb3_3.tint_symbol_2[5u].xyz);
|
| 608 |
+
r10 = vec4<f32>(v_164.xyz, r10.w);
|
| 609 |
+
let v_165 = (v6.xyz + (-(cb3_3.tint_symbol_2[5u].xyzx)).xyz);
|
| 610 |
+
r11 = vec4<f32>(v_165.xyz, r11.w);
|
| 611 |
+
r7.w = dot(r11.xyz, cb3_3.tint_symbol_2[13u].xyz);
|
| 612 |
+
r7.w = clamp(((r7.wwww / cb3_3.tint_symbol_2[21u].wwww)).w, 0.0f, 1.0f);
|
| 613 |
+
r7.w = (r7.w * cb3_3.tint_symbol_2[21u].w);
|
| 614 |
+
let v_166 = fma(cb3_3.tint_symbol_2[13u].xyz, r7.www, cb3_3.tint_symbol_2[5u].xyz);
|
| 615 |
+
r11 = vec4<f32>(v_166.xyz, r11.w);
|
| 616 |
+
let v_167 = (r11.xyz + v_21.xyz);
|
| 617 |
+
r11 = vec4<f32>(v_167.xyz, r11.w);
|
| 618 |
+
let v_168 = bitcast<vec3<u32>>(r6.www);
|
| 619 |
+
let v_169 = r10.xyz;
|
| 620 |
+
let v_170 = select(r11.xyz, v_169, (v_168 != vec3<u32>()));
|
| 621 |
+
r10 = vec4<f32>(v_170.xyz, r10.w);
|
| 622 |
+
r6.w = dot(r10.xyz, r10.xyz);
|
| 623 |
+
let v_171 = (r10.xyz + vec3<f32>(0.00000099999999747524f));
|
| 624 |
+
r10 = vec4<f32>(v_171.xyz, r10.w);
|
| 625 |
+
r7.w = dot(r10.xyz, r10.xyz);
|
| 626 |
+
r7.w = inverseSqrt(r7.w);
|
| 627 |
+
let v_172 = (r7.www * r10.xyz);
|
| 628 |
+
r10 = vec4<f32>(v_172.xyz, r10.w);
|
| 629 |
+
r6.w = clamp(fma(-(r6.wwww), cb3_3.tint_symbol_2[5u].wwww, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 630 |
+
r7.w = ((-(cb3_3.tint_symbol_2[13u].wwww)).w + 1.0f);
|
| 631 |
+
r7.w = fma(r7.w, r6.w, cb3_3.tint_symbol_2[13u].w);
|
| 632 |
+
r6.w = (r6.w / r7.w);
|
| 633 |
+
let v_173 = -(cb3_3.tint_symbol_2[13u].xyzx);
|
| 634 |
+
r7.w = dot(r10.xyz, v_173.xyz);
|
| 635 |
+
r7.w = clamp(fma(r7.wwww, cb3_3.tint_symbol_2[29u].xxxx, cb3_3.tint_symbol_2[37u].xxxx).w, 0.0f, 1.0f);
|
| 636 |
+
let v_174 = dot(r10.xyz, r2.xyw);
|
| 637 |
+
r9.w = clamp(vec4<f32>(v_174, v_174, v_174, v_174).w, 0.0f, 1.0f);
|
| 638 |
+
r7.w = (r7.w * r9.w);
|
| 639 |
+
r9.w = (r6.w * r7.w);
|
| 640 |
+
let v_175 = (r9.www * cb3_3.tint_symbol_2[21u].xyz);
|
| 641 |
+
r11 = vec4<f32>(v_175.xyz, r11.w);
|
| 642 |
+
let v_176 = fma(r11.xyz, r0.xyz, r9.xyz);
|
| 643 |
+
r9 = vec4<f32>(v_176.xyz, r9.w);
|
| 644 |
+
let v_177 = fma(r4.xyz, r1.zzz, r10.xyz);
|
| 645 |
+
r10 = vec4<f32>(v_177.xyz, r10.w);
|
| 646 |
+
r9.w = dot(r10.xyz, r10.xyz);
|
| 647 |
+
r9.w = inverseSqrt(r9.w);
|
| 648 |
+
let v_178 = (r9.www * r10.xyz);
|
| 649 |
+
r10 = vec4<f32>(v_178.xyz, r10.w);
|
| 650 |
+
let v_179 = dot(r10.xyz, r5.xyz);
|
| 651 |
+
r9.w = clamp(vec4<f32>(v_179, v_179, v_179, v_179).w, 0.0f, 1.0f);
|
| 652 |
+
r9.w = ((-(r9.wwww)).w + 1.0f);
|
| 653 |
+
r10.w = (r9.w * r9.w);
|
| 654 |
+
r10.w = (r10.w * r10.w);
|
| 655 |
+
r9.w = (r9.w * r10.w);
|
| 656 |
+
r9.w = fma(cb12_12.tint_symbol_4[0u].x, r9.w, r4.w);
|
| 657 |
+
let v_180 = dot(r10.xyz, r2.xyw);
|
| 658 |
+
r10.x = clamp(vec4<f32>(v_180, v_180, v_180, v_180).x, 0.0f, 1.0f);
|
| 659 |
+
r10.x = log2(r10.x);
|
| 660 |
+
r10.x = (r8.w * r10.x);
|
| 661 |
+
r10.x = exp2(r10.x);
|
| 662 |
+
r9.w = (r9.w * r10.x);
|
| 663 |
+
r7.w = (r7.w * r9.w);
|
| 664 |
+
r6.w = (r6.w * r7.w);
|
| 665 |
+
r6.w = (r1.y * r6.w);
|
| 666 |
+
let v_181 = fma(r6.www, cb3_3.tint_symbol_2[21u].xyz, r8.xyz);
|
| 667 |
+
r8 = vec4<f32>(v_181.xyz, r8.w);
|
| 668 |
+
}
|
| 669 |
+
}
|
| 670 |
+
if ((bitcast<u32>(r3.w) != 0u)) {
|
| 671 |
+
} else {
|
| 672 |
+
r6.w = bitcast<f32>(select(0u, 4294967295u, (3i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 673 |
+
r3.w = bitcast<f32>((bitcast<u32>(r3.w) | bitcast<u32>(r6.w)));
|
| 674 |
+
if ((bitcast<u32>(r3.w) != 0u)) {
|
| 675 |
+
} else {
|
| 676 |
+
r3.w = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[22u].w == 0.0f)));
|
| 677 |
+
let v_182 = (v_21.xyz + cb3_3.tint_symbol_2[6u].xyz);
|
| 678 |
+
r10 = vec4<f32>(v_182.xyz, r10.w);
|
| 679 |
+
let v_183 = (v6.xyz + (-(cb3_3.tint_symbol_2[6u].xyzx)).xyz);
|
| 680 |
+
r11 = vec4<f32>(v_183.xyz, r11.w);
|
| 681 |
+
r6.w = dot(r11.xyz, cb3_3.tint_symbol_2[14u].xyz);
|
| 682 |
+
r6.w = clamp(((r6.wwww / cb3_3.tint_symbol_2[22u].wwww)).w, 0.0f, 1.0f);
|
| 683 |
+
r6.w = (r6.w * cb3_3.tint_symbol_2[22u].w);
|
| 684 |
+
let v_184 = fma(cb3_3.tint_symbol_2[14u].xyz, r6.www, cb3_3.tint_symbol_2[6u].xyz);
|
| 685 |
+
r11 = vec4<f32>(v_184.xyz, r11.w);
|
| 686 |
+
let v_185 = (r11.xyz + v_21.xyz);
|
| 687 |
+
r11 = vec4<f32>(v_185.xyz, r11.w);
|
| 688 |
+
let v_186 = bitcast<vec3<u32>>(r3.www);
|
| 689 |
+
let v_187 = r10.xyz;
|
| 690 |
+
let v_188 = select(r11.xyz, v_187, (v_186 != vec3<u32>()));
|
| 691 |
+
r10 = vec4<f32>(v_188.xyz, r10.w);
|
| 692 |
+
r3.w = dot(r10.xyz, r10.xyz);
|
| 693 |
+
let v_189 = (r10.xyz + vec3<f32>(0.00000099999999747524f));
|
| 694 |
+
r10 = vec4<f32>(v_189.xyz, r10.w);
|
| 695 |
+
r6.w = dot(r10.xyz, r10.xyz);
|
| 696 |
+
r6.w = inverseSqrt(r6.w);
|
| 697 |
+
let v_190 = (r6.www * r10.xyz);
|
| 698 |
+
r10 = vec4<f32>(v_190.xyz, r10.w);
|
| 699 |
+
r3.w = clamp(fma(-(r3.wwww), cb3_3.tint_symbol_2[6u].wwww, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 700 |
+
r6.w = ((-(cb3_3.tint_symbol_2[14u].wwww)).w + 1.0f);
|
| 701 |
+
r6.w = fma(r6.w, r3.w, cb3_3.tint_symbol_2[14u].w);
|
| 702 |
+
r3.w = (r3.w / r6.w);
|
| 703 |
+
let v_191 = -(cb3_3.tint_symbol_2[14u].xyzx);
|
| 704 |
+
r6.w = dot(r10.xyz, v_191.xyz);
|
| 705 |
+
r6.w = clamp(fma(r6.wwww, cb3_3.tint_symbol_2[30u].xxxx, cb3_3.tint_symbol_2[38u].xxxx).w, 0.0f, 1.0f);
|
| 706 |
+
let v_192 = dot(r10.xyz, r2.xyw);
|
| 707 |
+
r7.w = clamp(vec4<f32>(v_192, v_192, v_192, v_192).w, 0.0f, 1.0f);
|
| 708 |
+
r6.w = (r6.w * r7.w);
|
| 709 |
+
r7.w = (r3.w * r6.w);
|
| 710 |
+
let v_193 = (r7.www * cb3_3.tint_symbol_2[22u].xyz);
|
| 711 |
+
r11 = vec4<f32>(v_193.xyz, r11.w);
|
| 712 |
+
let v_194 = fma(r11.xyz, r0.xyz, r9.xyz);
|
| 713 |
+
r9 = vec4<f32>(v_194.xyz, r9.w);
|
| 714 |
+
let v_195 = fma(r4.xyz, r1.zzz, r10.xyz);
|
| 715 |
+
r4 = vec4<f32>(v_195.xyz, r4.w);
|
| 716 |
+
r1.z = dot(r4.xyz, r4.xyz);
|
| 717 |
+
r1.z = inverseSqrt(r1.z);
|
| 718 |
+
let v_196 = (r1.zzz * r4.xyz);
|
| 719 |
+
r4 = vec4<f32>(v_196.xyz, r4.w);
|
| 720 |
+
let v_197 = dot(r4.xyz, r5.xyz);
|
| 721 |
+
r1.z = clamp(vec4<f32>(v_197, v_197, v_197, v_197).z, 0.0f, 1.0f);
|
| 722 |
+
r1.z = ((-(r1.zzzz)).z + 1.0f);
|
| 723 |
+
r5.x = (r1.z * r1.z);
|
| 724 |
+
r5.x = (r5.x * r5.x);
|
| 725 |
+
r1.z = (r1.z * r5.x);
|
| 726 |
+
r1.z = fma(cb12_12.tint_symbol_4[0u].x, r1.z, r4.w);
|
| 727 |
+
let v_198 = dot(r4.xyz, r2.xyw);
|
| 728 |
+
r4.x = clamp(vec4<f32>(v_198, v_198, v_198, v_198).x, 0.0f, 1.0f);
|
| 729 |
+
r4.x = log2(r4.x);
|
| 730 |
+
r4.x = (r4.x * r8.w);
|
| 731 |
+
r4.x = exp2(r4.x);
|
| 732 |
+
r1.z = (r1.z * r4.x);
|
| 733 |
+
r1.z = (r6.w * r1.z);
|
| 734 |
+
r1.z = (r3.w * r1.z);
|
| 735 |
+
r1.y = (r1.y * r1.z);
|
| 736 |
+
let v_199 = fma(r1.yyy, cb3_3.tint_symbol_2[22u].xyz, r8.xyz);
|
| 737 |
+
r8 = vec4<f32>(v_199.xyz, r8.w);
|
| 738 |
+
}
|
| 739 |
+
}
|
| 740 |
+
r1.y = (r5.w * r5.w);
|
| 741 |
+
r1.x = (r1.x * r1.x);
|
| 742 |
+
let v_200 = (r8.xyz * r1.xxx);
|
| 743 |
+
r4 = vec4<f32>(v_200.xyz, r4.w);
|
| 744 |
+
let v_201 = fma(r1.yyy, r9.xyz, r4.xyz);
|
| 745 |
+
r1 = vec4<f32>(v_201.xyz, r1.w);
|
| 746 |
+
let v_202 = fma(r6.xyz, r3.zzz, r1.xyz);
|
| 747 |
+
r1 = vec4<f32>(v_202.xyz, r1.w);
|
| 748 |
+
r1.w = fma(r2.z, r1.w, cb3_3.tint_symbol_2[43u].w);
|
| 749 |
+
r1.w = (r1.w * cb3_3.tint_symbol_2[44u].w);
|
| 750 |
+
r1.w = max(r1.w, 0.0f);
|
| 751 |
+
let v_203 = fma(cb3_3.tint_symbol_2[47u].xyz, r1.www, cb3_3.tint_symbol_2[48u].xyz);
|
| 752 |
+
r4 = vec4<f32>(v_203.xyz, r4.w);
|
| 753 |
+
r2.z = ((-(cb2_2.tint_symbol_1[16u].zzzz)).z + 1.0f);
|
| 754 |
+
let v_204 = fma(cb3_3.tint_symbol_2[45u].xyz, r1.www, cb3_3.tint_symbol_2[46u].xyz);
|
| 755 |
+
r5 = vec4<f32>(v_204.xyz, r5.w);
|
| 756 |
+
let v_205 = (r5.xyz * cb2_2.tint_symbol_1[16u].zzz);
|
| 757 |
+
r5 = vec4<f32>(v_205.xyz, r5.w);
|
| 758 |
+
let v_206 = fma(r4.xyz, r2.zzz, r5.xyz);
|
| 759 |
+
r4 = vec4<f32>(v_206.xyz, r4.w);
|
| 760 |
+
let v_207 = (r3.yyy * r4.xyz);
|
| 761 |
+
r3 = vec4<f32>(r3.x, v_207.xyz);
|
| 762 |
+
let v_208 = fma(cb3_3.tint_symbol_2[43u].xyz, r1.www, cb3_3.tint_symbol_2[44u].xyz);
|
| 763 |
+
r4 = vec4<f32>(v_208.xyz, r4.w);
|
| 764 |
+
r5.x = cb3_3.tint_symbol_2[46u].w;
|
| 765 |
+
r5.y = cb3_3.tint_symbol_2[47u].w;
|
| 766 |
+
r5.z = cb3_3.tint_symbol_2[48u].w;
|
| 767 |
+
let v_209 = dot(r5.xyz, r2.xyw);
|
| 768 |
+
r1.w = clamp(vec4<f32>(v_209, v_209, v_209, v_209).w, 0.0f, 1.0f);
|
| 769 |
+
let v_210 = fma(cb3_3.tint_symbol_2[49u].xyz, r1.www, r4.xyz);
|
| 770 |
+
r2 = vec4<f32>(v_210.xyz, r2.w);
|
| 771 |
+
let v_211 = fma(r2.xyz, r3.xxx, r3.yzw);
|
| 772 |
+
r2 = vec4<f32>(v_211.xyz, r2.w);
|
| 773 |
+
let v_212 = (r5.www * r2.xyz);
|
| 774 |
+
r2 = vec4<f32>(v_212.xyz, r2.w);
|
| 775 |
+
let v_213 = fma(r2.xyz, r0.xyz, r1.xyz);
|
| 776 |
+
r0 = vec4<f32>(v_213.xyz, r0.w);
|
| 777 |
+
o0.w = (r0.w * cb2_2.tint_symbol_1[15u].x);
|
| 778 |
+
if ((bitcast<u32>(cb5_5.tint_symbol_3[7u].x) != 0u)) {
|
| 779 |
+
r0.w = dot(r7.xyz, r7.xyz);
|
| 780 |
+
r1.x = sqrt(r0.w);
|
| 781 |
+
let v_214 = -(cb3_3.tint_symbol_2[50u].xxxx);
|
| 782 |
+
r1.y = (r1.x + v_214.y);
|
| 783 |
+
r1.y = max(r1.y, 0.0f);
|
| 784 |
+
r1.x = (r1.y / r1.x);
|
| 785 |
+
r1.x = (r1.x * r7.z);
|
| 786 |
+
r1.z = (r1.x * cb3_3.tint_symbol_2[52u].z);
|
| 787 |
+
r1.x = bitcast<f32>(select(0u, 4294967295u, (0.00999999977648258209f < abs(r1.xxxx).x)));
|
| 788 |
+
r1.w = (r1.z * -1.44269502162933349609f);
|
| 789 |
+
r1.w = exp2(r1.w);
|
| 790 |
+
r1.w = ((-(r1.wwww)).w + 1.0f);
|
| 791 |
+
r1.z = (r1.w / r1.z);
|
| 792 |
+
let v_215 = bitcast<u32>(r1.x);
|
| 793 |
+
r1.x = select(1.0f, r1.z, (v_215 != 0u));
|
| 794 |
+
r1.z = (r1.y * cb3_3.tint_symbol_2[51u].w);
|
| 795 |
+
r1.x = (r1.x * r1.z);
|
| 796 |
+
r1.x = min(r1.x, 1.0f);
|
| 797 |
+
r1.x = (r1.x * 1.44269502162933349609f);
|
| 798 |
+
r1.x = exp2(r1.x);
|
| 799 |
+
r1.x = min(r1.x, 1.0f);
|
| 800 |
+
r1.x = ((-(r1.xxxx)).x + 1.0f);
|
| 801 |
+
r1.z = (r1.x * cb3_3.tint_symbol_2[52u].y);
|
| 802 |
+
r0.w = inverseSqrt(r0.w);
|
| 803 |
+
let v_216 = (r0.www * r7.xyz);
|
| 804 |
+
r2 = vec4<f32>(v_216.xyz, r2.w);
|
| 805 |
+
let v_217 = dot(r2.xyz, cb3_3.tint_symbol_2[54u].xyz);
|
| 806 |
+
r0.w = clamp(vec4<f32>(v_217, v_217, v_217, v_217).w, 0.0f, 1.0f);
|
| 807 |
+
r0.w = log2(r0.w);
|
| 808 |
+
r0.w = (r0.w * cb3_3.tint_symbol_2[54u].w);
|
| 809 |
+
r0.w = exp2(r0.w);
|
| 810 |
+
let v_218 = dot(r2.xyz, cb3_3.tint_symbol_2[53u].xyz);
|
| 811 |
+
r1.w = clamp(vec4<f32>(v_218, v_218, v_218, v_218).w, 0.0f, 1.0f);
|
| 812 |
+
r1.w = log2(r1.w);
|
| 813 |
+
r1.w = (r1.w * cb3_3.tint_symbol_2[53u].w);
|
| 814 |
+
r1.w = exp2(r1.w);
|
| 815 |
+
r1.x = fma((-(r1.xxxx)).x, cb3_3.tint_symbol_2[52u].y, 1.0f);
|
| 816 |
+
r1.x = (r1.x * cb3_3.tint_symbol_2[51u].y);
|
| 817 |
+
let v_219 = -(cb3_3.tint_symbol_2[52u].xxxx);
|
| 818 |
+
r2.x = (r1.y + v_219.x);
|
| 819 |
+
r2.x = max(r2.x, 0.0f);
|
| 820 |
+
r2.x = (r2.x * cb3_3.tint_symbol_2[51u].x);
|
| 821 |
+
r2.x = (r2.x * 1.44269502162933349609f);
|
| 822 |
+
r2.x = exp2(r2.x);
|
| 823 |
+
r2.x = ((-(r2.xxxx)).x + 1.0f);
|
| 824 |
+
r1.z = clamp(fma(r1.xxxx, r2.xxxx, r1.zzzz).z, 0.0f, 1.0f);
|
| 825 |
+
let v_220 = -(cb3_3.tint_symbol_2[51u].zzzz);
|
| 826 |
+
r1.y = (r1.y * v_220.y);
|
| 827 |
+
r1.y = (r1.y * 1.44269502162933349609f);
|
| 828 |
+
r1.y = exp2(r1.y);
|
| 829 |
+
r1.y = ((-(r1.yyyy)).y + 1.0f);
|
| 830 |
+
let v_221 = ((-(cb3_3.tint_symbol_2[56u].xyzx)).xyz + cb3_3.tint_symbol_2[58u].xyz);
|
| 831 |
+
r2 = vec4<f32>(v_221.xyz, r2.w);
|
| 832 |
+
let v_222 = fma(r0.www, r2.xyz, cb3_3.tint_symbol_2[56u].xyz);
|
| 833 |
+
r2 = vec4<f32>(v_222.xyz, r2.w);
|
| 834 |
+
let v_223 = ((-(r2.xyzx)).xyz + cb3_3.tint_symbol_2[55u].xyz);
|
| 835 |
+
r3 = vec4<f32>(v_223.xyz, r3.w);
|
| 836 |
+
let v_224 = fma(r1.www, r3.xyz, r2.xyz);
|
| 837 |
+
r2 = vec4<f32>(v_224.xyz, r2.w);
|
| 838 |
+
let v_225 = -(cb3_3.tint_symbol_2[57u].xyzx);
|
| 839 |
+
let v_226 = (r2.xyz + v_225.xyz);
|
| 840 |
+
r2 = vec4<f32>(v_226.xyz, r2.w);
|
| 841 |
+
let v_227 = fma(r1.yyy, r2.xyz, cb3_3.tint_symbol_2[57u].xyz);
|
| 842 |
+
r2 = vec4<f32>(v_227.xyz, r2.w);
|
| 843 |
+
r3.x = cb3_3.tint_symbol_2[55u].w;
|
| 844 |
+
r3.y = cb3_3.tint_symbol_2[56u].w;
|
| 845 |
+
r3.z = cb3_3.tint_symbol_2[57u].w;
|
| 846 |
+
let v_228 = ((-(r2.xyzx)).xyz + r3.xyz);
|
| 847 |
+
r3 = vec4<f32>(v_228.xyz, r3.w);
|
| 848 |
+
let v_229 = fma(r1.xxx, r3.xyz, r2.xyz);
|
| 849 |
+
r1 = vec4<f32>(v_229.xy, r1.z, v_229.z);
|
| 850 |
+
r0.w = bitcast<f32>(select(0u, 4294967295u, (0.0f < cb2_2.tint_symbol_1[22u].y)));
|
| 851 |
+
if ((bitcast<u32>(r0.w) != 0u)) {
|
| 852 |
+
let v_230 = (v7.xy * cb2_2.tint_symbol_1[18u].zw);
|
| 853 |
+
r2 = vec4<f32>(v_230.xy, r2.zw);
|
| 854 |
+
r2 = textureSample(t11, s11, r2.xyxx.xy);
|
| 855 |
+
r0.w = (r2.x + -1.0f);
|
| 856 |
+
r0.w = clamp(fma(cb2_2.tint_symbol_1[22u].yyyy, r0.wwww, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 857 |
+
} else {
|
| 858 |
+
r0.w = 1.0f;
|
| 859 |
+
}
|
| 860 |
+
let v_231 = -(r0.xyxz);
|
| 861 |
+
let v_232 = fma(r1.xyw, r0.www, v_231.xyw);
|
| 862 |
+
r1 = vec4<f32>(v_232.xy, r1.z, v_232.z);
|
| 863 |
+
let v_233 = fma(r1.zzz, r1.xyw, r0.xyz);
|
| 864 |
+
r1 = vec4<f32>(v_233.xyz, r1.w);
|
| 865 |
+
} else {
|
| 866 |
+
r0.w = dot(r7.xyz, r7.xyz);
|
| 867 |
+
r1.w = sqrt(r0.w);
|
| 868 |
+
let v_234 = -(cb3_3.tint_symbol_2[50u].xxxx);
|
| 869 |
+
r2.x = (r1.w + v_234.x);
|
| 870 |
+
r2.x = max(r2.x, 0.0f);
|
| 871 |
+
r1.w = (r2.x / r1.w);
|
| 872 |
+
r1.w = (r1.w * r7.z);
|
| 873 |
+
r2.y = (r1.w * cb3_3.tint_symbol_2[52u].z);
|
| 874 |
+
r1.w = bitcast<f32>(select(0u, 4294967295u, (0.00999999977648258209f < abs(r1.wwww).w)));
|
| 875 |
+
r2.z = (r2.y * -1.44269502162933349609f);
|
| 876 |
+
r2.z = exp2(r2.z);
|
| 877 |
+
r2.z = ((-(r2.zzzz)).z + 1.0f);
|
| 878 |
+
r2.y = (r2.z / r2.y);
|
| 879 |
+
let v_235 = bitcast<u32>(r1.w);
|
| 880 |
+
r1.w = select(1.0f, r2.y, (v_235 != 0u));
|
| 881 |
+
r2.y = (r2.x * cb3_3.tint_symbol_2[51u].w);
|
| 882 |
+
r1.w = (r1.w * r2.y);
|
| 883 |
+
r1.w = min(r1.w, 1.0f);
|
| 884 |
+
r1.w = (r1.w * 1.44269502162933349609f);
|
| 885 |
+
r1.w = exp2(r1.w);
|
| 886 |
+
r1.w = min(r1.w, 1.0f);
|
| 887 |
+
r1.w = ((-(r1.wwww)).w + 1.0f);
|
| 888 |
+
r2.y = (r1.w * cb3_3.tint_symbol_2[52u].y);
|
| 889 |
+
r0.w = inverseSqrt(r0.w);
|
| 890 |
+
let v_236 = (r0.www * r7.xyz);
|
| 891 |
+
r3 = vec4<f32>(v_236.xyz, r3.w);
|
| 892 |
+
let v_237 = dot(r3.xyz, cb3_3.tint_symbol_2[54u].xyz);
|
| 893 |
+
r0.w = clamp(vec4<f32>(v_237, v_237, v_237, v_237).w, 0.0f, 1.0f);
|
| 894 |
+
r0.w = log2(r0.w);
|
| 895 |
+
r0.w = (r0.w * cb3_3.tint_symbol_2[54u].w);
|
| 896 |
+
r0.w = exp2(r0.w);
|
| 897 |
+
let v_238 = dot(r3.xyz, cb3_3.tint_symbol_2[53u].xyz);
|
| 898 |
+
r2.z = clamp(vec4<f32>(v_238, v_238, v_238, v_238).z, 0.0f, 1.0f);
|
| 899 |
+
r2.z = log2(r2.z);
|
| 900 |
+
r2.z = (r2.z * cb3_3.tint_symbol_2[53u].w);
|
| 901 |
+
r2.z = exp2(r2.z);
|
| 902 |
+
r1.w = fma((-(r1.wwww)).w, cb3_3.tint_symbol_2[52u].y, 1.0f);
|
| 903 |
+
r1.w = (r1.w * cb3_3.tint_symbol_2[51u].y);
|
| 904 |
+
let v_239 = -(cb3_3.tint_symbol_2[52u].xxxx);
|
| 905 |
+
r2.w = (r2.x + v_239.w);
|
| 906 |
+
r2.w = max(r2.w, 0.0f);
|
| 907 |
+
r2.w = (r2.w * cb3_3.tint_symbol_2[51u].x);
|
| 908 |
+
r2.w = (r2.w * 1.44269502162933349609f);
|
| 909 |
+
r2.w = exp2(r2.w);
|
| 910 |
+
r2.w = ((-(r2.wwww)).w + 1.0f);
|
| 911 |
+
r2.y = clamp(fma(r1.wwww, r2.wwww, r2.yyyy).y, 0.0f, 1.0f);
|
| 912 |
+
let v_240 = -(cb3_3.tint_symbol_2[51u].zzzz);
|
| 913 |
+
r2.x = (r2.x * v_240.x);
|
| 914 |
+
r2.x = (r2.x * 1.44269502162933349609f);
|
| 915 |
+
r2.x = exp2(r2.x);
|
| 916 |
+
r2.x = ((-(r2.xxxx)).x + 1.0f);
|
| 917 |
+
let v_241 = ((-(cb3_3.tint_symbol_2[56u].xyzx)).xyz + cb3_3.tint_symbol_2[58u].xyz);
|
| 918 |
+
r3 = vec4<f32>(v_241.xyz, r3.w);
|
| 919 |
+
let v_242 = fma(r0.www, r3.xyz, cb3_3.tint_symbol_2[56u].xyz);
|
| 920 |
+
r3 = vec4<f32>(v_242.xyz, r3.w);
|
| 921 |
+
let v_243 = ((-(r3.xyzx)).xyz + cb3_3.tint_symbol_2[55u].xyz);
|
| 922 |
+
r4 = vec4<f32>(v_243.xyz, r4.w);
|
| 923 |
+
let v_244 = fma(r2.zzz, r4.xyz, r3.xyz);
|
| 924 |
+
r3 = vec4<f32>(v_244.xyz, r3.w);
|
| 925 |
+
let v_245 = -(cb3_3.tint_symbol_2[57u].xyzx);
|
| 926 |
+
let v_246 = (r3.xyz + v_245.xyz);
|
| 927 |
+
r3 = vec4<f32>(v_246.xyz, r3.w);
|
| 928 |
+
let v_247 = fma(r2.xxx, r3.xyz, cb3_3.tint_symbol_2[57u].xyz);
|
| 929 |
+
r2 = vec4<f32>(v_247.x, r2.y, v_247.yz);
|
| 930 |
+
r3.x = cb3_3.tint_symbol_2[55u].w;
|
| 931 |
+
r3.y = cb3_3.tint_symbol_2[56u].w;
|
| 932 |
+
r3.z = cb3_3.tint_symbol_2[57u].w;
|
| 933 |
+
let v_248 = ((-(r2.xzwx)).xyz + r3.xyz);
|
| 934 |
+
r3 = vec4<f32>(v_248.xyz, r3.w);
|
| 935 |
+
let v_249 = fma(r1.www, r3.xyz, r2.xzw);
|
| 936 |
+
r2 = vec4<f32>(v_249.x, r2.y, v_249.yz);
|
| 937 |
+
let v_250 = ((-(r0.xxyz)).xzw + r2.xzw);
|
| 938 |
+
r2 = vec4<f32>(v_250.x, r2.y, v_250.yz);
|
| 939 |
+
let v_251 = fma(r2.yyy, r2.xzw, r0.xyz);
|
| 940 |
+
r1 = vec4<f32>(v_251.xyz, r1.w);
|
| 941 |
+
}
|
| 942 |
+
let v_252 = (r1.xyz * cb2_2.tint_symbol_1[17u].zzz);
|
| 943 |
+
o0 = vec4<f32>(v_252.xyz, o0.w);
|
| 944 |
+
}
|
| 945 |
+
|
| 946 |
+
@fragment
|
| 947 |
+
fn main(@location(0u) v0 : vec4<f32>, @location(1u) v1 : vec4<f32>, @location(2u) v2 : vec4<f32>, @location(3u) v3 : vec4<f32>, @location(4u) v4 : vec4<f32>, @location(5u) v5 : vec4<f32>, @location(6u) v6 : vec4<f32>, @builtin(position) v_253 : vec4<f32>) -> @location(0u) vec4<f32> {
|
| 948 |
+
main_inner(v0, v1, v2, v3, v4, v5, v6, v_253);
|
| 949 |
+
return o0;
|
| 950 |
+
}
|
b/8b0b5899ed/shaders/f27d8d0e99b1ff16.consts.json
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
[2, 3, 1]
|
b/8b0b5899ed/shaders/f27d8d0e99b1ff16.wgsl
ADDED
|
@@ -0,0 +1,227 @@
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
var<private> r2 : vec4<f32>;
|
| 8 |
+
|
| 9 |
+
var<private> r3 : vec4<f32>;
|
| 10 |
+
|
| 11 |
+
var<private> r4 : vec4<f32>;
|
| 12 |
+
|
| 13 |
+
var<private> r5 : vec4<f32>;
|
| 14 |
+
|
| 15 |
+
var<private> r6 : vec4<f32>;
|
| 16 |
+
|
| 17 |
+
struct cb19_struct {
|
| 18 |
+
tint_symbol : array<vec4<f32>, 19u>,
|
| 19 |
+
}
|
| 20 |
+
|
| 21 |
+
@group(1u) @binding(2u) var<uniform> cb2_2 : cb19_struct;
|
| 22 |
+
|
| 23 |
+
struct cb15_struct {
|
| 24 |
+
tint_symbol_1 : array<vec4<f32>, 15u>,
|
| 25 |
+
}
|
| 26 |
+
|
| 27 |
+
@group(1u) @binding(6u) var<uniform> cb6_6 : cb15_struct;
|
| 28 |
+
|
| 29 |
+
struct cb2_struct {
|
| 30 |
+
tint_symbol_2 : array<vec4<f32>, 2u>,
|
| 31 |
+
}
|
| 32 |
+
|
| 33 |
+
@group(1u) @binding(12u) var<uniform> cb12_12 : cb2_struct;
|
| 34 |
+
|
| 35 |
+
struct cb6_struct {
|
| 36 |
+
tint_symbol_3 : array<vec4<f32>, 6u>,
|
| 37 |
+
}
|
| 38 |
+
|
| 39 |
+
@group(1u) @binding(11u) var<uniform> cb11_11 : cb6_struct;
|
| 40 |
+
|
| 41 |
+
@group(1u) @binding(18u) var s2 : sampler;
|
| 42 |
+
|
| 43 |
+
@group(1u) @binding(19u) var s3 : sampler;
|
| 44 |
+
|
| 45 |
+
@group(1u) @binding(21u) var s5 : sampler;
|
| 46 |
+
|
| 47 |
+
@group(1u) @binding(22u) var s6 : sampler;
|
| 48 |
+
|
| 49 |
+
@group(1u) @binding(30u) var s14 : sampler;
|
| 50 |
+
|
| 51 |
+
@group(1u) @binding(31u) var s15 : sampler_comparison;
|
| 52 |
+
|
| 53 |
+
@group(1u) @binding(34u) var t2 : texture_2d<f32>;
|
| 54 |
+
|
| 55 |
+
@group(1u) @binding(35u) var t3 : texture_2d<f32>;
|
| 56 |
+
|
| 57 |
+
@group(1u) @binding(37u) var t5 : texture_2d<f32>;
|
| 58 |
+
|
| 59 |
+
@group(1u) @binding(38u) var t6 : texture_2d<f32>;
|
| 60 |
+
|
| 61 |
+
@group(1u) @binding(46u) var t14 : texture_2d<f32>;
|
| 62 |
+
|
| 63 |
+
@group(1u) @binding(47u) var t15 : texture_depth_2d;
|
| 64 |
+
|
| 65 |
+
var<private> o0 : vec4<f32>;
|
| 66 |
+
|
| 67 |
+
var<private> x0 : array<vec4<f32>, 4u>;
|
| 68 |
+
|
| 69 |
+
struct tint_symbol_5 {
|
| 70 |
+
tint_symbol_4 : array<vec4<u32>, 3u>,
|
| 71 |
+
}
|
| 72 |
+
|
| 73 |
+
@group(1u) @binding(15u) var<uniform> v : tint_symbol_5;
|
| 74 |
+
|
| 75 |
+
fn main_inner(v1 : vec4<f32>, v3 : vec4<f32>) {
|
| 76 |
+
let v_1 = fma(v1.xy, vec2<f32>(2.0f), vec2<f32>(-1.0f));
|
| 77 |
+
r0 = vec4<f32>(v_1.xy, r0.zw);
|
| 78 |
+
let v_2 = fma(r0.xy, vec2<f32>(1.0f, -1.0f), cb11_11.tint_symbol_3[4u].xy);
|
| 79 |
+
r0 = vec4<f32>(v_2.xy, r0.zw);
|
| 80 |
+
r0.x = (r0.x * cb11_11.tint_symbol_3[0u].w);
|
| 81 |
+
r0.y = (r0.y * cb11_11.tint_symbol_3[1u].w);
|
| 82 |
+
let v_3 = (r0.yyy * cb11_11.tint_symbol_3[1u].xyz);
|
| 83 |
+
r0 = vec4<f32>(r0.x, v_3.xyz);
|
| 84 |
+
let v_4 = fma(r0.xxx, cb11_11.tint_symbol_3[0u].xyz, r0.yzw);
|
| 85 |
+
r0 = vec4<f32>(v_4.xyz, r0.w);
|
| 86 |
+
let v_5 = -(cb11_11.tint_symbol_3[2u].xyzx);
|
| 87 |
+
let v_6 = (r0.xyz + v_5.xyz);
|
| 88 |
+
r0 = vec4<f32>(v_6.xyz, r0.w);
|
| 89 |
+
r1 = textureSample(t3, s3, v1.xy.xyxx.xy);
|
| 90 |
+
r0.w = (cb11_11.tint_symbol_3[3u].w + 1.0f);
|
| 91 |
+
r0.w = ((-(r1.xxxx)).w + r0.w);
|
| 92 |
+
r0.w = (cb11_11.tint_symbol_3[2u].w / r0.w);
|
| 93 |
+
let v_7 = fma(r0.xyz, r0.www, cb11_11.tint_symbol_3[3u].xyz);
|
| 94 |
+
r0 = vec4<f32>(v_7.xyz, r0.w);
|
| 95 |
+
let v_8 = (r0.www * v3.xyz);
|
| 96 |
+
r1 = vec4<f32>(v_8.xyz, r1.w);
|
| 97 |
+
let v_9 = (v1.xy * cb2_2.tint_symbol[18u].xy);
|
| 98 |
+
r2 = vec4<f32>(v_9.xy, r2.zw);
|
| 99 |
+
let v_10 = (r2.xy * vec2<f32>(0.015625f));
|
| 100 |
+
r2 = vec4<f32>(v_10.xy, r2.zw);
|
| 101 |
+
r2 = textureSample(t14, s14, r2.xyxx.xy);
|
| 102 |
+
r1.w = (r2.z * cb12_12.tint_symbol_2[0u].w);
|
| 103 |
+
let v_11 = fma(r1.xyz, cb6_6.tint_symbol_1[4u].xyz, cb6_6.tint_symbol_1[8u].xyz);
|
| 104 |
+
r2 = vec4<f32>(v_11.xyz, r2.w);
|
| 105 |
+
let v_12 = &(x0[0u]);
|
| 106 |
+
let v_13 = r2;
|
| 107 |
+
*(v_12) = vec4<f32>(v_13.xyz, (*(v_12)).w);
|
| 108 |
+
let v_14 = fma(r1.xyz, cb6_6.tint_symbol_1[5u].xyz, cb6_6.tint_symbol_1[9u].xyz);
|
| 109 |
+
r3 = vec4<f32>(v_14.xyz, r3.w);
|
| 110 |
+
let v_15 = &(x0[1u]);
|
| 111 |
+
let v_16 = r3;
|
| 112 |
+
*(v_15) = vec4<f32>(v_16.xyz, (*(v_15)).w);
|
| 113 |
+
let v_17 = fma(r1.xyz, cb6_6.tint_symbol_1[6u].xyz, cb6_6.tint_symbol_1[10u].xyz);
|
| 114 |
+
r1 = vec4<f32>(v_17.xyz, r1.w);
|
| 115 |
+
let v_18 = &(x0[2u]);
|
| 116 |
+
let v_19 = r1;
|
| 117 |
+
*(v_18) = vec4<f32>(v_19.xyz, (*(v_18)).w);
|
| 118 |
+
let v_20 = &(x0[3u]);
|
| 119 |
+
let v_21 = r1;
|
| 120 |
+
*(v_20) = vec4<f32>(v_21.xyz, (*(v_20)).w);
|
| 121 |
+
r1.z = fma((-(cb6_6.tint_symbol_1[14u].zzzz)).z, 1.5f, 1.0f);
|
| 122 |
+
let v_22 = -(r1.wwww);
|
| 123 |
+
r1.z = fma(r1.z, 0.5f, v_22.z);
|
| 124 |
+
let v_23 = abs(r1.yyyy);
|
| 125 |
+
let v_24 = max(v_23.xy, abs(r1.xxxx).xy);
|
| 126 |
+
r1 = vec4<f32>(v_24.xy, r1.zw);
|
| 127 |
+
r1.x = bitcast<f32>(select(0u, 4294967295u, (r1.x < r1.z)));
|
| 128 |
+
let v_25 = (bitcast<u32>(r1.x) != 0u);
|
| 129 |
+
let v_26 = bitcast<f32>(v.tint_symbol_4[0i].x);
|
| 130 |
+
r1.x = select(bitcast<f32>(v.tint_symbol_4[1i].x), v_26, v_25);
|
| 131 |
+
let v_27 = abs(r3.yyyy);
|
| 132 |
+
r1.w = max(v_27.w, abs(r3.xxxx).w);
|
| 133 |
+
r1.w = bitcast<f32>(select(0u, 4294967295u, (r1.w < r1.z)));
|
| 134 |
+
let v_28 = bitcast<u32>(r1.w);
|
| 135 |
+
r1.x = select(r1.x, bitcast<f32>(v.tint_symbol_4[2i].x), (v_28 != 0u));
|
| 136 |
+
let v_29 = abs(r2.yyyy);
|
| 137 |
+
r1.w = max(v_29.w, abs(r2.xxxx).w);
|
| 138 |
+
r1.z = bitcast<f32>(select(0u, 4294967295u, (r1.w < r1.z)));
|
| 139 |
+
let v_30 = bitcast<u32>(r1.z);
|
| 140 |
+
r1.x = select(r1.x, 0.0f, (v_30 != 0u));
|
| 141 |
+
let v_31 = x0[bitcast<i32>(r1.x)];
|
| 142 |
+
r2 = vec4<f32>(v_31.xyz, r2.w);
|
| 143 |
+
r1.x = f32(bitcast<i32>(r1.x));
|
| 144 |
+
r1.z = (r1.x + 0.5f);
|
| 145 |
+
r1.z = (r1.z * 0.25f);
|
| 146 |
+
r3 = bitcast<vec4<f32>>(select(vec4<u32>(), vec4<u32>(4294967295u), (vec4<f32>(0.0f, 1.0f, 2.0f, 3.0f) == r1.xxxx)));
|
| 147 |
+
r3 = bitcast<vec4<f32>>((bitcast<vec4<u32>>(r3) & vec4<u32>(1065353216u)));
|
| 148 |
+
r1.x = dot(r3, cb6_6.tint_symbol_1[12u]);
|
| 149 |
+
r1.w = dot(r3, cb6_6.tint_symbol_1[13u]);
|
| 150 |
+
r3.x = (r2.x + 0.5f);
|
| 151 |
+
r3.y = fma(r2.y, 0.25f, r1.z);
|
| 152 |
+
r1.z = bitcast<f32>(select(0u, 4294967295u, !((r1.x == 0.0f))));
|
| 153 |
+
r1.x = ((-(r1.xxxx)).x + r2.z);
|
| 154 |
+
let v_32 = dpdx(r3.xyy);
|
| 155 |
+
r4 = vec4<f32>(v_32.xy, r4.z, v_32.z);
|
| 156 |
+
r4.z = dpdx(r1.x);
|
| 157 |
+
let v_33 = dpdy(r3.yxy);
|
| 158 |
+
r5 = vec4<f32>(v_33.xyz, r5.w);
|
| 159 |
+
r5.w = dpdy(r1.x);
|
| 160 |
+
let v_34 = (r4.yw * r5.yw);
|
| 161 |
+
r2 = vec4<f32>(v_34.xy, r2.zw);
|
| 162 |
+
let v_35 = -(r2.xyxx);
|
| 163 |
+
let v_36 = fma(r4.xz, r5.xz, v_35.xy);
|
| 164 |
+
r6 = vec4<f32>(v_36.xy, r6.zw);
|
| 165 |
+
r2.x = (1.0f / r6.x);
|
| 166 |
+
r2.y = (r4.z * r5.y);
|
| 167 |
+
let v_37 = -(r2.yyyy);
|
| 168 |
+
r6.z = fma(r4.x, r5.w, v_37.z);
|
| 169 |
+
let v_38 = (r2.xx * r6.yz);
|
| 170 |
+
r2 = vec4<f32>(v_38.xy, r2.zw);
|
| 171 |
+
let v_39 = max(r2.xy, vec2<f32>());
|
| 172 |
+
r2 = vec4<f32>(v_39.xy, r2.zw);
|
| 173 |
+
let v_40 = min(r2.xy, vec2<f32>(0.5f));
|
| 174 |
+
r2 = vec4<f32>(v_40.xy, r2.zw);
|
| 175 |
+
r1.x = fma((-(r1.wwww)).x, r2.x, r1.x);
|
| 176 |
+
r1.x = fma((-(r1.wwww)).x, r2.y, r1.x);
|
| 177 |
+
let v_41 = bitcast<u32>(r1.z);
|
| 178 |
+
let v_42 = r1.x;
|
| 179 |
+
r1.x = select(r2.z, v_42, (v_41 != 0u));
|
| 180 |
+
r2.x = (r3.x + cb6_6.tint_symbol_1[14u].z);
|
| 181 |
+
r2.y = fma(cb6_6.tint_symbol_1[14u].w, 0.25f, r3.y);
|
| 182 |
+
let v_43 = r2.xyxx;
|
| 183 |
+
r2.x = textureSampleCompareLevel(t15, s15, v_43.xy, r1.x);
|
| 184 |
+
r1.x = bitcast<f32>(select(0u, 4294967295u, !((cb12_12.tint_symbol_2[1u].x == 0.0f))));
|
| 185 |
+
if ((bitcast<u32>(r1.x) != 0u)) {
|
| 186 |
+
r3 = textureSample(t2, s2, r3.xyxx.xy);
|
| 187 |
+
r2.y = ((-(r3.wwww)).y + 1.0f);
|
| 188 |
+
} else {
|
| 189 |
+
r2.y = 1.0f;
|
| 190 |
+
}
|
| 191 |
+
r0.w = clamp(fma(r0.wwww, cb6_6.tint_symbol_1[0u].wwww, cb6_6.tint_symbol_1[1u].wwww).w, 0.0f, 1.0f);
|
| 192 |
+
r1.x = clamp(fma(r1.yyyy, vec4<f32>(15.0f), vec4<f32>(-6.0f)).x, 0.0f, 1.0f);
|
| 193 |
+
r0.w = ((-(r0.wwww)).w + 1.0f);
|
| 194 |
+
let v_44 = fma(r0.ww, r1.xx, r2.xy);
|
| 195 |
+
r1 = vec4<f32>(v_44.xy, r1.zw);
|
| 196 |
+
let v_45 = (r1.xy * r1.xy);
|
| 197 |
+
r1 = vec4<f32>(v_45.xy, r1.zw);
|
| 198 |
+
let v_46 = min(r1.xy, vec2<f32>(1.0f));
|
| 199 |
+
let v_47 = r1;
|
| 200 |
+
r1 = vec4<f32>(v_47.x, v_46.xy, v_47.w);
|
| 201 |
+
r0.w = bitcast<f32>(select(0u, 4294967295u, !((0.0f == cb12_12.tint_symbol_2[1u].y))));
|
| 202 |
+
r1.w = (r1.z * r1.y);
|
| 203 |
+
let v_48 = bitcast<u32>(r0.w);
|
| 204 |
+
let v_49 = r1.w;
|
| 205 |
+
r1.x = select(r1.y, v_49, (v_48 != 0u));
|
| 206 |
+
r2.x = (-(cb11_11.tint_symbol_3[5u].wwww)).x;
|
| 207 |
+
let v_50 = r2;
|
| 208 |
+
r2 = vec4<f32>(v_50.x, 0.0f, v_50.z, 0.5f);
|
| 209 |
+
let v_51 = fma(r0.xy, vec2<f32>(0.00028571428265422583f), r2.xy);
|
| 210 |
+
r0 = vec4<f32>(v_51.xy, r0.zw);
|
| 211 |
+
r3 = textureSample(t5, s5, r0.xyxx.xy);
|
| 212 |
+
r2.z = r3.y;
|
| 213 |
+
r2 = textureSample(t6, s6, r2.zwzz.xy);
|
| 214 |
+
r0.x = clamp(fma(r0.zzzz, cb6_6.tint_symbol_1[3u].xxxx, cb6_6.tint_symbol_1[3u].yyyy).x, 0.0f, 1.0f);
|
| 215 |
+
r0.x = sqrt(r0.x);
|
| 216 |
+
r0.x = fma((-(r0.xxxx)).x, cb6_6.tint_symbol_1[3u].z, 1.0f);
|
| 217 |
+
r0.x = (r0.x * r2.x);
|
| 218 |
+
let v_52 = (r0.xx * r1.xz);
|
| 219 |
+
r0 = vec4<f32>(v_52.xy, r0.zw);
|
| 220 |
+
o0 = min(r0.yyyy, r0.xxxx);
|
| 221 |
+
}
|
| 222 |
+
|
| 223 |
+
@fragment
|
| 224 |
+
fn main(@location(1u) v1 : vec4<f32>, @location(3u) v3 : vec4<f32>) -> @location(0u) vec4<f32> {
|
| 225 |
+
main_inner(v1, v3);
|
| 226 |
+
return o0;
|
| 227 |
+
}
|
b/8b0b5899ed/shaders/f29e0ee4cd94fa32.wgsl
ADDED
|
@@ -0,0 +1,156 @@
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
var<private> r2 : vec4<f32>;
|
| 8 |
+
|
| 9 |
+
var<private> r3 : vec4<f32>;
|
| 10 |
+
|
| 11 |
+
var<private> r4 : vec4<f32>;
|
| 12 |
+
|
| 13 |
+
var<private> r5 : vec4<f32>;
|
| 14 |
+
|
| 15 |
+
var<private> r6 : vec4<f32>;
|
| 16 |
+
|
| 17 |
+
struct cb765_struct {
|
| 18 |
+
tint_symbol : array<vec4<f32>, 765u>,
|
| 19 |
+
}
|
| 20 |
+
|
| 21 |
+
@group(0u) @binding(4u) var<uniform> cb4_4 : cb765_struct;
|
| 22 |
+
|
| 23 |
+
struct cb16_struct {
|
| 24 |
+
tint_symbol_1 : array<vec4<f32>, 16u>,
|
| 25 |
+
}
|
| 26 |
+
|
| 27 |
+
@group(0u) @binding(1u) var<uniform> cb1_1 : cb16_struct;
|
| 28 |
+
|
| 29 |
+
struct cb17_struct {
|
| 30 |
+
tint_symbol_2 : array<vec4<f32>, 17u>,
|
| 31 |
+
}
|
| 32 |
+
|
| 33 |
+
@group(0u) @binding(2u) var<uniform> cb2_2 : cb17_struct;
|
| 34 |
+
|
| 35 |
+
struct cb50_struct {
|
| 36 |
+
tint_symbol_3 : array<vec4<f32>, 50u>,
|
| 37 |
+
}
|
| 38 |
+
|
| 39 |
+
@group(0u) @binding(3u) var<uniform> cb3_3 : cb50_struct;
|
| 40 |
+
|
| 41 |
+
var<private> o0 : vec4<f32>;
|
| 42 |
+
|
| 43 |
+
var<private> o1 : vec4<f32>;
|
| 44 |
+
|
| 45 |
+
var<private> o2 : vec4<f32>;
|
| 46 |
+
|
| 47 |
+
var<private> o3 : vec4<f32>;
|
| 48 |
+
|
| 49 |
+
var<private> o4 : vec4<f32>;
|
| 50 |
+
|
| 51 |
+
var<private> o5 : vec4<f32>;
|
| 52 |
+
|
| 53 |
+
var<private> o6 : vec4<f32>;
|
| 54 |
+
|
| 55 |
+
fn main_inner(v0 : vec3<f32>, v1 : vec4<f32>, v2 : vec4<f32>, v3 : vec2<f32>, v4 : vec3<f32>, v5 : vec4<f32>, v6 : vec4<f32>) {
|
| 56 |
+
r0 = (v2 * vec4<f32>(255.001953125f));
|
| 57 |
+
let v = r0;
|
| 58 |
+
let v_1 = max(v, vec4<f32>(-2147483648.0f));
|
| 59 |
+
r0 = bitcast<vec4<f32>>(select(select(vec4<i32>(v_1), vec4<i32>(2147483647i), (v_1 >= vec4<f32>(2147483648.0f))), vec4<i32>(), !((v == v))));
|
| 60 |
+
r0 = bitcast<vec4<f32>>((bitcast<vec4<i32>>(r0) * vec4<i32>(3i)));
|
| 61 |
+
r1 = (v1.yyyy * cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.y) + 1i))]);
|
| 62 |
+
r1 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.x) + 1i))], v1.xxxx, r1);
|
| 63 |
+
r1 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.z) + 1i))], v1.zzzz, r1);
|
| 64 |
+
r1 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.w) + 1i))], v1.wwww, r1);
|
| 65 |
+
r2 = vec4<f32>(v0.xyz, r2.w);
|
| 66 |
+
r2.w = 1.0f;
|
| 67 |
+
r1.w = dot(r1, r2);
|
| 68 |
+
r3 = (r1.wwww * cb1_1.tint_symbol_1[9u]);
|
| 69 |
+
let v_2 = (r1.www * cb1_1.tint_symbol_1[1u].xyz);
|
| 70 |
+
r4 = vec4<f32>(v_2.xyz, r4.w);
|
| 71 |
+
r5 = (v1.yyyy * cb4_4.tint_symbol[bitcast<i32>(r0.y)]);
|
| 72 |
+
r5 = fma(cb4_4.tint_symbol[bitcast<i32>(r0.x)], v1.xxxx, r5);
|
| 73 |
+
r5 = fma(cb4_4.tint_symbol[bitcast<i32>(r0.z)], v1.zzzz, r5);
|
| 74 |
+
r5 = fma(cb4_4.tint_symbol[bitcast<i32>(r0.w)], v1.wwww, r5);
|
| 75 |
+
r1.w = dot(r5, r2);
|
| 76 |
+
r3 = fma(r1.wwww, cb1_1.tint_symbol_1[8u], r3);
|
| 77 |
+
let v_3 = fma(r1.www, cb1_1.tint_symbol_1[0u].xyz, r4.xyz);
|
| 78 |
+
r4 = vec4<f32>(v_3.xyz, r4.w);
|
| 79 |
+
r6 = (v1.yyyy * cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.y) + 2i))]);
|
| 80 |
+
r6 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.x) + 2i))], v1.xxxx, r6);
|
| 81 |
+
r6 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.z) + 2i))], v1.zzzz, r6);
|
| 82 |
+
r0 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.w) + 2i))], v1.wwww, r6);
|
| 83 |
+
r0.w = dot(r0, r2);
|
| 84 |
+
r2 = fma(r0.wwww, cb1_1.tint_symbol_1[10u], r3);
|
| 85 |
+
let v_4 = fma(r0.www, cb1_1.tint_symbol_1[2u].xyz, r4.xyz);
|
| 86 |
+
r3 = vec4<f32>(v_4.xyz, r3.w);
|
| 87 |
+
let v_5 = (r3.xyz + cb1_1.tint_symbol_1[3u].xyz);
|
| 88 |
+
r3 = vec4<f32>(v_5.xyz, r3.w);
|
| 89 |
+
let v_6 = ((-(r3.xyzx)).xyz + cb1_1.tint_symbol_1[15u].xyz);
|
| 90 |
+
r3 = vec4<f32>(v_6.xyz, r3.w);
|
| 91 |
+
o0 = (r2 + cb1_1.tint_symbol_1[11u]);
|
| 92 |
+
r0.w = dot(r3.xyz, r3.xyz);
|
| 93 |
+
o4 = r3.xyz.xyzx;
|
| 94 |
+
r0.w = (r0.w * 0.00000399999998990097f);
|
| 95 |
+
r2.x = min(r0.w, 1.0f);
|
| 96 |
+
r2.y = ((-(r2.xxxx)).y + 1.0f);
|
| 97 |
+
let v_7 = -(cb2_2.tint_symbol_2[16u].zzzz);
|
| 98 |
+
let v_8 = clamp(((r2.xyxx + v_7)).xy, vec2<f32>(), vec2<f32>(1.0f));
|
| 99 |
+
r2 = vec4<f32>(v_8.xy, r2.zw);
|
| 100 |
+
r0.w = (cb3_3.tint_symbol_3[49u].w + -1.0f);
|
| 101 |
+
let v_9 = fma(r2.xy, r0.ww, vec2<f32>(1.0f));
|
| 102 |
+
r2 = vec4<f32>(v_9.xy, r2.zw);
|
| 103 |
+
let v_10 = clamp(((r2.xyxx * v6.xyxx)).xy, vec2<f32>(), vec2<f32>(1.0f));
|
| 104 |
+
o1 = vec4<f32>(v_10.xy, o1.zw);
|
| 105 |
+
o1 = vec4<f32>(o1.xy, v6.zw);
|
| 106 |
+
o2 = v3.xyxy;
|
| 107 |
+
r0.w = dot(r1.xyz, v4);
|
| 108 |
+
r1.x = dot(r1.xyz, v5.xyz);
|
| 109 |
+
let v_11 = (r1.xxx * cb1_1.tint_symbol_1[1u].xyz);
|
| 110 |
+
r1 = vec4<f32>(v_11.xyz, r1.w);
|
| 111 |
+
let v_12 = (r0.www * cb1_1.tint_symbol_1[1u].xyz);
|
| 112 |
+
r2 = vec4<f32>(v_12.xyz, r2.w);
|
| 113 |
+
r0.w = dot(r5.xyz, v4);
|
| 114 |
+
r1.w = dot(r5.xyz, v5.xyz);
|
| 115 |
+
let v_13 = fma(r1.www, cb1_1.tint_symbol_1[0u].xyz, r1.xyz);
|
| 116 |
+
r1 = vec4<f32>(v_13.xyz, r1.w);
|
| 117 |
+
let v_14 = fma(r0.www, cb1_1.tint_symbol_1[0u].xyz, r2.xyz);
|
| 118 |
+
r2 = vec4<f32>(v_14.xyz, r2.w);
|
| 119 |
+
r0.w = dot(r0.xyz, v4);
|
| 120 |
+
r0.x = dot(r0.xyz, v5.xyz);
|
| 121 |
+
let v_15 = fma(r0.xxx, cb1_1.tint_symbol_1[2u].xyz, r1.xyz);
|
| 122 |
+
r0 = vec4<f32>(v_15.xyz, r0.w);
|
| 123 |
+
let v_16 = fma(r0.www, cb1_1.tint_symbol_1[2u].xyz, r2.xyz);
|
| 124 |
+
r1 = vec4<f32>(v_16.xyz, r1.w);
|
| 125 |
+
o3 = r1.xyz.xyzx;
|
| 126 |
+
o5 = r0.xyz.xyzx;
|
| 127 |
+
let v_17 = (r0.zxy * r1.yzx);
|
| 128 |
+
r2 = vec4<f32>(v_17.xyz, r2.w);
|
| 129 |
+
let v_18 = -(r2.xyzx);
|
| 130 |
+
let v_19 = fma(r0.yzx, r1.zxy, v_18.xyz);
|
| 131 |
+
r0 = vec4<f32>(v_19.xyz, r0.w);
|
| 132 |
+
o6 = ((r0.xyz * v5.www)).xyzx;
|
| 133 |
+
}
|
| 134 |
+
|
| 135 |
+
struct tint_symbol_4 {
|
| 136 |
+
@builtin(position)
|
| 137 |
+
o0 : vec4<f32>,
|
| 138 |
+
@location(1u)
|
| 139 |
+
o1 : vec4<f32>,
|
| 140 |
+
@location(2u)
|
| 141 |
+
o2 : vec4<f32>,
|
| 142 |
+
@location(3u)
|
| 143 |
+
o3 : vec4<f32>,
|
| 144 |
+
@location(4u)
|
| 145 |
+
o4 : vec4<f32>,
|
| 146 |
+
@location(5u)
|
| 147 |
+
o5 : vec4<f32>,
|
| 148 |
+
@location(6u)
|
| 149 |
+
o6 : vec4<f32>,
|
| 150 |
+
}
|
| 151 |
+
|
| 152 |
+
@vertex
|
| 153 |
+
fn main(@location(0u) v0 : vec3<f32>, @location(1u) v1 : vec4<f32>, @location(2u) v2 : vec4<f32>, @location(3u) v3 : vec2<f32>, @location(4u) v4 : vec3<f32>, @location(5u) v5 : vec4<f32>, @location(6u) v6 : vec4<f32>) -> tint_symbol_4 {
|
| 154 |
+
main_inner(v0, v1, v2, v3, v4, v5, v6);
|
| 155 |
+
return tint_symbol_4(o0, o1, o2, o3, o4, o5, o6);
|
| 156 |
+
}
|
b/8b0b5899ed/shaders/f2aea44c1f6155b4.wgsl
ADDED
|
@@ -0,0 +1,82 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
var<private> r2 : vec4<f32>;
|
| 8 |
+
|
| 9 |
+
var<private> r3 : vec4<f32>;
|
| 10 |
+
|
| 11 |
+
struct cb765_struct {
|
| 12 |
+
tint_symbol : array<vec4<f32>, 765u>,
|
| 13 |
+
}
|
| 14 |
+
|
| 15 |
+
@group(0u) @binding(4u) var<uniform> cb4_4 : cb765_struct;
|
| 16 |
+
|
| 17 |
+
struct cb12_struct {
|
| 18 |
+
tint_symbol_1 : array<vec4<f32>, 12u>,
|
| 19 |
+
}
|
| 20 |
+
|
| 21 |
+
@group(0u) @binding(1u) var<uniform> cb1_1 : cb12_struct;
|
| 22 |
+
|
| 23 |
+
struct cb2_struct {
|
| 24 |
+
tint_symbol_2 : array<vec4<f32>, 2u>,
|
| 25 |
+
}
|
| 26 |
+
|
| 27 |
+
@group(0u) @binding(13u) var<uniform> cb13_13 : cb2_struct;
|
| 28 |
+
|
| 29 |
+
var<private> o0 : vec4<f32>;
|
| 30 |
+
|
| 31 |
+
var<private> o1 : vec4<f32>;
|
| 32 |
+
|
| 33 |
+
var<private> o2 : vec4<f32>;
|
| 34 |
+
|
| 35 |
+
fn main_inner(v0 : vec3<f32>, v1 : vec4<f32>, v2 : vec4<f32>, v3 : vec2<f32>, v5 : vec4<f32>) {
|
| 36 |
+
r0 = (v2 * vec4<f32>(255.001953125f));
|
| 37 |
+
let v = r0;
|
| 38 |
+
let v_1 = max(v, vec4<f32>(-2147483648.0f));
|
| 39 |
+
r0 = bitcast<vec4<f32>>(select(select(vec4<i32>(v_1), vec4<i32>(2147483647i), (v_1 >= vec4<f32>(2147483648.0f))), vec4<i32>(), !((v == v))));
|
| 40 |
+
r0 = bitcast<vec4<f32>>((bitcast<vec4<i32>>(r0) * vec4<i32>(3i)));
|
| 41 |
+
r1 = (v1.yyyy * cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.y) + 1i))]);
|
| 42 |
+
r1 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.x) + 1i))], v1.xxxx, r1);
|
| 43 |
+
r1 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.z) + 1i))], v1.zzzz, r1);
|
| 44 |
+
r1 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.w) + 1i))], v1.wwww, r1);
|
| 45 |
+
r2 = vec4<f32>(v0.xyz, r2.w);
|
| 46 |
+
r2.w = 1.0f;
|
| 47 |
+
r1.x = dot(r1, r2);
|
| 48 |
+
r1 = (r1.xxxx * cb1_1.tint_symbol_1[9u]);
|
| 49 |
+
r3 = (v1.yyyy * cb4_4.tint_symbol[bitcast<i32>(r0.y)]);
|
| 50 |
+
r3 = fma(cb4_4.tint_symbol[bitcast<i32>(r0.x)], v1.xxxx, r3);
|
| 51 |
+
r3 = fma(cb4_4.tint_symbol[bitcast<i32>(r0.z)], v1.zzzz, r3);
|
| 52 |
+
r3 = fma(cb4_4.tint_symbol[bitcast<i32>(r0.w)], v1.wwww, r3);
|
| 53 |
+
r3.x = dot(r3, r2);
|
| 54 |
+
r1 = fma(r3.xxxx, cb1_1.tint_symbol_1[8u], r1);
|
| 55 |
+
r3 = (v1.yyyy * cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.y) + 2i))]);
|
| 56 |
+
r3 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.x) + 2i))], v1.xxxx, r3);
|
| 57 |
+
r3 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.z) + 2i))], v1.zzzz, r3);
|
| 58 |
+
r0 = fma(cb4_4.tint_symbol[bitcast<u32>((bitcast<i32>(r0.w) + 2i))], v1.wwww, r3);
|
| 59 |
+
r0.x = dot(r0, r2);
|
| 60 |
+
r0 = fma(r0.xxxx, cb1_1.tint_symbol_1[10u], r1);
|
| 61 |
+
o0 = (r0 + cb1_1.tint_symbol_1[11u]);
|
| 62 |
+
o1 = clamp(v5, vec4<f32>(), vec4<f32>(1.0f));
|
| 63 |
+
r0 = vec4<f32>(v3.xy, r0.zw);
|
| 64 |
+
r0.z = 1.0f;
|
| 65 |
+
o2.x = dot(cb13_13.tint_symbol_2[0u].xyz, r0.xyz);
|
| 66 |
+
o2.y = dot(cb13_13.tint_symbol_2[1u].xyz, r0.xyz);
|
| 67 |
+
}
|
| 68 |
+
|
| 69 |
+
struct tint_symbol_3 {
|
| 70 |
+
@builtin(position)
|
| 71 |
+
o0 : vec4<f32>,
|
| 72 |
+
@location(1u)
|
| 73 |
+
o1 : vec4<f32>,
|
| 74 |
+
@location(2u)
|
| 75 |
+
o2 : vec4<f32>,
|
| 76 |
+
}
|
| 77 |
+
|
| 78 |
+
@vertex
|
| 79 |
+
fn main(@location(0u) v0 : vec3<f32>, @location(1u) v1 : vec4<f32>, @location(2u) v2 : vec4<f32>, @location(3u) v3 : vec2<f32>, @location(5u) v5 : vec4<f32>) -> tint_symbol_3 {
|
| 80 |
+
main_inner(v0, v1, v2, v3, v5);
|
| 81 |
+
return tint_symbol_3(o0, o1, o2);
|
| 82 |
+
}
|
b/8b0b5899ed/shaders/f2b9bb5150d60d10.consts.json
ADDED
|
@@ -0,0 +1 @@
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|
| 1 |
+
[2, 3, 1, 4294967295]
|
b/8b0b5899ed/shaders/f2b9bb5150d60d10.wgsl
ADDED
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@@ -0,0 +1,925 @@
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|
| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
var<private> r2 : vec4<f32>;
|
| 8 |
+
|
| 9 |
+
var<private> r3 : vec4<f32>;
|
| 10 |
+
|
| 11 |
+
var<private> r4 : vec4<f32>;
|
| 12 |
+
|
| 13 |
+
var<private> r5 : vec4<f32>;
|
| 14 |
+
|
| 15 |
+
var<private> r6 : vec4<f32>;
|
| 16 |
+
|
| 17 |
+
var<private> r7 : vec4<f32>;
|
| 18 |
+
|
| 19 |
+
var<private> r8 : vec4<f32>;
|
| 20 |
+
|
| 21 |
+
var<private> r9 : vec4<f32>;
|
| 22 |
+
|
| 23 |
+
var<private> r10 : vec4<f32>;
|
| 24 |
+
|
| 25 |
+
var<private> r11 : vec4<f32>;
|
| 26 |
+
|
| 27 |
+
var<private> r12 : vec4<f32>;
|
| 28 |
+
|
| 29 |
+
var<private> r13 : vec4<f32>;
|
| 30 |
+
|
| 31 |
+
var<private> r14 : vec4<f32>;
|
| 32 |
+
|
| 33 |
+
var<private> r15 : vec4<f32>;
|
| 34 |
+
|
| 35 |
+
var<private> r16 : vec4<f32>;
|
| 36 |
+
|
| 37 |
+
var<private> r17 : vec4<f32>;
|
| 38 |
+
|
| 39 |
+
var<private> r18 : vec4<f32>;
|
| 40 |
+
|
| 41 |
+
var<private> r19 : vec4<f32>;
|
| 42 |
+
|
| 43 |
+
var<private> r20 : vec4<f32>;
|
| 44 |
+
|
| 45 |
+
var<private> r21 : vec4<f32>;
|
| 46 |
+
|
| 47 |
+
var<private> r22 : vec4<f32>;
|
| 48 |
+
|
| 49 |
+
var<private> r23 : vec4<f32>;
|
| 50 |
+
|
| 51 |
+
var<private> r24 : vec4<f32>;
|
| 52 |
+
|
| 53 |
+
var<private> r25 : vec4<f32>;
|
| 54 |
+
|
| 55 |
+
var<private> r26 : vec4<f32>;
|
| 56 |
+
|
| 57 |
+
struct cb16_struct {
|
| 58 |
+
tint_symbol : array<vec4<f32>, 16u>,
|
| 59 |
+
}
|
| 60 |
+
|
| 61 |
+
@group(1u) @binding(1u) var<uniform> cb1_1 : cb16_struct;
|
| 62 |
+
|
| 63 |
+
struct cb18_struct {
|
| 64 |
+
tint_symbol_1 : array<vec4<f32>, 18u>,
|
| 65 |
+
}
|
| 66 |
+
|
| 67 |
+
@group(1u) @binding(2u) var<uniform> cb2_2 : cb18_struct;
|
| 68 |
+
|
| 69 |
+
struct cb59_struct {
|
| 70 |
+
tint_symbol_2 : array<vec4<f32>, 59u>,
|
| 71 |
+
}
|
| 72 |
+
|
| 73 |
+
@group(1u) @binding(3u) var<uniform> cb3_3 : cb59_struct;
|
| 74 |
+
|
| 75 |
+
struct cb4_struct {
|
| 76 |
+
tint_symbol_3 : array<vec4<f32>, 4u>,
|
| 77 |
+
}
|
| 78 |
+
|
| 79 |
+
@group(1u) @binding(5u) var<uniform> cb5_5 : cb4_struct;
|
| 80 |
+
|
| 81 |
+
struct cb17_struct {
|
| 82 |
+
tint_symbol_4 : array<vec4<f32>, 17u>,
|
| 83 |
+
}
|
| 84 |
+
|
| 85 |
+
@group(1u) @binding(13u) var<uniform> cb13_13 : cb17_struct;
|
| 86 |
+
|
| 87 |
+
struct cb1_struct {
|
| 88 |
+
tint_symbol_5 : array<vec4<f32>, 1u>,
|
| 89 |
+
}
|
| 90 |
+
|
| 91 |
+
@group(1u) @binding(10u) var<uniform> cb10_10 : cb1_struct;
|
| 92 |
+
|
| 93 |
+
struct cb15_struct {
|
| 94 |
+
tint_symbol_6 : array<vec4<f32>, 15u>,
|
| 95 |
+
}
|
| 96 |
+
|
| 97 |
+
@group(1u) @binding(6u) var<uniform> cb6_6 : cb15_struct;
|
| 98 |
+
|
| 99 |
+
@group(1u) @binding(16u) var s0 : sampler;
|
| 100 |
+
|
| 101 |
+
@group(1u) @binding(19u) var s3 : sampler;
|
| 102 |
+
|
| 103 |
+
@group(1u) @binding(20u) var s4 : sampler;
|
| 104 |
+
|
| 105 |
+
@group(1u) @binding(29u) var s13 : sampler;
|
| 106 |
+
|
| 107 |
+
@group(1u) @binding(30u) var s14 : sampler;
|
| 108 |
+
|
| 109 |
+
@group(1u) @binding(31u) var s15 : sampler_comparison;
|
| 110 |
+
|
| 111 |
+
@group(1u) @binding(32u) var t0 : texture_2d<f32>;
|
| 112 |
+
|
| 113 |
+
@group(1u) @binding(35u) var t3 : texture_2d<f32>;
|
| 114 |
+
|
| 115 |
+
@group(1u) @binding(36u) var t4 : texture_2d<f32>;
|
| 116 |
+
|
| 117 |
+
@group(1u) @binding(45u) var t13 : texture_2d<f32>;
|
| 118 |
+
|
| 119 |
+
@group(1u) @binding(46u) var t14 : texture_2d<f32>;
|
| 120 |
+
|
| 121 |
+
@group(1u) @binding(47u) var t15 : texture_depth_2d;
|
| 122 |
+
|
| 123 |
+
var<private> v8 : array<f32, 4u>;
|
| 124 |
+
|
| 125 |
+
var<private> o0 : vec4<f32>;
|
| 126 |
+
|
| 127 |
+
var<private> x0 : array<vec4<f32>, 4u>;
|
| 128 |
+
|
| 129 |
+
var<private> x1 : array<vec4<f32>, 1u>;
|
| 130 |
+
|
| 131 |
+
struct tint_symbol_8 {
|
| 132 |
+
tint_symbol_7 : array<vec4<u32>, 4u>,
|
| 133 |
+
}
|
| 134 |
+
|
| 135 |
+
@group(1u) @binding(15u) var<uniform> v : tint_symbol_8;
|
| 136 |
+
|
| 137 |
+
fn main_inner(v0 : vec4<f32>, v1 : vec4<f32>, v2 : vec4<f32>, v3 : vec4<f32>, v4 : vec4<f32>, v5 : vec4<f32>, v6 : vec4<f32>) {
|
| 138 |
+
x1[0u].x = v8[0u];
|
| 139 |
+
x1[0u].y = v8[1u];
|
| 140 |
+
x1[0u].z = v8[2u];
|
| 141 |
+
x1[0u].w = v8[3u];
|
| 142 |
+
r0 = textureSample(t0, s0, v0.xyxx.xy);
|
| 143 |
+
r1 = textureSample(t3, s3, v0.xyxx.xy);
|
| 144 |
+
let v_1 = fma(r1.xy, vec2<f32>(2.0f), vec2<f32>(-1.0f));
|
| 145 |
+
r1 = vec4<f32>(v_1.xy, r1.zw);
|
| 146 |
+
r1.z = dot(r1.xy, r1.xy);
|
| 147 |
+
r1.z = ((-(r1.zzzz)).z + 1.0f);
|
| 148 |
+
r1.z = sqrt(abs(r1.zzzz).z);
|
| 149 |
+
r1.w = max(cb10_10.tint_symbol_5[0u].x, 0.00100000004749745131f);
|
| 150 |
+
let v_2 = (r1.ww * r1.xy);
|
| 151 |
+
r1 = vec4<f32>(v_2.xy, r1.zw);
|
| 152 |
+
let v_3 = (r1.yyy * v5.xyz);
|
| 153 |
+
r2 = vec4<f32>(v_3.xyz, r2.w);
|
| 154 |
+
let v_4 = fma(r1.xxx, v4.xyz, r2.xyz);
|
| 155 |
+
r1 = vec4<f32>(v_4.xy, r1.z, v_4.z);
|
| 156 |
+
let v_5 = fma(r1.zzz, v1.xyz, r1.xyw);
|
| 157 |
+
r1 = vec4<f32>(v_5.xyz, r1.w);
|
| 158 |
+
r1.w = dot(r1.xyz, r1.xyz);
|
| 159 |
+
r1.w = inverseSqrt(r1.w);
|
| 160 |
+
let v_6 = (r1.www * r1.xyz);
|
| 161 |
+
r2 = vec4<f32>(v_6.xyz, r2.w);
|
| 162 |
+
r3 = textureSample(t4, s4, v0.xyxx.xy);
|
| 163 |
+
let v_7 = (r3.yx * r3.yx);
|
| 164 |
+
r1 = vec4<f32>(v_7.xy, r1.zw);
|
| 165 |
+
r2.w = fma((-(r3.zzzz)).w, 16.0f, 14.0f);
|
| 166 |
+
r2.w = bitcast<f32>(select(0u, 4294967295u, (1.0f >= abs(r2.wwww).w)));
|
| 167 |
+
r4.w = bitcast<f32>((bitcast<u32>(r2.w) & 1065353216u));
|
| 168 |
+
let v_8 = (r1.yx * cb10_10.tint_symbol_5[0u].wz);
|
| 169 |
+
r3 = vec4<f32>(v_8.xy, r3.zw);
|
| 170 |
+
r0.w = (r0.w * 255.0099945068359375f);
|
| 171 |
+
r0.w = floor(r0.w);
|
| 172 |
+
r2.w = (r0.w + -32.0f);
|
| 173 |
+
r5.x = (r2.w * 0.0078125f);
|
| 174 |
+
r5.y = cb13_13.tint_symbol_4[3u].x;
|
| 175 |
+
r5 = textureSample(t13, s13, r5.xyxx.xy);
|
| 176 |
+
r2.w = bitcast<f32>(select(0u, 4294967295u, (r0.w >= 32.0f)));
|
| 177 |
+
r0.w = bitcast<f32>(select(0u, 4294967295u, (160.0f >= r0.w)));
|
| 178 |
+
r0.w = bitcast<f32>((bitcast<u32>(r0.w) & bitcast<u32>(r2.w)));
|
| 179 |
+
let v_9 = (r0.xyz * r5.xyz);
|
| 180 |
+
r5 = vec4<f32>(v_9.xyz, r5.w);
|
| 181 |
+
let v_10 = bitcast<vec3<u32>>(r0.www);
|
| 182 |
+
let v_11 = r5.xyz;
|
| 183 |
+
let v_12 = select(r0.xyz, v_11, (v_10 != vec3<u32>()));
|
| 184 |
+
r0 = vec4<f32>(v_12.xyz, r0.w);
|
| 185 |
+
let v_13 = (v3.xx * cb2_2.tint_symbol_1[15u].zy);
|
| 186 |
+
r5 = vec4<f32>(v_13.xy, r5.zw);
|
| 187 |
+
r0.w = fma(r2.z, 0.5f, 0.5f);
|
| 188 |
+
r6.x = fma(r0.w, cb5_5.tint_symbol_3[3u].y, cb5_5.tint_symbol_3[3u].x);
|
| 189 |
+
r6.y = (r0.w + 0.30000001192092895508f);
|
| 190 |
+
let v_14 = (r5.xy * r6.xy);
|
| 191 |
+
r5 = vec4<f32>(v_14.xy, r5.zw);
|
| 192 |
+
r0.w = (v6.z * cb13_13.tint_symbol_4[16u].x);
|
| 193 |
+
r0.w = bitcast<f32>(select(0u, 4294967295u, !((r0.w == 0.0f))));
|
| 194 |
+
if ((bitcast<u32>(r0.w) != 0u)) {
|
| 195 |
+
r0.w = bitcast<f32>(select(0u, 4294967295u, (r3.z >= 0.8125f)));
|
| 196 |
+
let v_15 = fract(v6.yx);
|
| 197 |
+
let v_16 = r6;
|
| 198 |
+
r6 = vec4<f32>(v_15.x, v_16.y, v_15.y, v_16.w);
|
| 199 |
+
r6.w = fma(r6.x, v0.w, v1.w);
|
| 200 |
+
r2.w = fract(cb13_13.tint_symbol_4[16u].z);
|
| 201 |
+
r6.y = ((-(r6.zzzz)).y + 1.0f);
|
| 202 |
+
r3.z = bitcast<f32>(select(0u, 4294967295u, (cb13_13.tint_symbol_4[16u].z >= 1.0f)));
|
| 203 |
+
let v_17 = bitcast<vec2<u32>>(r3.zz);
|
| 204 |
+
let v_18 = r6.wy;
|
| 205 |
+
let v_19 = select(r6.zw, v_18, (v_17 != vec2<u32>()));
|
| 206 |
+
r3 = vec4<f32>(r3.xy, v_19.xy);
|
| 207 |
+
r7 = textureSampleLevel(t14, s14, r3.zwzz.xy, 0.0f);
|
| 208 |
+
r3.z = bitcast<f32>(select(0u, 4294967295u, (0.60000002384185791016f < r2.w)));
|
| 209 |
+
if ((bitcast<u32>(r3.z) != 0u)) {
|
| 210 |
+
let v_20 = abs(v6.zzzz);
|
| 211 |
+
let v_21 = abs(v6.wwww);
|
| 212 |
+
r6.x = fma(r6.x, v_20.x, v_21.x);
|
| 213 |
+
r2.w = bitcast<f32>(select(0u, 4294967295u, (0.10000000149011611938f < r2.w)));
|
| 214 |
+
let v_22 = bitcast<vec2<u32>>(r2.ww);
|
| 215 |
+
let v_23 = r6.xy;
|
| 216 |
+
let v_24 = select(r6.zx, v_23, (v_22 != vec2<u32>()));
|
| 217 |
+
r3 = vec4<f32>(r3.xy, v_24.xy);
|
| 218 |
+
r6 = textureSampleLevel(t14, s14, r3.zwzz.xy, 0.0f);
|
| 219 |
+
} else {
|
| 220 |
+
r6 = vec4<f32>(vec3<f32>(0.0f, 0.0f, 1.0f), r6.w);
|
| 221 |
+
}
|
| 222 |
+
r2.w = bitcast<f32>(select(0u, 4294967295u, (r7.w >= 0.50196081399917602539f)));
|
| 223 |
+
r3.z = bitcast<f32>(select(0u, 4294967295u, (0.50196081399917602539f >= r7.w)));
|
| 224 |
+
let v_25 = bitcast<u32>(r0.w);
|
| 225 |
+
let v_26 = r2.w;
|
| 226 |
+
r2.w = select(r3.z, v_26, (v_25 != 0u));
|
| 227 |
+
r3.z = bitcast<f32>(select(0u, 4294967295u, (0.0f < cb13_13.tint_symbol_4[16u].x)));
|
| 228 |
+
r2.w = bitcast<f32>((bitcast<u32>(r2.w) & bitcast<u32>(r3.z)));
|
| 229 |
+
let v_27 = bitcast<vec4<u32>>(r2.wwww);
|
| 230 |
+
r7 = select(vec4<f32>(0.0f, 0.0f, 0.0f, 0.5f), r7, (v_27 != vec4<u32>()));
|
| 231 |
+
r2.w = fma(r7.w, 2.0f, -1.0f);
|
| 232 |
+
r2.w = ((-(abs(r2.wwww))).w + 1.0f);
|
| 233 |
+
r3.z = ((-(r6.zzzz)).z + 1.0f);
|
| 234 |
+
r3.z = (r3.z * r3.z);
|
| 235 |
+
r3.z = (r6.x * r3.z);
|
| 236 |
+
r1.x = fma((-(r1.xxxx)).x, cb10_10.tint_symbol_5[0u].z, cb13_13.tint_symbol_4[6u].w);
|
| 237 |
+
r3.y = fma(r3.z, r1.x, r3.y);
|
| 238 |
+
r1.x = fma((-(r1.yyyy)).x, cb10_10.tint_symbol_5[0u].w, cb13_13.tint_symbol_4[7u].w);
|
| 239 |
+
r3.x = fma(r3.z, r1.x, r3.x);
|
| 240 |
+
let v_28 = fma(r0.xyz, r2.www, r7.xyz);
|
| 241 |
+
r7 = vec4<f32>(v_28.xyz, r7.w);
|
| 242 |
+
let v_29 = bitcast<u32>(r0.w);
|
| 243 |
+
r0.w = select(r6.y, 0.0f, (v_29 != 0u));
|
| 244 |
+
let v_30 = -(r7.xyzx);
|
| 245 |
+
let v_31 = fma(r7.xyz, cb13_13.tint_symbol_4[7u].xyz, v_30.xyz);
|
| 246 |
+
r8 = vec4<f32>(v_31.xyz, r8.w);
|
| 247 |
+
let v_32 = fma(r0.www, r8.xyz, r7.xyz);
|
| 248 |
+
r7 = vec4<f32>(v_32.xyz, r7.w);
|
| 249 |
+
let v_33 = (r6.xxx * cb13_13.tint_symbol_4[6u].xyz);
|
| 250 |
+
r6 = vec4<f32>(v_33.xy, r6.z, v_33.z);
|
| 251 |
+
let v_34 = fma(r7.xyz, r6.zzz, r6.xyw);
|
| 252 |
+
r0 = vec4<f32>(v_34.xyz, r0.w);
|
| 253 |
+
}
|
| 254 |
+
let v_35 = (r0.xyz * r0.xyz);
|
| 255 |
+
r0 = vec4<f32>(v_35.xyz, r0.w);
|
| 256 |
+
let v_36 = -(v2.xyzx);
|
| 257 |
+
let v_37 = (v_36.xyz + cb1_1.tint_symbol[15u].xyz);
|
| 258 |
+
r6 = vec4<f32>(v_37.xyz, r6.w);
|
| 259 |
+
r0.w = dot(r6.xyz, r6.xyz);
|
| 260 |
+
r0.w = inverseSqrt(r0.w);
|
| 261 |
+
let v_38 = (r0.www * r6.xyz);
|
| 262 |
+
r7 = vec4<f32>(v_38.xyz, r7.w);
|
| 263 |
+
let v_39 = -(cb3_3.tint_symbol_2[0u].xyzx);
|
| 264 |
+
let v_40 = fma(r6.xyz, r0.www, v_39.xyz);
|
| 265 |
+
r8 = vec4<f32>(v_40.xyz, r8.w);
|
| 266 |
+
r1.x = dot(r8.xyz, r8.xyz);
|
| 267 |
+
r1.x = inverseSqrt(r1.x);
|
| 268 |
+
let v_41 = (r1.xxx * r8.xyz);
|
| 269 |
+
r8 = vec4<f32>(v_41.xyz, r8.w);
|
| 270 |
+
r3.x = clamp(r3.xxxx.x, 0.0f, 1.0f);
|
| 271 |
+
let v_42 = (r5.xy * r5.xy);
|
| 272 |
+
r1 = vec4<f32>(v_42.xy, r1.zw);
|
| 273 |
+
r2.w = (r3.y + -500.0f);
|
| 274 |
+
r2.w = max(r2.w, 0.0f);
|
| 275 |
+
r3.y = ((-(r2.wwww)).y + r3.y);
|
| 276 |
+
r2.w = (r2.w * 558.0f);
|
| 277 |
+
r2.w = fma(r3.y, 3.0f, r2.w);
|
| 278 |
+
r3.y = dot(r6.xyz, cb1_1.tint_symbol[14u].xyz);
|
| 279 |
+
let v_43 = (v2.xyz + (-(cb1_1.tint_symbol[15u].xyzx)).xyz);
|
| 280 |
+
r5 = vec4<f32>(v_43.xyz, r5.w);
|
| 281 |
+
let v_44 = (r5.yyy * cb6_6.tint_symbol_6[1u].xyz);
|
| 282 |
+
r9 = vec4<f32>(v_44.xyz, r9.w);
|
| 283 |
+
let v_45 = fma(r5.xxx, cb6_6.tint_symbol_6[0u].xyz, r9.xyz);
|
| 284 |
+
r9 = vec4<f32>(v_45.xyz, r9.w);
|
| 285 |
+
let v_46 = fma(r5.zzz, cb6_6.tint_symbol_6[2u].xyz, r9.xyz);
|
| 286 |
+
r9 = vec4<f32>(v_46.xyz, r9.w);
|
| 287 |
+
let v_47 = fma(r9.xyz, cb6_6.tint_symbol_6[4u].xyz, cb6_6.tint_symbol_6[8u].xyz);
|
| 288 |
+
r10 = vec4<f32>(v_47.xyz, r10.w);
|
| 289 |
+
let v_48 = &(x0[0u]);
|
| 290 |
+
let v_49 = r10;
|
| 291 |
+
*(v_48) = vec4<f32>(v_49.xyz, (*(v_48)).w);
|
| 292 |
+
let v_50 = fma(r9.xyz, cb6_6.tint_symbol_6[5u].xyz, cb6_6.tint_symbol_6[9u].xyz);
|
| 293 |
+
r11 = vec4<f32>(v_50.xyz, r11.w);
|
| 294 |
+
let v_51 = &(x0[1u]);
|
| 295 |
+
let v_52 = r11;
|
| 296 |
+
*(v_51) = vec4<f32>(v_52.xyz, (*(v_51)).w);
|
| 297 |
+
let v_53 = fma(r9.xyz, cb6_6.tint_symbol_6[6u].xyz, cb6_6.tint_symbol_6[10u].xyz);
|
| 298 |
+
r12 = vec4<f32>(v_53.xyz, r12.w);
|
| 299 |
+
let v_54 = &(x0[2u]);
|
| 300 |
+
let v_55 = r12;
|
| 301 |
+
*(v_54) = vec4<f32>(v_55.xyz, (*(v_54)).w);
|
| 302 |
+
let v_56 = fma(r9.xyz, cb6_6.tint_symbol_6[7u].xyz, cb6_6.tint_symbol_6[11u].xyz);
|
| 303 |
+
r9 = vec4<f32>(v_56.xyz, r9.w);
|
| 304 |
+
let v_57 = &(x0[3u]);
|
| 305 |
+
let v_58 = r9;
|
| 306 |
+
*(v_57) = vec4<f32>(v_58.xyz, (*(v_57)).w);
|
| 307 |
+
let v_59 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-0.34609651565551757812f, 0.32848981022834777832f));
|
| 308 |
+
let v_60 = r13;
|
| 309 |
+
r13 = vec4<f32>(v_60.x, v_59.x, v_60.z, v_59.y);
|
| 310 |
+
r3.z = fma((-(cb6_6.tint_symbol_6[14u].zzzz)).z, 1.5f, 1.0f);
|
| 311 |
+
r3.z = (r3.z * 0.5f);
|
| 312 |
+
let v_61 = abs(r12.yyyy);
|
| 313 |
+
r3.w = max(v_61.w, abs(r12.xxxx).w);
|
| 314 |
+
r3.w = bitcast<f32>(select(0u, 4294967295u, (r3.w < r3.z)));
|
| 315 |
+
let v_62 = (bitcast<u32>(r3.w) != 0u);
|
| 316 |
+
let v_63 = bitcast<f32>(v.tint_symbol_7[0i].x);
|
| 317 |
+
r3.w = select(bitcast<f32>(v.tint_symbol_7[1i].x), v_63, v_62);
|
| 318 |
+
let v_64 = abs(r11.yyyy);
|
| 319 |
+
r5.w = max(v_64.w, abs(r11.xxxx).w);
|
| 320 |
+
r5.w = bitcast<f32>(select(0u, 4294967295u, (r5.w < r3.z)));
|
| 321 |
+
let v_65 = bitcast<u32>(r5.w);
|
| 322 |
+
r3.w = select(r3.w, bitcast<f32>(v.tint_symbol_7[2i].x), (v_65 != 0u));
|
| 323 |
+
let v_66 = abs(r10.yyyy);
|
| 324 |
+
r5.w = max(v_66.w, abs(r10.xxxx).w);
|
| 325 |
+
r3.z = bitcast<f32>(select(0u, 4294967295u, (r5.w < r3.z)));
|
| 326 |
+
let v_67 = bitcast<u32>(r3.z);
|
| 327 |
+
r3.z = select(r3.w, 0.0f, (v_67 != 0u));
|
| 328 |
+
let v_68 = x0[bitcast<i32>(r3.z)];
|
| 329 |
+
r10 = vec4<f32>(v_68.xyz, r10.w);
|
| 330 |
+
r3.z = f32(bitcast<i32>(r3.z));
|
| 331 |
+
r3.w = (r3.z + 0.5f);
|
| 332 |
+
r3.w = (r3.w * 0.25f);
|
| 333 |
+
r11 = bitcast<vec4<f32>>(select(vec4<u32>(), vec4<u32>(4294967295u), (vec4<f32>(0.0f, 1.0f, 2.0f, 3.0f) == r3.zzzz)));
|
| 334 |
+
r11 = bitcast<vec4<f32>>((bitcast<vec4<u32>>(r11) & vec4<u32>(1065353216u)));
|
| 335 |
+
r3.z = dot(r11, cb6_6.tint_symbol_6[12u]);
|
| 336 |
+
r5.w = dot(r11, cb6_6.tint_symbol_6[13u]);
|
| 337 |
+
r11.x = (r10.x + 0.5f);
|
| 338 |
+
r11.y = fma(r10.y, 0.25f, r3.w);
|
| 339 |
+
r3.w = bitcast<f32>(select(0u, 4294967295u, !((r3.z == 0.0f))));
|
| 340 |
+
r3.z = ((-(r3.zzzz)).z + r10.z);
|
| 341 |
+
let v_69 = dpdx(r11.xyy);
|
| 342 |
+
r12 = vec4<f32>(v_69.xy, r12.z, v_69.z);
|
| 343 |
+
r12.z = dpdx(r3.z);
|
| 344 |
+
let v_70 = dpdy(r11.yxy);
|
| 345 |
+
r14 = vec4<f32>(v_70.xyz, r14.w);
|
| 346 |
+
r14.w = dpdy(r3.z);
|
| 347 |
+
let v_71 = (r12.yw * r14.yw);
|
| 348 |
+
r9 = vec4<f32>(r9.xy, v_71.xy);
|
| 349 |
+
let v_72 = -(r9.zwzz);
|
| 350 |
+
let v_73 = fma(r12.xz, r14.xz, v_72.xy);
|
| 351 |
+
r15 = vec4<f32>(v_73.xy, r15.zw);
|
| 352 |
+
r6.w = (1.0f / r15.x);
|
| 353 |
+
r7.w = (r12.z * r14.y);
|
| 354 |
+
let v_74 = -(r7.wwww);
|
| 355 |
+
r15.z = fma(r12.x, r14.w, v_74.z);
|
| 356 |
+
let v_75 = (r6.ww * r15.yz);
|
| 357 |
+
r9 = vec4<f32>(r9.xy, v_75.xy);
|
| 358 |
+
let v_76 = max(r9.zw, vec2<f32>());
|
| 359 |
+
r9 = vec4<f32>(r9.xy, v_76.xy);
|
| 360 |
+
let v_77 = min(r9.zw, vec2<f32>(0.5f));
|
| 361 |
+
r9 = vec4<f32>(r9.xy, v_77.xy);
|
| 362 |
+
r3.z = fma((-(r5.wwww)).z, r9.z, r3.z);
|
| 363 |
+
r3.z = fma((-(r5.wwww)).z, r9.w, r3.z);
|
| 364 |
+
let v_78 = bitcast<u32>(r3.w);
|
| 365 |
+
let v_79 = r3.z;
|
| 366 |
+
r13.z = select(r10.z, v_79, (v_78 != 0u));
|
| 367 |
+
r11.z = 0.0f;
|
| 368 |
+
let v_80 = (r11.xyz + r13.ywz);
|
| 369 |
+
r10 = vec4<f32>(v_80.xyz, r10.w);
|
| 370 |
+
let v_81 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-0.79929149150848388672f, 0.20174059271812438965f));
|
| 371 |
+
r13 = vec4<f32>(v_81.xy, r13.zw);
|
| 372 |
+
let v_82 = (r11.xyz + r13.xyz);
|
| 373 |
+
r12 = vec4<f32>(v_82.xyz, r12.w);
|
| 374 |
+
let v_83 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-0.03117550723254680634f, 0.17933775484561920166f));
|
| 375 |
+
r13 = vec4<f32>(v_83.xy, r13.zw);
|
| 376 |
+
let v_84 = (r11.xyz + r13.xyz);
|
| 377 |
+
r14 = vec4<f32>(v_84.xyz, r14.w);
|
| 378 |
+
let v_85 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(0.51474946737289428711f, 0.25350245833396911621f));
|
| 379 |
+
r13 = vec4<f32>(v_85.xy, r13.zw);
|
| 380 |
+
let v_86 = (r11.xyz + r13.xyz);
|
| 381 |
+
r15 = vec4<f32>(v_86.xyz, r15.w);
|
| 382 |
+
let v_87 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-0.07286971807479858398f, 0.00809734128415584564f));
|
| 383 |
+
r13 = vec4<f32>(v_87.xy, r13.zw);
|
| 384 |
+
let v_88 = (r11.xyz + r13.xyz);
|
| 385 |
+
r16 = vec4<f32>(v_88.xyz, r16.w);
|
| 386 |
+
let v_89 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-0.96978127956390380859f, 0.03452160954475402832f));
|
| 387 |
+
r13 = vec4<f32>(v_89.xy, r13.zw);
|
| 388 |
+
let v_90 = (r11.xyz + r13.xyz);
|
| 389 |
+
r17 = vec4<f32>(v_90.xyz, r17.w);
|
| 390 |
+
let v_91 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(0.54554665088653564453f, 0.02412854135036468506f));
|
| 391 |
+
r13 = vec4<f32>(v_91.xy, r13.zw);
|
| 392 |
+
let v_92 = (r11.xyz + r13.xyz);
|
| 393 |
+
r18 = vec4<f32>(v_92.xyz, r18.w);
|
| 394 |
+
let v_93 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-0.02890610881149768829f, -0.13678458333015441895f));
|
| 395 |
+
r13 = vec4<f32>(v_93.xy, r13.zw);
|
| 396 |
+
let v_94 = (r11.xyz + r13.xyz);
|
| 397 |
+
r19 = vec4<f32>(v_94.xyz, r19.w);
|
| 398 |
+
let v_95 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-0.47951146960258483887f, -0.24483287334442138672f));
|
| 399 |
+
r13 = vec4<f32>(v_95.xy, r13.zw);
|
| 400 |
+
let v_96 = (r11.xyz + r13.xyz);
|
| 401 |
+
r20 = vec4<f32>(v_96.xyz, r20.w);
|
| 402 |
+
let v_97 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(0.7587884068489074707f, -0.1121091991662979126f));
|
| 403 |
+
r13 = vec4<f32>(v_97.xy, r13.zw);
|
| 404 |
+
let v_98 = (r11.xyz + r13.xyz);
|
| 405 |
+
r21 = vec4<f32>(v_98.xyz, r21.w);
|
| 406 |
+
let v_99 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(0.33935257792472839355f, -0.24932782351970672607f));
|
| 407 |
+
r13 = vec4<f32>(v_99.xy, r13.zw);
|
| 408 |
+
let v_100 = (r11.xyz + r13.xyz);
|
| 409 |
+
r22 = vec4<f32>(v_100.xyz, r22.w);
|
| 410 |
+
let v_101 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(1.07059764862060546875f, 0.2081225961446762085f));
|
| 411 |
+
r13 = vec4<f32>(v_101.xy, r13.zw);
|
| 412 |
+
let v_102 = (r11.xyz + r13.xyz);
|
| 413 |
+
r23 = vec4<f32>(v_102.xyz, r23.w);
|
| 414 |
+
let v_103 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(1.29403817653656005859f, -0.01807767525315284729f));
|
| 415 |
+
r13 = vec4<f32>(v_103.xy, r13.zw);
|
| 416 |
+
let v_104 = (r11.xyz + r13.xyz);
|
| 417 |
+
r24 = vec4<f32>(v_104.xyz, r24.w);
|
| 418 |
+
let v_105 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-0.7475630640983581543f, -0.11397434771060943604f));
|
| 419 |
+
r13 = vec4<f32>(v_105.xy, r13.zw);
|
| 420 |
+
let v_106 = (r11.xyz + r13.xyz);
|
| 421 |
+
r25 = vec4<f32>(v_106.xyz, r25.w);
|
| 422 |
+
let v_107 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(0.94772171974182128906f, -0.24876354634761810303f));
|
| 423 |
+
r13 = vec4<f32>(v_107.xy, r13.zw);
|
| 424 |
+
let v_108 = (r11.xyz + r13.xyz);
|
| 425 |
+
r26 = vec4<f32>(v_108.xyz, r26.w);
|
| 426 |
+
let v_109 = (cb6_6.tint_symbol_6[14u].zw * vec2<f32>(-1.34315288066864013672f, -0.08858405798673629761f));
|
| 427 |
+
r13 = vec4<f32>(v_109.xy, r13.zw);
|
| 428 |
+
let v_110 = (r11.xyz + r13.xyz);
|
| 429 |
+
r11 = vec4<f32>(v_110.xyz, r11.w);
|
| 430 |
+
let v_111 = r10.xyxx;
|
| 431 |
+
r10.x = textureSampleCompareLevel(t15, s15, v_111.xy, r10.z);
|
| 432 |
+
let v_112 = r12.xyxx;
|
| 433 |
+
r10.y = textureSampleCompareLevel(t15, s15, v_112.xy, r12.z);
|
| 434 |
+
let v_113 = r14.xyxx;
|
| 435 |
+
r10.z = textureSampleCompareLevel(t15, s15, v_113.xy, r14.z);
|
| 436 |
+
let v_114 = r15.xyxx;
|
| 437 |
+
r10.w = textureSampleCompareLevel(t15, s15, v_114.xy, r15.z);
|
| 438 |
+
let v_115 = r16.xyxx;
|
| 439 |
+
r12.x = textureSampleCompareLevel(t15, s15, v_115.xy, r16.z);
|
| 440 |
+
let v_116 = r17.xyxx;
|
| 441 |
+
r12.y = textureSampleCompareLevel(t15, s15, v_116.xy, r17.z);
|
| 442 |
+
let v_117 = r18.xyxx;
|
| 443 |
+
r12.z = textureSampleCompareLevel(t15, s15, v_117.xy, r18.z);
|
| 444 |
+
let v_118 = r19.xyxx;
|
| 445 |
+
r12.w = textureSampleCompareLevel(t15, s15, v_118.xy, r19.z);
|
| 446 |
+
let v_119 = r20.xyxx;
|
| 447 |
+
r13.x = textureSampleCompareLevel(t15, s15, v_119.xy, r20.z);
|
| 448 |
+
let v_120 = r21.xyxx;
|
| 449 |
+
r13.y = textureSampleCompareLevel(t15, s15, v_120.xy, r21.z);
|
| 450 |
+
let v_121 = r22.xyxx;
|
| 451 |
+
r13.z = textureSampleCompareLevel(t15, s15, v_121.xy, r22.z);
|
| 452 |
+
let v_122 = r23.xyxx;
|
| 453 |
+
r13.w = textureSampleCompareLevel(t15, s15, v_122.xy, r23.z);
|
| 454 |
+
let v_123 = r24.xyxx;
|
| 455 |
+
r14.x = textureSampleCompareLevel(t15, s15, v_123.xy, r24.z);
|
| 456 |
+
let v_124 = r25.xyxx;
|
| 457 |
+
r14.y = textureSampleCompareLevel(t15, s15, v_124.xy, r25.z);
|
| 458 |
+
let v_125 = r26.xyxx;
|
| 459 |
+
r14.z = textureSampleCompareLevel(t15, s15, v_125.xy, r26.z);
|
| 460 |
+
let v_126 = r11.xyxx;
|
| 461 |
+
r14.w = textureSampleCompareLevel(t15, s15, v_126.xy, r11.z);
|
| 462 |
+
r10 = (r10 + r12);
|
| 463 |
+
r10 = (r13 + r10);
|
| 464 |
+
r10 = (r14 + r10);
|
| 465 |
+
r3.z = dot(r10, vec4<f32>(1.0f));
|
| 466 |
+
r3.y = clamp(fma(r3.yyyy, cb6_6.tint_symbol_6[0u].wwww, cb6_6.tint_symbol_6[1u].wwww).y, 0.0f, 1.0f);
|
| 467 |
+
let v_127 = abs(r9.yyyy);
|
| 468 |
+
r3.w = max(v_127.w, abs(r9.xxxx).w);
|
| 469 |
+
r3.w = clamp(fma(r3.wwww, vec4<f32>(15.0f), vec4<f32>(-6.30000019073486328125f)).w, 0.0f, 1.0f);
|
| 470 |
+
r3.y = ((-(r3.yyyy)).y + 1.0f);
|
| 471 |
+
r3.y = (r3.w * r3.y);
|
| 472 |
+
r3.y = fma(r3.z, 0.0625f, r3.y);
|
| 473 |
+
r3.y = (r3.y * r3.y);
|
| 474 |
+
r3.y = min(r3.y, 1.0f);
|
| 475 |
+
r3.z = clamp(fma(v2.zzzz, cb6_6.tint_symbol_6[3u].xxxx, cb6_6.tint_symbol_6[3u].yyyy).z, 0.0f, 1.0f);
|
| 476 |
+
r3.z = sqrt(r3.z);
|
| 477 |
+
r3.z = (r3.z * cb6_6.tint_symbol_6[3u].z);
|
| 478 |
+
let v_128 = -(r3.yyyy);
|
| 479 |
+
r3.y = fma(r3.z, v_128.y, r3.y);
|
| 480 |
+
let v_129 = dot(r2.xyz, v_39.xyz);
|
| 481 |
+
r3.z = clamp(vec4<f32>(v_129, v_129, v_129, v_129).z, 0.0f, 1.0f);
|
| 482 |
+
let v_130 = dot(r7.xyz, r2.xyz);
|
| 483 |
+
r9.x = clamp(vec4<f32>(v_130, v_130, v_130, v_130).x, 0.0f, 1.0f);
|
| 484 |
+
let v_131 = dot(r8.xyz, v_39.xyz);
|
| 485 |
+
r9.y = clamp(vec4<f32>(v_131, v_131, v_131, v_131).y, 0.0f, 1.0f);
|
| 486 |
+
let v_132 = ((-(r9.xyxx)).xy + vec2<f32>(1.0f));
|
| 487 |
+
r9 = vec4<f32>(v_132.xy, r9.zw);
|
| 488 |
+
let v_133 = (r9.xy * r9.xy);
|
| 489 |
+
r9 = vec4<f32>(r9.xy, v_133.xy);
|
| 490 |
+
let v_134 = (r9.zw * r9.zw);
|
| 491 |
+
r9 = vec4<f32>(r9.xy, v_134.xy);
|
| 492 |
+
let v_135 = (r9.xy * r9.zw);
|
| 493 |
+
r9 = vec4<f32>(v_135.xy, r9.zw);
|
| 494 |
+
r3.w = ((-(cb10_10.tint_symbol_5[0u].yyyy)).w + 1.0f);
|
| 495 |
+
let v_136 = fma(cb10_10.tint_symbol_5[0u].yy, r9.xy, r3.ww);
|
| 496 |
+
r9 = vec4<f32>(v_136.xy, r9.zw);
|
| 497 |
+
let v_137 = (r2.ww + vec2<f32>(2.0f, 0.00000000999999993923f));
|
| 498 |
+
r9 = vec4<f32>(r9.xy, v_137.xy);
|
| 499 |
+
r2.w = (r9.z * 0.125f);
|
| 500 |
+
r5.w = fma((-(r3.xxxx)).w, r9.x, 1.0f);
|
| 501 |
+
r6.w = dot(r2.xyz, r8.xyz);
|
| 502 |
+
r6.w = clamp(((r6.wwww + vec4<f32>(0.00000000999999993923f))).w, 0.0f, 1.0f);
|
| 503 |
+
r6.w = log2(r6.w);
|
| 504 |
+
r6.w = (r6.w * r9.w);
|
| 505 |
+
r6.w = exp2(r6.w);
|
| 506 |
+
r6.w = (r9.y * r6.w);
|
| 507 |
+
r6.w = (r2.w * r6.w);
|
| 508 |
+
r6.w = (r3.x * r6.w);
|
| 509 |
+
r6.w = (r3.z * r6.w);
|
| 510 |
+
r3.z = (r3.z * r5.w);
|
| 511 |
+
let v_138 = fma(r0.xyz, r3.zzz, r6.www);
|
| 512 |
+
r8 = vec4<f32>(v_138.xyz, r8.w);
|
| 513 |
+
let v_139 = (r8.xyz * cb3_3.tint_symbol_2[1u].xyz);
|
| 514 |
+
r8 = vec4<f32>(v_139.xyz, r8.w);
|
| 515 |
+
r3.z = bitcast<f32>(select(0u, 4294967295u, (0i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 516 |
+
if ((bitcast<u32>(r3.z) != 0u)) {
|
| 517 |
+
r10 = vec4<f32>(vec3<f32>(), r10.w);
|
| 518 |
+
r9 = vec4<f32>(vec3<f32>(), r9.w);
|
| 519 |
+
} else {
|
| 520 |
+
r6.w = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[19u].w == 0.0f)));
|
| 521 |
+
let v_140 = (v_36.xyz + cb3_3.tint_symbol_2[3u].xyz);
|
| 522 |
+
r9 = vec4<f32>(v_140.xyz, r9.w);
|
| 523 |
+
let v_141 = (v2.xyz + (-(cb3_3.tint_symbol_2[3u].xyzx)).xyz);
|
| 524 |
+
r10 = vec4<f32>(v_141.xyz, r10.w);
|
| 525 |
+
r7.w = dot(r10.xyz, cb3_3.tint_symbol_2[11u].xyz);
|
| 526 |
+
r7.w = clamp(((r7.wwww / cb3_3.tint_symbol_2[19u].wwww)).w, 0.0f, 1.0f);
|
| 527 |
+
r7.w = (r7.w * cb3_3.tint_symbol_2[19u].w);
|
| 528 |
+
let v_142 = fma(cb3_3.tint_symbol_2[11u].xyz, r7.www, cb3_3.tint_symbol_2[3u].xyz);
|
| 529 |
+
r10 = vec4<f32>(v_142.xyz, r10.w);
|
| 530 |
+
let v_143 = (r10.xyz + v_36.xyz);
|
| 531 |
+
r10 = vec4<f32>(v_143.xyz, r10.w);
|
| 532 |
+
let v_144 = bitcast<vec3<u32>>(r6.www);
|
| 533 |
+
let v_145 = r9.xyz;
|
| 534 |
+
let v_146 = select(r10.xyz, v_145, (v_144 != vec3<u32>()));
|
| 535 |
+
r9 = vec4<f32>(v_146.xyz, r9.w);
|
| 536 |
+
r6.w = dot(r9.xyz, r9.xyz);
|
| 537 |
+
let v_147 = (r9.xyz + vec3<f32>(0.00000099999999747524f));
|
| 538 |
+
r9 = vec4<f32>(v_147.xyz, r9.w);
|
| 539 |
+
r7.w = dot(r9.xyz, r9.xyz);
|
| 540 |
+
r7.w = inverseSqrt(r7.w);
|
| 541 |
+
let v_148 = (r7.www * r9.xyz);
|
| 542 |
+
r9 = vec4<f32>(v_148.xyz, r9.w);
|
| 543 |
+
r6.w = clamp(fma(-(r6.wwww), cb3_3.tint_symbol_2[3u].wwww, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 544 |
+
r7.w = ((-(cb3_3.tint_symbol_2[11u].wwww)).w + 1.0f);
|
| 545 |
+
r7.w = fma(r7.w, r6.w, cb3_3.tint_symbol_2[11u].w);
|
| 546 |
+
r6.w = (r6.w / r7.w);
|
| 547 |
+
let v_149 = -(cb3_3.tint_symbol_2[11u].xyzx);
|
| 548 |
+
r7.w = dot(r9.xyz, v_149.xyz);
|
| 549 |
+
r7.w = clamp(fma(r7.wwww, cb3_3.tint_symbol_2[27u].xxxx, cb3_3.tint_symbol_2[35u].xxxx).w, 0.0f, 1.0f);
|
| 550 |
+
let v_150 = dot(r9.xyz, r2.xyz);
|
| 551 |
+
r8.w = clamp(vec4<f32>(v_150, v_150, v_150, v_150).w, 0.0f, 1.0f);
|
| 552 |
+
r7.w = (r7.w * r8.w);
|
| 553 |
+
r8.w = (r6.w * r7.w);
|
| 554 |
+
let v_151 = (r8.www * cb3_3.tint_symbol_2[19u].xyz);
|
| 555 |
+
r10 = vec4<f32>(v_151.xyz, r10.w);
|
| 556 |
+
let v_152 = (r0.xyz * r10.xyz);
|
| 557 |
+
r10 = vec4<f32>(v_152.xyz, r10.w);
|
| 558 |
+
let v_153 = fma(r6.xyz, r0.www, r9.xyz);
|
| 559 |
+
r9 = vec4<f32>(v_153.xyz, r9.w);
|
| 560 |
+
r8.w = dot(r9.xyz, r9.xyz);
|
| 561 |
+
r8.w = inverseSqrt(r8.w);
|
| 562 |
+
let v_154 = (r8.www * r9.xyz);
|
| 563 |
+
r9 = vec4<f32>(v_154.xyz, r9.w);
|
| 564 |
+
let v_155 = dot(r9.xyz, r7.xyz);
|
| 565 |
+
r8.w = clamp(vec4<f32>(v_155, v_155, v_155, v_155).w, 0.0f, 1.0f);
|
| 566 |
+
r8.w = ((-(r8.wwww)).w + 1.0f);
|
| 567 |
+
r10.w = (r8.w * r8.w);
|
| 568 |
+
r10.w = (r10.w * r10.w);
|
| 569 |
+
r8.w = (r8.w * r10.w);
|
| 570 |
+
r8.w = fma(cb10_10.tint_symbol_5[0u].y, r8.w, r3.w);
|
| 571 |
+
let v_156 = dot(r9.xyz, r2.xyz);
|
| 572 |
+
r9.x = clamp(vec4<f32>(v_156, v_156, v_156, v_156).x, 0.0f, 1.0f);
|
| 573 |
+
r9.x = log2(r9.x);
|
| 574 |
+
r9.x = (r9.x * r9.w);
|
| 575 |
+
r9.x = exp2(r9.x);
|
| 576 |
+
r8.w = (r8.w * r9.x);
|
| 577 |
+
r7.w = (r7.w * r8.w);
|
| 578 |
+
r6.w = (r6.w * r7.w);
|
| 579 |
+
r6.w = (r2.w * r6.w);
|
| 580 |
+
let v_157 = (r6.www * cb3_3.tint_symbol_2[19u].xyz);
|
| 581 |
+
r9 = vec4<f32>(v_157.xyz, r9.w);
|
| 582 |
+
}
|
| 583 |
+
r6.w = bitcast<f32>(select(0u, 4294967295u, (0i < bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 584 |
+
if ((bitcast<u32>(r6.w) != 0u)) {
|
| 585 |
+
r7.w = bitcast<f32>(select(0u, 4294967295u, (1i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 586 |
+
r6.w = bitcast<f32>((bitcast<u32>(r3.z) | bitcast<u32>(r6.w)));
|
| 587 |
+
let v_158 = bitcast<u32>(r7.w);
|
| 588 |
+
let v_159 = r6.w;
|
| 589 |
+
r3.z = select(r3.z, v_159, (v_158 != 0u));
|
| 590 |
+
if ((bitcast<u32>(r3.z) != 0u)) {
|
| 591 |
+
} else {
|
| 592 |
+
r6.w = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[20u].w == 0.0f)));
|
| 593 |
+
let v_160 = (v_36.xyz + cb3_3.tint_symbol_2[4u].xyz);
|
| 594 |
+
r11 = vec4<f32>(v_160.xyz, r11.w);
|
| 595 |
+
let v_161 = (v2.xyz + (-(cb3_3.tint_symbol_2[4u].xyzx)).xyz);
|
| 596 |
+
r12 = vec4<f32>(v_161.xyz, r12.w);
|
| 597 |
+
r7.w = dot(r12.xyz, cb3_3.tint_symbol_2[12u].xyz);
|
| 598 |
+
r7.w = clamp(((r7.wwww / cb3_3.tint_symbol_2[20u].wwww)).w, 0.0f, 1.0f);
|
| 599 |
+
r7.w = (r7.w * cb3_3.tint_symbol_2[20u].w);
|
| 600 |
+
let v_162 = fma(cb3_3.tint_symbol_2[12u].xyz, r7.www, cb3_3.tint_symbol_2[4u].xyz);
|
| 601 |
+
r12 = vec4<f32>(v_162.xyz, r12.w);
|
| 602 |
+
let v_163 = (r12.xyz + v_36.xyz);
|
| 603 |
+
r12 = vec4<f32>(v_163.xyz, r12.w);
|
| 604 |
+
let v_164 = bitcast<vec3<u32>>(r6.www);
|
| 605 |
+
let v_165 = r11.xyz;
|
| 606 |
+
let v_166 = select(r12.xyz, v_165, (v_164 != vec3<u32>()));
|
| 607 |
+
r11 = vec4<f32>(v_166.xyz, r11.w);
|
| 608 |
+
r6.w = dot(r11.xyz, r11.xyz);
|
| 609 |
+
let v_167 = (r11.xyz + vec3<f32>(0.00000099999999747524f));
|
| 610 |
+
r11 = vec4<f32>(v_167.xyz, r11.w);
|
| 611 |
+
r7.w = dot(r11.xyz, r11.xyz);
|
| 612 |
+
r7.w = inverseSqrt(r7.w);
|
| 613 |
+
let v_168 = (r7.www * r11.xyz);
|
| 614 |
+
r11 = vec4<f32>(v_168.xyz, r11.w);
|
| 615 |
+
r6.w = clamp(fma(-(r6.wwww), cb3_3.tint_symbol_2[4u].wwww, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 616 |
+
r7.w = ((-(cb3_3.tint_symbol_2[12u].wwww)).w + 1.0f);
|
| 617 |
+
r7.w = fma(r7.w, r6.w, cb3_3.tint_symbol_2[12u].w);
|
| 618 |
+
r6.w = (r6.w / r7.w);
|
| 619 |
+
let v_169 = -(cb3_3.tint_symbol_2[12u].xyzx);
|
| 620 |
+
r7.w = dot(r11.xyz, v_169.xyz);
|
| 621 |
+
r7.w = clamp(fma(r7.wwww, cb3_3.tint_symbol_2[28u].xxxx, cb3_3.tint_symbol_2[36u].xxxx).w, 0.0f, 1.0f);
|
| 622 |
+
let v_170 = dot(r11.xyz, r2.xyz);
|
| 623 |
+
r8.w = clamp(vec4<f32>(v_170, v_170, v_170, v_170).w, 0.0f, 1.0f);
|
| 624 |
+
r7.w = (r7.w * r8.w);
|
| 625 |
+
r8.w = (r6.w * r7.w);
|
| 626 |
+
let v_171 = (r8.www * cb3_3.tint_symbol_2[20u].xyz);
|
| 627 |
+
r12 = vec4<f32>(v_171.xyz, r12.w);
|
| 628 |
+
let v_172 = fma(r12.xyz, r0.xyz, r10.xyz);
|
| 629 |
+
r10 = vec4<f32>(v_172.xyz, r10.w);
|
| 630 |
+
let v_173 = fma(r6.xyz, r0.www, r11.xyz);
|
| 631 |
+
r11 = vec4<f32>(v_173.xyz, r11.w);
|
| 632 |
+
r8.w = dot(r11.xyz, r11.xyz);
|
| 633 |
+
r8.w = inverseSqrt(r8.w);
|
| 634 |
+
let v_174 = (r8.www * r11.xyz);
|
| 635 |
+
r11 = vec4<f32>(v_174.xyz, r11.w);
|
| 636 |
+
let v_175 = dot(r11.xyz, r7.xyz);
|
| 637 |
+
r8.w = clamp(vec4<f32>(v_175, v_175, v_175, v_175).w, 0.0f, 1.0f);
|
| 638 |
+
r8.w = ((-(r8.wwww)).w + 1.0f);
|
| 639 |
+
r10.w = (r8.w * r8.w);
|
| 640 |
+
r10.w = (r10.w * r10.w);
|
| 641 |
+
r8.w = (r8.w * r10.w);
|
| 642 |
+
r8.w = fma(cb10_10.tint_symbol_5[0u].y, r8.w, r3.w);
|
| 643 |
+
let v_176 = dot(r11.xyz, r2.xyz);
|
| 644 |
+
r10.w = clamp(vec4<f32>(v_176, v_176, v_176, v_176).w, 0.0f, 1.0f);
|
| 645 |
+
r10.w = log2(r10.w);
|
| 646 |
+
r10.w = (r9.w * r10.w);
|
| 647 |
+
r10.w = exp2(r10.w);
|
| 648 |
+
r8.w = (r8.w * r10.w);
|
| 649 |
+
r7.w = (r7.w * r8.w);
|
| 650 |
+
r6.w = (r6.w * r7.w);
|
| 651 |
+
r6.w = (r2.w * r6.w);
|
| 652 |
+
let v_177 = fma(r6.www, cb3_3.tint_symbol_2[20u].xyz, r9.xyz);
|
| 653 |
+
r9 = vec4<f32>(v_177.xyz, r9.w);
|
| 654 |
+
}
|
| 655 |
+
} else {
|
| 656 |
+
r3.z = bitcast<f32>(v.tint_symbol_7[3i].x);
|
| 657 |
+
}
|
| 658 |
+
if ((bitcast<u32>(r3.z) != 0u)) {
|
| 659 |
+
r3.z = bitcast<f32>(v.tint_symbol_7[3i].x);
|
| 660 |
+
} else {
|
| 661 |
+
r6.w = bitcast<f32>(select(0u, 4294967295u, (2i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 662 |
+
r3.z = bitcast<f32>((bitcast<u32>(r3.z) | bitcast<u32>(r6.w)));
|
| 663 |
+
if ((bitcast<u32>(r3.z) != 0u)) {
|
| 664 |
+
} else {
|
| 665 |
+
r6.w = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[21u].w == 0.0f)));
|
| 666 |
+
let v_178 = (v_36.xyz + cb3_3.tint_symbol_2[5u].xyz);
|
| 667 |
+
r11 = vec4<f32>(v_178.xyz, r11.w);
|
| 668 |
+
let v_179 = (v2.xyz + (-(cb3_3.tint_symbol_2[5u].xyzx)).xyz);
|
| 669 |
+
r12 = vec4<f32>(v_179.xyz, r12.w);
|
| 670 |
+
r7.w = dot(r12.xyz, cb3_3.tint_symbol_2[13u].xyz);
|
| 671 |
+
r7.w = clamp(((r7.wwww / cb3_3.tint_symbol_2[21u].wwww)).w, 0.0f, 1.0f);
|
| 672 |
+
r7.w = (r7.w * cb3_3.tint_symbol_2[21u].w);
|
| 673 |
+
let v_180 = fma(cb3_3.tint_symbol_2[13u].xyz, r7.www, cb3_3.tint_symbol_2[5u].xyz);
|
| 674 |
+
r12 = vec4<f32>(v_180.xyz, r12.w);
|
| 675 |
+
let v_181 = (r12.xyz + v_36.xyz);
|
| 676 |
+
r12 = vec4<f32>(v_181.xyz, r12.w);
|
| 677 |
+
let v_182 = bitcast<vec3<u32>>(r6.www);
|
| 678 |
+
let v_183 = r11.xyz;
|
| 679 |
+
let v_184 = select(r12.xyz, v_183, (v_182 != vec3<u32>()));
|
| 680 |
+
r11 = vec4<f32>(v_184.xyz, r11.w);
|
| 681 |
+
r6.w = dot(r11.xyz, r11.xyz);
|
| 682 |
+
let v_185 = (r11.xyz + vec3<f32>(0.00000099999999747524f));
|
| 683 |
+
r11 = vec4<f32>(v_185.xyz, r11.w);
|
| 684 |
+
r7.w = dot(r11.xyz, r11.xyz);
|
| 685 |
+
r7.w = inverseSqrt(r7.w);
|
| 686 |
+
let v_186 = (r7.www * r11.xyz);
|
| 687 |
+
r11 = vec4<f32>(v_186.xyz, r11.w);
|
| 688 |
+
r6.w = clamp(fma(-(r6.wwww), cb3_3.tint_symbol_2[5u].wwww, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 689 |
+
r7.w = ((-(cb3_3.tint_symbol_2[13u].wwww)).w + 1.0f);
|
| 690 |
+
r7.w = fma(r7.w, r6.w, cb3_3.tint_symbol_2[13u].w);
|
| 691 |
+
r6.w = (r6.w / r7.w);
|
| 692 |
+
let v_187 = -(cb3_3.tint_symbol_2[13u].xyzx);
|
| 693 |
+
r7.w = dot(r11.xyz, v_187.xyz);
|
| 694 |
+
r7.w = clamp(fma(r7.wwww, cb3_3.tint_symbol_2[29u].xxxx, cb3_3.tint_symbol_2[37u].xxxx).w, 0.0f, 1.0f);
|
| 695 |
+
let v_188 = dot(r11.xyz, r2.xyz);
|
| 696 |
+
r8.w = clamp(vec4<f32>(v_188, v_188, v_188, v_188).w, 0.0f, 1.0f);
|
| 697 |
+
r7.w = (r7.w * r8.w);
|
| 698 |
+
r8.w = (r6.w * r7.w);
|
| 699 |
+
let v_189 = (r8.www * cb3_3.tint_symbol_2[21u].xyz);
|
| 700 |
+
r12 = vec4<f32>(v_189.xyz, r12.w);
|
| 701 |
+
let v_190 = fma(r12.xyz, r0.xyz, r10.xyz);
|
| 702 |
+
r10 = vec4<f32>(v_190.xyz, r10.w);
|
| 703 |
+
let v_191 = fma(r6.xyz, r0.www, r11.xyz);
|
| 704 |
+
r11 = vec4<f32>(v_191.xyz, r11.w);
|
| 705 |
+
r8.w = dot(r11.xyz, r11.xyz);
|
| 706 |
+
r8.w = inverseSqrt(r8.w);
|
| 707 |
+
let v_192 = (r8.www * r11.xyz);
|
| 708 |
+
r11 = vec4<f32>(v_192.xyz, r11.w);
|
| 709 |
+
let v_193 = dot(r11.xyz, r7.xyz);
|
| 710 |
+
r8.w = clamp(vec4<f32>(v_193, v_193, v_193, v_193).w, 0.0f, 1.0f);
|
| 711 |
+
r8.w = ((-(r8.wwww)).w + 1.0f);
|
| 712 |
+
r10.w = (r8.w * r8.w);
|
| 713 |
+
r10.w = (r10.w * r10.w);
|
| 714 |
+
r8.w = (r8.w * r10.w);
|
| 715 |
+
r8.w = fma(cb10_10.tint_symbol_5[0u].y, r8.w, r3.w);
|
| 716 |
+
let v_194 = dot(r11.xyz, r2.xyz);
|
| 717 |
+
r10.w = clamp(vec4<f32>(v_194, v_194, v_194, v_194).w, 0.0f, 1.0f);
|
| 718 |
+
r10.w = log2(r10.w);
|
| 719 |
+
r10.w = (r9.w * r10.w);
|
| 720 |
+
r10.w = exp2(r10.w);
|
| 721 |
+
r8.w = (r8.w * r10.w);
|
| 722 |
+
r7.w = (r7.w * r8.w);
|
| 723 |
+
r6.w = (r6.w * r7.w);
|
| 724 |
+
r6.w = (r2.w * r6.w);
|
| 725 |
+
let v_195 = fma(r6.www, cb3_3.tint_symbol_2[21u].xyz, r9.xyz);
|
| 726 |
+
r9 = vec4<f32>(v_195.xyz, r9.w);
|
| 727 |
+
}
|
| 728 |
+
}
|
| 729 |
+
if ((bitcast<u32>(r3.z) != 0u)) {
|
| 730 |
+
} else {
|
| 731 |
+
r6.w = bitcast<f32>(select(0u, 4294967295u, (3i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 732 |
+
r3.z = bitcast<f32>((bitcast<u32>(r3.z) | bitcast<u32>(r6.w)));
|
| 733 |
+
if ((bitcast<u32>(r3.z) != 0u)) {
|
| 734 |
+
} else {
|
| 735 |
+
r3.z = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[22u].w == 0.0f)));
|
| 736 |
+
let v_196 = (v_36.xyz + cb3_3.tint_symbol_2[6u].xyz);
|
| 737 |
+
r11 = vec4<f32>(v_196.xyz, r11.w);
|
| 738 |
+
let v_197 = (v2.xyz + (-(cb3_3.tint_symbol_2[6u].xyzx)).xyz);
|
| 739 |
+
r12 = vec4<f32>(v_197.xyz, r12.w);
|
| 740 |
+
r6.w = dot(r12.xyz, cb3_3.tint_symbol_2[14u].xyz);
|
| 741 |
+
r6.w = clamp(((r6.wwww / cb3_3.tint_symbol_2[22u].wwww)).w, 0.0f, 1.0f);
|
| 742 |
+
r6.w = (r6.w * cb3_3.tint_symbol_2[22u].w);
|
| 743 |
+
let v_198 = fma(cb3_3.tint_symbol_2[14u].xyz, r6.www, cb3_3.tint_symbol_2[6u].xyz);
|
| 744 |
+
r12 = vec4<f32>(v_198.xyz, r12.w);
|
| 745 |
+
let v_199 = (r12.xyz + v_36.xyz);
|
| 746 |
+
r12 = vec4<f32>(v_199.xyz, r12.w);
|
| 747 |
+
let v_200 = bitcast<vec3<u32>>(r3.zzz);
|
| 748 |
+
let v_201 = r11.xyz;
|
| 749 |
+
let v_202 = select(r12.xyz, v_201, (v_200 != vec3<u32>()));
|
| 750 |
+
r11 = vec4<f32>(v_202.xyz, r11.w);
|
| 751 |
+
r3.z = dot(r11.xyz, r11.xyz);
|
| 752 |
+
let v_203 = (r11.xyz + vec3<f32>(0.00000099999999747524f));
|
| 753 |
+
r11 = vec4<f32>(v_203.xyz, r11.w);
|
| 754 |
+
r6.w = dot(r11.xyz, r11.xyz);
|
| 755 |
+
r6.w = inverseSqrt(r6.w);
|
| 756 |
+
let v_204 = (r6.www * r11.xyz);
|
| 757 |
+
r11 = vec4<f32>(v_204.xyz, r11.w);
|
| 758 |
+
r3.z = clamp(fma(-(r3.zzzz), cb3_3.tint_symbol_2[6u].wwww, vec4<f32>(1.0f)).z, 0.0f, 1.0f);
|
| 759 |
+
r6.w = ((-(cb3_3.tint_symbol_2[14u].wwww)).w + 1.0f);
|
| 760 |
+
r6.w = fma(r6.w, r3.z, cb3_3.tint_symbol_2[14u].w);
|
| 761 |
+
r3.z = (r3.z / r6.w);
|
| 762 |
+
let v_205 = -(cb3_3.tint_symbol_2[14u].xyzx);
|
| 763 |
+
r6.w = dot(r11.xyz, v_205.xyz);
|
| 764 |
+
r6.w = clamp(fma(r6.wwww, cb3_3.tint_symbol_2[30u].xxxx, cb3_3.tint_symbol_2[38u].xxxx).w, 0.0f, 1.0f);
|
| 765 |
+
let v_206 = dot(r11.xyz, r2.xyz);
|
| 766 |
+
r7.w = clamp(vec4<f32>(v_206, v_206, v_206, v_206).w, 0.0f, 1.0f);
|
| 767 |
+
r6.w = (r6.w * r7.w);
|
| 768 |
+
r7.w = (r3.z * r6.w);
|
| 769 |
+
let v_207 = (r7.www * cb3_3.tint_symbol_2[22u].xyz);
|
| 770 |
+
r12 = vec4<f32>(v_207.xyz, r12.w);
|
| 771 |
+
let v_208 = fma(r12.xyz, r0.xyz, r10.xyz);
|
| 772 |
+
r10 = vec4<f32>(v_208.xyz, r10.w);
|
| 773 |
+
let v_209 = fma(r6.xyz, r0.www, r11.xyz);
|
| 774 |
+
r6 = vec4<f32>(v_209.xyz, r6.w);
|
| 775 |
+
r0.w = dot(r6.xyz, r6.xyz);
|
| 776 |
+
r0.w = inverseSqrt(r0.w);
|
| 777 |
+
let v_210 = (r0.www * r6.xyz);
|
| 778 |
+
r6 = vec4<f32>(v_210.xyz, r6.w);
|
| 779 |
+
let v_211 = dot(r6.xyz, r7.xyz);
|
| 780 |
+
r0.w = clamp(vec4<f32>(v_211, v_211, v_211, v_211).w, 0.0f, 1.0f);
|
| 781 |
+
r0.w = ((-(r0.wwww)).w + 1.0f);
|
| 782 |
+
r7.x = (r0.w * r0.w);
|
| 783 |
+
r7.x = (r7.x * r7.x);
|
| 784 |
+
r0.w = (r0.w * r7.x);
|
| 785 |
+
r0.w = fma(cb10_10.tint_symbol_5[0u].y, r0.w, r3.w);
|
| 786 |
+
let v_212 = dot(r6.xyz, r2.xyz);
|
| 787 |
+
r3.w = clamp(vec4<f32>(v_212, v_212, v_212, v_212).w, 0.0f, 1.0f);
|
| 788 |
+
r3.w = log2(r3.w);
|
| 789 |
+
r3.w = (r3.w * r9.w);
|
| 790 |
+
r3.w = exp2(r3.w);
|
| 791 |
+
r0.w = (r0.w * r3.w);
|
| 792 |
+
r0.w = (r6.w * r0.w);
|
| 793 |
+
r0.w = (r3.z * r0.w);
|
| 794 |
+
r0.w = (r2.w * r0.w);
|
| 795 |
+
let v_213 = fma(r0.www, cb3_3.tint_symbol_2[22u].xyz, r9.xyz);
|
| 796 |
+
r9 = vec4<f32>(v_213.xyz, r9.w);
|
| 797 |
+
}
|
| 798 |
+
}
|
| 799 |
+
r0.w = (r5.w * r5.w);
|
| 800 |
+
r2.w = (r3.x * r3.x);
|
| 801 |
+
let v_214 = (r9.xyz * r2.www);
|
| 802 |
+
r3 = vec4<f32>(v_214.x, r3.y, v_214.yz);
|
| 803 |
+
let v_215 = fma(r0.www, r10.xyz, r3.xzw);
|
| 804 |
+
r3 = vec4<f32>(v_215.x, r3.y, v_215.yz);
|
| 805 |
+
let v_216 = fma(r8.xyz, r3.yyy, r3.xzw);
|
| 806 |
+
r3 = vec4<f32>(v_216.xyz, r3.w);
|
| 807 |
+
r0.w = fma(r1.z, r1.w, cb3_3.tint_symbol_2[43u].w);
|
| 808 |
+
r0.w = (r0.w * cb3_3.tint_symbol_2[44u].w);
|
| 809 |
+
r0.w = max(r0.w, 0.0f);
|
| 810 |
+
let v_217 = fma(cb3_3.tint_symbol_2[47u].xyz, r0.www, cb3_3.tint_symbol_2[48u].xyz);
|
| 811 |
+
r6 = vec4<f32>(v_217.xyz, r6.w);
|
| 812 |
+
r1.z = ((-(cb2_2.tint_symbol_1[16u].zzzz)).z + 1.0f);
|
| 813 |
+
let v_218 = fma(cb3_3.tint_symbol_2[45u].xyz, r0.www, cb3_3.tint_symbol_2[46u].xyz);
|
| 814 |
+
r7 = vec4<f32>(v_218.xyz, r7.w);
|
| 815 |
+
let v_219 = (r7.xyz * cb2_2.tint_symbol_1[16u].zzz);
|
| 816 |
+
r7 = vec4<f32>(v_219.xyz, r7.w);
|
| 817 |
+
let v_220 = fma(r6.xyz, r1.zzz, r7.xyz);
|
| 818 |
+
r6 = vec4<f32>(v_220.xyz, r6.w);
|
| 819 |
+
let v_221 = (r1.yyy * r6.xyz);
|
| 820 |
+
r1 = vec4<f32>(r1.x, v_221.xyz);
|
| 821 |
+
let v_222 = fma(cb3_3.tint_symbol_2[43u].xyz, r0.www, cb3_3.tint_symbol_2[44u].xyz);
|
| 822 |
+
r6 = vec4<f32>(v_222.xyz, r6.w);
|
| 823 |
+
r7.x = cb3_3.tint_symbol_2[46u].w;
|
| 824 |
+
r7.y = cb3_3.tint_symbol_2[47u].w;
|
| 825 |
+
r7.z = cb3_3.tint_symbol_2[48u].w;
|
| 826 |
+
let v_223 = dot(r7.xyz, r2.xyz);
|
| 827 |
+
r0.w = clamp(vec4<f32>(v_223, v_223, v_223, v_223).w, 0.0f, 1.0f);
|
| 828 |
+
let v_224 = fma(cb3_3.tint_symbol_2[49u].xyz, r0.www, r6.xyz);
|
| 829 |
+
r2 = vec4<f32>(v_224.xyz, r2.w);
|
| 830 |
+
let v_225 = fma(r2.xyz, r1.xxx, r1.yzw);
|
| 831 |
+
r1 = vec4<f32>(v_225.xyz, r1.w);
|
| 832 |
+
let v_226 = (r5.www * r1.xyz);
|
| 833 |
+
r1 = vec4<f32>(v_226.xyz, r1.w);
|
| 834 |
+
let v_227 = fma(r1.xyz, r0.xyz, r3.xyz);
|
| 835 |
+
r0 = vec4<f32>(v_227.xyz, r0.w);
|
| 836 |
+
r0.w = dot(r5.xyz, r5.xyz);
|
| 837 |
+
r1.x = sqrt(r0.w);
|
| 838 |
+
let v_228 = -(cb3_3.tint_symbol_2[50u].xxxx);
|
| 839 |
+
r1.y = (r1.x + v_228.y);
|
| 840 |
+
r1.y = max(r1.y, 0.0f);
|
| 841 |
+
r1.x = (r1.y / r1.x);
|
| 842 |
+
r1.x = (r1.x * r5.z);
|
| 843 |
+
r1.z = (r1.x * cb3_3.tint_symbol_2[52u].z);
|
| 844 |
+
r1.x = bitcast<f32>(select(0u, 4294967295u, (0.00999999977648258209f < abs(r1.xxxx).x)));
|
| 845 |
+
r1.w = (r1.z * -1.44269502162933349609f);
|
| 846 |
+
r1.w = exp2(r1.w);
|
| 847 |
+
r1.w = ((-(r1.wwww)).w + 1.0f);
|
| 848 |
+
r1.z = (r1.w / r1.z);
|
| 849 |
+
let v_229 = bitcast<u32>(r1.x);
|
| 850 |
+
r1.x = select(1.0f, r1.z, (v_229 != 0u));
|
| 851 |
+
r1.z = (r1.y * cb3_3.tint_symbol_2[51u].w);
|
| 852 |
+
r1.x = (r1.x * r1.z);
|
| 853 |
+
r1.x = min(r1.x, 1.0f);
|
| 854 |
+
r1.x = (r1.x * 1.44269502162933349609f);
|
| 855 |
+
r1.x = exp2(r1.x);
|
| 856 |
+
r1.x = min(r1.x, 1.0f);
|
| 857 |
+
r1.x = ((-(r1.xxxx)).x + 1.0f);
|
| 858 |
+
r1.z = (r1.x * cb3_3.tint_symbol_2[52u].y);
|
| 859 |
+
r0.w = inverseSqrt(r0.w);
|
| 860 |
+
let v_230 = (r0.www * r5.xyz);
|
| 861 |
+
r2 = vec4<f32>(v_230.xyz, r2.w);
|
| 862 |
+
let v_231 = dot(r2.xyz, cb3_3.tint_symbol_2[54u].xyz);
|
| 863 |
+
r0.w = clamp(vec4<f32>(v_231, v_231, v_231, v_231).w, 0.0f, 1.0f);
|
| 864 |
+
r0.w = log2(r0.w);
|
| 865 |
+
r0.w = (r0.w * cb3_3.tint_symbol_2[54u].w);
|
| 866 |
+
r0.w = exp2(r0.w);
|
| 867 |
+
let v_232 = dot(r2.xyz, cb3_3.tint_symbol_2[53u].xyz);
|
| 868 |
+
r1.w = clamp(vec4<f32>(v_232, v_232, v_232, v_232).w, 0.0f, 1.0f);
|
| 869 |
+
r1.w = log2(r1.w);
|
| 870 |
+
r1.w = (r1.w * cb3_3.tint_symbol_2[53u].w);
|
| 871 |
+
r1.w = exp2(r1.w);
|
| 872 |
+
r1.x = fma((-(r1.xxxx)).x, cb3_3.tint_symbol_2[52u].y, 1.0f);
|
| 873 |
+
r1.x = (r1.x * cb3_3.tint_symbol_2[51u].y);
|
| 874 |
+
let v_233 = -(cb3_3.tint_symbol_2[52u].xxxx);
|
| 875 |
+
r2.x = (r1.y + v_233.x);
|
| 876 |
+
r2.x = max(r2.x, 0.0f);
|
| 877 |
+
r2.x = (r2.x * cb3_3.tint_symbol_2[51u].x);
|
| 878 |
+
r2.x = (r2.x * 1.44269502162933349609f);
|
| 879 |
+
r2.x = exp2(r2.x);
|
| 880 |
+
r2.x = ((-(r2.xxxx)).x + 1.0f);
|
| 881 |
+
r1.z = clamp(fma(r1.xxxx, r2.xxxx, r1.zzzz).z, 0.0f, 1.0f);
|
| 882 |
+
let v_234 = -(cb3_3.tint_symbol_2[51u].zzzz);
|
| 883 |
+
r1.y = (r1.y * v_234.y);
|
| 884 |
+
r1.y = (r1.y * 1.44269502162933349609f);
|
| 885 |
+
r1.y = exp2(r1.y);
|
| 886 |
+
r1.y = ((-(r1.yyyy)).y + 1.0f);
|
| 887 |
+
let v_235 = ((-(cb3_3.tint_symbol_2[56u].xyzx)).xyz + cb3_3.tint_symbol_2[58u].xyz);
|
| 888 |
+
r2 = vec4<f32>(v_235.xyz, r2.w);
|
| 889 |
+
let v_236 = fma(r0.www, r2.xyz, cb3_3.tint_symbol_2[56u].xyz);
|
| 890 |
+
r2 = vec4<f32>(v_236.xyz, r2.w);
|
| 891 |
+
let v_237 = ((-(r2.xyzx)).xyz + cb3_3.tint_symbol_2[55u].xyz);
|
| 892 |
+
r3 = vec4<f32>(v_237.xyz, r3.w);
|
| 893 |
+
let v_238 = fma(r1.www, r3.xyz, r2.xyz);
|
| 894 |
+
r2 = vec4<f32>(v_238.xyz, r2.w);
|
| 895 |
+
let v_239 = -(cb3_3.tint_symbol_2[57u].xyzx);
|
| 896 |
+
let v_240 = (r2.xyz + v_239.xyz);
|
| 897 |
+
r2 = vec4<f32>(v_240.xyz, r2.w);
|
| 898 |
+
let v_241 = fma(r1.yyy, r2.xyz, cb3_3.tint_symbol_2[57u].xyz);
|
| 899 |
+
r2 = vec4<f32>(v_241.xyz, r2.w);
|
| 900 |
+
r3.x = ((-(r2.xxxx)).x + cb3_3.tint_symbol_2[55u].w);
|
| 901 |
+
r3.y = ((-(r2.yyyy)).y + cb3_3.tint_symbol_2[56u].w);
|
| 902 |
+
r3.z = ((-(r2.zzzz)).z + cb3_3.tint_symbol_2[57u].w);
|
| 903 |
+
let v_242 = fma(r1.xxx, r3.xyz, r2.xyz);
|
| 904 |
+
r1 = vec4<f32>(v_242.xy, r1.z, v_242.z);
|
| 905 |
+
let v_243 = ((-(r0.xyxz)).xyw + r1.xyw);
|
| 906 |
+
r1 = vec4<f32>(v_243.xy, r1.z, v_243.z);
|
| 907 |
+
let v_244 = fma(r1.zzz, r1.xyw, r0.xyz);
|
| 908 |
+
r0 = vec4<f32>(v_244.xyz, r0.w);
|
| 909 |
+
let v_245 = (r0.xyz * cb13_13.tint_symbol_4[4u].xxx);
|
| 910 |
+
r0 = vec4<f32>(v_245.xyz, r0.w);
|
| 911 |
+
let v_246 = (r0.xyz * cb2_2.tint_symbol_1[17u].zzz);
|
| 912 |
+
r4 = vec4<f32>(v_246.xyz, r4.w);
|
| 913 |
+
r0 = max(r4, vec4<f32>());
|
| 914 |
+
let v_247 = min(r0.xyz, vec3<f32>(1.0f));
|
| 915 |
+
r0 = vec4<f32>(v_247.xyz, r0.w);
|
| 916 |
+
let v_248 = sqrt(r0.xyz);
|
| 917 |
+
o0 = vec4<f32>(v_248.xyz, o0.w);
|
| 918 |
+
o0.w = r0.w;
|
| 919 |
+
}
|
| 920 |
+
|
| 921 |
+
@fragment
|
| 922 |
+
fn main(@location(0u) v0 : vec4<f32>, @location(1u) v1 : vec4<f32>, @location(2u) v2 : vec4<f32>, @location(3u) v3 : vec4<f32>, @location(4u) v4 : vec4<f32>, @location(5u) v5 : vec4<f32>, @location(6u) v6 : vec4<f32>) -> @location(0u) vec4<f32> {
|
| 923 |
+
main_inner(v0, v1, v2, v3, v4, v5, v6);
|
| 924 |
+
return o0;
|
| 925 |
+
}
|
b/8b0b5899ed/shaders/f2b9f609d7e2efbf.consts.json
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
[2, 3, 1, 4294967295]
|
b/8b0b5899ed/shaders/f2b9f609d7e2efbf.wgsl
ADDED
|
@@ -0,0 +1,919 @@
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| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
var<private> r2 : vec4<f32>;
|
| 8 |
+
|
| 9 |
+
var<private> r3 : vec4<f32>;
|
| 10 |
+
|
| 11 |
+
var<private> r4 : vec4<f32>;
|
| 12 |
+
|
| 13 |
+
var<private> r5 : vec4<f32>;
|
| 14 |
+
|
| 15 |
+
var<private> r6 : vec4<f32>;
|
| 16 |
+
|
| 17 |
+
var<private> r7 : vec4<f32>;
|
| 18 |
+
|
| 19 |
+
var<private> r8 : vec4<f32>;
|
| 20 |
+
|
| 21 |
+
var<private> r9 : vec4<f32>;
|
| 22 |
+
|
| 23 |
+
var<private> r10 : vec4<f32>;
|
| 24 |
+
|
| 25 |
+
var<private> r11 : vec4<f32>;
|
| 26 |
+
|
| 27 |
+
var<private> r12 : vec4<f32>;
|
| 28 |
+
|
| 29 |
+
var<private> r13 : vec4<f32>;
|
| 30 |
+
|
| 31 |
+
var<private> r14 : vec4<f32>;
|
| 32 |
+
|
| 33 |
+
var<private> r15 : vec4<f32>;
|
| 34 |
+
|
| 35 |
+
var<private> r16 : vec4<f32>;
|
| 36 |
+
|
| 37 |
+
var<private> r17 : vec4<f32>;
|
| 38 |
+
|
| 39 |
+
var<private> r18 : vec4<f32>;
|
| 40 |
+
|
| 41 |
+
var<private> r19 : vec4<f32>;
|
| 42 |
+
|
| 43 |
+
var<private> r20 : vec4<f32>;
|
| 44 |
+
|
| 45 |
+
var<private> r21 : vec4<f32>;
|
| 46 |
+
|
| 47 |
+
var<private> r22 : vec4<f32>;
|
| 48 |
+
|
| 49 |
+
var<private> r23 : vec4<f32>;
|
| 50 |
+
|
| 51 |
+
var<private> r24 : vec4<f32>;
|
| 52 |
+
|
| 53 |
+
struct cb16_struct {
|
| 54 |
+
tint_symbol : array<vec4<f32>, 16u>,
|
| 55 |
+
}
|
| 56 |
+
|
| 57 |
+
@group(1u) @binding(1u) var<uniform> cb1_1 : cb16_struct;
|
| 58 |
+
|
| 59 |
+
struct cb23_struct {
|
| 60 |
+
tint_symbol_1 : array<vec4<f32>, 23u>,
|
| 61 |
+
}
|
| 62 |
+
|
| 63 |
+
@group(1u) @binding(2u) var<uniform> cb2_2 : cb23_struct;
|
| 64 |
+
|
| 65 |
+
struct cb59_struct {
|
| 66 |
+
tint_symbol_2 : array<vec4<f32>, 59u>,
|
| 67 |
+
}
|
| 68 |
+
|
| 69 |
+
@group(1u) @binding(3u) var<uniform> cb3_3 : cb59_struct;
|
| 70 |
+
|
| 71 |
+
struct cb8_struct {
|
| 72 |
+
tint_symbol_3 : array<vec4<f32>, 8u>,
|
| 73 |
+
}
|
| 74 |
+
|
| 75 |
+
@group(1u) @binding(5u) var<uniform> cb5_5 : cb8_struct;
|
| 76 |
+
|
| 77 |
+
struct cb1_struct {
|
| 78 |
+
tint_symbol_4 : array<vec4<f32>, 1u>,
|
| 79 |
+
}
|
| 80 |
+
|
| 81 |
+
@group(1u) @binding(12u) var<uniform> cb12_12 : cb1_struct;
|
| 82 |
+
|
| 83 |
+
struct cb15_struct {
|
| 84 |
+
tint_symbol_5 : array<vec4<f32>, 15u>,
|
| 85 |
+
}
|
| 86 |
+
|
| 87 |
+
@group(1u) @binding(6u) var<uniform> cb6_6 : cb15_struct;
|
| 88 |
+
|
| 89 |
+
@group(1u) @binding(16u) var s0 : sampler;
|
| 90 |
+
|
| 91 |
+
@group(1u) @binding(19u) var s3 : sampler;
|
| 92 |
+
|
| 93 |
+
@group(1u) @binding(27u) var s11 : sampler;
|
| 94 |
+
|
| 95 |
+
@group(1u) @binding(31u) var s15 : sampler_comparison;
|
| 96 |
+
|
| 97 |
+
@group(1u) @binding(32u) var t0 : texture_2d<f32>;
|
| 98 |
+
|
| 99 |
+
@group(1u) @binding(35u) var t3 : texture_2d<f32>;
|
| 100 |
+
|
| 101 |
+
@group(1u) @binding(43u) var t11 : texture_2d<f32>;
|
| 102 |
+
|
| 103 |
+
@group(1u) @binding(47u) var t15 : texture_depth_2d;
|
| 104 |
+
|
| 105 |
+
var<private> v7 : vec4<f32>;
|
| 106 |
+
|
| 107 |
+
var<private> v8 : array<f32, 4u>;
|
| 108 |
+
|
| 109 |
+
var<private> o0 : vec4<f32>;
|
| 110 |
+
|
| 111 |
+
var<private> x0 : array<vec4<f32>, 4u>;
|
| 112 |
+
|
| 113 |
+
var<private> x1 : array<vec4<f32>, 1u>;
|
| 114 |
+
|
| 115 |
+
struct tint_symbol_7 {
|
| 116 |
+
tint_symbol_6 : array<vec4<u32>, 4u>,
|
| 117 |
+
}
|
| 118 |
+
|
| 119 |
+
@group(1u) @binding(15u) var<uniform> v : tint_symbol_7;
|
| 120 |
+
|
| 121 |
+
fn main_inner(v0 : vec4<f32>, v1 : vec4<f32>, v2 : vec4<f32>, v3 : vec4<f32>, v4 : vec4<f32>, v5 : vec4<f32>, v6 : vec4<f32>, v_1 : vec4<f32>) {
|
| 122 |
+
var v_2 : vec4<f32> = v_1;
|
| 123 |
+
v_2.w = (1.0f / v_1.w);
|
| 124 |
+
v7 = v_2;
|
| 125 |
+
x1[0u].x = v8[0u];
|
| 126 |
+
x1[0u].y = v8[1u];
|
| 127 |
+
x1[0u].z = v8[2u];
|
| 128 |
+
x1[0u].w = v8[3u];
|
| 129 |
+
r0 = textureSample(t0, s0, v2.xy.xyxx.xy);
|
| 130 |
+
r1.x = (r0.w * cb2_2.tint_symbol_1[15u].x);
|
| 131 |
+
r1.x = bitcast<f32>(select(0u, 4294967295u, (cb5_5.tint_symbol_3[4u].x >= r1.x)));
|
| 132 |
+
v_3((bitcast<u32>(r1.x) != 0u));
|
| 133 |
+
r1 = textureSample(t3, s3, v2.xy.xyxx.xy);
|
| 134 |
+
let v_4 = fma(r1.xy, vec2<f32>(2.0f), vec2<f32>(-1.0f));
|
| 135 |
+
r1 = vec4<f32>(v_4.xy, r1.zw);
|
| 136 |
+
r1.z = dot(r1.xy, r1.xy);
|
| 137 |
+
r1.z = ((-(r1.zzzz)).z + 1.0f);
|
| 138 |
+
r1.z = sqrt(abs(r1.zzzz).z);
|
| 139 |
+
r1.w = max(cb12_12.tint_symbol_4[0u].w, 0.00100000004749745131f);
|
| 140 |
+
let v_5 = (r1.ww * r1.xy);
|
| 141 |
+
r1 = vec4<f32>(v_5.xy, r1.zw);
|
| 142 |
+
let v_6 = (r1.yyy * v5.xyz);
|
| 143 |
+
r2 = vec4<f32>(v_6.xyz, r2.w);
|
| 144 |
+
let v_7 = fma(r1.xxx, v4.xyz, r2.xyz);
|
| 145 |
+
r1 = vec4<f32>(v_7.xy, r1.z, v_7.z);
|
| 146 |
+
let v_8 = fma(r1.zzz, v3.xyz, r1.xyw);
|
| 147 |
+
r1 = vec4<f32>(v_8.xyz, r1.w);
|
| 148 |
+
r1.w = dot(r1.xyz, r1.xyz);
|
| 149 |
+
r1.w = inverseSqrt(r1.w);
|
| 150 |
+
let v_9 = (r1.www * r1.xyz);
|
| 151 |
+
r2 = vec4<f32>(v_9.xyz, r2.w);
|
| 152 |
+
let v_10 = (r0.xyz * v1.xyz);
|
| 153 |
+
r0 = vec4<f32>(v_10.xyz, r0.w);
|
| 154 |
+
r0.w = (r0.w * v0.w);
|
| 155 |
+
let v_11 = (v0.xy * cb2_2.tint_symbol_1[15u].zy);
|
| 156 |
+
r1 = vec4<f32>(v_11.xy, r1.zw);
|
| 157 |
+
let v_12 = (r0.xyz * r0.xyz);
|
| 158 |
+
r0 = vec4<f32>(v_12.xyz, r0.w);
|
| 159 |
+
let v_13 = -(v6.xyzx);
|
| 160 |
+
let v_14 = (v_13.xyz + cb1_1.tint_symbol[15u].xyz);
|
| 161 |
+
r3 = vec4<f32>(v_14.xyz, r3.w);
|
| 162 |
+
r2.w = dot(r3.xyz, r3.xyz);
|
| 163 |
+
r2.w = inverseSqrt(r2.w);
|
| 164 |
+
let v_15 = (r2.www * r3.xyz);
|
| 165 |
+
r4 = vec4<f32>(v_15.xyz, r4.w);
|
| 166 |
+
let v_16 = -(cb3_3.tint_symbol_2[0u].xyzx);
|
| 167 |
+
let v_17 = fma(r3.xyz, r2.www, v_16.xyz);
|
| 168 |
+
r5 = vec4<f32>(v_17.xyz, r5.w);
|
| 169 |
+
r3.w = dot(r5.xyz, r5.xyz);
|
| 170 |
+
r3.w = inverseSqrt(r3.w);
|
| 171 |
+
let v_18 = (r3.www * r5.xyz);
|
| 172 |
+
r5 = vec4<f32>(v_18.xyz, r5.w);
|
| 173 |
+
r3.w = clamp(cb12_12.tint_symbol_4[0u].z, 0.0f, 1.0f);
|
| 174 |
+
let v_19 = (r1.xy * r1.xy);
|
| 175 |
+
r1 = vec4<f32>(v_19.xy, r1.zw);
|
| 176 |
+
r4.w = (cb12_12.tint_symbol_4[0u].y + -500.0f);
|
| 177 |
+
r4.w = max(r4.w, 0.0f);
|
| 178 |
+
r5.w = ((-(r4.wwww)).w + cb12_12.tint_symbol_4[0u].y);
|
| 179 |
+
r4.w = (r4.w * 558.0f);
|
| 180 |
+
r4.w = fma(r5.w, 3.0f, r4.w);
|
| 181 |
+
r5.w = dot(r3.xyz, cb1_1.tint_symbol[14u].xyz);
|
| 182 |
+
let v_20 = (v6.xyz + (-(cb1_1.tint_symbol[15u].xyzx)).xyz);
|
| 183 |
+
r6 = vec4<f32>(v_20.xyz, r6.w);
|
| 184 |
+
let v_21 = (r6.yyy * cb6_6.tint_symbol_5[1u].xyz);
|
| 185 |
+
r7 = vec4<f32>(v_21.xyz, r7.w);
|
| 186 |
+
let v_22 = fma(r6.xxx, cb6_6.tint_symbol_5[0u].xyz, r7.xyz);
|
| 187 |
+
r7 = vec4<f32>(v_22.xyz, r7.w);
|
| 188 |
+
let v_23 = fma(r6.zzz, cb6_6.tint_symbol_5[2u].xyz, r7.xyz);
|
| 189 |
+
r7 = vec4<f32>(v_23.xyz, r7.w);
|
| 190 |
+
let v_24 = fma(r7.xyz, cb6_6.tint_symbol_5[4u].xyz, cb6_6.tint_symbol_5[8u].xyz);
|
| 191 |
+
r8 = vec4<f32>(v_24.xyz, r8.w);
|
| 192 |
+
let v_25 = &(x0[0u]);
|
| 193 |
+
let v_26 = r8;
|
| 194 |
+
*(v_25) = vec4<f32>(v_26.xyz, (*(v_25)).w);
|
| 195 |
+
let v_27 = fma(r7.xyz, cb6_6.tint_symbol_5[5u].xyz, cb6_6.tint_symbol_5[9u].xyz);
|
| 196 |
+
r9 = vec4<f32>(v_27.xyz, r9.w);
|
| 197 |
+
let v_28 = &(x0[1u]);
|
| 198 |
+
let v_29 = r9;
|
| 199 |
+
*(v_28) = vec4<f32>(v_29.xyz, (*(v_28)).w);
|
| 200 |
+
let v_30 = fma(r7.xyz, cb6_6.tint_symbol_5[6u].xyz, cb6_6.tint_symbol_5[10u].xyz);
|
| 201 |
+
r10 = vec4<f32>(v_30.xyz, r10.w);
|
| 202 |
+
let v_31 = &(x0[2u]);
|
| 203 |
+
let v_32 = r10;
|
| 204 |
+
*(v_31) = vec4<f32>(v_32.xyz, (*(v_31)).w);
|
| 205 |
+
let v_33 = fma(r7.xyz, cb6_6.tint_symbol_5[7u].xyz, cb6_6.tint_symbol_5[11u].xyz);
|
| 206 |
+
r7 = vec4<f32>(v_33.xyz, r7.w);
|
| 207 |
+
let v_34 = &(x0[3u]);
|
| 208 |
+
let v_35 = r7;
|
| 209 |
+
*(v_34) = vec4<f32>(v_35.xyz, (*(v_34)).w);
|
| 210 |
+
let v_36 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.34609651565551757812f, 0.32848981022834777832f));
|
| 211 |
+
let v_37 = r11;
|
| 212 |
+
r11 = vec4<f32>(v_37.x, v_36.x, v_37.z, v_36.y);
|
| 213 |
+
r6.w = fma((-(cb6_6.tint_symbol_5[14u].zzzz)).w, 1.5f, 1.0f);
|
| 214 |
+
r6.w = (r6.w * 0.5f);
|
| 215 |
+
let v_38 = abs(r10.yyyy);
|
| 216 |
+
r7.z = max(v_38.z, abs(r10.xxxx).z);
|
| 217 |
+
r7.z = bitcast<f32>(select(0u, 4294967295u, (r7.z < r6.w)));
|
| 218 |
+
let v_39 = (bitcast<u32>(r7.z) != 0u);
|
| 219 |
+
let v_40 = bitcast<f32>(v.tint_symbol_6[0i].x);
|
| 220 |
+
r7.z = select(bitcast<f32>(v.tint_symbol_6[1i].x), v_40, v_39);
|
| 221 |
+
let v_41 = abs(r9.yyyy);
|
| 222 |
+
r7.w = max(v_41.w, abs(r9.xxxx).w);
|
| 223 |
+
r7.w = bitcast<f32>(select(0u, 4294967295u, (r7.w < r6.w)));
|
| 224 |
+
let v_42 = bitcast<u32>(r7.w);
|
| 225 |
+
r7.z = select(r7.z, bitcast<f32>(v.tint_symbol_6[2i].x), (v_42 != 0u));
|
| 226 |
+
let v_43 = abs(r8.yyyy);
|
| 227 |
+
r7.w = max(v_43.w, abs(r8.xxxx).w);
|
| 228 |
+
r6.w = bitcast<f32>(select(0u, 4294967295u, (r7.w < r6.w)));
|
| 229 |
+
let v_44 = bitcast<u32>(r6.w);
|
| 230 |
+
r6.w = select(r7.z, 0.0f, (v_44 != 0u));
|
| 231 |
+
let v_45 = x0[bitcast<i32>(r6.w)];
|
| 232 |
+
r8 = vec4<f32>(v_45.xyz, r8.w);
|
| 233 |
+
r6.w = f32(bitcast<i32>(r6.w));
|
| 234 |
+
r7.z = (r6.w + 0.5f);
|
| 235 |
+
r7.z = (r7.z * 0.25f);
|
| 236 |
+
r9 = bitcast<vec4<f32>>(select(vec4<u32>(), vec4<u32>(4294967295u), (vec4<f32>(0.0f, 1.0f, 2.0f, 3.0f) == r6.wwww)));
|
| 237 |
+
r9 = bitcast<vec4<f32>>((bitcast<vec4<u32>>(r9) & vec4<u32>(1065353216u)));
|
| 238 |
+
r6.w = dot(r9, cb6_6.tint_symbol_5[12u]);
|
| 239 |
+
r7.w = dot(r9, cb6_6.tint_symbol_5[13u]);
|
| 240 |
+
r9.x = (r8.x + 0.5f);
|
| 241 |
+
r9.y = fma(r8.y, 0.25f, r7.z);
|
| 242 |
+
r7.z = bitcast<f32>(select(0u, 4294967295u, !((r6.w == 0.0f))));
|
| 243 |
+
r6.w = ((-(r6.wwww)).w + r8.z);
|
| 244 |
+
let v_46 = dpdx(r9.xyy);
|
| 245 |
+
r10 = vec4<f32>(v_46.xy, r10.z, v_46.z);
|
| 246 |
+
r10.z = dpdx(r6.w);
|
| 247 |
+
let v_47 = dpdy(r9.yxy);
|
| 248 |
+
r12 = vec4<f32>(v_47.xyz, r12.w);
|
| 249 |
+
r12.w = dpdy(r6.w);
|
| 250 |
+
let v_48 = (r10.yw * r12.yw);
|
| 251 |
+
r8 = vec4<f32>(v_48.xy, r8.zw);
|
| 252 |
+
let v_49 = -(r8.xyxx);
|
| 253 |
+
let v_50 = fma(r10.xz, r12.xz, v_49.xy);
|
| 254 |
+
r13 = vec4<f32>(v_50.xy, r13.zw);
|
| 255 |
+
r8.x = (1.0f / r13.x);
|
| 256 |
+
r8.y = (r10.z * r12.y);
|
| 257 |
+
let v_51 = -(r8.yyyy);
|
| 258 |
+
r13.z = fma(r10.x, r12.w, v_51.z);
|
| 259 |
+
let v_52 = (r8.xx * r13.yz);
|
| 260 |
+
r8 = vec4<f32>(v_52.xy, r8.zw);
|
| 261 |
+
let v_53 = max(r8.xy, vec2<f32>());
|
| 262 |
+
r8 = vec4<f32>(v_53.xy, r8.zw);
|
| 263 |
+
let v_54 = min(r8.xy, vec2<f32>(0.5f));
|
| 264 |
+
r8 = vec4<f32>(v_54.xy, r8.zw);
|
| 265 |
+
r6.w = fma((-(r7.wwww)).w, r8.x, r6.w);
|
| 266 |
+
r6.w = fma((-(r7.wwww)).w, r8.y, r6.w);
|
| 267 |
+
let v_55 = bitcast<u32>(r7.z);
|
| 268 |
+
let v_56 = r6.w;
|
| 269 |
+
r11.z = select(r8.z, v_56, (v_55 != 0u));
|
| 270 |
+
r9.z = 0.0f;
|
| 271 |
+
let v_57 = (r9.xyz + r11.ywz);
|
| 272 |
+
r8 = vec4<f32>(v_57.xyz, r8.w);
|
| 273 |
+
let v_58 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.79929149150848388672f, 0.20174059271812438965f));
|
| 274 |
+
r11 = vec4<f32>(v_58.xy, r11.zw);
|
| 275 |
+
let v_59 = (r9.xyz + r11.xyz);
|
| 276 |
+
r10 = vec4<f32>(v_59.xyz, r10.w);
|
| 277 |
+
let v_60 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.03117550723254680634f, 0.17933775484561920166f));
|
| 278 |
+
r11 = vec4<f32>(v_60.xy, r11.zw);
|
| 279 |
+
let v_61 = (r9.xyz + r11.xyz);
|
| 280 |
+
r12 = vec4<f32>(v_61.xyz, r12.w);
|
| 281 |
+
let v_62 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.51474946737289428711f, 0.25350245833396911621f));
|
| 282 |
+
r11 = vec4<f32>(v_62.xy, r11.zw);
|
| 283 |
+
let v_63 = (r9.xyz + r11.xyz);
|
| 284 |
+
r13 = vec4<f32>(v_63.xyz, r13.w);
|
| 285 |
+
let v_64 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.07286971807479858398f, 0.00809734128415584564f));
|
| 286 |
+
r11 = vec4<f32>(v_64.xy, r11.zw);
|
| 287 |
+
let v_65 = (r9.xyz + r11.xyz);
|
| 288 |
+
r14 = vec4<f32>(v_65.xyz, r14.w);
|
| 289 |
+
let v_66 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.96978127956390380859f, 0.03452160954475402832f));
|
| 290 |
+
r11 = vec4<f32>(v_66.xy, r11.zw);
|
| 291 |
+
let v_67 = (r9.xyz + r11.xyz);
|
| 292 |
+
r15 = vec4<f32>(v_67.xyz, r15.w);
|
| 293 |
+
let v_68 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.54554665088653564453f, 0.02412854135036468506f));
|
| 294 |
+
r11 = vec4<f32>(v_68.xy, r11.zw);
|
| 295 |
+
let v_69 = (r9.xyz + r11.xyz);
|
| 296 |
+
r16 = vec4<f32>(v_69.xyz, r16.w);
|
| 297 |
+
let v_70 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.02890610881149768829f, -0.13678458333015441895f));
|
| 298 |
+
r11 = vec4<f32>(v_70.xy, r11.zw);
|
| 299 |
+
let v_71 = (r9.xyz + r11.xyz);
|
| 300 |
+
r17 = vec4<f32>(v_71.xyz, r17.w);
|
| 301 |
+
let v_72 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.47951146960258483887f, -0.24483287334442138672f));
|
| 302 |
+
r11 = vec4<f32>(v_72.xy, r11.zw);
|
| 303 |
+
let v_73 = (r9.xyz + r11.xyz);
|
| 304 |
+
r18 = vec4<f32>(v_73.xyz, r18.w);
|
| 305 |
+
let v_74 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.7587884068489074707f, -0.1121091991662979126f));
|
| 306 |
+
r11 = vec4<f32>(v_74.xy, r11.zw);
|
| 307 |
+
let v_75 = (r9.xyz + r11.xyz);
|
| 308 |
+
r19 = vec4<f32>(v_75.xyz, r19.w);
|
| 309 |
+
let v_76 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.33935257792472839355f, -0.24932782351970672607f));
|
| 310 |
+
r11 = vec4<f32>(v_76.xy, r11.zw);
|
| 311 |
+
let v_77 = (r9.xyz + r11.xyz);
|
| 312 |
+
r20 = vec4<f32>(v_77.xyz, r20.w);
|
| 313 |
+
let v_78 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(1.07059764862060546875f, 0.2081225961446762085f));
|
| 314 |
+
r11 = vec4<f32>(v_78.xy, r11.zw);
|
| 315 |
+
let v_79 = (r9.xyz + r11.xyz);
|
| 316 |
+
r21 = vec4<f32>(v_79.xyz, r21.w);
|
| 317 |
+
let v_80 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(1.29403817653656005859f, -0.01807767525315284729f));
|
| 318 |
+
r11 = vec4<f32>(v_80.xy, r11.zw);
|
| 319 |
+
let v_81 = (r9.xyz + r11.xyz);
|
| 320 |
+
r22 = vec4<f32>(v_81.xyz, r22.w);
|
| 321 |
+
let v_82 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.7475630640983581543f, -0.11397434771060943604f));
|
| 322 |
+
r11 = vec4<f32>(v_82.xy, r11.zw);
|
| 323 |
+
let v_83 = (r9.xyz + r11.xyz);
|
| 324 |
+
r23 = vec4<f32>(v_83.xyz, r23.w);
|
| 325 |
+
let v_84 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.94772171974182128906f, -0.24876354634761810303f));
|
| 326 |
+
r11 = vec4<f32>(v_84.xy, r11.zw);
|
| 327 |
+
let v_85 = (r9.xyz + r11.xyz);
|
| 328 |
+
r24 = vec4<f32>(v_85.xyz, r24.w);
|
| 329 |
+
let v_86 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-1.34315288066864013672f, -0.08858405798673629761f));
|
| 330 |
+
r11 = vec4<f32>(v_86.xy, r11.zw);
|
| 331 |
+
let v_87 = (r9.xyz + r11.xyz);
|
| 332 |
+
r9 = vec4<f32>(v_87.xyz, r9.w);
|
| 333 |
+
let v_88 = r8.xyxx;
|
| 334 |
+
r8.x = textureSampleCompareLevel(t15, s15, v_88.xy, r8.z);
|
| 335 |
+
let v_89 = r10.xyxx;
|
| 336 |
+
r8.y = textureSampleCompareLevel(t15, s15, v_89.xy, r10.z);
|
| 337 |
+
let v_90 = r12.xyxx;
|
| 338 |
+
r8.z = textureSampleCompareLevel(t15, s15, v_90.xy, r12.z);
|
| 339 |
+
let v_91 = r13.xyxx;
|
| 340 |
+
r8.w = textureSampleCompareLevel(t15, s15, v_91.xy, r13.z);
|
| 341 |
+
let v_92 = r14.xyxx;
|
| 342 |
+
r10.x = textureSampleCompareLevel(t15, s15, v_92.xy, r14.z);
|
| 343 |
+
let v_93 = r15.xyxx;
|
| 344 |
+
r10.y = textureSampleCompareLevel(t15, s15, v_93.xy, r15.z);
|
| 345 |
+
let v_94 = r16.xyxx;
|
| 346 |
+
r10.z = textureSampleCompareLevel(t15, s15, v_94.xy, r16.z);
|
| 347 |
+
let v_95 = r17.xyxx;
|
| 348 |
+
r10.w = textureSampleCompareLevel(t15, s15, v_95.xy, r17.z);
|
| 349 |
+
let v_96 = r18.xyxx;
|
| 350 |
+
r11.x = textureSampleCompareLevel(t15, s15, v_96.xy, r18.z);
|
| 351 |
+
let v_97 = r19.xyxx;
|
| 352 |
+
r11.y = textureSampleCompareLevel(t15, s15, v_97.xy, r19.z);
|
| 353 |
+
let v_98 = r20.xyxx;
|
| 354 |
+
r11.z = textureSampleCompareLevel(t15, s15, v_98.xy, r20.z);
|
| 355 |
+
let v_99 = r21.xyxx;
|
| 356 |
+
r11.w = textureSampleCompareLevel(t15, s15, v_99.xy, r21.z);
|
| 357 |
+
let v_100 = r22.xyxx;
|
| 358 |
+
r12.x = textureSampleCompareLevel(t15, s15, v_100.xy, r22.z);
|
| 359 |
+
let v_101 = r23.xyxx;
|
| 360 |
+
r12.y = textureSampleCompareLevel(t15, s15, v_101.xy, r23.z);
|
| 361 |
+
let v_102 = r24.xyxx;
|
| 362 |
+
r12.z = textureSampleCompareLevel(t15, s15, v_102.xy, r24.z);
|
| 363 |
+
let v_103 = r9.xyxx;
|
| 364 |
+
r12.w = textureSampleCompareLevel(t15, s15, v_103.xy, r9.z);
|
| 365 |
+
r8 = (r8 + r10);
|
| 366 |
+
r8 = (r11 + r8);
|
| 367 |
+
r8 = (r12 + r8);
|
| 368 |
+
r6.w = dot(r8, vec4<f32>(1.0f));
|
| 369 |
+
r5.w = clamp(fma(r5.wwww, cb6_6.tint_symbol_5[0u].wwww, cb6_6.tint_symbol_5[1u].wwww).w, 0.0f, 1.0f);
|
| 370 |
+
let v_104 = abs(r7.yyyy);
|
| 371 |
+
r7.x = max(v_104.x, abs(r7.xxxx).x);
|
| 372 |
+
r7.x = clamp(fma(r7.xxxx, vec4<f32>(15.0f), vec4<f32>(-6.30000019073486328125f)).x, 0.0f, 1.0f);
|
| 373 |
+
r5.w = ((-(r5.wwww)).w + 1.0f);
|
| 374 |
+
r5.w = (r7.x * r5.w);
|
| 375 |
+
r5.w = fma(r6.w, 0.0625f, r5.w);
|
| 376 |
+
r5.w = (r5.w * r5.w);
|
| 377 |
+
r5.w = min(r5.w, 1.0f);
|
| 378 |
+
r6.w = clamp(fma(v6.zzzz, cb6_6.tint_symbol_5[3u].xxxx, cb6_6.tint_symbol_5[3u].yyyy).w, 0.0f, 1.0f);
|
| 379 |
+
r6.w = sqrt(r6.w);
|
| 380 |
+
r6.w = (r6.w * cb6_6.tint_symbol_5[3u].z);
|
| 381 |
+
let v_105 = -(r5.wwww);
|
| 382 |
+
r5.w = fma(r6.w, v_105.w, r5.w);
|
| 383 |
+
let v_106 = dot(r2.xyz, v_16.xyz);
|
| 384 |
+
r6.w = clamp(vec4<f32>(v_106, v_106, v_106, v_106).w, 0.0f, 1.0f);
|
| 385 |
+
let v_107 = dot(r4.xyz, r2.xyz);
|
| 386 |
+
r7.x = clamp(vec4<f32>(v_107, v_107, v_107, v_107).x, 0.0f, 1.0f);
|
| 387 |
+
let v_108 = dot(r5.xyz, v_16.xyz);
|
| 388 |
+
r7.y = clamp(vec4<f32>(v_108, v_108, v_108, v_108).y, 0.0f, 1.0f);
|
| 389 |
+
let v_109 = ((-(r7.xyxx)).xy + vec2<f32>(1.0f));
|
| 390 |
+
r7 = vec4<f32>(v_109.xy, r7.zw);
|
| 391 |
+
let v_110 = (r7.xy * r7.xy);
|
| 392 |
+
r7 = vec4<f32>(r7.xy, v_110.xy);
|
| 393 |
+
let v_111 = (r7.zw * r7.zw);
|
| 394 |
+
r7 = vec4<f32>(r7.xy, v_111.xy);
|
| 395 |
+
let v_112 = (r7.xy * r7.zw);
|
| 396 |
+
r7 = vec4<f32>(v_112.xy, r7.zw);
|
| 397 |
+
r7.z = ((-(cb12_12.tint_symbol_4[0u].xxxx)).z + 1.0f);
|
| 398 |
+
let v_113 = fma(cb12_12.tint_symbol_4[0u].xx, r7.xy, r7.zz);
|
| 399 |
+
r7 = vec4<f32>(v_113.xy, r7.zw);
|
| 400 |
+
let v_114 = (r4.ww + vec2<f32>(2.0f, 0.00000000999999993923f));
|
| 401 |
+
r8 = vec4<f32>(v_114.xy, r8.zw);
|
| 402 |
+
r4.w = (r8.x * 0.125f);
|
| 403 |
+
r7.x = fma((-(r3.wwww)).x, r7.x, 1.0f);
|
| 404 |
+
r5.x = dot(r2.xyz, r5.xyz);
|
| 405 |
+
r5.x = clamp(((r5.xxxx + vec4<f32>(0.00000000999999993923f))).x, 0.0f, 1.0f);
|
| 406 |
+
r5.x = log2(r5.x);
|
| 407 |
+
r5.x = (r5.x * r8.y);
|
| 408 |
+
r5.x = exp2(r5.x);
|
| 409 |
+
r5.x = (r7.y * r5.x);
|
| 410 |
+
r5.x = (r4.w * r5.x);
|
| 411 |
+
r5.x = (r3.w * r5.x);
|
| 412 |
+
r5.x = (r6.w * r5.x);
|
| 413 |
+
r5.y = (r6.w * r7.x);
|
| 414 |
+
let v_115 = fma(r0.xyz, r5.yyy, r5.xxx);
|
| 415 |
+
r5 = vec4<f32>(v_115.xyz, r5.w);
|
| 416 |
+
let v_116 = (r5.xyz * cb3_3.tint_symbol_2[1u].xyz);
|
| 417 |
+
r5 = vec4<f32>(v_116.xyz, r5.w);
|
| 418 |
+
r6.w = bitcast<f32>(select(0u, 4294967295u, (0i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 419 |
+
if ((bitcast<u32>(r6.w) != 0u)) {
|
| 420 |
+
r9 = vec4<f32>(vec3<f32>(), r9.w);
|
| 421 |
+
r8 = vec4<f32>(0.0f, r8.y, vec2<f32>());
|
| 422 |
+
} else {
|
| 423 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[19u].w == 0.0f)));
|
| 424 |
+
let v_117 = ((-(v6.xxyz)).xzw + cb3_3.tint_symbol_2[3u].xyz);
|
| 425 |
+
r8 = vec4<f32>(v_117.x, r8.y, v_117.yz);
|
| 426 |
+
let v_118 = (v6.xyz + (-(cb3_3.tint_symbol_2[3u].xyzx)).xyz);
|
| 427 |
+
r9 = vec4<f32>(v_118.xyz, r9.w);
|
| 428 |
+
r7.w = dot(r9.xyz, cb3_3.tint_symbol_2[11u].xyz);
|
| 429 |
+
r7.w = clamp(((r7.wwww / cb3_3.tint_symbol_2[19u].wwww)).w, 0.0f, 1.0f);
|
| 430 |
+
r7.w = (r7.w * cb3_3.tint_symbol_2[19u].w);
|
| 431 |
+
let v_119 = fma(cb3_3.tint_symbol_2[11u].xyz, r7.www, cb3_3.tint_symbol_2[3u].xyz);
|
| 432 |
+
r9 = vec4<f32>(v_119.xyz, r9.w);
|
| 433 |
+
let v_120 = (r9.xyz + v_13.xyz);
|
| 434 |
+
r9 = vec4<f32>(v_120.xyz, r9.w);
|
| 435 |
+
let v_121 = bitcast<vec3<u32>>(r7.yyy);
|
| 436 |
+
let v_122 = r8.xzw;
|
| 437 |
+
let v_123 = select(r9.xyz, v_122, (v_121 != vec3<u32>()));
|
| 438 |
+
r8 = vec4<f32>(v_123.x, r8.y, v_123.yz);
|
| 439 |
+
r7.y = dot(r8.xzw, r8.xzw);
|
| 440 |
+
let v_124 = (r8.xzw + vec3<f32>(0.00000099999999747524f));
|
| 441 |
+
r8 = vec4<f32>(v_124.x, r8.y, v_124.yz);
|
| 442 |
+
r7.w = dot(r8.xzw, r8.xzw);
|
| 443 |
+
r7.w = inverseSqrt(r7.w);
|
| 444 |
+
let v_125 = (r7.www * r8.xzw);
|
| 445 |
+
r8 = vec4<f32>(v_125.x, r8.y, v_125.yz);
|
| 446 |
+
r7.y = clamp(fma(-(r7.yyyy), cb3_3.tint_symbol_2[3u].wwww, vec4<f32>(1.0f)).y, 0.0f, 1.0f);
|
| 447 |
+
r7.w = ((-(cb3_3.tint_symbol_2[11u].wwww)).w + 1.0f);
|
| 448 |
+
r7.w = fma(r7.w, r7.y, cb3_3.tint_symbol_2[11u].w);
|
| 449 |
+
r7.y = (r7.y / r7.w);
|
| 450 |
+
let v_126 = -(cb3_3.tint_symbol_2[11u].xyzx);
|
| 451 |
+
r7.w = dot(r8.xzw, v_126.xyz);
|
| 452 |
+
r7.w = clamp(fma(r7.wwww, cb3_3.tint_symbol_2[27u].xxxx, cb3_3.tint_symbol_2[35u].xxxx).w, 0.0f, 1.0f);
|
| 453 |
+
let v_127 = dot(r8.xzw, r2.xyz);
|
| 454 |
+
r9.x = clamp(vec4<f32>(v_127, v_127, v_127, v_127).x, 0.0f, 1.0f);
|
| 455 |
+
r7.w = (r7.w * r9.x);
|
| 456 |
+
r9.x = (r7.y * r7.w);
|
| 457 |
+
let v_128 = (r9.xxx * cb3_3.tint_symbol_2[19u].xyz);
|
| 458 |
+
r9 = vec4<f32>(v_128.xyz, r9.w);
|
| 459 |
+
let v_129 = (r0.xyz * r9.xyz);
|
| 460 |
+
r9 = vec4<f32>(v_129.xyz, r9.w);
|
| 461 |
+
let v_130 = fma(r3.xyz, r2.www, r8.xzw);
|
| 462 |
+
r8 = vec4<f32>(v_130.x, r8.y, v_130.yz);
|
| 463 |
+
r9.w = dot(r8.xzw, r8.xzw);
|
| 464 |
+
r9.w = inverseSqrt(r9.w);
|
| 465 |
+
let v_131 = (r8.xzw * r9.www);
|
| 466 |
+
r8 = vec4<f32>(v_131.x, r8.y, v_131.yz);
|
| 467 |
+
let v_132 = dot(r8.xzw, r4.xyz);
|
| 468 |
+
r9.w = clamp(vec4<f32>(v_132, v_132, v_132, v_132).w, 0.0f, 1.0f);
|
| 469 |
+
r9.w = ((-(r9.wwww)).w + 1.0f);
|
| 470 |
+
r10.x = (r9.w * r9.w);
|
| 471 |
+
r10.x = (r10.x * r10.x);
|
| 472 |
+
r9.w = (r9.w * r10.x);
|
| 473 |
+
r9.w = fma(cb12_12.tint_symbol_4[0u].x, r9.w, r7.z);
|
| 474 |
+
let v_133 = dot(r8.xzw, r2.xyz);
|
| 475 |
+
r8.x = clamp(vec4<f32>(v_133, v_133, v_133, v_133).x, 0.0f, 1.0f);
|
| 476 |
+
r8.x = log2(r8.x);
|
| 477 |
+
r8.x = (r8.x * r8.y);
|
| 478 |
+
r8.x = exp2(r8.x);
|
| 479 |
+
r8.x = (r8.x * r9.w);
|
| 480 |
+
r7.w = (r7.w * r8.x);
|
| 481 |
+
r7.y = (r7.y * r7.w);
|
| 482 |
+
r7.y = (r4.w * r7.y);
|
| 483 |
+
let v_134 = (r7.yyy * cb3_3.tint_symbol_2[19u].xyz);
|
| 484 |
+
r8 = vec4<f32>(v_134.x, r8.y, v_134.yz);
|
| 485 |
+
}
|
| 486 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (0i < bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 487 |
+
if ((bitcast<u32>(r7.y) != 0u)) {
|
| 488 |
+
r7.w = bitcast<f32>(select(0u, 4294967295u, (1i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 489 |
+
r7.y = bitcast<f32>((bitcast<u32>(r6.w) | bitcast<u32>(r7.y)));
|
| 490 |
+
let v_135 = bitcast<u32>(r7.w);
|
| 491 |
+
let v_136 = r7.y;
|
| 492 |
+
r6.w = select(r6.w, v_136, (v_135 != 0u));
|
| 493 |
+
if ((bitcast<u32>(r6.w) != 0u)) {
|
| 494 |
+
} else {
|
| 495 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[20u].w == 0.0f)));
|
| 496 |
+
let v_137 = (v_13.xyz + cb3_3.tint_symbol_2[4u].xyz);
|
| 497 |
+
r10 = vec4<f32>(v_137.xyz, r10.w);
|
| 498 |
+
let v_138 = (v6.xyz + (-(cb3_3.tint_symbol_2[4u].xyzx)).xyz);
|
| 499 |
+
r11 = vec4<f32>(v_138.xyz, r11.w);
|
| 500 |
+
r7.w = dot(r11.xyz, cb3_3.tint_symbol_2[12u].xyz);
|
| 501 |
+
r7.w = clamp(((r7.wwww / cb3_3.tint_symbol_2[20u].wwww)).w, 0.0f, 1.0f);
|
| 502 |
+
r7.w = (r7.w * cb3_3.tint_symbol_2[20u].w);
|
| 503 |
+
let v_139 = fma(cb3_3.tint_symbol_2[12u].xyz, r7.www, cb3_3.tint_symbol_2[4u].xyz);
|
| 504 |
+
r11 = vec4<f32>(v_139.xyz, r11.w);
|
| 505 |
+
let v_140 = (r11.xyz + v_13.xyz);
|
| 506 |
+
r11 = vec4<f32>(v_140.xyz, r11.w);
|
| 507 |
+
let v_141 = bitcast<vec3<u32>>(r7.yyy);
|
| 508 |
+
let v_142 = r10.xyz;
|
| 509 |
+
let v_143 = select(r11.xyz, v_142, (v_141 != vec3<u32>()));
|
| 510 |
+
r10 = vec4<f32>(v_143.xyz, r10.w);
|
| 511 |
+
r7.y = dot(r10.xyz, r10.xyz);
|
| 512 |
+
let v_144 = (r10.xyz + vec3<f32>(0.00000099999999747524f));
|
| 513 |
+
r10 = vec4<f32>(v_144.xyz, r10.w);
|
| 514 |
+
r7.w = dot(r10.xyz, r10.xyz);
|
| 515 |
+
r7.w = inverseSqrt(r7.w);
|
| 516 |
+
let v_145 = (r7.www * r10.xyz);
|
| 517 |
+
r10 = vec4<f32>(v_145.xyz, r10.w);
|
| 518 |
+
r7.y = clamp(fma(-(r7.yyyy), cb3_3.tint_symbol_2[4u].wwww, vec4<f32>(1.0f)).y, 0.0f, 1.0f);
|
| 519 |
+
r7.w = ((-(cb3_3.tint_symbol_2[12u].wwww)).w + 1.0f);
|
| 520 |
+
r7.w = fma(r7.w, r7.y, cb3_3.tint_symbol_2[12u].w);
|
| 521 |
+
r7.y = (r7.y / r7.w);
|
| 522 |
+
let v_146 = -(cb3_3.tint_symbol_2[12u].xyzx);
|
| 523 |
+
r7.w = dot(r10.xyz, v_146.xyz);
|
| 524 |
+
r7.w = clamp(fma(r7.wwww, cb3_3.tint_symbol_2[28u].xxxx, cb3_3.tint_symbol_2[36u].xxxx).w, 0.0f, 1.0f);
|
| 525 |
+
let v_147 = dot(r10.xyz, r2.xyz);
|
| 526 |
+
r9.w = clamp(vec4<f32>(v_147, v_147, v_147, v_147).w, 0.0f, 1.0f);
|
| 527 |
+
r7.w = (r7.w * r9.w);
|
| 528 |
+
r9.w = (r7.y * r7.w);
|
| 529 |
+
let v_148 = (r9.www * cb3_3.tint_symbol_2[20u].xyz);
|
| 530 |
+
r11 = vec4<f32>(v_148.xyz, r11.w);
|
| 531 |
+
let v_149 = fma(r11.xyz, r0.xyz, r9.xyz);
|
| 532 |
+
r9 = vec4<f32>(v_149.xyz, r9.w);
|
| 533 |
+
let v_150 = fma(r3.xyz, r2.www, r10.xyz);
|
| 534 |
+
r10 = vec4<f32>(v_150.xyz, r10.w);
|
| 535 |
+
r9.w = dot(r10.xyz, r10.xyz);
|
| 536 |
+
r9.w = inverseSqrt(r9.w);
|
| 537 |
+
let v_151 = (r9.www * r10.xyz);
|
| 538 |
+
r10 = vec4<f32>(v_151.xyz, r10.w);
|
| 539 |
+
let v_152 = dot(r10.xyz, r4.xyz);
|
| 540 |
+
r9.w = clamp(vec4<f32>(v_152, v_152, v_152, v_152).w, 0.0f, 1.0f);
|
| 541 |
+
r9.w = ((-(r9.wwww)).w + 1.0f);
|
| 542 |
+
r10.w = (r9.w * r9.w);
|
| 543 |
+
r10.w = (r10.w * r10.w);
|
| 544 |
+
r9.w = (r9.w * r10.w);
|
| 545 |
+
r9.w = fma(cb12_12.tint_symbol_4[0u].x, r9.w, r7.z);
|
| 546 |
+
let v_153 = dot(r10.xyz, r2.xyz);
|
| 547 |
+
r10.x = clamp(vec4<f32>(v_153, v_153, v_153, v_153).x, 0.0f, 1.0f);
|
| 548 |
+
r10.x = log2(r10.x);
|
| 549 |
+
r10.x = (r8.y * r10.x);
|
| 550 |
+
r10.x = exp2(r10.x);
|
| 551 |
+
r9.w = (r9.w * r10.x);
|
| 552 |
+
r7.w = (r7.w * r9.w);
|
| 553 |
+
r7.y = (r7.y * r7.w);
|
| 554 |
+
r7.y = (r4.w * r7.y);
|
| 555 |
+
let v_154 = fma(r7.yyy, cb3_3.tint_symbol_2[20u].xyz, r8.xzw);
|
| 556 |
+
r8 = vec4<f32>(v_154.x, r8.y, v_154.yz);
|
| 557 |
+
}
|
| 558 |
+
} else {
|
| 559 |
+
r6.w = bitcast<f32>(v.tint_symbol_6[3i].x);
|
| 560 |
+
}
|
| 561 |
+
if ((bitcast<u32>(r6.w) != 0u)) {
|
| 562 |
+
r6.w = bitcast<f32>(v.tint_symbol_6[3i].x);
|
| 563 |
+
} else {
|
| 564 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (2i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 565 |
+
r6.w = bitcast<f32>((bitcast<u32>(r6.w) | bitcast<u32>(r7.y)));
|
| 566 |
+
if ((bitcast<u32>(r6.w) != 0u)) {
|
| 567 |
+
} else {
|
| 568 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[21u].w == 0.0f)));
|
| 569 |
+
let v_155 = (v_13.xyz + cb3_3.tint_symbol_2[5u].xyz);
|
| 570 |
+
r10 = vec4<f32>(v_155.xyz, r10.w);
|
| 571 |
+
let v_156 = (v6.xyz + (-(cb3_3.tint_symbol_2[5u].xyzx)).xyz);
|
| 572 |
+
r11 = vec4<f32>(v_156.xyz, r11.w);
|
| 573 |
+
r7.w = dot(r11.xyz, cb3_3.tint_symbol_2[13u].xyz);
|
| 574 |
+
r7.w = clamp(((r7.wwww / cb3_3.tint_symbol_2[21u].wwww)).w, 0.0f, 1.0f);
|
| 575 |
+
r7.w = (r7.w * cb3_3.tint_symbol_2[21u].w);
|
| 576 |
+
let v_157 = fma(cb3_3.tint_symbol_2[13u].xyz, r7.www, cb3_3.tint_symbol_2[5u].xyz);
|
| 577 |
+
r11 = vec4<f32>(v_157.xyz, r11.w);
|
| 578 |
+
let v_158 = (r11.xyz + v_13.xyz);
|
| 579 |
+
r11 = vec4<f32>(v_158.xyz, r11.w);
|
| 580 |
+
let v_159 = bitcast<vec3<u32>>(r7.yyy);
|
| 581 |
+
let v_160 = r10.xyz;
|
| 582 |
+
let v_161 = select(r11.xyz, v_160, (v_159 != vec3<u32>()));
|
| 583 |
+
r10 = vec4<f32>(v_161.xyz, r10.w);
|
| 584 |
+
r7.y = dot(r10.xyz, r10.xyz);
|
| 585 |
+
let v_162 = (r10.xyz + vec3<f32>(0.00000099999999747524f));
|
| 586 |
+
r10 = vec4<f32>(v_162.xyz, r10.w);
|
| 587 |
+
r7.w = dot(r10.xyz, r10.xyz);
|
| 588 |
+
r7.w = inverseSqrt(r7.w);
|
| 589 |
+
let v_163 = (r7.www * r10.xyz);
|
| 590 |
+
r10 = vec4<f32>(v_163.xyz, r10.w);
|
| 591 |
+
r7.y = clamp(fma(-(r7.yyyy), cb3_3.tint_symbol_2[5u].wwww, vec4<f32>(1.0f)).y, 0.0f, 1.0f);
|
| 592 |
+
r7.w = ((-(cb3_3.tint_symbol_2[13u].wwww)).w + 1.0f);
|
| 593 |
+
r7.w = fma(r7.w, r7.y, cb3_3.tint_symbol_2[13u].w);
|
| 594 |
+
r7.y = (r7.y / r7.w);
|
| 595 |
+
let v_164 = -(cb3_3.tint_symbol_2[13u].xyzx);
|
| 596 |
+
r7.w = dot(r10.xyz, v_164.xyz);
|
| 597 |
+
r7.w = clamp(fma(r7.wwww, cb3_3.tint_symbol_2[29u].xxxx, cb3_3.tint_symbol_2[37u].xxxx).w, 0.0f, 1.0f);
|
| 598 |
+
let v_165 = dot(r10.xyz, r2.xyz);
|
| 599 |
+
r9.w = clamp(vec4<f32>(v_165, v_165, v_165, v_165).w, 0.0f, 1.0f);
|
| 600 |
+
r7.w = (r7.w * r9.w);
|
| 601 |
+
r9.w = (r7.y * r7.w);
|
| 602 |
+
let v_166 = (r9.www * cb3_3.tint_symbol_2[21u].xyz);
|
| 603 |
+
r11 = vec4<f32>(v_166.xyz, r11.w);
|
| 604 |
+
let v_167 = fma(r11.xyz, r0.xyz, r9.xyz);
|
| 605 |
+
r9 = vec4<f32>(v_167.xyz, r9.w);
|
| 606 |
+
let v_168 = fma(r3.xyz, r2.www, r10.xyz);
|
| 607 |
+
r10 = vec4<f32>(v_168.xyz, r10.w);
|
| 608 |
+
r9.w = dot(r10.xyz, r10.xyz);
|
| 609 |
+
r9.w = inverseSqrt(r9.w);
|
| 610 |
+
let v_169 = (r9.www * r10.xyz);
|
| 611 |
+
r10 = vec4<f32>(v_169.xyz, r10.w);
|
| 612 |
+
let v_170 = dot(r10.xyz, r4.xyz);
|
| 613 |
+
r9.w = clamp(vec4<f32>(v_170, v_170, v_170, v_170).w, 0.0f, 1.0f);
|
| 614 |
+
r9.w = ((-(r9.wwww)).w + 1.0f);
|
| 615 |
+
r10.w = (r9.w * r9.w);
|
| 616 |
+
r10.w = (r10.w * r10.w);
|
| 617 |
+
r9.w = (r9.w * r10.w);
|
| 618 |
+
r9.w = fma(cb12_12.tint_symbol_4[0u].x, r9.w, r7.z);
|
| 619 |
+
let v_171 = dot(r10.xyz, r2.xyz);
|
| 620 |
+
r10.x = clamp(vec4<f32>(v_171, v_171, v_171, v_171).x, 0.0f, 1.0f);
|
| 621 |
+
r10.x = log2(r10.x);
|
| 622 |
+
r10.x = (r8.y * r10.x);
|
| 623 |
+
r10.x = exp2(r10.x);
|
| 624 |
+
r9.w = (r9.w * r10.x);
|
| 625 |
+
r7.w = (r7.w * r9.w);
|
| 626 |
+
r7.y = (r7.y * r7.w);
|
| 627 |
+
r7.y = (r4.w * r7.y);
|
| 628 |
+
let v_172 = fma(r7.yyy, cb3_3.tint_symbol_2[21u].xyz, r8.xzw);
|
| 629 |
+
r8 = vec4<f32>(v_172.x, r8.y, v_172.yz);
|
| 630 |
+
}
|
| 631 |
+
}
|
| 632 |
+
if ((bitcast<u32>(r6.w) != 0u)) {
|
| 633 |
+
} else {
|
| 634 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (3i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 635 |
+
r6.w = bitcast<f32>((bitcast<u32>(r6.w) | bitcast<u32>(r7.y)));
|
| 636 |
+
if ((bitcast<u32>(r6.w) != 0u)) {
|
| 637 |
+
} else {
|
| 638 |
+
r6.w = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[22u].w == 0.0f)));
|
| 639 |
+
let v_173 = (v_13.xyz + cb3_3.tint_symbol_2[6u].xyz);
|
| 640 |
+
r10 = vec4<f32>(v_173.xyz, r10.w);
|
| 641 |
+
let v_174 = (v6.xyz + (-(cb3_3.tint_symbol_2[6u].xyzx)).xyz);
|
| 642 |
+
r11 = vec4<f32>(v_174.xyz, r11.w);
|
| 643 |
+
r7.y = dot(r11.xyz, cb3_3.tint_symbol_2[14u].xyz);
|
| 644 |
+
r7.y = clamp(((r7.yyyy / cb3_3.tint_symbol_2[22u].wwww)).y, 0.0f, 1.0f);
|
| 645 |
+
r7.y = (r7.y * cb3_3.tint_symbol_2[22u].w);
|
| 646 |
+
let v_175 = fma(cb3_3.tint_symbol_2[14u].xyz, r7.yyy, cb3_3.tint_symbol_2[6u].xyz);
|
| 647 |
+
r11 = vec4<f32>(v_175.xyz, r11.w);
|
| 648 |
+
let v_176 = (r11.xyz + v_13.xyz);
|
| 649 |
+
r11 = vec4<f32>(v_176.xyz, r11.w);
|
| 650 |
+
let v_177 = bitcast<vec3<u32>>(r6.www);
|
| 651 |
+
let v_178 = r10.xyz;
|
| 652 |
+
let v_179 = select(r11.xyz, v_178, (v_177 != vec3<u32>()));
|
| 653 |
+
r10 = vec4<f32>(v_179.xyz, r10.w);
|
| 654 |
+
r6.w = dot(r10.xyz, r10.xyz);
|
| 655 |
+
let v_180 = (r10.xyz + vec3<f32>(0.00000099999999747524f));
|
| 656 |
+
r10 = vec4<f32>(v_180.xyz, r10.w);
|
| 657 |
+
r7.y = dot(r10.xyz, r10.xyz);
|
| 658 |
+
r7.y = inverseSqrt(r7.y);
|
| 659 |
+
let v_181 = (r7.yyy * r10.xyz);
|
| 660 |
+
r10 = vec4<f32>(v_181.xyz, r10.w);
|
| 661 |
+
r6.w = clamp(fma(-(r6.wwww), cb3_3.tint_symbol_2[6u].wwww, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 662 |
+
r7.y = ((-(cb3_3.tint_symbol_2[14u].wwww)).y + 1.0f);
|
| 663 |
+
r7.y = fma(r7.y, r6.w, cb3_3.tint_symbol_2[14u].w);
|
| 664 |
+
r6.w = (r6.w / r7.y);
|
| 665 |
+
let v_182 = -(cb3_3.tint_symbol_2[14u].xyzx);
|
| 666 |
+
r7.y = dot(r10.xyz, v_182.xyz);
|
| 667 |
+
r7.y = clamp(fma(r7.yyyy, cb3_3.tint_symbol_2[30u].xxxx, cb3_3.tint_symbol_2[38u].xxxx).y, 0.0f, 1.0f);
|
| 668 |
+
let v_183 = dot(r10.xyz, r2.xyz);
|
| 669 |
+
r7.w = clamp(vec4<f32>(v_183, v_183, v_183, v_183).w, 0.0f, 1.0f);
|
| 670 |
+
r7.y = (r7.y * r7.w);
|
| 671 |
+
r7.w = (r6.w * r7.y);
|
| 672 |
+
let v_184 = (r7.www * cb3_3.tint_symbol_2[22u].xyz);
|
| 673 |
+
r11 = vec4<f32>(v_184.xyz, r11.w);
|
| 674 |
+
let v_185 = fma(r11.xyz, r0.xyz, r9.xyz);
|
| 675 |
+
r9 = vec4<f32>(v_185.xyz, r9.w);
|
| 676 |
+
let v_186 = fma(r3.xyz, r2.www, r10.xyz);
|
| 677 |
+
r3 = vec4<f32>(v_186.xyz, r3.w);
|
| 678 |
+
r2.w = dot(r3.xyz, r3.xyz);
|
| 679 |
+
r2.w = inverseSqrt(r2.w);
|
| 680 |
+
let v_187 = (r2.www * r3.xyz);
|
| 681 |
+
r3 = vec4<f32>(v_187.xyz, r3.w);
|
| 682 |
+
let v_188 = dot(r3.xyz, r4.xyz);
|
| 683 |
+
r2.w = clamp(vec4<f32>(v_188, v_188, v_188, v_188).w, 0.0f, 1.0f);
|
| 684 |
+
r2.w = ((-(r2.wwww)).w + 1.0f);
|
| 685 |
+
r4.x = (r2.w * r2.w);
|
| 686 |
+
r4.x = (r4.x * r4.x);
|
| 687 |
+
r2.w = (r2.w * r4.x);
|
| 688 |
+
r2.w = fma(cb12_12.tint_symbol_4[0u].x, r2.w, r7.z);
|
| 689 |
+
let v_189 = dot(r3.xyz, r2.xyz);
|
| 690 |
+
r3.x = clamp(vec4<f32>(v_189, v_189, v_189, v_189).x, 0.0f, 1.0f);
|
| 691 |
+
r3.x = log2(r3.x);
|
| 692 |
+
r3.x = (r3.x * r8.y);
|
| 693 |
+
r3.x = exp2(r3.x);
|
| 694 |
+
r2.w = (r2.w * r3.x);
|
| 695 |
+
r2.w = (r7.y * r2.w);
|
| 696 |
+
r2.w = (r6.w * r2.w);
|
| 697 |
+
r2.w = (r4.w * r2.w);
|
| 698 |
+
let v_190 = fma(r2.www, cb3_3.tint_symbol_2[22u].xyz, r8.xzw);
|
| 699 |
+
r8 = vec4<f32>(v_190.x, r8.y, v_190.yz);
|
| 700 |
+
}
|
| 701 |
+
}
|
| 702 |
+
r2.w = (r7.x * r7.x);
|
| 703 |
+
r3.x = (r3.w * r3.w);
|
| 704 |
+
let v_191 = (r8.xzw * r3.xxx);
|
| 705 |
+
r3 = vec4<f32>(v_191.xyz, r3.w);
|
| 706 |
+
let v_192 = fma(r2.www, r9.xyz, r3.xyz);
|
| 707 |
+
r3 = vec4<f32>(v_192.xyz, r3.w);
|
| 708 |
+
let v_193 = fma(r5.xyz, r5.www, r3.xyz);
|
| 709 |
+
r3 = vec4<f32>(v_193.xyz, r3.w);
|
| 710 |
+
r1.z = fma(r1.z, r1.w, cb3_3.tint_symbol_2[43u].w);
|
| 711 |
+
r1.z = (r1.z * cb3_3.tint_symbol_2[44u].w);
|
| 712 |
+
r1.z = max(r1.z, 0.0f);
|
| 713 |
+
let v_194 = fma(cb3_3.tint_symbol_2[47u].xyz, r1.zzz, cb3_3.tint_symbol_2[48u].xyz);
|
| 714 |
+
r4 = vec4<f32>(v_194.xyz, r4.w);
|
| 715 |
+
r1.w = ((-(cb2_2.tint_symbol_1[16u].zzzz)).w + 1.0f);
|
| 716 |
+
let v_195 = fma(cb3_3.tint_symbol_2[45u].xyz, r1.zzz, cb3_3.tint_symbol_2[46u].xyz);
|
| 717 |
+
r5 = vec4<f32>(v_195.xyz, r5.w);
|
| 718 |
+
let v_196 = (r5.xyz * cb2_2.tint_symbol_1[16u].zzz);
|
| 719 |
+
r5 = vec4<f32>(v_196.xyz, r5.w);
|
| 720 |
+
let v_197 = fma(r4.xyz, r1.www, r5.xyz);
|
| 721 |
+
r4 = vec4<f32>(v_197.xyz, r4.w);
|
| 722 |
+
let v_198 = (r1.yyy * r4.xyz);
|
| 723 |
+
r4 = vec4<f32>(v_198.xyz, r4.w);
|
| 724 |
+
let v_199 = fma(cb3_3.tint_symbol_2[43u].xyz, r1.zzz, cb3_3.tint_symbol_2[44u].xyz);
|
| 725 |
+
r1 = vec4<f32>(r1.x, v_199.xyz);
|
| 726 |
+
r5.x = cb3_3.tint_symbol_2[46u].w;
|
| 727 |
+
r5.y = cb3_3.tint_symbol_2[47u].w;
|
| 728 |
+
r5.z = cb3_3.tint_symbol_2[48u].w;
|
| 729 |
+
let v_200 = dot(r5.xyz, r2.xyz);
|
| 730 |
+
r2.x = clamp(vec4<f32>(v_200, v_200, v_200, v_200).x, 0.0f, 1.0f);
|
| 731 |
+
let v_201 = fma(cb3_3.tint_symbol_2[49u].xyz, r2.xxx, r1.yzw);
|
| 732 |
+
r1 = vec4<f32>(r1.x, v_201.xyz);
|
| 733 |
+
let v_202 = fma(r1.yzw, r1.xxx, r4.xyz);
|
| 734 |
+
r1 = vec4<f32>(v_202.xyz, r1.w);
|
| 735 |
+
let v_203 = (r7.xxx * r1.xyz);
|
| 736 |
+
r1 = vec4<f32>(v_203.xyz, r1.w);
|
| 737 |
+
let v_204 = fma(r1.xyz, r0.xyz, r3.xyz);
|
| 738 |
+
r0 = vec4<f32>(v_204.xyz, r0.w);
|
| 739 |
+
o0.w = (r0.w * cb2_2.tint_symbol_1[15u].x);
|
| 740 |
+
if ((bitcast<u32>(cb5_5.tint_symbol_3[7u].x) != 0u)) {
|
| 741 |
+
r0.w = dot(r6.xyz, r6.xyz);
|
| 742 |
+
r1.x = sqrt(r0.w);
|
| 743 |
+
let v_205 = -(cb3_3.tint_symbol_2[50u].xxxx);
|
| 744 |
+
r1.y = (r1.x + v_205.y);
|
| 745 |
+
r1.y = max(r1.y, 0.0f);
|
| 746 |
+
r1.x = (r1.y / r1.x);
|
| 747 |
+
r1.x = (r1.x * r6.z);
|
| 748 |
+
r1.z = (r1.x * cb3_3.tint_symbol_2[52u].z);
|
| 749 |
+
r1.x = bitcast<f32>(select(0u, 4294967295u, (0.00999999977648258209f < abs(r1.xxxx).x)));
|
| 750 |
+
r1.w = (r1.z * -1.44269502162933349609f);
|
| 751 |
+
r1.w = exp2(r1.w);
|
| 752 |
+
r1.w = ((-(r1.wwww)).w + 1.0f);
|
| 753 |
+
r1.z = (r1.w / r1.z);
|
| 754 |
+
let v_206 = bitcast<u32>(r1.x);
|
| 755 |
+
r1.x = select(1.0f, r1.z, (v_206 != 0u));
|
| 756 |
+
r1.z = (r1.y * cb3_3.tint_symbol_2[51u].w);
|
| 757 |
+
r1.x = (r1.x * r1.z);
|
| 758 |
+
r1.x = min(r1.x, 1.0f);
|
| 759 |
+
r1.x = (r1.x * 1.44269502162933349609f);
|
| 760 |
+
r1.x = exp2(r1.x);
|
| 761 |
+
r1.x = min(r1.x, 1.0f);
|
| 762 |
+
r1.x = ((-(r1.xxxx)).x + 1.0f);
|
| 763 |
+
r1.z = (r1.x * cb3_3.tint_symbol_2[52u].y);
|
| 764 |
+
r0.w = inverseSqrt(r0.w);
|
| 765 |
+
let v_207 = (r0.www * r6.xyz);
|
| 766 |
+
r2 = vec4<f32>(v_207.xyz, r2.w);
|
| 767 |
+
let v_208 = dot(r2.xyz, cb3_3.tint_symbol_2[54u].xyz);
|
| 768 |
+
r0.w = clamp(vec4<f32>(v_208, v_208, v_208, v_208).w, 0.0f, 1.0f);
|
| 769 |
+
r0.w = log2(r0.w);
|
| 770 |
+
r0.w = (r0.w * cb3_3.tint_symbol_2[54u].w);
|
| 771 |
+
r0.w = exp2(r0.w);
|
| 772 |
+
let v_209 = dot(r2.xyz, cb3_3.tint_symbol_2[53u].xyz);
|
| 773 |
+
r1.w = clamp(vec4<f32>(v_209, v_209, v_209, v_209).w, 0.0f, 1.0f);
|
| 774 |
+
r1.w = log2(r1.w);
|
| 775 |
+
r1.w = (r1.w * cb3_3.tint_symbol_2[53u].w);
|
| 776 |
+
r1.w = exp2(r1.w);
|
| 777 |
+
r1.x = fma((-(r1.xxxx)).x, cb3_3.tint_symbol_2[52u].y, 1.0f);
|
| 778 |
+
r1.x = (r1.x * cb3_3.tint_symbol_2[51u].y);
|
| 779 |
+
let v_210 = -(cb3_3.tint_symbol_2[52u].xxxx);
|
| 780 |
+
r2.x = (r1.y + v_210.x);
|
| 781 |
+
r2.x = max(r2.x, 0.0f);
|
| 782 |
+
r2.x = (r2.x * cb3_3.tint_symbol_2[51u].x);
|
| 783 |
+
r2.x = (r2.x * 1.44269502162933349609f);
|
| 784 |
+
r2.x = exp2(r2.x);
|
| 785 |
+
r2.x = ((-(r2.xxxx)).x + 1.0f);
|
| 786 |
+
r1.z = clamp(fma(r1.xxxx, r2.xxxx, r1.zzzz).z, 0.0f, 1.0f);
|
| 787 |
+
let v_211 = -(cb3_3.tint_symbol_2[51u].zzzz);
|
| 788 |
+
r1.y = (r1.y * v_211.y);
|
| 789 |
+
r1.y = (r1.y * 1.44269502162933349609f);
|
| 790 |
+
r1.y = exp2(r1.y);
|
| 791 |
+
r1.y = ((-(r1.yyyy)).y + 1.0f);
|
| 792 |
+
let v_212 = ((-(cb3_3.tint_symbol_2[56u].xyzx)).xyz + cb3_3.tint_symbol_2[58u].xyz);
|
| 793 |
+
r2 = vec4<f32>(v_212.xyz, r2.w);
|
| 794 |
+
let v_213 = fma(r0.www, r2.xyz, cb3_3.tint_symbol_2[56u].xyz);
|
| 795 |
+
r2 = vec4<f32>(v_213.xyz, r2.w);
|
| 796 |
+
let v_214 = ((-(r2.xyzx)).xyz + cb3_3.tint_symbol_2[55u].xyz);
|
| 797 |
+
r3 = vec4<f32>(v_214.xyz, r3.w);
|
| 798 |
+
let v_215 = fma(r1.www, r3.xyz, r2.xyz);
|
| 799 |
+
r2 = vec4<f32>(v_215.xyz, r2.w);
|
| 800 |
+
let v_216 = -(cb3_3.tint_symbol_2[57u].xyzx);
|
| 801 |
+
let v_217 = (r2.xyz + v_216.xyz);
|
| 802 |
+
r2 = vec4<f32>(v_217.xyz, r2.w);
|
| 803 |
+
let v_218 = fma(r1.yyy, r2.xyz, cb3_3.tint_symbol_2[57u].xyz);
|
| 804 |
+
r2 = vec4<f32>(v_218.xyz, r2.w);
|
| 805 |
+
r3.x = cb3_3.tint_symbol_2[55u].w;
|
| 806 |
+
r3.y = cb3_3.tint_symbol_2[56u].w;
|
| 807 |
+
r3.z = cb3_3.tint_symbol_2[57u].w;
|
| 808 |
+
let v_219 = ((-(r2.xyzx)).xyz + r3.xyz);
|
| 809 |
+
r3 = vec4<f32>(v_219.xyz, r3.w);
|
| 810 |
+
let v_220 = fma(r1.xxx, r3.xyz, r2.xyz);
|
| 811 |
+
r1 = vec4<f32>(v_220.xy, r1.z, v_220.z);
|
| 812 |
+
r0.w = bitcast<f32>(select(0u, 4294967295u, (0.0f < cb2_2.tint_symbol_1[22u].y)));
|
| 813 |
+
if ((bitcast<u32>(r0.w) != 0u)) {
|
| 814 |
+
let v_221 = (v7.xy * cb2_2.tint_symbol_1[18u].zw);
|
| 815 |
+
r2 = vec4<f32>(v_221.xy, r2.zw);
|
| 816 |
+
r2 = textureSample(t11, s11, r2.xyxx.xy);
|
| 817 |
+
r0.w = (r2.x + -1.0f);
|
| 818 |
+
r0.w = clamp(fma(cb2_2.tint_symbol_1[22u].yyyy, r0.wwww, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 819 |
+
} else {
|
| 820 |
+
r0.w = 1.0f;
|
| 821 |
+
}
|
| 822 |
+
let v_222 = -(r0.xyxz);
|
| 823 |
+
let v_223 = fma(r1.xyw, r0.www, v_222.xyw);
|
| 824 |
+
r1 = vec4<f32>(v_223.xy, r1.z, v_223.z);
|
| 825 |
+
let v_224 = fma(r1.zzz, r1.xyw, r0.xyz);
|
| 826 |
+
r1 = vec4<f32>(v_224.xyz, r1.w);
|
| 827 |
+
} else {
|
| 828 |
+
r0.w = dot(r6.xyz, r6.xyz);
|
| 829 |
+
r1.w = sqrt(r0.w);
|
| 830 |
+
let v_225 = -(cb3_3.tint_symbol_2[50u].xxxx);
|
| 831 |
+
r2.x = (r1.w + v_225.x);
|
| 832 |
+
r2.x = max(r2.x, 0.0f);
|
| 833 |
+
r1.w = (r2.x / r1.w);
|
| 834 |
+
r1.w = (r1.w * r6.z);
|
| 835 |
+
r2.y = (r1.w * cb3_3.tint_symbol_2[52u].z);
|
| 836 |
+
r1.w = bitcast<f32>(select(0u, 4294967295u, (0.00999999977648258209f < abs(r1.wwww).w)));
|
| 837 |
+
r2.z = (r2.y * -1.44269502162933349609f);
|
| 838 |
+
r2.z = exp2(r2.z);
|
| 839 |
+
r2.z = ((-(r2.zzzz)).z + 1.0f);
|
| 840 |
+
r2.y = (r2.z / r2.y);
|
| 841 |
+
let v_226 = bitcast<u32>(r1.w);
|
| 842 |
+
r1.w = select(1.0f, r2.y, (v_226 != 0u));
|
| 843 |
+
r2.y = (r2.x * cb3_3.tint_symbol_2[51u].w);
|
| 844 |
+
r1.w = (r1.w * r2.y);
|
| 845 |
+
r1.w = min(r1.w, 1.0f);
|
| 846 |
+
r1.w = (r1.w * 1.44269502162933349609f);
|
| 847 |
+
r1.w = exp2(r1.w);
|
| 848 |
+
r1.w = min(r1.w, 1.0f);
|
| 849 |
+
r1.w = ((-(r1.wwww)).w + 1.0f);
|
| 850 |
+
r2.y = (r1.w * cb3_3.tint_symbol_2[52u].y);
|
| 851 |
+
r0.w = inverseSqrt(r0.w);
|
| 852 |
+
let v_227 = (r0.www * r6.xyz);
|
| 853 |
+
r3 = vec4<f32>(v_227.xyz, r3.w);
|
| 854 |
+
let v_228 = dot(r3.xyz, cb3_3.tint_symbol_2[54u].xyz);
|
| 855 |
+
r0.w = clamp(vec4<f32>(v_228, v_228, v_228, v_228).w, 0.0f, 1.0f);
|
| 856 |
+
r0.w = log2(r0.w);
|
| 857 |
+
r0.w = (r0.w * cb3_3.tint_symbol_2[54u].w);
|
| 858 |
+
r0.w = exp2(r0.w);
|
| 859 |
+
let v_229 = dot(r3.xyz, cb3_3.tint_symbol_2[53u].xyz);
|
| 860 |
+
r2.z = clamp(vec4<f32>(v_229, v_229, v_229, v_229).z, 0.0f, 1.0f);
|
| 861 |
+
r2.z = log2(r2.z);
|
| 862 |
+
r2.z = (r2.z * cb3_3.tint_symbol_2[53u].w);
|
| 863 |
+
r2.z = exp2(r2.z);
|
| 864 |
+
r1.w = fma((-(r1.wwww)).w, cb3_3.tint_symbol_2[52u].y, 1.0f);
|
| 865 |
+
r1.w = (r1.w * cb3_3.tint_symbol_2[51u].y);
|
| 866 |
+
let v_230 = -(cb3_3.tint_symbol_2[52u].xxxx);
|
| 867 |
+
r2.w = (r2.x + v_230.w);
|
| 868 |
+
r2.w = max(r2.w, 0.0f);
|
| 869 |
+
r2.w = (r2.w * cb3_3.tint_symbol_2[51u].x);
|
| 870 |
+
r2.w = (r2.w * 1.44269502162933349609f);
|
| 871 |
+
r2.w = exp2(r2.w);
|
| 872 |
+
r2.w = ((-(r2.wwww)).w + 1.0f);
|
| 873 |
+
r2.y = clamp(fma(r1.wwww, r2.wwww, r2.yyyy).y, 0.0f, 1.0f);
|
| 874 |
+
let v_231 = -(cb3_3.tint_symbol_2[51u].zzzz);
|
| 875 |
+
r2.x = (r2.x * v_231.x);
|
| 876 |
+
r2.x = (r2.x * 1.44269502162933349609f);
|
| 877 |
+
r2.x = exp2(r2.x);
|
| 878 |
+
r2.x = ((-(r2.xxxx)).x + 1.0f);
|
| 879 |
+
let v_232 = ((-(cb3_3.tint_symbol_2[56u].xyzx)).xyz + cb3_3.tint_symbol_2[58u].xyz);
|
| 880 |
+
r3 = vec4<f32>(v_232.xyz, r3.w);
|
| 881 |
+
let v_233 = fma(r0.www, r3.xyz, cb3_3.tint_symbol_2[56u].xyz);
|
| 882 |
+
r3 = vec4<f32>(v_233.xyz, r3.w);
|
| 883 |
+
let v_234 = ((-(r3.xyzx)).xyz + cb3_3.tint_symbol_2[55u].xyz);
|
| 884 |
+
r4 = vec4<f32>(v_234.xyz, r4.w);
|
| 885 |
+
let v_235 = fma(r2.zzz, r4.xyz, r3.xyz);
|
| 886 |
+
r3 = vec4<f32>(v_235.xyz, r3.w);
|
| 887 |
+
let v_236 = -(cb3_3.tint_symbol_2[57u].xyzx);
|
| 888 |
+
let v_237 = (r3.xyz + v_236.xyz);
|
| 889 |
+
r3 = vec4<f32>(v_237.xyz, r3.w);
|
| 890 |
+
let v_238 = fma(r2.xxx, r3.xyz, cb3_3.tint_symbol_2[57u].xyz);
|
| 891 |
+
r2 = vec4<f32>(v_238.x, r2.y, v_238.yz);
|
| 892 |
+
r3.x = cb3_3.tint_symbol_2[55u].w;
|
| 893 |
+
r3.y = cb3_3.tint_symbol_2[56u].w;
|
| 894 |
+
r3.z = cb3_3.tint_symbol_2[57u].w;
|
| 895 |
+
let v_239 = ((-(r2.xzwx)).xyz + r3.xyz);
|
| 896 |
+
r3 = vec4<f32>(v_239.xyz, r3.w);
|
| 897 |
+
let v_240 = fma(r1.www, r3.xyz, r2.xzw);
|
| 898 |
+
r2 = vec4<f32>(v_240.x, r2.y, v_240.yz);
|
| 899 |
+
let v_241 = ((-(r0.xxyz)).xzw + r2.xzw);
|
| 900 |
+
r2 = vec4<f32>(v_241.x, r2.y, v_241.yz);
|
| 901 |
+
let v_242 = fma(r2.yyy, r2.xzw, r0.xyz);
|
| 902 |
+
r1 = vec4<f32>(v_242.xyz, r1.w);
|
| 903 |
+
}
|
| 904 |
+
let v_243 = (r1.xyz * cb2_2.tint_symbol_1[17u].zzz);
|
| 905 |
+
o0 = vec4<f32>(v_243.xyz, o0.w);
|
| 906 |
+
}
|
| 907 |
+
|
| 908 |
+
fn v_3(v_244 : bool) {
|
| 909 |
+
if (v_244) {
|
| 910 |
+
discard;
|
| 911 |
+
return;
|
| 912 |
+
}
|
| 913 |
+
}
|
| 914 |
+
|
| 915 |
+
@fragment
|
| 916 |
+
fn main(@location(0u) v0 : vec4<f32>, @location(1u) v1 : vec4<f32>, @location(2u) v2 : vec4<f32>, @location(3u) v3 : vec4<f32>, @location(4u) v4 : vec4<f32>, @location(5u) v5 : vec4<f32>, @location(6u) v6 : vec4<f32>, @builtin(position) v_245 : vec4<f32>) -> @location(0u) vec4<f32> {
|
| 917 |
+
main_inner(v0, v1, v2, v3, v4, v5, v6, v_245);
|
| 918 |
+
return o0;
|
| 919 |
+
}
|
b/8b0b5899ed/shaders/f2d6e19bce3acd31.wgsl
ADDED
|
@@ -0,0 +1,192 @@
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
var<private> r2 : vec4<f32>;
|
| 8 |
+
|
| 9 |
+
var<private> r3 : vec4<f32>;
|
| 10 |
+
|
| 11 |
+
var<private> r4 : vec4<f32>;
|
| 12 |
+
|
| 13 |
+
struct cb17_struct {
|
| 14 |
+
tint_symbol : array<vec4<f32>, 17u>,
|
| 15 |
+
}
|
| 16 |
+
|
| 17 |
+
@group(1u) @binding(2u) var<uniform> cb2_2 : cb17_struct;
|
| 18 |
+
|
| 19 |
+
struct cb50_struct {
|
| 20 |
+
tint_symbol_1 : array<vec4<f32>, 50u>,
|
| 21 |
+
}
|
| 22 |
+
|
| 23 |
+
@group(1u) @binding(3u) var<uniform> cb3_3 : cb50_struct;
|
| 24 |
+
|
| 25 |
+
struct cb4_struct {
|
| 26 |
+
tint_symbol_2 : array<vec4<f32>, 4u>,
|
| 27 |
+
}
|
| 28 |
+
|
| 29 |
+
@group(1u) @binding(5u) var<uniform> cb5_5 : cb4_struct;
|
| 30 |
+
|
| 31 |
+
struct cb5_struct {
|
| 32 |
+
tint_symbol_3 : array<vec4<f32>, 5u>,
|
| 33 |
+
}
|
| 34 |
+
|
| 35 |
+
@group(1u) @binding(12u) var<uniform> cb12_12 : cb5_struct;
|
| 36 |
+
|
| 37 |
+
struct cb6_struct {
|
| 38 |
+
tint_symbol_4 : array<vec4<f32>, 6u>,
|
| 39 |
+
}
|
| 40 |
+
|
| 41 |
+
@group(1u) @binding(11u) var<uniform> cb11_11 : cb6_struct;
|
| 42 |
+
|
| 43 |
+
struct cb1_struct {
|
| 44 |
+
tint_symbol_5 : array<vec4<f32>, 1u>,
|
| 45 |
+
}
|
| 46 |
+
|
| 47 |
+
@group(1u) @binding(10u) var<uniform> cb10_10 : cb1_struct;
|
| 48 |
+
|
| 49 |
+
@group(1u) @binding(16u) var s0 : sampler;
|
| 50 |
+
|
| 51 |
+
@group(1u) @binding(19u) var s3 : sampler;
|
| 52 |
+
|
| 53 |
+
@group(1u) @binding(20u) var s4 : sampler;
|
| 54 |
+
|
| 55 |
+
@group(1u) @binding(21u) var s5 : sampler;
|
| 56 |
+
|
| 57 |
+
@group(1u) @binding(32u) var t0 : texture_2d<f32>;
|
| 58 |
+
|
| 59 |
+
@group(1u) @binding(35u) var t3 : texture_2d<f32>;
|
| 60 |
+
|
| 61 |
+
@group(1u) @binding(36u) var t4 : texture_2d<f32>;
|
| 62 |
+
|
| 63 |
+
@group(1u) @binding(37u) var t5 : texture_2d<f32>;
|
| 64 |
+
|
| 65 |
+
var<private> o0 : vec4<f32>;
|
| 66 |
+
|
| 67 |
+
var<private> o1 : vec4<f32>;
|
| 68 |
+
|
| 69 |
+
var<private> o2 : vec4<f32>;
|
| 70 |
+
|
| 71 |
+
var<private> o3 : vec4<f32>;
|
| 72 |
+
|
| 73 |
+
fn main_inner(v1 : vec4<f32>, v2 : vec4<f32>, v3 : vec4<f32>) {
|
| 74 |
+
let v = (v1.xy * cb10_10.tint_symbol_5[0u].zw);
|
| 75 |
+
r0 = vec4<f32>(v.xy, r0.zw);
|
| 76 |
+
let v_1 = (r0.xy * vec2<f32>(3.1700000762939453125f));
|
| 77 |
+
r0 = vec4<f32>(r0.xy, v_1.xy);
|
| 78 |
+
r1 = textureSample(t3, s3, r0.xyxx.xy);
|
| 79 |
+
r0.x = fma(r1.x, 2.0f, -1.0f);
|
| 80 |
+
r1 = textureSample(t3, s3, r0.zwzz.xy);
|
| 81 |
+
r0.y = fma(r1.x, 2.0f, -1.0f);
|
| 82 |
+
r0.y = (r0.y * 0.5f);
|
| 83 |
+
r0.x = fma(r0.x, 0.5f, r0.y);
|
| 84 |
+
r0.x = ((-(r0.xxxx)).x * cb10_10.tint_symbol_5[0u].x);
|
| 85 |
+
r1 = textureSample(t5, s5, v1.xyxx.xy);
|
| 86 |
+
r0.x = fma(r0.x, r1.w, 1.0f);
|
| 87 |
+
r2 = textureSample(t0, s0, v1.xyxx.xy);
|
| 88 |
+
r2 = (r0.xxxx * r2);
|
| 89 |
+
let v_2 = (r2.xyz * cb11_11.tint_symbol_4[0u].xyz);
|
| 90 |
+
r2 = vec4<f32>(v_2.xyz, r2.w);
|
| 91 |
+
r2 = (r2 * v3.xxxw);
|
| 92 |
+
let v_3 = -(r2.xxyz);
|
| 93 |
+
let v_4 = fma(cb11_11.tint_symbol_4[3u].xyz, cb11_11.tint_symbol_4[2u].yyy, v_3.yzw);
|
| 94 |
+
r0 = vec4<f32>(r0.x, v_4.xyz);
|
| 95 |
+
r3.x = (cb5_5.tint_symbol_2[3u].z * cb11_11.tint_symbol_4[2u].z);
|
| 96 |
+
let v_5 = ((-(cb11_11.tint_symbol_4[2u].zzzz)).yz + vec2<f32>(1.0f, 2.0f));
|
| 97 |
+
let v_6 = r3;
|
| 98 |
+
r3 = vec4<f32>(v_6.x, v_5.xy, v_6.w);
|
| 99 |
+
let v_7 = (r3.zz * v1.zw);
|
| 100 |
+
r3 = vec4<f32>(r3.xy, v_7.xy);
|
| 101 |
+
r4 = textureSample(t4, s4, r3.zwzz.xy);
|
| 102 |
+
r3.z = ((-(r4.xxxx)).z + r4.z);
|
| 103 |
+
r4.x = fma(r3.x, r3.z, r4.x);
|
| 104 |
+
let v_8 = (r4.xy * cb11_11.tint_symbol_4[2u].xx);
|
| 105 |
+
let v_9 = r3;
|
| 106 |
+
r3 = vec4<f32>(v_8.x, v_9.y, v_8.y, v_9.w);
|
| 107 |
+
r3.w = fma(v3.z, r3.y, -1.0f);
|
| 108 |
+
r3.w = fma(r3.y, r3.w, 1.0f);
|
| 109 |
+
r3.y = (r3.y * v3.z);
|
| 110 |
+
r3.y = (r3.y * cb11_11.tint_symbol_4[2u].x);
|
| 111 |
+
r3.x = (r3.w * r3.x);
|
| 112 |
+
r3.z = fma((-(r3.zzzz)).z, r3.w, 1.0f);
|
| 113 |
+
let v_10 = fma(r3.xxx, r0.yzw, r2.xyz);
|
| 114 |
+
r0 = vec4<f32>(r0.x, v_10.xyz);
|
| 115 |
+
r2.w = (r2.w * cb2_2.tint_symbol[15u].x);
|
| 116 |
+
let v_11 = ((-(r0.yzwy)).xyz + r4.zzz);
|
| 117 |
+
r4 = vec4<f32>(v_11.xyz, r4.w);
|
| 118 |
+
let v_12 = fma(r3.yyy, r4.xyz, r0.yzw);
|
| 119 |
+
r0 = vec4<f32>(r0.x, v_12.xyz);
|
| 120 |
+
let v_13 = (r1.xy * r1.xy);
|
| 121 |
+
r1 = vec4<f32>(v_13.xy, r1.zw);
|
| 122 |
+
r1.w = (r1.w * cb11_11.tint_symbol_4[4u].x);
|
| 123 |
+
r4.y = (r1.w * 0.001953125f);
|
| 124 |
+
r1.x = dot(r1.xyz, cb11_11.tint_symbol_4[5u].xyz);
|
| 125 |
+
r1.x = (r1.x * cb11_11.tint_symbol_4[4u].y);
|
| 126 |
+
r0.x = (r0.x * r1.x);
|
| 127 |
+
r0.x = (r0.x * v3.x);
|
| 128 |
+
r0.x = (r0.x * v2.w);
|
| 129 |
+
r4.x = (r3.z * r0.x);
|
| 130 |
+
r0.x = clamp(fma(r0.xxxx, r3.zzzz, vec4<f32>(0.40000000596046447754f)).x, 0.0f, 1.0f);
|
| 131 |
+
let v_14 = -(r4.xyxx);
|
| 132 |
+
let v_15 = fma(r0.xx, vec2<f32>(0.5f, 0.48828125f), v_14.xy);
|
| 133 |
+
r1 = vec4<f32>(v_15.xy, r1.zw);
|
| 134 |
+
r0.x = fma((-(r4.xxxx)).x, 0.5f, 1.0f);
|
| 135 |
+
r1.w = dot(v2.xyz, v2.xyz);
|
| 136 |
+
r1.w = inverseSqrt(r1.w);
|
| 137 |
+
r3.x = fma(v2.z, r1.w, -0.34999999403953552246f);
|
| 138 |
+
let v_16 = (r1.www * v2.xyz);
|
| 139 |
+
r3 = vec4<f32>(r3.x, v_16.xyz);
|
| 140 |
+
let v_17 = fma(r3.yzw, vec3<f32>(0.5f), vec3<f32>(0.5f));
|
| 141 |
+
o1 = vec4<f32>(v_17.xyz, o1.w);
|
| 142 |
+
r1.w = clamp(((r3.xxxx * vec4<f32>(1.53846156597137451172f))).w, 0.0f, 1.0f);
|
| 143 |
+
r1.w = (r1.w * cb5_5.tint_symbol_2[3u].z);
|
| 144 |
+
r3.x = ((-(cb2_2.tint_symbol[16u].zzzz)).x + 1.0f);
|
| 145 |
+
r1.w = (r1.w * r3.x);
|
| 146 |
+
let v_18 = (v3.xx * cb2_2.tint_symbol[15u].zy);
|
| 147 |
+
r3 = vec4<f32>(v_18.xy, r3.zw);
|
| 148 |
+
r1.w = (r1.w * r3.x);
|
| 149 |
+
r0.x = (r0.x * r1.w);
|
| 150 |
+
r0.x = fma(r0.x, -0.5f, 1.0f);
|
| 151 |
+
let v_19 = (r0.xxx * r0.yzw);
|
| 152 |
+
r2 = vec4<f32>(v_19.xyz, r2.w);
|
| 153 |
+
r0.x = bitcast<f32>((bitcast<u32>(cb12_12.tint_symbol_3[4u].x) | bitcast<u32>(cb12_12.tint_symbol_3[4u].y)));
|
| 154 |
+
let v_20 = bitcast<vec4<u32>>(r0.xxxx);
|
| 155 |
+
o0 = select(r2, v3, (v_20 != vec4<u32>()));
|
| 156 |
+
o1.w = 0.0f;
|
| 157 |
+
r1.z = 0.0f;
|
| 158 |
+
let v_21 = max(r1.xyz, vec3<f32>());
|
| 159 |
+
r0 = vec4<f32>(v_21.xyz, r0.w);
|
| 160 |
+
r4.z = cb11_11.tint_symbol_4[3u].w;
|
| 161 |
+
let v_22 = fma(r0.xyz, r1.www, r4.xyz);
|
| 162 |
+
r0 = vec4<f32>(v_22.xyz, r0.w);
|
| 163 |
+
let v_23 = sqrt(r0.xy);
|
| 164 |
+
o2 = vec4<f32>(v_23.xy, o2.zw);
|
| 165 |
+
o2.z = r0.z;
|
| 166 |
+
o2.w = 1.0f;
|
| 167 |
+
r0.x = clamp(((cb2_2.tint_symbol[16u].zzzz + cb3_3.tint_symbol_1[49u].wwww)).x, 0.0f, 1.0f);
|
| 168 |
+
r0.y = (r0.x * r3.y);
|
| 169 |
+
r0.x = fma(v3.x, cb2_2.tint_symbol[15u].z, cb3_3.tint_symbol_1[45u].w);
|
| 170 |
+
let v_24 = (r0.xy * vec2<f32>(0.5f));
|
| 171 |
+
r0 = vec4<f32>(v_24.xy, r0.zw);
|
| 172 |
+
let v_25 = sqrt(r0.xy);
|
| 173 |
+
o3 = vec4<f32>(v_25.xy, o3.zw);
|
| 174 |
+
o3 = vec4<f32>(o3.xy, vec2<f32>(0.0f, 1.00188386440277099609f));
|
| 175 |
+
}
|
| 176 |
+
|
| 177 |
+
struct tint_symbol_6 {
|
| 178 |
+
@location(0u)
|
| 179 |
+
o0 : vec4<f32>,
|
| 180 |
+
@location(1u)
|
| 181 |
+
o1 : vec4<f32>,
|
| 182 |
+
@location(2u)
|
| 183 |
+
o2 : vec4<f32>,
|
| 184 |
+
@location(3u)
|
| 185 |
+
o3 : vec4<f32>,
|
| 186 |
+
}
|
| 187 |
+
|
| 188 |
+
@fragment
|
| 189 |
+
fn main(@location(1u) v1 : vec4<f32>, @location(2u) v2 : vec4<f32>, @location(3u) v3 : vec4<f32>) -> tint_symbol_6 {
|
| 190 |
+
main_inner(v1, v2, v3);
|
| 191 |
+
return tint_symbol_6(o0, o1, o2, o3);
|
| 192 |
+
}
|
b/8b0b5899ed/shaders/f2f9439cb4dc31f5.consts.json
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
[2, 3, 1]
|
b/8b0b5899ed/shaders/f2f9439cb4dc31f5.wgsl
ADDED
|
@@ -0,0 +1,681 @@
|
|
|
|
|
|
|
|
|
|
|
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|
| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
var<private> r2 : vec4<f32>;
|
| 8 |
+
|
| 9 |
+
var<private> r3 : vec4<f32>;
|
| 10 |
+
|
| 11 |
+
var<private> r4 : vec4<f32>;
|
| 12 |
+
|
| 13 |
+
var<private> r5 : vec4<f32>;
|
| 14 |
+
|
| 15 |
+
var<private> r6 : vec4<f32>;
|
| 16 |
+
|
| 17 |
+
var<private> r7 : vec4<f32>;
|
| 18 |
+
|
| 19 |
+
var<private> r8 : vec4<f32>;
|
| 20 |
+
|
| 21 |
+
var<private> r9 : vec4<f32>;
|
| 22 |
+
|
| 23 |
+
var<private> r10 : vec4<f32>;
|
| 24 |
+
|
| 25 |
+
var<private> r11 : vec4<f32>;
|
| 26 |
+
|
| 27 |
+
var<private> r12 : vec4<f32>;
|
| 28 |
+
|
| 29 |
+
var<private> r13 : vec4<f32>;
|
| 30 |
+
|
| 31 |
+
var<private> r14 : vec4<f32>;
|
| 32 |
+
|
| 33 |
+
var<private> r15 : vec4<f32>;
|
| 34 |
+
|
| 35 |
+
var<private> r16 : vec4<f32>;
|
| 36 |
+
|
| 37 |
+
var<private> r17 : vec4<f32>;
|
| 38 |
+
|
| 39 |
+
var<private> r18 : vec4<f32>;
|
| 40 |
+
|
| 41 |
+
var<private> r19 : vec4<f32>;
|
| 42 |
+
|
| 43 |
+
var<private> r20 : vec4<f32>;
|
| 44 |
+
|
| 45 |
+
var<private> r21 : vec4<f32>;
|
| 46 |
+
|
| 47 |
+
var<private> r22 : vec4<f32>;
|
| 48 |
+
|
| 49 |
+
var<private> r23 : vec4<f32>;
|
| 50 |
+
|
| 51 |
+
var<private> r24 : vec4<f32>;
|
| 52 |
+
|
| 53 |
+
var<private> r25 : vec4<f32>;
|
| 54 |
+
|
| 55 |
+
struct cb16_struct {
|
| 56 |
+
tint_symbol : array<vec4<f32>, 16u>,
|
| 57 |
+
}
|
| 58 |
+
|
| 59 |
+
@group(1u) @binding(1u) var<uniform> cb1_1 : cb16_struct;
|
| 60 |
+
|
| 61 |
+
struct cb23_struct {
|
| 62 |
+
tint_symbol_1 : array<vec4<f32>, 23u>,
|
| 63 |
+
}
|
| 64 |
+
|
| 65 |
+
@group(1u) @binding(2u) var<uniform> cb2_2 : cb23_struct;
|
| 66 |
+
|
| 67 |
+
struct cb59_struct {
|
| 68 |
+
tint_symbol_2 : array<vec4<f32>, 59u>,
|
| 69 |
+
}
|
| 70 |
+
|
| 71 |
+
@group(1u) @binding(3u) var<uniform> cb3_3 : cb59_struct;
|
| 72 |
+
|
| 73 |
+
struct cb8_struct {
|
| 74 |
+
tint_symbol_3 : array<vec4<f32>, 8u>,
|
| 75 |
+
}
|
| 76 |
+
|
| 77 |
+
@group(1u) @binding(5u) var<uniform> cb5_5 : cb8_struct;
|
| 78 |
+
|
| 79 |
+
struct cb2_struct {
|
| 80 |
+
tint_symbol_4 : array<vec4<f32>, 2u>,
|
| 81 |
+
}
|
| 82 |
+
|
| 83 |
+
@group(1u) @binding(12u) var<uniform> cb12_12 : cb2_struct;
|
| 84 |
+
|
| 85 |
+
struct cb15_struct {
|
| 86 |
+
tint_symbol_5 : array<vec4<f32>, 15u>,
|
| 87 |
+
}
|
| 88 |
+
|
| 89 |
+
@group(1u) @binding(6u) var<uniform> cb6_6 : cb15_struct;
|
| 90 |
+
|
| 91 |
+
@group(1u) @binding(16u) var s0 : sampler;
|
| 92 |
+
|
| 93 |
+
@group(1u) @binding(18u) var s2 : sampler;
|
| 94 |
+
|
| 95 |
+
@group(1u) @binding(19u) var s3 : sampler;
|
| 96 |
+
|
| 97 |
+
@group(1u) @binding(27u) var s11 : sampler;
|
| 98 |
+
|
| 99 |
+
@group(1u) @binding(31u) var s15 : sampler_comparison;
|
| 100 |
+
|
| 101 |
+
@group(1u) @binding(32u) var t0 : texture_2d<f32>;
|
| 102 |
+
|
| 103 |
+
@group(1u) @binding(34u) var t2 : texture_2d<f32>;
|
| 104 |
+
|
| 105 |
+
@group(1u) @binding(35u) var t3 : texture_2d<f32>;
|
| 106 |
+
|
| 107 |
+
@group(1u) @binding(43u) var t11 : texture_2d<f32>;
|
| 108 |
+
|
| 109 |
+
@group(1u) @binding(47u) var t15 : texture_depth_2d;
|
| 110 |
+
|
| 111 |
+
var<private> v7 : vec4<f32>;
|
| 112 |
+
|
| 113 |
+
var<private> v8 : array<f32, 4u>;
|
| 114 |
+
|
| 115 |
+
var<private> o0 : vec4<f32>;
|
| 116 |
+
|
| 117 |
+
var<private> o1 : f32;
|
| 118 |
+
|
| 119 |
+
var<private> o2 : f32;
|
| 120 |
+
|
| 121 |
+
var<private> x0 : array<vec4<f32>, 4u>;
|
| 122 |
+
|
| 123 |
+
var<private> x1 : array<vec4<f32>, 1u>;
|
| 124 |
+
|
| 125 |
+
struct tint_symbol_7 {
|
| 126 |
+
tint_symbol_6 : array<vec4<u32>, 3u>,
|
| 127 |
+
}
|
| 128 |
+
|
| 129 |
+
@group(1u) @binding(15u) var<uniform> v : tint_symbol_7;
|
| 130 |
+
|
| 131 |
+
fn main_inner(v0 : vec4<f32>, v1 : vec4<f32>, v2 : vec4<f32>, v3 : vec4<f32>, v4 : vec4<f32>, v5 : vec4<f32>, v6 : vec4<f32>, v_1 : vec4<f32>) {
|
| 132 |
+
var v_2 : vec4<f32> = v_1;
|
| 133 |
+
v_2.w = (1.0f / v_1.w);
|
| 134 |
+
v7 = v_2;
|
| 135 |
+
x1[0u].x = v8[0u];
|
| 136 |
+
x1[0u].y = v8[1u];
|
| 137 |
+
x1[0u].z = v8[2u];
|
| 138 |
+
x1[0u].w = v8[3u];
|
| 139 |
+
r0 = textureSample(t0, s0, v1.xyz.xyxx.xy);
|
| 140 |
+
r1 = textureSample(t2, s2, v1.xyz.xyxx.xy);
|
| 141 |
+
let v_3 = fma(r1.xy, vec2<f32>(2.0f), vec2<f32>(-1.0f));
|
| 142 |
+
r1 = vec4<f32>(v_3.xy, r1.zw);
|
| 143 |
+
r1.z = dot(r1.xy, r1.xy);
|
| 144 |
+
r1.z = ((-(r1.zzzz)).z + 1.0f);
|
| 145 |
+
r1.z = sqrt(abs(r1.zzzz).z);
|
| 146 |
+
r1.w = max(cb12_12.tint_symbol_4[1u].x, 0.00100000004749745131f);
|
| 147 |
+
let v_4 = (r1.ww * r1.xy);
|
| 148 |
+
r1 = vec4<f32>(v_4.xy, r1.zw);
|
| 149 |
+
let v_5 = (r1.yyy * v5.xyz);
|
| 150 |
+
r2 = vec4<f32>(v_5.xyz, r2.w);
|
| 151 |
+
let v_6 = fma(r1.xxx, v4.xyz, r2.xyz);
|
| 152 |
+
r1 = vec4<f32>(v_6.xy, r1.z, v_6.z);
|
| 153 |
+
let v_7 = fma(r1.zzz, v2.xyz, r1.xyw);
|
| 154 |
+
r1 = vec4<f32>(v_7.xyz, r1.w);
|
| 155 |
+
r1.w = dot(r1.xyz, r1.xyz);
|
| 156 |
+
r1.w = inverseSqrt(r1.w);
|
| 157 |
+
let v_8 = (r1.www * r1.xyz);
|
| 158 |
+
r2 = vec4<f32>(v_8.xyz, r2.w);
|
| 159 |
+
r1.x = dot(v3.xyz, v3.xyz);
|
| 160 |
+
r1.x = inverseSqrt(r1.x);
|
| 161 |
+
let v_9 = (r1.xxx * v3.xyz);
|
| 162 |
+
r3 = vec4<f32>(v_9.xyz, r3.w);
|
| 163 |
+
r1.x = dot((-(r3.xyzx)).xyz, r2.xyz);
|
| 164 |
+
r1.x = (r1.x + r1.x);
|
| 165 |
+
let v_10 = -(r1.xxxx);
|
| 166 |
+
let v_11 = -(r3.xyzx);
|
| 167 |
+
let v_12 = fma(r2.xyz, v_10.xyz, v_11.xyz);
|
| 168 |
+
r3 = vec4<f32>(v_12.xyz, r3.w);
|
| 169 |
+
r1.x = dot(r3.xyz, r3.xyz);
|
| 170 |
+
r1.x = inverseSqrt(r1.x);
|
| 171 |
+
let v_13 = fma(r3.xz, r1.xx, vec2<f32>(1.0f));
|
| 172 |
+
r1 = vec4<f32>(v_13.xy, r1.zw);
|
| 173 |
+
let v_14 = (r1.xy * vec2<f32>(-0.5f));
|
| 174 |
+
r1 = vec4<f32>(v_14.xy, r1.zw);
|
| 175 |
+
r3 = textureSample(t3, s3, r1.xyxx.xy);
|
| 176 |
+
let v_15 = (r3.xyz * cb12_12.tint_symbol_4[1u].yyy);
|
| 177 |
+
r3 = vec4<f32>(v_15.xyz, r3.w);
|
| 178 |
+
r1.x = (r0.w * cb12_12.tint_symbol_4[0u].x);
|
| 179 |
+
r1.x = (r1.x * cb2_2.tint_symbol_1[15u].w);
|
| 180 |
+
r0.w = (r0.w * v0.w);
|
| 181 |
+
let v_16 = (v0.xy * cb2_2.tint_symbol_1[15u].zy);
|
| 182 |
+
r4 = vec4<f32>(v_16.xy, r4.zw);
|
| 183 |
+
r1.x = (r1.x * v0.z);
|
| 184 |
+
let v_17 = (r0.xyz * r0.xyz);
|
| 185 |
+
r0 = vec4<f32>(v_17.xyz, r0.w);
|
| 186 |
+
let v_18 = ((-(v6.xyzx)).xyz + cb1_1.tint_symbol[15u].xyz);
|
| 187 |
+
r5 = vec4<f32>(v_18.xyz, r5.w);
|
| 188 |
+
r1.y = dot(r5.xyz, r5.xyz);
|
| 189 |
+
r1.y = inverseSqrt(r1.y);
|
| 190 |
+
let v_19 = (r1.yyy * r5.xyz);
|
| 191 |
+
r6 = vec4<f32>(v_19.xyz, r6.w);
|
| 192 |
+
let v_20 = -(cb3_3.tint_symbol_2[0u].xyzx);
|
| 193 |
+
let v_21 = fma(r5.xyz, r1.yyy, v_20.xyz);
|
| 194 |
+
r7 = vec4<f32>(v_21.xyz, r7.w);
|
| 195 |
+
r1.y = dot(r7.xyz, r7.xyz);
|
| 196 |
+
r1.y = inverseSqrt(r1.y);
|
| 197 |
+
let v_22 = (r1.yyy * r7.xyz);
|
| 198 |
+
r7 = vec4<f32>(v_22.xyz, r7.w);
|
| 199 |
+
r1.y = clamp(cb12_12.tint_symbol_4[0u].w, 0.0f, 1.0f);
|
| 200 |
+
let v_23 = (r4.xy * r4.xy);
|
| 201 |
+
r4 = vec4<f32>(v_23.xy, r4.zw);
|
| 202 |
+
r2.w = (cb12_12.tint_symbol_4[0u].z + -500.0f);
|
| 203 |
+
r2.w = max(r2.w, 0.0f);
|
| 204 |
+
r3.w = ((-(r2.wwww)).w + cb12_12.tint_symbol_4[0u].z);
|
| 205 |
+
r2.w = (r2.w * 558.0f);
|
| 206 |
+
r2.w = fma(r3.w, 3.0f, r2.w);
|
| 207 |
+
r3.w = dot(r5.xyz, cb1_1.tint_symbol[14u].xyz);
|
| 208 |
+
let v_24 = (v6.xyz + (-(cb1_1.tint_symbol[15u].xyzx)).xyz);
|
| 209 |
+
r5 = vec4<f32>(v_24.xyz, r5.w);
|
| 210 |
+
let v_25 = (r5.yyy * cb6_6.tint_symbol_5[1u].xyz);
|
| 211 |
+
r8 = vec4<f32>(v_25.xyz, r8.w);
|
| 212 |
+
let v_26 = fma(r5.xxx, cb6_6.tint_symbol_5[0u].xyz, r8.xyz);
|
| 213 |
+
r8 = vec4<f32>(v_26.xyz, r8.w);
|
| 214 |
+
let v_27 = fma(r5.zzz, cb6_6.tint_symbol_5[2u].xyz, r8.xyz);
|
| 215 |
+
r8 = vec4<f32>(v_27.xyz, r8.w);
|
| 216 |
+
let v_28 = fma(r8.xyz, cb6_6.tint_symbol_5[4u].xyz, cb6_6.tint_symbol_5[8u].xyz);
|
| 217 |
+
r9 = vec4<f32>(v_28.xyz, r9.w);
|
| 218 |
+
let v_29 = &(x0[0u]);
|
| 219 |
+
let v_30 = r9;
|
| 220 |
+
*(v_29) = vec4<f32>(v_30.xyz, (*(v_29)).w);
|
| 221 |
+
let v_31 = fma(r8.xyz, cb6_6.tint_symbol_5[5u].xyz, cb6_6.tint_symbol_5[9u].xyz);
|
| 222 |
+
r10 = vec4<f32>(v_31.xyz, r10.w);
|
| 223 |
+
let v_32 = &(x0[1u]);
|
| 224 |
+
let v_33 = r10;
|
| 225 |
+
*(v_32) = vec4<f32>(v_33.xyz, (*(v_32)).w);
|
| 226 |
+
let v_34 = fma(r8.xyz, cb6_6.tint_symbol_5[6u].xyz, cb6_6.tint_symbol_5[10u].xyz);
|
| 227 |
+
r11 = vec4<f32>(v_34.xyz, r11.w);
|
| 228 |
+
let v_35 = &(x0[2u]);
|
| 229 |
+
let v_36 = r11;
|
| 230 |
+
*(v_35) = vec4<f32>(v_36.xyz, (*(v_35)).w);
|
| 231 |
+
let v_37 = fma(r8.xyz, cb6_6.tint_symbol_5[7u].xyz, cb6_6.tint_symbol_5[11u].xyz);
|
| 232 |
+
r8 = vec4<f32>(v_37.xyz, r8.w);
|
| 233 |
+
let v_38 = &(x0[3u]);
|
| 234 |
+
let v_39 = r8;
|
| 235 |
+
*(v_38) = vec4<f32>(v_39.xyz, (*(v_38)).w);
|
| 236 |
+
let v_40 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.34609651565551757812f, 0.32848981022834777832f));
|
| 237 |
+
let v_41 = r12;
|
| 238 |
+
r12 = vec4<f32>(v_41.x, v_40.x, v_41.z, v_40.y);
|
| 239 |
+
r4.z = fma((-(cb6_6.tint_symbol_5[14u].zzzz)).z, 1.5f, 1.0f);
|
| 240 |
+
r4.z = (r4.z * 0.5f);
|
| 241 |
+
let v_42 = abs(r11.yyyy);
|
| 242 |
+
r4.w = max(v_42.w, abs(r11.xxxx).w);
|
| 243 |
+
r4.w = bitcast<f32>(select(0u, 4294967295u, (r4.w < r4.z)));
|
| 244 |
+
let v_43 = (bitcast<u32>(r4.w) != 0u);
|
| 245 |
+
let v_44 = bitcast<f32>(v.tint_symbol_6[0i].x);
|
| 246 |
+
r4.w = select(bitcast<f32>(v.tint_symbol_6[1i].x), v_44, v_43);
|
| 247 |
+
let v_45 = abs(r10.yyyy);
|
| 248 |
+
r5.w = max(v_45.w, abs(r10.xxxx).w);
|
| 249 |
+
r5.w = bitcast<f32>(select(0u, 4294967295u, (r5.w < r4.z)));
|
| 250 |
+
let v_46 = bitcast<u32>(r5.w);
|
| 251 |
+
r4.w = select(r4.w, bitcast<f32>(v.tint_symbol_6[2i].x), (v_46 != 0u));
|
| 252 |
+
let v_47 = abs(r9.yyyy);
|
| 253 |
+
r5.w = max(v_47.w, abs(r9.xxxx).w);
|
| 254 |
+
r4.z = bitcast<f32>(select(0u, 4294967295u, (r5.w < r4.z)));
|
| 255 |
+
let v_48 = bitcast<u32>(r4.z);
|
| 256 |
+
r4.z = select(r4.w, 0.0f, (v_48 != 0u));
|
| 257 |
+
let v_49 = x0[bitcast<i32>(r4.z)];
|
| 258 |
+
r9 = vec4<f32>(v_49.xyz, r9.w);
|
| 259 |
+
r4.z = f32(bitcast<i32>(r4.z));
|
| 260 |
+
r4.w = (r4.z + 0.5f);
|
| 261 |
+
r4.w = (r4.w * 0.25f);
|
| 262 |
+
r10 = bitcast<vec4<f32>>(select(vec4<u32>(), vec4<u32>(4294967295u), (vec4<f32>(0.0f, 1.0f, 2.0f, 3.0f) == r4.zzzz)));
|
| 263 |
+
r10 = bitcast<vec4<f32>>((bitcast<vec4<u32>>(r10) & vec4<u32>(1065353216u)));
|
| 264 |
+
r4.z = dot(r10, cb6_6.tint_symbol_5[12u]);
|
| 265 |
+
r5.w = dot(r10, cb6_6.tint_symbol_5[13u]);
|
| 266 |
+
r10.x = (r9.x + 0.5f);
|
| 267 |
+
r10.y = fma(r9.y, 0.25f, r4.w);
|
| 268 |
+
r4.w = bitcast<f32>(select(0u, 4294967295u, !((r4.z == 0.0f))));
|
| 269 |
+
r4.z = ((-(r4.zzzz)).z + r9.z);
|
| 270 |
+
let v_50 = dpdx(r10.xyy);
|
| 271 |
+
r11 = vec4<f32>(v_50.xy, r11.z, v_50.z);
|
| 272 |
+
r11.z = dpdx(r4.z);
|
| 273 |
+
let v_51 = dpdy(r10.yxy);
|
| 274 |
+
r13 = vec4<f32>(v_51.xyz, r13.w);
|
| 275 |
+
r13.w = dpdy(r4.z);
|
| 276 |
+
let v_52 = (r11.yw * r13.yw);
|
| 277 |
+
r8 = vec4<f32>(r8.xy, v_52.xy);
|
| 278 |
+
let v_53 = -(r8.zwzz);
|
| 279 |
+
let v_54 = fma(r11.xz, r13.xz, v_53.xy);
|
| 280 |
+
r14 = vec4<f32>(v_54.xy, r14.zw);
|
| 281 |
+
r6.w = (1.0f / r14.x);
|
| 282 |
+
r7.w = (r11.z * r13.y);
|
| 283 |
+
let v_55 = -(r7.wwww);
|
| 284 |
+
r14.z = fma(r11.x, r13.w, v_55.z);
|
| 285 |
+
let v_56 = (r6.ww * r14.yz);
|
| 286 |
+
r8 = vec4<f32>(r8.xy, v_56.xy);
|
| 287 |
+
let v_57 = max(r8.zw, vec2<f32>());
|
| 288 |
+
r8 = vec4<f32>(r8.xy, v_57.xy);
|
| 289 |
+
let v_58 = min(r8.zw, vec2<f32>(0.5f));
|
| 290 |
+
r8 = vec4<f32>(r8.xy, v_58.xy);
|
| 291 |
+
r4.z = fma((-(r5.wwww)).z, r8.z, r4.z);
|
| 292 |
+
r4.z = fma((-(r5.wwww)).z, r8.w, r4.z);
|
| 293 |
+
let v_59 = bitcast<u32>(r4.w);
|
| 294 |
+
let v_60 = r4.z;
|
| 295 |
+
r12.z = select(r9.z, v_60, (v_59 != 0u));
|
| 296 |
+
r10.z = 0.0f;
|
| 297 |
+
let v_61 = (r10.xyz + r12.ywz);
|
| 298 |
+
r9 = vec4<f32>(v_61.xyz, r9.w);
|
| 299 |
+
let v_62 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.79929149150848388672f, 0.20174059271812438965f));
|
| 300 |
+
r12 = vec4<f32>(v_62.xy, r12.zw);
|
| 301 |
+
let v_63 = (r10.xyz + r12.xyz);
|
| 302 |
+
r11 = vec4<f32>(v_63.xyz, r11.w);
|
| 303 |
+
let v_64 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.03117550723254680634f, 0.17933775484561920166f));
|
| 304 |
+
r12 = vec4<f32>(v_64.xy, r12.zw);
|
| 305 |
+
let v_65 = (r10.xyz + r12.xyz);
|
| 306 |
+
r13 = vec4<f32>(v_65.xyz, r13.w);
|
| 307 |
+
let v_66 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.51474946737289428711f, 0.25350245833396911621f));
|
| 308 |
+
r12 = vec4<f32>(v_66.xy, r12.zw);
|
| 309 |
+
let v_67 = (r10.xyz + r12.xyz);
|
| 310 |
+
r14 = vec4<f32>(v_67.xyz, r14.w);
|
| 311 |
+
let v_68 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.07286971807479858398f, 0.00809734128415584564f));
|
| 312 |
+
r12 = vec4<f32>(v_68.xy, r12.zw);
|
| 313 |
+
let v_69 = (r10.xyz + r12.xyz);
|
| 314 |
+
r15 = vec4<f32>(v_69.xyz, r15.w);
|
| 315 |
+
let v_70 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.96978127956390380859f, 0.03452160954475402832f));
|
| 316 |
+
r12 = vec4<f32>(v_70.xy, r12.zw);
|
| 317 |
+
let v_71 = (r10.xyz + r12.xyz);
|
| 318 |
+
r16 = vec4<f32>(v_71.xyz, r16.w);
|
| 319 |
+
let v_72 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.54554665088653564453f, 0.02412854135036468506f));
|
| 320 |
+
r12 = vec4<f32>(v_72.xy, r12.zw);
|
| 321 |
+
let v_73 = (r10.xyz + r12.xyz);
|
| 322 |
+
r17 = vec4<f32>(v_73.xyz, r17.w);
|
| 323 |
+
let v_74 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.02890610881149768829f, -0.13678458333015441895f));
|
| 324 |
+
r12 = vec4<f32>(v_74.xy, r12.zw);
|
| 325 |
+
let v_75 = (r10.xyz + r12.xyz);
|
| 326 |
+
r18 = vec4<f32>(v_75.xyz, r18.w);
|
| 327 |
+
let v_76 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.47951146960258483887f, -0.24483287334442138672f));
|
| 328 |
+
r12 = vec4<f32>(v_76.xy, r12.zw);
|
| 329 |
+
let v_77 = (r10.xyz + r12.xyz);
|
| 330 |
+
r19 = vec4<f32>(v_77.xyz, r19.w);
|
| 331 |
+
let v_78 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.7587884068489074707f, -0.1121091991662979126f));
|
| 332 |
+
r12 = vec4<f32>(v_78.xy, r12.zw);
|
| 333 |
+
let v_79 = (r10.xyz + r12.xyz);
|
| 334 |
+
r20 = vec4<f32>(v_79.xyz, r20.w);
|
| 335 |
+
let v_80 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.33935257792472839355f, -0.24932782351970672607f));
|
| 336 |
+
r12 = vec4<f32>(v_80.xy, r12.zw);
|
| 337 |
+
let v_81 = (r10.xyz + r12.xyz);
|
| 338 |
+
r21 = vec4<f32>(v_81.xyz, r21.w);
|
| 339 |
+
let v_82 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(1.07059764862060546875f, 0.2081225961446762085f));
|
| 340 |
+
r12 = vec4<f32>(v_82.xy, r12.zw);
|
| 341 |
+
let v_83 = (r10.xyz + r12.xyz);
|
| 342 |
+
r22 = vec4<f32>(v_83.xyz, r22.w);
|
| 343 |
+
let v_84 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(1.29403817653656005859f, -0.01807767525315284729f));
|
| 344 |
+
r12 = vec4<f32>(v_84.xy, r12.zw);
|
| 345 |
+
let v_85 = (r10.xyz + r12.xyz);
|
| 346 |
+
r23 = vec4<f32>(v_85.xyz, r23.w);
|
| 347 |
+
let v_86 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.7475630640983581543f, -0.11397434771060943604f));
|
| 348 |
+
r12 = vec4<f32>(v_86.xy, r12.zw);
|
| 349 |
+
let v_87 = (r10.xyz + r12.xyz);
|
| 350 |
+
r24 = vec4<f32>(v_87.xyz, r24.w);
|
| 351 |
+
let v_88 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.94772171974182128906f, -0.24876354634761810303f));
|
| 352 |
+
r12 = vec4<f32>(v_88.xy, r12.zw);
|
| 353 |
+
let v_89 = (r10.xyz + r12.xyz);
|
| 354 |
+
r25 = vec4<f32>(v_89.xyz, r25.w);
|
| 355 |
+
let v_90 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-1.34315288066864013672f, -0.08858405798673629761f));
|
| 356 |
+
r12 = vec4<f32>(v_90.xy, r12.zw);
|
| 357 |
+
let v_91 = (r10.xyz + r12.xyz);
|
| 358 |
+
r10 = vec4<f32>(v_91.xyz, r10.w);
|
| 359 |
+
let v_92 = r9.xyxx;
|
| 360 |
+
r9.x = textureSampleCompareLevel(t15, s15, v_92.xy, r9.z);
|
| 361 |
+
let v_93 = r11.xyxx;
|
| 362 |
+
r9.y = textureSampleCompareLevel(t15, s15, v_93.xy, r11.z);
|
| 363 |
+
let v_94 = r13.xyxx;
|
| 364 |
+
r9.z = textureSampleCompareLevel(t15, s15, v_94.xy, r13.z);
|
| 365 |
+
let v_95 = r14.xyxx;
|
| 366 |
+
r9.w = textureSampleCompareLevel(t15, s15, v_95.xy, r14.z);
|
| 367 |
+
let v_96 = r15.xyxx;
|
| 368 |
+
r11.x = textureSampleCompareLevel(t15, s15, v_96.xy, r15.z);
|
| 369 |
+
let v_97 = r16.xyxx;
|
| 370 |
+
r11.y = textureSampleCompareLevel(t15, s15, v_97.xy, r16.z);
|
| 371 |
+
let v_98 = r17.xyxx;
|
| 372 |
+
r11.z = textureSampleCompareLevel(t15, s15, v_98.xy, r17.z);
|
| 373 |
+
let v_99 = r18.xyxx;
|
| 374 |
+
r11.w = textureSampleCompareLevel(t15, s15, v_99.xy, r18.z);
|
| 375 |
+
let v_100 = r19.xyxx;
|
| 376 |
+
r12.x = textureSampleCompareLevel(t15, s15, v_100.xy, r19.z);
|
| 377 |
+
let v_101 = r20.xyxx;
|
| 378 |
+
r12.y = textureSampleCompareLevel(t15, s15, v_101.xy, r20.z);
|
| 379 |
+
let v_102 = r21.xyxx;
|
| 380 |
+
r12.z = textureSampleCompareLevel(t15, s15, v_102.xy, r21.z);
|
| 381 |
+
let v_103 = r22.xyxx;
|
| 382 |
+
r12.w = textureSampleCompareLevel(t15, s15, v_103.xy, r22.z);
|
| 383 |
+
let v_104 = r23.xyxx;
|
| 384 |
+
r13.x = textureSampleCompareLevel(t15, s15, v_104.xy, r23.z);
|
| 385 |
+
let v_105 = r24.xyxx;
|
| 386 |
+
r13.y = textureSampleCompareLevel(t15, s15, v_105.xy, r24.z);
|
| 387 |
+
let v_106 = r25.xyxx;
|
| 388 |
+
r13.z = textureSampleCompareLevel(t15, s15, v_106.xy, r25.z);
|
| 389 |
+
let v_107 = r10.xyxx;
|
| 390 |
+
r13.w = textureSampleCompareLevel(t15, s15, v_107.xy, r10.z);
|
| 391 |
+
r9 = (r9 + r11);
|
| 392 |
+
r9 = (r12 + r9);
|
| 393 |
+
r9 = (r13 + r9);
|
| 394 |
+
r4.z = dot(r9, vec4<f32>(1.0f));
|
| 395 |
+
r3.w = clamp(fma(r3.wwww, cb6_6.tint_symbol_5[0u].wwww, cb6_6.tint_symbol_5[1u].wwww).w, 0.0f, 1.0f);
|
| 396 |
+
let v_108 = abs(r8.yyyy);
|
| 397 |
+
r4.w = max(v_108.w, abs(r8.xxxx).w);
|
| 398 |
+
r4.w = clamp(fma(r4.wwww, vec4<f32>(15.0f), vec4<f32>(-6.30000019073486328125f)).w, 0.0f, 1.0f);
|
| 399 |
+
r3.w = ((-(r3.wwww)).w + 1.0f);
|
| 400 |
+
r3.w = (r4.w * r3.w);
|
| 401 |
+
r3.w = fma(r4.z, 0.0625f, r3.w);
|
| 402 |
+
r3.w = (r3.w * r3.w);
|
| 403 |
+
r3.w = min(r3.w, 1.0f);
|
| 404 |
+
r4.z = clamp(fma(v6.zzzz, cb6_6.tint_symbol_5[3u].xxxx, cb6_6.tint_symbol_5[3u].yyyy).z, 0.0f, 1.0f);
|
| 405 |
+
r4.z = sqrt(r4.z);
|
| 406 |
+
r4.z = (r4.z * cb6_6.tint_symbol_5[3u].z);
|
| 407 |
+
let v_109 = -(r3.wwww);
|
| 408 |
+
r3.w = fma(r4.z, v_109.w, r3.w);
|
| 409 |
+
let v_110 = dot(r2.xyz, v_20.xyz);
|
| 410 |
+
r4.z = clamp(vec4<f32>(v_110, v_110, v_110, v_110).z, 0.0f, 1.0f);
|
| 411 |
+
let v_111 = dot(r6.xyz, r2.xyz);
|
| 412 |
+
r6.x = clamp(vec4<f32>(v_111, v_111, v_111, v_111).x, 0.0f, 1.0f);
|
| 413 |
+
let v_112 = dot(r7.xyz, v_20.xyz);
|
| 414 |
+
r6.y = clamp(vec4<f32>(v_112, v_112, v_112, v_112).y, 0.0f, 1.0f);
|
| 415 |
+
let v_113 = ((-(r6.xxyx)).yz + vec2<f32>(1.0f));
|
| 416 |
+
let v_114 = r6;
|
| 417 |
+
r6 = vec4<f32>(v_114.x, v_113.xy, v_114.w);
|
| 418 |
+
let v_115 = (r6.yz * r6.yz);
|
| 419 |
+
r8 = vec4<f32>(v_115.xy, r8.zw);
|
| 420 |
+
let v_116 = (r8.xy * r8.xy);
|
| 421 |
+
r8 = vec4<f32>(v_116.xy, r8.zw);
|
| 422 |
+
let v_117 = (r6.yz * r8.xy);
|
| 423 |
+
let v_118 = r6;
|
| 424 |
+
r6 = vec4<f32>(v_118.x, v_117.xy, v_118.w);
|
| 425 |
+
r4.w = ((-(cb12_12.tint_symbol_4[0u].yyyy)).w + 1.0f);
|
| 426 |
+
let v_119 = fma(cb12_12.tint_symbol_4[0u].yy, r6.yz, r4.ww);
|
| 427 |
+
let v_120 = r6;
|
| 428 |
+
r6 = vec4<f32>(v_120.x, v_119.xy, v_120.w);
|
| 429 |
+
let v_121 = (r2.ww + vec2<f32>(2.0f, 0.00000000999999993923f));
|
| 430 |
+
r8 = vec4<f32>(v_121.xy, r8.zw);
|
| 431 |
+
r4.w = (r8.x * 0.125f);
|
| 432 |
+
r5.w = fma((-(r1.yyyy)).w, r6.y, 1.0f);
|
| 433 |
+
r6.y = dot(r2.xyz, r7.xyz);
|
| 434 |
+
r6.y = clamp(((r6.yyyy + vec4<f32>(0.00000000999999993923f))).y, 0.0f, 1.0f);
|
| 435 |
+
r6.y = log2(r6.y);
|
| 436 |
+
r6.y = (r6.y * r8.y);
|
| 437 |
+
r6.y = exp2(r6.y);
|
| 438 |
+
r6.y = (r6.z * r6.y);
|
| 439 |
+
r4.w = (r4.w * r6.y);
|
| 440 |
+
r1.y = (r1.y * r4.w);
|
| 441 |
+
r1.y = (r4.z * r1.y);
|
| 442 |
+
r4.z = (r4.z * r5.w);
|
| 443 |
+
let v_122 = fma(r0.xyz, r4.zzz, r1.yyy);
|
| 444 |
+
r6 = vec4<f32>(r6.x, v_122.xyz);
|
| 445 |
+
let v_123 = (r6.yzw * cb3_3.tint_symbol_2[1u].xyz);
|
| 446 |
+
r6 = vec4<f32>(r6.x, v_123.xyz);
|
| 447 |
+
r1.y = fma(r1.z, r1.w, cb3_3.tint_symbol_2[43u].w);
|
| 448 |
+
r1.y = (r1.y * cb3_3.tint_symbol_2[44u].w);
|
| 449 |
+
r1.y = max(r1.y, 0.0f);
|
| 450 |
+
let v_124 = fma(cb3_3.tint_symbol_2[47u].xyz, r1.yyy, cb3_3.tint_symbol_2[48u].xyz);
|
| 451 |
+
r7 = vec4<f32>(v_124.xyz, r7.w);
|
| 452 |
+
r1.z = ((-(cb2_2.tint_symbol_1[16u].zzzz)).z + 1.0f);
|
| 453 |
+
let v_125 = fma(cb3_3.tint_symbol_2[45u].xyz, r1.yyy, cb3_3.tint_symbol_2[46u].xyz);
|
| 454 |
+
r8 = vec4<f32>(v_125.xyz, r8.w);
|
| 455 |
+
let v_126 = (r8.xyz * cb2_2.tint_symbol_1[16u].zzz);
|
| 456 |
+
r8 = vec4<f32>(v_126.xyz, r8.w);
|
| 457 |
+
let v_127 = fma(r7.xyz, r1.zzz, r8.xyz);
|
| 458 |
+
r7 = vec4<f32>(v_127.xyz, r7.w);
|
| 459 |
+
let v_128 = (r4.yyy * r7.xyz);
|
| 460 |
+
r7 = vec4<f32>(v_128.xyz, r7.w);
|
| 461 |
+
let v_129 = fma(cb3_3.tint_symbol_2[43u].xyz, r1.yyy, cb3_3.tint_symbol_2[44u].xyz);
|
| 462 |
+
r1 = vec4<f32>(r1.x, v_129.xyz);
|
| 463 |
+
r8.x = cb3_3.tint_symbol_2[46u].w;
|
| 464 |
+
r8.y = cb3_3.tint_symbol_2[47u].w;
|
| 465 |
+
r8.z = cb3_3.tint_symbol_2[48u].w;
|
| 466 |
+
let v_130 = dot(r8.xyz, r2.xyz);
|
| 467 |
+
r2.x = clamp(vec4<f32>(v_130, v_130, v_130, v_130).x, 0.0f, 1.0f);
|
| 468 |
+
let v_131 = fma(cb3_3.tint_symbol_2[49u].xyz, r2.xxx, r1.yzw);
|
| 469 |
+
r1 = vec4<f32>(r1.x, v_131.xyz);
|
| 470 |
+
let v_132 = fma(r1.yzw, r4.xxx, r7.xyz);
|
| 471 |
+
r1 = vec4<f32>(r1.x, v_132.xyz);
|
| 472 |
+
let v_133 = (r5.www * r1.yzw);
|
| 473 |
+
r1 = vec4<f32>(r1.x, v_133.xyz);
|
| 474 |
+
let v_134 = (r0.xyz * r1.yzw);
|
| 475 |
+
r1 = vec4<f32>(r1.x, v_134.xyz);
|
| 476 |
+
let v_135 = fma(r6.yzw, r3.www, r1.yzw);
|
| 477 |
+
r1 = vec4<f32>(r1.x, v_135.xyz);
|
| 478 |
+
r2.x = ((-(r5.wwww)).x + 1.0f);
|
| 479 |
+
r2.y = max(r4.y, r4.x);
|
| 480 |
+
let v_136 = (r2.yyy * r3.xyz);
|
| 481 |
+
r3 = vec4<f32>(v_136.xyz, r3.w);
|
| 482 |
+
r2.y = clamp(((r2.wwww * vec4<f32>(0.00177619897294789553f))).y, 0.0f, 1.0f);
|
| 483 |
+
let v_137 = (r2.yyy * r3.xyz);
|
| 484 |
+
r2 = vec4<f32>(r2.x, v_137.xyz);
|
| 485 |
+
let v_138 = (r2.yzw * vec3<f32>(0.68169009685516357422f));
|
| 486 |
+
r2 = vec4<f32>(r2.x, v_138.xyz);
|
| 487 |
+
let v_139 = fma(r3.xyz, vec3<f32>(0.31830990314483642578f), r2.yzw);
|
| 488 |
+
r2 = vec4<f32>(r2.x, v_139.xyz);
|
| 489 |
+
let v_140 = fma(r2.yzw, r2.xxx, r1.yzw);
|
| 490 |
+
r1 = vec4<f32>(r1.x, v_140.xyz);
|
| 491 |
+
r1.x = (r1.x * r6.x);
|
| 492 |
+
let v_141 = fma(r0.xyz, r1.xxx, r1.yzw);
|
| 493 |
+
r0 = vec4<f32>(v_141.xyz, r0.w);
|
| 494 |
+
r0.w = (r0.w * cb2_2.tint_symbol_1[15u].x);
|
| 495 |
+
if ((bitcast<u32>(cb5_5.tint_symbol_3[7u].x) != 0u)) {
|
| 496 |
+
r1.x = dot(r5.xyz, r5.xyz);
|
| 497 |
+
r1.y = sqrt(r1.x);
|
| 498 |
+
let v_142 = -(cb3_3.tint_symbol_2[50u].xxxx);
|
| 499 |
+
r1.z = (r1.y + v_142.z);
|
| 500 |
+
r1.z = max(r1.z, 0.0f);
|
| 501 |
+
r1.y = (r1.z / r1.y);
|
| 502 |
+
r1.y = (r1.y * r5.z);
|
| 503 |
+
r1.w = (r1.y * cb3_3.tint_symbol_2[52u].z);
|
| 504 |
+
r1.y = bitcast<f32>(select(0u, 4294967295u, (0.00999999977648258209f < abs(r1.yyyy).y)));
|
| 505 |
+
r2.x = (r1.w * -1.44269502162933349609f);
|
| 506 |
+
r2.x = exp2(r2.x);
|
| 507 |
+
r2.x = ((-(r2.xxxx)).x + 1.0f);
|
| 508 |
+
r1.w = (r2.x / r1.w);
|
| 509 |
+
let v_143 = bitcast<u32>(r1.y);
|
| 510 |
+
r1.y = select(1.0f, r1.w, (v_143 != 0u));
|
| 511 |
+
r1.w = (r1.z * cb3_3.tint_symbol_2[51u].w);
|
| 512 |
+
r1.y = (r1.y * r1.w);
|
| 513 |
+
r1.y = min(r1.y, 1.0f);
|
| 514 |
+
r1.y = (r1.y * 1.44269502162933349609f);
|
| 515 |
+
r1.y = exp2(r1.y);
|
| 516 |
+
r1.y = min(r1.y, 1.0f);
|
| 517 |
+
r1.y = ((-(r1.yyyy)).y + 1.0f);
|
| 518 |
+
r1.w = (r1.y * cb3_3.tint_symbol_2[52u].y);
|
| 519 |
+
r1.x = inverseSqrt(r1.x);
|
| 520 |
+
let v_144 = (r1.xxx * r5.xyz);
|
| 521 |
+
r2 = vec4<f32>(v_144.xyz, r2.w);
|
| 522 |
+
let v_145 = dot(r2.xyz, cb3_3.tint_symbol_2[54u].xyz);
|
| 523 |
+
r1.x = clamp(vec4<f32>(v_145, v_145, v_145, v_145).x, 0.0f, 1.0f);
|
| 524 |
+
r1.x = log2(r1.x);
|
| 525 |
+
r1.x = (r1.x * cb3_3.tint_symbol_2[54u].w);
|
| 526 |
+
r1.x = exp2(r1.x);
|
| 527 |
+
let v_146 = dot(r2.xyz, cb3_3.tint_symbol_2[53u].xyz);
|
| 528 |
+
r2.x = clamp(vec4<f32>(v_146, v_146, v_146, v_146).x, 0.0f, 1.0f);
|
| 529 |
+
r2.x = log2(r2.x);
|
| 530 |
+
r2.x = (r2.x * cb3_3.tint_symbol_2[53u].w);
|
| 531 |
+
r2.x = exp2(r2.x);
|
| 532 |
+
r1.y = fma((-(r1.yyyy)).y, cb3_3.tint_symbol_2[52u].y, 1.0f);
|
| 533 |
+
r1.y = (r1.y * cb3_3.tint_symbol_2[51u].y);
|
| 534 |
+
let v_147 = -(cb3_3.tint_symbol_2[52u].xxxx);
|
| 535 |
+
r2.y = (r1.z + v_147.y);
|
| 536 |
+
r2.y = max(r2.y, 0.0f);
|
| 537 |
+
r2.y = (r2.y * cb3_3.tint_symbol_2[51u].x);
|
| 538 |
+
r2.y = (r2.y * 1.44269502162933349609f);
|
| 539 |
+
r2.y = exp2(r2.y);
|
| 540 |
+
r2.y = ((-(r2.yyyy)).y + 1.0f);
|
| 541 |
+
r1.w = clamp(fma(r1.yyyy, r2.yyyy, r1.wwww).w, 0.0f, 1.0f);
|
| 542 |
+
let v_148 = -(cb3_3.tint_symbol_2[51u].zzzz);
|
| 543 |
+
r1.z = (r1.z * v_148.z);
|
| 544 |
+
r1.z = (r1.z * 1.44269502162933349609f);
|
| 545 |
+
r1.z = exp2(r1.z);
|
| 546 |
+
r1.z = ((-(r1.zzzz)).z + 1.0f);
|
| 547 |
+
let v_149 = ((-(cb3_3.tint_symbol_2[56u].xxyz)).yzw + cb3_3.tint_symbol_2[58u].xyz);
|
| 548 |
+
r2 = vec4<f32>(r2.x, v_149.xyz);
|
| 549 |
+
let v_150 = fma(r1.xxx, r2.yzw, cb3_3.tint_symbol_2[56u].xyz);
|
| 550 |
+
r2 = vec4<f32>(r2.x, v_150.xyz);
|
| 551 |
+
let v_151 = ((-(r2.yzwy)).xyz + cb3_3.tint_symbol_2[55u].xyz);
|
| 552 |
+
r3 = vec4<f32>(v_151.xyz, r3.w);
|
| 553 |
+
let v_152 = fma(r2.xxx, r3.xyz, r2.yzw);
|
| 554 |
+
r2 = vec4<f32>(v_152.xyz, r2.w);
|
| 555 |
+
let v_153 = -(cb3_3.tint_symbol_2[57u].xyzx);
|
| 556 |
+
let v_154 = (r2.xyz + v_153.xyz);
|
| 557 |
+
r2 = vec4<f32>(v_154.xyz, r2.w);
|
| 558 |
+
let v_155 = fma(r1.zzz, r2.xyz, cb3_3.tint_symbol_2[57u].xyz);
|
| 559 |
+
r2 = vec4<f32>(v_155.xyz, r2.w);
|
| 560 |
+
r3.x = cb3_3.tint_symbol_2[55u].w;
|
| 561 |
+
r3.y = cb3_3.tint_symbol_2[56u].w;
|
| 562 |
+
r3.z = cb3_3.tint_symbol_2[57u].w;
|
| 563 |
+
let v_156 = ((-(r2.xyzx)).xyz + r3.xyz);
|
| 564 |
+
r3 = vec4<f32>(v_156.xyz, r3.w);
|
| 565 |
+
let v_157 = fma(r1.yyy, r3.xyz, r2.xyz);
|
| 566 |
+
r1 = vec4<f32>(v_157.xyz, r1.w);
|
| 567 |
+
r2.x = bitcast<f32>(select(0u, 4294967295u, (0.0f < cb2_2.tint_symbol_1[22u].y)));
|
| 568 |
+
if ((bitcast<u32>(r2.x) != 0u)) {
|
| 569 |
+
let v_158 = (v7.xy * cb2_2.tint_symbol_1[18u].zw);
|
| 570 |
+
r2 = vec4<f32>(v_158.xy, r2.zw);
|
| 571 |
+
r2 = textureSample(t11, s11, r2.xyxx.xy);
|
| 572 |
+
r2.x = (r2.x + -1.0f);
|
| 573 |
+
r2.x = clamp(fma(cb2_2.tint_symbol_1[22u].yyyy, r2.xxxx, vec4<f32>(1.0f)).x, 0.0f, 1.0f);
|
| 574 |
+
} else {
|
| 575 |
+
r2.x = 1.0f;
|
| 576 |
+
}
|
| 577 |
+
let v_159 = -(r0.xyzx);
|
| 578 |
+
let v_160 = fma(r1.xyz, r2.xxx, v_159.xyz);
|
| 579 |
+
r1 = vec4<f32>(v_160.xyz, r1.w);
|
| 580 |
+
let v_161 = fma(r1.www, r1.xyz, r0.xyz);
|
| 581 |
+
r1 = vec4<f32>(v_161.xyz, r1.w);
|
| 582 |
+
} else {
|
| 583 |
+
r1.w = dot(r5.xyz, r5.xyz);
|
| 584 |
+
r2.x = sqrt(r1.w);
|
| 585 |
+
let v_162 = -(cb3_3.tint_symbol_2[50u].xxxx);
|
| 586 |
+
r2.y = (r2.x + v_162.y);
|
| 587 |
+
r2.y = max(r2.y, 0.0f);
|
| 588 |
+
r2.x = (r2.y / r2.x);
|
| 589 |
+
r2.x = (r2.x * r5.z);
|
| 590 |
+
r2.z = (r2.x * cb3_3.tint_symbol_2[52u].z);
|
| 591 |
+
r2.x = bitcast<f32>(select(0u, 4294967295u, (0.00999999977648258209f < abs(r2.xxxx).x)));
|
| 592 |
+
r2.w = (r2.z * -1.44269502162933349609f);
|
| 593 |
+
r2.w = exp2(r2.w);
|
| 594 |
+
r2.w = ((-(r2.wwww)).w + 1.0f);
|
| 595 |
+
r2.z = (r2.w / r2.z);
|
| 596 |
+
let v_163 = bitcast<u32>(r2.x);
|
| 597 |
+
r2.x = select(1.0f, r2.z, (v_163 != 0u));
|
| 598 |
+
r2.z = (r2.y * cb3_3.tint_symbol_2[51u].w);
|
| 599 |
+
r2.x = (r2.x * r2.z);
|
| 600 |
+
r2.x = min(r2.x, 1.0f);
|
| 601 |
+
r2.x = (r2.x * 1.44269502162933349609f);
|
| 602 |
+
r2.x = exp2(r2.x);
|
| 603 |
+
r2.x = min(r2.x, 1.0f);
|
| 604 |
+
r2.x = ((-(r2.xxxx)).x + 1.0f);
|
| 605 |
+
r2.z = (r2.x * cb3_3.tint_symbol_2[52u].y);
|
| 606 |
+
r1.w = inverseSqrt(r1.w);
|
| 607 |
+
let v_164 = (r1.www * r5.xyz);
|
| 608 |
+
r3 = vec4<f32>(v_164.xyz, r3.w);
|
| 609 |
+
let v_165 = dot(r3.xyz, cb3_3.tint_symbol_2[54u].xyz);
|
| 610 |
+
r1.w = clamp(vec4<f32>(v_165, v_165, v_165, v_165).w, 0.0f, 1.0f);
|
| 611 |
+
r1.w = log2(r1.w);
|
| 612 |
+
r1.w = (r1.w * cb3_3.tint_symbol_2[54u].w);
|
| 613 |
+
r1.w = exp2(r1.w);
|
| 614 |
+
let v_166 = dot(r3.xyz, cb3_3.tint_symbol_2[53u].xyz);
|
| 615 |
+
r2.w = clamp(vec4<f32>(v_166, v_166, v_166, v_166).w, 0.0f, 1.0f);
|
| 616 |
+
r2.w = log2(r2.w);
|
| 617 |
+
r2.w = (r2.w * cb3_3.tint_symbol_2[53u].w);
|
| 618 |
+
r2.w = exp2(r2.w);
|
| 619 |
+
r2.x = fma((-(r2.xxxx)).x, cb3_3.tint_symbol_2[52u].y, 1.0f);
|
| 620 |
+
r2.x = (r2.x * cb3_3.tint_symbol_2[51u].y);
|
| 621 |
+
let v_167 = -(cb3_3.tint_symbol_2[52u].xxxx);
|
| 622 |
+
r3.x = (r2.y + v_167.x);
|
| 623 |
+
r3.x = max(r3.x, 0.0f);
|
| 624 |
+
r3.x = (r3.x * cb3_3.tint_symbol_2[51u].x);
|
| 625 |
+
r3.x = (r3.x * 1.44269502162933349609f);
|
| 626 |
+
r3.x = exp2(r3.x);
|
| 627 |
+
r3.x = ((-(r3.xxxx)).x + 1.0f);
|
| 628 |
+
r2.z = clamp(fma(r2.xxxx, r3.xxxx, r2.zzzz).z, 0.0f, 1.0f);
|
| 629 |
+
let v_168 = -(cb3_3.tint_symbol_2[51u].zzzz);
|
| 630 |
+
r2.y = (r2.y * v_168.y);
|
| 631 |
+
r2.y = (r2.y * 1.44269502162933349609f);
|
| 632 |
+
r2.y = exp2(r2.y);
|
| 633 |
+
r2.y = ((-(r2.yyyy)).y + 1.0f);
|
| 634 |
+
let v_169 = ((-(cb3_3.tint_symbol_2[56u].xyzx)).xyz + cb3_3.tint_symbol_2[58u].xyz);
|
| 635 |
+
r3 = vec4<f32>(v_169.xyz, r3.w);
|
| 636 |
+
let v_170 = fma(r1.www, r3.xyz, cb3_3.tint_symbol_2[56u].xyz);
|
| 637 |
+
r3 = vec4<f32>(v_170.xyz, r3.w);
|
| 638 |
+
let v_171 = ((-(r3.xyzx)).xyz + cb3_3.tint_symbol_2[55u].xyz);
|
| 639 |
+
r4 = vec4<f32>(v_171.xyz, r4.w);
|
| 640 |
+
let v_172 = fma(r2.www, r4.xyz, r3.xyz);
|
| 641 |
+
r3 = vec4<f32>(v_172.xyz, r3.w);
|
| 642 |
+
let v_173 = -(cb3_3.tint_symbol_2[57u].xyzx);
|
| 643 |
+
let v_174 = (r3.xyz + v_173.xyz);
|
| 644 |
+
r3 = vec4<f32>(v_174.xyz, r3.w);
|
| 645 |
+
let v_175 = fma(r2.yyy, r3.xyz, cb3_3.tint_symbol_2[57u].xyz);
|
| 646 |
+
r3 = vec4<f32>(v_175.xyz, r3.w);
|
| 647 |
+
r4.x = cb3_3.tint_symbol_2[55u].w;
|
| 648 |
+
r4.y = cb3_3.tint_symbol_2[56u].w;
|
| 649 |
+
r4.z = cb3_3.tint_symbol_2[57u].w;
|
| 650 |
+
let v_176 = ((-(r3.xyzx)).xyz + r4.xyz);
|
| 651 |
+
r4 = vec4<f32>(v_176.xyz, r4.w);
|
| 652 |
+
let v_177 = fma(r2.xxx, r4.xyz, r3.xyz);
|
| 653 |
+
r2 = vec4<f32>(v_177.xy, r2.z, v_177.z);
|
| 654 |
+
let v_178 = ((-(r0.xyxz)).xyw + r2.xyw);
|
| 655 |
+
r2 = vec4<f32>(v_178.xy, r2.z, v_178.z);
|
| 656 |
+
let v_179 = fma(r2.zzz, r2.xyw, r0.xyz);
|
| 657 |
+
r1 = vec4<f32>(v_179.xyz, r1.w);
|
| 658 |
+
}
|
| 659 |
+
let v_180 = (r1.xyz * cb2_2.tint_symbol_1[17u].zzz);
|
| 660 |
+
o0 = vec4<f32>(v_180.xyz, o0.w);
|
| 661 |
+
r0.x = bitcast<f32>(select(0u, 4294967295u, (0.30000001192092895508f < r0.w)));
|
| 662 |
+
r0.x = bitcast<f32>((bitcast<u32>(r0.x) & 1065353216u));
|
| 663 |
+
o1 = (r0.x * v1.z);
|
| 664 |
+
o0.w = r0.w;
|
| 665 |
+
o2 = r0.x;
|
| 666 |
+
}
|
| 667 |
+
|
| 668 |
+
struct tint_symbol_8 {
|
| 669 |
+
@location(0u)
|
| 670 |
+
o0 : vec4<f32>,
|
| 671 |
+
@location(1u)
|
| 672 |
+
o1 : f32,
|
| 673 |
+
@location(2u)
|
| 674 |
+
o2 : f32,
|
| 675 |
+
}
|
| 676 |
+
|
| 677 |
+
@fragment
|
| 678 |
+
fn main(@location(0u) v0 : vec4<f32>, @location(1u) v1 : vec4<f32>, @location(2u) v2 : vec4<f32>, @location(3u) v3 : vec4<f32>, @location(4u) v4 : vec4<f32>, @location(5u) v5 : vec4<f32>, @location(6u) v6 : vec4<f32>, @builtin(position) v_181 : vec4<f32>) -> tint_symbol_8 {
|
| 679 |
+
main_inner(v0, v1, v2, v3, v4, v5, v6, v_181);
|
| 680 |
+
return tint_symbol_8(o0, o1, o2);
|
| 681 |
+
}
|
b/8b0b5899ed/shaders/f3132db5da3d6f93.consts.json
ADDED
|
@@ -0,0 +1 @@
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|
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|
| 1 |
+
[2, 3, 1, 4294967295]
|
b/8b0b5899ed/shaders/f3132db5da3d6f93.wgsl
ADDED
|
@@ -0,0 +1,1253 @@
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|
| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
var<private> r2 : vec4<f32>;
|
| 8 |
+
|
| 9 |
+
var<private> r3 : vec4<f32>;
|
| 10 |
+
|
| 11 |
+
var<private> r4 : vec4<f32>;
|
| 12 |
+
|
| 13 |
+
var<private> r5 : vec4<f32>;
|
| 14 |
+
|
| 15 |
+
var<private> r6 : vec4<f32>;
|
| 16 |
+
|
| 17 |
+
var<private> r7 : vec4<f32>;
|
| 18 |
+
|
| 19 |
+
var<private> r8 : vec4<f32>;
|
| 20 |
+
|
| 21 |
+
var<private> r9 : vec4<f32>;
|
| 22 |
+
|
| 23 |
+
var<private> r10 : vec4<f32>;
|
| 24 |
+
|
| 25 |
+
var<private> r11 : vec4<f32>;
|
| 26 |
+
|
| 27 |
+
var<private> r12 : vec4<f32>;
|
| 28 |
+
|
| 29 |
+
var<private> r13 : vec4<f32>;
|
| 30 |
+
|
| 31 |
+
var<private> r14 : vec4<f32>;
|
| 32 |
+
|
| 33 |
+
var<private> r15 : vec4<f32>;
|
| 34 |
+
|
| 35 |
+
var<private> r16 : vec4<f32>;
|
| 36 |
+
|
| 37 |
+
var<private> r17 : vec4<f32>;
|
| 38 |
+
|
| 39 |
+
var<private> r18 : vec4<f32>;
|
| 40 |
+
|
| 41 |
+
var<private> r19 : vec4<f32>;
|
| 42 |
+
|
| 43 |
+
var<private> r20 : vec4<f32>;
|
| 44 |
+
|
| 45 |
+
var<private> r21 : vec4<f32>;
|
| 46 |
+
|
| 47 |
+
var<private> r22 : vec4<f32>;
|
| 48 |
+
|
| 49 |
+
var<private> r23 : vec4<f32>;
|
| 50 |
+
|
| 51 |
+
var<private> r24 : vec4<f32>;
|
| 52 |
+
|
| 53 |
+
struct cb16_struct {
|
| 54 |
+
tint_symbol : array<vec4<f32>, 16u>,
|
| 55 |
+
}
|
| 56 |
+
|
| 57 |
+
@group(1u) @binding(1u) var<uniform> cb1_1 : cb16_struct;
|
| 58 |
+
|
| 59 |
+
struct cb23_struct {
|
| 60 |
+
tint_symbol_1 : array<vec4<f32>, 23u>,
|
| 61 |
+
}
|
| 62 |
+
|
| 63 |
+
@group(1u) @binding(2u) var<uniform> cb2_2 : cb23_struct;
|
| 64 |
+
|
| 65 |
+
struct cb59_struct {
|
| 66 |
+
tint_symbol_2 : array<vec4<f32>, 59u>,
|
| 67 |
+
}
|
| 68 |
+
|
| 69 |
+
@group(1u) @binding(3u) var<uniform> cb3_3 : cb59_struct;
|
| 70 |
+
|
| 71 |
+
struct cb7_struct {
|
| 72 |
+
tint_symbol_3 : array<vec4<f32>, 7u>,
|
| 73 |
+
}
|
| 74 |
+
|
| 75 |
+
@group(1u) @binding(5u) var<uniform> cb5_5 : cb7_struct;
|
| 76 |
+
|
| 77 |
+
struct cb7_struct_1 {
|
| 78 |
+
tint_symbol_4 : array<vec4<f32>, 7u>,
|
| 79 |
+
}
|
| 80 |
+
|
| 81 |
+
@group(1u) @binding(11u) var<uniform> cb11_11 : cb7_struct_1;
|
| 82 |
+
|
| 83 |
+
struct cb16_struct_1 {
|
| 84 |
+
tint_symbol_5 : array<vec4<f32>, 16u>,
|
| 85 |
+
}
|
| 86 |
+
|
| 87 |
+
@group(1u) @binding(6u) var<uniform> cb6_6 : cb16_struct_1;
|
| 88 |
+
|
| 89 |
+
@group(1u) @binding(16u) var s0 : sampler;
|
| 90 |
+
|
| 91 |
+
@group(1u) @binding(17u) var s1 : sampler;
|
| 92 |
+
|
| 93 |
+
@group(1u) @binding(19u) var s3 : sampler;
|
| 94 |
+
|
| 95 |
+
@group(1u) @binding(20u) var s4 : sampler;
|
| 96 |
+
|
| 97 |
+
@group(1u) @binding(21u) var s5 : sampler;
|
| 98 |
+
|
| 99 |
+
@group(1u) @binding(27u) var s11 : sampler;
|
| 100 |
+
|
| 101 |
+
@group(1u) @binding(28u) var s12 : sampler;
|
| 102 |
+
|
| 103 |
+
@group(1u) @binding(29u) var s13 : sampler;
|
| 104 |
+
|
| 105 |
+
@group(1u) @binding(31u) var s15 : sampler_comparison;
|
| 106 |
+
|
| 107 |
+
@group(1u) @binding(32u) var t0 : texture_2d<f32>;
|
| 108 |
+
|
| 109 |
+
@group(1u) @binding(33u) var t1 : texture_2d<f32>;
|
| 110 |
+
|
| 111 |
+
@group(1u) @binding(35u) var t3 : texture_2d<f32>;
|
| 112 |
+
|
| 113 |
+
@group(1u) @binding(36u) var t4 : texture_2d<f32>;
|
| 114 |
+
|
| 115 |
+
@group(1u) @binding(37u) var t5 : texture_2d<f32>;
|
| 116 |
+
|
| 117 |
+
@group(1u) @binding(43u) var t11 : texture_2d<f32>;
|
| 118 |
+
|
| 119 |
+
@group(1u) @binding(44u) var t12 : texture_2d<f32>;
|
| 120 |
+
|
| 121 |
+
@group(1u) @binding(45u) var t13 : texture_2d<f32>;
|
| 122 |
+
|
| 123 |
+
@group(1u) @binding(47u) var t15 : texture_depth_2d;
|
| 124 |
+
|
| 125 |
+
var<private> v5 : vec4<f32>;
|
| 126 |
+
|
| 127 |
+
var<private> v6 : array<f32, 4u>;
|
| 128 |
+
|
| 129 |
+
var<private> o0 : vec4<f32>;
|
| 130 |
+
|
| 131 |
+
var<private> x0 : array<vec4<f32>, 4u>;
|
| 132 |
+
|
| 133 |
+
var<private> x1 : array<vec4<f32>, 1u>;
|
| 134 |
+
|
| 135 |
+
struct tint_symbol_7 {
|
| 136 |
+
tint_symbol_6 : array<vec4<u32>, 4u>,
|
| 137 |
+
}
|
| 138 |
+
|
| 139 |
+
@group(1u) @binding(15u) var<uniform> v : tint_symbol_7;
|
| 140 |
+
|
| 141 |
+
fn main_inner(v0 : vec4<f32>, v1 : vec4<f32>, v2 : vec4<f32>, v3 : vec4<f32>, v4 : vec4<f32>, v_1 : vec4<f32>) {
|
| 142 |
+
var v_2 : vec4<f32> = v_1;
|
| 143 |
+
v_2.w = (1.0f / v_1.w);
|
| 144 |
+
v5 = v_2;
|
| 145 |
+
x1[0u].x = v6[0u];
|
| 146 |
+
x1[0u].y = v6[1u];
|
| 147 |
+
x1[0u].z = v6[2u];
|
| 148 |
+
x1[0u].w = v6[3u];
|
| 149 |
+
let v_3 = (v0.xy * cb11_11.tint_symbol_4[0u].xx);
|
| 150 |
+
r0 = vec4<f32>(v_3.xy, r0.zw);
|
| 151 |
+
r1 = textureSample(t3, s3, v0.zwzz.xy);
|
| 152 |
+
r0 = textureSample(t0, s0, r0.xyxx.xy);
|
| 153 |
+
r0.w = dot(v1.xyz, v1.xyz);
|
| 154 |
+
r0.w = inverseSqrt(r0.w);
|
| 155 |
+
let v_4 = (r0.www * v1.xyz);
|
| 156 |
+
r2 = vec4<f32>(v_4.xyz, r2.w);
|
| 157 |
+
r3 = textureSample(t5, s5, v0.zwzz.xy);
|
| 158 |
+
let v_5 = (r3.xy * r3.xy);
|
| 159 |
+
r3 = vec4<f32>(v_5.xy, r3.zw);
|
| 160 |
+
r2.w = dot(r3.xyz, cb11_11.tint_symbol_4[5u].xyz);
|
| 161 |
+
r3.x = (r2.w * cb11_11.tint_symbol_4[4u].y);
|
| 162 |
+
let v_6 = (r0.xyz * cb11_11.tint_symbol_4[0u].yzw);
|
| 163 |
+
r0 = vec4<f32>(v_6.xyz, r0.w);
|
| 164 |
+
r1.w = (r1.w * cb11_11.tint_symbol_4[1u].w);
|
| 165 |
+
let v_7 = -(r0.xyzx);
|
| 166 |
+
let v_8 = fma(r1.xyz, cb11_11.tint_symbol_4[1u].xyz, v_7.xyz);
|
| 167 |
+
r1 = vec4<f32>(v_8.xyz, r1.w);
|
| 168 |
+
let v_9 = fma(r1.www, r1.xyz, r0.xyz);
|
| 169 |
+
r0 = vec4<f32>(v_9.xyz, r0.w);
|
| 170 |
+
let v_10 = (r0.xyz * v4.xxx);
|
| 171 |
+
r0 = vec4<f32>(v_10.xyz, r0.w);
|
| 172 |
+
let v_11 = (v4.xx * cb2_2.tint_symbol_1[15u].zy);
|
| 173 |
+
r1 = vec4<f32>(v_11.xy, r1.zw);
|
| 174 |
+
r1.z = clamp(((cb2_2.tint_symbol_1[16u].zzzz + cb3_3.tint_symbol_2[49u].wwww)).z, 0.0f, 1.0f);
|
| 175 |
+
r1.y = (r1.z * r1.y);
|
| 176 |
+
r1.z = (r3.x * v4.x);
|
| 177 |
+
r1.z = (r1.z * v1.w);
|
| 178 |
+
let v_12 = ((-(cb11_11.tint_symbol_4[2u].zzzz)).xy + vec2<f32>(1.0f, 2.0f));
|
| 179 |
+
r3 = vec4<f32>(v_12.xy, r3.zw);
|
| 180 |
+
r1.w = (r3.x * v4.z);
|
| 181 |
+
let v_13 = (r3.yy * v0.xy);
|
| 182 |
+
let v_14 = r3;
|
| 183 |
+
r3 = vec4<f32>(v_14.x, v_13.xy, v_14.w);
|
| 184 |
+
r4 = textureSample(t4, s4, r3.yzyy.xy);
|
| 185 |
+
r3.y = (cb5_5.tint_symbol_3[3u].z * cb11_11.tint_symbol_4[2u].z);
|
| 186 |
+
r3.z = ((-(r4.xxxx)).z + r4.z);
|
| 187 |
+
r4.x = fma(r3.y, r3.z, r4.x);
|
| 188 |
+
let v_15 = (r4.xy * cb11_11.tint_symbol_4[2u].xx);
|
| 189 |
+
let v_16 = r3;
|
| 190 |
+
r3 = vec4<f32>(v_16.x, v_15.xy, v_16.w);
|
| 191 |
+
r4.x = fma(v4.z, r3.x, -1.0f);
|
| 192 |
+
r3.x = fma(r3.x, r4.x, 1.0f);
|
| 193 |
+
r3.y = (r3.x * r3.y);
|
| 194 |
+
let v_17 = -(r0.xyxz);
|
| 195 |
+
let v_18 = fma(cb11_11.tint_symbol_4[3u].xyz, cb11_11.tint_symbol_4[2u].yyy, v_17.xyw);
|
| 196 |
+
r4 = vec4<f32>(v_18.xy, r4.z, v_18.z);
|
| 197 |
+
let v_19 = fma(r3.yyy, r4.xyw, r0.xyz);
|
| 198 |
+
r0 = vec4<f32>(v_19.xyz, r0.w);
|
| 199 |
+
r1.w = (r1.w * cb11_11.tint_symbol_4[2u].x);
|
| 200 |
+
let v_20 = ((-(r0.xyzx)).xyz + r4.zzz);
|
| 201 |
+
r4 = vec4<f32>(v_20.xyz, r4.w);
|
| 202 |
+
let v_21 = fma(r1.www, r4.xyz, r0.xyz);
|
| 203 |
+
r0 = vec4<f32>(v_21.xyz, r0.w);
|
| 204 |
+
r1.w = fma((-(r3.zzzz)).w, r3.x, 1.0f);
|
| 205 |
+
r1.z = clamp(((r1.wwww * r1.zzzz)).z, 0.0f, 1.0f);
|
| 206 |
+
r1.w = (v4.x * cb11_11.tint_symbol_4[2u].w);
|
| 207 |
+
r1.w = (r2.w * r1.w);
|
| 208 |
+
r1.w = (r1.w * 0.75f);
|
| 209 |
+
r2.w = dot(v3.xyz, v3.xyz);
|
| 210 |
+
r2.w = inverseSqrt(r2.w);
|
| 211 |
+
let v_22 = -(cb3_3.tint_symbol_2[0u].xyzx);
|
| 212 |
+
r3 = vec4<f32>(((v_22.xyz + vec3<f32>(0.0f, 0.0f, -1.0f))).xyz, r3.w);
|
| 213 |
+
let v_23 = fma(cb11_11.tint_symbol_4[6u].www, r3.xyz, cb3_3.tint_symbol_2[0u].xyz);
|
| 214 |
+
r3 = vec4<f32>(v_23.xyz, r3.w);
|
| 215 |
+
let v_24 = (r1.www * cb11_11.tint_symbol_4[6u].xyz);
|
| 216 |
+
r4 = vec4<f32>(v_24.xyz, r4.w);
|
| 217 |
+
let v_25 = -(r3.xyzx);
|
| 218 |
+
let v_26 = fma(v3.xyz, r2.www, v_25.xyz);
|
| 219 |
+
r3 = vec4<f32>(v_26.xyz, r3.w);
|
| 220 |
+
r1.w = dot(r3.xyz, r3.xyz);
|
| 221 |
+
r1.w = inverseSqrt(r1.w);
|
| 222 |
+
let v_27 = (r1.www * r3.xyz);
|
| 223 |
+
r3 = vec4<f32>(v_27.xyz, r3.w);
|
| 224 |
+
r1.w = dot(r2.xyz, r3.xyz);
|
| 225 |
+
r1.w = clamp(((r1.wwww + vec4<f32>(0.00000000999999993923f))).w, 0.0f, 1.0f);
|
| 226 |
+
r2.w = fma(r3.w, 15.0f, 0.00000000999999993923f);
|
| 227 |
+
r1.w = log2(r1.w);
|
| 228 |
+
r1.w = (r1.w * r2.w);
|
| 229 |
+
r1.w = exp2(r1.w);
|
| 230 |
+
let v_28 = fma(r4.xyz, r1.www, r0.xyz);
|
| 231 |
+
r0 = vec4<f32>(v_28.xyz, r0.w);
|
| 232 |
+
let v_29 = min(r0.xyz, vec3<f32>(240.0f));
|
| 233 |
+
r0 = vec4<f32>(v_29.xyz, r0.w);
|
| 234 |
+
let v_30 = (r0.xyz * r0.xyz);
|
| 235 |
+
r0 = vec4<f32>(v_30.xyz, r0.w);
|
| 236 |
+
let v_31 = -(v2.xyzx);
|
| 237 |
+
let v_32 = (v_31.xyz + cb1_1.tint_symbol[15u].xyz);
|
| 238 |
+
r3 = vec4<f32>(v_32.xyz, r3.w);
|
| 239 |
+
r1.w = dot(r3.xyz, r3.xyz);
|
| 240 |
+
r1.w = inverseSqrt(r1.w);
|
| 241 |
+
let v_33 = (r1.www * r3.xyz);
|
| 242 |
+
r4 = vec4<f32>(v_33.xyz, r4.w);
|
| 243 |
+
let v_34 = fma(r3.xyz, r1.www, v_22.xyz);
|
| 244 |
+
r5 = vec4<f32>(v_34.xyz, r5.w);
|
| 245 |
+
r2.w = dot(r5.xyz, r5.xyz);
|
| 246 |
+
r2.w = inverseSqrt(r2.w);
|
| 247 |
+
let v_35 = (r2.www * r5.xyz);
|
| 248 |
+
r5 = vec4<f32>(v_35.xyz, r5.w);
|
| 249 |
+
let v_36 = (r1.xy * r1.xy);
|
| 250 |
+
r1 = vec4<f32>(v_36.xy, r1.zw);
|
| 251 |
+
r2.w = fma(r3.w, cb11_11.tint_symbol_4[4u].x, -500.0f);
|
| 252 |
+
r2.w = max(r2.w, 0.0f);
|
| 253 |
+
let v_37 = -(r2.wwww);
|
| 254 |
+
r3.w = fma(r3.w, cb11_11.tint_symbol_4[4u].x, v_37.w);
|
| 255 |
+
r2.w = (r2.w * 558.0f);
|
| 256 |
+
r2.w = fma(r3.w, 3.0f, r2.w);
|
| 257 |
+
r3.w = dot(r3.xyz, cb1_1.tint_symbol[14u].xyz);
|
| 258 |
+
let v_38 = (v2.xyz + (-(cb1_1.tint_symbol[15u].xyzx)).xyz);
|
| 259 |
+
r6 = vec4<f32>(v_38.xyz, r6.w);
|
| 260 |
+
let v_39 = (r6.yyy * cb6_6.tint_symbol_5[1u].xyz);
|
| 261 |
+
r7 = vec4<f32>(v_39.xyz, r7.w);
|
| 262 |
+
let v_40 = fma(r6.xxx, cb6_6.tint_symbol_5[0u].xyz, r7.xyz);
|
| 263 |
+
r7 = vec4<f32>(v_40.xyz, r7.w);
|
| 264 |
+
let v_41 = fma(r6.zzz, cb6_6.tint_symbol_5[2u].xyz, r7.xyz);
|
| 265 |
+
r7 = vec4<f32>(v_41.xyz, r7.w);
|
| 266 |
+
let v_42 = fma(r7.xyz, cb6_6.tint_symbol_5[4u].xyz, cb6_6.tint_symbol_5[8u].xyz);
|
| 267 |
+
r8 = vec4<f32>(v_42.xyz, r8.w);
|
| 268 |
+
let v_43 = &(x0[0u]);
|
| 269 |
+
let v_44 = r8;
|
| 270 |
+
*(v_43) = vec4<f32>(v_44.xyz, (*(v_43)).w);
|
| 271 |
+
let v_45 = fma(r7.xyz, cb6_6.tint_symbol_5[5u].xyz, cb6_6.tint_symbol_5[9u].xyz);
|
| 272 |
+
r9 = vec4<f32>(v_45.xyz, r9.w);
|
| 273 |
+
let v_46 = &(x0[1u]);
|
| 274 |
+
let v_47 = r9;
|
| 275 |
+
*(v_46) = vec4<f32>(v_47.xyz, (*(v_46)).w);
|
| 276 |
+
let v_48 = fma(r7.xyz, cb6_6.tint_symbol_5[6u].xyz, cb6_6.tint_symbol_5[10u].xyz);
|
| 277 |
+
r10 = vec4<f32>(v_48.xyz, r10.w);
|
| 278 |
+
let v_49 = &(x0[2u]);
|
| 279 |
+
let v_50 = r10;
|
| 280 |
+
*(v_49) = vec4<f32>(v_50.xyz, (*(v_49)).w);
|
| 281 |
+
let v_51 = fma(r7.xyz, cb6_6.tint_symbol_5[7u].xyz, cb6_6.tint_symbol_5[11u].xyz);
|
| 282 |
+
r7 = vec4<f32>(v_51.xyz, r7.w);
|
| 283 |
+
let v_52 = &(x0[3u]);
|
| 284 |
+
let v_53 = r7;
|
| 285 |
+
*(v_52) = vec4<f32>(v_53.xyz, (*(v_52)).w);
|
| 286 |
+
let v_54 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.34609651565551757812f, 0.32848981022834777832f));
|
| 287 |
+
let v_55 = r11;
|
| 288 |
+
r11 = vec4<f32>(v_55.x, v_54.x, v_55.z, v_54.y);
|
| 289 |
+
r4.w = fma((-(cb6_6.tint_symbol_5[14u].zzzz)).w, 1.5f, 1.0f);
|
| 290 |
+
r4.w = (r4.w * 0.5f);
|
| 291 |
+
let v_56 = abs(r10.yyyy);
|
| 292 |
+
r5.w = max(v_56.w, abs(r10.xxxx).w);
|
| 293 |
+
r5.w = bitcast<f32>(select(0u, 4294967295u, (r5.w < r4.w)));
|
| 294 |
+
let v_57 = (bitcast<u32>(r5.w) != 0u);
|
| 295 |
+
let v_58 = bitcast<f32>(v.tint_symbol_6[0i].x);
|
| 296 |
+
r5.w = select(bitcast<f32>(v.tint_symbol_6[1i].x), v_58, v_57);
|
| 297 |
+
let v_59 = abs(r9.yyyy);
|
| 298 |
+
r6.w = max(v_59.w, abs(r9.xxxx).w);
|
| 299 |
+
r6.w = bitcast<f32>(select(0u, 4294967295u, (r6.w < r4.w)));
|
| 300 |
+
let v_60 = bitcast<u32>(r6.w);
|
| 301 |
+
r5.w = select(r5.w, bitcast<f32>(v.tint_symbol_6[2i].x), (v_60 != 0u));
|
| 302 |
+
let v_61 = abs(r8.yyyy);
|
| 303 |
+
r6.w = max(v_61.w, abs(r8.xxxx).w);
|
| 304 |
+
r4.w = bitcast<f32>(select(0u, 4294967295u, (r6.w < r4.w)));
|
| 305 |
+
let v_62 = bitcast<u32>(r4.w);
|
| 306 |
+
r4.w = select(r5.w, 0.0f, (v_62 != 0u));
|
| 307 |
+
let v_63 = x0[bitcast<i32>(r4.w)];
|
| 308 |
+
r8 = vec4<f32>(v_63.xyz, r8.w);
|
| 309 |
+
r4.w = f32(bitcast<i32>(r4.w));
|
| 310 |
+
r5.w = (r4.w + 0.5f);
|
| 311 |
+
r5.w = (r5.w * 0.25f);
|
| 312 |
+
r9 = bitcast<vec4<f32>>(select(vec4<u32>(), vec4<u32>(4294967295u), (vec4<f32>(0.0f, 1.0f, 2.0f, 3.0f) == r4.wwww)));
|
| 313 |
+
r9 = bitcast<vec4<f32>>((bitcast<vec4<u32>>(r9) & vec4<u32>(1065353216u)));
|
| 314 |
+
r4.w = dot(r9, cb6_6.tint_symbol_5[12u]);
|
| 315 |
+
r6.w = dot(r9, cb6_6.tint_symbol_5[13u]);
|
| 316 |
+
r9.x = (r8.x + 0.5f);
|
| 317 |
+
r9.y = fma(r8.y, 0.25f, r5.w);
|
| 318 |
+
r5.w = bitcast<f32>(select(0u, 4294967295u, !((r4.w == 0.0f))));
|
| 319 |
+
r4.w = ((-(r4.wwww)).w + r8.z);
|
| 320 |
+
let v_64 = dpdx(r9.xyy);
|
| 321 |
+
r10 = vec4<f32>(v_64.xy, r10.z, v_64.z);
|
| 322 |
+
r10.z = dpdx(r4.w);
|
| 323 |
+
let v_65 = dpdy(r9.yxy);
|
| 324 |
+
r12 = vec4<f32>(v_65.xyz, r12.w);
|
| 325 |
+
r12.w = dpdy(r4.w);
|
| 326 |
+
let v_66 = (r10.yw * r12.yw);
|
| 327 |
+
r7 = vec4<f32>(r7.xy, v_66.xy);
|
| 328 |
+
let v_67 = -(r7.zwzz);
|
| 329 |
+
let v_68 = fma(r10.xz, r12.xz, v_67.xy);
|
| 330 |
+
r13 = vec4<f32>(v_68.xy, r13.zw);
|
| 331 |
+
r7.z = (1.0f / r13.x);
|
| 332 |
+
r7.w = (r10.z * r12.y);
|
| 333 |
+
let v_69 = -(r7.wwww);
|
| 334 |
+
r13.z = fma(r10.x, r12.w, v_69.z);
|
| 335 |
+
let v_70 = (r7.zz * r13.yz);
|
| 336 |
+
r7 = vec4<f32>(r7.xy, v_70.xy);
|
| 337 |
+
let v_71 = max(r7.zw, vec2<f32>());
|
| 338 |
+
r7 = vec4<f32>(r7.xy, v_71.xy);
|
| 339 |
+
let v_72 = min(r7.zw, vec2<f32>(0.5f));
|
| 340 |
+
r7 = vec4<f32>(r7.xy, v_72.xy);
|
| 341 |
+
r4.w = fma((-(r6.wwww)).w, r7.z, r4.w);
|
| 342 |
+
r4.w = fma((-(r6.wwww)).w, r7.w, r4.w);
|
| 343 |
+
let v_73 = bitcast<u32>(r5.w);
|
| 344 |
+
let v_74 = r4.w;
|
| 345 |
+
r11.z = select(r8.z, v_74, (v_73 != 0u));
|
| 346 |
+
r9.z = 0.0f;
|
| 347 |
+
let v_75 = (r9.xyz + r11.ywz);
|
| 348 |
+
r8 = vec4<f32>(v_75.xyz, r8.w);
|
| 349 |
+
let v_76 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.79929149150848388672f, 0.20174059271812438965f));
|
| 350 |
+
r11 = vec4<f32>(v_76.xy, r11.zw);
|
| 351 |
+
let v_77 = (r9.xyz + r11.xyz);
|
| 352 |
+
r10 = vec4<f32>(v_77.xyz, r10.w);
|
| 353 |
+
let v_78 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.03117550723254680634f, 0.17933775484561920166f));
|
| 354 |
+
r11 = vec4<f32>(v_78.xy, r11.zw);
|
| 355 |
+
let v_79 = (r9.xyz + r11.xyz);
|
| 356 |
+
r12 = vec4<f32>(v_79.xyz, r12.w);
|
| 357 |
+
let v_80 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.51474946737289428711f, 0.25350245833396911621f));
|
| 358 |
+
r11 = vec4<f32>(v_80.xy, r11.zw);
|
| 359 |
+
let v_81 = (r9.xyz + r11.xyz);
|
| 360 |
+
r13 = vec4<f32>(v_81.xyz, r13.w);
|
| 361 |
+
let v_82 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.07286971807479858398f, 0.00809734128415584564f));
|
| 362 |
+
r11 = vec4<f32>(v_82.xy, r11.zw);
|
| 363 |
+
let v_83 = (r9.xyz + r11.xyz);
|
| 364 |
+
r14 = vec4<f32>(v_83.xyz, r14.w);
|
| 365 |
+
let v_84 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.96978127956390380859f, 0.03452160954475402832f));
|
| 366 |
+
r11 = vec4<f32>(v_84.xy, r11.zw);
|
| 367 |
+
let v_85 = (r9.xyz + r11.xyz);
|
| 368 |
+
r15 = vec4<f32>(v_85.xyz, r15.w);
|
| 369 |
+
let v_86 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.54554665088653564453f, 0.02412854135036468506f));
|
| 370 |
+
r11 = vec4<f32>(v_86.xy, r11.zw);
|
| 371 |
+
let v_87 = (r9.xyz + r11.xyz);
|
| 372 |
+
r16 = vec4<f32>(v_87.xyz, r16.w);
|
| 373 |
+
let v_88 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.02890610881149768829f, -0.13678458333015441895f));
|
| 374 |
+
r11 = vec4<f32>(v_88.xy, r11.zw);
|
| 375 |
+
let v_89 = (r9.xyz + r11.xyz);
|
| 376 |
+
r17 = vec4<f32>(v_89.xyz, r17.w);
|
| 377 |
+
let v_90 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.47951146960258483887f, -0.24483287334442138672f));
|
| 378 |
+
r11 = vec4<f32>(v_90.xy, r11.zw);
|
| 379 |
+
let v_91 = (r9.xyz + r11.xyz);
|
| 380 |
+
r18 = vec4<f32>(v_91.xyz, r18.w);
|
| 381 |
+
let v_92 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.7587884068489074707f, -0.1121091991662979126f));
|
| 382 |
+
r11 = vec4<f32>(v_92.xy, r11.zw);
|
| 383 |
+
let v_93 = (r9.xyz + r11.xyz);
|
| 384 |
+
r19 = vec4<f32>(v_93.xyz, r19.w);
|
| 385 |
+
let v_94 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.33935257792472839355f, -0.24932782351970672607f));
|
| 386 |
+
r11 = vec4<f32>(v_94.xy, r11.zw);
|
| 387 |
+
let v_95 = (r9.xyz + r11.xyz);
|
| 388 |
+
r20 = vec4<f32>(v_95.xyz, r20.w);
|
| 389 |
+
let v_96 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(1.07059764862060546875f, 0.2081225961446762085f));
|
| 390 |
+
r11 = vec4<f32>(v_96.xy, r11.zw);
|
| 391 |
+
let v_97 = (r9.xyz + r11.xyz);
|
| 392 |
+
r21 = vec4<f32>(v_97.xyz, r21.w);
|
| 393 |
+
let v_98 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(1.29403817653656005859f, -0.01807767525315284729f));
|
| 394 |
+
r11 = vec4<f32>(v_98.xy, r11.zw);
|
| 395 |
+
let v_99 = (r9.xyz + r11.xyz);
|
| 396 |
+
r22 = vec4<f32>(v_99.xyz, r22.w);
|
| 397 |
+
let v_100 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.7475630640983581543f, -0.11397434771060943604f));
|
| 398 |
+
r11 = vec4<f32>(v_100.xy, r11.zw);
|
| 399 |
+
let v_101 = (r9.xyz + r11.xyz);
|
| 400 |
+
r23 = vec4<f32>(v_101.xyz, r23.w);
|
| 401 |
+
let v_102 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.94772171974182128906f, -0.24876354634761810303f));
|
| 402 |
+
r11 = vec4<f32>(v_102.xy, r11.zw);
|
| 403 |
+
let v_103 = (r9.xyz + r11.xyz);
|
| 404 |
+
r24 = vec4<f32>(v_103.xyz, r24.w);
|
| 405 |
+
let v_104 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-1.34315288066864013672f, -0.08858405798673629761f));
|
| 406 |
+
r11 = vec4<f32>(v_104.xy, r11.zw);
|
| 407 |
+
let v_105 = (r9.xyz + r11.xyz);
|
| 408 |
+
r9 = vec4<f32>(v_105.xyz, r9.w);
|
| 409 |
+
let v_106 = r8.xyxx;
|
| 410 |
+
r8.x = textureSampleCompareLevel(t15, s15, v_106.xy, r8.z);
|
| 411 |
+
let v_107 = r10.xyxx;
|
| 412 |
+
r8.y = textureSampleCompareLevel(t15, s15, v_107.xy, r10.z);
|
| 413 |
+
let v_108 = r12.xyxx;
|
| 414 |
+
r8.z = textureSampleCompareLevel(t15, s15, v_108.xy, r12.z);
|
| 415 |
+
let v_109 = r13.xyxx;
|
| 416 |
+
r8.w = textureSampleCompareLevel(t15, s15, v_109.xy, r13.z);
|
| 417 |
+
let v_110 = r14.xyxx;
|
| 418 |
+
r10.x = textureSampleCompareLevel(t15, s15, v_110.xy, r14.z);
|
| 419 |
+
let v_111 = r15.xyxx;
|
| 420 |
+
r10.y = textureSampleCompareLevel(t15, s15, v_111.xy, r15.z);
|
| 421 |
+
let v_112 = r16.xyxx;
|
| 422 |
+
r10.z = textureSampleCompareLevel(t15, s15, v_112.xy, r16.z);
|
| 423 |
+
let v_113 = r17.xyxx;
|
| 424 |
+
r10.w = textureSampleCompareLevel(t15, s15, v_113.xy, r17.z);
|
| 425 |
+
let v_114 = r18.xyxx;
|
| 426 |
+
r11.x = textureSampleCompareLevel(t15, s15, v_114.xy, r18.z);
|
| 427 |
+
let v_115 = r19.xyxx;
|
| 428 |
+
r11.y = textureSampleCompareLevel(t15, s15, v_115.xy, r19.z);
|
| 429 |
+
let v_116 = r20.xyxx;
|
| 430 |
+
r11.z = textureSampleCompareLevel(t15, s15, v_116.xy, r20.z);
|
| 431 |
+
let v_117 = r21.xyxx;
|
| 432 |
+
r11.w = textureSampleCompareLevel(t15, s15, v_117.xy, r21.z);
|
| 433 |
+
let v_118 = r22.xyxx;
|
| 434 |
+
r12.x = textureSampleCompareLevel(t15, s15, v_118.xy, r22.z);
|
| 435 |
+
let v_119 = r23.xyxx;
|
| 436 |
+
r12.y = textureSampleCompareLevel(t15, s15, v_119.xy, r23.z);
|
| 437 |
+
let v_120 = r24.xyxx;
|
| 438 |
+
r12.z = textureSampleCompareLevel(t15, s15, v_120.xy, r24.z);
|
| 439 |
+
let v_121 = r9.xyxx;
|
| 440 |
+
r12.w = textureSampleCompareLevel(t15, s15, v_121.xy, r9.z);
|
| 441 |
+
r8 = (r8 + r10);
|
| 442 |
+
r8 = (r11 + r8);
|
| 443 |
+
r8 = (r12 + r8);
|
| 444 |
+
r4.w = dot(r8, vec4<f32>(1.0f));
|
| 445 |
+
r3.w = clamp(fma(r3.wwww, cb6_6.tint_symbol_5[0u].wwww, cb6_6.tint_symbol_5[1u].wwww).w, 0.0f, 1.0f);
|
| 446 |
+
let v_122 = abs(r7.yyyy);
|
| 447 |
+
r5.w = max(v_122.w, abs(r7.xxxx).w);
|
| 448 |
+
r5.w = clamp(fma(r5.wwww, vec4<f32>(15.0f), vec4<f32>(-6.30000019073486328125f)).w, 0.0f, 1.0f);
|
| 449 |
+
r3.w = ((-(r3.wwww)).w + 1.0f);
|
| 450 |
+
r3.w = (r5.w * r3.w);
|
| 451 |
+
r3.w = fma(r4.w, 0.0625f, r3.w);
|
| 452 |
+
r3.w = (r3.w * r3.w);
|
| 453 |
+
r3.w = min(r3.w, 1.0f);
|
| 454 |
+
r4.w = clamp(fma(v2.zzzz, cb6_6.tint_symbol_5[3u].xxxx, cb6_6.tint_symbol_5[3u].yyyy).w, 0.0f, 1.0f);
|
| 455 |
+
r4.w = sqrt(r4.w);
|
| 456 |
+
r4.w = (r4.w * cb6_6.tint_symbol_5[3u].z);
|
| 457 |
+
let v_123 = -(r3.wwww);
|
| 458 |
+
r3.w = fma(r4.w, v_123.w, r3.w);
|
| 459 |
+
r7.x = (-(cb6_6.tint_symbol_5[15u].wwww)).x;
|
| 460 |
+
let v_124 = r7;
|
| 461 |
+
r7 = vec4<f32>(v_124.x, 0.0f, v_124.z, 0.5f);
|
| 462 |
+
let v_125 = fma(v2.xy, vec2<f32>(0.00028571428265422583f), r7.xy);
|
| 463 |
+
r7 = vec4<f32>(v_125.xy, r7.zw);
|
| 464 |
+
r8 = textureSample(t12, s12, r7.xyxx.xy);
|
| 465 |
+
r7.z = r8.y;
|
| 466 |
+
r7 = textureSample(t13, s13, r7.zwzz.xy);
|
| 467 |
+
r3.w = (r3.w * r7.x);
|
| 468 |
+
let v_126 = dot(r2.xyz, v_22.xyz);
|
| 469 |
+
r4.w = clamp(vec4<f32>(v_126, v_126, v_126, v_126).w, 0.0f, 1.0f);
|
| 470 |
+
let v_127 = dot(r4.xyz, r2.xyz);
|
| 471 |
+
r7.x = clamp(vec4<f32>(v_127, v_127, v_127, v_127).x, 0.0f, 1.0f);
|
| 472 |
+
let v_128 = dot(r5.xyz, v_22.xyz);
|
| 473 |
+
r7.y = clamp(vec4<f32>(v_128, v_128, v_128, v_128).y, 0.0f, 1.0f);
|
| 474 |
+
let v_129 = ((-(r7.xyxx)).xy + vec2<f32>(1.0f));
|
| 475 |
+
r7 = vec4<f32>(v_129.xy, r7.zw);
|
| 476 |
+
let v_130 = (r7.xy * r7.xy);
|
| 477 |
+
r7 = vec4<f32>(r7.xy, v_130.xy);
|
| 478 |
+
let v_131 = (r7.zw * r7.zw);
|
| 479 |
+
r7 = vec4<f32>(r7.xy, v_131.xy);
|
| 480 |
+
let v_132 = (r7.xy * r7.zw);
|
| 481 |
+
r7 = vec4<f32>(v_132.xy, r7.zw);
|
| 482 |
+
r5.w = ((-(cb11_11.tint_symbol_4[3u].wwww)).w + 1.0f);
|
| 483 |
+
let v_133 = fma(cb11_11.tint_symbol_4[3u].ww, r7.xy, r5.ww);
|
| 484 |
+
r7 = vec4<f32>(v_133.xy, r7.zw);
|
| 485 |
+
let v_134 = (r2.ww + vec2<f32>(2.0f, 0.00000000999999993923f));
|
| 486 |
+
r7 = vec4<f32>(r7.xy, v_134.xy);
|
| 487 |
+
r6.w = (r7.z * 0.125f);
|
| 488 |
+
r7.x = fma((-(r1.zzzz)).x, r7.x, 1.0f);
|
| 489 |
+
r5.x = dot(r2.xyz, r5.xyz);
|
| 490 |
+
r5.x = clamp(((r5.xxxx + vec4<f32>(0.00000000999999993923f))).x, 0.0f, 1.0f);
|
| 491 |
+
r5.x = log2(r5.x);
|
| 492 |
+
r5.x = (r5.x * r7.w);
|
| 493 |
+
r5.x = exp2(r5.x);
|
| 494 |
+
r5.x = (r7.y * r5.x);
|
| 495 |
+
r5.x = (r6.w * r5.x);
|
| 496 |
+
r5.x = (r1.z * r5.x);
|
| 497 |
+
r5.x = (r4.w * r5.x);
|
| 498 |
+
r4.w = (r4.w * r7.x);
|
| 499 |
+
let v_135 = fma(r0.xyz, r4.www, r5.xxx);
|
| 500 |
+
r5 = vec4<f32>(v_135.xyz, r5.w);
|
| 501 |
+
let v_136 = (r5.xyz * cb3_3.tint_symbol_2[1u].xyz);
|
| 502 |
+
r5 = vec4<f32>(v_136.xyz, r5.w);
|
| 503 |
+
r4.w = bitcast<f32>(select(0u, 4294967295u, (0i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 504 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 505 |
+
r9 = vec4<f32>(vec3<f32>(), r9.w);
|
| 506 |
+
r8 = vec4<f32>(vec3<f32>(), r8.w);
|
| 507 |
+
} else {
|
| 508 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[19u].w == 0.0f)));
|
| 509 |
+
let v_137 = (v_31.xyz + cb3_3.tint_symbol_2[3u].xyz);
|
| 510 |
+
r8 = vec4<f32>(v_137.xyz, r8.w);
|
| 511 |
+
let v_138 = (v2.xyz + (-(cb3_3.tint_symbol_2[3u].xyzx)).xyz);
|
| 512 |
+
r9 = vec4<f32>(v_138.xyz, r9.w);
|
| 513 |
+
r7.z = dot(r9.xyz, cb3_3.tint_symbol_2[11u].xyz);
|
| 514 |
+
r8.w = (cb3_3.tint_symbol_2[19u].w + 0.00009999999747378752f);
|
| 515 |
+
r7.z = clamp(((r7.zzzz / r8.wwww)).z, 0.0f, 1.0f);
|
| 516 |
+
r7.z = (r7.z * cb3_3.tint_symbol_2[19u].w);
|
| 517 |
+
let v_139 = fma(cb3_3.tint_symbol_2[11u].xyz, r7.zzz, cb3_3.tint_symbol_2[3u].xyz);
|
| 518 |
+
r9 = vec4<f32>(v_139.xyz, r9.w);
|
| 519 |
+
let v_140 = (r9.xyz + v_31.xyz);
|
| 520 |
+
r9 = vec4<f32>(v_140.xyz, r9.w);
|
| 521 |
+
let v_141 = bitcast<vec3<u32>>(r7.yyy);
|
| 522 |
+
let v_142 = r8.xyz;
|
| 523 |
+
let v_143 = select(r9.xyz, v_142, (v_141 != vec3<u32>()));
|
| 524 |
+
r8 = vec4<f32>(v_143.xyz, r8.w);
|
| 525 |
+
r7.y = dot(r8.xyz, r8.xyz);
|
| 526 |
+
let v_144 = (r8.xyz + vec3<f32>(0.00000099999999747524f));
|
| 527 |
+
r8 = vec4<f32>(v_144.xyz, r8.w);
|
| 528 |
+
r7.z = dot(r8.xyz, r8.xyz);
|
| 529 |
+
r7.z = inverseSqrt(r7.z);
|
| 530 |
+
let v_145 = (r7.zzz * r8.xyz);
|
| 531 |
+
r8 = vec4<f32>(v_145.xyz, r8.w);
|
| 532 |
+
r7.y = clamp(fma(-(r7.yyyy), cb3_3.tint_symbol_2[3u].wwww, vec4<f32>(1.0f)).y, 0.0f, 1.0f);
|
| 533 |
+
r7.z = ((-(cb3_3.tint_symbol_2[11u].wwww)).z + 1.0f);
|
| 534 |
+
r7.z = fma(r7.z, r7.y, cb3_3.tint_symbol_2[11u].w);
|
| 535 |
+
r7.y = (r7.y / r7.z);
|
| 536 |
+
let v_146 = -(cb3_3.tint_symbol_2[11u].xyzx);
|
| 537 |
+
r7.z = dot(r8.xyz, v_146.xyz);
|
| 538 |
+
r7.z = clamp(fma(r7.zzzz, cb3_3.tint_symbol_2[27u].xxxx, cb3_3.tint_symbol_2[35u].xxxx).z, 0.0f, 1.0f);
|
| 539 |
+
let v_147 = dot(r8.xyz, r2.xyz);
|
| 540 |
+
r8.w = clamp(vec4<f32>(v_147, v_147, v_147, v_147).w, 0.0f, 1.0f);
|
| 541 |
+
r7.z = (r7.z * r8.w);
|
| 542 |
+
r8.w = (r7.y * r7.z);
|
| 543 |
+
let v_148 = (r8.www * cb3_3.tint_symbol_2[19u].xyz);
|
| 544 |
+
r9 = vec4<f32>(v_148.xyz, r9.w);
|
| 545 |
+
let v_149 = (r0.xyz * r9.xyz);
|
| 546 |
+
r9 = vec4<f32>(v_149.xyz, r9.w);
|
| 547 |
+
let v_150 = fma(r3.xyz, r1.www, r8.xyz);
|
| 548 |
+
r8 = vec4<f32>(v_150.xyz, r8.w);
|
| 549 |
+
r8.w = dot(r8.xyz, r8.xyz);
|
| 550 |
+
r8.w = inverseSqrt(r8.w);
|
| 551 |
+
let v_151 = (r8.www * r8.xyz);
|
| 552 |
+
r8 = vec4<f32>(v_151.xyz, r8.w);
|
| 553 |
+
let v_152 = dot(r8.xyz, r4.xyz);
|
| 554 |
+
r8.w = clamp(vec4<f32>(v_152, v_152, v_152, v_152).w, 0.0f, 1.0f);
|
| 555 |
+
r8.w = ((-(r8.wwww)).w + 1.0f);
|
| 556 |
+
r9.w = (r8.w * r8.w);
|
| 557 |
+
r9.w = (r9.w * r9.w);
|
| 558 |
+
r8.w = (r8.w * r9.w);
|
| 559 |
+
r8.w = fma(cb11_11.tint_symbol_4[3u].w, r8.w, r5.w);
|
| 560 |
+
let v_153 = dot(r8.xyz, r2.xyz);
|
| 561 |
+
r8.x = clamp(vec4<f32>(v_153, v_153, v_153, v_153).x, 0.0f, 1.0f);
|
| 562 |
+
r8.x = log2(r8.x);
|
| 563 |
+
r8.x = (r7.w * r8.x);
|
| 564 |
+
r8.x = exp2(r8.x);
|
| 565 |
+
r8.x = (r8.x * r8.w);
|
| 566 |
+
r7.z = (r7.z * r8.x);
|
| 567 |
+
r7.y = (r7.y * r7.z);
|
| 568 |
+
r7.y = (r6.w * r7.y);
|
| 569 |
+
let v_154 = (r7.yyy * cb3_3.tint_symbol_2[19u].xyz);
|
| 570 |
+
r8 = vec4<f32>(v_154.xyz, r8.w);
|
| 571 |
+
}
|
| 572 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (0i < bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 573 |
+
if ((bitcast<u32>(r7.y) != 0u)) {
|
| 574 |
+
r7.z = bitcast<f32>(select(0u, 4294967295u, (1i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 575 |
+
r7.y = bitcast<f32>((bitcast<u32>(r4.w) | bitcast<u32>(r7.y)));
|
| 576 |
+
let v_155 = bitcast<u32>(r7.z);
|
| 577 |
+
let v_156 = r7.y;
|
| 578 |
+
r4.w = select(r4.w, v_156, (v_155 != 0u));
|
| 579 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 580 |
+
} else {
|
| 581 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[20u].w == 0.0f)));
|
| 582 |
+
let v_157 = (v_31.xyz + cb3_3.tint_symbol_2[4u].xyz);
|
| 583 |
+
r10 = vec4<f32>(v_157.xyz, r10.w);
|
| 584 |
+
let v_158 = (v2.xyz + (-(cb3_3.tint_symbol_2[4u].xyzx)).xyz);
|
| 585 |
+
r11 = vec4<f32>(v_158.xyz, r11.w);
|
| 586 |
+
r7.z = dot(r11.xyz, cb3_3.tint_symbol_2[12u].xyz);
|
| 587 |
+
r8.w = (cb3_3.tint_symbol_2[20u].w + 0.00009999999747378752f);
|
| 588 |
+
r7.z = clamp(((r7.zzzz / r8.wwww)).z, 0.0f, 1.0f);
|
| 589 |
+
r7.z = (r7.z * cb3_3.tint_symbol_2[20u].w);
|
| 590 |
+
let v_159 = fma(cb3_3.tint_symbol_2[12u].xyz, r7.zzz, cb3_3.tint_symbol_2[4u].xyz);
|
| 591 |
+
r11 = vec4<f32>(v_159.xyz, r11.w);
|
| 592 |
+
let v_160 = (r11.xyz + v_31.xyz);
|
| 593 |
+
r11 = vec4<f32>(v_160.xyz, r11.w);
|
| 594 |
+
let v_161 = bitcast<vec3<u32>>(r7.yyy);
|
| 595 |
+
let v_162 = r10.xyz;
|
| 596 |
+
let v_163 = select(r11.xyz, v_162, (v_161 != vec3<u32>()));
|
| 597 |
+
r10 = vec4<f32>(v_163.xyz, r10.w);
|
| 598 |
+
r7.y = dot(r10.xyz, r10.xyz);
|
| 599 |
+
let v_164 = (r10.xyz + vec3<f32>(0.00000099999999747524f));
|
| 600 |
+
r10 = vec4<f32>(v_164.xyz, r10.w);
|
| 601 |
+
r7.z = dot(r10.xyz, r10.xyz);
|
| 602 |
+
r7.z = inverseSqrt(r7.z);
|
| 603 |
+
let v_165 = (r7.zzz * r10.xyz);
|
| 604 |
+
r10 = vec4<f32>(v_165.xyz, r10.w);
|
| 605 |
+
r7.y = clamp(fma(-(r7.yyyy), cb3_3.tint_symbol_2[4u].wwww, vec4<f32>(1.0f)).y, 0.0f, 1.0f);
|
| 606 |
+
r7.z = ((-(cb3_3.tint_symbol_2[12u].wwww)).z + 1.0f);
|
| 607 |
+
r7.z = fma(r7.z, r7.y, cb3_3.tint_symbol_2[12u].w);
|
| 608 |
+
r7.y = (r7.y / r7.z);
|
| 609 |
+
let v_166 = -(cb3_3.tint_symbol_2[12u].xyzx);
|
| 610 |
+
r7.z = dot(r10.xyz, v_166.xyz);
|
| 611 |
+
r7.z = clamp(fma(r7.zzzz, cb3_3.tint_symbol_2[28u].xxxx, cb3_3.tint_symbol_2[36u].xxxx).z, 0.0f, 1.0f);
|
| 612 |
+
let v_167 = dot(r10.xyz, r2.xyz);
|
| 613 |
+
r8.w = clamp(vec4<f32>(v_167, v_167, v_167, v_167).w, 0.0f, 1.0f);
|
| 614 |
+
r7.z = (r7.z * r8.w);
|
| 615 |
+
r8.w = (r7.y * r7.z);
|
| 616 |
+
let v_168 = (r8.www * cb3_3.tint_symbol_2[20u].xyz);
|
| 617 |
+
r11 = vec4<f32>(v_168.xyz, r11.w);
|
| 618 |
+
let v_169 = fma(r11.xyz, r0.xyz, r9.xyz);
|
| 619 |
+
r9 = vec4<f32>(v_169.xyz, r9.w);
|
| 620 |
+
let v_170 = fma(r3.xyz, r1.www, r10.xyz);
|
| 621 |
+
r10 = vec4<f32>(v_170.xyz, r10.w);
|
| 622 |
+
r8.w = dot(r10.xyz, r10.xyz);
|
| 623 |
+
r8.w = inverseSqrt(r8.w);
|
| 624 |
+
let v_171 = (r8.www * r10.xyz);
|
| 625 |
+
r10 = vec4<f32>(v_171.xyz, r10.w);
|
| 626 |
+
let v_172 = dot(r10.xyz, r4.xyz);
|
| 627 |
+
r8.w = clamp(vec4<f32>(v_172, v_172, v_172, v_172).w, 0.0f, 1.0f);
|
| 628 |
+
r8.w = ((-(r8.wwww)).w + 1.0f);
|
| 629 |
+
r9.w = (r8.w * r8.w);
|
| 630 |
+
r9.w = (r9.w * r9.w);
|
| 631 |
+
r8.w = (r8.w * r9.w);
|
| 632 |
+
r8.w = fma(cb11_11.tint_symbol_4[3u].w, r8.w, r5.w);
|
| 633 |
+
let v_173 = dot(r10.xyz, r2.xyz);
|
| 634 |
+
r9.w = clamp(vec4<f32>(v_173, v_173, v_173, v_173).w, 0.0f, 1.0f);
|
| 635 |
+
r9.w = log2(r9.w);
|
| 636 |
+
r9.w = (r7.w * r9.w);
|
| 637 |
+
r9.w = exp2(r9.w);
|
| 638 |
+
r8.w = (r8.w * r9.w);
|
| 639 |
+
r7.z = (r7.z * r8.w);
|
| 640 |
+
r7.y = (r7.y * r7.z);
|
| 641 |
+
r7.y = (r6.w * r7.y);
|
| 642 |
+
let v_174 = fma(r7.yyy, cb3_3.tint_symbol_2[20u].xyz, r8.xyz);
|
| 643 |
+
r8 = vec4<f32>(v_174.xyz, r8.w);
|
| 644 |
+
}
|
| 645 |
+
} else {
|
| 646 |
+
r4.w = bitcast<f32>(v.tint_symbol_6[3i].x);
|
| 647 |
+
}
|
| 648 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 649 |
+
r4.w = bitcast<f32>(v.tint_symbol_6[3i].x);
|
| 650 |
+
} else {
|
| 651 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (2i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 652 |
+
r4.w = bitcast<f32>((bitcast<u32>(r4.w) | bitcast<u32>(r7.y)));
|
| 653 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 654 |
+
} else {
|
| 655 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[21u].w == 0.0f)));
|
| 656 |
+
let v_175 = (v_31.xyz + cb3_3.tint_symbol_2[5u].xyz);
|
| 657 |
+
r10 = vec4<f32>(v_175.xyz, r10.w);
|
| 658 |
+
let v_176 = (v2.xyz + (-(cb3_3.tint_symbol_2[5u].xyzx)).xyz);
|
| 659 |
+
r11 = vec4<f32>(v_176.xyz, r11.w);
|
| 660 |
+
r7.z = dot(r11.xyz, cb3_3.tint_symbol_2[13u].xyz);
|
| 661 |
+
r8.w = (cb3_3.tint_symbol_2[21u].w + 0.00009999999747378752f);
|
| 662 |
+
r7.z = clamp(((r7.zzzz / r8.wwww)).z, 0.0f, 1.0f);
|
| 663 |
+
r7.z = (r7.z * cb3_3.tint_symbol_2[21u].w);
|
| 664 |
+
let v_177 = fma(cb3_3.tint_symbol_2[13u].xyz, r7.zzz, cb3_3.tint_symbol_2[5u].xyz);
|
| 665 |
+
r11 = vec4<f32>(v_177.xyz, r11.w);
|
| 666 |
+
let v_178 = (r11.xyz + v_31.xyz);
|
| 667 |
+
r11 = vec4<f32>(v_178.xyz, r11.w);
|
| 668 |
+
let v_179 = bitcast<vec3<u32>>(r7.yyy);
|
| 669 |
+
let v_180 = r10.xyz;
|
| 670 |
+
let v_181 = select(r11.xyz, v_180, (v_179 != vec3<u32>()));
|
| 671 |
+
r10 = vec4<f32>(v_181.xyz, r10.w);
|
| 672 |
+
r7.y = dot(r10.xyz, r10.xyz);
|
| 673 |
+
let v_182 = (r10.xyz + vec3<f32>(0.00000099999999747524f));
|
| 674 |
+
r10 = vec4<f32>(v_182.xyz, r10.w);
|
| 675 |
+
r7.z = dot(r10.xyz, r10.xyz);
|
| 676 |
+
r7.z = inverseSqrt(r7.z);
|
| 677 |
+
let v_183 = (r7.zzz * r10.xyz);
|
| 678 |
+
r10 = vec4<f32>(v_183.xyz, r10.w);
|
| 679 |
+
r7.y = clamp(fma(-(r7.yyyy), cb3_3.tint_symbol_2[5u].wwww, vec4<f32>(1.0f)).y, 0.0f, 1.0f);
|
| 680 |
+
r7.z = ((-(cb3_3.tint_symbol_2[13u].wwww)).z + 1.0f);
|
| 681 |
+
r7.z = fma(r7.z, r7.y, cb3_3.tint_symbol_2[13u].w);
|
| 682 |
+
r7.y = (r7.y / r7.z);
|
| 683 |
+
let v_184 = -(cb3_3.tint_symbol_2[13u].xyzx);
|
| 684 |
+
r7.z = dot(r10.xyz, v_184.xyz);
|
| 685 |
+
r7.z = clamp(fma(r7.zzzz, cb3_3.tint_symbol_2[29u].xxxx, cb3_3.tint_symbol_2[37u].xxxx).z, 0.0f, 1.0f);
|
| 686 |
+
let v_185 = dot(r10.xyz, r2.xyz);
|
| 687 |
+
r8.w = clamp(vec4<f32>(v_185, v_185, v_185, v_185).w, 0.0f, 1.0f);
|
| 688 |
+
r7.z = (r7.z * r8.w);
|
| 689 |
+
r8.w = (r7.y * r7.z);
|
| 690 |
+
let v_186 = (r8.www * cb3_3.tint_symbol_2[21u].xyz);
|
| 691 |
+
r11 = vec4<f32>(v_186.xyz, r11.w);
|
| 692 |
+
let v_187 = fma(r11.xyz, r0.xyz, r9.xyz);
|
| 693 |
+
r9 = vec4<f32>(v_187.xyz, r9.w);
|
| 694 |
+
let v_188 = fma(r3.xyz, r1.www, r10.xyz);
|
| 695 |
+
r10 = vec4<f32>(v_188.xyz, r10.w);
|
| 696 |
+
r8.w = dot(r10.xyz, r10.xyz);
|
| 697 |
+
r8.w = inverseSqrt(r8.w);
|
| 698 |
+
let v_189 = (r8.www * r10.xyz);
|
| 699 |
+
r10 = vec4<f32>(v_189.xyz, r10.w);
|
| 700 |
+
let v_190 = dot(r10.xyz, r4.xyz);
|
| 701 |
+
r8.w = clamp(vec4<f32>(v_190, v_190, v_190, v_190).w, 0.0f, 1.0f);
|
| 702 |
+
r8.w = ((-(r8.wwww)).w + 1.0f);
|
| 703 |
+
r9.w = (r8.w * r8.w);
|
| 704 |
+
r9.w = (r9.w * r9.w);
|
| 705 |
+
r8.w = (r8.w * r9.w);
|
| 706 |
+
r8.w = fma(cb11_11.tint_symbol_4[3u].w, r8.w, r5.w);
|
| 707 |
+
let v_191 = dot(r10.xyz, r2.xyz);
|
| 708 |
+
r9.w = clamp(vec4<f32>(v_191, v_191, v_191, v_191).w, 0.0f, 1.0f);
|
| 709 |
+
r9.w = log2(r9.w);
|
| 710 |
+
r9.w = (r7.w * r9.w);
|
| 711 |
+
r9.w = exp2(r9.w);
|
| 712 |
+
r8.w = (r8.w * r9.w);
|
| 713 |
+
r7.z = (r7.z * r8.w);
|
| 714 |
+
r7.y = (r7.y * r7.z);
|
| 715 |
+
r7.y = (r6.w * r7.y);
|
| 716 |
+
let v_192 = fma(r7.yyy, cb3_3.tint_symbol_2[21u].xyz, r8.xyz);
|
| 717 |
+
r8 = vec4<f32>(v_192.xyz, r8.w);
|
| 718 |
+
}
|
| 719 |
+
}
|
| 720 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 721 |
+
r4.w = bitcast<f32>(v.tint_symbol_6[3i].x);
|
| 722 |
+
} else {
|
| 723 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (3i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 724 |
+
r4.w = bitcast<f32>((bitcast<u32>(r4.w) | bitcast<u32>(r7.y)));
|
| 725 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 726 |
+
} else {
|
| 727 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[22u].w == 0.0f)));
|
| 728 |
+
let v_193 = (v_31.xyz + cb3_3.tint_symbol_2[6u].xyz);
|
| 729 |
+
r10 = vec4<f32>(v_193.xyz, r10.w);
|
| 730 |
+
let v_194 = (v2.xyz + (-(cb3_3.tint_symbol_2[6u].xyzx)).xyz);
|
| 731 |
+
r11 = vec4<f32>(v_194.xyz, r11.w);
|
| 732 |
+
r7.z = dot(r11.xyz, cb3_3.tint_symbol_2[14u].xyz);
|
| 733 |
+
r8.w = (cb3_3.tint_symbol_2[22u].w + 0.00009999999747378752f);
|
| 734 |
+
r7.z = clamp(((r7.zzzz / r8.wwww)).z, 0.0f, 1.0f);
|
| 735 |
+
r7.z = (r7.z * cb3_3.tint_symbol_2[22u].w);
|
| 736 |
+
let v_195 = fma(cb3_3.tint_symbol_2[14u].xyz, r7.zzz, cb3_3.tint_symbol_2[6u].xyz);
|
| 737 |
+
r11 = vec4<f32>(v_195.xyz, r11.w);
|
| 738 |
+
let v_196 = (r11.xyz + v_31.xyz);
|
| 739 |
+
r11 = vec4<f32>(v_196.xyz, r11.w);
|
| 740 |
+
let v_197 = bitcast<vec3<u32>>(r7.yyy);
|
| 741 |
+
let v_198 = r10.xyz;
|
| 742 |
+
let v_199 = select(r11.xyz, v_198, (v_197 != vec3<u32>()));
|
| 743 |
+
r10 = vec4<f32>(v_199.xyz, r10.w);
|
| 744 |
+
r7.y = dot(r10.xyz, r10.xyz);
|
| 745 |
+
let v_200 = (r10.xyz + vec3<f32>(0.00000099999999747524f));
|
| 746 |
+
r10 = vec4<f32>(v_200.xyz, r10.w);
|
| 747 |
+
r7.z = dot(r10.xyz, r10.xyz);
|
| 748 |
+
r7.z = inverseSqrt(r7.z);
|
| 749 |
+
let v_201 = (r7.zzz * r10.xyz);
|
| 750 |
+
r10 = vec4<f32>(v_201.xyz, r10.w);
|
| 751 |
+
r7.y = clamp(fma(-(r7.yyyy), cb3_3.tint_symbol_2[6u].wwww, vec4<f32>(1.0f)).y, 0.0f, 1.0f);
|
| 752 |
+
r7.z = ((-(cb3_3.tint_symbol_2[14u].wwww)).z + 1.0f);
|
| 753 |
+
r7.z = fma(r7.z, r7.y, cb3_3.tint_symbol_2[14u].w);
|
| 754 |
+
r7.y = (r7.y / r7.z);
|
| 755 |
+
let v_202 = -(cb3_3.tint_symbol_2[14u].xyzx);
|
| 756 |
+
r7.z = dot(r10.xyz, v_202.xyz);
|
| 757 |
+
r7.z = clamp(fma(r7.zzzz, cb3_3.tint_symbol_2[30u].xxxx, cb3_3.tint_symbol_2[38u].xxxx).z, 0.0f, 1.0f);
|
| 758 |
+
let v_203 = dot(r10.xyz, r2.xyz);
|
| 759 |
+
r8.w = clamp(vec4<f32>(v_203, v_203, v_203, v_203).w, 0.0f, 1.0f);
|
| 760 |
+
r7.z = (r7.z * r8.w);
|
| 761 |
+
r8.w = (r7.y * r7.z);
|
| 762 |
+
let v_204 = (r8.www * cb3_3.tint_symbol_2[22u].xyz);
|
| 763 |
+
r11 = vec4<f32>(v_204.xyz, r11.w);
|
| 764 |
+
let v_205 = fma(r11.xyz, r0.xyz, r9.xyz);
|
| 765 |
+
r9 = vec4<f32>(v_205.xyz, r9.w);
|
| 766 |
+
let v_206 = fma(r3.xyz, r1.www, r10.xyz);
|
| 767 |
+
r10 = vec4<f32>(v_206.xyz, r10.w);
|
| 768 |
+
r8.w = dot(r10.xyz, r10.xyz);
|
| 769 |
+
r8.w = inverseSqrt(r8.w);
|
| 770 |
+
let v_207 = (r8.www * r10.xyz);
|
| 771 |
+
r10 = vec4<f32>(v_207.xyz, r10.w);
|
| 772 |
+
let v_208 = dot(r10.xyz, r4.xyz);
|
| 773 |
+
r8.w = clamp(vec4<f32>(v_208, v_208, v_208, v_208).w, 0.0f, 1.0f);
|
| 774 |
+
r8.w = ((-(r8.wwww)).w + 1.0f);
|
| 775 |
+
r9.w = (r8.w * r8.w);
|
| 776 |
+
r9.w = (r9.w * r9.w);
|
| 777 |
+
r8.w = (r8.w * r9.w);
|
| 778 |
+
r8.w = fma(cb11_11.tint_symbol_4[3u].w, r8.w, r5.w);
|
| 779 |
+
let v_209 = dot(r10.xyz, r2.xyz);
|
| 780 |
+
r9.w = clamp(vec4<f32>(v_209, v_209, v_209, v_209).w, 0.0f, 1.0f);
|
| 781 |
+
r9.w = log2(r9.w);
|
| 782 |
+
r9.w = (r7.w * r9.w);
|
| 783 |
+
r9.w = exp2(r9.w);
|
| 784 |
+
r8.w = (r8.w * r9.w);
|
| 785 |
+
r7.z = (r7.z * r8.w);
|
| 786 |
+
r7.y = (r7.y * r7.z);
|
| 787 |
+
r7.y = (r6.w * r7.y);
|
| 788 |
+
let v_210 = fma(r7.yyy, cb3_3.tint_symbol_2[22u].xyz, r8.xyz);
|
| 789 |
+
r8 = vec4<f32>(v_210.xyz, r8.w);
|
| 790 |
+
}
|
| 791 |
+
}
|
| 792 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 793 |
+
r4.w = bitcast<f32>(v.tint_symbol_6[3i].x);
|
| 794 |
+
} else {
|
| 795 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (4i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 796 |
+
r4.w = bitcast<f32>((bitcast<u32>(r4.w) | bitcast<u32>(r7.y)));
|
| 797 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 798 |
+
} else {
|
| 799 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[23u].w == 0.0f)));
|
| 800 |
+
let v_211 = (v_31.xyz + cb3_3.tint_symbol_2[7u].xyz);
|
| 801 |
+
r10 = vec4<f32>(v_211.xyz, r10.w);
|
| 802 |
+
let v_212 = (v2.xyz + (-(cb3_3.tint_symbol_2[7u].xyzx)).xyz);
|
| 803 |
+
r11 = vec4<f32>(v_212.xyz, r11.w);
|
| 804 |
+
r7.z = dot(r11.xyz, cb3_3.tint_symbol_2[15u].xyz);
|
| 805 |
+
r8.w = (cb3_3.tint_symbol_2[23u].w + 0.00009999999747378752f);
|
| 806 |
+
r7.z = clamp(((r7.zzzz / r8.wwww)).z, 0.0f, 1.0f);
|
| 807 |
+
r7.z = (r7.z * cb3_3.tint_symbol_2[23u].w);
|
| 808 |
+
let v_213 = fma(cb3_3.tint_symbol_2[15u].xyz, r7.zzz, cb3_3.tint_symbol_2[7u].xyz);
|
| 809 |
+
r11 = vec4<f32>(v_213.xyz, r11.w);
|
| 810 |
+
let v_214 = (r11.xyz + v_31.xyz);
|
| 811 |
+
r11 = vec4<f32>(v_214.xyz, r11.w);
|
| 812 |
+
let v_215 = bitcast<vec3<u32>>(r7.yyy);
|
| 813 |
+
let v_216 = r10.xyz;
|
| 814 |
+
let v_217 = select(r11.xyz, v_216, (v_215 != vec3<u32>()));
|
| 815 |
+
r10 = vec4<f32>(v_217.xyz, r10.w);
|
| 816 |
+
r7.y = dot(r10.xyz, r10.xyz);
|
| 817 |
+
let v_218 = (r10.xyz + vec3<f32>(0.00000099999999747524f));
|
| 818 |
+
r10 = vec4<f32>(v_218.xyz, r10.w);
|
| 819 |
+
r7.z = dot(r10.xyz, r10.xyz);
|
| 820 |
+
r7.z = inverseSqrt(r7.z);
|
| 821 |
+
let v_219 = (r7.zzz * r10.xyz);
|
| 822 |
+
r10 = vec4<f32>(v_219.xyz, r10.w);
|
| 823 |
+
r7.y = clamp(fma(-(r7.yyyy), cb3_3.tint_symbol_2[7u].wwww, vec4<f32>(1.0f)).y, 0.0f, 1.0f);
|
| 824 |
+
r7.z = ((-(cb3_3.tint_symbol_2[15u].wwww)).z + 1.0f);
|
| 825 |
+
r7.z = fma(r7.z, r7.y, cb3_3.tint_symbol_2[15u].w);
|
| 826 |
+
r7.y = (r7.y / r7.z);
|
| 827 |
+
let v_220 = -(cb3_3.tint_symbol_2[15u].xyzx);
|
| 828 |
+
r7.z = dot(r10.xyz, v_220.xyz);
|
| 829 |
+
r7.z = clamp(fma(r7.zzzz, cb3_3.tint_symbol_2[31u].xxxx, cb3_3.tint_symbol_2[39u].xxxx).z, 0.0f, 1.0f);
|
| 830 |
+
let v_221 = dot(r10.xyz, r2.xyz);
|
| 831 |
+
r8.w = clamp(vec4<f32>(v_221, v_221, v_221, v_221).w, 0.0f, 1.0f);
|
| 832 |
+
r7.z = (r7.z * r8.w);
|
| 833 |
+
r8.w = (r7.y * r7.z);
|
| 834 |
+
let v_222 = (r8.www * cb3_3.tint_symbol_2[23u].xyz);
|
| 835 |
+
r11 = vec4<f32>(v_222.xyz, r11.w);
|
| 836 |
+
let v_223 = fma(r11.xyz, r0.xyz, r9.xyz);
|
| 837 |
+
r9 = vec4<f32>(v_223.xyz, r9.w);
|
| 838 |
+
let v_224 = fma(r3.xyz, r1.www, r10.xyz);
|
| 839 |
+
r10 = vec4<f32>(v_224.xyz, r10.w);
|
| 840 |
+
r8.w = dot(r10.xyz, r10.xyz);
|
| 841 |
+
r8.w = inverseSqrt(r8.w);
|
| 842 |
+
let v_225 = (r8.www * r10.xyz);
|
| 843 |
+
r10 = vec4<f32>(v_225.xyz, r10.w);
|
| 844 |
+
let v_226 = dot(r10.xyz, r4.xyz);
|
| 845 |
+
r8.w = clamp(vec4<f32>(v_226, v_226, v_226, v_226).w, 0.0f, 1.0f);
|
| 846 |
+
r8.w = ((-(r8.wwww)).w + 1.0f);
|
| 847 |
+
r9.w = (r8.w * r8.w);
|
| 848 |
+
r9.w = (r9.w * r9.w);
|
| 849 |
+
r8.w = (r8.w * r9.w);
|
| 850 |
+
r8.w = fma(cb11_11.tint_symbol_4[3u].w, r8.w, r5.w);
|
| 851 |
+
let v_227 = dot(r10.xyz, r2.xyz);
|
| 852 |
+
r9.w = clamp(vec4<f32>(v_227, v_227, v_227, v_227).w, 0.0f, 1.0f);
|
| 853 |
+
r9.w = log2(r9.w);
|
| 854 |
+
r9.w = (r7.w * r9.w);
|
| 855 |
+
r9.w = exp2(r9.w);
|
| 856 |
+
r8.w = (r8.w * r9.w);
|
| 857 |
+
r7.z = (r7.z * r8.w);
|
| 858 |
+
r7.y = (r7.y * r7.z);
|
| 859 |
+
r7.y = (r6.w * r7.y);
|
| 860 |
+
let v_228 = fma(r7.yyy, cb3_3.tint_symbol_2[23u].xyz, r8.xyz);
|
| 861 |
+
r8 = vec4<f32>(v_228.xyz, r8.w);
|
| 862 |
+
}
|
| 863 |
+
}
|
| 864 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 865 |
+
r4.w = bitcast<f32>(v.tint_symbol_6[3i].x);
|
| 866 |
+
} else {
|
| 867 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (5i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 868 |
+
r4.w = bitcast<f32>((bitcast<u32>(r4.w) | bitcast<u32>(r7.y)));
|
| 869 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 870 |
+
} else {
|
| 871 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[24u].w == 0.0f)));
|
| 872 |
+
let v_229 = (v_31.xyz + cb3_3.tint_symbol_2[8u].xyz);
|
| 873 |
+
r10 = vec4<f32>(v_229.xyz, r10.w);
|
| 874 |
+
let v_230 = (v2.xyz + (-(cb3_3.tint_symbol_2[8u].xyzx)).xyz);
|
| 875 |
+
r11 = vec4<f32>(v_230.xyz, r11.w);
|
| 876 |
+
r7.z = dot(r11.xyz, cb3_3.tint_symbol_2[16u].xyz);
|
| 877 |
+
r8.w = (cb3_3.tint_symbol_2[24u].w + 0.00009999999747378752f);
|
| 878 |
+
r7.z = clamp(((r7.zzzz / r8.wwww)).z, 0.0f, 1.0f);
|
| 879 |
+
r7.z = (r7.z * cb3_3.tint_symbol_2[24u].w);
|
| 880 |
+
let v_231 = fma(cb3_3.tint_symbol_2[16u].xyz, r7.zzz, cb3_3.tint_symbol_2[8u].xyz);
|
| 881 |
+
r11 = vec4<f32>(v_231.xyz, r11.w);
|
| 882 |
+
let v_232 = (r11.xyz + v_31.xyz);
|
| 883 |
+
r11 = vec4<f32>(v_232.xyz, r11.w);
|
| 884 |
+
let v_233 = bitcast<vec3<u32>>(r7.yyy);
|
| 885 |
+
let v_234 = r10.xyz;
|
| 886 |
+
let v_235 = select(r11.xyz, v_234, (v_233 != vec3<u32>()));
|
| 887 |
+
r10 = vec4<f32>(v_235.xyz, r10.w);
|
| 888 |
+
r7.y = dot(r10.xyz, r10.xyz);
|
| 889 |
+
let v_236 = (r10.xyz + vec3<f32>(0.00000099999999747524f));
|
| 890 |
+
r10 = vec4<f32>(v_236.xyz, r10.w);
|
| 891 |
+
r7.z = dot(r10.xyz, r10.xyz);
|
| 892 |
+
r7.z = inverseSqrt(r7.z);
|
| 893 |
+
let v_237 = (r7.zzz * r10.xyz);
|
| 894 |
+
r10 = vec4<f32>(v_237.xyz, r10.w);
|
| 895 |
+
r7.y = clamp(fma(-(r7.yyyy), cb3_3.tint_symbol_2[8u].wwww, vec4<f32>(1.0f)).y, 0.0f, 1.0f);
|
| 896 |
+
r7.z = ((-(cb3_3.tint_symbol_2[16u].wwww)).z + 1.0f);
|
| 897 |
+
r7.z = fma(r7.z, r7.y, cb3_3.tint_symbol_2[16u].w);
|
| 898 |
+
r7.y = (r7.y / r7.z);
|
| 899 |
+
let v_238 = -(cb3_3.tint_symbol_2[16u].xyzx);
|
| 900 |
+
r7.z = dot(r10.xyz, v_238.xyz);
|
| 901 |
+
r7.z = clamp(fma(r7.zzzz, cb3_3.tint_symbol_2[32u].xxxx, cb3_3.tint_symbol_2[40u].xxxx).z, 0.0f, 1.0f);
|
| 902 |
+
let v_239 = dot(r10.xyz, r2.xyz);
|
| 903 |
+
r8.w = clamp(vec4<f32>(v_239, v_239, v_239, v_239).w, 0.0f, 1.0f);
|
| 904 |
+
r7.z = (r7.z * r8.w);
|
| 905 |
+
r8.w = (r7.y * r7.z);
|
| 906 |
+
let v_240 = (r8.www * cb3_3.tint_symbol_2[24u].xyz);
|
| 907 |
+
r11 = vec4<f32>(v_240.xyz, r11.w);
|
| 908 |
+
let v_241 = fma(r11.xyz, r0.xyz, r9.xyz);
|
| 909 |
+
r9 = vec4<f32>(v_241.xyz, r9.w);
|
| 910 |
+
let v_242 = fma(r3.xyz, r1.www, r10.xyz);
|
| 911 |
+
r10 = vec4<f32>(v_242.xyz, r10.w);
|
| 912 |
+
r8.w = dot(r10.xyz, r10.xyz);
|
| 913 |
+
r8.w = inverseSqrt(r8.w);
|
| 914 |
+
let v_243 = (r8.www * r10.xyz);
|
| 915 |
+
r10 = vec4<f32>(v_243.xyz, r10.w);
|
| 916 |
+
let v_244 = dot(r10.xyz, r4.xyz);
|
| 917 |
+
r8.w = clamp(vec4<f32>(v_244, v_244, v_244, v_244).w, 0.0f, 1.0f);
|
| 918 |
+
r8.w = ((-(r8.wwww)).w + 1.0f);
|
| 919 |
+
r9.w = (r8.w * r8.w);
|
| 920 |
+
r9.w = (r9.w * r9.w);
|
| 921 |
+
r8.w = (r8.w * r9.w);
|
| 922 |
+
r8.w = fma(cb11_11.tint_symbol_4[3u].w, r8.w, r5.w);
|
| 923 |
+
let v_245 = dot(r10.xyz, r2.xyz);
|
| 924 |
+
r9.w = clamp(vec4<f32>(v_245, v_245, v_245, v_245).w, 0.0f, 1.0f);
|
| 925 |
+
r9.w = log2(r9.w);
|
| 926 |
+
r9.w = (r7.w * r9.w);
|
| 927 |
+
r9.w = exp2(r9.w);
|
| 928 |
+
r8.w = (r8.w * r9.w);
|
| 929 |
+
r7.z = (r7.z * r8.w);
|
| 930 |
+
r7.y = (r7.y * r7.z);
|
| 931 |
+
r7.y = (r6.w * r7.y);
|
| 932 |
+
let v_246 = fma(r7.yyy, cb3_3.tint_symbol_2[24u].xyz, r8.xyz);
|
| 933 |
+
r8 = vec4<f32>(v_246.xyz, r8.w);
|
| 934 |
+
}
|
| 935 |
+
}
|
| 936 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 937 |
+
r4.w = bitcast<f32>(v.tint_symbol_6[3i].x);
|
| 938 |
+
} else {
|
| 939 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (6i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 940 |
+
r4.w = bitcast<f32>((bitcast<u32>(r4.w) | bitcast<u32>(r7.y)));
|
| 941 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 942 |
+
} else {
|
| 943 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[25u].w == 0.0f)));
|
| 944 |
+
let v_247 = (v_31.xyz + cb3_3.tint_symbol_2[9u].xyz);
|
| 945 |
+
r10 = vec4<f32>(v_247.xyz, r10.w);
|
| 946 |
+
let v_248 = (v2.xyz + (-(cb3_3.tint_symbol_2[9u].xyzx)).xyz);
|
| 947 |
+
r11 = vec4<f32>(v_248.xyz, r11.w);
|
| 948 |
+
r7.z = dot(r11.xyz, cb3_3.tint_symbol_2[17u].xyz);
|
| 949 |
+
r8.w = (cb3_3.tint_symbol_2[25u].w + 0.00009999999747378752f);
|
| 950 |
+
r7.z = clamp(((r7.zzzz / r8.wwww)).z, 0.0f, 1.0f);
|
| 951 |
+
r7.z = (r7.z * cb3_3.tint_symbol_2[25u].w);
|
| 952 |
+
let v_249 = fma(cb3_3.tint_symbol_2[17u].xyz, r7.zzz, cb3_3.tint_symbol_2[9u].xyz);
|
| 953 |
+
r11 = vec4<f32>(v_249.xyz, r11.w);
|
| 954 |
+
let v_250 = (r11.xyz + v_31.xyz);
|
| 955 |
+
r11 = vec4<f32>(v_250.xyz, r11.w);
|
| 956 |
+
let v_251 = bitcast<vec3<u32>>(r7.yyy);
|
| 957 |
+
let v_252 = r10.xyz;
|
| 958 |
+
let v_253 = select(r11.xyz, v_252, (v_251 != vec3<u32>()));
|
| 959 |
+
r10 = vec4<f32>(v_253.xyz, r10.w);
|
| 960 |
+
r7.y = dot(r10.xyz, r10.xyz);
|
| 961 |
+
let v_254 = (r10.xyz + vec3<f32>(0.00000099999999747524f));
|
| 962 |
+
r10 = vec4<f32>(v_254.xyz, r10.w);
|
| 963 |
+
r7.z = dot(r10.xyz, r10.xyz);
|
| 964 |
+
r7.z = inverseSqrt(r7.z);
|
| 965 |
+
let v_255 = (r7.zzz * r10.xyz);
|
| 966 |
+
r10 = vec4<f32>(v_255.xyz, r10.w);
|
| 967 |
+
r7.y = clamp(fma(-(r7.yyyy), cb3_3.tint_symbol_2[9u].wwww, vec4<f32>(1.0f)).y, 0.0f, 1.0f);
|
| 968 |
+
r7.z = ((-(cb3_3.tint_symbol_2[17u].wwww)).z + 1.0f);
|
| 969 |
+
r7.z = fma(r7.z, r7.y, cb3_3.tint_symbol_2[17u].w);
|
| 970 |
+
r7.y = (r7.y / r7.z);
|
| 971 |
+
let v_256 = -(cb3_3.tint_symbol_2[17u].xyzx);
|
| 972 |
+
r7.z = dot(r10.xyz, v_256.xyz);
|
| 973 |
+
r7.z = clamp(fma(r7.zzzz, cb3_3.tint_symbol_2[33u].xxxx, cb3_3.tint_symbol_2[41u].xxxx).z, 0.0f, 1.0f);
|
| 974 |
+
let v_257 = dot(r10.xyz, r2.xyz);
|
| 975 |
+
r8.w = clamp(vec4<f32>(v_257, v_257, v_257, v_257).w, 0.0f, 1.0f);
|
| 976 |
+
r7.z = (r7.z * r8.w);
|
| 977 |
+
r8.w = (r7.y * r7.z);
|
| 978 |
+
let v_258 = (r8.www * cb3_3.tint_symbol_2[25u].xyz);
|
| 979 |
+
r11 = vec4<f32>(v_258.xyz, r11.w);
|
| 980 |
+
let v_259 = fma(r11.xyz, r0.xyz, r9.xyz);
|
| 981 |
+
r9 = vec4<f32>(v_259.xyz, r9.w);
|
| 982 |
+
let v_260 = fma(r3.xyz, r1.www, r10.xyz);
|
| 983 |
+
r10 = vec4<f32>(v_260.xyz, r10.w);
|
| 984 |
+
r8.w = dot(r10.xyz, r10.xyz);
|
| 985 |
+
r8.w = inverseSqrt(r8.w);
|
| 986 |
+
let v_261 = (r8.www * r10.xyz);
|
| 987 |
+
r10 = vec4<f32>(v_261.xyz, r10.w);
|
| 988 |
+
let v_262 = dot(r10.xyz, r4.xyz);
|
| 989 |
+
r8.w = clamp(vec4<f32>(v_262, v_262, v_262, v_262).w, 0.0f, 1.0f);
|
| 990 |
+
r8.w = ((-(r8.wwww)).w + 1.0f);
|
| 991 |
+
r9.w = (r8.w * r8.w);
|
| 992 |
+
r9.w = (r9.w * r9.w);
|
| 993 |
+
r8.w = (r8.w * r9.w);
|
| 994 |
+
r8.w = fma(cb11_11.tint_symbol_4[3u].w, r8.w, r5.w);
|
| 995 |
+
let v_263 = dot(r10.xyz, r2.xyz);
|
| 996 |
+
r9.w = clamp(vec4<f32>(v_263, v_263, v_263, v_263).w, 0.0f, 1.0f);
|
| 997 |
+
r9.w = log2(r9.w);
|
| 998 |
+
r9.w = (r7.w * r9.w);
|
| 999 |
+
r9.w = exp2(r9.w);
|
| 1000 |
+
r8.w = (r8.w * r9.w);
|
| 1001 |
+
r7.z = (r7.z * r8.w);
|
| 1002 |
+
r7.y = (r7.y * r7.z);
|
| 1003 |
+
r7.y = (r6.w * r7.y);
|
| 1004 |
+
let v_264 = fma(r7.yyy, cb3_3.tint_symbol_2[25u].xyz, r8.xyz);
|
| 1005 |
+
r8 = vec4<f32>(v_264.xyz, r8.w);
|
| 1006 |
+
}
|
| 1007 |
+
}
|
| 1008 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 1009 |
+
} else {
|
| 1010 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (7i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 1011 |
+
r4.w = bitcast<f32>((bitcast<u32>(r4.w) | bitcast<u32>(r7.y)));
|
| 1012 |
+
if ((bitcast<u32>(r4.w) != 0u)) {
|
| 1013 |
+
} else {
|
| 1014 |
+
r4.w = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[26u].w == 0.0f)));
|
| 1015 |
+
let v_265 = (v_31.xyz + cb3_3.tint_symbol_2[10u].xyz);
|
| 1016 |
+
r10 = vec4<f32>(v_265.xyz, r10.w);
|
| 1017 |
+
let v_266 = (v2.xyz + (-(cb3_3.tint_symbol_2[10u].xyzx)).xyz);
|
| 1018 |
+
r11 = vec4<f32>(v_266.xyz, r11.w);
|
| 1019 |
+
r7.y = dot(r11.xyz, cb3_3.tint_symbol_2[18u].xyz);
|
| 1020 |
+
r7.z = (cb3_3.tint_symbol_2[26u].w + 0.00009999999747378752f);
|
| 1021 |
+
r7.y = clamp(((r7.yyyy / r7.zzzz)).y, 0.0f, 1.0f);
|
| 1022 |
+
r7.y = (r7.y * cb3_3.tint_symbol_2[26u].w);
|
| 1023 |
+
let v_267 = fma(cb3_3.tint_symbol_2[18u].xyz, r7.yyy, cb3_3.tint_symbol_2[10u].xyz);
|
| 1024 |
+
r11 = vec4<f32>(v_267.xyz, r11.w);
|
| 1025 |
+
let v_268 = (r11.xyz + v_31.xyz);
|
| 1026 |
+
r11 = vec4<f32>(v_268.xyz, r11.w);
|
| 1027 |
+
let v_269 = bitcast<vec3<u32>>(r4.www);
|
| 1028 |
+
let v_270 = r10.xyz;
|
| 1029 |
+
let v_271 = select(r11.xyz, v_270, (v_269 != vec3<u32>()));
|
| 1030 |
+
r10 = vec4<f32>(v_271.xyz, r10.w);
|
| 1031 |
+
r4.w = dot(r10.xyz, r10.xyz);
|
| 1032 |
+
let v_272 = (r10.xyz + vec3<f32>(0.00000099999999747524f));
|
| 1033 |
+
r10 = vec4<f32>(v_272.xyz, r10.w);
|
| 1034 |
+
r7.y = dot(r10.xyz, r10.xyz);
|
| 1035 |
+
r7.y = inverseSqrt(r7.y);
|
| 1036 |
+
let v_273 = (r7.yyy * r10.xyz);
|
| 1037 |
+
r10 = vec4<f32>(v_273.xyz, r10.w);
|
| 1038 |
+
r4.w = clamp(fma(-(r4.wwww), cb3_3.tint_symbol_2[10u].wwww, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 1039 |
+
r7.y = ((-(cb3_3.tint_symbol_2[18u].wwww)).y + 1.0f);
|
| 1040 |
+
r7.y = fma(r7.y, r4.w, cb3_3.tint_symbol_2[18u].w);
|
| 1041 |
+
r4.w = (r4.w / r7.y);
|
| 1042 |
+
let v_274 = -(cb3_3.tint_symbol_2[18u].xyzx);
|
| 1043 |
+
r7.y = dot(r10.xyz, v_274.xyz);
|
| 1044 |
+
r7.y = clamp(fma(r7.yyyy, cb3_3.tint_symbol_2[34u].xxxx, cb3_3.tint_symbol_2[42u].xxxx).y, 0.0f, 1.0f);
|
| 1045 |
+
let v_275 = dot(r10.xyz, r2.xyz);
|
| 1046 |
+
r7.z = clamp(vec4<f32>(v_275, v_275, v_275, v_275).z, 0.0f, 1.0f);
|
| 1047 |
+
r7.y = (r7.y * r7.z);
|
| 1048 |
+
r7.z = (r4.w * r7.y);
|
| 1049 |
+
let v_276 = (r7.zzz * cb3_3.tint_symbol_2[26u].xyz);
|
| 1050 |
+
r11 = vec4<f32>(v_276.xyz, r11.w);
|
| 1051 |
+
let v_277 = fma(r11.xyz, r0.xyz, r9.xyz);
|
| 1052 |
+
r9 = vec4<f32>(v_277.xyz, r9.w);
|
| 1053 |
+
let v_278 = fma(r3.xyz, r1.www, r10.xyz);
|
| 1054 |
+
r3 = vec4<f32>(v_278.xyz, r3.w);
|
| 1055 |
+
r1.w = dot(r3.xyz, r3.xyz);
|
| 1056 |
+
r1.w = inverseSqrt(r1.w);
|
| 1057 |
+
let v_279 = (r1.www * r3.xyz);
|
| 1058 |
+
r3 = vec4<f32>(v_279.xyz, r3.w);
|
| 1059 |
+
let v_280 = dot(r3.xyz, r4.xyz);
|
| 1060 |
+
r1.w = clamp(vec4<f32>(v_280, v_280, v_280, v_280).w, 0.0f, 1.0f);
|
| 1061 |
+
r1.w = ((-(r1.wwww)).w + 1.0f);
|
| 1062 |
+
r7.z = (r1.w * r1.w);
|
| 1063 |
+
r7.z = (r7.z * r7.z);
|
| 1064 |
+
r1.w = (r1.w * r7.z);
|
| 1065 |
+
r1.w = fma(cb11_11.tint_symbol_4[3u].w, r1.w, r5.w);
|
| 1066 |
+
let v_281 = dot(r3.xyz, r2.xyz);
|
| 1067 |
+
r3.x = clamp(vec4<f32>(v_281, v_281, v_281, v_281).x, 0.0f, 1.0f);
|
| 1068 |
+
r3.x = log2(r3.x);
|
| 1069 |
+
r3.x = (r3.x * r7.w);
|
| 1070 |
+
r3.x = exp2(r3.x);
|
| 1071 |
+
r1.w = (r1.w * r3.x);
|
| 1072 |
+
r1.w = (r7.y * r1.w);
|
| 1073 |
+
r1.w = (r4.w * r1.w);
|
| 1074 |
+
r1.w = (r6.w * r1.w);
|
| 1075 |
+
let v_282 = fma(r1.www, cb3_3.tint_symbol_2[26u].xyz, r8.xyz);
|
| 1076 |
+
r8 = vec4<f32>(v_282.xyz, r8.w);
|
| 1077 |
+
}
|
| 1078 |
+
}
|
| 1079 |
+
r1.w = (r7.x * r7.x);
|
| 1080 |
+
r1.z = (r1.z * r1.z);
|
| 1081 |
+
let v_283 = (r8.xyz * r1.zzz);
|
| 1082 |
+
r3 = vec4<f32>(v_283.xyz, r3.w);
|
| 1083 |
+
let v_284 = fma(r1.www, r9.xyz, r3.xyz);
|
| 1084 |
+
r3 = vec4<f32>(v_284.xyz, r3.w);
|
| 1085 |
+
let v_285 = fma(r5.xyz, r3.www, r3.xyz);
|
| 1086 |
+
r3 = vec4<f32>(v_285.xyz, r3.w);
|
| 1087 |
+
r0.w = fma(v1.z, r0.w, cb3_3.tint_symbol_2[43u].w);
|
| 1088 |
+
r0.w = (r0.w * cb3_3.tint_symbol_2[44u].w);
|
| 1089 |
+
r0.w = max(r0.w, 0.0f);
|
| 1090 |
+
let v_286 = fma(cb3_3.tint_symbol_2[47u].xyz, r0.www, cb3_3.tint_symbol_2[48u].xyz);
|
| 1091 |
+
r5 = vec4<f32>(v_286.xyz, r5.w);
|
| 1092 |
+
r1.z = ((-(cb2_2.tint_symbol_1[16u].zzzz)).z + 1.0f);
|
| 1093 |
+
let v_287 = fma(cb3_3.tint_symbol_2[45u].xyz, r0.www, cb3_3.tint_symbol_2[46u].xyz);
|
| 1094 |
+
r7 = vec4<f32>(r7.x, v_287.xyz);
|
| 1095 |
+
let v_288 = (r7.yzw * cb2_2.tint_symbol_1[16u].zzz);
|
| 1096 |
+
r7 = vec4<f32>(r7.x, v_288.xyz);
|
| 1097 |
+
let v_289 = fma(r5.xyz, r1.zzz, r7.yzw);
|
| 1098 |
+
r5 = vec4<f32>(v_289.xyz, r5.w);
|
| 1099 |
+
let v_290 = (r1.yyy * r5.xyz);
|
| 1100 |
+
r5 = vec4<f32>(v_290.xyz, r5.w);
|
| 1101 |
+
let v_291 = fma(cb3_3.tint_symbol_2[43u].xyz, r0.www, cb3_3.tint_symbol_2[44u].xyz);
|
| 1102 |
+
r7 = vec4<f32>(r7.x, v_291.xyz);
|
| 1103 |
+
r8.x = cb3_3.tint_symbol_2[46u].w;
|
| 1104 |
+
r8.y = cb3_3.tint_symbol_2[47u].w;
|
| 1105 |
+
r8.z = cb3_3.tint_symbol_2[48u].w;
|
| 1106 |
+
let v_292 = dot(r8.xyz, r2.xyz);
|
| 1107 |
+
r0.w = clamp(vec4<f32>(v_292, v_292, v_292, v_292).w, 0.0f, 1.0f);
|
| 1108 |
+
let v_293 = fma(cb3_3.tint_symbol_2[49u].xyz, r0.www, r7.yzw);
|
| 1109 |
+
r7 = vec4<f32>(r7.x, v_293.xyz);
|
| 1110 |
+
let v_294 = fma(r7.yzw, r1.xxx, r5.xyz);
|
| 1111 |
+
r5 = vec4<f32>(v_294.xyz, r5.w);
|
| 1112 |
+
let v_295 = (r7.xxx * r5.xyz);
|
| 1113 |
+
r5 = vec4<f32>(v_295.xyz, r5.w);
|
| 1114 |
+
let v_296 = fma(r5.xyz, r0.xyz, r3.xyz);
|
| 1115 |
+
r0 = vec4<f32>(v_296.xyz, r0.w);
|
| 1116 |
+
r0.w = ((-(r7.xxxx)).w + 1.0f);
|
| 1117 |
+
r1.z = dot((-(r4.xyzx)).xyz, r2.xyz);
|
| 1118 |
+
r1.z = (r1.z + r1.z);
|
| 1119 |
+
let v_297 = -(r1.zzzz);
|
| 1120 |
+
let v_298 = -(r4.xyzx);
|
| 1121 |
+
let v_299 = fma(r2.xyz, v_297.xyz, v_298.xyz);
|
| 1122 |
+
r2 = vec4<f32>(v_299.xyz, r2.w);
|
| 1123 |
+
let v_300 = clamp(((r2.wwww * vec4<f32>(0.0f, 0.0f, 0.00066666665952652693f, 0.00177619897294789553f))).zw, vec2<f32>(), vec2<f32>(1.0f));
|
| 1124 |
+
r1 = vec4<f32>(r1.xy, v_300.xy);
|
| 1125 |
+
r1.z = ((-(r1.zzzz)).z + 1.0f);
|
| 1126 |
+
r2.w = (cb5_5.tint_symbol_3[6u].z + -5.0f);
|
| 1127 |
+
r3.x = (r1.z * cb5_5.tint_symbol_3[6u].z);
|
| 1128 |
+
r3.x = bitcast<f32>(select(0u, 4294967295u, (r3.x < r2.w)));
|
| 1129 |
+
r3.y = fma(r1.z, cb5_5.tint_symbol_3[6u].z, -5.0f);
|
| 1130 |
+
r1.z = (r1.z * r1.z);
|
| 1131 |
+
r1.z = fma(r1.z, 5.0f, r2.w);
|
| 1132 |
+
let v_301 = bitcast<u32>(r3.x);
|
| 1133 |
+
let v_302 = r3.y;
|
| 1134 |
+
r1.z = select(r1.z, v_302, (v_301 != 0u));
|
| 1135 |
+
let v_303 = (r2.xyx * vec3<f32>(-0.25f, 0.5f, 0.25f));
|
| 1136 |
+
r2 = vec4<f32>(v_303.xy, r2.z, v_303.z);
|
| 1137 |
+
r3.x = (abs(r2.zzzz).x + 1.0f);
|
| 1138 |
+
let v_304 = (r2.xyw / r3.xxx);
|
| 1139 |
+
r2 = vec4<f32>(v_304.xy, r2.z, v_304.z);
|
| 1140 |
+
let v_305 = ((-(r2.xyxw)).xyw + vec3<f32>(0.75f, 0.5f, 0.25f));
|
| 1141 |
+
r2 = vec4<f32>(v_305.xy, r2.z, v_305.z);
|
| 1142 |
+
r2.z = bitcast<f32>(select(0u, 4294967295u, (0.0f < r2.z)));
|
| 1143 |
+
let v_306 = bitcast<vec2<u32>>(r2.zz);
|
| 1144 |
+
let v_307 = r2.xy;
|
| 1145 |
+
let v_308 = select(r2.wy, v_307, (v_306 != vec2<u32>()));
|
| 1146 |
+
r2 = vec4<f32>(v_308.xy, r2.zw);
|
| 1147 |
+
let v_309 = r1.z;
|
| 1148 |
+
r2 = textureSampleLevel(t1, s1, r2.xyxx.xy, v_309);
|
| 1149 |
+
r1.x = max(r1.y, r1.x);
|
| 1150 |
+
let v_310 = (r1.xxx * r2.xyz);
|
| 1151 |
+
r1 = vec4<f32>(v_310.xyz, r1.w);
|
| 1152 |
+
let v_311 = (r1.www * r1.xyz);
|
| 1153 |
+
r2 = vec4<f32>(v_311.xyz, r2.w);
|
| 1154 |
+
let v_312 = (r2.xyz * vec3<f32>(0.68169009685516357422f));
|
| 1155 |
+
r2 = vec4<f32>(v_312.xyz, r2.w);
|
| 1156 |
+
let v_313 = fma(r1.xyz, vec3<f32>(0.31830990314483642578f), r2.xyz);
|
| 1157 |
+
r1 = vec4<f32>(v_313.xyz, r1.w);
|
| 1158 |
+
let v_314 = fma(r1.xyz, r0.www, r0.xyz);
|
| 1159 |
+
r0 = vec4<f32>(v_314.xyz, r0.w);
|
| 1160 |
+
r0.w = dot(r6.xyz, r6.xyz);
|
| 1161 |
+
r1.x = sqrt(r0.w);
|
| 1162 |
+
let v_315 = -(cb3_3.tint_symbol_2[50u].xxxx);
|
| 1163 |
+
r1.y = (r1.x + v_315.y);
|
| 1164 |
+
r1.y = max(r1.y, 0.0f);
|
| 1165 |
+
r1.x = (r1.y / r1.x);
|
| 1166 |
+
r1.x = (r1.x * r6.z);
|
| 1167 |
+
r1.z = (r1.x * cb3_3.tint_symbol_2[52u].z);
|
| 1168 |
+
r1.x = bitcast<f32>(select(0u, 4294967295u, (0.00999999977648258209f < abs(r1.xxxx).x)));
|
| 1169 |
+
r1.w = (r1.z * -1.44269502162933349609f);
|
| 1170 |
+
r1.w = exp2(r1.w);
|
| 1171 |
+
r1.w = ((-(r1.wwww)).w + 1.0f);
|
| 1172 |
+
r1.z = (r1.w / r1.z);
|
| 1173 |
+
let v_316 = bitcast<u32>(r1.x);
|
| 1174 |
+
r1.x = select(1.0f, r1.z, (v_316 != 0u));
|
| 1175 |
+
r1.z = (r1.y * cb3_3.tint_symbol_2[51u].w);
|
| 1176 |
+
r1.x = (r1.x * r1.z);
|
| 1177 |
+
r1.x = min(r1.x, 1.0f);
|
| 1178 |
+
r1.x = (r1.x * 1.44269502162933349609f);
|
| 1179 |
+
r1.x = exp2(r1.x);
|
| 1180 |
+
r1.x = min(r1.x, 1.0f);
|
| 1181 |
+
r1.x = ((-(r1.xxxx)).x + 1.0f);
|
| 1182 |
+
r1.z = (r1.x * cb3_3.tint_symbol_2[52u].y);
|
| 1183 |
+
r0.w = inverseSqrt(r0.w);
|
| 1184 |
+
let v_317 = (r0.www * r6.xyz);
|
| 1185 |
+
r2 = vec4<f32>(v_317.xyz, r2.w);
|
| 1186 |
+
let v_318 = dot(r2.xyz, cb3_3.tint_symbol_2[54u].xyz);
|
| 1187 |
+
r0.w = clamp(vec4<f32>(v_318, v_318, v_318, v_318).w, 0.0f, 1.0f);
|
| 1188 |
+
r0.w = log2(r0.w);
|
| 1189 |
+
r0.w = (r0.w * cb3_3.tint_symbol_2[54u].w);
|
| 1190 |
+
r0.w = exp2(r0.w);
|
| 1191 |
+
let v_319 = dot(r2.xyz, cb3_3.tint_symbol_2[53u].xyz);
|
| 1192 |
+
r1.w = clamp(vec4<f32>(v_319, v_319, v_319, v_319).w, 0.0f, 1.0f);
|
| 1193 |
+
r1.w = log2(r1.w);
|
| 1194 |
+
r1.w = (r1.w * cb3_3.tint_symbol_2[53u].w);
|
| 1195 |
+
r1.w = exp2(r1.w);
|
| 1196 |
+
r1.x = fma((-(r1.xxxx)).x, cb3_3.tint_symbol_2[52u].y, 1.0f);
|
| 1197 |
+
r1.x = (r1.x * cb3_3.tint_symbol_2[51u].y);
|
| 1198 |
+
let v_320 = -(cb3_3.tint_symbol_2[52u].xxxx);
|
| 1199 |
+
r2.x = (r1.y + v_320.x);
|
| 1200 |
+
r2.x = max(r2.x, 0.0f);
|
| 1201 |
+
r2.x = (r2.x * cb3_3.tint_symbol_2[51u].x);
|
| 1202 |
+
r2.x = (r2.x * 1.44269502162933349609f);
|
| 1203 |
+
r2.x = exp2(r2.x);
|
| 1204 |
+
r2.x = ((-(r2.xxxx)).x + 1.0f);
|
| 1205 |
+
r1.z = clamp(fma(r1.xxxx, r2.xxxx, r1.zzzz).z, 0.0f, 1.0f);
|
| 1206 |
+
let v_321 = -(cb3_3.tint_symbol_2[51u].zzzz);
|
| 1207 |
+
r1.y = (r1.y * v_321.y);
|
| 1208 |
+
r1.y = (r1.y * 1.44269502162933349609f);
|
| 1209 |
+
r1.y = exp2(r1.y);
|
| 1210 |
+
r1.y = ((-(r1.yyyy)).y + 1.0f);
|
| 1211 |
+
let v_322 = ((-(cb3_3.tint_symbol_2[56u].xyzx)).xyz + cb3_3.tint_symbol_2[58u].xyz);
|
| 1212 |
+
r2 = vec4<f32>(v_322.xyz, r2.w);
|
| 1213 |
+
let v_323 = fma(r0.www, r2.xyz, cb3_3.tint_symbol_2[56u].xyz);
|
| 1214 |
+
r2 = vec4<f32>(v_323.xyz, r2.w);
|
| 1215 |
+
let v_324 = ((-(r2.xyzx)).xyz + cb3_3.tint_symbol_2[55u].xyz);
|
| 1216 |
+
r3 = vec4<f32>(v_324.xyz, r3.w);
|
| 1217 |
+
let v_325 = fma(r1.www, r3.xyz, r2.xyz);
|
| 1218 |
+
r2 = vec4<f32>(v_325.xyz, r2.w);
|
| 1219 |
+
let v_326 = -(cb3_3.tint_symbol_2[57u].xyzx);
|
| 1220 |
+
let v_327 = (r2.xyz + v_326.xyz);
|
| 1221 |
+
r2 = vec4<f32>(v_327.xyz, r2.w);
|
| 1222 |
+
let v_328 = fma(r1.yyy, r2.xyz, cb3_3.tint_symbol_2[57u].xyz);
|
| 1223 |
+
r2 = vec4<f32>(v_328.xyz, r2.w);
|
| 1224 |
+
r3.x = ((-(r2.xxxx)).x + cb3_3.tint_symbol_2[55u].w);
|
| 1225 |
+
r3.y = ((-(r2.yyyy)).y + cb3_3.tint_symbol_2[56u].w);
|
| 1226 |
+
r3.z = ((-(r2.zzzz)).z + cb3_3.tint_symbol_2[57u].w);
|
| 1227 |
+
let v_329 = fma(r1.xxx, r3.xyz, r2.xyz);
|
| 1228 |
+
r1 = vec4<f32>(v_329.xy, r1.z, v_329.z);
|
| 1229 |
+
r0.w = bitcast<f32>(select(0u, 4294967295u, (0.0f < cb2_2.tint_symbol_1[22u].y)));
|
| 1230 |
+
if ((bitcast<u32>(r0.w) != 0u)) {
|
| 1231 |
+
let v_330 = (v5.xy * cb2_2.tint_symbol_1[18u].zw);
|
| 1232 |
+
r2 = vec4<f32>(v_330.xy, r2.zw);
|
| 1233 |
+
r2 = textureSample(t11, s11, r2.xyxx.xy);
|
| 1234 |
+
r0.w = (r2.x + -1.0f);
|
| 1235 |
+
r0.w = clamp(fma(cb2_2.tint_symbol_1[22u].yyyy, r0.wwww, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 1236 |
+
} else {
|
| 1237 |
+
r0.w = 1.0f;
|
| 1238 |
+
}
|
| 1239 |
+
let v_331 = -(r0.xyxz);
|
| 1240 |
+
let v_332 = fma(r1.xyw, r0.www, v_331.xyw);
|
| 1241 |
+
r1 = vec4<f32>(v_332.xy, r1.z, v_332.z);
|
| 1242 |
+
let v_333 = fma(r1.zzz, r1.xyw, r0.xyz);
|
| 1243 |
+
r0 = vec4<f32>(v_333.xyz, r0.w);
|
| 1244 |
+
let v_334 = (r0.xyz * cb2_2.tint_symbol_1[17u].zzz);
|
| 1245 |
+
o0 = vec4<f32>(v_334.xyz, o0.w);
|
| 1246 |
+
o0.w = cb2_2.tint_symbol_1[15u].x;
|
| 1247 |
+
}
|
| 1248 |
+
|
| 1249 |
+
@fragment
|
| 1250 |
+
fn main(@location(0u) v0 : vec4<f32>, @location(1u) v1 : vec4<f32>, @location(2u) v2 : vec4<f32>, @location(3u) v3 : vec4<f32>, @location(4u) v4 : vec4<f32>, @builtin(position) v_335 : vec4<f32>) -> @location(0u) vec4<f32> {
|
| 1251 |
+
main_inner(v0, v1, v2, v3, v4, v_335);
|
| 1252 |
+
return o0;
|
| 1253 |
+
}
|
b/8b0b5899ed/shaders/f31efb920b2f05e7.wgsl
ADDED
|
@@ -0,0 +1,234 @@
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| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
var<private> r2 : vec4<f32>;
|
| 8 |
+
|
| 9 |
+
var<private> r3 : vec4<f32>;
|
| 10 |
+
|
| 11 |
+
var<private> r4 : vec4<f32>;
|
| 12 |
+
|
| 13 |
+
var<private> r5 : vec4<f32>;
|
| 14 |
+
|
| 15 |
+
struct cb12_struct {
|
| 16 |
+
tint_symbol : array<vec4<f32>, 12u>,
|
| 17 |
+
}
|
| 18 |
+
|
| 19 |
+
@group(0u) @binding(1u) var<uniform> cb1_1 : cb12_struct;
|
| 20 |
+
|
| 21 |
+
struct cb1_struct {
|
| 22 |
+
tint_symbol_1 : array<vec4<f32>, 1u>,
|
| 23 |
+
}
|
| 24 |
+
|
| 25 |
+
@group(0u) @binding(7u) var<uniform> cb7_7 : cb1_struct;
|
| 26 |
+
|
| 27 |
+
struct cb5_struct {
|
| 28 |
+
tint_symbol_2 : array<vec4<f32>, 5u>,
|
| 29 |
+
}
|
| 30 |
+
|
| 31 |
+
@group(0u) @binding(12u) var<uniform> cb12_12 : cb5_struct;
|
| 32 |
+
|
| 33 |
+
@group(0u) @binding(18u) var s2 : sampler;
|
| 34 |
+
|
| 35 |
+
@group(0u) @binding(34u) var t2 : texture_2d<f32>;
|
| 36 |
+
|
| 37 |
+
var<private> o0 : vec4<f32>;
|
| 38 |
+
|
| 39 |
+
var<private> o1 : vec4<f32>;
|
| 40 |
+
|
| 41 |
+
var<private> o2 : vec4<f32>;
|
| 42 |
+
|
| 43 |
+
fn main_inner(v0 : vec3<f32>, v1 : vec4<f32>, v2 : vec2<f32>, v3 : vec2<f32>) {
|
| 44 |
+
if ((bitcast<u32>(cb7_7.tint_symbol_1[0u].x) != 0u)) {
|
| 45 |
+
let v = (v0 + cb12_12.tint_symbol_2[1u].xyz);
|
| 46 |
+
r0 = vec4<f32>(v.xyz, r0.w);
|
| 47 |
+
r0.w = dot(r0.xyz, r0.xyz);
|
| 48 |
+
r0.w = sqrt(r0.w);
|
| 49 |
+
let v_1 = (r0.xyz / r0.www);
|
| 50 |
+
r0 = vec4<f32>(v_1.xyz, r0.w);
|
| 51 |
+
r0.z = ((-(r0.zzzz)).z + 1.0f);
|
| 52 |
+
r0.z = (r0.z * 0.5f);
|
| 53 |
+
r1.x = dot(r0.xy, r0.xy);
|
| 54 |
+
r1.x = max(r1.x, 0.00000000999999993923f);
|
| 55 |
+
r1.x = sqrt(r1.x);
|
| 56 |
+
let v_2 = (r0.xy / r1.xx);
|
| 57 |
+
r0 = vec4<f32>(v_2.xy, r0.zw);
|
| 58 |
+
let v_3 = (r0.zz * r0.xy);
|
| 59 |
+
r0 = vec4<f32>(v_3.xy, r0.zw);
|
| 60 |
+
let v_4 = fma(r0.xy, vec2<f32>(0.5f), vec2<f32>(0.5f));
|
| 61 |
+
r0 = vec4<f32>(v_4.xy, r0.zw);
|
| 62 |
+
let v_5 = (r0.xy * vec2<f32>(126.73267364501953125f));
|
| 63 |
+
r1 = vec4<f32>(v_5.xy, r1.zw);
|
| 64 |
+
let v_6 = -(r1.xxxy);
|
| 65 |
+
let v_7 = bitcast<vec2<f32>>(select(vec2<u32>(), vec2<u32>(4294967295u), (r1.xy >= v_6.zw)));
|
| 66 |
+
r1 = vec4<f32>(r1.xy, v_7.xy);
|
| 67 |
+
let v_8 = fract(abs(r1.xyxx).xy);
|
| 68 |
+
r1 = vec4<f32>(v_8.xy, r1.zw);
|
| 69 |
+
let v_9 = -(r1.xyxx);
|
| 70 |
+
let v_10 = bitcast<vec2<u32>>(r1.zw);
|
| 71 |
+
let v_11 = select(v_9.xy, r1.xy, (v_10 != vec2<u32>()));
|
| 72 |
+
r1 = vec4<f32>(v_11.xy, r1.zw);
|
| 73 |
+
r2 = textureSampleLevel(t2, s2, r0.xyxx.xy, 0.0f);
|
| 74 |
+
let v_12 = fma((-(r1.xyxx)).xy, vec2<f32>(0.00789062492549419403f), r0.xy);
|
| 75 |
+
r0 = vec4<f32>(v_12.xy, r0.zw);
|
| 76 |
+
r3 = (r0.xyxy + vec4<f32>(0.00789062492549419403f, 0.0f, 0.0f, 0.00789062492549419403f));
|
| 77 |
+
r4 = textureSampleLevel(t2, s2, r3.xyxx.xy, 0.0f);
|
| 78 |
+
r3 = textureSampleLevel(t2, s2, r3.zwzz.xy, 0.0f);
|
| 79 |
+
let v_13 = (r0.xy + vec2<f32>(0.00789062492549419403f));
|
| 80 |
+
r0 = vec4<f32>(v_13.xy, r0.zw);
|
| 81 |
+
r5 = textureSampleLevel(t2, s2, r0.xyxx.xy, 0.0f);
|
| 82 |
+
let v_14 = ((-(r1.xyxx)).xy + vec2<f32>(1.0f));
|
| 83 |
+
r0 = vec4<f32>(v_14.xy, r0.zw);
|
| 84 |
+
let v_15 = (r0.xxx * r2.xyz);
|
| 85 |
+
r2 = vec4<f32>(v_15.xyz, r2.w);
|
| 86 |
+
let v_16 = (r1.xxx * r4.xyz);
|
| 87 |
+
r4 = vec4<f32>(v_16.xyz, r4.w);
|
| 88 |
+
let v_17 = (r0.yyy * r4.xyz);
|
| 89 |
+
r4 = vec4<f32>(v_17.xyz, r4.w);
|
| 90 |
+
let v_18 = fma(r2.xyz, r0.yyy, r4.xyz);
|
| 91 |
+
r2 = vec4<f32>(v_18.xyz, r2.w);
|
| 92 |
+
let v_19 = (r0.xxx * r3.xyz);
|
| 93 |
+
r0 = vec4<f32>(v_19.xyz, r0.w);
|
| 94 |
+
let v_20 = fma(r0.xyz, r1.yyy, r2.xyz);
|
| 95 |
+
r0 = vec4<f32>(v_20.xyz, r0.w);
|
| 96 |
+
let v_21 = (r1.xxx * r5.xyz);
|
| 97 |
+
r1 = vec4<f32>(v_21.x, r1.y, v_21.yz);
|
| 98 |
+
let v_22 = fma(r1.xzw, r1.yyy, r0.xyz);
|
| 99 |
+
r0 = vec4<f32>(v_22.xyz, r0.w);
|
| 100 |
+
r0.w = (r0.w / cb12_12.tint_symbol_2[0u].x);
|
| 101 |
+
r0.w = min(r0.w, 1.0f);
|
| 102 |
+
let v_23 = (r0.www * r0.xyz);
|
| 103 |
+
r0 = vec4<f32>(v_23.xyz, r0.w);
|
| 104 |
+
let v_24 = (r0.xyz * cb12_12.tint_symbol_2[0u].yyy);
|
| 105 |
+
r0 = vec4<f32>(v_24.xyz, r0.w);
|
| 106 |
+
let v_25 = fma(r0.xyz, v1.yyy, v0);
|
| 107 |
+
r0 = vec4<f32>(v_25.xyz, r0.w);
|
| 108 |
+
r1.x = bitcast<f32>(select(0u, 4294967295u, (0.0f < cb12_12.tint_symbol_2[2u].w)));
|
| 109 |
+
let v_26 = ((-(cb12_12.tint_symbol_2[1u].xxyz)).yzw + cb12_12.tint_symbol_2[2u].xyz);
|
| 110 |
+
r1 = vec4<f32>(r1.x, v_26.xyz);
|
| 111 |
+
let v_27 = -(r1.yzwy);
|
| 112 |
+
let v_28 = (r0.xyz + v_27.xyz);
|
| 113 |
+
r2 = vec4<f32>(v_28.xyz, r2.w);
|
| 114 |
+
r1.y = dot(r2.xyz, r2.xyz);
|
| 115 |
+
r1.y = sqrt(r1.y);
|
| 116 |
+
r1.w = (cb12_12.tint_symbol_2[2u].w * 1.10000002384185791016f);
|
| 117 |
+
r2.x = clamp(((r1.yyyy / r1.wwww)).x, 0.0f, 1.0f);
|
| 118 |
+
r2.z = bitcast<f32>(select(0u, 4294967295u, (r2.x < 1.0f)));
|
| 119 |
+
r1.y = (r2.y / r1.y);
|
| 120 |
+
r2.x = fma(r2.x, 0.10000000149011611938f, 0.89999997615814208984f);
|
| 121 |
+
r1.y = (r1.y * r2.x);
|
| 122 |
+
r1.y = fma(r1.y, r1.w, r1.z);
|
| 123 |
+
let v_29 = bitcast<u32>(r2.z);
|
| 124 |
+
let v_30 = r1.y;
|
| 125 |
+
r1.y = select(r0.y, v_30, (v_29 != 0u));
|
| 126 |
+
let v_31 = bitcast<u32>(r1.x);
|
| 127 |
+
let v_32 = r1.y;
|
| 128 |
+
r0.w = select(r0.y, v_32, (v_31 != 0u));
|
| 129 |
+
r0.y = bitcast<f32>(select(0u, 4294967295u, (0.0f < cb12_12.tint_symbol_2[3u].w)));
|
| 130 |
+
let v_33 = ((-(cb12_12.tint_symbol_2[1u].xyzx)).xyz + cb12_12.tint_symbol_2[3u].xyz);
|
| 131 |
+
r1 = vec4<f32>(v_33.xyz, r1.w);
|
| 132 |
+
let v_34 = -(r1.xxyz);
|
| 133 |
+
let v_35 = (r0.xwz + v_34.xzw);
|
| 134 |
+
r1 = vec4<f32>(v_35.x, r1.y, v_35.yz);
|
| 135 |
+
r1.x = dot(r1.xzw, r1.xzw);
|
| 136 |
+
r1.x = sqrt(r1.x);
|
| 137 |
+
r1.w = (cb12_12.tint_symbol_2[3u].w * 1.10000002384185791016f);
|
| 138 |
+
r2.x = clamp(((r1.xxxx / r1.wwww)).x, 0.0f, 1.0f);
|
| 139 |
+
r2.y = bitcast<f32>(select(0u, 4294967295u, (r2.x < 1.0f)));
|
| 140 |
+
r1.x = (r1.z / r1.x);
|
| 141 |
+
r1.z = fma(r2.x, 0.10000000149011611938f, 0.89999997615814208984f);
|
| 142 |
+
r1.x = (r1.z * r1.x);
|
| 143 |
+
r1.x = fma(r1.x, r1.w, r1.y);
|
| 144 |
+
let v_36 = bitcast<u32>(r2.y);
|
| 145 |
+
let v_37 = r1.x;
|
| 146 |
+
r1.x = select(r0.w, v_37, (v_36 != 0u));
|
| 147 |
+
let v_38 = bitcast<u32>(r0.y);
|
| 148 |
+
let v_39 = r1.x;
|
| 149 |
+
r0.y = select(r0.w, v_39, (v_38 != 0u));
|
| 150 |
+
} else {
|
| 151 |
+
r0 = vec4<f32>(v0.xyz, r0.w);
|
| 152 |
+
}
|
| 153 |
+
r1 = (r0.yyyy * cb1_1.tint_symbol[9u]);
|
| 154 |
+
r1 = fma(r0.xxxx, cb1_1.tint_symbol[8u], r1);
|
| 155 |
+
r0 = fma(r0.zzzz, cb1_1.tint_symbol[10u], r1);
|
| 156 |
+
o0 = (r0 + cb1_1.tint_symbol[11u]);
|
| 157 |
+
if ((bitcast<u32>(cb12_12.tint_symbol_2[4u].x) != 0u)) {
|
| 158 |
+
let v_40 = (v0 + cb12_12.tint_symbol_2[1u].xyz);
|
| 159 |
+
r0 = vec4<f32>(v_40.xyz, r0.w);
|
| 160 |
+
r0.w = dot(r0.xyz, r0.xyz);
|
| 161 |
+
r0.w = sqrt(r0.w);
|
| 162 |
+
let v_41 = (r0.xyz / r0.www);
|
| 163 |
+
r0 = vec4<f32>(v_41.xyz, r0.w);
|
| 164 |
+
r0.z = ((-(r0.zzzz)).z + 1.0f);
|
| 165 |
+
r0.z = (r0.z * 0.5f);
|
| 166 |
+
r1.x = dot(r0.xy, r0.xy);
|
| 167 |
+
r1.x = max(r1.x, 0.00000000999999993923f);
|
| 168 |
+
r1.x = sqrt(r1.x);
|
| 169 |
+
let v_42 = (r0.xy / r1.xx);
|
| 170 |
+
r0 = vec4<f32>(v_42.xy, r0.zw);
|
| 171 |
+
let v_43 = (r0.zz * r0.xy);
|
| 172 |
+
r0 = vec4<f32>(v_43.xy, r0.zw);
|
| 173 |
+
let v_44 = fma(r0.xy, vec2<f32>(0.5f), vec2<f32>(0.5f));
|
| 174 |
+
r0 = vec4<f32>(v_44.xy, r0.zw);
|
| 175 |
+
let v_45 = (r0.xy * vec2<f32>(126.73267364501953125f));
|
| 176 |
+
r1 = vec4<f32>(v_45.xy, r1.zw);
|
| 177 |
+
let v_46 = -(r1.xxxy);
|
| 178 |
+
let v_47 = bitcast<vec2<f32>>(select(vec2<u32>(), vec2<u32>(4294967295u), (r1.xy >= v_46.zw)));
|
| 179 |
+
r1 = vec4<f32>(r1.xy, v_47.xy);
|
| 180 |
+
let v_48 = fract(abs(r1.xyxx).xy);
|
| 181 |
+
r1 = vec4<f32>(v_48.xy, r1.zw);
|
| 182 |
+
let v_49 = -(r1.xyxx);
|
| 183 |
+
let v_50 = bitcast<vec2<u32>>(r1.zw);
|
| 184 |
+
let v_51 = select(v_49.xy, r1.xy, (v_50 != vec2<u32>()));
|
| 185 |
+
r1 = vec4<f32>(v_51.xy, r1.zw);
|
| 186 |
+
r2 = textureSampleLevel(t2, s2, r0.xyxx.xy, 0.0f);
|
| 187 |
+
let v_52 = fma((-(r1.xyxx)).xy, vec2<f32>(0.00789062492549419403f), r0.xy);
|
| 188 |
+
r0 = vec4<f32>(v_52.xy, r0.zw);
|
| 189 |
+
r3 = (r0.xyxy + vec4<f32>(0.00789062492549419403f, 0.0f, 0.0f, 0.00789062492549419403f));
|
| 190 |
+
r4 = textureSampleLevel(t2, s2, r3.xyxx.xy, 0.0f);
|
| 191 |
+
r3 = textureSampleLevel(t2, s2, r3.zwzz.xy, 0.0f);
|
| 192 |
+
let v_53 = (r0.xy + vec2<f32>(0.00789062492549419403f));
|
| 193 |
+
r0 = vec4<f32>(v_53.xy, r0.zw);
|
| 194 |
+
r5 = textureSampleLevel(t2, s2, r0.xyxx.xy, 0.0f);
|
| 195 |
+
let v_54 = ((-(r1.xyxx)).xy + vec2<f32>(1.0f));
|
| 196 |
+
r0 = vec4<f32>(v_54.xy, r0.zw);
|
| 197 |
+
r2 = (r0.xxxx * r2);
|
| 198 |
+
r4 = (r1.xxxx * r4);
|
| 199 |
+
r4 = (r0.yyyy * r4);
|
| 200 |
+
r2 = fma(r2, r0.yyyy, r4);
|
| 201 |
+
r3 = (r0.xxxx * r3);
|
| 202 |
+
r2 = fma(r3, r1.yyyy, r2);
|
| 203 |
+
r3 = (r1.xxxx * r5);
|
| 204 |
+
r1 = fma(r3, r1.yyyy, r2);
|
| 205 |
+
r0.x = (r0.w / cb12_12.tint_symbol_2[0u].x);
|
| 206 |
+
r0.x = min(r0.x, 1.0f);
|
| 207 |
+
r0 = (r0.xxxx * r1);
|
| 208 |
+
r0 = fma(r0, vec4<f32>(0.5f), vec4<f32>(0.5f));
|
| 209 |
+
} else {
|
| 210 |
+
r0 = v1;
|
| 211 |
+
}
|
| 212 |
+
r1.x = v1.y;
|
| 213 |
+
r1.w = 1.0f;
|
| 214 |
+
let v_55 = bitcast<vec4<u32>>(cb12_12.tint_symbol_2[4u].yyyy);
|
| 215 |
+
let v_56 = r1.xxxw;
|
| 216 |
+
o2 = select(r0, v_56, (v_55 != vec4<u32>()));
|
| 217 |
+
o1 = vec4<f32>(v2.xy, o1.zw);
|
| 218 |
+
o1 = vec4<f32>(o1.xy, v3.xy);
|
| 219 |
+
}
|
| 220 |
+
|
| 221 |
+
struct tint_symbol_3 {
|
| 222 |
+
@builtin(position)
|
| 223 |
+
o0 : vec4<f32>,
|
| 224 |
+
@location(1u)
|
| 225 |
+
o1 : vec4<f32>,
|
| 226 |
+
@location(2u)
|
| 227 |
+
o2 : vec4<f32>,
|
| 228 |
+
}
|
| 229 |
+
|
| 230 |
+
@vertex
|
| 231 |
+
fn main(@location(0u) v0 : vec3<f32>, @location(1u) v1 : vec4<f32>, @location(2u) v2 : vec2<f32>, @location(3u) v3 : vec2<f32>) -> tint_symbol_3 {
|
| 232 |
+
main_inner(v0, v1, v2, v3);
|
| 233 |
+
return tint_symbol_3(o0, o1, o2);
|
| 234 |
+
}
|
b/8b0b5899ed/shaders/f32963098423aba8.consts.json
ADDED
|
@@ -0,0 +1 @@
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|
| 1 |
+
[2, 3, 1, 4294967295]
|
b/8b0b5899ed/shaders/f32963098423aba8.wgsl
ADDED
|
@@ -0,0 +1,1172 @@
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|
| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
var<private> r2 : vec4<f32>;
|
| 8 |
+
|
| 9 |
+
var<private> r3 : vec4<f32>;
|
| 10 |
+
|
| 11 |
+
var<private> r4 : vec4<f32>;
|
| 12 |
+
|
| 13 |
+
var<private> r5 : vec4<f32>;
|
| 14 |
+
|
| 15 |
+
var<private> r6 : vec4<f32>;
|
| 16 |
+
|
| 17 |
+
var<private> r7 : vec4<f32>;
|
| 18 |
+
|
| 19 |
+
var<private> r8 : vec4<f32>;
|
| 20 |
+
|
| 21 |
+
var<private> r9 : vec4<f32>;
|
| 22 |
+
|
| 23 |
+
var<private> r10 : vec4<f32>;
|
| 24 |
+
|
| 25 |
+
var<private> r11 : vec4<f32>;
|
| 26 |
+
|
| 27 |
+
var<private> r12 : vec4<f32>;
|
| 28 |
+
|
| 29 |
+
var<private> r13 : vec4<f32>;
|
| 30 |
+
|
| 31 |
+
var<private> r14 : vec4<f32>;
|
| 32 |
+
|
| 33 |
+
var<private> r15 : vec4<f32>;
|
| 34 |
+
|
| 35 |
+
var<private> r16 : vec4<f32>;
|
| 36 |
+
|
| 37 |
+
var<private> r17 : vec4<f32>;
|
| 38 |
+
|
| 39 |
+
var<private> r18 : vec4<f32>;
|
| 40 |
+
|
| 41 |
+
var<private> r19 : vec4<f32>;
|
| 42 |
+
|
| 43 |
+
var<private> r20 : vec4<f32>;
|
| 44 |
+
|
| 45 |
+
var<private> r21 : vec4<f32>;
|
| 46 |
+
|
| 47 |
+
var<private> r22 : vec4<f32>;
|
| 48 |
+
|
| 49 |
+
var<private> r23 : vec4<f32>;
|
| 50 |
+
|
| 51 |
+
var<private> r24 : vec4<f32>;
|
| 52 |
+
|
| 53 |
+
struct cb16_struct {
|
| 54 |
+
tint_symbol : array<vec4<f32>, 16u>,
|
| 55 |
+
}
|
| 56 |
+
|
| 57 |
+
@group(1u) @binding(1u) var<uniform> cb1_1 : cb16_struct;
|
| 58 |
+
|
| 59 |
+
struct cb23_struct {
|
| 60 |
+
tint_symbol_1 : array<vec4<f32>, 23u>,
|
| 61 |
+
}
|
| 62 |
+
|
| 63 |
+
@group(1u) @binding(2u) var<uniform> cb2_2 : cb23_struct;
|
| 64 |
+
|
| 65 |
+
struct cb59_struct {
|
| 66 |
+
tint_symbol_2 : array<vec4<f32>, 59u>,
|
| 67 |
+
}
|
| 68 |
+
|
| 69 |
+
@group(1u) @binding(3u) var<uniform> cb3_3 : cb59_struct;
|
| 70 |
+
|
| 71 |
+
struct cb8_struct {
|
| 72 |
+
tint_symbol_3 : array<vec4<f32>, 8u>,
|
| 73 |
+
}
|
| 74 |
+
|
| 75 |
+
@group(1u) @binding(5u) var<uniform> cb5_5 : cb8_struct;
|
| 76 |
+
|
| 77 |
+
struct cb2_struct {
|
| 78 |
+
tint_symbol_4 : array<vec4<f32>, 2u>,
|
| 79 |
+
}
|
| 80 |
+
|
| 81 |
+
@group(1u) @binding(12u) var<uniform> cb12_12 : cb2_struct;
|
| 82 |
+
|
| 83 |
+
struct cb15_struct {
|
| 84 |
+
tint_symbol_5 : array<vec4<f32>, 15u>,
|
| 85 |
+
}
|
| 86 |
+
|
| 87 |
+
@group(1u) @binding(6u) var<uniform> cb6_6 : cb15_struct;
|
| 88 |
+
|
| 89 |
+
@group(1u) @binding(16u) var s0 : sampler;
|
| 90 |
+
|
| 91 |
+
@group(1u) @binding(27u) var s11 : sampler;
|
| 92 |
+
|
| 93 |
+
@group(1u) @binding(31u) var s15 : sampler_comparison;
|
| 94 |
+
|
| 95 |
+
@group(1u) @binding(32u) var t0 : texture_2d<f32>;
|
| 96 |
+
|
| 97 |
+
@group(1u) @binding(43u) var t11 : texture_2d<f32>;
|
| 98 |
+
|
| 99 |
+
@group(1u) @binding(47u) var t15 : texture_depth_2d;
|
| 100 |
+
|
| 101 |
+
var<private> v4 : vec4<f32>;
|
| 102 |
+
|
| 103 |
+
var<private> v5 : array<f32, 4u>;
|
| 104 |
+
|
| 105 |
+
var<private> o0 : vec4<f32>;
|
| 106 |
+
|
| 107 |
+
var<private> x0 : array<vec4<f32>, 4u>;
|
| 108 |
+
|
| 109 |
+
var<private> x1 : array<vec4<f32>, 1u>;
|
| 110 |
+
|
| 111 |
+
struct tint_symbol_7 {
|
| 112 |
+
tint_symbol_6 : array<vec4<u32>, 4u>,
|
| 113 |
+
}
|
| 114 |
+
|
| 115 |
+
@group(1u) @binding(15u) var<uniform> v : tint_symbol_7;
|
| 116 |
+
|
| 117 |
+
fn main_inner(v0 : vec4<f32>, v1 : vec4<f32>, v2 : vec4<f32>, v3 : vec4<f32>, v_1 : vec4<f32>) {
|
| 118 |
+
var v_2 : vec4<f32> = v_1;
|
| 119 |
+
v_2.w = (1.0f / v_1.w);
|
| 120 |
+
v4 = v_2;
|
| 121 |
+
x1[0u].x = v5[0u];
|
| 122 |
+
x1[0u].y = v5[1u];
|
| 123 |
+
x1[0u].z = v5[2u];
|
| 124 |
+
x1[0u].w = v5[3u];
|
| 125 |
+
r0 = textureSample(t0, s0, v1.xy.xyxx.xy);
|
| 126 |
+
r0.w = dot(r0.xyz, cb12_12.tint_symbol_4[0u].xyz);
|
| 127 |
+
r1.x = dot(v2.xyz, v2.xyz);
|
| 128 |
+
r1.x = inverseSqrt(r1.x);
|
| 129 |
+
let v_3 = (r1.xxx * v2.xyz);
|
| 130 |
+
r1 = vec4<f32>(r1.x, v_3.xyz);
|
| 131 |
+
r0 = vec4<f32>(vec3<f32>(1.0f), r0.w);
|
| 132 |
+
r0 = (r0 * v0);
|
| 133 |
+
let v_4 = (r0.xyz * r0.xyz);
|
| 134 |
+
r0 = vec4<f32>(v_4.xyz, r0.w);
|
| 135 |
+
let v_5 = -(v3.xyzx);
|
| 136 |
+
let v_6 = (v_5.xyz + cb1_1.tint_symbol[15u].xyz);
|
| 137 |
+
r2 = vec4<f32>(v_6.xyz, r2.w);
|
| 138 |
+
r2.w = dot(r2.xyz, r2.xyz);
|
| 139 |
+
r2.w = inverseSqrt(r2.w);
|
| 140 |
+
let v_7 = (r2.www * r2.xyz);
|
| 141 |
+
r3 = vec4<f32>(v_7.xyz, r3.w);
|
| 142 |
+
let v_8 = -(cb3_3.tint_symbol_2[0u].xyzx);
|
| 143 |
+
let v_9 = fma(r2.xyz, r2.www, v_8.xyz);
|
| 144 |
+
r4 = vec4<f32>(v_9.xyz, r4.w);
|
| 145 |
+
r3.w = dot(r4.xyz, r4.xyz);
|
| 146 |
+
r3.w = inverseSqrt(r3.w);
|
| 147 |
+
let v_10 = (r3.www * r4.xyz);
|
| 148 |
+
r4 = vec4<f32>(v_10.xyz, r4.w);
|
| 149 |
+
r3.w = clamp(cb12_12.tint_symbol_4[1u].y, 0.0f, 1.0f);
|
| 150 |
+
let v_11 = (cb2_2.tint_symbol_1[15u].zy * cb2_2.tint_symbol_1[15u].zy);
|
| 151 |
+
r5 = vec4<f32>(v_11.xy, r5.zw);
|
| 152 |
+
r4.w = (cb12_12.tint_symbol_4[1u].x + -500.0f);
|
| 153 |
+
r4.w = max(r4.w, 0.0f);
|
| 154 |
+
r5.z = ((-(r4.wwww)).z + cb12_12.tint_symbol_4[1u].x);
|
| 155 |
+
r4.w = (r4.w * 558.0f);
|
| 156 |
+
r4.w = fma(r5.z, 3.0f, r4.w);
|
| 157 |
+
r5.z = dot(r2.xyz, cb1_1.tint_symbol[14u].xyz);
|
| 158 |
+
let v_12 = (v3.xyz + (-(cb1_1.tint_symbol[15u].xyzx)).xyz);
|
| 159 |
+
r6 = vec4<f32>(v_12.xyz, r6.w);
|
| 160 |
+
let v_13 = (r6.yyy * cb6_6.tint_symbol_5[1u].xyz);
|
| 161 |
+
r7 = vec4<f32>(v_13.xyz, r7.w);
|
| 162 |
+
let v_14 = fma(r6.xxx, cb6_6.tint_symbol_5[0u].xyz, r7.xyz);
|
| 163 |
+
r7 = vec4<f32>(v_14.xyz, r7.w);
|
| 164 |
+
let v_15 = fma(r6.zzz, cb6_6.tint_symbol_5[2u].xyz, r7.xyz);
|
| 165 |
+
r7 = vec4<f32>(v_15.xyz, r7.w);
|
| 166 |
+
let v_16 = fma(r7.xyz, cb6_6.tint_symbol_5[4u].xyz, cb6_6.tint_symbol_5[8u].xyz);
|
| 167 |
+
r8 = vec4<f32>(v_16.xyz, r8.w);
|
| 168 |
+
let v_17 = &(x0[0u]);
|
| 169 |
+
let v_18 = r8;
|
| 170 |
+
*(v_17) = vec4<f32>(v_18.xyz, (*(v_17)).w);
|
| 171 |
+
let v_19 = fma(r7.xyz, cb6_6.tint_symbol_5[5u].xyz, cb6_6.tint_symbol_5[9u].xyz);
|
| 172 |
+
r9 = vec4<f32>(v_19.xyz, r9.w);
|
| 173 |
+
let v_20 = &(x0[1u]);
|
| 174 |
+
let v_21 = r9;
|
| 175 |
+
*(v_20) = vec4<f32>(v_21.xyz, (*(v_20)).w);
|
| 176 |
+
let v_22 = fma(r7.xyz, cb6_6.tint_symbol_5[6u].xyz, cb6_6.tint_symbol_5[10u].xyz);
|
| 177 |
+
r10 = vec4<f32>(v_22.xyz, r10.w);
|
| 178 |
+
let v_23 = &(x0[2u]);
|
| 179 |
+
let v_24 = r10;
|
| 180 |
+
*(v_23) = vec4<f32>(v_24.xyz, (*(v_23)).w);
|
| 181 |
+
let v_25 = fma(r7.xyz, cb6_6.tint_symbol_5[7u].xyz, cb6_6.tint_symbol_5[11u].xyz);
|
| 182 |
+
r7 = vec4<f32>(v_25.xyz, r7.w);
|
| 183 |
+
let v_26 = &(x0[3u]);
|
| 184 |
+
let v_27 = r7;
|
| 185 |
+
*(v_26) = vec4<f32>(v_27.xyz, (*(v_26)).w);
|
| 186 |
+
let v_28 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.34609651565551757812f, 0.32848981022834777832f));
|
| 187 |
+
let v_29 = r11;
|
| 188 |
+
r11 = vec4<f32>(v_29.x, v_28.x, v_29.z, v_28.y);
|
| 189 |
+
r5.w = fma((-(cb6_6.tint_symbol_5[14u].zzzz)).w, 1.5f, 1.0f);
|
| 190 |
+
r5.w = (r5.w * 0.5f);
|
| 191 |
+
let v_30 = abs(r10.yyyy);
|
| 192 |
+
r6.w = max(v_30.w, abs(r10.xxxx).w);
|
| 193 |
+
r6.w = bitcast<f32>(select(0u, 4294967295u, (r6.w < r5.w)));
|
| 194 |
+
let v_31 = (bitcast<u32>(r6.w) != 0u);
|
| 195 |
+
let v_32 = bitcast<f32>(v.tint_symbol_6[0i].x);
|
| 196 |
+
r6.w = select(bitcast<f32>(v.tint_symbol_6[1i].x), v_32, v_31);
|
| 197 |
+
let v_33 = abs(r9.yyyy);
|
| 198 |
+
r7.z = max(v_33.z, abs(r9.xxxx).z);
|
| 199 |
+
r7.z = bitcast<f32>(select(0u, 4294967295u, (r7.z < r5.w)));
|
| 200 |
+
let v_34 = bitcast<u32>(r7.z);
|
| 201 |
+
r6.w = select(r6.w, bitcast<f32>(v.tint_symbol_6[2i].x), (v_34 != 0u));
|
| 202 |
+
let v_35 = abs(r8.yyyy);
|
| 203 |
+
r7.z = max(v_35.z, abs(r8.xxxx).z);
|
| 204 |
+
r5.w = bitcast<f32>(select(0u, 4294967295u, (r7.z < r5.w)));
|
| 205 |
+
let v_36 = bitcast<u32>(r5.w);
|
| 206 |
+
r5.w = select(r6.w, 0.0f, (v_36 != 0u));
|
| 207 |
+
let v_37 = x0[bitcast<i32>(r5.w)];
|
| 208 |
+
r8 = vec4<f32>(v_37.xyz, r8.w);
|
| 209 |
+
r5.w = f32(bitcast<i32>(r5.w));
|
| 210 |
+
r6.w = (r5.w + 0.5f);
|
| 211 |
+
r6.w = (r6.w * 0.25f);
|
| 212 |
+
r9 = bitcast<vec4<f32>>(select(vec4<u32>(), vec4<u32>(4294967295u), (vec4<f32>(0.0f, 1.0f, 2.0f, 3.0f) == r5.wwww)));
|
| 213 |
+
r9 = bitcast<vec4<f32>>((bitcast<vec4<u32>>(r9) & vec4<u32>(1065353216u)));
|
| 214 |
+
r5.w = dot(r9, cb6_6.tint_symbol_5[12u]);
|
| 215 |
+
r7.z = dot(r9, cb6_6.tint_symbol_5[13u]);
|
| 216 |
+
r9.x = (r8.x + 0.5f);
|
| 217 |
+
r9.y = fma(r8.y, 0.25f, r6.w);
|
| 218 |
+
r6.w = bitcast<f32>(select(0u, 4294967295u, !((r5.w == 0.0f))));
|
| 219 |
+
r5.w = ((-(r5.wwww)).w + r8.z);
|
| 220 |
+
let v_38 = dpdx(r9.xyy);
|
| 221 |
+
r10 = vec4<f32>(v_38.xy, r10.z, v_38.z);
|
| 222 |
+
r10.z = dpdx(r5.w);
|
| 223 |
+
let v_39 = dpdy(r9.yxy);
|
| 224 |
+
r12 = vec4<f32>(v_39.xyz, r12.w);
|
| 225 |
+
r12.w = dpdy(r5.w);
|
| 226 |
+
let v_40 = (r10.yw * r12.yw);
|
| 227 |
+
r8 = vec4<f32>(v_40.xy, r8.zw);
|
| 228 |
+
let v_41 = -(r8.xyxx);
|
| 229 |
+
let v_42 = fma(r10.xz, r12.xz, v_41.xy);
|
| 230 |
+
r13 = vec4<f32>(v_42.xy, r13.zw);
|
| 231 |
+
r7.w = (1.0f / r13.x);
|
| 232 |
+
r8.x = (r10.z * r12.y);
|
| 233 |
+
let v_43 = -(r8.xxxx);
|
| 234 |
+
r13.z = fma(r10.x, r12.w, v_43.z);
|
| 235 |
+
let v_44 = (r7.ww * r13.yz);
|
| 236 |
+
r8 = vec4<f32>(v_44.xy, r8.zw);
|
| 237 |
+
let v_45 = max(r8.xy, vec2<f32>());
|
| 238 |
+
r8 = vec4<f32>(v_45.xy, r8.zw);
|
| 239 |
+
let v_46 = min(r8.xy, vec2<f32>(0.5f));
|
| 240 |
+
r8 = vec4<f32>(v_46.xy, r8.zw);
|
| 241 |
+
r5.w = fma((-(r7.zzzz)).w, r8.x, r5.w);
|
| 242 |
+
r5.w = fma((-(r7.zzzz)).w, r8.y, r5.w);
|
| 243 |
+
let v_47 = bitcast<u32>(r6.w);
|
| 244 |
+
let v_48 = r5.w;
|
| 245 |
+
r11.z = select(r8.z, v_48, (v_47 != 0u));
|
| 246 |
+
r9.z = 0.0f;
|
| 247 |
+
let v_49 = (r9.xyz + r11.ywz);
|
| 248 |
+
r8 = vec4<f32>(v_49.xyz, r8.w);
|
| 249 |
+
let v_50 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.79929149150848388672f, 0.20174059271812438965f));
|
| 250 |
+
r11 = vec4<f32>(v_50.xy, r11.zw);
|
| 251 |
+
let v_51 = (r9.xyz + r11.xyz);
|
| 252 |
+
r10 = vec4<f32>(v_51.xyz, r10.w);
|
| 253 |
+
let v_52 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.03117550723254680634f, 0.17933775484561920166f));
|
| 254 |
+
r11 = vec4<f32>(v_52.xy, r11.zw);
|
| 255 |
+
let v_53 = (r9.xyz + r11.xyz);
|
| 256 |
+
r12 = vec4<f32>(v_53.xyz, r12.w);
|
| 257 |
+
let v_54 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.51474946737289428711f, 0.25350245833396911621f));
|
| 258 |
+
r11 = vec4<f32>(v_54.xy, r11.zw);
|
| 259 |
+
let v_55 = (r9.xyz + r11.xyz);
|
| 260 |
+
r13 = vec4<f32>(v_55.xyz, r13.w);
|
| 261 |
+
let v_56 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.07286971807479858398f, 0.00809734128415584564f));
|
| 262 |
+
r11 = vec4<f32>(v_56.xy, r11.zw);
|
| 263 |
+
let v_57 = (r9.xyz + r11.xyz);
|
| 264 |
+
r14 = vec4<f32>(v_57.xyz, r14.w);
|
| 265 |
+
let v_58 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.96978127956390380859f, 0.03452160954475402832f));
|
| 266 |
+
r11 = vec4<f32>(v_58.xy, r11.zw);
|
| 267 |
+
let v_59 = (r9.xyz + r11.xyz);
|
| 268 |
+
r15 = vec4<f32>(v_59.xyz, r15.w);
|
| 269 |
+
let v_60 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.54554665088653564453f, 0.02412854135036468506f));
|
| 270 |
+
r11 = vec4<f32>(v_60.xy, r11.zw);
|
| 271 |
+
let v_61 = (r9.xyz + r11.xyz);
|
| 272 |
+
r16 = vec4<f32>(v_61.xyz, r16.w);
|
| 273 |
+
let v_62 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.02890610881149768829f, -0.13678458333015441895f));
|
| 274 |
+
r11 = vec4<f32>(v_62.xy, r11.zw);
|
| 275 |
+
let v_63 = (r9.xyz + r11.xyz);
|
| 276 |
+
r17 = vec4<f32>(v_63.xyz, r17.w);
|
| 277 |
+
let v_64 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.47951146960258483887f, -0.24483287334442138672f));
|
| 278 |
+
r11 = vec4<f32>(v_64.xy, r11.zw);
|
| 279 |
+
let v_65 = (r9.xyz + r11.xyz);
|
| 280 |
+
r18 = vec4<f32>(v_65.xyz, r18.w);
|
| 281 |
+
let v_66 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.7587884068489074707f, -0.1121091991662979126f));
|
| 282 |
+
r11 = vec4<f32>(v_66.xy, r11.zw);
|
| 283 |
+
let v_67 = (r9.xyz + r11.xyz);
|
| 284 |
+
r19 = vec4<f32>(v_67.xyz, r19.w);
|
| 285 |
+
let v_68 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.33935257792472839355f, -0.24932782351970672607f));
|
| 286 |
+
r11 = vec4<f32>(v_68.xy, r11.zw);
|
| 287 |
+
let v_69 = (r9.xyz + r11.xyz);
|
| 288 |
+
r20 = vec4<f32>(v_69.xyz, r20.w);
|
| 289 |
+
let v_70 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(1.07059764862060546875f, 0.2081225961446762085f));
|
| 290 |
+
r11 = vec4<f32>(v_70.xy, r11.zw);
|
| 291 |
+
let v_71 = (r9.xyz + r11.xyz);
|
| 292 |
+
r21 = vec4<f32>(v_71.xyz, r21.w);
|
| 293 |
+
let v_72 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(1.29403817653656005859f, -0.01807767525315284729f));
|
| 294 |
+
r11 = vec4<f32>(v_72.xy, r11.zw);
|
| 295 |
+
let v_73 = (r9.xyz + r11.xyz);
|
| 296 |
+
r22 = vec4<f32>(v_73.xyz, r22.w);
|
| 297 |
+
let v_74 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.7475630640983581543f, -0.11397434771060943604f));
|
| 298 |
+
r11 = vec4<f32>(v_74.xy, r11.zw);
|
| 299 |
+
let v_75 = (r9.xyz + r11.xyz);
|
| 300 |
+
r23 = vec4<f32>(v_75.xyz, r23.w);
|
| 301 |
+
let v_76 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.94772171974182128906f, -0.24876354634761810303f));
|
| 302 |
+
r11 = vec4<f32>(v_76.xy, r11.zw);
|
| 303 |
+
let v_77 = (r9.xyz + r11.xyz);
|
| 304 |
+
r24 = vec4<f32>(v_77.xyz, r24.w);
|
| 305 |
+
let v_78 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-1.34315288066864013672f, -0.08858405798673629761f));
|
| 306 |
+
r11 = vec4<f32>(v_78.xy, r11.zw);
|
| 307 |
+
let v_79 = (r9.xyz + r11.xyz);
|
| 308 |
+
r9 = vec4<f32>(v_79.xyz, r9.w);
|
| 309 |
+
let v_80 = r8.xyxx;
|
| 310 |
+
r8.x = textureSampleCompareLevel(t15, s15, v_80.xy, r8.z);
|
| 311 |
+
let v_81 = r10.xyxx;
|
| 312 |
+
r8.y = textureSampleCompareLevel(t15, s15, v_81.xy, r10.z);
|
| 313 |
+
let v_82 = r12.xyxx;
|
| 314 |
+
r8.z = textureSampleCompareLevel(t15, s15, v_82.xy, r12.z);
|
| 315 |
+
let v_83 = r13.xyxx;
|
| 316 |
+
r8.w = textureSampleCompareLevel(t15, s15, v_83.xy, r13.z);
|
| 317 |
+
let v_84 = r14.xyxx;
|
| 318 |
+
r10.x = textureSampleCompareLevel(t15, s15, v_84.xy, r14.z);
|
| 319 |
+
let v_85 = r15.xyxx;
|
| 320 |
+
r10.y = textureSampleCompareLevel(t15, s15, v_85.xy, r15.z);
|
| 321 |
+
let v_86 = r16.xyxx;
|
| 322 |
+
r10.z = textureSampleCompareLevel(t15, s15, v_86.xy, r16.z);
|
| 323 |
+
let v_87 = r17.xyxx;
|
| 324 |
+
r10.w = textureSampleCompareLevel(t15, s15, v_87.xy, r17.z);
|
| 325 |
+
let v_88 = r18.xyxx;
|
| 326 |
+
r11.x = textureSampleCompareLevel(t15, s15, v_88.xy, r18.z);
|
| 327 |
+
let v_89 = r19.xyxx;
|
| 328 |
+
r11.y = textureSampleCompareLevel(t15, s15, v_89.xy, r19.z);
|
| 329 |
+
let v_90 = r20.xyxx;
|
| 330 |
+
r11.z = textureSampleCompareLevel(t15, s15, v_90.xy, r20.z);
|
| 331 |
+
let v_91 = r21.xyxx;
|
| 332 |
+
r11.w = textureSampleCompareLevel(t15, s15, v_91.xy, r21.z);
|
| 333 |
+
let v_92 = r22.xyxx;
|
| 334 |
+
r12.x = textureSampleCompareLevel(t15, s15, v_92.xy, r22.z);
|
| 335 |
+
let v_93 = r23.xyxx;
|
| 336 |
+
r12.y = textureSampleCompareLevel(t15, s15, v_93.xy, r23.z);
|
| 337 |
+
let v_94 = r24.xyxx;
|
| 338 |
+
r12.z = textureSampleCompareLevel(t15, s15, v_94.xy, r24.z);
|
| 339 |
+
let v_95 = r9.xyxx;
|
| 340 |
+
r12.w = textureSampleCompareLevel(t15, s15, v_95.xy, r9.z);
|
| 341 |
+
r8 = (r8 + r10);
|
| 342 |
+
r8 = (r11 + r8);
|
| 343 |
+
r8 = (r12 + r8);
|
| 344 |
+
r5.w = dot(r8, vec4<f32>(1.0f));
|
| 345 |
+
r5.z = clamp(fma(r5.zzzz, cb6_6.tint_symbol_5[0u].wwww, cb6_6.tint_symbol_5[1u].wwww).z, 0.0f, 1.0f);
|
| 346 |
+
let v_96 = abs(r7.yyyy);
|
| 347 |
+
r6.w = max(v_96.w, abs(r7.xxxx).w);
|
| 348 |
+
r6.w = clamp(fma(r6.wwww, vec4<f32>(15.0f), vec4<f32>(-6.30000019073486328125f)).w, 0.0f, 1.0f);
|
| 349 |
+
r5.z = ((-(r5.zzzz)).z + 1.0f);
|
| 350 |
+
r5.z = (r6.w * r5.z);
|
| 351 |
+
r5.z = fma(r5.w, 0.0625f, r5.z);
|
| 352 |
+
r5.z = (r5.z * r5.z);
|
| 353 |
+
r5.z = min(r5.z, 1.0f);
|
| 354 |
+
r5.w = clamp(fma(v3.zzzz, cb6_6.tint_symbol_5[3u].xxxx, cb6_6.tint_symbol_5[3u].yyyy).w, 0.0f, 1.0f);
|
| 355 |
+
r5.w = sqrt(r5.w);
|
| 356 |
+
r5.w = (r5.w * cb6_6.tint_symbol_5[3u].z);
|
| 357 |
+
let v_97 = -(r5.zzzz);
|
| 358 |
+
r5.z = fma(r5.w, v_97.z, r5.z);
|
| 359 |
+
let v_98 = dot(r1.yzw, v_8.xyz);
|
| 360 |
+
r5.w = clamp(vec4<f32>(v_98, v_98, v_98, v_98).w, 0.0f, 1.0f);
|
| 361 |
+
let v_99 = dot(r3.xyz, r1.yzw);
|
| 362 |
+
r7.x = clamp(vec4<f32>(v_99, v_99, v_99, v_99).x, 0.0f, 1.0f);
|
| 363 |
+
let v_100 = dot(r4.xyz, v_8.xyz);
|
| 364 |
+
r7.y = clamp(vec4<f32>(v_100, v_100, v_100, v_100).y, 0.0f, 1.0f);
|
| 365 |
+
let v_101 = ((-(r7.xyxx)).xy + vec2<f32>(1.0f));
|
| 366 |
+
r7 = vec4<f32>(v_101.xy, r7.zw);
|
| 367 |
+
let v_102 = (r7.xy * r7.xy);
|
| 368 |
+
r7 = vec4<f32>(r7.xy, v_102.xy);
|
| 369 |
+
let v_103 = (r7.zw * r7.zw);
|
| 370 |
+
r7 = vec4<f32>(r7.xy, v_103.xy);
|
| 371 |
+
let v_104 = (r7.xy * r7.zw);
|
| 372 |
+
r7 = vec4<f32>(v_104.xy, r7.zw);
|
| 373 |
+
r6.w = ((-(cb12_12.tint_symbol_4[0u].wwww)).w + 1.0f);
|
| 374 |
+
let v_105 = fma(cb12_12.tint_symbol_4[0u].ww, r7.xy, r6.ww);
|
| 375 |
+
r7 = vec4<f32>(v_105.xy, r7.zw);
|
| 376 |
+
let v_106 = (r4.ww + vec2<f32>(2.0f, 0.00000000999999993923f));
|
| 377 |
+
r7 = vec4<f32>(r7.xy, v_106.xy);
|
| 378 |
+
r4.w = (r7.z * 0.125f);
|
| 379 |
+
r7.x = fma((-(r3.wwww)).x, r7.x, 1.0f);
|
| 380 |
+
r4.x = dot(r1.yzw, r4.xyz);
|
| 381 |
+
r4.x = clamp(((r4.xxxx + vec4<f32>(0.00000000999999993923f))).x, 0.0f, 1.0f);
|
| 382 |
+
r4.x = log2(r4.x);
|
| 383 |
+
r4.x = (r4.x * r7.w);
|
| 384 |
+
r4.x = exp2(r4.x);
|
| 385 |
+
r4.x = (r7.y * r4.x);
|
| 386 |
+
r4.x = (r4.w * r4.x);
|
| 387 |
+
r4.x = (r3.w * r4.x);
|
| 388 |
+
r4.x = (r5.w * r4.x);
|
| 389 |
+
r4.y = (r5.w * r7.x);
|
| 390 |
+
let v_107 = fma(r0.xyz, r4.yyy, r4.xxx);
|
| 391 |
+
r4 = vec4<f32>(v_107.xyz, r4.w);
|
| 392 |
+
let v_108 = (r4.xyz * cb3_3.tint_symbol_2[1u].xyz);
|
| 393 |
+
r4 = vec4<f32>(v_108.xyz, r4.w);
|
| 394 |
+
r5.w = bitcast<f32>(select(0u, 4294967295u, (0i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 395 |
+
if ((bitcast<u32>(r5.w) != 0u)) {
|
| 396 |
+
r9 = vec4<f32>(vec3<f32>(), r9.w);
|
| 397 |
+
r8 = vec4<f32>(vec3<f32>(), r8.w);
|
| 398 |
+
} else {
|
| 399 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[19u].w == 0.0f)));
|
| 400 |
+
let v_109 = (v_5.xyz + cb3_3.tint_symbol_2[3u].xyz);
|
| 401 |
+
r8 = vec4<f32>(v_109.xyz, r8.w);
|
| 402 |
+
let v_110 = (v3.xyz + (-(cb3_3.tint_symbol_2[3u].xyzx)).xyz);
|
| 403 |
+
r9 = vec4<f32>(v_110.xyz, r9.w);
|
| 404 |
+
r7.z = dot(r9.xyz, cb3_3.tint_symbol_2[11u].xyz);
|
| 405 |
+
r7.z = clamp(((r7.zzzz / cb3_3.tint_symbol_2[19u].wwww)).z, 0.0f, 1.0f);
|
| 406 |
+
r7.z = (r7.z * cb3_3.tint_symbol_2[19u].w);
|
| 407 |
+
let v_111 = fma(cb3_3.tint_symbol_2[11u].xyz, r7.zzz, cb3_3.tint_symbol_2[3u].xyz);
|
| 408 |
+
r9 = vec4<f32>(v_111.xyz, r9.w);
|
| 409 |
+
let v_112 = (r9.xyz + v_5.xyz);
|
| 410 |
+
r9 = vec4<f32>(v_112.xyz, r9.w);
|
| 411 |
+
let v_113 = bitcast<vec3<u32>>(r7.yyy);
|
| 412 |
+
let v_114 = r8.xyz;
|
| 413 |
+
let v_115 = select(r9.xyz, v_114, (v_113 != vec3<u32>()));
|
| 414 |
+
r8 = vec4<f32>(v_115.xyz, r8.w);
|
| 415 |
+
r7.y = dot(r8.xyz, r8.xyz);
|
| 416 |
+
let v_116 = (r8.xyz + vec3<f32>(0.00000099999999747524f));
|
| 417 |
+
r8 = vec4<f32>(v_116.xyz, r8.w);
|
| 418 |
+
r7.z = dot(r8.xyz, r8.xyz);
|
| 419 |
+
r7.z = inverseSqrt(r7.z);
|
| 420 |
+
let v_117 = (r7.zzz * r8.xyz);
|
| 421 |
+
r8 = vec4<f32>(v_117.xyz, r8.w);
|
| 422 |
+
r7.y = clamp(fma(-(r7.yyyy), cb3_3.tint_symbol_2[3u].wwww, vec4<f32>(1.0f)).y, 0.0f, 1.0f);
|
| 423 |
+
r7.z = ((-(cb3_3.tint_symbol_2[11u].wwww)).z + 1.0f);
|
| 424 |
+
r7.z = fma(r7.z, r7.y, cb3_3.tint_symbol_2[11u].w);
|
| 425 |
+
r7.y = (r7.y / r7.z);
|
| 426 |
+
let v_118 = -(cb3_3.tint_symbol_2[11u].xyzx);
|
| 427 |
+
r7.z = dot(r8.xyz, v_118.xyz);
|
| 428 |
+
r7.z = clamp(fma(r7.zzzz, cb3_3.tint_symbol_2[27u].xxxx, cb3_3.tint_symbol_2[35u].xxxx).z, 0.0f, 1.0f);
|
| 429 |
+
let v_119 = dot(r8.xyz, r1.yzw);
|
| 430 |
+
r8.w = clamp(vec4<f32>(v_119, v_119, v_119, v_119).w, 0.0f, 1.0f);
|
| 431 |
+
r7.z = (r7.z * r8.w);
|
| 432 |
+
r8.w = (r7.y * r7.z);
|
| 433 |
+
let v_120 = (r8.www * cb3_3.tint_symbol_2[19u].xyz);
|
| 434 |
+
r9 = vec4<f32>(v_120.xyz, r9.w);
|
| 435 |
+
let v_121 = (r0.xyz * r9.xyz);
|
| 436 |
+
r9 = vec4<f32>(v_121.xyz, r9.w);
|
| 437 |
+
let v_122 = fma(r2.xyz, r2.www, r8.xyz);
|
| 438 |
+
r8 = vec4<f32>(v_122.xyz, r8.w);
|
| 439 |
+
r8.w = dot(r8.xyz, r8.xyz);
|
| 440 |
+
r8.w = inverseSqrt(r8.w);
|
| 441 |
+
let v_123 = (r8.www * r8.xyz);
|
| 442 |
+
r8 = vec4<f32>(v_123.xyz, r8.w);
|
| 443 |
+
let v_124 = dot(r8.xyz, r3.xyz);
|
| 444 |
+
r8.w = clamp(vec4<f32>(v_124, v_124, v_124, v_124).w, 0.0f, 1.0f);
|
| 445 |
+
r8.w = ((-(r8.wwww)).w + 1.0f);
|
| 446 |
+
r9.w = (r8.w * r8.w);
|
| 447 |
+
r9.w = (r9.w * r9.w);
|
| 448 |
+
r8.w = (r8.w * r9.w);
|
| 449 |
+
r8.w = fma(cb12_12.tint_symbol_4[0u].w, r8.w, r6.w);
|
| 450 |
+
let v_125 = dot(r8.xyz, r1.yzw);
|
| 451 |
+
r8.x = clamp(vec4<f32>(v_125, v_125, v_125, v_125).x, 0.0f, 1.0f);
|
| 452 |
+
r8.x = log2(r8.x);
|
| 453 |
+
r8.x = (r7.w * r8.x);
|
| 454 |
+
r8.x = exp2(r8.x);
|
| 455 |
+
r8.x = (r8.x * r8.w);
|
| 456 |
+
r7.z = (r7.z * r8.x);
|
| 457 |
+
r7.y = (r7.y * r7.z);
|
| 458 |
+
r7.y = (r4.w * r7.y);
|
| 459 |
+
let v_126 = (r7.yyy * cb3_3.tint_symbol_2[19u].xyz);
|
| 460 |
+
r8 = vec4<f32>(v_126.xyz, r8.w);
|
| 461 |
+
}
|
| 462 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (0i < bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 463 |
+
if ((bitcast<u32>(r7.y) != 0u)) {
|
| 464 |
+
r7.z = bitcast<f32>(select(0u, 4294967295u, (1i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 465 |
+
r7.y = bitcast<f32>((bitcast<u32>(r5.w) | bitcast<u32>(r7.y)));
|
| 466 |
+
let v_127 = bitcast<u32>(r7.z);
|
| 467 |
+
let v_128 = r7.y;
|
| 468 |
+
r5.w = select(r5.w, v_128, (v_127 != 0u));
|
| 469 |
+
if ((bitcast<u32>(r5.w) != 0u)) {
|
| 470 |
+
} else {
|
| 471 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[20u].w == 0.0f)));
|
| 472 |
+
let v_129 = (v_5.xyz + cb3_3.tint_symbol_2[4u].xyz);
|
| 473 |
+
r10 = vec4<f32>(v_129.xyz, r10.w);
|
| 474 |
+
let v_130 = (v3.xyz + (-(cb3_3.tint_symbol_2[4u].xyzx)).xyz);
|
| 475 |
+
r11 = vec4<f32>(v_130.xyz, r11.w);
|
| 476 |
+
r7.z = dot(r11.xyz, cb3_3.tint_symbol_2[12u].xyz);
|
| 477 |
+
r7.z = clamp(((r7.zzzz / cb3_3.tint_symbol_2[20u].wwww)).z, 0.0f, 1.0f);
|
| 478 |
+
r7.z = (r7.z * cb3_3.tint_symbol_2[20u].w);
|
| 479 |
+
let v_131 = fma(cb3_3.tint_symbol_2[12u].xyz, r7.zzz, cb3_3.tint_symbol_2[4u].xyz);
|
| 480 |
+
r11 = vec4<f32>(v_131.xyz, r11.w);
|
| 481 |
+
let v_132 = (r11.xyz + v_5.xyz);
|
| 482 |
+
r11 = vec4<f32>(v_132.xyz, r11.w);
|
| 483 |
+
let v_133 = bitcast<vec3<u32>>(r7.yyy);
|
| 484 |
+
let v_134 = r10.xyz;
|
| 485 |
+
let v_135 = select(r11.xyz, v_134, (v_133 != vec3<u32>()));
|
| 486 |
+
r10 = vec4<f32>(v_135.xyz, r10.w);
|
| 487 |
+
r7.y = dot(r10.xyz, r10.xyz);
|
| 488 |
+
let v_136 = (r10.xyz + vec3<f32>(0.00000099999999747524f));
|
| 489 |
+
r10 = vec4<f32>(v_136.xyz, r10.w);
|
| 490 |
+
r7.z = dot(r10.xyz, r10.xyz);
|
| 491 |
+
r7.z = inverseSqrt(r7.z);
|
| 492 |
+
let v_137 = (r7.zzz * r10.xyz);
|
| 493 |
+
r10 = vec4<f32>(v_137.xyz, r10.w);
|
| 494 |
+
r7.y = clamp(fma(-(r7.yyyy), cb3_3.tint_symbol_2[4u].wwww, vec4<f32>(1.0f)).y, 0.0f, 1.0f);
|
| 495 |
+
r7.z = ((-(cb3_3.tint_symbol_2[12u].wwww)).z + 1.0f);
|
| 496 |
+
r7.z = fma(r7.z, r7.y, cb3_3.tint_symbol_2[12u].w);
|
| 497 |
+
r7.y = (r7.y / r7.z);
|
| 498 |
+
let v_138 = -(cb3_3.tint_symbol_2[12u].xyzx);
|
| 499 |
+
r7.z = dot(r10.xyz, v_138.xyz);
|
| 500 |
+
r7.z = clamp(fma(r7.zzzz, cb3_3.tint_symbol_2[28u].xxxx, cb3_3.tint_symbol_2[36u].xxxx).z, 0.0f, 1.0f);
|
| 501 |
+
let v_139 = dot(r10.xyz, r1.yzw);
|
| 502 |
+
r8.w = clamp(vec4<f32>(v_139, v_139, v_139, v_139).w, 0.0f, 1.0f);
|
| 503 |
+
r7.z = (r7.z * r8.w);
|
| 504 |
+
r8.w = (r7.y * r7.z);
|
| 505 |
+
let v_140 = (r8.www * cb3_3.tint_symbol_2[20u].xyz);
|
| 506 |
+
r11 = vec4<f32>(v_140.xyz, r11.w);
|
| 507 |
+
let v_141 = fma(r11.xyz, r0.xyz, r9.xyz);
|
| 508 |
+
r9 = vec4<f32>(v_141.xyz, r9.w);
|
| 509 |
+
let v_142 = fma(r2.xyz, r2.www, r10.xyz);
|
| 510 |
+
r10 = vec4<f32>(v_142.xyz, r10.w);
|
| 511 |
+
r8.w = dot(r10.xyz, r10.xyz);
|
| 512 |
+
r8.w = inverseSqrt(r8.w);
|
| 513 |
+
let v_143 = (r8.www * r10.xyz);
|
| 514 |
+
r10 = vec4<f32>(v_143.xyz, r10.w);
|
| 515 |
+
let v_144 = dot(r10.xyz, r3.xyz);
|
| 516 |
+
r8.w = clamp(vec4<f32>(v_144, v_144, v_144, v_144).w, 0.0f, 1.0f);
|
| 517 |
+
r8.w = ((-(r8.wwww)).w + 1.0f);
|
| 518 |
+
r9.w = (r8.w * r8.w);
|
| 519 |
+
r9.w = (r9.w * r9.w);
|
| 520 |
+
r8.w = (r8.w * r9.w);
|
| 521 |
+
r8.w = fma(cb12_12.tint_symbol_4[0u].w, r8.w, r6.w);
|
| 522 |
+
let v_145 = dot(r10.xyz, r1.yzw);
|
| 523 |
+
r9.w = clamp(vec4<f32>(v_145, v_145, v_145, v_145).w, 0.0f, 1.0f);
|
| 524 |
+
r9.w = log2(r9.w);
|
| 525 |
+
r9.w = (r7.w * r9.w);
|
| 526 |
+
r9.w = exp2(r9.w);
|
| 527 |
+
r8.w = (r8.w * r9.w);
|
| 528 |
+
r7.z = (r7.z * r8.w);
|
| 529 |
+
r7.y = (r7.y * r7.z);
|
| 530 |
+
r7.y = (r4.w * r7.y);
|
| 531 |
+
let v_146 = fma(r7.yyy, cb3_3.tint_symbol_2[20u].xyz, r8.xyz);
|
| 532 |
+
r8 = vec4<f32>(v_146.xyz, r8.w);
|
| 533 |
+
}
|
| 534 |
+
} else {
|
| 535 |
+
r5.w = bitcast<f32>(v.tint_symbol_6[3i].x);
|
| 536 |
+
}
|
| 537 |
+
if ((bitcast<u32>(r5.w) != 0u)) {
|
| 538 |
+
r5.w = bitcast<f32>(v.tint_symbol_6[3i].x);
|
| 539 |
+
} else {
|
| 540 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (2i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 541 |
+
r5.w = bitcast<f32>((bitcast<u32>(r5.w) | bitcast<u32>(r7.y)));
|
| 542 |
+
if ((bitcast<u32>(r5.w) != 0u)) {
|
| 543 |
+
} else {
|
| 544 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[21u].w == 0.0f)));
|
| 545 |
+
let v_147 = (v_5.xyz + cb3_3.tint_symbol_2[5u].xyz);
|
| 546 |
+
r10 = vec4<f32>(v_147.xyz, r10.w);
|
| 547 |
+
let v_148 = (v3.xyz + (-(cb3_3.tint_symbol_2[5u].xyzx)).xyz);
|
| 548 |
+
r11 = vec4<f32>(v_148.xyz, r11.w);
|
| 549 |
+
r7.z = dot(r11.xyz, cb3_3.tint_symbol_2[13u].xyz);
|
| 550 |
+
r7.z = clamp(((r7.zzzz / cb3_3.tint_symbol_2[21u].wwww)).z, 0.0f, 1.0f);
|
| 551 |
+
r7.z = (r7.z * cb3_3.tint_symbol_2[21u].w);
|
| 552 |
+
let v_149 = fma(cb3_3.tint_symbol_2[13u].xyz, r7.zzz, cb3_3.tint_symbol_2[5u].xyz);
|
| 553 |
+
r11 = vec4<f32>(v_149.xyz, r11.w);
|
| 554 |
+
let v_150 = (r11.xyz + v_5.xyz);
|
| 555 |
+
r11 = vec4<f32>(v_150.xyz, r11.w);
|
| 556 |
+
let v_151 = bitcast<vec3<u32>>(r7.yyy);
|
| 557 |
+
let v_152 = r10.xyz;
|
| 558 |
+
let v_153 = select(r11.xyz, v_152, (v_151 != vec3<u32>()));
|
| 559 |
+
r10 = vec4<f32>(v_153.xyz, r10.w);
|
| 560 |
+
r7.y = dot(r10.xyz, r10.xyz);
|
| 561 |
+
let v_154 = (r10.xyz + vec3<f32>(0.00000099999999747524f));
|
| 562 |
+
r10 = vec4<f32>(v_154.xyz, r10.w);
|
| 563 |
+
r7.z = dot(r10.xyz, r10.xyz);
|
| 564 |
+
r7.z = inverseSqrt(r7.z);
|
| 565 |
+
let v_155 = (r7.zzz * r10.xyz);
|
| 566 |
+
r10 = vec4<f32>(v_155.xyz, r10.w);
|
| 567 |
+
r7.y = clamp(fma(-(r7.yyyy), cb3_3.tint_symbol_2[5u].wwww, vec4<f32>(1.0f)).y, 0.0f, 1.0f);
|
| 568 |
+
r7.z = ((-(cb3_3.tint_symbol_2[13u].wwww)).z + 1.0f);
|
| 569 |
+
r7.z = fma(r7.z, r7.y, cb3_3.tint_symbol_2[13u].w);
|
| 570 |
+
r7.y = (r7.y / r7.z);
|
| 571 |
+
let v_156 = -(cb3_3.tint_symbol_2[13u].xyzx);
|
| 572 |
+
r7.z = dot(r10.xyz, v_156.xyz);
|
| 573 |
+
r7.z = clamp(fma(r7.zzzz, cb3_3.tint_symbol_2[29u].xxxx, cb3_3.tint_symbol_2[37u].xxxx).z, 0.0f, 1.0f);
|
| 574 |
+
let v_157 = dot(r10.xyz, r1.yzw);
|
| 575 |
+
r8.w = clamp(vec4<f32>(v_157, v_157, v_157, v_157).w, 0.0f, 1.0f);
|
| 576 |
+
r7.z = (r7.z * r8.w);
|
| 577 |
+
r8.w = (r7.y * r7.z);
|
| 578 |
+
let v_158 = (r8.www * cb3_3.tint_symbol_2[21u].xyz);
|
| 579 |
+
r11 = vec4<f32>(v_158.xyz, r11.w);
|
| 580 |
+
let v_159 = fma(r11.xyz, r0.xyz, r9.xyz);
|
| 581 |
+
r9 = vec4<f32>(v_159.xyz, r9.w);
|
| 582 |
+
let v_160 = fma(r2.xyz, r2.www, r10.xyz);
|
| 583 |
+
r10 = vec4<f32>(v_160.xyz, r10.w);
|
| 584 |
+
r8.w = dot(r10.xyz, r10.xyz);
|
| 585 |
+
r8.w = inverseSqrt(r8.w);
|
| 586 |
+
let v_161 = (r8.www * r10.xyz);
|
| 587 |
+
r10 = vec4<f32>(v_161.xyz, r10.w);
|
| 588 |
+
let v_162 = dot(r10.xyz, r3.xyz);
|
| 589 |
+
r8.w = clamp(vec4<f32>(v_162, v_162, v_162, v_162).w, 0.0f, 1.0f);
|
| 590 |
+
r8.w = ((-(r8.wwww)).w + 1.0f);
|
| 591 |
+
r9.w = (r8.w * r8.w);
|
| 592 |
+
r9.w = (r9.w * r9.w);
|
| 593 |
+
r8.w = (r8.w * r9.w);
|
| 594 |
+
r8.w = fma(cb12_12.tint_symbol_4[0u].w, r8.w, r6.w);
|
| 595 |
+
let v_163 = dot(r10.xyz, r1.yzw);
|
| 596 |
+
r9.w = clamp(vec4<f32>(v_163, v_163, v_163, v_163).w, 0.0f, 1.0f);
|
| 597 |
+
r9.w = log2(r9.w);
|
| 598 |
+
r9.w = (r7.w * r9.w);
|
| 599 |
+
r9.w = exp2(r9.w);
|
| 600 |
+
r8.w = (r8.w * r9.w);
|
| 601 |
+
r7.z = (r7.z * r8.w);
|
| 602 |
+
r7.y = (r7.y * r7.z);
|
| 603 |
+
r7.y = (r4.w * r7.y);
|
| 604 |
+
let v_164 = fma(r7.yyy, cb3_3.tint_symbol_2[21u].xyz, r8.xyz);
|
| 605 |
+
r8 = vec4<f32>(v_164.xyz, r8.w);
|
| 606 |
+
}
|
| 607 |
+
}
|
| 608 |
+
if ((bitcast<u32>(r5.w) != 0u)) {
|
| 609 |
+
r5.w = bitcast<f32>(v.tint_symbol_6[3i].x);
|
| 610 |
+
} else {
|
| 611 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (3i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 612 |
+
r5.w = bitcast<f32>((bitcast<u32>(r5.w) | bitcast<u32>(r7.y)));
|
| 613 |
+
if ((bitcast<u32>(r5.w) != 0u)) {
|
| 614 |
+
} else {
|
| 615 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[22u].w == 0.0f)));
|
| 616 |
+
let v_165 = (v_5.xyz + cb3_3.tint_symbol_2[6u].xyz);
|
| 617 |
+
r10 = vec4<f32>(v_165.xyz, r10.w);
|
| 618 |
+
let v_166 = (v3.xyz + (-(cb3_3.tint_symbol_2[6u].xyzx)).xyz);
|
| 619 |
+
r11 = vec4<f32>(v_166.xyz, r11.w);
|
| 620 |
+
r7.z = dot(r11.xyz, cb3_3.tint_symbol_2[14u].xyz);
|
| 621 |
+
r7.z = clamp(((r7.zzzz / cb3_3.tint_symbol_2[22u].wwww)).z, 0.0f, 1.0f);
|
| 622 |
+
r7.z = (r7.z * cb3_3.tint_symbol_2[22u].w);
|
| 623 |
+
let v_167 = fma(cb3_3.tint_symbol_2[14u].xyz, r7.zzz, cb3_3.tint_symbol_2[6u].xyz);
|
| 624 |
+
r11 = vec4<f32>(v_167.xyz, r11.w);
|
| 625 |
+
let v_168 = (r11.xyz + v_5.xyz);
|
| 626 |
+
r11 = vec4<f32>(v_168.xyz, r11.w);
|
| 627 |
+
let v_169 = bitcast<vec3<u32>>(r7.yyy);
|
| 628 |
+
let v_170 = r10.xyz;
|
| 629 |
+
let v_171 = select(r11.xyz, v_170, (v_169 != vec3<u32>()));
|
| 630 |
+
r10 = vec4<f32>(v_171.xyz, r10.w);
|
| 631 |
+
r7.y = dot(r10.xyz, r10.xyz);
|
| 632 |
+
let v_172 = (r10.xyz + vec3<f32>(0.00000099999999747524f));
|
| 633 |
+
r10 = vec4<f32>(v_172.xyz, r10.w);
|
| 634 |
+
r7.z = dot(r10.xyz, r10.xyz);
|
| 635 |
+
r7.z = inverseSqrt(r7.z);
|
| 636 |
+
let v_173 = (r7.zzz * r10.xyz);
|
| 637 |
+
r10 = vec4<f32>(v_173.xyz, r10.w);
|
| 638 |
+
r7.y = clamp(fma(-(r7.yyyy), cb3_3.tint_symbol_2[6u].wwww, vec4<f32>(1.0f)).y, 0.0f, 1.0f);
|
| 639 |
+
r7.z = ((-(cb3_3.tint_symbol_2[14u].wwww)).z + 1.0f);
|
| 640 |
+
r7.z = fma(r7.z, r7.y, cb3_3.tint_symbol_2[14u].w);
|
| 641 |
+
r7.y = (r7.y / r7.z);
|
| 642 |
+
let v_174 = -(cb3_3.tint_symbol_2[14u].xyzx);
|
| 643 |
+
r7.z = dot(r10.xyz, v_174.xyz);
|
| 644 |
+
r7.z = clamp(fma(r7.zzzz, cb3_3.tint_symbol_2[30u].xxxx, cb3_3.tint_symbol_2[38u].xxxx).z, 0.0f, 1.0f);
|
| 645 |
+
let v_175 = dot(r10.xyz, r1.yzw);
|
| 646 |
+
r8.w = clamp(vec4<f32>(v_175, v_175, v_175, v_175).w, 0.0f, 1.0f);
|
| 647 |
+
r7.z = (r7.z * r8.w);
|
| 648 |
+
r8.w = (r7.y * r7.z);
|
| 649 |
+
let v_176 = (r8.www * cb3_3.tint_symbol_2[22u].xyz);
|
| 650 |
+
r11 = vec4<f32>(v_176.xyz, r11.w);
|
| 651 |
+
let v_177 = fma(r11.xyz, r0.xyz, r9.xyz);
|
| 652 |
+
r9 = vec4<f32>(v_177.xyz, r9.w);
|
| 653 |
+
let v_178 = fma(r2.xyz, r2.www, r10.xyz);
|
| 654 |
+
r10 = vec4<f32>(v_178.xyz, r10.w);
|
| 655 |
+
r8.w = dot(r10.xyz, r10.xyz);
|
| 656 |
+
r8.w = inverseSqrt(r8.w);
|
| 657 |
+
let v_179 = (r8.www * r10.xyz);
|
| 658 |
+
r10 = vec4<f32>(v_179.xyz, r10.w);
|
| 659 |
+
let v_180 = dot(r10.xyz, r3.xyz);
|
| 660 |
+
r8.w = clamp(vec4<f32>(v_180, v_180, v_180, v_180).w, 0.0f, 1.0f);
|
| 661 |
+
r8.w = ((-(r8.wwww)).w + 1.0f);
|
| 662 |
+
r9.w = (r8.w * r8.w);
|
| 663 |
+
r9.w = (r9.w * r9.w);
|
| 664 |
+
r8.w = (r8.w * r9.w);
|
| 665 |
+
r8.w = fma(cb12_12.tint_symbol_4[0u].w, r8.w, r6.w);
|
| 666 |
+
let v_181 = dot(r10.xyz, r1.yzw);
|
| 667 |
+
r9.w = clamp(vec4<f32>(v_181, v_181, v_181, v_181).w, 0.0f, 1.0f);
|
| 668 |
+
r9.w = log2(r9.w);
|
| 669 |
+
r9.w = (r7.w * r9.w);
|
| 670 |
+
r9.w = exp2(r9.w);
|
| 671 |
+
r8.w = (r8.w * r9.w);
|
| 672 |
+
r7.z = (r7.z * r8.w);
|
| 673 |
+
r7.y = (r7.y * r7.z);
|
| 674 |
+
r7.y = (r4.w * r7.y);
|
| 675 |
+
let v_182 = fma(r7.yyy, cb3_3.tint_symbol_2[22u].xyz, r8.xyz);
|
| 676 |
+
r8 = vec4<f32>(v_182.xyz, r8.w);
|
| 677 |
+
}
|
| 678 |
+
}
|
| 679 |
+
if ((bitcast<u32>(r5.w) != 0u)) {
|
| 680 |
+
r5.w = bitcast<f32>(v.tint_symbol_6[3i].x);
|
| 681 |
+
} else {
|
| 682 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (4i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 683 |
+
r5.w = bitcast<f32>((bitcast<u32>(r5.w) | bitcast<u32>(r7.y)));
|
| 684 |
+
if ((bitcast<u32>(r5.w) != 0u)) {
|
| 685 |
+
} else {
|
| 686 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[23u].w == 0.0f)));
|
| 687 |
+
let v_183 = (v_5.xyz + cb3_3.tint_symbol_2[7u].xyz);
|
| 688 |
+
r10 = vec4<f32>(v_183.xyz, r10.w);
|
| 689 |
+
let v_184 = (v3.xyz + (-(cb3_3.tint_symbol_2[7u].xyzx)).xyz);
|
| 690 |
+
r11 = vec4<f32>(v_184.xyz, r11.w);
|
| 691 |
+
r7.z = dot(r11.xyz, cb3_3.tint_symbol_2[15u].xyz);
|
| 692 |
+
r7.z = clamp(((r7.zzzz / cb3_3.tint_symbol_2[23u].wwww)).z, 0.0f, 1.0f);
|
| 693 |
+
r7.z = (r7.z * cb3_3.tint_symbol_2[23u].w);
|
| 694 |
+
let v_185 = fma(cb3_3.tint_symbol_2[15u].xyz, r7.zzz, cb3_3.tint_symbol_2[7u].xyz);
|
| 695 |
+
r11 = vec4<f32>(v_185.xyz, r11.w);
|
| 696 |
+
let v_186 = (r11.xyz + v_5.xyz);
|
| 697 |
+
r11 = vec4<f32>(v_186.xyz, r11.w);
|
| 698 |
+
let v_187 = bitcast<vec3<u32>>(r7.yyy);
|
| 699 |
+
let v_188 = r10.xyz;
|
| 700 |
+
let v_189 = select(r11.xyz, v_188, (v_187 != vec3<u32>()));
|
| 701 |
+
r10 = vec4<f32>(v_189.xyz, r10.w);
|
| 702 |
+
r7.y = dot(r10.xyz, r10.xyz);
|
| 703 |
+
let v_190 = (r10.xyz + vec3<f32>(0.00000099999999747524f));
|
| 704 |
+
r10 = vec4<f32>(v_190.xyz, r10.w);
|
| 705 |
+
r7.z = dot(r10.xyz, r10.xyz);
|
| 706 |
+
r7.z = inverseSqrt(r7.z);
|
| 707 |
+
let v_191 = (r7.zzz * r10.xyz);
|
| 708 |
+
r10 = vec4<f32>(v_191.xyz, r10.w);
|
| 709 |
+
r7.y = clamp(fma(-(r7.yyyy), cb3_3.tint_symbol_2[7u].wwww, vec4<f32>(1.0f)).y, 0.0f, 1.0f);
|
| 710 |
+
r7.z = ((-(cb3_3.tint_symbol_2[15u].wwww)).z + 1.0f);
|
| 711 |
+
r7.z = fma(r7.z, r7.y, cb3_3.tint_symbol_2[15u].w);
|
| 712 |
+
r7.y = (r7.y / r7.z);
|
| 713 |
+
let v_192 = -(cb3_3.tint_symbol_2[15u].xyzx);
|
| 714 |
+
r7.z = dot(r10.xyz, v_192.xyz);
|
| 715 |
+
r7.z = clamp(fma(r7.zzzz, cb3_3.tint_symbol_2[31u].xxxx, cb3_3.tint_symbol_2[39u].xxxx).z, 0.0f, 1.0f);
|
| 716 |
+
let v_193 = dot(r10.xyz, r1.yzw);
|
| 717 |
+
r8.w = clamp(vec4<f32>(v_193, v_193, v_193, v_193).w, 0.0f, 1.0f);
|
| 718 |
+
r7.z = (r7.z * r8.w);
|
| 719 |
+
r8.w = (r7.y * r7.z);
|
| 720 |
+
let v_194 = (r8.www * cb3_3.tint_symbol_2[23u].xyz);
|
| 721 |
+
r11 = vec4<f32>(v_194.xyz, r11.w);
|
| 722 |
+
let v_195 = fma(r11.xyz, r0.xyz, r9.xyz);
|
| 723 |
+
r9 = vec4<f32>(v_195.xyz, r9.w);
|
| 724 |
+
let v_196 = fma(r2.xyz, r2.www, r10.xyz);
|
| 725 |
+
r10 = vec4<f32>(v_196.xyz, r10.w);
|
| 726 |
+
r8.w = dot(r10.xyz, r10.xyz);
|
| 727 |
+
r8.w = inverseSqrt(r8.w);
|
| 728 |
+
let v_197 = (r8.www * r10.xyz);
|
| 729 |
+
r10 = vec4<f32>(v_197.xyz, r10.w);
|
| 730 |
+
let v_198 = dot(r10.xyz, r3.xyz);
|
| 731 |
+
r8.w = clamp(vec4<f32>(v_198, v_198, v_198, v_198).w, 0.0f, 1.0f);
|
| 732 |
+
r8.w = ((-(r8.wwww)).w + 1.0f);
|
| 733 |
+
r9.w = (r8.w * r8.w);
|
| 734 |
+
r9.w = (r9.w * r9.w);
|
| 735 |
+
r8.w = (r8.w * r9.w);
|
| 736 |
+
r8.w = fma(cb12_12.tint_symbol_4[0u].w, r8.w, r6.w);
|
| 737 |
+
let v_199 = dot(r10.xyz, r1.yzw);
|
| 738 |
+
r9.w = clamp(vec4<f32>(v_199, v_199, v_199, v_199).w, 0.0f, 1.0f);
|
| 739 |
+
r9.w = log2(r9.w);
|
| 740 |
+
r9.w = (r7.w * r9.w);
|
| 741 |
+
r9.w = exp2(r9.w);
|
| 742 |
+
r8.w = (r8.w * r9.w);
|
| 743 |
+
r7.z = (r7.z * r8.w);
|
| 744 |
+
r7.y = (r7.y * r7.z);
|
| 745 |
+
r7.y = (r4.w * r7.y);
|
| 746 |
+
let v_200 = fma(r7.yyy, cb3_3.tint_symbol_2[23u].xyz, r8.xyz);
|
| 747 |
+
r8 = vec4<f32>(v_200.xyz, r8.w);
|
| 748 |
+
}
|
| 749 |
+
}
|
| 750 |
+
if ((bitcast<u32>(r5.w) != 0u)) {
|
| 751 |
+
r5.w = bitcast<f32>(v.tint_symbol_6[3i].x);
|
| 752 |
+
} else {
|
| 753 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (5i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 754 |
+
r5.w = bitcast<f32>((bitcast<u32>(r5.w) | bitcast<u32>(r7.y)));
|
| 755 |
+
if ((bitcast<u32>(r5.w) != 0u)) {
|
| 756 |
+
} else {
|
| 757 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[24u].w == 0.0f)));
|
| 758 |
+
let v_201 = (v_5.xyz + cb3_3.tint_symbol_2[8u].xyz);
|
| 759 |
+
r10 = vec4<f32>(v_201.xyz, r10.w);
|
| 760 |
+
let v_202 = (v3.xyz + (-(cb3_3.tint_symbol_2[8u].xyzx)).xyz);
|
| 761 |
+
r11 = vec4<f32>(v_202.xyz, r11.w);
|
| 762 |
+
r7.z = dot(r11.xyz, cb3_3.tint_symbol_2[16u].xyz);
|
| 763 |
+
r7.z = clamp(((r7.zzzz / cb3_3.tint_symbol_2[24u].wwww)).z, 0.0f, 1.0f);
|
| 764 |
+
r7.z = (r7.z * cb3_3.tint_symbol_2[24u].w);
|
| 765 |
+
let v_203 = fma(cb3_3.tint_symbol_2[16u].xyz, r7.zzz, cb3_3.tint_symbol_2[8u].xyz);
|
| 766 |
+
r11 = vec4<f32>(v_203.xyz, r11.w);
|
| 767 |
+
let v_204 = (r11.xyz + v_5.xyz);
|
| 768 |
+
r11 = vec4<f32>(v_204.xyz, r11.w);
|
| 769 |
+
let v_205 = bitcast<vec3<u32>>(r7.yyy);
|
| 770 |
+
let v_206 = r10.xyz;
|
| 771 |
+
let v_207 = select(r11.xyz, v_206, (v_205 != vec3<u32>()));
|
| 772 |
+
r10 = vec4<f32>(v_207.xyz, r10.w);
|
| 773 |
+
r7.y = dot(r10.xyz, r10.xyz);
|
| 774 |
+
let v_208 = (r10.xyz + vec3<f32>(0.00000099999999747524f));
|
| 775 |
+
r10 = vec4<f32>(v_208.xyz, r10.w);
|
| 776 |
+
r7.z = dot(r10.xyz, r10.xyz);
|
| 777 |
+
r7.z = inverseSqrt(r7.z);
|
| 778 |
+
let v_209 = (r7.zzz * r10.xyz);
|
| 779 |
+
r10 = vec4<f32>(v_209.xyz, r10.w);
|
| 780 |
+
r7.y = clamp(fma(-(r7.yyyy), cb3_3.tint_symbol_2[8u].wwww, vec4<f32>(1.0f)).y, 0.0f, 1.0f);
|
| 781 |
+
r7.z = ((-(cb3_3.tint_symbol_2[16u].wwww)).z + 1.0f);
|
| 782 |
+
r7.z = fma(r7.z, r7.y, cb3_3.tint_symbol_2[16u].w);
|
| 783 |
+
r7.y = (r7.y / r7.z);
|
| 784 |
+
let v_210 = -(cb3_3.tint_symbol_2[16u].xyzx);
|
| 785 |
+
r7.z = dot(r10.xyz, v_210.xyz);
|
| 786 |
+
r7.z = clamp(fma(r7.zzzz, cb3_3.tint_symbol_2[32u].xxxx, cb3_3.tint_symbol_2[40u].xxxx).z, 0.0f, 1.0f);
|
| 787 |
+
let v_211 = dot(r10.xyz, r1.yzw);
|
| 788 |
+
r8.w = clamp(vec4<f32>(v_211, v_211, v_211, v_211).w, 0.0f, 1.0f);
|
| 789 |
+
r7.z = (r7.z * r8.w);
|
| 790 |
+
r8.w = (r7.y * r7.z);
|
| 791 |
+
let v_212 = (r8.www * cb3_3.tint_symbol_2[24u].xyz);
|
| 792 |
+
r11 = vec4<f32>(v_212.xyz, r11.w);
|
| 793 |
+
let v_213 = fma(r11.xyz, r0.xyz, r9.xyz);
|
| 794 |
+
r9 = vec4<f32>(v_213.xyz, r9.w);
|
| 795 |
+
let v_214 = fma(r2.xyz, r2.www, r10.xyz);
|
| 796 |
+
r10 = vec4<f32>(v_214.xyz, r10.w);
|
| 797 |
+
r8.w = dot(r10.xyz, r10.xyz);
|
| 798 |
+
r8.w = inverseSqrt(r8.w);
|
| 799 |
+
let v_215 = (r8.www * r10.xyz);
|
| 800 |
+
r10 = vec4<f32>(v_215.xyz, r10.w);
|
| 801 |
+
let v_216 = dot(r10.xyz, r3.xyz);
|
| 802 |
+
r8.w = clamp(vec4<f32>(v_216, v_216, v_216, v_216).w, 0.0f, 1.0f);
|
| 803 |
+
r8.w = ((-(r8.wwww)).w + 1.0f);
|
| 804 |
+
r9.w = (r8.w * r8.w);
|
| 805 |
+
r9.w = (r9.w * r9.w);
|
| 806 |
+
r8.w = (r8.w * r9.w);
|
| 807 |
+
r8.w = fma(cb12_12.tint_symbol_4[0u].w, r8.w, r6.w);
|
| 808 |
+
let v_217 = dot(r10.xyz, r1.yzw);
|
| 809 |
+
r9.w = clamp(vec4<f32>(v_217, v_217, v_217, v_217).w, 0.0f, 1.0f);
|
| 810 |
+
r9.w = log2(r9.w);
|
| 811 |
+
r9.w = (r7.w * r9.w);
|
| 812 |
+
r9.w = exp2(r9.w);
|
| 813 |
+
r8.w = (r8.w * r9.w);
|
| 814 |
+
r7.z = (r7.z * r8.w);
|
| 815 |
+
r7.y = (r7.y * r7.z);
|
| 816 |
+
r7.y = (r4.w * r7.y);
|
| 817 |
+
let v_218 = fma(r7.yyy, cb3_3.tint_symbol_2[24u].xyz, r8.xyz);
|
| 818 |
+
r8 = vec4<f32>(v_218.xyz, r8.w);
|
| 819 |
+
}
|
| 820 |
+
}
|
| 821 |
+
if ((bitcast<u32>(r5.w) != 0u)) {
|
| 822 |
+
r5.w = bitcast<f32>(v.tint_symbol_6[3i].x);
|
| 823 |
+
} else {
|
| 824 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (6i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 825 |
+
r5.w = bitcast<f32>((bitcast<u32>(r5.w) | bitcast<u32>(r7.y)));
|
| 826 |
+
if ((bitcast<u32>(r5.w) != 0u)) {
|
| 827 |
+
} else {
|
| 828 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[25u].w == 0.0f)));
|
| 829 |
+
let v_219 = (v_5.xyz + cb3_3.tint_symbol_2[9u].xyz);
|
| 830 |
+
r10 = vec4<f32>(v_219.xyz, r10.w);
|
| 831 |
+
let v_220 = (v3.xyz + (-(cb3_3.tint_symbol_2[9u].xyzx)).xyz);
|
| 832 |
+
r11 = vec4<f32>(v_220.xyz, r11.w);
|
| 833 |
+
r7.z = dot(r11.xyz, cb3_3.tint_symbol_2[17u].xyz);
|
| 834 |
+
r7.z = clamp(((r7.zzzz / cb3_3.tint_symbol_2[25u].wwww)).z, 0.0f, 1.0f);
|
| 835 |
+
r7.z = (r7.z * cb3_3.tint_symbol_2[25u].w);
|
| 836 |
+
let v_221 = fma(cb3_3.tint_symbol_2[17u].xyz, r7.zzz, cb3_3.tint_symbol_2[9u].xyz);
|
| 837 |
+
r11 = vec4<f32>(v_221.xyz, r11.w);
|
| 838 |
+
let v_222 = (r11.xyz + v_5.xyz);
|
| 839 |
+
r11 = vec4<f32>(v_222.xyz, r11.w);
|
| 840 |
+
let v_223 = bitcast<vec3<u32>>(r7.yyy);
|
| 841 |
+
let v_224 = r10.xyz;
|
| 842 |
+
let v_225 = select(r11.xyz, v_224, (v_223 != vec3<u32>()));
|
| 843 |
+
r10 = vec4<f32>(v_225.xyz, r10.w);
|
| 844 |
+
r7.y = dot(r10.xyz, r10.xyz);
|
| 845 |
+
let v_226 = (r10.xyz + vec3<f32>(0.00000099999999747524f));
|
| 846 |
+
r10 = vec4<f32>(v_226.xyz, r10.w);
|
| 847 |
+
r7.z = dot(r10.xyz, r10.xyz);
|
| 848 |
+
r7.z = inverseSqrt(r7.z);
|
| 849 |
+
let v_227 = (r7.zzz * r10.xyz);
|
| 850 |
+
r10 = vec4<f32>(v_227.xyz, r10.w);
|
| 851 |
+
r7.y = clamp(fma(-(r7.yyyy), cb3_3.tint_symbol_2[9u].wwww, vec4<f32>(1.0f)).y, 0.0f, 1.0f);
|
| 852 |
+
r7.z = ((-(cb3_3.tint_symbol_2[17u].wwww)).z + 1.0f);
|
| 853 |
+
r7.z = fma(r7.z, r7.y, cb3_3.tint_symbol_2[17u].w);
|
| 854 |
+
r7.y = (r7.y / r7.z);
|
| 855 |
+
let v_228 = -(cb3_3.tint_symbol_2[17u].xyzx);
|
| 856 |
+
r7.z = dot(r10.xyz, v_228.xyz);
|
| 857 |
+
r7.z = clamp(fma(r7.zzzz, cb3_3.tint_symbol_2[33u].xxxx, cb3_3.tint_symbol_2[41u].xxxx).z, 0.0f, 1.0f);
|
| 858 |
+
let v_229 = dot(r10.xyz, r1.yzw);
|
| 859 |
+
r8.w = clamp(vec4<f32>(v_229, v_229, v_229, v_229).w, 0.0f, 1.0f);
|
| 860 |
+
r7.z = (r7.z * r8.w);
|
| 861 |
+
r8.w = (r7.y * r7.z);
|
| 862 |
+
let v_230 = (r8.www * cb3_3.tint_symbol_2[25u].xyz);
|
| 863 |
+
r11 = vec4<f32>(v_230.xyz, r11.w);
|
| 864 |
+
let v_231 = fma(r11.xyz, r0.xyz, r9.xyz);
|
| 865 |
+
r9 = vec4<f32>(v_231.xyz, r9.w);
|
| 866 |
+
let v_232 = fma(r2.xyz, r2.www, r10.xyz);
|
| 867 |
+
r10 = vec4<f32>(v_232.xyz, r10.w);
|
| 868 |
+
r8.w = dot(r10.xyz, r10.xyz);
|
| 869 |
+
r8.w = inverseSqrt(r8.w);
|
| 870 |
+
let v_233 = (r8.www * r10.xyz);
|
| 871 |
+
r10 = vec4<f32>(v_233.xyz, r10.w);
|
| 872 |
+
let v_234 = dot(r10.xyz, r3.xyz);
|
| 873 |
+
r8.w = clamp(vec4<f32>(v_234, v_234, v_234, v_234).w, 0.0f, 1.0f);
|
| 874 |
+
r8.w = ((-(r8.wwww)).w + 1.0f);
|
| 875 |
+
r9.w = (r8.w * r8.w);
|
| 876 |
+
r9.w = (r9.w * r9.w);
|
| 877 |
+
r8.w = (r8.w * r9.w);
|
| 878 |
+
r8.w = fma(cb12_12.tint_symbol_4[0u].w, r8.w, r6.w);
|
| 879 |
+
let v_235 = dot(r10.xyz, r1.yzw);
|
| 880 |
+
r9.w = clamp(vec4<f32>(v_235, v_235, v_235, v_235).w, 0.0f, 1.0f);
|
| 881 |
+
r9.w = log2(r9.w);
|
| 882 |
+
r9.w = (r7.w * r9.w);
|
| 883 |
+
r9.w = exp2(r9.w);
|
| 884 |
+
r8.w = (r8.w * r9.w);
|
| 885 |
+
r7.z = (r7.z * r8.w);
|
| 886 |
+
r7.y = (r7.y * r7.z);
|
| 887 |
+
r7.y = (r4.w * r7.y);
|
| 888 |
+
let v_236 = fma(r7.yyy, cb3_3.tint_symbol_2[25u].xyz, r8.xyz);
|
| 889 |
+
r8 = vec4<f32>(v_236.xyz, r8.w);
|
| 890 |
+
}
|
| 891 |
+
}
|
| 892 |
+
if ((bitcast<u32>(r5.w) != 0u)) {
|
| 893 |
+
} else {
|
| 894 |
+
r7.y = bitcast<f32>(select(0u, 4294967295u, (7i >= bitcast<i32>(cb3_3.tint_symbol_2[2u].x))));
|
| 895 |
+
r5.w = bitcast<f32>((bitcast<u32>(r5.w) | bitcast<u32>(r7.y)));
|
| 896 |
+
if ((bitcast<u32>(r5.w) != 0u)) {
|
| 897 |
+
} else {
|
| 898 |
+
r5.w = bitcast<f32>(select(0u, 4294967295u, (cb3_3.tint_symbol_2[26u].w == 0.0f)));
|
| 899 |
+
let v_237 = (v_5.xyz + cb3_3.tint_symbol_2[10u].xyz);
|
| 900 |
+
r10 = vec4<f32>(v_237.xyz, r10.w);
|
| 901 |
+
let v_238 = (v3.xyz + (-(cb3_3.tint_symbol_2[10u].xyzx)).xyz);
|
| 902 |
+
r11 = vec4<f32>(v_238.xyz, r11.w);
|
| 903 |
+
r7.y = dot(r11.xyz, cb3_3.tint_symbol_2[18u].xyz);
|
| 904 |
+
r7.y = clamp(((r7.yyyy / cb3_3.tint_symbol_2[26u].wwww)).y, 0.0f, 1.0f);
|
| 905 |
+
r7.y = (r7.y * cb3_3.tint_symbol_2[26u].w);
|
| 906 |
+
let v_239 = fma(cb3_3.tint_symbol_2[18u].xyz, r7.yyy, cb3_3.tint_symbol_2[10u].xyz);
|
| 907 |
+
r11 = vec4<f32>(v_239.xyz, r11.w);
|
| 908 |
+
let v_240 = (r11.xyz + v_5.xyz);
|
| 909 |
+
r11 = vec4<f32>(v_240.xyz, r11.w);
|
| 910 |
+
let v_241 = bitcast<vec3<u32>>(r5.www);
|
| 911 |
+
let v_242 = r10.xyz;
|
| 912 |
+
let v_243 = select(r11.xyz, v_242, (v_241 != vec3<u32>()));
|
| 913 |
+
r10 = vec4<f32>(v_243.xyz, r10.w);
|
| 914 |
+
r5.w = dot(r10.xyz, r10.xyz);
|
| 915 |
+
let v_244 = (r10.xyz + vec3<f32>(0.00000099999999747524f));
|
| 916 |
+
r10 = vec4<f32>(v_244.xyz, r10.w);
|
| 917 |
+
r7.y = dot(r10.xyz, r10.xyz);
|
| 918 |
+
r7.y = inverseSqrt(r7.y);
|
| 919 |
+
let v_245 = (r7.yyy * r10.xyz);
|
| 920 |
+
r10 = vec4<f32>(v_245.xyz, r10.w);
|
| 921 |
+
r5.w = clamp(fma(-(r5.wwww), cb3_3.tint_symbol_2[10u].wwww, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 922 |
+
r7.y = ((-(cb3_3.tint_symbol_2[18u].wwww)).y + 1.0f);
|
| 923 |
+
r7.y = fma(r7.y, r5.w, cb3_3.tint_symbol_2[18u].w);
|
| 924 |
+
r5.w = (r5.w / r7.y);
|
| 925 |
+
let v_246 = -(cb3_3.tint_symbol_2[18u].xyzx);
|
| 926 |
+
r7.y = dot(r10.xyz, v_246.xyz);
|
| 927 |
+
r7.y = clamp(fma(r7.yyyy, cb3_3.tint_symbol_2[34u].xxxx, cb3_3.tint_symbol_2[42u].xxxx).y, 0.0f, 1.0f);
|
| 928 |
+
let v_247 = dot(r10.xyz, r1.yzw);
|
| 929 |
+
r7.z = clamp(vec4<f32>(v_247, v_247, v_247, v_247).z, 0.0f, 1.0f);
|
| 930 |
+
r7.y = (r7.y * r7.z);
|
| 931 |
+
r7.z = (r5.w * r7.y);
|
| 932 |
+
let v_248 = (r7.zzz * cb3_3.tint_symbol_2[26u].xyz);
|
| 933 |
+
r11 = vec4<f32>(v_248.xyz, r11.w);
|
| 934 |
+
let v_249 = fma(r11.xyz, r0.xyz, r9.xyz);
|
| 935 |
+
r9 = vec4<f32>(v_249.xyz, r9.w);
|
| 936 |
+
let v_250 = fma(r2.xyz, r2.www, r10.xyz);
|
| 937 |
+
r2 = vec4<f32>(v_250.xyz, r2.w);
|
| 938 |
+
r2.w = dot(r2.xyz, r2.xyz);
|
| 939 |
+
r2.w = inverseSqrt(r2.w);
|
| 940 |
+
let v_251 = (r2.www * r2.xyz);
|
| 941 |
+
r2 = vec4<f32>(v_251.xyz, r2.w);
|
| 942 |
+
let v_252 = dot(r2.xyz, r3.xyz);
|
| 943 |
+
r2.w = clamp(vec4<f32>(v_252, v_252, v_252, v_252).w, 0.0f, 1.0f);
|
| 944 |
+
r2.w = ((-(r2.wwww)).w + 1.0f);
|
| 945 |
+
r3.x = (r2.w * r2.w);
|
| 946 |
+
r3.x = (r3.x * r3.x);
|
| 947 |
+
r2.w = (r2.w * r3.x);
|
| 948 |
+
r2.w = fma(cb12_12.tint_symbol_4[0u].w, r2.w, r6.w);
|
| 949 |
+
let v_253 = dot(r2.xyz, r1.yzw);
|
| 950 |
+
r2.x = clamp(vec4<f32>(v_253, v_253, v_253, v_253).x, 0.0f, 1.0f);
|
| 951 |
+
r2.x = log2(r2.x);
|
| 952 |
+
r2.x = (r2.x * r7.w);
|
| 953 |
+
r2.x = exp2(r2.x);
|
| 954 |
+
r2.x = (r2.x * r2.w);
|
| 955 |
+
r2.x = (r7.y * r2.x);
|
| 956 |
+
r2.x = (r5.w * r2.x);
|
| 957 |
+
r2.x = (r4.w * r2.x);
|
| 958 |
+
let v_254 = fma(r2.xxx, cb3_3.tint_symbol_2[26u].xyz, r8.xyz);
|
| 959 |
+
r8 = vec4<f32>(v_254.xyz, r8.w);
|
| 960 |
+
}
|
| 961 |
+
}
|
| 962 |
+
r2.x = (r7.x * r7.x);
|
| 963 |
+
r2.y = (r3.w * r3.w);
|
| 964 |
+
let v_255 = (r8.xyz * r2.yyy);
|
| 965 |
+
r2 = vec4<f32>(r2.x, v_255.xyz);
|
| 966 |
+
let v_256 = fma(r2.xxx, r9.xyz, r2.yzw);
|
| 967 |
+
r2 = vec4<f32>(v_256.xyz, r2.w);
|
| 968 |
+
let v_257 = fma(r4.xyz, r5.zzz, r2.xyz);
|
| 969 |
+
r2 = vec4<f32>(v_257.xyz, r2.w);
|
| 970 |
+
r1.x = fma(v2.z, r1.x, cb3_3.tint_symbol_2[43u].w);
|
| 971 |
+
r1.x = (r1.x * cb3_3.tint_symbol_2[44u].w);
|
| 972 |
+
r1.x = max(r1.x, 0.0f);
|
| 973 |
+
let v_258 = fma(cb3_3.tint_symbol_2[47u].xyz, r1.xxx, cb3_3.tint_symbol_2[48u].xyz);
|
| 974 |
+
r3 = vec4<f32>(v_258.xyz, r3.w);
|
| 975 |
+
r2.w = ((-(cb2_2.tint_symbol_1[16u].zzzz)).w + 1.0f);
|
| 976 |
+
let v_259 = fma(cb3_3.tint_symbol_2[45u].xyz, r1.xxx, cb3_3.tint_symbol_2[46u].xyz);
|
| 977 |
+
r4 = vec4<f32>(v_259.xyz, r4.w);
|
| 978 |
+
let v_260 = (r4.xyz * cb2_2.tint_symbol_1[16u].zzz);
|
| 979 |
+
r4 = vec4<f32>(v_260.xyz, r4.w);
|
| 980 |
+
let v_261 = fma(r3.xyz, r2.www, r4.xyz);
|
| 981 |
+
r3 = vec4<f32>(v_261.xyz, r3.w);
|
| 982 |
+
let v_262 = (r5.yyy * r3.xyz);
|
| 983 |
+
r3 = vec4<f32>(v_262.xyz, r3.w);
|
| 984 |
+
let v_263 = fma(cb3_3.tint_symbol_2[43u].xyz, r1.xxx, cb3_3.tint_symbol_2[44u].xyz);
|
| 985 |
+
r4 = vec4<f32>(v_263.xyz, r4.w);
|
| 986 |
+
r8.x = cb3_3.tint_symbol_2[46u].w;
|
| 987 |
+
r8.y = cb3_3.tint_symbol_2[47u].w;
|
| 988 |
+
r8.z = cb3_3.tint_symbol_2[48u].w;
|
| 989 |
+
let v_264 = dot(r8.xyz, r1.yzw);
|
| 990 |
+
r1.x = clamp(vec4<f32>(v_264, v_264, v_264, v_264).x, 0.0f, 1.0f);
|
| 991 |
+
let v_265 = fma(cb3_3.tint_symbol_2[49u].xyz, r1.xxx, r4.xyz);
|
| 992 |
+
r1 = vec4<f32>(v_265.xyz, r1.w);
|
| 993 |
+
let v_266 = fma(r1.xyz, r5.xxx, r3.xyz);
|
| 994 |
+
r1 = vec4<f32>(v_266.xyz, r1.w);
|
| 995 |
+
let v_267 = (r7.xxx * r1.xyz);
|
| 996 |
+
r1 = vec4<f32>(v_267.xyz, r1.w);
|
| 997 |
+
let v_268 = fma(r1.xyz, r0.xyz, r2.xyz);
|
| 998 |
+
r0 = vec4<f32>(v_268.xyz, r0.w);
|
| 999 |
+
o0.w = (r0.w * cb2_2.tint_symbol_1[15u].x);
|
| 1000 |
+
if ((bitcast<u32>(cb5_5.tint_symbol_3[7u].x) != 0u)) {
|
| 1001 |
+
r0.w = dot(r6.xyz, r6.xyz);
|
| 1002 |
+
r1.x = sqrt(r0.w);
|
| 1003 |
+
let v_269 = -(cb3_3.tint_symbol_2[50u].xxxx);
|
| 1004 |
+
r1.y = (r1.x + v_269.y);
|
| 1005 |
+
r1.y = max(r1.y, 0.0f);
|
| 1006 |
+
r1.x = (r1.y / r1.x);
|
| 1007 |
+
r1.x = (r1.x * r6.z);
|
| 1008 |
+
r1.z = (r1.x * cb3_3.tint_symbol_2[52u].z);
|
| 1009 |
+
r1.x = bitcast<f32>(select(0u, 4294967295u, (0.00999999977648258209f < abs(r1.xxxx).x)));
|
| 1010 |
+
r1.w = (r1.z * -1.44269502162933349609f);
|
| 1011 |
+
r1.w = exp2(r1.w);
|
| 1012 |
+
r1.w = ((-(r1.wwww)).w + 1.0f);
|
| 1013 |
+
r1.z = (r1.w / r1.z);
|
| 1014 |
+
let v_270 = bitcast<u32>(r1.x);
|
| 1015 |
+
r1.x = select(1.0f, r1.z, (v_270 != 0u));
|
| 1016 |
+
r1.z = (r1.y * cb3_3.tint_symbol_2[51u].w);
|
| 1017 |
+
r1.x = (r1.x * r1.z);
|
| 1018 |
+
r1.x = min(r1.x, 1.0f);
|
| 1019 |
+
r1.x = (r1.x * 1.44269502162933349609f);
|
| 1020 |
+
r1.x = exp2(r1.x);
|
| 1021 |
+
r1.x = min(r1.x, 1.0f);
|
| 1022 |
+
r1.x = ((-(r1.xxxx)).x + 1.0f);
|
| 1023 |
+
r1.z = (r1.x * cb3_3.tint_symbol_2[52u].y);
|
| 1024 |
+
r0.w = inverseSqrt(r0.w);
|
| 1025 |
+
let v_271 = (r0.www * r6.xyz);
|
| 1026 |
+
r2 = vec4<f32>(v_271.xyz, r2.w);
|
| 1027 |
+
let v_272 = dot(r2.xyz, cb3_3.tint_symbol_2[54u].xyz);
|
| 1028 |
+
r0.w = clamp(vec4<f32>(v_272, v_272, v_272, v_272).w, 0.0f, 1.0f);
|
| 1029 |
+
r0.w = log2(r0.w);
|
| 1030 |
+
r0.w = (r0.w * cb3_3.tint_symbol_2[54u].w);
|
| 1031 |
+
r0.w = exp2(r0.w);
|
| 1032 |
+
let v_273 = dot(r2.xyz, cb3_3.tint_symbol_2[53u].xyz);
|
| 1033 |
+
r1.w = clamp(vec4<f32>(v_273, v_273, v_273, v_273).w, 0.0f, 1.0f);
|
| 1034 |
+
r1.w = log2(r1.w);
|
| 1035 |
+
r1.w = (r1.w * cb3_3.tint_symbol_2[53u].w);
|
| 1036 |
+
r1.w = exp2(r1.w);
|
| 1037 |
+
r1.x = fma((-(r1.xxxx)).x, cb3_3.tint_symbol_2[52u].y, 1.0f);
|
| 1038 |
+
r1.x = (r1.x * cb3_3.tint_symbol_2[51u].y);
|
| 1039 |
+
let v_274 = -(cb3_3.tint_symbol_2[52u].xxxx);
|
| 1040 |
+
r2.x = (r1.y + v_274.x);
|
| 1041 |
+
r2.x = max(r2.x, 0.0f);
|
| 1042 |
+
r2.x = (r2.x * cb3_3.tint_symbol_2[51u].x);
|
| 1043 |
+
r2.x = (r2.x * 1.44269502162933349609f);
|
| 1044 |
+
r2.x = exp2(r2.x);
|
| 1045 |
+
r2.x = ((-(r2.xxxx)).x + 1.0f);
|
| 1046 |
+
r1.z = clamp(fma(r1.xxxx, r2.xxxx, r1.zzzz).z, 0.0f, 1.0f);
|
| 1047 |
+
let v_275 = -(cb3_3.tint_symbol_2[51u].zzzz);
|
| 1048 |
+
r1.y = (r1.y * v_275.y);
|
| 1049 |
+
r1.y = (r1.y * 1.44269502162933349609f);
|
| 1050 |
+
r1.y = exp2(r1.y);
|
| 1051 |
+
r1.y = ((-(r1.yyyy)).y + 1.0f);
|
| 1052 |
+
let v_276 = ((-(cb3_3.tint_symbol_2[56u].xyzx)).xyz + cb3_3.tint_symbol_2[58u].xyz);
|
| 1053 |
+
r2 = vec4<f32>(v_276.xyz, r2.w);
|
| 1054 |
+
let v_277 = fma(r0.www, r2.xyz, cb3_3.tint_symbol_2[56u].xyz);
|
| 1055 |
+
r2 = vec4<f32>(v_277.xyz, r2.w);
|
| 1056 |
+
let v_278 = ((-(r2.xyzx)).xyz + cb3_3.tint_symbol_2[55u].xyz);
|
| 1057 |
+
r3 = vec4<f32>(v_278.xyz, r3.w);
|
| 1058 |
+
let v_279 = fma(r1.www, r3.xyz, r2.xyz);
|
| 1059 |
+
r2 = vec4<f32>(v_279.xyz, r2.w);
|
| 1060 |
+
let v_280 = -(cb3_3.tint_symbol_2[57u].xyzx);
|
| 1061 |
+
let v_281 = (r2.xyz + v_280.xyz);
|
| 1062 |
+
r2 = vec4<f32>(v_281.xyz, r2.w);
|
| 1063 |
+
let v_282 = fma(r1.yyy, r2.xyz, cb3_3.tint_symbol_2[57u].xyz);
|
| 1064 |
+
r2 = vec4<f32>(v_282.xyz, r2.w);
|
| 1065 |
+
r3.x = cb3_3.tint_symbol_2[55u].w;
|
| 1066 |
+
r3.y = cb3_3.tint_symbol_2[56u].w;
|
| 1067 |
+
r3.z = cb3_3.tint_symbol_2[57u].w;
|
| 1068 |
+
let v_283 = ((-(r2.xyzx)).xyz + r3.xyz);
|
| 1069 |
+
r3 = vec4<f32>(v_283.xyz, r3.w);
|
| 1070 |
+
let v_284 = fma(r1.xxx, r3.xyz, r2.xyz);
|
| 1071 |
+
r1 = vec4<f32>(v_284.xy, r1.z, v_284.z);
|
| 1072 |
+
r0.w = bitcast<f32>(select(0u, 4294967295u, (0.0f < cb2_2.tint_symbol_1[22u].y)));
|
| 1073 |
+
if ((bitcast<u32>(r0.w) != 0u)) {
|
| 1074 |
+
let v_285 = (v4.xy * cb2_2.tint_symbol_1[18u].zw);
|
| 1075 |
+
r2 = vec4<f32>(v_285.xy, r2.zw);
|
| 1076 |
+
r2 = textureSample(t11, s11, r2.xyxx.xy);
|
| 1077 |
+
r0.w = (r2.x + -1.0f);
|
| 1078 |
+
r0.w = clamp(fma(cb2_2.tint_symbol_1[22u].yyyy, r0.wwww, vec4<f32>(1.0f)).w, 0.0f, 1.0f);
|
| 1079 |
+
} else {
|
| 1080 |
+
r0.w = 1.0f;
|
| 1081 |
+
}
|
| 1082 |
+
let v_286 = -(r0.xyxz);
|
| 1083 |
+
let v_287 = fma(r1.xyw, r0.www, v_286.xyw);
|
| 1084 |
+
r1 = vec4<f32>(v_287.xy, r1.z, v_287.z);
|
| 1085 |
+
let v_288 = fma(r1.zzz, r1.xyw, r0.xyz);
|
| 1086 |
+
r1 = vec4<f32>(v_288.xyz, r1.w);
|
| 1087 |
+
} else {
|
| 1088 |
+
r0.w = dot(r6.xyz, r6.xyz);
|
| 1089 |
+
r1.w = sqrt(r0.w);
|
| 1090 |
+
let v_289 = -(cb3_3.tint_symbol_2[50u].xxxx);
|
| 1091 |
+
r2.x = (r1.w + v_289.x);
|
| 1092 |
+
r2.x = max(r2.x, 0.0f);
|
| 1093 |
+
r1.w = (r2.x / r1.w);
|
| 1094 |
+
r1.w = (r1.w * r6.z);
|
| 1095 |
+
r2.y = (r1.w * cb3_3.tint_symbol_2[52u].z);
|
| 1096 |
+
r1.w = bitcast<f32>(select(0u, 4294967295u, (0.00999999977648258209f < abs(r1.wwww).w)));
|
| 1097 |
+
r2.z = (r2.y * -1.44269502162933349609f);
|
| 1098 |
+
r2.z = exp2(r2.z);
|
| 1099 |
+
r2.z = ((-(r2.zzzz)).z + 1.0f);
|
| 1100 |
+
r2.y = (r2.z / r2.y);
|
| 1101 |
+
let v_290 = bitcast<u32>(r1.w);
|
| 1102 |
+
r1.w = select(1.0f, r2.y, (v_290 != 0u));
|
| 1103 |
+
r2.y = (r2.x * cb3_3.tint_symbol_2[51u].w);
|
| 1104 |
+
r1.w = (r1.w * r2.y);
|
| 1105 |
+
r1.w = min(r1.w, 1.0f);
|
| 1106 |
+
r1.w = (r1.w * 1.44269502162933349609f);
|
| 1107 |
+
r1.w = exp2(r1.w);
|
| 1108 |
+
r1.w = min(r1.w, 1.0f);
|
| 1109 |
+
r1.w = ((-(r1.wwww)).w + 1.0f);
|
| 1110 |
+
r2.y = (r1.w * cb3_3.tint_symbol_2[52u].y);
|
| 1111 |
+
r0.w = inverseSqrt(r0.w);
|
| 1112 |
+
let v_291 = (r0.www * r6.xyz);
|
| 1113 |
+
r3 = vec4<f32>(v_291.xyz, r3.w);
|
| 1114 |
+
let v_292 = dot(r3.xyz, cb3_3.tint_symbol_2[54u].xyz);
|
| 1115 |
+
r0.w = clamp(vec4<f32>(v_292, v_292, v_292, v_292).w, 0.0f, 1.0f);
|
| 1116 |
+
r0.w = log2(r0.w);
|
| 1117 |
+
r0.w = (r0.w * cb3_3.tint_symbol_2[54u].w);
|
| 1118 |
+
r0.w = exp2(r0.w);
|
| 1119 |
+
let v_293 = dot(r3.xyz, cb3_3.tint_symbol_2[53u].xyz);
|
| 1120 |
+
r2.z = clamp(vec4<f32>(v_293, v_293, v_293, v_293).z, 0.0f, 1.0f);
|
| 1121 |
+
r2.z = log2(r2.z);
|
| 1122 |
+
r2.z = (r2.z * cb3_3.tint_symbol_2[53u].w);
|
| 1123 |
+
r2.z = exp2(r2.z);
|
| 1124 |
+
r1.w = fma((-(r1.wwww)).w, cb3_3.tint_symbol_2[52u].y, 1.0f);
|
| 1125 |
+
r1.w = (r1.w * cb3_3.tint_symbol_2[51u].y);
|
| 1126 |
+
let v_294 = -(cb3_3.tint_symbol_2[52u].xxxx);
|
| 1127 |
+
r2.w = (r2.x + v_294.w);
|
| 1128 |
+
r2.w = max(r2.w, 0.0f);
|
| 1129 |
+
r2.w = (r2.w * cb3_3.tint_symbol_2[51u].x);
|
| 1130 |
+
r2.w = (r2.w * 1.44269502162933349609f);
|
| 1131 |
+
r2.w = exp2(r2.w);
|
| 1132 |
+
r2.w = ((-(r2.wwww)).w + 1.0f);
|
| 1133 |
+
r2.y = clamp(fma(r1.wwww, r2.wwww, r2.yyyy).y, 0.0f, 1.0f);
|
| 1134 |
+
let v_295 = -(cb3_3.tint_symbol_2[51u].zzzz);
|
| 1135 |
+
r2.x = (r2.x * v_295.x);
|
| 1136 |
+
r2.x = (r2.x * 1.44269502162933349609f);
|
| 1137 |
+
r2.x = exp2(r2.x);
|
| 1138 |
+
r2.x = ((-(r2.xxxx)).x + 1.0f);
|
| 1139 |
+
let v_296 = ((-(cb3_3.tint_symbol_2[56u].xyzx)).xyz + cb3_3.tint_symbol_2[58u].xyz);
|
| 1140 |
+
r3 = vec4<f32>(v_296.xyz, r3.w);
|
| 1141 |
+
let v_297 = fma(r0.www, r3.xyz, cb3_3.tint_symbol_2[56u].xyz);
|
| 1142 |
+
r3 = vec4<f32>(v_297.xyz, r3.w);
|
| 1143 |
+
let v_298 = ((-(r3.xyzx)).xyz + cb3_3.tint_symbol_2[55u].xyz);
|
| 1144 |
+
r4 = vec4<f32>(v_298.xyz, r4.w);
|
| 1145 |
+
let v_299 = fma(r2.zzz, r4.xyz, r3.xyz);
|
| 1146 |
+
r3 = vec4<f32>(v_299.xyz, r3.w);
|
| 1147 |
+
let v_300 = -(cb3_3.tint_symbol_2[57u].xyzx);
|
| 1148 |
+
let v_301 = (r3.xyz + v_300.xyz);
|
| 1149 |
+
r3 = vec4<f32>(v_301.xyz, r3.w);
|
| 1150 |
+
let v_302 = fma(r2.xxx, r3.xyz, cb3_3.tint_symbol_2[57u].xyz);
|
| 1151 |
+
r2 = vec4<f32>(v_302.x, r2.y, v_302.yz);
|
| 1152 |
+
r3.x = cb3_3.tint_symbol_2[55u].w;
|
| 1153 |
+
r3.y = cb3_3.tint_symbol_2[56u].w;
|
| 1154 |
+
r3.z = cb3_3.tint_symbol_2[57u].w;
|
| 1155 |
+
let v_303 = ((-(r2.xzwx)).xyz + r3.xyz);
|
| 1156 |
+
r3 = vec4<f32>(v_303.xyz, r3.w);
|
| 1157 |
+
let v_304 = fma(r1.www, r3.xyz, r2.xzw);
|
| 1158 |
+
r2 = vec4<f32>(v_304.x, r2.y, v_304.yz);
|
| 1159 |
+
let v_305 = ((-(r0.xxyz)).xzw + r2.xzw);
|
| 1160 |
+
r2 = vec4<f32>(v_305.x, r2.y, v_305.yz);
|
| 1161 |
+
let v_306 = fma(r2.yyy, r2.xzw, r0.xyz);
|
| 1162 |
+
r1 = vec4<f32>(v_306.xyz, r1.w);
|
| 1163 |
+
}
|
| 1164 |
+
let v_307 = (r1.xyz * cb2_2.tint_symbol_1[17u].zzz);
|
| 1165 |
+
o0 = vec4<f32>(v_307.xyz, o0.w);
|
| 1166 |
+
}
|
| 1167 |
+
|
| 1168 |
+
@fragment
|
| 1169 |
+
fn main(@location(0u) v0 : vec4<f32>, @location(1u) v1 : vec4<f32>, @location(2u) v2 : vec4<f32>, @location(3u) v3 : vec4<f32>, @builtin(position) v_308 : vec4<f32>) -> @location(0u) vec4<f32> {
|
| 1170 |
+
main_inner(v0, v1, v2, v3, v_308);
|
| 1171 |
+
return o0;
|
| 1172 |
+
}
|
b/8b0b5899ed/shaders/f353119a86af4344.consts.json
ADDED
|
@@ -0,0 +1 @@
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|
| 1 |
+
[2, 3, 1]
|
b/8b0b5899ed/shaders/f353119a86af4344.wgsl
ADDED
|
@@ -0,0 +1,694 @@
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| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
var<private> r2 : vec4<f32>;
|
| 8 |
+
|
| 9 |
+
var<private> r3 : vec4<f32>;
|
| 10 |
+
|
| 11 |
+
var<private> r4 : vec4<f32>;
|
| 12 |
+
|
| 13 |
+
var<private> r5 : vec4<f32>;
|
| 14 |
+
|
| 15 |
+
var<private> r6 : vec4<f32>;
|
| 16 |
+
|
| 17 |
+
var<private> r7 : vec4<f32>;
|
| 18 |
+
|
| 19 |
+
var<private> r8 : vec4<f32>;
|
| 20 |
+
|
| 21 |
+
var<private> r9 : vec4<f32>;
|
| 22 |
+
|
| 23 |
+
var<private> r10 : vec4<f32>;
|
| 24 |
+
|
| 25 |
+
var<private> r11 : vec4<f32>;
|
| 26 |
+
|
| 27 |
+
var<private> r12 : vec4<f32>;
|
| 28 |
+
|
| 29 |
+
var<private> r13 : vec4<f32>;
|
| 30 |
+
|
| 31 |
+
var<private> r14 : vec4<f32>;
|
| 32 |
+
|
| 33 |
+
var<private> r15 : vec4<f32>;
|
| 34 |
+
|
| 35 |
+
var<private> r16 : vec4<f32>;
|
| 36 |
+
|
| 37 |
+
var<private> r17 : vec4<f32>;
|
| 38 |
+
|
| 39 |
+
var<private> r18 : vec4<f32>;
|
| 40 |
+
|
| 41 |
+
var<private> r19 : vec4<f32>;
|
| 42 |
+
|
| 43 |
+
var<private> r20 : vec4<f32>;
|
| 44 |
+
|
| 45 |
+
var<private> r21 : vec4<f32>;
|
| 46 |
+
|
| 47 |
+
var<private> r22 : vec4<f32>;
|
| 48 |
+
|
| 49 |
+
var<private> r23 : vec4<f32>;
|
| 50 |
+
|
| 51 |
+
var<private> r24 : vec4<f32>;
|
| 52 |
+
|
| 53 |
+
struct cb16_struct {
|
| 54 |
+
tint_symbol : array<vec4<f32>, 16u>,
|
| 55 |
+
}
|
| 56 |
+
|
| 57 |
+
@group(1u) @binding(1u) var<uniform> cb1_1 : cb16_struct;
|
| 58 |
+
|
| 59 |
+
struct cb23_struct {
|
| 60 |
+
tint_symbol_1 : array<vec4<f32>, 23u>,
|
| 61 |
+
}
|
| 62 |
+
|
| 63 |
+
@group(1u) @binding(2u) var<uniform> cb2_2 : cb23_struct;
|
| 64 |
+
|
| 65 |
+
struct cb59_struct {
|
| 66 |
+
tint_symbol_2 : array<vec4<f32>, 59u>,
|
| 67 |
+
}
|
| 68 |
+
|
| 69 |
+
@group(1u) @binding(3u) var<uniform> cb3_3 : cb59_struct;
|
| 70 |
+
|
| 71 |
+
struct cb8_struct {
|
| 72 |
+
tint_symbol_3 : array<vec4<f32>, 8u>,
|
| 73 |
+
}
|
| 74 |
+
|
| 75 |
+
@group(1u) @binding(5u) var<uniform> cb5_5 : cb8_struct;
|
| 76 |
+
|
| 77 |
+
struct cb2_struct {
|
| 78 |
+
tint_symbol_4 : array<vec4<f32>, 2u>,
|
| 79 |
+
}
|
| 80 |
+
|
| 81 |
+
@group(1u) @binding(12u) var<uniform> cb12_12 : cb2_struct;
|
| 82 |
+
|
| 83 |
+
struct cb15_struct {
|
| 84 |
+
tint_symbol_5 : array<vec4<f32>, 15u>,
|
| 85 |
+
}
|
| 86 |
+
|
| 87 |
+
@group(1u) @binding(6u) var<uniform> cb6_6 : cb15_struct;
|
| 88 |
+
|
| 89 |
+
@group(1u) @binding(16u) var s0 : sampler;
|
| 90 |
+
|
| 91 |
+
@group(1u) @binding(17u) var s1 : sampler;
|
| 92 |
+
|
| 93 |
+
@group(1u) @binding(19u) var s3 : sampler;
|
| 94 |
+
|
| 95 |
+
@group(1u) @binding(20u) var s4 : sampler;
|
| 96 |
+
|
| 97 |
+
@group(1u) @binding(27u) var s11 : sampler;
|
| 98 |
+
|
| 99 |
+
@group(1u) @binding(31u) var s15 : sampler_comparison;
|
| 100 |
+
|
| 101 |
+
@group(1u) @binding(32u) var t0 : texture_2d<f32>;
|
| 102 |
+
|
| 103 |
+
@group(1u) @binding(33u) var t1 : texture_2d<f32>;
|
| 104 |
+
|
| 105 |
+
@group(1u) @binding(35u) var t3 : texture_2d<f32>;
|
| 106 |
+
|
| 107 |
+
@group(1u) @binding(36u) var t4 : texture_2d<f32>;
|
| 108 |
+
|
| 109 |
+
@group(1u) @binding(43u) var t11 : texture_2d<f32>;
|
| 110 |
+
|
| 111 |
+
@group(1u) @binding(47u) var t15 : texture_depth_2d;
|
| 112 |
+
|
| 113 |
+
var<private> v8 : vec4<f32>;
|
| 114 |
+
|
| 115 |
+
var<private> v9 : array<f32, 4u>;
|
| 116 |
+
|
| 117 |
+
var<private> o0 : vec4<f32>;
|
| 118 |
+
|
| 119 |
+
var<private> o1 : f32;
|
| 120 |
+
|
| 121 |
+
var<private> o2 : f32;
|
| 122 |
+
|
| 123 |
+
var<private> x0 : array<vec4<f32>, 4u>;
|
| 124 |
+
|
| 125 |
+
var<private> x1 : array<vec4<f32>, 1u>;
|
| 126 |
+
|
| 127 |
+
struct tint_symbol_7 {
|
| 128 |
+
tint_symbol_6 : array<vec4<u32>, 3u>,
|
| 129 |
+
}
|
| 130 |
+
|
| 131 |
+
@group(1u) @binding(15u) var<uniform> v : tint_symbol_7;
|
| 132 |
+
|
| 133 |
+
fn main_inner(v0 : vec4<f32>, v1 : vec4<f32>, v2 : vec4<f32>, v3 : vec4<f32>, v5 : vec4<f32>, v6 : vec4<f32>, v7 : vec4<f32>, v_1 : vec4<f32>) {
|
| 134 |
+
var v_2 : vec4<f32> = v_1;
|
| 135 |
+
v_2.w = (1.0f / v_1.w);
|
| 136 |
+
v8 = v_2;
|
| 137 |
+
x1[0u].x = v9[0u];
|
| 138 |
+
x1[0u].y = v9[1u];
|
| 139 |
+
x1[0u].z = v9[2u];
|
| 140 |
+
x1[0u].w = v9[3u];
|
| 141 |
+
r0 = textureSample(t0, s0, v2.xyz.xyxx.xy);
|
| 142 |
+
r1 = textureSample(t3, s3, v2.xyz.xyxx.xy);
|
| 143 |
+
let v_3 = fma(r1.xy, vec2<f32>(2.0f), vec2<f32>(-1.0f));
|
| 144 |
+
r1 = vec4<f32>(v_3.xy, r1.zw);
|
| 145 |
+
r1.z = dot(r1.xy, r1.xy);
|
| 146 |
+
r1.z = ((-(r1.zzzz)).z + 1.0f);
|
| 147 |
+
r1.z = sqrt(abs(r1.zzzz).z);
|
| 148 |
+
r1.w = max(cb12_12.tint_symbol_4[1u].w, 0.00100000004749745131f);
|
| 149 |
+
let v_4 = (r1.ww * r1.xy);
|
| 150 |
+
r1 = vec4<f32>(v_4.xy, r1.zw);
|
| 151 |
+
let v_5 = (r1.yyy * v6.xyz);
|
| 152 |
+
r2 = vec4<f32>(v_5.xyz, r2.w);
|
| 153 |
+
let v_6 = fma(r1.xxx, v5.xyz, r2.xyz);
|
| 154 |
+
r1 = vec4<f32>(v_6.xy, r1.z, v_6.z);
|
| 155 |
+
let v_7 = fma(r1.zzz, v3.xyz, r1.xyw);
|
| 156 |
+
r1 = vec4<f32>(v_7.xyz, r1.w);
|
| 157 |
+
r1.w = dot(r1.xyz, r1.xyz);
|
| 158 |
+
r1.w = inverseSqrt(r1.w);
|
| 159 |
+
let v_8 = (r1.www * r1.xyz);
|
| 160 |
+
r2 = vec4<f32>(v_8.xyz, r2.w);
|
| 161 |
+
r3 = textureSample(t4, s4, v2.xyz.xyxx.xy);
|
| 162 |
+
let v_9 = (r3.xy * r3.xy);
|
| 163 |
+
r3 = vec4<f32>(v_9.xy, r3.zw);
|
| 164 |
+
r1.x = dot(r3.xyz, cb12_12.tint_symbol_4[1u].xyz);
|
| 165 |
+
r1.x = clamp(((r1.xxxx * cb12_12.tint_symbol_4[0u].zzzz)).x, 0.0f, 1.0f);
|
| 166 |
+
let v_10 = (r0.xyz * v1.xyz);
|
| 167 |
+
r0 = vec4<f32>(v_10.xyz, r0.w);
|
| 168 |
+
r0.w = (r0.w * v0.w);
|
| 169 |
+
let v_11 = (v0.xy * cb2_2.tint_symbol_1[15u].zy);
|
| 170 |
+
r3 = vec4<f32>(v_11.xy, r3.zw);
|
| 171 |
+
let v_12 = (r0.xyz * r0.xyz);
|
| 172 |
+
r0 = vec4<f32>(v_12.xyz, r0.w);
|
| 173 |
+
let v_13 = ((-(v7.xyzx)).xyz + cb1_1.tint_symbol[15u].xyz);
|
| 174 |
+
r4 = vec4<f32>(v_13.xyz, r4.w);
|
| 175 |
+
r1.y = dot(r4.xyz, r4.xyz);
|
| 176 |
+
r1.y = inverseSqrt(r1.y);
|
| 177 |
+
let v_14 = (r1.yyy * r4.xyz);
|
| 178 |
+
r5 = vec4<f32>(v_14.xyz, r5.w);
|
| 179 |
+
let v_15 = -(cb3_3.tint_symbol_2[0u].xyzx);
|
| 180 |
+
let v_16 = fma(r4.xyz, r1.yyy, v_15.xyz);
|
| 181 |
+
r6 = vec4<f32>(v_16.xyz, r6.w);
|
| 182 |
+
r1.y = dot(r6.xyz, r6.xyz);
|
| 183 |
+
r1.y = inverseSqrt(r1.y);
|
| 184 |
+
let v_17 = (r1.yyy * r6.xyz);
|
| 185 |
+
r6 = vec4<f32>(v_17.xyz, r6.w);
|
| 186 |
+
let v_18 = (r3.xy * r3.xy);
|
| 187 |
+
r3 = vec4<f32>(v_18.xy, r3.zw);
|
| 188 |
+
r1.y = fma(r3.w, cb12_12.tint_symbol_4[0u].y, -500.0f);
|
| 189 |
+
r1.y = max(r1.y, 0.0f);
|
| 190 |
+
let v_19 = -(r1.yyyy);
|
| 191 |
+
r2.w = fma(r3.w, cb12_12.tint_symbol_4[0u].y, v_19.w);
|
| 192 |
+
r1.y = (r1.y * 558.0f);
|
| 193 |
+
r1.y = fma(r2.w, 3.0f, r1.y);
|
| 194 |
+
r2.w = dot(r4.xyz, cb1_1.tint_symbol[14u].xyz);
|
| 195 |
+
let v_20 = (v7.xyz + (-(cb1_1.tint_symbol[15u].xyzx)).xyz);
|
| 196 |
+
r4 = vec4<f32>(v_20.xyz, r4.w);
|
| 197 |
+
let v_21 = (r4.yyy * cb6_6.tint_symbol_5[1u].xyz);
|
| 198 |
+
r7 = vec4<f32>(v_21.xyz, r7.w);
|
| 199 |
+
let v_22 = fma(r4.xxx, cb6_6.tint_symbol_5[0u].xyz, r7.xyz);
|
| 200 |
+
r7 = vec4<f32>(v_22.xyz, r7.w);
|
| 201 |
+
let v_23 = fma(r4.zzz, cb6_6.tint_symbol_5[2u].xyz, r7.xyz);
|
| 202 |
+
r7 = vec4<f32>(v_23.xyz, r7.w);
|
| 203 |
+
let v_24 = fma(r7.xyz, cb6_6.tint_symbol_5[4u].xyz, cb6_6.tint_symbol_5[8u].xyz);
|
| 204 |
+
r8 = vec4<f32>(v_24.xyz, r8.w);
|
| 205 |
+
let v_25 = &(x0[0u]);
|
| 206 |
+
let v_26 = r8;
|
| 207 |
+
*(v_25) = vec4<f32>(v_26.xyz, (*(v_25)).w);
|
| 208 |
+
let v_27 = fma(r7.xyz, cb6_6.tint_symbol_5[5u].xyz, cb6_6.tint_symbol_5[9u].xyz);
|
| 209 |
+
r9 = vec4<f32>(v_27.xyz, r9.w);
|
| 210 |
+
let v_28 = &(x0[1u]);
|
| 211 |
+
let v_29 = r9;
|
| 212 |
+
*(v_28) = vec4<f32>(v_29.xyz, (*(v_28)).w);
|
| 213 |
+
let v_30 = fma(r7.xyz, cb6_6.tint_symbol_5[6u].xyz, cb6_6.tint_symbol_5[10u].xyz);
|
| 214 |
+
r10 = vec4<f32>(v_30.xyz, r10.w);
|
| 215 |
+
let v_31 = &(x0[2u]);
|
| 216 |
+
let v_32 = r10;
|
| 217 |
+
*(v_31) = vec4<f32>(v_32.xyz, (*(v_31)).w);
|
| 218 |
+
let v_33 = fma(r7.xyz, cb6_6.tint_symbol_5[7u].xyz, cb6_6.tint_symbol_5[11u].xyz);
|
| 219 |
+
r7 = vec4<f32>(v_33.xyz, r7.w);
|
| 220 |
+
let v_34 = &(x0[3u]);
|
| 221 |
+
let v_35 = r7;
|
| 222 |
+
*(v_34) = vec4<f32>(v_35.xyz, (*(v_34)).w);
|
| 223 |
+
let v_36 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.34609651565551757812f, 0.32848981022834777832f));
|
| 224 |
+
let v_37 = r11;
|
| 225 |
+
r11 = vec4<f32>(v_37.x, v_36.x, v_37.z, v_36.y);
|
| 226 |
+
r3.z = fma((-(cb6_6.tint_symbol_5[14u].zzzz)).z, 1.5f, 1.0f);
|
| 227 |
+
r3.z = (r3.z * 0.5f);
|
| 228 |
+
let v_38 = abs(r10.yyyy);
|
| 229 |
+
r3.w = max(v_38.w, abs(r10.xxxx).w);
|
| 230 |
+
r3.w = bitcast<f32>(select(0u, 4294967295u, (r3.w < r3.z)));
|
| 231 |
+
let v_39 = (bitcast<u32>(r3.w) != 0u);
|
| 232 |
+
let v_40 = bitcast<f32>(v.tint_symbol_6[0i].x);
|
| 233 |
+
r3.w = select(bitcast<f32>(v.tint_symbol_6[1i].x), v_40, v_39);
|
| 234 |
+
let v_41 = abs(r9.yyyy);
|
| 235 |
+
r4.w = max(v_41.w, abs(r9.xxxx).w);
|
| 236 |
+
r4.w = bitcast<f32>(select(0u, 4294967295u, (r4.w < r3.z)));
|
| 237 |
+
let v_42 = bitcast<u32>(r4.w);
|
| 238 |
+
r3.w = select(r3.w, bitcast<f32>(v.tint_symbol_6[2i].x), (v_42 != 0u));
|
| 239 |
+
let v_43 = abs(r8.yyyy);
|
| 240 |
+
r4.w = max(v_43.w, abs(r8.xxxx).w);
|
| 241 |
+
r3.z = bitcast<f32>(select(0u, 4294967295u, (r4.w < r3.z)));
|
| 242 |
+
let v_44 = bitcast<u32>(r3.z);
|
| 243 |
+
r3.z = select(r3.w, 0.0f, (v_44 != 0u));
|
| 244 |
+
let v_45 = x0[bitcast<i32>(r3.z)];
|
| 245 |
+
r8 = vec4<f32>(v_45.xyz, r8.w);
|
| 246 |
+
r3.z = f32(bitcast<i32>(r3.z));
|
| 247 |
+
r3.w = (r3.z + 0.5f);
|
| 248 |
+
r3.w = (r3.w * 0.25f);
|
| 249 |
+
r9 = bitcast<vec4<f32>>(select(vec4<u32>(), vec4<u32>(4294967295u), (vec4<f32>(0.0f, 1.0f, 2.0f, 3.0f) == r3.zzzz)));
|
| 250 |
+
r9 = bitcast<vec4<f32>>((bitcast<vec4<u32>>(r9) & vec4<u32>(1065353216u)));
|
| 251 |
+
r3.z = dot(r9, cb6_6.tint_symbol_5[12u]);
|
| 252 |
+
r4.w = dot(r9, cb6_6.tint_symbol_5[13u]);
|
| 253 |
+
r9.x = (r8.x + 0.5f);
|
| 254 |
+
r9.y = fma(r8.y, 0.25f, r3.w);
|
| 255 |
+
r3.w = bitcast<f32>(select(0u, 4294967295u, !((r3.z == 0.0f))));
|
| 256 |
+
r3.z = ((-(r3.zzzz)).z + r8.z);
|
| 257 |
+
let v_46 = dpdx(r9.xyy);
|
| 258 |
+
r10 = vec4<f32>(v_46.xy, r10.z, v_46.z);
|
| 259 |
+
r10.z = dpdx(r3.z);
|
| 260 |
+
let v_47 = dpdy(r9.yxy);
|
| 261 |
+
r12 = vec4<f32>(v_47.xyz, r12.w);
|
| 262 |
+
r12.w = dpdy(r3.z);
|
| 263 |
+
let v_48 = (r10.yw * r12.yw);
|
| 264 |
+
r7 = vec4<f32>(r7.xy, v_48.xy);
|
| 265 |
+
let v_49 = -(r7.zwzz);
|
| 266 |
+
let v_50 = fma(r10.xz, r12.xz, v_49.xy);
|
| 267 |
+
r13 = vec4<f32>(v_50.xy, r13.zw);
|
| 268 |
+
r5.w = (1.0f / r13.x);
|
| 269 |
+
r6.w = (r10.z * r12.y);
|
| 270 |
+
let v_51 = -(r6.wwww);
|
| 271 |
+
r13.z = fma(r10.x, r12.w, v_51.z);
|
| 272 |
+
let v_52 = (r5.ww * r13.yz);
|
| 273 |
+
r7 = vec4<f32>(r7.xy, v_52.xy);
|
| 274 |
+
let v_53 = max(r7.zw, vec2<f32>());
|
| 275 |
+
r7 = vec4<f32>(r7.xy, v_53.xy);
|
| 276 |
+
let v_54 = min(r7.zw, vec2<f32>(0.5f));
|
| 277 |
+
r7 = vec4<f32>(r7.xy, v_54.xy);
|
| 278 |
+
r3.z = fma((-(r4.wwww)).z, r7.z, r3.z);
|
| 279 |
+
r3.z = fma((-(r4.wwww)).z, r7.w, r3.z);
|
| 280 |
+
let v_55 = bitcast<u32>(r3.w);
|
| 281 |
+
let v_56 = r3.z;
|
| 282 |
+
r11.z = select(r8.z, v_56, (v_55 != 0u));
|
| 283 |
+
r9.z = 0.0f;
|
| 284 |
+
let v_57 = (r9.xyz + r11.ywz);
|
| 285 |
+
r8 = vec4<f32>(v_57.xyz, r8.w);
|
| 286 |
+
let v_58 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.79929149150848388672f, 0.20174059271812438965f));
|
| 287 |
+
r11 = vec4<f32>(v_58.xy, r11.zw);
|
| 288 |
+
let v_59 = (r9.xyz + r11.xyz);
|
| 289 |
+
r10 = vec4<f32>(v_59.xyz, r10.w);
|
| 290 |
+
let v_60 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.03117550723254680634f, 0.17933775484561920166f));
|
| 291 |
+
r11 = vec4<f32>(v_60.xy, r11.zw);
|
| 292 |
+
let v_61 = (r9.xyz + r11.xyz);
|
| 293 |
+
r12 = vec4<f32>(v_61.xyz, r12.w);
|
| 294 |
+
let v_62 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.51474946737289428711f, 0.25350245833396911621f));
|
| 295 |
+
r11 = vec4<f32>(v_62.xy, r11.zw);
|
| 296 |
+
let v_63 = (r9.xyz + r11.xyz);
|
| 297 |
+
r13 = vec4<f32>(v_63.xyz, r13.w);
|
| 298 |
+
let v_64 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.07286971807479858398f, 0.00809734128415584564f));
|
| 299 |
+
r11 = vec4<f32>(v_64.xy, r11.zw);
|
| 300 |
+
let v_65 = (r9.xyz + r11.xyz);
|
| 301 |
+
r14 = vec4<f32>(v_65.xyz, r14.w);
|
| 302 |
+
let v_66 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.96978127956390380859f, 0.03452160954475402832f));
|
| 303 |
+
r11 = vec4<f32>(v_66.xy, r11.zw);
|
| 304 |
+
let v_67 = (r9.xyz + r11.xyz);
|
| 305 |
+
r15 = vec4<f32>(v_67.xyz, r15.w);
|
| 306 |
+
let v_68 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.54554665088653564453f, 0.02412854135036468506f));
|
| 307 |
+
r11 = vec4<f32>(v_68.xy, r11.zw);
|
| 308 |
+
let v_69 = (r9.xyz + r11.xyz);
|
| 309 |
+
r16 = vec4<f32>(v_69.xyz, r16.w);
|
| 310 |
+
let v_70 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.02890610881149768829f, -0.13678458333015441895f));
|
| 311 |
+
r11 = vec4<f32>(v_70.xy, r11.zw);
|
| 312 |
+
let v_71 = (r9.xyz + r11.xyz);
|
| 313 |
+
r17 = vec4<f32>(v_71.xyz, r17.w);
|
| 314 |
+
let v_72 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.47951146960258483887f, -0.24483287334442138672f));
|
| 315 |
+
r11 = vec4<f32>(v_72.xy, r11.zw);
|
| 316 |
+
let v_73 = (r9.xyz + r11.xyz);
|
| 317 |
+
r18 = vec4<f32>(v_73.xyz, r18.w);
|
| 318 |
+
let v_74 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.7587884068489074707f, -0.1121091991662979126f));
|
| 319 |
+
r11 = vec4<f32>(v_74.xy, r11.zw);
|
| 320 |
+
let v_75 = (r9.xyz + r11.xyz);
|
| 321 |
+
r19 = vec4<f32>(v_75.xyz, r19.w);
|
| 322 |
+
let v_76 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.33935257792472839355f, -0.24932782351970672607f));
|
| 323 |
+
r11 = vec4<f32>(v_76.xy, r11.zw);
|
| 324 |
+
let v_77 = (r9.xyz + r11.xyz);
|
| 325 |
+
r20 = vec4<f32>(v_77.xyz, r20.w);
|
| 326 |
+
let v_78 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(1.07059764862060546875f, 0.2081225961446762085f));
|
| 327 |
+
r11 = vec4<f32>(v_78.xy, r11.zw);
|
| 328 |
+
let v_79 = (r9.xyz + r11.xyz);
|
| 329 |
+
r21 = vec4<f32>(v_79.xyz, r21.w);
|
| 330 |
+
let v_80 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(1.29403817653656005859f, -0.01807767525315284729f));
|
| 331 |
+
r11 = vec4<f32>(v_80.xy, r11.zw);
|
| 332 |
+
let v_81 = (r9.xyz + r11.xyz);
|
| 333 |
+
r22 = vec4<f32>(v_81.xyz, r22.w);
|
| 334 |
+
let v_82 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-0.7475630640983581543f, -0.11397434771060943604f));
|
| 335 |
+
r11 = vec4<f32>(v_82.xy, r11.zw);
|
| 336 |
+
let v_83 = (r9.xyz + r11.xyz);
|
| 337 |
+
r23 = vec4<f32>(v_83.xyz, r23.w);
|
| 338 |
+
let v_84 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(0.94772171974182128906f, -0.24876354634761810303f));
|
| 339 |
+
r11 = vec4<f32>(v_84.xy, r11.zw);
|
| 340 |
+
let v_85 = (r9.xyz + r11.xyz);
|
| 341 |
+
r24 = vec4<f32>(v_85.xyz, r24.w);
|
| 342 |
+
let v_86 = (cb6_6.tint_symbol_5[14u].zw * vec2<f32>(-1.34315288066864013672f, -0.08858405798673629761f));
|
| 343 |
+
r11 = vec4<f32>(v_86.xy, r11.zw);
|
| 344 |
+
let v_87 = (r9.xyz + r11.xyz);
|
| 345 |
+
r9 = vec4<f32>(v_87.xyz, r9.w);
|
| 346 |
+
let v_88 = r8.xyxx;
|
| 347 |
+
r8.x = textureSampleCompareLevel(t15, s15, v_88.xy, r8.z);
|
| 348 |
+
let v_89 = r10.xyxx;
|
| 349 |
+
r8.y = textureSampleCompareLevel(t15, s15, v_89.xy, r10.z);
|
| 350 |
+
let v_90 = r12.xyxx;
|
| 351 |
+
r8.z = textureSampleCompareLevel(t15, s15, v_90.xy, r12.z);
|
| 352 |
+
let v_91 = r13.xyxx;
|
| 353 |
+
r8.w = textureSampleCompareLevel(t15, s15, v_91.xy, r13.z);
|
| 354 |
+
let v_92 = r14.xyxx;
|
| 355 |
+
r10.x = textureSampleCompareLevel(t15, s15, v_92.xy, r14.z);
|
| 356 |
+
let v_93 = r15.xyxx;
|
| 357 |
+
r10.y = textureSampleCompareLevel(t15, s15, v_93.xy, r15.z);
|
| 358 |
+
let v_94 = r16.xyxx;
|
| 359 |
+
r10.z = textureSampleCompareLevel(t15, s15, v_94.xy, r16.z);
|
| 360 |
+
let v_95 = r17.xyxx;
|
| 361 |
+
r10.w = textureSampleCompareLevel(t15, s15, v_95.xy, r17.z);
|
| 362 |
+
let v_96 = r18.xyxx;
|
| 363 |
+
r11.x = textureSampleCompareLevel(t15, s15, v_96.xy, r18.z);
|
| 364 |
+
let v_97 = r19.xyxx;
|
| 365 |
+
r11.y = textureSampleCompareLevel(t15, s15, v_97.xy, r19.z);
|
| 366 |
+
let v_98 = r20.xyxx;
|
| 367 |
+
r11.z = textureSampleCompareLevel(t15, s15, v_98.xy, r20.z);
|
| 368 |
+
let v_99 = r21.xyxx;
|
| 369 |
+
r11.w = textureSampleCompareLevel(t15, s15, v_99.xy, r21.z);
|
| 370 |
+
let v_100 = r22.xyxx;
|
| 371 |
+
r12.x = textureSampleCompareLevel(t15, s15, v_100.xy, r22.z);
|
| 372 |
+
let v_101 = r23.xyxx;
|
| 373 |
+
r12.y = textureSampleCompareLevel(t15, s15, v_101.xy, r23.z);
|
| 374 |
+
let v_102 = r24.xyxx;
|
| 375 |
+
r12.z = textureSampleCompareLevel(t15, s15, v_102.xy, r24.z);
|
| 376 |
+
let v_103 = r9.xyxx;
|
| 377 |
+
r12.w = textureSampleCompareLevel(t15, s15, v_103.xy, r9.z);
|
| 378 |
+
r8 = (r8 + r10);
|
| 379 |
+
r8 = (r11 + r8);
|
| 380 |
+
r8 = (r12 + r8);
|
| 381 |
+
r3.z = dot(r8, vec4<f32>(1.0f));
|
| 382 |
+
r2.w = clamp(fma(r2.wwww, cb6_6.tint_symbol_5[0u].wwww, cb6_6.tint_symbol_5[1u].wwww).w, 0.0f, 1.0f);
|
| 383 |
+
let v_104 = abs(r7.yyyy);
|
| 384 |
+
r3.w = max(v_104.w, abs(r7.xxxx).w);
|
| 385 |
+
r3.w = clamp(fma(r3.wwww, vec4<f32>(15.0f), vec4<f32>(-6.30000019073486328125f)).w, 0.0f, 1.0f);
|
| 386 |
+
r2.w = ((-(r2.wwww)).w + 1.0f);
|
| 387 |
+
r2.w = (r3.w * r2.w);
|
| 388 |
+
r2.w = fma(r3.z, 0.0625f, r2.w);
|
| 389 |
+
r2.w = (r2.w * r2.w);
|
| 390 |
+
r2.w = min(r2.w, 1.0f);
|
| 391 |
+
r3.z = clamp(fma(v7.zzzz, cb6_6.tint_symbol_5[3u].xxxx, cb6_6.tint_symbol_5[3u].yyyy).z, 0.0f, 1.0f);
|
| 392 |
+
r3.z = sqrt(r3.z);
|
| 393 |
+
r3.z = (r3.z * cb6_6.tint_symbol_5[3u].z);
|
| 394 |
+
let v_105 = -(r2.wwww);
|
| 395 |
+
r2.w = fma(r3.z, v_105.w, r2.w);
|
| 396 |
+
let v_106 = dot(r2.xyz, v_15.xyz);
|
| 397 |
+
r3.z = clamp(vec4<f32>(v_106, v_106, v_106, v_106).z, 0.0f, 1.0f);
|
| 398 |
+
let v_107 = dot(r5.xyz, r2.xyz);
|
| 399 |
+
r7.x = clamp(vec4<f32>(v_107, v_107, v_107, v_107).x, 0.0f, 1.0f);
|
| 400 |
+
let v_108 = dot(r6.xyz, v_15.xyz);
|
| 401 |
+
r7.y = clamp(vec4<f32>(v_108, v_108, v_108, v_108).y, 0.0f, 1.0f);
|
| 402 |
+
let v_109 = ((-(r7.xyxx)).xy + vec2<f32>(1.0f));
|
| 403 |
+
r7 = vec4<f32>(v_109.xy, r7.zw);
|
| 404 |
+
let v_110 = (r7.xy * r7.xy);
|
| 405 |
+
r7 = vec4<f32>(r7.xy, v_110.xy);
|
| 406 |
+
let v_111 = (r7.zw * r7.zw);
|
| 407 |
+
r7 = vec4<f32>(r7.xy, v_111.xy);
|
| 408 |
+
let v_112 = (r7.xy * r7.zw);
|
| 409 |
+
r7 = vec4<f32>(v_112.xy, r7.zw);
|
| 410 |
+
r3.w = ((-(cb12_12.tint_symbol_4[0u].xxxx)).w + 1.0f);
|
| 411 |
+
let v_113 = fma(cb12_12.tint_symbol_4[0u].xx, r7.xy, r3.ww);
|
| 412 |
+
r7 = vec4<f32>(v_113.xy, r7.zw);
|
| 413 |
+
let v_114 = (r1.yy + vec2<f32>(2.0f, 0.00000000999999993923f));
|
| 414 |
+
r7 = vec4<f32>(r7.xy, v_114.xy);
|
| 415 |
+
r3.w = (r7.z * 0.125f);
|
| 416 |
+
r4.w = fma((-(r1.xxxx)).w, r7.x, 1.0f);
|
| 417 |
+
r5.w = dot(r2.xyz, r6.xyz);
|
| 418 |
+
r5.w = clamp(((r5.wwww + vec4<f32>(0.00000000999999993923f))).w, 0.0f, 1.0f);
|
| 419 |
+
r5.w = log2(r5.w);
|
| 420 |
+
r5.w = (r5.w * r7.w);
|
| 421 |
+
r5.w = exp2(r5.w);
|
| 422 |
+
r5.w = (r7.y * r5.w);
|
| 423 |
+
r3.w = (r3.w * r5.w);
|
| 424 |
+
r1.x = (r1.x * r3.w);
|
| 425 |
+
r1.x = (r3.z * r1.x);
|
| 426 |
+
r3.z = (r3.z * r4.w);
|
| 427 |
+
let v_115 = fma(r0.xyz, r3.zzz, r1.xxx);
|
| 428 |
+
r6 = vec4<f32>(v_115.xyz, r6.w);
|
| 429 |
+
let v_116 = (r6.xyz * cb3_3.tint_symbol_2[1u].xyz);
|
| 430 |
+
r6 = vec4<f32>(v_116.xyz, r6.w);
|
| 431 |
+
r1.x = fma(r1.z, r1.w, cb3_3.tint_symbol_2[43u].w);
|
| 432 |
+
r1.x = (r1.x * cb3_3.tint_symbol_2[44u].w);
|
| 433 |
+
r1.x = max(r1.x, 0.0f);
|
| 434 |
+
let v_117 = fma(cb3_3.tint_symbol_2[47u].xyz, r1.xxx, cb3_3.tint_symbol_2[48u].xyz);
|
| 435 |
+
r7 = vec4<f32>(v_117.xyz, r7.w);
|
| 436 |
+
r1.z = ((-(cb2_2.tint_symbol_1[16u].zzzz)).z + 1.0f);
|
| 437 |
+
let v_118 = fma(cb3_3.tint_symbol_2[45u].xyz, r1.xxx, cb3_3.tint_symbol_2[46u].xyz);
|
| 438 |
+
r8 = vec4<f32>(v_118.xyz, r8.w);
|
| 439 |
+
let v_119 = (r8.xyz * cb2_2.tint_symbol_1[16u].zzz);
|
| 440 |
+
r8 = vec4<f32>(v_119.xyz, r8.w);
|
| 441 |
+
let v_120 = fma(r7.xyz, r1.zzz, r8.xyz);
|
| 442 |
+
r7 = vec4<f32>(v_120.xyz, r7.w);
|
| 443 |
+
let v_121 = (r3.yyy * r7.xyz);
|
| 444 |
+
r7 = vec4<f32>(v_121.xyz, r7.w);
|
| 445 |
+
let v_122 = fma(cb3_3.tint_symbol_2[43u].xyz, r1.xxx, cb3_3.tint_symbol_2[44u].xyz);
|
| 446 |
+
r1 = vec4<f32>(v_122.x, r1.y, v_122.yz);
|
| 447 |
+
r8.x = cb3_3.tint_symbol_2[46u].w;
|
| 448 |
+
r8.y = cb3_3.tint_symbol_2[47u].w;
|
| 449 |
+
r8.z = cb3_3.tint_symbol_2[48u].w;
|
| 450 |
+
let v_123 = dot(r8.xyz, r2.xyz);
|
| 451 |
+
r3.z = clamp(vec4<f32>(v_123, v_123, v_123, v_123).z, 0.0f, 1.0f);
|
| 452 |
+
let v_124 = fma(cb3_3.tint_symbol_2[49u].xyz, r3.zzz, r1.xzw);
|
| 453 |
+
r1 = vec4<f32>(v_124.x, r1.y, v_124.yz);
|
| 454 |
+
let v_125 = fma(r1.xzw, r3.xxx, r7.xyz);
|
| 455 |
+
r1 = vec4<f32>(v_125.x, r1.y, v_125.yz);
|
| 456 |
+
let v_126 = (r4.www * r1.xzw);
|
| 457 |
+
r1 = vec4<f32>(v_126.x, r1.y, v_126.yz);
|
| 458 |
+
let v_127 = (r0.xyz * r1.xzw);
|
| 459 |
+
r0 = vec4<f32>(v_127.xyz, r0.w);
|
| 460 |
+
let v_128 = fma(r6.xyz, r2.www, r0.xyz);
|
| 461 |
+
r0 = vec4<f32>(v_128.xyz, r0.w);
|
| 462 |
+
r1.x = ((-(r4.wwww)).x + 1.0f);
|
| 463 |
+
r1.z = dot((-(r5.xyzx)).xyz, r2.xyz);
|
| 464 |
+
r1.z = (r1.z + r1.z);
|
| 465 |
+
let v_129 = -(r1.zzzz);
|
| 466 |
+
let v_130 = -(r5.xyzx);
|
| 467 |
+
let v_131 = fma(r2.xyz, v_129.xyz, v_130.xyz);
|
| 468 |
+
r2 = vec4<f32>(v_131.xyz, r2.w);
|
| 469 |
+
let v_132 = clamp(((r1.yyyy * vec4<f32>(0.0f, 0.00066666665952652693f, 0.00177619897294789553f, 0.0f))).yz, vec2<f32>(), vec2<f32>(1.0f));
|
| 470 |
+
let v_133 = r1;
|
| 471 |
+
r1 = vec4<f32>(v_133.x, v_132.xy, v_133.w);
|
| 472 |
+
r1.y = ((-(r1.yyyy)).y + 1.0f);
|
| 473 |
+
r1.w = (cb5_5.tint_symbol_3[6u].z + -5.0f);
|
| 474 |
+
r2.w = (r1.y * cb5_5.tint_symbol_3[6u].z);
|
| 475 |
+
r2.w = bitcast<f32>(select(0u, 4294967295u, (r2.w < r1.w)));
|
| 476 |
+
r3.z = fma(r1.y, cb5_5.tint_symbol_3[6u].z, -5.0f);
|
| 477 |
+
r1.y = (r1.y * r1.y);
|
| 478 |
+
r1.y = fma(r1.y, 5.0f, r1.w);
|
| 479 |
+
let v_134 = bitcast<u32>(r2.w);
|
| 480 |
+
let v_135 = r3.z;
|
| 481 |
+
r1.y = select(r1.y, v_135, (v_134 != 0u));
|
| 482 |
+
let v_136 = (r2.xyx * vec3<f32>(-0.25f, 0.5f, 0.25f));
|
| 483 |
+
r2 = vec4<f32>(v_136.xy, r2.z, v_136.z);
|
| 484 |
+
r1.w = (abs(r2.zzzz).w + 1.0f);
|
| 485 |
+
let v_137 = (r2.xyw / r1.www);
|
| 486 |
+
r2 = vec4<f32>(v_137.xy, r2.z, v_137.z);
|
| 487 |
+
let v_138 = ((-(r2.xyxw)).xyw + vec3<f32>(0.75f, 0.5f, 0.25f));
|
| 488 |
+
r2 = vec4<f32>(v_138.xy, r2.z, v_138.z);
|
| 489 |
+
r1.w = bitcast<f32>(select(0u, 4294967295u, (0.0f < r2.z)));
|
| 490 |
+
let v_139 = bitcast<vec2<u32>>(r1.ww);
|
| 491 |
+
let v_140 = r2.xy;
|
| 492 |
+
let v_141 = select(r2.wy, v_140, (v_139 != vec2<u32>()));
|
| 493 |
+
r2 = vec4<f32>(v_141.xy, r2.zw);
|
| 494 |
+
let v_142 = r1.y;
|
| 495 |
+
r2 = textureSampleLevel(t1, s1, r2.xyxx.xy, v_142);
|
| 496 |
+
r1.y = max(r3.y, r3.x);
|
| 497 |
+
let v_143 = (r1.yyy * r2.xyz);
|
| 498 |
+
r2 = vec4<f32>(v_143.xyz, r2.w);
|
| 499 |
+
let v_144 = (r1.zzz * r2.xyz);
|
| 500 |
+
r1 = vec4<f32>(r1.x, v_144.xyz);
|
| 501 |
+
let v_145 = (r1.yzw * vec3<f32>(0.68169009685516357422f));
|
| 502 |
+
r1 = vec4<f32>(r1.x, v_145.xyz);
|
| 503 |
+
let v_146 = fma(r2.xyz, vec3<f32>(0.31830990314483642578f), r1.yzw);
|
| 504 |
+
r1 = vec4<f32>(r1.x, v_146.xyz);
|
| 505 |
+
let v_147 = fma(r1.yzw, r1.xxx, r0.xyz);
|
| 506 |
+
r0 = vec4<f32>(v_147.xyz, r0.w);
|
| 507 |
+
r0.w = (r0.w * cb2_2.tint_symbol_1[15u].x);
|
| 508 |
+
if ((bitcast<u32>(cb5_5.tint_symbol_3[7u].x) != 0u)) {
|
| 509 |
+
r1.x = dot(r4.xyz, r4.xyz);
|
| 510 |
+
r1.y = sqrt(r1.x);
|
| 511 |
+
let v_148 = -(cb3_3.tint_symbol_2[50u].xxxx);
|
| 512 |
+
r1.z = (r1.y + v_148.z);
|
| 513 |
+
r1.z = max(r1.z, 0.0f);
|
| 514 |
+
r1.y = (r1.z / r1.y);
|
| 515 |
+
r1.y = (r1.y * r4.z);
|
| 516 |
+
r1.w = (r1.y * cb3_3.tint_symbol_2[52u].z);
|
| 517 |
+
r1.y = bitcast<f32>(select(0u, 4294967295u, (0.00999999977648258209f < abs(r1.yyyy).y)));
|
| 518 |
+
r2.x = (r1.w * -1.44269502162933349609f);
|
| 519 |
+
r2.x = exp2(r2.x);
|
| 520 |
+
r2.x = ((-(r2.xxxx)).x + 1.0f);
|
| 521 |
+
r1.w = (r2.x / r1.w);
|
| 522 |
+
let v_149 = bitcast<u32>(r1.y);
|
| 523 |
+
r1.y = select(1.0f, r1.w, (v_149 != 0u));
|
| 524 |
+
r1.w = (r1.z * cb3_3.tint_symbol_2[51u].w);
|
| 525 |
+
r1.y = (r1.y * r1.w);
|
| 526 |
+
r1.y = min(r1.y, 1.0f);
|
| 527 |
+
r1.y = (r1.y * 1.44269502162933349609f);
|
| 528 |
+
r1.y = exp2(r1.y);
|
| 529 |
+
r1.y = min(r1.y, 1.0f);
|
| 530 |
+
r1.y = ((-(r1.yyyy)).y + 1.0f);
|
| 531 |
+
r1.w = (r1.y * cb3_3.tint_symbol_2[52u].y);
|
| 532 |
+
r1.x = inverseSqrt(r1.x);
|
| 533 |
+
let v_150 = (r1.xxx * r4.xyz);
|
| 534 |
+
r2 = vec4<f32>(v_150.xyz, r2.w);
|
| 535 |
+
let v_151 = dot(r2.xyz, cb3_3.tint_symbol_2[54u].xyz);
|
| 536 |
+
r1.x = clamp(vec4<f32>(v_151, v_151, v_151, v_151).x, 0.0f, 1.0f);
|
| 537 |
+
r1.x = log2(r1.x);
|
| 538 |
+
r1.x = (r1.x * cb3_3.tint_symbol_2[54u].w);
|
| 539 |
+
r1.x = exp2(r1.x);
|
| 540 |
+
let v_152 = dot(r2.xyz, cb3_3.tint_symbol_2[53u].xyz);
|
| 541 |
+
r2.x = clamp(vec4<f32>(v_152, v_152, v_152, v_152).x, 0.0f, 1.0f);
|
| 542 |
+
r2.x = log2(r2.x);
|
| 543 |
+
r2.x = (r2.x * cb3_3.tint_symbol_2[53u].w);
|
| 544 |
+
r2.x = exp2(r2.x);
|
| 545 |
+
r1.y = fma((-(r1.yyyy)).y, cb3_3.tint_symbol_2[52u].y, 1.0f);
|
| 546 |
+
r1.y = (r1.y * cb3_3.tint_symbol_2[51u].y);
|
| 547 |
+
let v_153 = -(cb3_3.tint_symbol_2[52u].xxxx);
|
| 548 |
+
r2.y = (r1.z + v_153.y);
|
| 549 |
+
r2.y = max(r2.y, 0.0f);
|
| 550 |
+
r2.y = (r2.y * cb3_3.tint_symbol_2[51u].x);
|
| 551 |
+
r2.y = (r2.y * 1.44269502162933349609f);
|
| 552 |
+
r2.y = exp2(r2.y);
|
| 553 |
+
r2.y = ((-(r2.yyyy)).y + 1.0f);
|
| 554 |
+
r1.w = clamp(fma(r1.yyyy, r2.yyyy, r1.wwww).w, 0.0f, 1.0f);
|
| 555 |
+
let v_154 = -(cb3_3.tint_symbol_2[51u].zzzz);
|
| 556 |
+
r1.z = (r1.z * v_154.z);
|
| 557 |
+
r1.z = (r1.z * 1.44269502162933349609f);
|
| 558 |
+
r1.z = exp2(r1.z);
|
| 559 |
+
r1.z = ((-(r1.zzzz)).z + 1.0f);
|
| 560 |
+
let v_155 = ((-(cb3_3.tint_symbol_2[56u].xxyz)).yzw + cb3_3.tint_symbol_2[58u].xyz);
|
| 561 |
+
r2 = vec4<f32>(r2.x, v_155.xyz);
|
| 562 |
+
let v_156 = fma(r1.xxx, r2.yzw, cb3_3.tint_symbol_2[56u].xyz);
|
| 563 |
+
r2 = vec4<f32>(r2.x, v_156.xyz);
|
| 564 |
+
let v_157 = ((-(r2.yzwy)).xyz + cb3_3.tint_symbol_2[55u].xyz);
|
| 565 |
+
r3 = vec4<f32>(v_157.xyz, r3.w);
|
| 566 |
+
let v_158 = fma(r2.xxx, r3.xyz, r2.yzw);
|
| 567 |
+
r2 = vec4<f32>(v_158.xyz, r2.w);
|
| 568 |
+
let v_159 = -(cb3_3.tint_symbol_2[57u].xyzx);
|
| 569 |
+
let v_160 = (r2.xyz + v_159.xyz);
|
| 570 |
+
r2 = vec4<f32>(v_160.xyz, r2.w);
|
| 571 |
+
let v_161 = fma(r1.zzz, r2.xyz, cb3_3.tint_symbol_2[57u].xyz);
|
| 572 |
+
r2 = vec4<f32>(v_161.xyz, r2.w);
|
| 573 |
+
r3.x = cb3_3.tint_symbol_2[55u].w;
|
| 574 |
+
r3.y = cb3_3.tint_symbol_2[56u].w;
|
| 575 |
+
r3.z = cb3_3.tint_symbol_2[57u].w;
|
| 576 |
+
let v_162 = ((-(r2.xyzx)).xyz + r3.xyz);
|
| 577 |
+
r3 = vec4<f32>(v_162.xyz, r3.w);
|
| 578 |
+
let v_163 = fma(r1.yyy, r3.xyz, r2.xyz);
|
| 579 |
+
r1 = vec4<f32>(v_163.xyz, r1.w);
|
| 580 |
+
r2.x = bitcast<f32>(select(0u, 4294967295u, (0.0f < cb2_2.tint_symbol_1[22u].y)));
|
| 581 |
+
if ((bitcast<u32>(r2.x) != 0u)) {
|
| 582 |
+
let v_164 = (v8.xy * cb2_2.tint_symbol_1[18u].zw);
|
| 583 |
+
r2 = vec4<f32>(v_164.xy, r2.zw);
|
| 584 |
+
r2 = textureSample(t11, s11, r2.xyxx.xy);
|
| 585 |
+
r2.x = (r2.x + -1.0f);
|
| 586 |
+
r2.x = clamp(fma(cb2_2.tint_symbol_1[22u].yyyy, r2.xxxx, vec4<f32>(1.0f)).x, 0.0f, 1.0f);
|
| 587 |
+
} else {
|
| 588 |
+
r2.x = 1.0f;
|
| 589 |
+
}
|
| 590 |
+
let v_165 = -(r0.xyzx);
|
| 591 |
+
let v_166 = fma(r1.xyz, r2.xxx, v_165.xyz);
|
| 592 |
+
r1 = vec4<f32>(v_166.xyz, r1.w);
|
| 593 |
+
let v_167 = fma(r1.www, r1.xyz, r0.xyz);
|
| 594 |
+
r1 = vec4<f32>(v_167.xyz, r1.w);
|
| 595 |
+
} else {
|
| 596 |
+
r1.w = dot(r4.xyz, r4.xyz);
|
| 597 |
+
r2.x = sqrt(r1.w);
|
| 598 |
+
let v_168 = -(cb3_3.tint_symbol_2[50u].xxxx);
|
| 599 |
+
r2.y = (r2.x + v_168.y);
|
| 600 |
+
r2.y = max(r2.y, 0.0f);
|
| 601 |
+
r2.x = (r2.y / r2.x);
|
| 602 |
+
r2.x = (r2.x * r4.z);
|
| 603 |
+
r2.z = (r2.x * cb3_3.tint_symbol_2[52u].z);
|
| 604 |
+
r2.x = bitcast<f32>(select(0u, 4294967295u, (0.00999999977648258209f < abs(r2.xxxx).x)));
|
| 605 |
+
r2.w = (r2.z * -1.44269502162933349609f);
|
| 606 |
+
r2.w = exp2(r2.w);
|
| 607 |
+
r2.w = ((-(r2.wwww)).w + 1.0f);
|
| 608 |
+
r2.z = (r2.w / r2.z);
|
| 609 |
+
let v_169 = bitcast<u32>(r2.x);
|
| 610 |
+
r2.x = select(1.0f, r2.z, (v_169 != 0u));
|
| 611 |
+
r2.z = (r2.y * cb3_3.tint_symbol_2[51u].w);
|
| 612 |
+
r2.x = (r2.x * r2.z);
|
| 613 |
+
r2.x = min(r2.x, 1.0f);
|
| 614 |
+
r2.x = (r2.x * 1.44269502162933349609f);
|
| 615 |
+
r2.x = exp2(r2.x);
|
| 616 |
+
r2.x = min(r2.x, 1.0f);
|
| 617 |
+
r2.x = ((-(r2.xxxx)).x + 1.0f);
|
| 618 |
+
r2.z = (r2.x * cb3_3.tint_symbol_2[52u].y);
|
| 619 |
+
r1.w = inverseSqrt(r1.w);
|
| 620 |
+
let v_170 = (r1.www * r4.xyz);
|
| 621 |
+
r3 = vec4<f32>(v_170.xyz, r3.w);
|
| 622 |
+
let v_171 = dot(r3.xyz, cb3_3.tint_symbol_2[54u].xyz);
|
| 623 |
+
r1.w = clamp(vec4<f32>(v_171, v_171, v_171, v_171).w, 0.0f, 1.0f);
|
| 624 |
+
r1.w = log2(r1.w);
|
| 625 |
+
r1.w = (r1.w * cb3_3.tint_symbol_2[54u].w);
|
| 626 |
+
r1.w = exp2(r1.w);
|
| 627 |
+
let v_172 = dot(r3.xyz, cb3_3.tint_symbol_2[53u].xyz);
|
| 628 |
+
r2.w = clamp(vec4<f32>(v_172, v_172, v_172, v_172).w, 0.0f, 1.0f);
|
| 629 |
+
r2.w = log2(r2.w);
|
| 630 |
+
r2.w = (r2.w * cb3_3.tint_symbol_2[53u].w);
|
| 631 |
+
r2.w = exp2(r2.w);
|
| 632 |
+
r2.x = fma((-(r2.xxxx)).x, cb3_3.tint_symbol_2[52u].y, 1.0f);
|
| 633 |
+
r2.x = (r2.x * cb3_3.tint_symbol_2[51u].y);
|
| 634 |
+
let v_173 = -(cb3_3.tint_symbol_2[52u].xxxx);
|
| 635 |
+
r3.x = (r2.y + v_173.x);
|
| 636 |
+
r3.x = max(r3.x, 0.0f);
|
| 637 |
+
r3.x = (r3.x * cb3_3.tint_symbol_2[51u].x);
|
| 638 |
+
r3.x = (r3.x * 1.44269502162933349609f);
|
| 639 |
+
r3.x = exp2(r3.x);
|
| 640 |
+
r3.x = ((-(r3.xxxx)).x + 1.0f);
|
| 641 |
+
r2.z = clamp(fma(r2.xxxx, r3.xxxx, r2.zzzz).z, 0.0f, 1.0f);
|
| 642 |
+
let v_174 = -(cb3_3.tint_symbol_2[51u].zzzz);
|
| 643 |
+
r2.y = (r2.y * v_174.y);
|
| 644 |
+
r2.y = (r2.y * 1.44269502162933349609f);
|
| 645 |
+
r2.y = exp2(r2.y);
|
| 646 |
+
r2.y = ((-(r2.yyyy)).y + 1.0f);
|
| 647 |
+
let v_175 = ((-(cb3_3.tint_symbol_2[56u].xyzx)).xyz + cb3_3.tint_symbol_2[58u].xyz);
|
| 648 |
+
r3 = vec4<f32>(v_175.xyz, r3.w);
|
| 649 |
+
let v_176 = fma(r1.www, r3.xyz, cb3_3.tint_symbol_2[56u].xyz);
|
| 650 |
+
r3 = vec4<f32>(v_176.xyz, r3.w);
|
| 651 |
+
let v_177 = ((-(r3.xyzx)).xyz + cb3_3.tint_symbol_2[55u].xyz);
|
| 652 |
+
r4 = vec4<f32>(v_177.xyz, r4.w);
|
| 653 |
+
let v_178 = fma(r2.www, r4.xyz, r3.xyz);
|
| 654 |
+
r3 = vec4<f32>(v_178.xyz, r3.w);
|
| 655 |
+
let v_179 = -(cb3_3.tint_symbol_2[57u].xyzx);
|
| 656 |
+
let v_180 = (r3.xyz + v_179.xyz);
|
| 657 |
+
r3 = vec4<f32>(v_180.xyz, r3.w);
|
| 658 |
+
let v_181 = fma(r2.yyy, r3.xyz, cb3_3.tint_symbol_2[57u].xyz);
|
| 659 |
+
r3 = vec4<f32>(v_181.xyz, r3.w);
|
| 660 |
+
r4.x = cb3_3.tint_symbol_2[55u].w;
|
| 661 |
+
r4.y = cb3_3.tint_symbol_2[56u].w;
|
| 662 |
+
r4.z = cb3_3.tint_symbol_2[57u].w;
|
| 663 |
+
let v_182 = ((-(r3.xyzx)).xyz + r4.xyz);
|
| 664 |
+
r4 = vec4<f32>(v_182.xyz, r4.w);
|
| 665 |
+
let v_183 = fma(r2.xxx, r4.xyz, r3.xyz);
|
| 666 |
+
r2 = vec4<f32>(v_183.xy, r2.z, v_183.z);
|
| 667 |
+
let v_184 = ((-(r0.xyxz)).xyw + r2.xyw);
|
| 668 |
+
r2 = vec4<f32>(v_184.xy, r2.z, v_184.z);
|
| 669 |
+
let v_185 = fma(r2.zzz, r2.xyw, r0.xyz);
|
| 670 |
+
r1 = vec4<f32>(v_185.xyz, r1.w);
|
| 671 |
+
}
|
| 672 |
+
let v_186 = (r1.xyz * cb2_2.tint_symbol_1[17u].zzz);
|
| 673 |
+
o0 = vec4<f32>(v_186.xyz, o0.w);
|
| 674 |
+
r0.x = bitcast<f32>(select(0u, 4294967295u, (0.30000001192092895508f < r0.w)));
|
| 675 |
+
r0.x = bitcast<f32>((bitcast<u32>(r0.x) & 1065353216u));
|
| 676 |
+
o1 = (r0.x * v2.z);
|
| 677 |
+
o0.w = r0.w;
|
| 678 |
+
o2 = r0.x;
|
| 679 |
+
}
|
| 680 |
+
|
| 681 |
+
struct tint_symbol_8 {
|
| 682 |
+
@location(0u)
|
| 683 |
+
o0 : vec4<f32>,
|
| 684 |
+
@location(1u)
|
| 685 |
+
o1 : f32,
|
| 686 |
+
@location(2u)
|
| 687 |
+
o2 : f32,
|
| 688 |
+
}
|
| 689 |
+
|
| 690 |
+
@fragment
|
| 691 |
+
fn main(@location(0u) v0 : vec4<f32>, @location(1u) v1 : vec4<f32>, @location(2u) v2 : vec4<f32>, @location(3u) v3 : vec4<f32>, @location(5u) v5 : vec4<f32>, @location(6u) v6 : vec4<f32>, @location(7u) v7 : vec4<f32>, @builtin(position) v_187 : vec4<f32>) -> tint_symbol_8 {
|
| 692 |
+
main_inner(v0, v1, v2, v3, v5, v6, v7, v_187);
|
| 693 |
+
return tint_symbol_8(o0, o1, o2);
|
| 694 |
+
}
|
b/8b0b5899ed/shaders/f365b053beae7aa7.wgsl
ADDED
|
@@ -0,0 +1,119 @@
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|
| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
struct cb16_struct {
|
| 8 |
+
tint_symbol : array<vec4<f32>, 16u>,
|
| 9 |
+
}
|
| 10 |
+
|
| 11 |
+
@group(0u) @binding(1u) var<uniform> cb1_1 : cb16_struct;
|
| 12 |
+
|
| 13 |
+
struct cb17_struct {
|
| 14 |
+
tint_symbol_1 : array<vec4<f32>, 17u>,
|
| 15 |
+
}
|
| 16 |
+
|
| 17 |
+
@group(0u) @binding(2u) var<uniform> cb2_2 : cb17_struct;
|
| 18 |
+
|
| 19 |
+
struct cb50_struct {
|
| 20 |
+
tint_symbol_2 : array<vec4<f32>, 50u>,
|
| 21 |
+
}
|
| 22 |
+
|
| 23 |
+
@group(0u) @binding(3u) var<uniform> cb3_3 : cb50_struct;
|
| 24 |
+
|
| 25 |
+
var<private> o0 : vec4<f32>;
|
| 26 |
+
|
| 27 |
+
var<private> o1 : vec4<f32>;
|
| 28 |
+
|
| 29 |
+
var<private> o2 : vec4<f32>;
|
| 30 |
+
|
| 31 |
+
var<private> o3 : vec4<f32>;
|
| 32 |
+
|
| 33 |
+
var<private> o4 : vec4<f32>;
|
| 34 |
+
|
| 35 |
+
struct tint_symbol_4 {
|
| 36 |
+
tint_symbol_3 : array<vec4<u32>, 1u>,
|
| 37 |
+
}
|
| 38 |
+
|
| 39 |
+
@group(0u) @binding(15u) var<uniform> v : tint_symbol_4;
|
| 40 |
+
|
| 41 |
+
fn main_inner(v0 : vec3<f32>, v1 : vec4<f32>, v2 : vec2<f32>, v3 : vec3<f32>) {
|
| 42 |
+
r0.x = (cb1_1.tint_symbol[3u].x * 0.20000000298023223877f);
|
| 43 |
+
let v_1 = -(r0.xxxx);
|
| 44 |
+
r0.y = bitcast<f32>(select(0u, 4294967295u, (r0.x >= v_1.y)));
|
| 45 |
+
r0.x = fract(abs(r0.xxxx).x);
|
| 46 |
+
let v_2 = -(r0.xxxx);
|
| 47 |
+
let v_3 = bitcast<u32>(r0.y);
|
| 48 |
+
r0.x = select(v_2.x, r0.x, (v_3 != 0u));
|
| 49 |
+
r0.x = (r0.x * 5.0f);
|
| 50 |
+
r0.x = fma(cb2_2.tint_symbol_1[16u].x, 2.5f, r0.x);
|
| 51 |
+
r0.x = sin(r0.xxxx.x);
|
| 52 |
+
r0.x = bitcast<f32>(select(0u, 4294967295u, (0.30000001192092895508f < abs(r0.xxxx).x)));
|
| 53 |
+
r0.y = bitcast<f32>(select(0u, 4294967295u, (cb2_2.tint_symbol_1[16u].y < 0.00600000005215406418f)));
|
| 54 |
+
let v_4 = bitcast<u32>(r0.y);
|
| 55 |
+
let v_5 = r0.x;
|
| 56 |
+
r0.x = select(bitcast<f32>(v.tint_symbol_3[0i].x), v_5, (v_4 != 0u));
|
| 57 |
+
r0.y = bitcast<f32>(select(0u, 4294967295u, (0.0f >= cb2_2.tint_symbol_1[16u].y)));
|
| 58 |
+
let v_6 = bitcast<u32>(r0.y);
|
| 59 |
+
r0.x = select(r0.x, 0.0f, (v_6 != 0u));
|
| 60 |
+
r0.y = select(1.0f, 0.0f, (bitcast<u32>(r0.y) != 0u));
|
| 61 |
+
r1 = (v0.yyyy * cb1_1.tint_symbol[9u]);
|
| 62 |
+
r1 = fma(v0.xxxx, cb1_1.tint_symbol[8u], r1);
|
| 63 |
+
r1 = fma(v0.zzzz, cb1_1.tint_symbol[10u], r1);
|
| 64 |
+
r1 = (r1 + cb1_1.tint_symbol[11u]);
|
| 65 |
+
r0.z = fma(r0.y, r1.z, -0.0000199999994947575f);
|
| 66 |
+
let v_7 = (r0.yyy * r1.xyw);
|
| 67 |
+
r1 = vec4<f32>(v_7.xy, r1.z, v_7.z);
|
| 68 |
+
r1.z = (r0.z * r0.y);
|
| 69 |
+
o0 = bitcast<vec4<f32>>((bitcast<vec4<u32>>(r0.xxxx) & bitcast<vec4<u32>>(r1)));
|
| 70 |
+
let v_8 = (v0.yyy * cb1_1.tint_symbol[1u].xyz);
|
| 71 |
+
r0 = vec4<f32>(v_8.xyz, r0.w);
|
| 72 |
+
let v_9 = fma(v0.xxx, cb1_1.tint_symbol[0u].xyz, r0.xyz);
|
| 73 |
+
r0 = vec4<f32>(v_9.xyz, r0.w);
|
| 74 |
+
let v_10 = fma(v0.zzz, cb1_1.tint_symbol[2u].xyz, r0.xyz);
|
| 75 |
+
r0 = vec4<f32>(v_10.xyz, r0.w);
|
| 76 |
+
let v_11 = (r0.xyz + cb1_1.tint_symbol[3u].xyz);
|
| 77 |
+
r0 = vec4<f32>(v_11.xyz, r0.w);
|
| 78 |
+
let v_12 = ((-(r0.xyzx)).xyz + cb1_1.tint_symbol[15u].xyz);
|
| 79 |
+
r1 = vec4<f32>(v_12.xyz, r1.w);
|
| 80 |
+
o4 = r0.xyz.xyzx;
|
| 81 |
+
r0.x = dot(r1.xyz, r1.xyz);
|
| 82 |
+
r0.x = (r0.x * 0.00000399999998990097f);
|
| 83 |
+
r0.x = min(r0.x, 1.0f);
|
| 84 |
+
r0.y = ((-(r0.xxxx)).y + 1.0f);
|
| 85 |
+
let v_13 = -(cb2_2.tint_symbol_1[16u].zzzz);
|
| 86 |
+
let v_14 = clamp(((r0.xyxx + v_13)).xy, vec2<f32>(), vec2<f32>(1.0f));
|
| 87 |
+
r0 = vec4<f32>(v_14.xy, r0.zw);
|
| 88 |
+
r0.z = (cb3_3.tint_symbol_2[49u].w + -1.0f);
|
| 89 |
+
let v_15 = fma(r0.xy, r0.zz, vec2<f32>(1.0f));
|
| 90 |
+
r0 = vec4<f32>(v_15.xy, r0.zw);
|
| 91 |
+
let v_16 = clamp(((r0.xyxx * v1.xyxx)).xy, vec2<f32>(), vec2<f32>(1.0f));
|
| 92 |
+
o1 = vec4<f32>(v_16.xy, o1.zw);
|
| 93 |
+
o1 = vec4<f32>(o1.xy, v1.zw);
|
| 94 |
+
o2 = v2.xyxy;
|
| 95 |
+
let v_17 = (v3.yyy * cb1_1.tint_symbol[1u].xyz);
|
| 96 |
+
r0 = vec4<f32>(v_17.xyz, r0.w);
|
| 97 |
+
let v_18 = fma(v3.xxx, cb1_1.tint_symbol[0u].xyz, r0.xyz);
|
| 98 |
+
r0 = vec4<f32>(v_18.xyz, r0.w);
|
| 99 |
+
o3 = fma(v3.zzz, cb1_1.tint_symbol[2u].xyz, r0.xyz).xyzx;
|
| 100 |
+
}
|
| 101 |
+
|
| 102 |
+
struct tint_symbol_5 {
|
| 103 |
+
@builtin(position)
|
| 104 |
+
o0 : vec4<f32>,
|
| 105 |
+
@location(1u)
|
| 106 |
+
o1 : vec4<f32>,
|
| 107 |
+
@location(2u)
|
| 108 |
+
o2 : vec4<f32>,
|
| 109 |
+
@location(3u)
|
| 110 |
+
o3 : vec4<f32>,
|
| 111 |
+
@location(4u)
|
| 112 |
+
o4 : vec4<f32>,
|
| 113 |
+
}
|
| 114 |
+
|
| 115 |
+
@vertex
|
| 116 |
+
fn main(@location(0u) v0 : vec3<f32>, @location(1u) v1 : vec4<f32>, @location(2u) v2 : vec2<f32>, @location(3u) v3 : vec3<f32>) -> tint_symbol_5 {
|
| 117 |
+
main_inner(v0, v1, v2, v3);
|
| 118 |
+
return tint_symbol_5(o0, o1, o2, o3, o4);
|
| 119 |
+
}
|
b/8b0b5899ed/shaders/f36c6f4155b886b1.consts.json
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
[4294967295]
|
b/8b0b5899ed/shaders/f36c6f4155b886b1.wgsl
ADDED
|
@@ -0,0 +1,510 @@
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| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
var<private> r1 : vec4<f32>;
|
| 6 |
+
|
| 7 |
+
var<private> r2 : vec4<f32>;
|
| 8 |
+
|
| 9 |
+
var<private> r3 : vec4<f32>;
|
| 10 |
+
|
| 11 |
+
var<private> r4 : vec4<f32>;
|
| 12 |
+
|
| 13 |
+
var<private> r5 : vec4<f32>;
|
| 14 |
+
|
| 15 |
+
var<private> r6 : vec4<f32>;
|
| 16 |
+
|
| 17 |
+
var<private> r7 : vec4<f32>;
|
| 18 |
+
|
| 19 |
+
var<private> r8 : vec4<f32>;
|
| 20 |
+
|
| 21 |
+
var<private> r9 : vec4<f32>;
|
| 22 |
+
|
| 23 |
+
var<private> r10 : vec4<f32>;
|
| 24 |
+
|
| 25 |
+
var<private> r11 : vec4<f32>;
|
| 26 |
+
|
| 27 |
+
var<private> r12 : vec4<f32>;
|
| 28 |
+
|
| 29 |
+
struct cb17_struct {
|
| 30 |
+
tint_symbol : array<vec4<f32>, 17u>,
|
| 31 |
+
}
|
| 32 |
+
|
| 33 |
+
@group(1u) @binding(2u) var<uniform> cb2_2 : cb17_struct;
|
| 34 |
+
|
| 35 |
+
struct cb46_struct {
|
| 36 |
+
tint_symbol_1 : array<vec4<f32>, 46u>,
|
| 37 |
+
}
|
| 38 |
+
|
| 39 |
+
@group(1u) @binding(3u) var<uniform> cb3_3 : cb46_struct;
|
| 40 |
+
|
| 41 |
+
struct cb4_struct {
|
| 42 |
+
tint_symbol_2 : array<vec4<f32>, 4u>,
|
| 43 |
+
}
|
| 44 |
+
|
| 45 |
+
@group(1u) @binding(5u) var<uniform> cb5_5 : cb4_struct;
|
| 46 |
+
|
| 47 |
+
struct cb5_struct {
|
| 48 |
+
tint_symbol_3 : array<vec4<f32>, 5u>,
|
| 49 |
+
}
|
| 50 |
+
|
| 51 |
+
@group(1u) @binding(12u) var<uniform> cb12_12 : cb5_struct;
|
| 52 |
+
|
| 53 |
+
@group(1u) @binding(18u) var s2 : sampler;
|
| 54 |
+
|
| 55 |
+
@group(1u) @binding(19u) var s3 : sampler;
|
| 56 |
+
|
| 57 |
+
@group(1u) @binding(20u) var s4 : sampler;
|
| 58 |
+
|
| 59 |
+
@group(1u) @binding(21u) var s5 : sampler;
|
| 60 |
+
|
| 61 |
+
@group(1u) @binding(22u) var s6 : sampler;
|
| 62 |
+
|
| 63 |
+
@group(1u) @binding(23u) var s7 : sampler;
|
| 64 |
+
|
| 65 |
+
@group(1u) @binding(24u) var s8 : sampler;
|
| 66 |
+
|
| 67 |
+
@group(1u) @binding(25u) var s9 : sampler;
|
| 68 |
+
|
| 69 |
+
@group(1u) @binding(26u) var s10 : sampler;
|
| 70 |
+
|
| 71 |
+
@group(1u) @binding(27u) var s11 : sampler;
|
| 72 |
+
|
| 73 |
+
@group(1u) @binding(28u) var s12 : sampler;
|
| 74 |
+
|
| 75 |
+
@group(1u) @binding(29u) var s13 : sampler;
|
| 76 |
+
|
| 77 |
+
@group(1u) @binding(34u) var t2 : texture_2d<f32>;
|
| 78 |
+
|
| 79 |
+
@group(1u) @binding(35u) var t3 : texture_2d<f32>;
|
| 80 |
+
|
| 81 |
+
@group(1u) @binding(36u) var t4 : texture_2d<f32>;
|
| 82 |
+
|
| 83 |
+
@group(1u) @binding(37u) var t5 : texture_2d<f32>;
|
| 84 |
+
|
| 85 |
+
@group(1u) @binding(38u) var t6 : texture_2d<f32>;
|
| 86 |
+
|
| 87 |
+
@group(1u) @binding(39u) var t7 : texture_2d<f32>;
|
| 88 |
+
|
| 89 |
+
@group(1u) @binding(40u) var t8 : texture_2d<f32>;
|
| 90 |
+
|
| 91 |
+
@group(1u) @binding(41u) var t9 : texture_2d<f32>;
|
| 92 |
+
|
| 93 |
+
@group(1u) @binding(42u) var t10 : texture_2d<f32>;
|
| 94 |
+
|
| 95 |
+
@group(1u) @binding(43u) var t11 : texture_2d<f32>;
|
| 96 |
+
|
| 97 |
+
@group(1u) @binding(44u) var t12 : texture_2d<f32>;
|
| 98 |
+
|
| 99 |
+
@group(1u) @binding(45u) var t13 : texture_2d<f32>;
|
| 100 |
+
|
| 101 |
+
var<private> icb0 : array<vec4<f32>, 8u> = array<vec4<f32>, 8u>(vec4<f32>(1.0f, 0.0f, 0.0f, 0.0f), vec4<f32>(0.0f, 1.0f, 0.0f, 0.0f), vec4<f32>(0.0f, 0.0f, 1.0f, 0.0f), vec4<f32>(0.0f, 0.0f, 0.0f, 1.0f), vec4<f32>(0.0f, 0.0f, 0.0f, 0.80000001192092895508f), vec4<f32>(0.0f, 0.0f, 0.0f, 0.5f), vec4<f32>(0.0f, 0.0f, 0.0f, 0.10000000149011611938f), vec4<f32>());
|
| 102 |
+
|
| 103 |
+
var<private> v0 : vec4<f32>;
|
| 104 |
+
|
| 105 |
+
var<private> o0 : vec4<f32>;
|
| 106 |
+
|
| 107 |
+
var<private> o1 : vec4<f32>;
|
| 108 |
+
|
| 109 |
+
var<private> o2 : vec4<f32>;
|
| 110 |
+
|
| 111 |
+
var<private> o3 : vec4<f32>;
|
| 112 |
+
|
| 113 |
+
struct tint_symbol_5 {
|
| 114 |
+
tint_symbol_4 : array<vec4<u32>, 1u>,
|
| 115 |
+
}
|
| 116 |
+
|
| 117 |
+
@group(1u) @binding(15u) var<uniform> v : tint_symbol_5;
|
| 118 |
+
|
| 119 |
+
fn main_inner(v_1 : vec4<f32>, v1 : vec4<f32>, v2 : vec4<f32>, v3 : vec4<f32>, v4 : vec4<f32>, v5 : vec4<f32>, v6 : vec4<f32>, v7 : vec4<f32>, v8 : vec4<f32>) {
|
| 120 |
+
var v_2 : vec4<f32> = v_1;
|
| 121 |
+
v_2.w = (1.0f / v_1.w);
|
| 122 |
+
v0 = v_2;
|
| 123 |
+
let v_3 = max(v0.xy, vec2<f32>());
|
| 124 |
+
let v_4 = bitcast<vec2<f32>>(select(vec2<u32>(v_3), vec2<u32>(4294967295u), (v_3 >= vec2<f32>(4294967296.0f))));
|
| 125 |
+
r0 = vec4<f32>(v_4.xy, r0.zw);
|
| 126 |
+
let v_5 = bitcast<vec2<f32>>((bitcast<vec2<u32>>(r0.xy) & vec2<u32>(1u)));
|
| 127 |
+
r0 = vec4<f32>(v_5.xy, r0.zw);
|
| 128 |
+
r0.y = bitcast<f32>((bitcast<i32>(r0.y) << 1u));
|
| 129 |
+
r0.x = bitcast<f32>((bitcast<i32>(r0.x) + bitcast<i32>(r0.y)));
|
| 130 |
+
r0.x = dot(cb2_2.tint_symbol[0u], icb0[bitcast<i32>(r0.x)]);
|
| 131 |
+
r0.x = bitcast<f32>(select(0u, 4294967295u, (r0.x < 1.0f)));
|
| 132 |
+
v_6((bitcast<u32>(r0.x) != 0u));
|
| 133 |
+
r0.x = dot(v7.xyz, v7.xyz);
|
| 134 |
+
r0.x = inverseSqrt(r0.x);
|
| 135 |
+
let v_7 = (r0.xxx * v7.xyz);
|
| 136 |
+
r0 = vec4<f32>(v_7.xyz, r0.w);
|
| 137 |
+
r0.w = dot(v3.xyz, v3.xyz);
|
| 138 |
+
r0.w = inverseSqrt(r0.w);
|
| 139 |
+
let v_8 = (r0.www * v3.xyz);
|
| 140 |
+
r1 = vec4<f32>(v_8.xyz, r1.w);
|
| 141 |
+
r0.x = dot(r0.xyz, r1.xyz);
|
| 142 |
+
let v_9 = clamp(v8.xy, vec2<f32>(), vec2<f32>(1.0f));
|
| 143 |
+
r2 = vec4<f32>(v_9.xy, r2.zw);
|
| 144 |
+
r0.y = ((-(r2.xxxx)).y + 1.0f);
|
| 145 |
+
let v_10 = -(cb2_2.tint_symbol[3u].xxxx);
|
| 146 |
+
r0.z = (v5.w + v_10.z);
|
| 147 |
+
r0.w = clamp(((r0.zzzz / cb2_2.tint_symbol[3u].yyyy)).w, 0.0f, 1.0f);
|
| 148 |
+
r1.x = ((-(cb2_2.tint_symbol[3u].wwww)).x + cb2_2.tint_symbol[3u].z);
|
| 149 |
+
r1.x = fma(abs(r0.xxxx).x, r1.x, cb2_2.tint_symbol[3u].w);
|
| 150 |
+
r3 = bitcast<vec4<f32>>(select(vec4<u32>(), vec4<u32>(4294967295u), (cb2_2.tint_symbol[2u].zxwy == vec4<f32>(1.0f))));
|
| 151 |
+
if ((bitcast<u32>(r3.x) != 0u)) {
|
| 152 |
+
r1.y = (v_10.y + cb2_2.tint_symbol[3u].y);
|
| 153 |
+
r1.w = (r1.y * 0.34999999403953552246f);
|
| 154 |
+
let v_11 = -(cb2_2.tint_symbol[3u].yyyy);
|
| 155 |
+
r0.z = (r0.z + v_11.z);
|
| 156 |
+
r0.z = fma(r1.y, 0.34999999403953552246f, r0.z);
|
| 157 |
+
r0.z = clamp(((r0.zzzz / r1.wwww)).z, 0.0f, 1.0f);
|
| 158 |
+
r0.z = ((-(r0.zzzz)).z + 1.0f);
|
| 159 |
+
r0.y = (r0.z * r0.y);
|
| 160 |
+
r0.z = bitcast<f32>(select(0u, 4294967295u, !((r0.w == 1.0f))));
|
| 161 |
+
if ((bitcast<u32>(r0.z) != 0u)) {
|
| 162 |
+
r0.z = (r0.w * 5.0f);
|
| 163 |
+
let v_12 = r0.z;
|
| 164 |
+
let v_13 = max(v_12, -2147483648.0f);
|
| 165 |
+
r1.y = bitcast<f32>(select(select(i32(v_13), 2147483647i, (v_13 >= 2147483648.0f)), 0i, !((v_12 == v_12))));
|
| 166 |
+
r1.y = bitcast<f32>(min(bitcast<i32>(r1.y), 4i));
|
| 167 |
+
r1.w = bitcast<f32>((bitcast<i32>(r1.y) + 1i));
|
| 168 |
+
r1.w = bitcast<f32>(min(bitcast<i32>(r1.w), 4i));
|
| 169 |
+
r0.z = trunc(r0.z);
|
| 170 |
+
let v_14 = -(r0.zzzz);
|
| 171 |
+
r0.z = fma(r0.w, 5.0f, v_14.z);
|
| 172 |
+
r1.w = ((-(icb0[bitcast<u32>((bitcast<i32>(r1.y) + 3i))].wwww)).w + icb0[bitcast<u32>((bitcast<i32>(r1.w) + 3i))].w);
|
| 173 |
+
r0.z = fma(r0.z, r1.w, icb0[bitcast<u32>((bitcast<i32>(r1.y) + 3i))].w);
|
| 174 |
+
} else {
|
| 175 |
+
r0.z = 0.0f;
|
| 176 |
+
}
|
| 177 |
+
r1.x = (r0.z * r1.x);
|
| 178 |
+
}
|
| 179 |
+
r0.z = clamp(((r1.xxxx + vec4<f32>(-1.0f))).z, 0.0f, 1.0f);
|
| 180 |
+
r0.x = (abs(r0.xxxx).x * 4.0f);
|
| 181 |
+
r0.x = min(r0.x, 1.0f);
|
| 182 |
+
r0.x = (r0.x * r0.z);
|
| 183 |
+
r4.x = (r0.x * r0.y);
|
| 184 |
+
let v_15 = r1.x;
|
| 185 |
+
let v_16 = max(v_15, -2147483648.0f);
|
| 186 |
+
r0.x = bitcast<f32>(select(select(i32(v_16), 2147483647i, (v_16 >= 2147483648.0f)), 0i, !((v_15 == v_15))));
|
| 187 |
+
r0.y = bitcast<f32>(select(0u, 4294967295u, (0i >= bitcast<i32>(r0.x))));
|
| 188 |
+
r0.y = bitcast<f32>((bitcast<u32>(r3.y) | bitcast<u32>(r0.y)));
|
| 189 |
+
if ((bitcast<u32>(r0.y) != 0u)) {
|
| 190 |
+
r0 = vec4<f32>(vec3<f32>(0.0f, 0.0f, 1.0f), r0.w);
|
| 191 |
+
} else {
|
| 192 |
+
r0.y = (r4.x * cb2_2.tint_symbol[1u].x);
|
| 193 |
+
r0.z = bitcast<f32>(select(0u, 4294967295u, (0.0f < r0.y)));
|
| 194 |
+
if ((bitcast<u32>(r0.z) != 0u)) {
|
| 195 |
+
r5 = vec4<f32>((((-(v2.xyzx)).xyz + vec3<f32>(1.0f))).xyz, r5.w);
|
| 196 |
+
r0.z = (r5.y * r5.x);
|
| 197 |
+
r1.y = (r5.z * r0.z);
|
| 198 |
+
r0.z = (r0.z * v2.z);
|
| 199 |
+
r1.w = (r5.x * v2.y);
|
| 200 |
+
r3.x = (r5.z * r1.w);
|
| 201 |
+
r1.w = (r1.w * v2.z);
|
| 202 |
+
let v_17 = (r0.zz * cb12_12.tint_symbol_3[1u].zw);
|
| 203 |
+
r5 = vec4<f32>(v_17.xy, r5.zw);
|
| 204 |
+
let v_18 = fma(cb12_12.tint_symbol_3[1u].xy, r1.yy, r5.xy);
|
| 205 |
+
r5 = vec4<f32>(v_18.xy, r5.zw);
|
| 206 |
+
let v_19 = fma(cb12_12.tint_symbol_3[2u].xy, r3.xx, r5.xy);
|
| 207 |
+
r5 = vec4<f32>(v_19.xy, r5.zw);
|
| 208 |
+
let v_20 = fma(cb12_12.tint_symbol_3[2u].zw, r1.ww, r5.xy);
|
| 209 |
+
r5 = vec4<f32>(v_20.xy, r5.zw);
|
| 210 |
+
r3.y = (r0.y * r5.x);
|
| 211 |
+
r5.x = bitcast<f32>(select(0u, 4294967295u, !((r3.y == 0.0f))));
|
| 212 |
+
if ((bitcast<u32>(r5.x) != 0u)) {
|
| 213 |
+
r6.x = dot(v5.xyz, v7.xyz);
|
| 214 |
+
r6.y = dot(v6.xyz, v7.xyz);
|
| 215 |
+
r6.z = dot(v3.xyz, v7.xyz);
|
| 216 |
+
r5.x = max(v8.y, 0.10000000149011611938f);
|
| 217 |
+
r5.x = min(r5.x, 1.0f);
|
| 218 |
+
r5.x = ((-(r5.xxxx)).x + 1.0f);
|
| 219 |
+
r7.x = dot(v5.xyz, cb3_3.tint_symbol_1[0u].xyz);
|
| 220 |
+
r7.y = dot(v6.xyz, cb3_3.tint_symbol_1[0u].xyz);
|
| 221 |
+
r7.z = dot(v3.xyz, cb3_3.tint_symbol_1[0u].xyz);
|
| 222 |
+
r5.z = dot(r7.xyz, r7.xyz);
|
| 223 |
+
r5.z = inverseSqrt(r5.z);
|
| 224 |
+
let v_21 = (r5.zzz * r7.xyz);
|
| 225 |
+
r7 = vec4<f32>(v_21.xyz, r7.w);
|
| 226 |
+
r5.z = dot(v3.xyz, r7.xyz);
|
| 227 |
+
r5.z = bitcast<f32>(select(0u, 4294967295u, (0.0f < r5.z)));
|
| 228 |
+
r5.w = trunc(r1.x);
|
| 229 |
+
r5.w = (1.0f / r5.w);
|
| 230 |
+
r6.w = dot(r6.xyz, r6.xyz);
|
| 231 |
+
r6.w = inverseSqrt(r6.w);
|
| 232 |
+
let v_22 = (r6.www * r6.xyz);
|
| 233 |
+
r6 = vec4<f32>(v_22.xyz, r6.w);
|
| 234 |
+
r5.x = max(r5.x, r6.z);
|
| 235 |
+
let v_23 = ((-(r6.xxxy)).zw / r5.xx);
|
| 236 |
+
r6 = vec4<f32>(r6.xy, v_23.xy);
|
| 237 |
+
let v_24 = (r3.yy * r6.zw);
|
| 238 |
+
r6 = vec4<f32>(r6.xy, v_24.xy);
|
| 239 |
+
let v_25 = (r6.xy / r5.xx);
|
| 240 |
+
r6 = vec4<f32>(v_25.xy, r6.zw);
|
| 241 |
+
let v_26 = (r5.yy * r6.xy);
|
| 242 |
+
r5 = vec4<f32>(v_26.xy, r5.zw);
|
| 243 |
+
let v_27 = (r0.yy * r5.xy);
|
| 244 |
+
r5 = vec4<f32>(v_27.xy, r5.zw);
|
| 245 |
+
r8 = textureSampleLevel(t4, s4, v1.xyxx.xy, 0.0f);
|
| 246 |
+
r9 = textureSampleLevel(t7, s7, v1.zwzz.xy, 0.0f);
|
| 247 |
+
r0.y = (r0.z * r9.x);
|
| 248 |
+
r0.y = fma(r8.x, r1.y, r0.y);
|
| 249 |
+
r8 = textureSampleLevel(t10, s10, v1.zwzz.xy, 0.0f);
|
| 250 |
+
r0.y = fma(r8.x, r3.x, r0.y);
|
| 251 |
+
r8 = textureSampleLevel(t13, s13, v1.zwzz.xy, 0.0f);
|
| 252 |
+
r0.y = fma(r8.x, r1.w, r0.y);
|
| 253 |
+
r0.y = (r0.y + 0.00000099999999747524f);
|
| 254 |
+
let v_28 = r5;
|
| 255 |
+
r6 = vec4<f32>(v_28.xy, r6.zw);
|
| 256 |
+
r7.w = 1.0f;
|
| 257 |
+
let v_29 = r0;
|
| 258 |
+
let v_30 = r8;
|
| 259 |
+
r8 = vec4<f32>(v_30.x, v_29.yy, v_30.w);
|
| 260 |
+
r8 = vec4<f32>(1.0f, r8.yz, 0.0f);
|
| 261 |
+
loop {
|
| 262 |
+
r9.x = bitcast<f32>(select(0u, 4294967295u, (bitcast<i32>(r8.w) >= bitcast<i32>(r0.x))));
|
| 263 |
+
if ((bitcast<u32>(r9.x) != 0u)) {
|
| 264 |
+
break;
|
| 265 |
+
}
|
| 266 |
+
r9.x = bitcast<f32>(select(0u, 4294967295u, (r8.y < r7.w)));
|
| 267 |
+
if ((bitcast<u32>(r9.x) != 0u)) {
|
| 268 |
+
r9.x = ((-(r5.wwww)).x + r7.w);
|
| 269 |
+
let v_31 = fma(r6.zw, r5.ww, r6.xy);
|
| 270 |
+
r6 = vec4<f32>(v_31.xy, r6.zw);
|
| 271 |
+
r10 = (r6.xyxy + v1);
|
| 272 |
+
r11 = textureSampleLevel(t4, s4, r10.xyxx.xy, 0.0f);
|
| 273 |
+
r12 = textureSampleLevel(t7, s7, r10.zwzz.xy, 0.0f);
|
| 274 |
+
r9.y = (r0.z * r12.x);
|
| 275 |
+
r9.y = fma(r11.x, r1.y, r9.y);
|
| 276 |
+
r11 = textureSampleLevel(t10, s10, r10.zwzz.xy, 0.0f);
|
| 277 |
+
r9.y = fma(r11.x, r3.x, r9.y);
|
| 278 |
+
r10 = textureSampleLevel(t13, s13, r10.zwzz.xy, 0.0f);
|
| 279 |
+
r9.y = fma(r10.x, r1.w, r9.y);
|
| 280 |
+
r8.x = r7.w;
|
| 281 |
+
let v_32 = r8;
|
| 282 |
+
r8 = vec4<f32>(r8.xy, v_32.yw);
|
| 283 |
+
r7.w = r9.x;
|
| 284 |
+
r8.y = r9.y;
|
| 285 |
+
} else {
|
| 286 |
+
r8.w = r0.x;
|
| 287 |
+
}
|
| 288 |
+
r8.w = bitcast<f32>((bitcast<i32>(r8.w) + 1i));
|
| 289 |
+
}
|
| 290 |
+
let v_33 = -(r8.yyyy);
|
| 291 |
+
r0.x = (r7.w + v_33.x);
|
| 292 |
+
r5.w = ((-(r8.zzzz)).w + r8.x);
|
| 293 |
+
r6.x = ((-(r0.xxxx)).x + r5.w);
|
| 294 |
+
r6.y = bitcast<f32>(select(0u, 4294967295u, !((r6.x == 0.0f))));
|
| 295 |
+
r0.x = (r0.x * r8.x);
|
| 296 |
+
let v_34 = -(r0.xxxx);
|
| 297 |
+
r0.x = fma(r7.w, r5.w, v_34.x);
|
| 298 |
+
r0.x = (r0.x / r6.x);
|
| 299 |
+
r0.x = ((-(r0.xxxx)).x + 1.0f);
|
| 300 |
+
r0.x = bitcast<f32>((bitcast<u32>(r0.x) & bitcast<u32>(r6.y)));
|
| 301 |
+
let v_35 = fma(r6.zw, r0.xx, r5.xy);
|
| 302 |
+
r6 = vec4<f32>(v_35.xy, r6.zw);
|
| 303 |
+
r0.x = bitcast<f32>(select(0u, 4294967295u, (0.0f < cb12_12.tint_symbol_3[0u].w)));
|
| 304 |
+
r0.x = bitcast<f32>((bitcast<u32>(r0.x) & bitcast<u32>(r5.z)));
|
| 305 |
+
if ((bitcast<u32>(r0.x) != 0u)) {
|
| 306 |
+
r5 = (r7.xyxy / r7.zzzz);
|
| 307 |
+
r5 = (r3.yyyy * r5);
|
| 308 |
+
r0.x = 0.0f;
|
| 309 |
+
r3.y = 0.0f;
|
| 310 |
+
loop {
|
| 311 |
+
r6.w = bitcast<f32>(select(0u, 4294967295u, (bitcast<i32>(r3.y) >= 7i)));
|
| 312 |
+
if ((bitcast<u32>(r6.w) != 0u)) {
|
| 313 |
+
break;
|
| 314 |
+
}
|
| 315 |
+
r6.w = f32(bitcast<i32>(r3.y));
|
| 316 |
+
r6.w = fma((-(r6.wwww)).w, 0.14285714924335479736f, 1.0f);
|
| 317 |
+
r7 = fma(r5, r6.wwww, v1);
|
| 318 |
+
r8 = textureSampleLevel(t4, s4, r7.xyxx.xy, 0.0f);
|
| 319 |
+
r9 = textureSampleLevel(t7, s7, r7.zwzz.xy, 0.0f);
|
| 320 |
+
r7.x = (r0.z * r9.x);
|
| 321 |
+
r7.x = fma(r8.x, r1.y, r7.x);
|
| 322 |
+
r8 = textureSampleLevel(t10, s10, r7.zwzz.xy, 0.0f);
|
| 323 |
+
r7.x = fma(r8.x, r3.x, r7.x);
|
| 324 |
+
r8 = textureSampleLevel(t13, s13, r7.zwzz.xy, 0.0f);
|
| 325 |
+
r7.x = fma(r8.x, r1.w, r7.x);
|
| 326 |
+
r7.x = ((-(r0.yyyy)).x + r7.x);
|
| 327 |
+
r6.w = ((-(r6.wwww)).w + r7.x);
|
| 328 |
+
r3.y = bitcast<f32>((bitcast<i32>(r3.y) + 1i));
|
| 329 |
+
r7.x = f32(bitcast<i32>(r3.y));
|
| 330 |
+
r6.w = (r6.w * r7.x);
|
| 331 |
+
r0.x = max(r0.x, r6.w);
|
| 332 |
+
}
|
| 333 |
+
r0.x = min(r0.x, 1.0f);
|
| 334 |
+
r6.z = fma((-(r0.xxxx)).z, cb12_12.tint_symbol_3[0u].w, 1.0f);
|
| 335 |
+
} else {
|
| 336 |
+
r6.z = 1.0f;
|
| 337 |
+
}
|
| 338 |
+
} else {
|
| 339 |
+
r6 = vec4<f32>(vec3<f32>(0.0f, 0.0f, 1.0f), r6.w);
|
| 340 |
+
}
|
| 341 |
+
r0.x = bitcast<f32>(v.tint_symbol_4[0i].x);
|
| 342 |
+
} else {
|
| 343 |
+
r6 = vec4<f32>(vec3<f32>(0.0f, 0.0f, 1.0f), r6.w);
|
| 344 |
+
r0.x = 0.0f;
|
| 345 |
+
}
|
| 346 |
+
let v_36 = bitcast<vec3<u32>>(r0.xxx);
|
| 347 |
+
let v_37 = select(vec3<f32>(0.0f, 0.0f, 1.0f), r6.xyz, (v_36 != vec3<u32>()));
|
| 348 |
+
r0 = vec4<f32>(v_37.xyz, r0.w);
|
| 349 |
+
}
|
| 350 |
+
r5 = (r0.xyxy + v1);
|
| 351 |
+
let v_38 = clamp(v2.xyz, vec3<f32>(), vec3<f32>(1.0f));
|
| 352 |
+
r6 = vec4<f32>(v_38.xyz, r6.w);
|
| 353 |
+
let v_39 = ((-(r6.xyzx)).xyz + vec3<f32>(1.0f));
|
| 354 |
+
r7 = vec4<f32>(v_39.xyz, r7.w);
|
| 355 |
+
r0.x = (r7.y * r7.x);
|
| 356 |
+
r0.y = (r7.z * r0.x);
|
| 357 |
+
r0.x = (r6.z * r0.x);
|
| 358 |
+
r1.y = (r6.y * r7.x);
|
| 359 |
+
r1.w = (r7.z * r1.y);
|
| 360 |
+
r1.y = (r6.z * r1.y);
|
| 361 |
+
r6 = textureSample(t2, s2, r5.xyxx.xy);
|
| 362 |
+
r7 = textureSample(t5, s5, r5.zwzz.xy);
|
| 363 |
+
let v_40 = (r0.xxx * r7.xyz);
|
| 364 |
+
r7 = vec4<f32>(v_40.xyz, r7.w);
|
| 365 |
+
let v_41 = fma(r6.xyz, r0.yyy, r7.xyz);
|
| 366 |
+
r6 = vec4<f32>(v_41.xyz, r6.w);
|
| 367 |
+
r7 = textureSample(t8, s8, r5.zwzz.xy);
|
| 368 |
+
let v_42 = fma(r7.xyz, r1.www, r6.xyz);
|
| 369 |
+
r6 = vec4<f32>(v_42.xyz, r6.w);
|
| 370 |
+
r7 = textureSample(t11, s11, r5.zwzz.xy);
|
| 371 |
+
let v_43 = fma(r7.xyz, r1.yyy, r6.xyz);
|
| 372 |
+
r6 = vec4<f32>(v_43.xyz, r6.w);
|
| 373 |
+
r7 = vec4<f32>((((-(v2.xyzx)).xyz + vec3<f32>(1.0f))).xyz, r7.w);
|
| 374 |
+
r0.x = (r7.y * r7.x);
|
| 375 |
+
r0.y = (r7.z * r0.x);
|
| 376 |
+
r0.x = (r0.x * v2.z);
|
| 377 |
+
r1.y = (r7.x * v2.y);
|
| 378 |
+
r1.w = (r7.z * r1.y);
|
| 379 |
+
r1.y = (r1.y * v2.z);
|
| 380 |
+
r7 = textureSample(t3, s3, r5.xyxx.xy);
|
| 381 |
+
r8 = textureSample(t6, s6, r5.zwzz.xy);
|
| 382 |
+
let v_44 = (r0.xx * r8.xy);
|
| 383 |
+
r3 = vec4<f32>(v_44.xy, r3.zw);
|
| 384 |
+
let v_45 = fma(r7.xy, r0.yy, r3.xy);
|
| 385 |
+
r3 = vec4<f32>(v_45.xy, r3.zw);
|
| 386 |
+
r7 = textureSample(t9, s9, r5.zwzz.xy);
|
| 387 |
+
let v_46 = fma(r7.xy, r1.ww, r3.xy);
|
| 388 |
+
r3 = vec4<f32>(v_46.xy, r3.zw);
|
| 389 |
+
r5 = textureSample(t12, s12, r5.zwzz.xy);
|
| 390 |
+
let v_47 = fma(r5.xy, r1.yy, r3.xy);
|
| 391 |
+
r3 = vec4<f32>(v_47.xy, r3.zw);
|
| 392 |
+
let v_48 = fma(r3.xy, vec2<f32>(2.0f), vec2<f32>(-1.0f));
|
| 393 |
+
r3 = vec4<f32>(v_48.xy, r3.zw);
|
| 394 |
+
r5.x = dot(r3.xy, r3.xy);
|
| 395 |
+
r5.x = ((-(r5.xxxx)).x + 1.0f);
|
| 396 |
+
r5.x = sqrt(abs(r5.xxxx).x);
|
| 397 |
+
r5.y = max(cb12_12.tint_symbol_3[0u].z, 0.00100000004749745131f);
|
| 398 |
+
let v_49 = (r3.xy * r5.yy);
|
| 399 |
+
r3 = vec4<f32>(v_49.xy, r3.zw);
|
| 400 |
+
let v_50 = (r3.yyy * v6.xyz);
|
| 401 |
+
r5 = vec4<f32>(r5.x, v_50.xyz);
|
| 402 |
+
let v_51 = fma(r3.xxx, v5.xyz, r5.yzw);
|
| 403 |
+
r5 = vec4<f32>(r5.x, v_51.xyz);
|
| 404 |
+
let v_52 = fma(r5.xxx, v3.xyz, r5.yzw);
|
| 405 |
+
r5 = vec4<f32>(v_52.xyz, r5.w);
|
| 406 |
+
r3.x = dot(r5.xyz, r5.xyz);
|
| 407 |
+
r3.x = inverseSqrt(r3.x);
|
| 408 |
+
let v_53 = (r3.xxx * r5.xyz);
|
| 409 |
+
r5 = vec4<f32>(v_53.xy, r5.z, v_53.z);
|
| 410 |
+
r0.x = (r0.x * cb12_12.tint_symbol_3[4u].y);
|
| 411 |
+
r0.x = fma(cb12_12.tint_symbol_3[4u].x, r0.y, r0.x);
|
| 412 |
+
r0.x = fma(cb12_12.tint_symbol_3[4u].z, r1.w, r0.x);
|
| 413 |
+
r0.x = fma(cb12_12.tint_symbol_3[4u].w, r1.y, r0.x);
|
| 414 |
+
r0.y = (cb12_12.tint_symbol_3[0u].y * cb12_12.tint_symbol_3[0u].y);
|
| 415 |
+
r1.y = bitcast<f32>(select(0u, 4294967295u, (r0.w < 1.0f)));
|
| 416 |
+
r4.y = (r1.x / cb2_2.tint_symbol[3u].w);
|
| 417 |
+
r4 = vec4<f32>(r4.xy, vec2<f32>());
|
| 418 |
+
r6.w = 1.0f;
|
| 419 |
+
let v_54 = bitcast<vec4<u32>>(r1.yyyy);
|
| 420 |
+
let v_55 = r4;
|
| 421 |
+
r4 = select(r6, v_55, (v_54 != vec4<u32>()));
|
| 422 |
+
let v_56 = bitcast<vec4<u32>>(r3.zzzz);
|
| 423 |
+
let v_57 = r4;
|
| 424 |
+
r4 = select(r6, v_57, (v_56 != vec4<u32>()));
|
| 425 |
+
r2.z = ((-(r2.yyyy)).z + 1.0f);
|
| 426 |
+
r2.w = 0.0f;
|
| 427 |
+
let v_58 = bitcast<vec3<u32>>(r3.www);
|
| 428 |
+
let v_59 = r2.xzw;
|
| 429 |
+
let v_60 = select(r4.xyz, v_59, (v_58 != vec3<u32>()));
|
| 430 |
+
r1 = vec4<f32>(v_60.xy, r1.z, v_60.z);
|
| 431 |
+
r2.x = bitcast<f32>(select(0u, 4294967295u, (r0.w == 1.0f)));
|
| 432 |
+
r2.y = dot(r6.xyz, vec3<f32>(1.27499997615814208984f, 4.29239988327026367188f, 0.4325999915599822998f));
|
| 433 |
+
r2.y = ((-(r2.yyyy)).y + 0.5f);
|
| 434 |
+
r2.y = clamp(((-(r2.yyyy) + v3.wwww)).y, 0.0f, 1.0f);
|
| 435 |
+
r2.z = bitcast<f32>(select(0u, 4294967295u, (0.80000001192092895508f < r0.w)));
|
| 436 |
+
r0.w = (r0.w + -0.80000001192092895508f);
|
| 437 |
+
r0.w = (r0.w * 5.0f);
|
| 438 |
+
r2.w = ((-(r0.zzzz)).w + r2.y);
|
| 439 |
+
r0.w = fma(r0.w, r2.w, r0.z);
|
| 440 |
+
let v_61 = bitcast<u32>(r2.z);
|
| 441 |
+
let v_62 = r0.w;
|
| 442 |
+
r0.z = select(r0.z, v_62, (v_61 != 0u));
|
| 443 |
+
let v_63 = bitcast<u32>(r2.x);
|
| 444 |
+
let v_64 = r2.y;
|
| 445 |
+
o2.w = select(r0.z, v_64, (v_63 != 0u));
|
| 446 |
+
r0.z = clamp(fma(r1.zzzz, vec4<f32>(128.0f), vec4<f32>(-127.0f)).z, 0.0f, 1.0f);
|
| 447 |
+
o0.w = (r4.w * cb2_2.tint_symbol[15u].x);
|
| 448 |
+
let v_65 = fma(r5.xyw, vec3<f32>(0.5f), vec3<f32>(0.5f));
|
| 449 |
+
o1 = vec4<f32>(v_65.xyz, o1.w);
|
| 450 |
+
r0.w = (r0.x + -0.10000000149011611938f);
|
| 451 |
+
r0.w = clamp(((r0.wwww * vec4<f32>(10.0f))).w, 0.0f, 1.0f);
|
| 452 |
+
o1.w = (r0.w * r0.z);
|
| 453 |
+
r0.z = (cb12_12.tint_symbol_3[0u].x * 0.001953125f);
|
| 454 |
+
r2.x = (v4.x + cb3_3.tint_symbol_1[45u].w);
|
| 455 |
+
r2.y = v4.y;
|
| 456 |
+
let v_66 = (r2.xy * vec2<f32>(0.5f));
|
| 457 |
+
r2 = vec4<f32>(v_66.xy, r2.zw);
|
| 458 |
+
let v_67 = sqrt(r2.xy);
|
| 459 |
+
o3 = vec4<f32>(v_67.xy, o3.zw);
|
| 460 |
+
r0.w = fma(r5.z, r3.x, -0.34999999403953552246f);
|
| 461 |
+
r0.w = clamp(((r0.wwww * vec4<f32>(1.53846156597137451172f))).w, 0.0f, 1.0f);
|
| 462 |
+
r0.w = (r0.w * cb5_5.tint_symbol_2[3u].z);
|
| 463 |
+
r1.z = ((-(cb2_2.tint_symbol[16u].zzzz)).z + 1.0f);
|
| 464 |
+
r0.w = (r0.w * r1.z);
|
| 465 |
+
r0.w = (r0.w * v4.x);
|
| 466 |
+
r1.z = fma((-(r0.yyyy)).z, 0.5f, 1.0f);
|
| 467 |
+
r1.z = (r0.w * r1.z);
|
| 468 |
+
r2.x = ((-(r0.xxxx)).x + 1.0f);
|
| 469 |
+
r1.z = (r1.z * r2.x);
|
| 470 |
+
r0.x = (r0.x * r0.w);
|
| 471 |
+
r0.w = fma(r1.z, -0.5f, 1.0f);
|
| 472 |
+
let v_68 = (r0.www * r1.xyw);
|
| 473 |
+
o0 = vec4<f32>(v_68.xyz, o0.w);
|
| 474 |
+
let v_69 = (-(r0.yzyy)).xy;
|
| 475 |
+
r1 = vec4<f32>(v_69.xy, r1.zw);
|
| 476 |
+
let v_70 = (r1.xy + vec2<f32>(0.5f, 0.48828125f));
|
| 477 |
+
r1 = vec4<f32>(v_70.xy, r1.zw);
|
| 478 |
+
let v_71 = max(r1.xy, vec2<f32>());
|
| 479 |
+
r1 = vec4<f32>(v_71.xy, r1.zw);
|
| 480 |
+
r2.x = fma(r1.x, r0.x, r0.y);
|
| 481 |
+
r2.y = fma(r1.y, r0.x, r0.z);
|
| 482 |
+
o2.z = 0.98000001907348632812f;
|
| 483 |
+
let v_72 = sqrt(r2.xy);
|
| 484 |
+
o2 = vec4<f32>(v_72.xy, o2.zw);
|
| 485 |
+
o3 = vec4<f32>(o3.xy, vec2<f32>(0.0f, 1.00188386440277099609f));
|
| 486 |
+
}
|
| 487 |
+
|
| 488 |
+
fn v_6(v_73 : bool) {
|
| 489 |
+
if (v_73) {
|
| 490 |
+
discard;
|
| 491 |
+
return;
|
| 492 |
+
}
|
| 493 |
+
}
|
| 494 |
+
|
| 495 |
+
struct tint_symbol_6 {
|
| 496 |
+
@location(0u)
|
| 497 |
+
o0 : vec4<f32>,
|
| 498 |
+
@location(1u)
|
| 499 |
+
o1 : vec4<f32>,
|
| 500 |
+
@location(2u)
|
| 501 |
+
o2 : vec4<f32>,
|
| 502 |
+
@location(3u)
|
| 503 |
+
o3 : vec4<f32>,
|
| 504 |
+
}
|
| 505 |
+
|
| 506 |
+
@fragment
|
| 507 |
+
fn main(@builtin(position) v_74 : vec4<f32>, @location(1u) v1 : vec4<f32>, @location(2u) v2 : vec4<f32>, @location(3u) v3 : vec4<f32>, @location(4u) v4 : vec4<f32>, @location(5u) v5 : vec4<f32>, @location(6u) v6 : vec4<f32>, @location(7u) v7 : vec4<f32>, @location(8u) v8 : vec4<f32>) -> tint_symbol_6 {
|
| 508 |
+
main_inner(v_74, v1, v2, v3, v4, v5, v6, v7, v8);
|
| 509 |
+
return tint_symbol_6(o0, o1, o2, o3);
|
| 510 |
+
}
|
b/8b0b5899ed/shaders/f36ddfb91d2d914f.wgsl
ADDED
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@@ -0,0 +1,41 @@
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| 1 |
+
diagnostic(off, derivative_uniformity);
|
| 2 |
+
|
| 3 |
+
var<private> r0 : vec4<f32>;
|
| 4 |
+
|
| 5 |
+
struct cb78_struct {
|
| 6 |
+
tint_symbol : array<vec4<f32>, 78u>,
|
| 7 |
+
}
|
| 8 |
+
|
| 9 |
+
@group(0u) @binding(5u) var<uniform> cb5_5 : cb78_struct;
|
| 10 |
+
|
| 11 |
+
@group(0u) @binding(17u) var s1 : sampler;
|
| 12 |
+
|
| 13 |
+
@group(0u) @binding(33u) var t1 : texture_2d<f32>;
|
| 14 |
+
|
| 15 |
+
var<private> o0 : vec4<f32>;
|
| 16 |
+
|
| 17 |
+
var<private> o1 : vec4<f32>;
|
| 18 |
+
|
| 19 |
+
fn main_inner(v0 : vec2<f32>) {
|
| 20 |
+
let v = fma(v0, cb5_5.tint_symbol[76u].xy, cb5_5.tint_symbol[76u].zw);
|
| 21 |
+
o0 = vec4<f32>(v.xy, o0.zw);
|
| 22 |
+
o0 = vec4<f32>(o0.xy, vec2<f32>(0.0f, 1.0f));
|
| 23 |
+
let v_1 = fma(v0, cb5_5.tint_symbol[77u].xy, cb5_5.tint_symbol[77u].zw);
|
| 24 |
+
o1 = vec4<f32>(v_1.xy, o1.zw);
|
| 25 |
+
r0 = textureSampleLevel(t1, s1, vec2<f32>(0.5f), 0.0f);
|
| 26 |
+
o1.w = (1.0f / r0.x);
|
| 27 |
+
o1.z = r0.x;
|
| 28 |
+
}
|
| 29 |
+
|
| 30 |
+
struct tint_symbol_1 {
|
| 31 |
+
@builtin(position)
|
| 32 |
+
o0 : vec4<f32>,
|
| 33 |
+
@location(1u)
|
| 34 |
+
o1 : vec4<f32>,
|
| 35 |
+
}
|
| 36 |
+
|
| 37 |
+
@vertex
|
| 38 |
+
fn main(@location(0u) v0 : vec2<f32>) -> tint_symbol_1 {
|
| 39 |
+
main_inner(v0);
|
| 40 |
+
return tint_symbol_1(o0, o1);
|
| 41 |
+
}
|