docstring_tokens stringlengths 0 76.5k | code_tokens stringlengths 75 1.81M | label_window listlengths 4 2.12k | html_url stringlengths 74 116 | file_name stringlengths 3 311 |
|---|---|---|---|---|
// Shows or hides edit swatches button depending on if there are saved swatches
function setEditButtonVisibility(enableButton: boolean) {
if (enableButton) {
butEdit = Button.CreateSimpleButton("butEdit", "Edit Swatches");
| <mask> }
<mask>
<mask> }
<mask>
<mask> function setEditButton(enableButton: boolean) {
<mask> if (!enableButton) {
<mask> var butEdit = Button.CreateSimpleButton("butEdit", "Edit Swatches");
<mask> butEdit.width = ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/72fe59c2e479483872939f5d391cc3f61d8026d1 | gui/src/2D/controls/colorpicker.ts |
pickerPanel.removeControl(butEdit);
| <mask> });
<mask> pickerPanel.addControl(butEdit, 1, 0);
<mask> }
<mask> else {
<mask> // pickerPanel.removeControl(butEdit);
<mask> }
<mask> }
<mask>
<mask> // Passes last chose... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/72fe59c2e479483872939f5d391cc3f61d8026d1 | gui/src/2D/controls/colorpicker.ts |
// Called when the user hits the limit of saved colors in the drawer.
function DisableButton(button: Button) {
button.color = buttonDisabledColor;
button.background = buttonDisabledBackgroundColor;
}
| <mask> }
<mask>
<mask> // Passes last chosen color back to scene and kills dialog by removing from AdvancedDynamicTexture
<mask> function ClosePicker(color: string) {
<mask> if (options.savedColors && options.savedColors.length > 0) {
<mask> ... | [
"keep",
"add",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/72fe59c2e479483872939f5d391cc3f61d8026d1 | gui/src/2D/controls/colorpicker.ts |
if (options.savedColors) {
dialogContainer.height = containerSize;
var topRow = parseInt(options.pickerHeight) / parseInt(containerSize);
dialogContainer.addRowDefinition(topRow, false);
dialogContainer.addRowDefinition(1.0 - topRow, false)... | <mask> // Dialogue menu container which will contain both the main dialogue window and the swatch drawer which opens once a color is saved.
<mask> var dialogContainer = new Grid();
<mask> dialogContainer.name = "Dialog Container";
<mask> dialogContainer.width = option... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/72fe59c2e479483872939f5d391cc3f61d8026d1 | gui/src/2D/controls/colorpicker.ts |
dialogContainer.height = options.pickerHeight;
| <mask> if (options.savedColors && options.savedColors.length > 0) {
<mask> UpdateDialogSize(dialogContainer);
<mask> }
<mask> else {
<mask> var int = options.pickerHeight.split("px");
<mask> dialogContainer.height = parseInt(int[0... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/72fe59c2e479483872939f5d391cc3f61d8026d1 | gui/src/2D/controls/colorpicker.ts |
UpdateValues(value, picker.name);
| <mask> activeField = picker.name!;
<mask> });
<mask> picker.onValueChangedObservable.add(function(value) { // value is a color3
<mask> if (activeField == picker.name) {
<mask> UpdateValues(value);
<mask> }
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/72fe59c2e479483872939f5d391cc3f61d8026d1 | gui/src/2D/controls/colorpicker.ts |
UpdateValues(revertColor, currentSwatch.name!);
| <mask> currentSwatch.height = "60px";
<mask> currentSwatch.thickness = 0;
<mask> currentSwatch.onPointerClickObservable.add(() => {
<mask> var revertColor = Color3.FromHexString(currentSwatch.background);
<mask> UpdateValues(revertColor);
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/72fe59c2e479483872939f5d391cc3f61d8026d1 | gui/src/2D/controls/colorpicker.ts |
<mask> }
<mask> };
<mask> butSave.onPointerClickObservable.add(() => {
<mask> if (options.savedColors) {
<mask> console.log("savedColors Length: " + options.savedColors.length);
<mask> rowCount ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/72fe59c2e479483872939f5d391cc3f61d8026d1 | gui/src/2D/controls/colorpicker.ts | |
setEditButtonVisibility(true);
| <mask> if (options.savedColors) {
<mask> console.log("savedColors Length: " + options.savedColors.length);
<mask> rowCount = Math.ceil(options.savedColors.length / options.numSwatchesPerLine!);
<mask> if (options.savedColors... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/72fe59c2e479483872939f5d391cc3f61d8026d1 | gui/src/2D/controls/colorpicker.ts |
setEditButtonVisibility(true);
| <mask> }
<mask> }
<mask> });
<mask> if (options.savedColors.length > 0) {
<mask> setEditButton(true);
<mask> }
<mask> pickerSwatchesButtons.addControl(butSave, 0, 1);
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/72fe59c2e479483872939f5d391cc3f61d8026d1 | gui/src/2D/controls/colorpicker.ts |
UpdateValues(Color3.FromHexString(newHexValue), hexVal.name);
| <mask> }
<mask> lastVal = hexVal.text;
<mask> newHexValue = "#" + newHexValue;
<mask> if (activeField == hexVal.name) {
<mask> UpdateValues(Color3.FromHexString(newHexValue));
<mask> }
<mas... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/72fe59c2e479483872939f5d391cc3f61d8026d1 | gui/src/2D/controls/colorpicker.ts |
var nextOutputConversion: any = {
| <mask> return;
<mask> }
<mask>
<mask> var outputBufferOffset = 0;
<mask> var getNextOutputValue: () => any = {
<mask> "position": () => {
<mask> var value = Vector3.FromArray(outputData, outputBufferO... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | loaders/src/glTF/2.0/babylon.glTFLoader.ts |
var uniformBuffers = new Array<string>();
| <mask> "vClipPlane", "diffuseMatrix",
<mask> "topColor", "bottomColor", "offset", "smoothness"
<mask> ];
<mask> var samplers = ["diffuseSampler"];
<mask> var uniformBuffers = [];
<mask>
<mask> MaterialHelper.... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | materialsLibrary/src/gradient/babylon.gradientMaterial.ts |
var uniformBuffers = new Array<string>() | <mask>
<mask> var samplers = ["diffuseSampler",
<mask> "noiseTexture"
<mask> ];
<mask> var uniformBuffers = [];
<mask>
<mask> MaterialHelper.PrepareUniformsAndSamplersList(<EffectCreationOptions>{
<mask> un... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | materialsLibrary/src/lava/babylon.lavaMaterial.ts |
this._renderTargets.push(<RenderTargetTexture>this.reflectionTexture);
| <mask> this.getRenderTargetTextures = (): SmartArray<RenderTargetTexture> => {
<mask> this._renderTargets.reset();
<mask>
<mask> if (StandardMaterial.ReflectionTextureEnabled && this.reflectionTexture && this.reflectionTexture.isRenderTarget) {
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | materialsLibrary/src/legacyPBR/babylon.legacyPBRMaterial.ts |
this._renderTargets.push(<RenderTargetTexture>this.refractionTexture);
| <mask> this._renderTargets.push(this.reflectionTexture);
<mask> }
<mask>
<mask> if (StandardMaterial.RefractionTextureEnabled && this.refractionTexture && this.refractionTexture.isRenderTarget) {
<mask> this._renderTargets.push(this.refractio... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | materialsLibrary/src/legacyPBR/babylon.legacyPBRMaterial.ts |
if ((<any>defines)["SPECULARTERM"]) {
| <mask>
<mask> LegacyPBRMaterial._scaledAlbedo.scaleToRef(light.intensity, LegacyPBRMaterial._scaledAlbedo);
<mask> light._uniformBuffer.updateColor4(useUbo ? "vLightDiffuse" : "vLightDiffuse" + lightIndex, LegacyPBRMaterial._scaledAlbedo, usePhysicalLightFalloff ? light.radius : ligh... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | materialsLibrary/src/legacyPBR/babylon.legacyPBRMaterial.ts |
var onCompiled = function(effect: Effect) {
| <mask> defines: this._defines,
<mask> maxSimultaneousLights: this.maxSimultaneousLights
<mask> });
<mask>
<mask> var onCompiled = function(effect) {
<mask> if (this.onCompiled) {
<mask> this.onCo... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | materialsLibrary/src/legacyPBR/babylon.legacyPBRMaterial.ts |
var uniformBuffers = new Array<string>()
| <mask> "mBones",
<mask> "vClipPlane", "diffuseMatrix"
<mask> ];
<mask> var samplers = ["diffuseSampler"];
<mask> var uniformBuffers = [];
<mask>
<mask> MaterialHelper.PrepareUniformsAndSamplersList(<EffectCre... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | materialsLibrary/src/normal/babylon.normalMaterial.ts |
var samplers = new Array<string>();
| <mask> "vFogInfos", "vFogColor", "pointSize", "alpha",
<mask> "mBones",
<mask> "vClipPlane"
<mask> ];
<mask> var samplers = [];
<mask>
<mask> var unifor... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | materialsLibrary/src/shadowOnly/babylon.shadowOnlyMaterial.ts |
var uniformBuffers = new Array<string>()
| <mask> "vClipPlane"
<mask> ];
<mask> var samplers = [];
<mask>
<mask> var uniformBuffers = [];
<mask>
<mask> MaterialHelper.PrepareUniformsAndSamplersList(<EffectCreationOptions>{
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | materialsLibrary/src/shadowOnly/babylon.shadowOnlyMaterial.ts |
var uniformBuffers = new Array<string>()
| <mask> "mBones",
<mask> "vClipPlane", "diffuseMatrix"
<mask> ];
<mask> var samplers = ["diffuseSampler"];
<mask> var uniformBuffers = [];
<mask>
<mask> MaterialHelper.PrepareUniformsAn... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | materialsLibrary/src/simple/babylon.simpleMaterial.ts |
var uniformBuffers = new Array<string>()
| <mask> var samplers = ["textureSampler", "diffuse1Sampler", "diffuse2Sampler", "diffuse3Sampler",
<mask> "bump1Sampler", "bump2Sampler", "bump3Sampler"
<mask> ];
<mask>
<mask> var uniformBuffers = [];
<mask>
<mask> MaterialHelp... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | materialsLibrary/src/terrain/babylon.terrainMaterial.ts |
(<any>defines)[textureDefines[i]] = true;
| <mask> if (textures[i]) {
<mask> if (!textures[i].isReady()) {
<mask> return false;
<mask> } else {
<mask> defines[textureDefines[i]] = true;
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | materialsLibrary/src/triPlanar/babylon.triPlanarMaterial.ts |
(<any>defines)[textureDefines[i]] = true;
| <mask> if (textures[i]) {
<mask> if (!textures[i].isReady()) {
<mask> return false;
<mask> } else {
<mask> defines[textureDefines[i]] = true;
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | materialsLibrary/src/triPlanar/babylon.triPlanarMaterial.ts |
var uniformBuffers = new Array<string>()
| <mask> var samplers = ["diffuseSamplerX", "diffuseSamplerY", "diffuseSamplerZ",
<mask> "normalSamplerX", "normalSamplerY", "normalSamplerZ"
<mask> ];
<mask>
<mask> var uniformBuffers = [];
<mask>
<mask> MaterialHelper.PrepareUn... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | materialsLibrary/src/triPlanar/babylon.triPlanarMaterial.ts |
"target": "es5",
"noImplicitAny": true
| <mask> {
<mask> "compilerOptions": {
<mask> "experimentalDecorators": true,
<mask> "module": "commonjs",
<mask> "target": "es5"
<mask> }
<mask> } </s> Monstro refactor: Enabling noImplicitAny on all repo
Former-commit-id: 6bcd88e2e2b0d5353a25b10225d4ee25264ddc5c </s> remove "target": "es5"
... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | materialsLibrary/src/tsconfig.json |
var uniformBuffers = new Array<string>() | <mask> var samplers = ["normalSampler",
<mask> // Water
<mask> "refractionSampler", "reflectionSampler"
<mask> ];
<mask> var uniformBuffers = [];
<mask>
<mask> MaterialHelper.PrepareUniformsAndSamplersList(<E... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | materialsLibrary/src/water/babylon.waterMaterial.ts |
var clipPlane: Plane = null;
var savedViewMatrix: Matrix; | <mask> this._reflectionRTT.wrapV = BABYLON.Texture.MIRROR_ADDRESSMODE;
<mask> this._reflectionRTT.ignoreCameraViewport = true;
<mask>
<mask> var isVisible: boolean;
<mask> var clipPlane = null;
<mask> var savedViewMatrix;
<mask> var mirrorM... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | materialsLibrary/src/water/babylon.waterMaterial.ts |
"target": "es5",
"noImplicitAny": true
| <mask> {
<mask> "compilerOptions": {
<mask> "experimentalDecorators": true,
<mask> "module": "commonjs",
<mask> "target": "es5"
<mask> }
<mask> } </s> Monstro refactor: Enabling noImplicitAny on all repo
Former-commit-id: 6bcd88e2e2b0d5353a25b10225d4ee25264ddc5c | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | postProcessLibrary/src/tsconfig.json |
"target": "es5",
"noImplicitAny": true
| <mask> {
<mask> "compilerOptions": {
<mask> "experimentalDecorators": true,
<mask> "module": "commonjs",
<mask> "target": "es5"
<mask> }
<mask> } </s> Monstro refactor: Enabling noImplicitAny on all repo
Former-commit-id: 6bcd88e2e2b0d5353a25b10225d4ee25264ddc5c | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | proceduralTexturesLibrary/src/tsconfig.json |
"target": "es5",
"noImplicitAny": true
| <mask> {
<mask> "compilerOptions": {
<mask> "experimentalDecorators": true,
<mask> "module": "commonjs",
<mask> "target": "es5"
<mask> }
<mask> } </s> Monstro refactor: Enabling noImplicitAny on all repo
Former-commit-id: 6bcd88e2e2b0d5353a25b10225d4ee25264ddc5c | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | serializers/src/tsconfig.json |
public static Triggers: { [key: string]: number} = {};
| <mask> public static get OnKeyUpTrigger(): number {
<mask> return ActionManager._OnKeyUpTrigger;
<mask> }
<mask>
<mask> public static Triggers = {};
<mask>
<mask> // Members
<mask> public actions = new Array<Action>();
<mask>
<mask> public hoverCu... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Actions/babylon.actionManager.ts |
children: new Array(),
| <mask> }
<mask>
<mask> public serialize(name: string): any {
<mask> var root = {
<mask> children: [],
<mask> name: name,
<mask> type: 3, // Root node
<mask> properties: [] // Empty for root but required
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Actions/babylon.actionManager.ts |
properties: new Array() // Empty for root but required
| <mask> var root = {
<mask> children: [],
<mask> name: name,
<mask> type: 3, // Root node
<mask> properties: [] // Empty for root but required
<mask> };
<mask>
<mask> for (var i = 0; i < this.actions.length; i++)... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Actions/babylon.actionManager.ts |
children: new Array(),
| <mask>
<mask> for (var i = 0; i < this.actions.length; i++) {
<mask> var triggerObject = {
<mask> type: 0, // Trigger
<mask> children: [],
<mask> name: ActionManager.GetTriggerName(this.actions[i].trigger),
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Actions/babylon.actionManager.ts |
properties: new Array()
| <mask> var triggerObject = {
<mask> type: 0, // Trigger
<mask> children: [],
<mask> name: ActionManager.GetTriggerName(this.actions[i].trigger),
<mask> properties: []
<mask> };
<mask>
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Actions/babylon.actionManager.ts |
var newInstance: Object = Tools.Instantiate(name);
| <mask> object.actionManager = actionManager;
<mask>
<mask> // instanciate a new object
<mask> var instanciate = (name: any, params: Array<any>): any => {
<mask> var newInstance: Object = Object.create(BABYLON[name].prototype);
<mask> newInst... | [
"keep",
"keep",
"keep",
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"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Actions/babylon.actionManager.ts |
value = (<any>ValueCondition)[value];
| <mask> else if (name === "sound")
<mask> value = scene.getSoundByName(value);
<mask> else if (name !== "propertyPath") {
<mask> if (parsedAction.type === 2 && name === "operator")
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Actions/babylon.actionManager.ts |
triggerParams = { trigger: (<any>ActionManager)[trigger.name], parameter: value };
| <mask> if (value._meshId) {
<mask> value.mesh = scene.getMeshByID(value._meshId);
<mask> }
<mask>
<mask> triggerParams = { trigger: BABYLON.ActionManager[trigger.name], parameter: value };
<mask> }
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Actions/babylon.actionManager.ts |
triggerParams = (<any>ActionManager)[trigger.name];
| <mask>
<mask> triggerParams = { trigger: BABYLON.ActionManager[trigger.name], parameter: value };
<mask> }
<mask> else
<mask> triggerParams = BABYLON.ActionManager[trigger.name];
<mask>
<mask> for (var j = 0; j < trigger.ch... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Actions/babylon.actionManager.ts |
constructor(scene: Scene, public target: any, public fromFrame: number = 0, public toFrame: number = 100, public loopAnimation: boolean = false, speedRatio: number = 1.0, public onAnimationEnd?: () => void, animations?: any) {
| <mask> }
<mask> this._speedRatio = value;
<mask> }
<mask>
<mask> constructor(scene: Scene, public target, public fromFrame: number = 0, public toFrame: number = 100, public loopAnimation: boolean = false, speedRatio: number = 1.0, public onAnimationEnd?, animations?: any) {... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Animations/babylon.animatable.ts |
private _offsetsCache: {[key: string]: any} = {};
private _highLimitsCache: {[key: string]: any} = {};
| <mask> private _animation: Animation;
<mask> private _target: any;
<mask>
<mask> private _originalBlendValue: any;
<mask> private _offsetsCache = {};
<mask> private _highLimitsCache = {};
<mask> private _stopped = false;
<mask> private _blendingFactor = 0... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Animations/babylon.runtimeAnimation.ts |
private _interpolate(currentFrame: number, repeatCount: number, loopMode: number, offsetValue?: any, highLimitValue?: any) {
| <mask>
<mask> return value;
<mask> }
<mask>
<mask> private _interpolate(currentFrame: number, repeatCount: number, loopMode: number, offsetValue?, highLimitValue?) {
<mask> if (loopMode === Animation.ANIMATIONLOOPMODE_CONSTANT && repeatCount > 0) {
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Animations/babylon.runtimeAnimation.ts |
private _registerFunc: () => void
| <mask> private _webAudioAnalyser: AnalyserNode;
<mask> private _debugCanvas: HTMLCanvasElement;
<mask> private _debugCanvasContext: CanvasRenderingContext2D;
<mask> private _scene: Scene;
<mask> private _registerFunc;
<mask> private _audioEngine: AudioEngine;
<mask... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Audio/babylon.analyser.ts |
constructor(name: string, urlOrArrayBuffer: any, scene: Scene, readyToPlayCallback?: () => void, options?: any) {
| <mask> * @param urlOrArrayBuffer Url to the sound to load async or ArrayBuffer
<mask> * @param readyToPlayCallback Provide a callback function if you'd like to load your code once the sound is ready to be played
<mask> * @param options Objects to provide with the current available options: a... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Audio/babylon.sound.ts |
public updateOptions(options: any) {
| <mask> this._isReadyToPlay = true;
<mask> }
<mask> }
<mask>
<mask> public updateOptions(options) {
<mask> if (options) {
<mask> this.loop = options.loop || this.loop;
<mask> this.maxDistance = options.maxDistance || this.ma... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Audio/babylon.sound.ts |
private _options: any;
| <mask> public id: number = -1;
<mask> public soundCollection: Array<Sound>;
<mask> private _isMainTrack: boolean = false;
<mask> private _connectedAnalyser: Analyser;
<mask> private _options;
<mask> private _isInitialized = false;
<mask>
<mask> constructo... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Audio/babylon.soundtrack.ts |
private _getAngleDiff(ang1: number, ang2: number):number {
| <mask> }
<mask>
<mask> }
<mask>
<mask> private _getAngleDiff(ang1, ang2):number {
<mask>
<mask> var angDiff = ang2 - ang1;
<mask> angDiff %= Math.PI*2;
<mask>
<mask> if(angDiff > Math.PI){
</s> Monstro refactor: Enabling noImplic... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Bones/babylon.boneLookController.ts |
private _getAngleBetween(ang1: number, ang2: number):number {
| <mask>
<mask> return angDiff;
<mask> }
<mask>
<mask> private _getAngleBetween(ang1, ang2):number {
<mask>
<mask> ang1 %= (2 * Math.PI);
<mask> ang1 = (ang1 < 0) ? ang1 + (2 * Math.PI) : ang1;
<mask>
<mask> ang2 %= (2 * Math.PI);
... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Bones/babylon.boneLookController.ts |
private _isAngleBetween(ang: number,ang1: number, ang2: number):boolean {
| <mask>
<mask> return ab;
<mask> }
<mask>
<mask> private _isAngleBetween(ang, ang1, ang2):boolean {
<mask>
<mask> ang %= (2 * Math.PI);
<mask> ang = (ang < 0) ? ang + (2 * Math.PI) : ang;
<mask> ang1 %= (2 * Math.PI);
<mask> ang1 = ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Bones/babylon.boneLookController.ts |
public animations: Array<Animation>;
| <mask> public dimensionsAtRest: Vector3;
<mask> public needInitialSkinMatrix = false;
<mask>
<mask> private _scene: Scene;
<mask> private _isDirty = true;
<mask> private _transformMatrices: Float32Array;
<mask> private _meshesWithPoseMatrix = new Array<AbstractMes... | [
"keep",
"keep",
"add",
"keep",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Bones/babylon.skeleton.ts |
var boneDict: {[key: string]: Bone} = {};
| <mask> var ret = true;
<mask> var frameOffset = this._getHighestAnimationFrame() + 1;
<mask>
<mask> // make a dictionary of source skeleton's bones, so exact same order or doublely nested loop is not required
<mask> var boneDict = {};
<mask> var sourceB... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Bones/babylon.skeleton.ts |
(<any>CameraInputTypes)["ArcRotateCameraGamepadInput"] = ArcRotateCameraGamepadInput;
| <mask> return "gamepad";
<mask> }
<mask> }
<mask>
<mask> CameraInputTypes["ArcRotateCameraGamepadInput"] = ArcRotateCameraGamepadInput;
<mask> }
</s> Monstro refactor: Enabling noImplicitAny on all repo
Former-commit-id: 6bcd88e2e2b0d5353a25b10225d4ee25264ddc5c </s> remove ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/Inputs/babylon.arcRotateCameraGamepadInput.ts |
private _keys = new Array<number>();
| <mask> module BABYLON {
<mask> export class ArcRotateCameraKeyboardMoveInput implements ICameraInput<ArcRotateCamera> {
<mask> camera: ArcRotateCamera;
<mask> private _keys = [];
<mask>
<mask> @serialize()
<mask> public keysUp = [38];
<mask>
<mask> @seriali... | [
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/Inputs/babylon.arcRotateCameraKeyboardMoveInput.ts |
(<any>CameraInputTypes)["ArcRotateCameraKeyboardMoveInput"] = ArcRotateCameraKeyboardMoveInput;
| <mask> return "keyboard";
<mask> }
<mask> }
<mask>
<mask> CameraInputTypes["ArcRotateCameraKeyboardMoveInput"] = ArcRotateCameraKeyboardMoveInput;
<mask> } </s> Monstro refactor: Enabling noImplicitAny on all repo
Former-commit-id: 6bcd88e2e2b0d5353a25b10225d4ee25264ddc5c </s> r... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/Inputs/babylon.arcRotateCameraKeyboardMoveInput.ts |
(<any>CameraInputTypes)["ArcRotateCameraMouseWheelInput"] = ArcRotateCameraMouseWheelInput;
| <mask> return "mousewheel";
<mask> }
<mask> }
<mask>
<mask> CameraInputTypes["ArcRotateCameraMouseWheelInput"] = ArcRotateCameraMouseWheelInput;
<mask> }
</s> Monstro refactor: Enabling noImplicitAny on all repo
Former-commit-id: 6bcd88e2e2b0d5353a25b10225d4ee25264ddc5c </s> remove... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/Inputs/babylon.arcRotateCameraMouseWheelInput.ts |
(<any>CameraInputTypes)["ArcRotateCameraPointersInput"] = ArcRotateCameraPointersInput;
| <mask> return "pointers";
<mask> }
<mask> }
<mask>
<mask> CameraInputTypes["ArcRotateCameraPointersInput"] = ArcRotateCameraPointersInput;
<mask> }
</s> Monstro refactor: Enabling noImplicitAny on all repo
Former-commit-id: 6bcd88e2e2b0d5353a25b10225d4ee25264ddc5c </s> remove ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/Inputs/babylon.arcRotateCameraPointersInput.ts |
private _deviceOrientationHandler: () => void;
| <mask> private _gamma = 0;
<mask> private _dirty = false;
<mask>
<mask> private _offsetOrientation: { yaw: number; pitch: number; roll: number };
<mask> private _deviceOrientationHandler;
<mask>
<mask> constructor() {
<mask> this._deviceOrientationHandler = ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/Inputs/babylon.arcRotateCameraVRDeviceOrientationInput.ts |
(<any>CameraInputTypes)["ArcRotateCameraVRDeviceOrientationInput"] = ArcRotateCameraVRDeviceOrientationInput;
| <mask> return "VRDeviceOrientation";
<mask> }
<mask> }
<mask>
<mask> CameraInputTypes["ArcRotateCameraVRDeviceOrientationInput"] = ArcRotateCameraVRDeviceOrientationInput;
<mask> }
</s> Monstro refactor: Enabling noImplicitAny on all repo
Former-commit-id: 6bcd88e2e2b0d5353a25b1022... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/Inputs/babylon.arcRotateCameraVRDeviceOrientationInput.ts |
this._screenOrientationAngle = (window.orientation !== undefined ? +window.orientation : (window.screen.orientation && (<any>window.screen.orientation)['angle'] ? (<any>window.screen.orientation).angle : 0));
| <mask> this._orientationChanged();
<mask> }
<mask>
<mask> private _orientationChanged = () => {
<mask> this._screenOrientationAngle = (window.orientation !== undefined ? +window.orientation : (window.screen.orientation && window.screen.orientation['angle'] ? (<any>window.sc... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/Inputs/babylon.freeCameraDeviceOrientationInput.ts |
(<any>CameraInputTypes)["FreeCameraDeviceOrientationInput"] = FreeCameraDeviceOrientationInput;
| <mask> return "deviceOrientation";
<mask> }
<mask> }
<mask>
<mask> CameraInputTypes["FreeCameraDeviceOrientationInput"] = FreeCameraDeviceOrientationInput;
<mask> } </s> Monstro refactor: Enabling noImplicitAny on all repo
Former-commit-id: 6bcd88e2e2b0d5353a25b10225d4ee25264ddc5c <... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/Inputs/babylon.freeCameraDeviceOrientationInput.ts |
(<any>CameraInputTypes)["FreeCameraGamepadInput"] = FreeCameraGamepadInput;
| <mask> return "gamepad";
<mask> }
<mask> }
<mask>
<mask> CameraInputTypes["FreeCameraGamepadInput"] = FreeCameraGamepadInput;
<mask> } </s> Monstro refactor: Enabling noImplicitAny on all repo
Former-commit-id: 6bcd88e2e2b0d5353a25b10225d4ee25264ddc5c </s> remove CameraInputType... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/Inputs/babylon.freeCameraGamepadInput.ts |
private _keys = new Array<number>();
| <mask> module BABYLON {
<mask> export class FreeCameraKeyboardMoveInput implements ICameraInput<FreeCamera> {
<mask> camera: FreeCamera;
<mask> private _keys = [];
<mask> private _onCanvasBlurObserver: Observer<Engine>;
<mask> private _onKeyboardObserver: Observer<KeyboardInfo>... | [
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/Inputs/babylon.freeCameraKeyboardMoveInput.ts |
(<any>CameraInputTypes)["FreeCameraKeyboardMoveInput"] = FreeCameraKeyboardMoveInput;
| <mask> return "keyboard";
<mask> }
<mask> }
<mask>
<mask> CameraInputTypes["FreeCameraKeyboardMoveInput"] = FreeCameraKeyboardMoveInput;
<mask> } </s> Monstro refactor: Enabling noImplicitAny on all repo
Former-commit-id: 6bcd88e2e2b0d5353a25b10225d4ee25264ddc5c </s> remove ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/Inputs/babylon.freeCameraKeyboardMoveInput.ts |
(<any>CameraInputTypes)["FreeCameraMouseInput"] = FreeCameraMouseInput;
| <mask> return "mouse";
<mask> }
<mask> }
<mask>
<mask> CameraInputTypes["FreeCameraMouseInput"] = FreeCameraMouseInput;
<mask> }
</s> Monstro refactor: Enabling noImplicitAny on all repo
Former-commit-id: 6bcd88e2e2b0d5353a25b10225d4ee25264ddc5c </s> remove ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/Inputs/babylon.freeCameraMouseInput.ts |
private _pointerPressed = new Array<number>();
| <mask>
<mask> private _offsetX: number = null;
<mask> private _offsetY: number = null;
<mask> private _pointerCount: number = 0;
<mask> private _pointerPressed = [];
<mask> private _pointerInput: (p: PointerInfo, s: EventState) => void;
<mask> private _observer: O... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/Inputs/babylon.freeCameraTouchInput.ts |
var previousPosition: {x: number, y: number};
| <mask> @serialize()
<mask> public touchMoveSensibility: number = 250.0;
<mask>
<mask> attachControl(element: HTMLElement, noPreventDefault?: boolean) {
<mask> var previousPosition;
<mask>
<mask> if (this._pointerInput === undefined) {
<mask> this... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/Inputs/babylon.freeCameraTouchInput.ts |
(<any>CameraInputTypes)["FreeCameraTouchInput"] = FreeCameraTouchInput;
| <mask> return "touch";
<mask> }
<mask> }
<mask>
<mask> CameraInputTypes["FreeCameraTouchInput"] = FreeCameraTouchInput;
<mask> }
</s> Monstro refactor: Enabling noImplicitAny on all repo
Former-commit-id: 6bcd88e2e2b0d5353a25b10225d4ee25264ddc5c </s> remove ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/Inputs/babylon.freeCameraTouchInput.ts |
(<any>CameraInputTypes)["FreeCameraVirtualJoystickInput"] = FreeCameraVirtualJoystickInput;
| <mask> return "virtualJoystick";
<mask> }
<mask> }
<mask>
<mask> CameraInputTypes["FreeCameraVirtualJoystickInput"] = FreeCameraVirtualJoystickInput;
<mask> } </s> Monstro refactor: Enabling noImplicitAny on all repo
Former-commit-id: 6bcd88e2e2b0d5353a25b10225d4ee25264ddc5c </s... | [
"keep",
"keep",
"keep",
"keep",
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"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/Inputs/babylon.freeCameraVirtualJoystickInput.ts |
private _position: Vector3;
| <mask> module BABYLON {
<mask> export class VRExperienceHelper {
<mask> private _scene: BABYLON.Scene;
<mask> private _position;
<mask> private _btnVR: HTMLButtonElement;
<mask>
<mask> // Can the system support WebVR, even if a headset isn't plugged in?
<mask> privat... | [
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"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/VR/babylon.vrExperienceHelper.ts |
private _onKeyDown: (event: KeyboardEvent) => void;
| <mask> private _webVRCamera: WebVRFreeCamera;
<mask> private _vrDeviceOrientationCamera: VRDeviceOrientationFreeCamera;
<mask> private _deviceOrientationCamera: DeviceOrientationCamera;
<mask>
<mask> private _onKeyDown;
<mask> private _onVrDisplayPresentChange: any... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/VR/babylon.vrExperienceHelper.ts |
public onControllerMeshLoaded: (controller: WebVRController) => void;
| <mask> private _onVRRequestPresentComplete: (success: boolean) => void;
<mask>
<mask> public onEnteringVR: () => void;
<mask> public onExitingVR: () => void;
<mask> public onControllerMeshLoaded: (WebVRController) => void;
<mask>
<mask> constructo... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/VR/babylon.vrExperienceHelper.ts |
this._onKeyDown = (event: KeyboardEvent) => {
| <mask>
<mask> document.body.appendChild(this._btnVR);
<mask>
<mask> // Exiting VR mode using 'ESC' key on desktop
<mask> this._onKeyDown = (event) => {
<mask> if (event.keyCode === 27 && this.isInVRMode()) {
<mask> this.exitVR();
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/VR/babylon.vrExperienceHelper.ts |
declare var HMDVRDevice: any;
declare var VRDisplay: any;
declare var VRFrameData: any;
| <mask> declare var HMDVRDevice;
<mask> declare var VRDisplay;
<mask> declare var VRFrameData;
<mask>
<mask> module BABYLON {
<mask> /**
<mask> * This is a copy of VRPose.
<mask> * IMPORTANT!! The data is right-hand data.
</s> Monstro refactor: Enabling noImplicitAny on all repo
Former-commit-i... | [
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/VR/babylon.webVRCamera.ts |
updateFromDevice(poseData: DevicePose): void;
| <mask> devicePosition?: Vector3;
<mask> deviceRotationQuaternion: Quaternion;
<mask> rawPose: DevicePose;
<mask> deviceScaleFactor: number;
<mask> updateFromDevice(poseData: DevicePose);
<mask> }
<mask>
<mask> export interface WebVROptions {
<mask> track... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/VR/babylon.webVRCamera.ts |
public _vrDevice: any = null;
| <mask> defaultLightingOnControllers?: boolean; // creating a default HemiLight only on controllers
<mask> }
<mask>
<mask> export class WebVRFreeCamera extends FreeCamera implements PoseControlled {
<mask> public _vrDevice = null;
<mask> public rawPose: DevicePose = null;
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/VR/babylon.webVRCamera.ts |
private _frameData: any;
| <mask>
<mask> private _oldSize: BABYLON.Size;
<mask> private _oldHardwareScaleFactor: number;
<mask>
<mask> private _frameData;
<mask>
<mask> private _quaternionCache: Quaternion;
<mask>
<mask> private _positionOffset: Vector3 = Vector3.Zero();
<mask>
</s> Monstro... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/VR/babylon.webVRCamera.ts |
public deviceRotationQuaternion: Quaternion;
| <mask>
<mask> protected _descendants: Array<Node> = [];
<mask>
<mask> public devicePosition = Vector3.Zero();
<mask> public deviceRotationQuaternion;
<mask> public deviceScaleFactor: number = 1;
<mask>
<mask> public controllers: Array<WebVRController> = [];
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/VR/babylon.webVRCamera.ts |
public lowerAlphaLimit: number = null;
| <mask> @serialize()
<mask> public inertialRadiusOffset = 0;
<mask>
<mask> @serialize()
<mask> public lowerAlphaLimit = null;
<mask>
<mask> @serialize()
<mask> public upperAlphaLimit = null;
<mask>
<mask> @serialize()
</s> Monstro refactor: Enabling n... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/babylon.arcRotateCamera.ts |
public upperAlphaLimit: number = null;
| <mask> @serialize()
<mask> public lowerAlphaLimit = null;
<mask>
<mask> @serialize()
<mask> public upperAlphaLimit = null;
<mask>
<mask> @serialize()
<mask> public lowerBetaLimit = 0.01;
<mask>
<mask> @serialize()
</s> Monstro refactor: Enabling noIm... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/babylon.arcRotateCamera.ts |
public lowerRadiusLimit: number = null;
| <mask> @serialize()
<mask> public upperBetaLimit = Math.PI;
<mask>
<mask> @serialize()
<mask> public lowerRadiusLimit = null;
<mask>
<mask> @serialize()
<mask> public upperRadiusLimit = null;
<mask>
<mask> @serialize()
</s> Monstro refactor: Enabling... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/babylon.arcRotateCamera.ts |
public upperRadiusLimit: number = null;
| <mask> @serialize()
<mask> public lowerRadiusLimit = null;
<mask>
<mask> @serialize()
<mask> public upperRadiusLimit = null;
<mask>
<mask> @serialize()
<mask> public inertialPanningX: number = 0;
<mask>
<mask> @serialize()
</s> Monstro refactor: Enab... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/babylon.arcRotateCamera.ts |
public focusOn(meshesOrMinMaxVectorAndDistance: AbstractMesh[] | { min: Vector3, max: Vector3, distance: number }, doNotUpdateMaxZ = false): void {
var meshesOrMinMaxVector: { min: Vector3, max: Vector3};
var distance: number;
| <mask>
<mask> this.focusOn({ min: minMaxVector.min, max: minMaxVector.max, distance: distance }, doNotUpdateMaxZ);
<mask> }
<mask>
<mask> public focusOn(meshesOrMinMaxVectorAndDistance, doNotUpdateMaxZ = false): void {
<mask> var meshesOrMinMaxVector;
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/babylon.arcRotateCamera.ts |
if ((<any>meshesOrMinMaxVectorAndDistance).min === undefined) { // meshes
var meshes = (<AbstractMesh[]>meshesOrMinMaxVectorAndDistance) || this.getScene().meshes;
meshesOrMinMaxVector = Mesh.MinMax(meshes);
| <mask> public focusOn(meshesOrMinMaxVectorAndDistance, doNotUpdateMaxZ = false): void {
<mask> var meshesOrMinMaxVector;
<mask> var distance;
<mask>
<mask> if (meshesOrMinMaxVectorAndDistance.min === undefined) { // meshes
<mask> meshesOrMinMaxVector = ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/babylon.arcRotateCamera.ts |
var minMaxVectorAndDistance = <any>meshesOrMinMaxVectorAndDistance;
meshesOrMinMaxVector = minMaxVectorAndDistance;
distance = minMaxVectorAndDistance.distance;
| <mask> meshesOrMinMaxVector = Mesh.MinMax(meshesOrMinMaxVector);
<mask> distance = Vector3.Distance(meshesOrMinMaxVector.min, meshesOrMinMaxVector.max);
<mask> }
<mask> else { //minMaxVector and distance
<mask> meshesOrMinMaxVector = meshesOrM... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/babylon.arcRotateCamera.ts |
public orthoLeft: number = null;
| <mask> @serializeAsVector3()
<mask> public upVector = Vector3.Up();
<mask>
<mask> @serialize()
<mask> public orthoLeft = null;
<mask>
<mask> @serialize()
<mask> public orthoRight = null;
<mask>
<mask> @serialize()
</s> Monstro refactor: Enabling noIm... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/babylon.camera.ts |
public orthoRight: number = null;
| <mask> @serialize()
<mask> public orthoLeft = null;
<mask>
<mask> @serialize()
<mask> public orthoRight = null;
<mask>
<mask> @serialize()
<mask> public orthoBottom = null;
<mask>
<mask> @serialize()
</s> Monstro refactor: Enabling noImplicitAny on a... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/babylon.camera.ts |
public orthoBottom: number = null;
| <mask> @serialize()
<mask> public orthoRight = null;
<mask>
<mask> @serialize()
<mask> public orthoBottom = null;
<mask>
<mask> @serialize()
<mask> public orthoTop = null;
<mask>
<mask> @serialize()
</s> Monstro refactor: Enabling noImplicitAny on al... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/babylon.camera.ts |
public orthoTop: number = null;
| <mask> @serialize()
<mask> public orthoBottom = null;
<mask>
<mask> @serialize()
<mask> public orthoTop = null;
<mask>
<mask> @serialize()
<mask> public fov = 0.8;
<mask>
<mask> @serialize()
</s> Monstro refactor: Enabling noImplicitAny on all repo
... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/babylon.camera.ts |
public _activeMeshes = new SmartArray<AbstractMesh>(256);
| <mask> private _worldMatrix: Matrix;
<mask> public _postProcesses = new Array<PostProcess>();
<mask> private _transformMatrix = Matrix.Zero();
<mask>
<mask> public _activeMeshes = new SmartArray<Mesh>(256);
<mask>
<mask> private _globalPosition = Vector3.Zero();
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/babylon.camera.ts |
public getActiveMeshes(): SmartArray<AbstractMesh> {
| <mask> public get globalPosition(): Vector3 {
<mask> return this._globalPosition;
<mask> }
<mask>
<mask> public getActiveMeshes(): SmartArray<Mesh> {
<mask> return this._activeMeshes;
<mask> }
<mask>
<mask> public isActiveMesh(mesh: Mesh): boole... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/babylon.camera.ts |
private _addCheckInputs(fn: () => void) {
| <mask> }
<mask> }
<mask> }
<mask>
<mask> private _addCheckInputs(fn) {
<mask> var current = this.checkInputs;
<mask> return () => {
<mask> current();
<mask> fn();
<mask> }
</s> Monstro refactor: E... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/babylon.cameraInputsManager.ts |
public serialize(serializedCamera: any) {
var inputs: {[key: string]: any} = {};
| <mask> this.attachedElement = null;
<mask> this.checkInputs = () => { };
<mask> }
<mask>
<mask> public serialize(serializedCamera) {
<mask> var inputs = {};
<mask> for (var cam in this.attached) {
<mask> var input = this.attached[c... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/babylon.cameraInputsManager.ts |
public parse(parsedCamera: any) {
| <mask>
<mask> serializedCamera.inputsmgr = inputs;
<mask> }
<mask>
<mask> public parse(parsedCamera) {
<mask> var parsedInputs = parsedCamera.inputsmgr;
<mask> if (parsedInputs) {
<mask> this.clear();
<mask>
<mask> for (var... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/babylon.cameraInputsManager.ts |
var construct = (<any>CameraInputTypes)[n];
| <mask> if (parsedInputs) {
<mask> this.clear();
<mask>
<mask> for (var n in parsedInputs) {
<mask> var construct = CameraInputTypes[n];
<mask> if (construct) {
<mask> var parsedinput = parsedInputs[n];
<... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/babylon.cameraInputsManager.ts |
var construct = (<any>CameraInputTypes)[this.attached[n].getClassName()];
| <mask> }
<mask> } else {
<mask> //2016-03-08 this part is for managing backward compatibility
<mask> for (var n in this.attached) {
<mask> var construct = CameraInputTypes[this.attached[n].getClassName()];
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/babylon.cameraInputsManager.ts |
if (!(<any>axis)[axisName]) {
(<any>this._initialQuaternion)[axisName] = 0;
| <mask>
<mask> this._initialQuaternion.copyFrom(this._quaternionCache || this.rotationQuaternion);
<mask>
<mask> ['x', 'y', 'z'].forEach((axisName) => {
<mask> if (!axis[axisName]) {
<mask> this._initialQuaternion[axisName] = 0;
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/babylon.deviceOrientationCamera.ts |
(<any>this._initialQuaternion)[axisName] *= -1;
| <mask> ['x', 'y', 'z'].forEach((axisName) => {
<mask> if (!axis[axisName]) {
<mask> this._initialQuaternion[axisName] = 0;
<mask> } else {
<mask> this._initialQuaternion[axisName] *= -1;
<mask> }
<mask> ... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/babylon.deviceOrientationCamera.ts |
private getRadians(degrees: number): number {
| <mask>
<mask> this.lockedTarget = lockedTarget;
<mask> }
<mask>
<mask> private getRadians(degrees): number {
<mask> return degrees * Math.PI / 180;
<mask> }
<mask>
<mask> private follow(cameraTarget: AbstractMesh) {
<mask> if (!cameraTarge... | [
"keep",
"keep",
"keep",
"keep",
"replace",
"keep",
"keep",
"keep",
"keep",
"keep"
] | https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e | src/Cameras/babylon.followCamera.ts |
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