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reader.readEntries((entries: any) => {
<mask> <mask> private _traverseFolder(folder: any, files: Array<any>, remaining: { count: number }, callback: () => void) { <mask> var reader = folder.createReader(); <mask> var relativePath = folder.fullPath.replace(/^\//, "").replace(/(.+?)\/?$/, "$1/"); <mask> reader...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.filesInput.ts
entry.file((file:any) => {
<mask> reader.readEntries(entries => { <mask> remaining.count += entries.length; <mask> for (let entry of entries) { <mask> if (entry.isFile) { <mask> entry.file(file => { <mask> file.correctName = ...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.filesInput.ts
public loadFiles(event: any): void {
<mask> this.reload(); <mask> } <mask> } <mask> <mask> public loadFiles(event): void { <mask> if (this._startingProcessingFilesCallback) this._startingProcessingFilesCallback(); <mask> <mask> // Handling data transfer via drag'n'drop <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.filesInput.ts
let files = new Array<File>();
<mask> this._filesToLoad = event.target.files; <mask> } <mask> <mask> if (this._filesToLoad && this._filesToLoad.length > 0) { <mask> let files = []; <mask> let folders = []; <mask> var items = event.dataTransfer ? event.dat...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.filesInput.ts
private get isRecursiveFree(): boolean {
<mask> this._rightNode = null; <mask> this._bottomNode = null; <mask> } <mask> <mask> private get isRecursiveFree() { <mask> return !this.contentSize && (!this._leftNode || this._leftNode.isRecursiveFree) && (!this._rightNode || this._rightNode.isRecursiveFree)...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.rectPackingMap.ts
(<any>serializedGeometries)[geometry.id] = true;
<mask> else { <mask> serializationGeometries.vertexData.push(geometry.serializeVerticeData()); <mask> } <mask> <mask> serializedGeometries[geometry.id] = true; <mask> }; <mask> <mask> var serializeMesh = (mesh: Mesh, serializationScene: any): any => { <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.sceneSerializer.ts
if (!serializationObject.materials.some((mat: Material) => (mat.id === mesh.material.id))) {
<mask> //serialize material <mask> if (mesh.material) { <mask> if (mesh.material instanceof StandardMaterial) { <mask> serializationObject.materials = serializationObject.materials || []; <mask> if (!serializationObject.materials.some(...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.sceneSerializer.ts
if (!serializationObject.multiMaterials.some((mat: Material) => (mat.id === mesh.material.id))) {
<mask> serializationObject.materials.push(mesh.material.serialize()); <mask> } <mask> } else if (mesh.material instanceof MultiMaterial) { <mask> serializationObject.multiMaterials = serializationObject.multiMaterials || []; <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.sceneSerializer.ts
toSerialize[i].getDescendants().forEach((node: Node) => {
<mask> if (withParents || withChildren) { <mask> //deliberate for loop! not for each, appended should be processed as well. <mask> for (var i = 0; i < toSerialize.length; ++i) { <mask> if (withChildren) { <mask> toSerialize[i]....
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.sceneSerializer.ts
[index: number]: T;
<mask> private _duplicateId = 0; <mask> <mask> constructor(capacity: number) { <mask> this.data = new Array(capacity); <mask> this._id = SmartArray._GlobalId++; <mask> } <mask> <mask> public push(value: T): void { </s> Monstro refactor: Enabling noImpli...
[ "keep", "add", "keep", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.smartArray.ts
public push(value: T): void {
<mask> this.data = new Array(capacity); <mask> this._id = SmartArray._GlobalId++; <mask> } <mask> <mask> public push(value): void { <mask> this.data[this.length++] = value; <mask> <mask> if (this.length > this.data.length) { <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.smartArray.ts
if (!(<any>value).__smartArrayFlags) { (<any>value).__smartArrayFlags = {};
<mask> if (this.length > this.data.length) { <mask> this.data.length *= 2; <mask> } <mask> <mask> if (!value.__smartArrayFlags) { <mask> value.__smartArrayFlags = {}; <mask> } <mask> <mask> value.__smartArrayFlags[thi...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.smartArray.ts
(<any>value).__smartArrayFlags[this._id] = this._duplicateId;
<mask> if (!value.__smartArrayFlags) { <mask> value.__smartArrayFlags = {}; <mask> } <mask> <mask> value.__smartArrayFlags[this._id] = this._duplicateId; <mask> } <mask> <mask> public forEach(func: (content: T) => void): void { <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.smartArray.ts
public pushNoDuplicate(value: T): boolean { if ((<any>value).__smartArrayFlags && (<any>value).__smartArrayFlags[this._id] === this._duplicateId) {
<mask> func(this.data[index]); <mask> } <mask> } <mask> <mask> public pushNoDuplicate(value): boolean { <mask> if (value.__smartArrayFlags && value.__smartArrayFlags[this._id] === this._duplicateId) { <mask> return false; <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.smartArray.ts
public sort(compareFn: (a: T, b: T) => number): void {
<mask> this.push(value); <mask> return true; <mask> } <mask> <mask> public sort(compareFn): void { <mask> this.data.sort(compareFn); <mask> } <mask> <mask> public reset(): void { <mask> this.length = 0; </s> Monstro refactor: E...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.smartArray.ts
public contains(key: string): boolean {
<mask> * Check if there's a given key in the dictionary <mask> * @param key the key to check for <mask> * @return true if the key is present, false otherwise <mask> */ <mask> public contains(key): boolean { <mask> return this._data[key] !== undefined; <mask...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.stringDictionary.ts
private _data: {[key: string]: T} = {};
<mask> return null; <mask> } <mask> <mask> private _count = 0; <mask> private _data = {}; <mask> } <mask> } </s> Monstro refactor: Enabling noImplicitAny on all repo Former-commit-id: 6bcd88e2e2b0d5353a25b10225d4ee25264ddc5c </s> remove private _meshes: { [n: nu...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.stringDictionary.ts
obj.addTags = (tagsString: string) => {
<mask> obj.hasTags = () => { <mask> return Tags.HasTags(obj); <mask> }; <mask> <mask> obj.addTags = (tagsString) => { <mask> return Tags.AddTagsTo(obj, tagsString); <mask> }; <mask> <mask> obj.removeTags = (tagsString...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.tags.ts
obj.removeTags = (tagsString: string) => {
<mask> obj.addTags = (tagsString) => { <mask> return Tags.AddTagsTo(obj, tagsString); <mask> }; <mask> <mask> obj.removeTags = (tagsString) => { <mask> return Tags.RemoveTagsFrom(obj, tagsString); <mask> }; <mask> <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.tags.ts
obj.matchesTagsQuery = (tagsQuery: string) => {
<mask> obj.removeTags = (tagsString) => { <mask> return Tags.RemoveTagsFrom(obj, tagsString); <mask> }; <mask> <mask> obj.matchesTagsQuery = (tagsQuery) => { <mask> return Tags.MatchesQuery(obj, tagsQuery); <mask> }; <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.tags.ts
var imageData = (<any>TGATools)[func](header, palettes, pixel_data, y_start, y_step, y_end, x_start, x_step, x_end);
<mask> } <mask> <mask> // Load the specify method <mask> var func = '_getImageData' + (use_grey ? 'Grey' : '') + (header.pixel_size) + 'bits'; <mask> var imageData = TGATools[func](header, palettes, pixel_data, y_start, y_step, y_end, x_start, x_step, x_end); <mask...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.tga.ts
var cloneValue = (source: any, destinationObject: any) => {
<mask> <mask> // Screenshots <mask> var screenshotCanvas: HTMLCanvasElement; <mask> <mask> var cloneValue = (source, destinationObject) => { <mask> if (!source) <mask> return null; <mask> <mask> if (source instanceof Mesh) { <mask> return null; </s> Mons...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.tools.ts
var fn: any = (window || this);
<mask> } <mask> <mask> var arr = className.split("."); <mask> <mask> var fn = (window || this); <mask> for (var i = 0, len = arr.length; i < len; i++) { <mask> fn = fn[arr[i]]; <mask> } <mask> <mask> if (typeof fn !== "...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.tools.ts
public static MakeArray(obj: any, allowsNullUndefined?: boolean): Array<any> {
<mask> maximum: maximum <mask> }; <mask> } <mask> <mask> public static MakeArray(obj, allowsNullUndefined?: boolean): Array<any> { <mask> if (allowsNullUndefined !== true && (obj === undefined || obj == null)) <mask> return undefined; <mas...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.tools.ts
public static QueueNewFrame(func: () => void, requester?: any): number {
<mask> /** <mask> * @param func - the function to be called <mask> * @param requester - the object that will request the next frame. Falls back to window. <mask> */ <mask> public static QueueNewFrame(func, requester?): number { <mask> if (!Tools.IsWindowObjec...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.tools.ts
public static RequestFullscreen(element: HTMLElement): void { var requestFunction = element.requestFullscreen || (<any>element).msRequestFullscreen || element.webkitRequestFullscreen || (<any>element).mozRequestFullScreen;
<mask> return window.setTimeout(func, 16); <mask> } <mask> } <mask> <mask> public static RequestFullscreen(element): void { <mask> var requestFunction = element.requestFullscreen || element.msRequestFullscreen || element.webkitRequestFullscreen || element.m...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.tools.ts
public static LoadImage(url: any, onLoad: (img: HTMLImageElement) => void, onError: (message?: string, exception?: any) => void, database: any): HTMLImageElement {
<mask> public static PreprocessUrl = (url: string) => { <mask> return url; <mask> } <mask> <mask> public static LoadImage(url: any, onLoad, onError: (message?: string, exception?: any) => void, database): HTMLImageElement { <mask> if (url instanceof ArrayBuffer) { ...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.tools.ts
public static LoadFile(url: string, callback: (data: any) => void, progressCallBack?: (data: any) => void, database?: any, useArrayBuffer?: boolean, onError?: (request: XMLHttpRequest, exception?: any) => void): void {
<mask> return img; <mask> } <mask> <mask> //ANY <mask> public static LoadFile(url: string, callback: (data: any) => void, progressCallBack?: (data: any) => void, database?, useArrayBuffer?: boolean, onError?: (request: XMLHttpRequest, exception?: any) => void): void { <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.tools.ts
public static ReadFileAsDataURL(fileToLoad: Blob, callback: (data: any) => void, progressCallback: (this: MSBaseReader, ev: ProgressEvent) => any): void {
<mask> <mask> head.appendChild(script); <mask> } <mask> <mask> public static ReadFileAsDataURL(fileToLoad: Blob, callback, progressCallback): void { <mask> var reader = new FileReader(); <mask> reader.onload = e => { <mask> //target doesn't h...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.tools.ts
callback((<any>e.target)['result']);
<mask> public static ReadFileAsDataURL(fileToLoad: Blob, callback, progressCallback): void { <mask> var reader = new FileReader(); <mask> reader.onload = e => { <mask> //target doesn't have result from ts 1.3 <mask> callback(e.target['result']); <mas...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.tools.ts
public static ReadFile(fileToLoad: File, callback: (data: any) => void, progressCallBack: (this: MSBaseReader, ev: ProgressEvent) => any, useArrayBuffer?: boolean): void {
<mask> reader.onprogress = progressCallback; <mask> reader.readAsDataURL(fileToLoad); <mask> } <mask> <mask> public static ReadFile(fileToLoad: File, callback, progressCallBack, useArrayBuffer?: boolean): void { <mask> var reader = new FileReader(); <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.tools.ts
callback((<any>e.target)['result']);
<mask> callback(JSON.stringify({ autoClear: true, clearColor: [1, 0, 0], ambientColor: [0, 0, 0], gravity: [0, -9.807, 0], meshes: [], cameras: [], lights: [] })); <mask> }; <mask> reader.onload = e => { <mask> //target doesn't have result from ts 1.3 <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.tools.ts
public static DeepCopy(source: any, destination: any, doNotCopyList?: string[], mustCopyList?: string[]): void {
<mask> if (v.z > max.z) <mask> max.z = v.z; <mask> } <mask> <mask> public static DeepCopy(source, destination, doNotCopyList?: string[], mustCopyList?: string[]): void { <mask> for (var prop in source) { <mask> <mask> if (prop[0] === "_" ...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.tools.ts
public static IsEmpty(obj: any): boolean {
<mask> } <mask> } <mask> } <mask> <mask> public static IsEmpty(obj): boolean { <mask> for (var i in obj) { <mask> return false; <mask> } <mask> return true; <mask> } </s> Monstro refactor: Enabling noImpl...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.tools.ts
var padStr = (i: number) => (i < 10) ? "0" + i : "" + i;
<mask> } <mask> } <mask> <mask> private static _FormatMessage(message: string): string { <mask> var padStr = i => (i < 10) ? "0" + i : "" + i; <mask> <mask> var date = new Date(); <mask> return "[" + padStr(date.getHours()) + ":" + padStr(date.ge...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.tools.ts
public static GetClassName(object: any, isType: boolean = false): string {
<mask> * It will works only on Javascript basic data types (number, string, ...) and instance of class declared with the @className decorator. <mask> * @param object the object to get the class name from <mask> * @return the name of the class, will be "object" for a custom data type not us...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.tools.ts
public static getFullClassName(object: any, isType: boolean = false): string {
<mask> * It will works only on Javascript basic data types (number, string, ...) and instance of class declared with the @className decorator or implementing a method getClassName():string (in which case the module won't be specified). <mask> * @param object the object to get the class name from <m...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.tools.ts
(<any>target)["__bjsclassName__"] = name; (<any>target)["__bjsmoduleName__"] = (module != null) ? module : null;
<mask> * @param module The name of the Module hosting the class, optional, but strongly recommended to specify if possible. Case should be preserved. <mask> */ <mask> export function className(name: string, module?: string): (target: Object) => void { <mask> return (target: Object) => { <mask...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/Tools/babylon.tools.ts
deleteQuery(query: WebGLQuery): void; beginQuery(target: number, query: WebGLQuery): void;
<mask> uniformBlockBinding(program: WebGLProgram, uniformBlockIndex: number, uniformBlockBinding: number): void; <mask> <mask> // Occlusion Query <mask> createQuery(): WebGLQuery; <mask> deleteQuery(query: WebGLQuery); <mask> beginQuery(target: number, query: WebGLQuery); <mask> endQuery...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/babylon.mixins.ts
createObjectURL(param1: any, param2?: any): string;
<mask> QUERY_RESULT: number; <mask> } <mask> <mask> interface HTMLURL { <mask> createObjectURL(param1: any, param2?: any); <mask> } <mask> <mask> interface Document { <mask> exitFullscreen(): void; <mask> webkitCancelFullScreen(): void; </s> Monstro refactor: Enabling noImplicitAny on all r...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/babylon.mixins.ts
public _cache: any;
<mask> <mask> public _waitingParentId: string; <mask> <mask> private _scene: Scene; <mask> public _cache; <mask> <mask> private _parentNode: Node; <mask> private _children: Node[]; <mask> <mask> public set parent(parent: Node) { </s> Monstro refactor: Enabl...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/babylon.node.ts
var results = new Array<Node>();
<mask> * @param predicate: an optional predicate that will be called on every evaluated children, the predicate must return true for a given child to be part of the result, otherwise it will be ignored. <mask> * @return {BABYLON.Node[]} all children nodes of all types. <mask> */ <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/babylon.node.ts
private _initClickEvent: (obs1: Observable<PointerInfoPre>, obs2: Observable<PointerInfo>, evt: PointerEvent, cb: (clickInfo: ClickInfo, pickResult: PickingInfo) => void) => void;
<mask> public static DoubleClickDelay = 300; // in milliseconds <mask> /** If you need to check double click without raising a single click at first click, enable this flag */ <mask> public static ExclusiveDoubleClickMode = false; <mask> <mask> private _initClickEvent: (obs1: Obser...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/babylon.scene.ts
private _delayedSimpleClick: (btn: number, clickInfo: ClickInfo, cb: (clickInfo: ClickInfo, pickResult: PickingInfo) => void) => void; private _delayedSimpleClickTimeout: number; private _previousDelayedSimpleClickTimeout: number;
<mask> public static ExclusiveDoubleClickMode = false; <mask> <mask> private _initClickEvent: (obs1: Observable<PointerInfoPre>, obs2: Observable<PointerInfo>, evt: PointerEvent, cb: (clickInfo: ClickInfo, pickResult: PointerInfo) => void) => void; <mask> private _initActionManager: (act: A...
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/babylon.scene.ts
private _previousButtonPressed: number;
<mask> private _delayedSimpleClickTimeout; <mask> private _previousDelayedSimpleClickTimeout; <mask> private _meshPickProceed = false; <mask> <mask> private _previousButtonPressed; <mask> private _previousHasSwiped = false; <mask> private _currentPickResult = null...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/babylon.scene.ts
private _currentPickResult: PickingInfo = null; private _previousPickResult: PickingInfo = null;
<mask> private _meshPickProceed = false; <mask> <mask> private _previousButtonPressed; <mask> private _previousHasSwiped = false; <mask> private _currentPickResult = null; <mask> private _previousPickResult = null; <mask> private _totalPointersPressed = 0; <mask>...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/babylon.scene.ts
private _workerCollisions: boolean;
<mask> public lensFlareSystems = new Array<LensFlareSystem>(); <mask> <mask> // Collisions <mask> public collisionsEnabled = true; <mask> private _workerCollisions; <mask> public collisionCoordinator: ICollisionCoordinator; <mask> /** Defines the gravity applied t...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/babylon.scene.ts
public database: any;
<mask> public probesEnabled = true; <mask> public reflectionProbes = new Array<ReflectionProbe>(); <mask> <mask> // Database <mask> public database; //ANY <mask> <mask> /** <mask> * This scene's action manager <mask> * @type {BABYLON.ActionManager} <...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/babylon.scene.ts
private _pendingData = new Array();
<mask> private _alternateViewUpdateFlag = -1; <mask> private _alternateProjectionUpdateFlag = -1; <mask> <mask> public _toBeDisposed = new SmartArray<IDisposable>(256); <mask> private _pendingData = [];//ANY <mask> <mask> private _activeMeshes = new SmartArray<Mesh>(256)...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/babylon.scene.ts
private _activeMeshes = new SmartArray<AbstractMesh>(256);
<mask> <mask> public _toBeDisposed = new SmartArray<IDisposable>(256); <mask> private _pendingData = [];//ANY <mask> <mask> private _activeMeshes = new SmartArray<Mesh>(256); <mask> private _processedMaterials = new SmartArray<Material>(256); <mask> private _renderTarget...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/babylon.scene.ts
public getActiveMeshes(): SmartArray<AbstractMesh> {
<mask> public get evaluateActiveMeshesDurationPerfCounter(): PerfCounter { <mask> return this._evaluateActiveMeshesDuration; <mask> } <mask> <mask> public getActiveMeshes(): SmartArray<Mesh> { <mask> return this._activeMeshes; <mask> } <mask> <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/babylon.scene.ts
this._delayedSimpleClick = (btn: number, clickInfo: ClickInfo, cb: (clickInfo: ClickInfo, pickResult: PickingInfo) => void) => {
<mask> } <mask> return act; <mask> }; <mask> <mask> this._delayedSimpleClick = (btn: number, clickInfo: ClickInfo, cb: (clickInfo: ClickInfo, pickResult: PointerInfo) => void) => { <mask> // double click delay is over and that no double clic...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/babylon.scene.ts
this._initClickEvent = (obs1: Observable<PointerInfoPre>, obs2: Observable<PointerInfo>, evt: PointerEvent, cb: (clickInfo: ClickInfo, pickResult: PickingInfo) => void): void => {
<mask> cb(clickInfo, this._currentPickResult); <mask> } <mask> } <mask> <mask> this._initClickEvent = (obs1: Observable<PointerInfoPre>, obs2: Observable<PointerInfo>, evt: PointerEvent, cb: (clickInfo: ClickInfo, pickResult: PointerInfo) => void): void ...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/babylon.scene.ts
if (Scene.ExclusiveDoubleClickMode && this._previousDelayedSimpleClickTimeout) { clearTimeout(this._previousDelayedSimpleClickTimeout); }
<mask> this._previousStartingPointerTime = 0; <mask> this._doubleClickOccured = true; <mask> clickInfo.doubleClick = true; <mask> clickInfo.ignore = false; <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/babylon.scene.ts
if (this._previousDelayedSimpleClickTimeout) { clearTimeout(this._previousDelayedSimpleClickTimeout);
<mask> this._previousStartingPointerPosition.y = this._startingPointerPosition.y; <mask> this._previousButtonPressed = btn; <mask> this._previousHasSwiped = clickInfo.hasSwiped; <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/babylon.scene.ts
this._initClickEvent(this.onPrePointerObservable, this.onPointerObservable, evt, (function (clickInfo: ClickInfo, pickResult: PickingInfo) {
<mask> this._meshPickProceed = false; <mask> <mask> this._updatePointerPosition(evt); <mask> <mask> this._initClickEvent(this.onPrePointerObservable, this.onPointerObservable, evt, (function (clickInfo, pickResult) { <mask> // PreObservable sup...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/babylon.scene.ts
public _addPendingData(data: any): void {
<mask> public unregisterAfterRender(func: () => void): void { <mask> this.onAfterRenderObservable.removeCallback(func); <mask> } <mask> <mask> public _addPendingData(data): void { <mask> this._pendingData.push(data); <mask> } <mask> <mask> publi...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/babylon.scene.ts
public _removePendingData(data: any): void {
<mask> public _addPendingData(data): void { <mask> this._pendingData.push(data); <mask> } <mask> <mask> public _removePendingData(data): void { <mask> var index = this._pendingData.indexOf(data); <mask> <mask> if (index !== -1) { <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/babylon.scene.ts
public removeExternalData(key: string): boolean {
<mask> * Remove an externaly attached data from the Engine instance <mask> * @param key the unique key that identifies the data <mask> * @return true if the data was successfully removed, false if it doesn't exist <mask> */ <mask> public removeExternalData(key): boolean ...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/babylon.scene.ts
this._softwareSkinnedMeshes.pushNoDuplicate(<Mesh>mesh);
<mask> mesh.skeleton.prepare(); <mask> } <mask> <mask> if (!mesh.computeBonesUsingShaders) { <mask> this._softwareSkinnedMeshes.pushNoDuplicate(mesh); <mask> } <mask> } <mask> <mask> if (sourceMesh...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/babylon.scene.ts
"noImplicitAny": true,
<mask> "experimentalDecorators": true, <mask> "module": "commonjs", <mask> "target": "es5", <mask> "sourceMap": true, <mask> "lib": ["dom", "es2015.promise", "es5"] <mask> } <mask> } </s> Monstro refactor: Enabling noImplicitAny on all repo Former-commit-id: 6bcd88e2e2b0d5353a25b10225d4ee...
[ "keep", "keep", "keep", "add", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/735fdc36143d807b733848117c8ea92ee02d6c7e
src/tsconfig.json
public lightmapMode = 0;
<mask> @serialize() <mask> public excludeWithLayerMask = 0; <mask> <mask> @serialize() <mask> public lightmapExcluded = false; <mask> <mask> @serialize() <mask> public lightmapNoSpecular = false; <mask> <mask> // PBR Properties. <mask> @seria...
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/745dddb55e19771daa8d44f4b5262b46b295fd5e
src/Lights/babylon.light.ts
var lightmapMode = false;
<mask> var lightIndex = 0; <mask> var needNormals = false; <mask> var needRebuild = false; <mask> var needShadows = false; <mask> var lightmapExcluded = false; <mask> <mask> for (var index = 0; index < scene.lights.length; index++) { <mask...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/745dddb55e19771daa8d44f4b5262b46b295fd5e
src/Materials/babylon.materialHelper.ts
if (light.lightmapMode != 0 ) { lightmapMode = true; if (defines["LIGHTMAPEXCLUDED" + lightIndex] === undefined) { needRebuild = true; } if (defines["LIGHTMAPNOSPECULAR" + lightIndex] === undefin...
<mask> needShadows = true; <mask> } <mask> } <mask> <mask> //lightmapExcluded <mask> if (defines["LIGHTMAPEXCLUDED" + lightIndex] === undefined) { <mask> needRebuild = true; <mask> } ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/745dddb55e19771daa8d44f4b5262b46b295fd5e
src/Materials/babylon.materialHelper.ts
<mask> //lightmapNoSpecular <mask> if (defines["LIGHTMAPNOSPECULAR" + lightIndex] === undefined) { <mask> needRebuild = true; <mask> } <mask> defines["LIGHTMAPNOSPECULAR" + lightIndex] = light.lightmapNoSpecular; <mask> <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/745dddb55e19771daa8d44f4b5262b46b295fd5e
src/Materials/babylon.materialHelper.ts
if (lightmapMode) {
<mask> <mask> if (defines["LIGHTMAPEXCLUDED"] === undefined) { <mask> needRebuild = true; <mask> } <mask> if (lightmapExcluded) { <mask> defines["LIGHTMAPEXCLUDED"] = true; <mask> } <mask> <mask> if (needRebuild) { <...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/745dddb55e19771daa8d44f4b5262b46b295fd5e
src/Materials/babylon.materialHelper.ts
case Engine.TEXTUREFORMAT_ALPHA: return this._gl.ALPHA;
<mask> public _getRGBABufferInternalSizedFormat(type: number, format?: number): number { <mask> if (this._webGLVersion === 1) { <mask> if (format !== undefined) { <mask> switch(format) { <mask> case Engine.TEXTUREFORMAT_LUMINANCE: <ma...
[ "keep", "keep", "keep", "add", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/74d00987ecf8e92d603503314e26c0fd66f30b0d
src/Engine/babylon.engine.ts
case Engine.TEXTUREFORMAT_LUMINANCE_ALPHA: return this._gl.LUMINANCE_ALPHA;
<mask> if (format !== undefined) { <mask> switch(format) { <mask> case Engine.TEXTUREFORMAT_LUMINANCE: <mask> return this._gl.LUMINANCE; <mask> case Engine.TEXTUREFORMAT_ALPHA: <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/74d00987ecf8e92d603503314e26c0fd66f30b0d
src/Engine/babylon.engine.ts
switch (format) { case Engine.TEXTUREFORMAT_ALPHA: return this._gl.ALPHA; case Engine.TEXTUREFORMAT_LUMINANCE: return this._gl.LUMINANCE; case Engine.TEXTUREFORMAT_LUMINANCE_ALPHA: return this....
<mask> } <mask> return this._gl.RGBA; <mask> } <mask> <mask> if (type === Engine.TEXTURETYPE_FLOAT) { <mask> if (format !== undefined) { <mask> switch(format) { <mask> case Engine.TEXTUREFORMAT_R...
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "k...
https://github.com/BabylonJS/Babylon.js/commit/74d00987ecf8e92d603503314e26c0fd66f30b0d
src/Engine/babylon.engine.ts
} break; case Engine.TEXTUREFORMAT_RG: switch (type) { case Engine.TEXTURETYPE_BYTE: return this._gl.RG8_SNORM; case Engine.TEXTURETYPE_UNSIGNED_BYTE: ...
<mask> if (format) { <mask> switch(format) { <mask> case Engine.TEXTUREFORMAT_R: <mask> return this._gl.R16F; <mask> case Engine.TEXTUREFORMAT_RG: <mask> return this._gl.RG16...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/74d00987ecf8e92d603503314e26c0fd66f30b0d
src/Engine/babylon.engine.ts
} break; case Engine.TEXTUREFORMAT_RGB: switch (type) { case Engine.TEXTURETYPE_BYTE: return this._gl.RGB8_SNORM; case Engine.TEXTURETYPE_UNSIGNED_BYTE: ...
<mask> case Engine.TEXTUREFORMAT_R: <mask> return this._gl.R16F; <mask> case Engine.TEXTUREFORMAT_RG: <mask> return this._gl.RG16F; <mask> case Engine.TEXTUREFORMAT_RGB: <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/74d00987ecf8e92d603503314e26c0fd66f30b0d
src/Engine/babylon.engine.ts
<mask> } <mask> return this._gl.RGBA16F; <mask> } <mask> <mask> if (format !== undefined) { <mask> switch(format) { <mask> case Engine.TEXTUREFORMAT_LUMINANCE: <mask> return this._gl.LUMINANCE; ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/74d00987ecf8e92d603503314e26c0fd66f30b0d
src/Engine/babylon.engine.ts
public _collisionRetryCount: number = 3;
<mask> public _currentLOD: Nullable<AbstractMesh> = null; <mask> public _currentLODIsUpToDate: boolean = false; <mask> } <mask> <mask> /** <mask> * Class used to store all common mesh properties </s> move member outside of abstract mesh because of limit to 128 Former-commit-id: 4df9fc81e26ebe2deb3d8e...
[ "keep", "add", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/75ea25da46001df48299b07d76d853a2694925d9
src/Meshes/abstractMesh.ts
/** number of collision detection tries. Change this value if not all colisions are detected and handled properly. */ public get collisionRetryCount(): number { return this._internalAbstractMeshDataInfo._collisionRetryCount; } public set collisionRetryCount(retryCount: number) { this._in...
<mask> } <mask> <mask> /** <mask> * gets a boolean indicating if facetData is enabled <mask> * @see https://doc.babylonjs.com/how_to/how_to_use_facetdata#what-is-a-mesh-facet <mask> */ <mask> public get isFacetDataEnabled(): boolean { </s> move member outside of abstract mesh because...
[ "keep", "add", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/75ea25da46001df48299b07d76d853a2694925d9
src/Meshes/abstractMesh.ts
<mask> /** Gets or sets a boolean indicating that internal octree (if available) can be used to boost submeshes picking (true by default) */ <mask> public useOctreeForPicking = true; <mask> /** Gets or sets a boolean indicating that internal octree (if available) can be used to boost submeshes collision ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/75ea25da46001df48299b07d76d853a2694925d9
src/Meshes/abstractMesh.ts
return this.sessionManager.isSessionSupportedAsync(sessionMode).then((supported) => { if (!supported) { throw new Error(`Session mode "${sessionMode}" not supported in browser`); }
<mask> let sessionCreationOptions: XRSessionInit = { <mask> optionalFeatures: (referenceSpaceType !== "viewer" && referenceSpaceType !== "local") ? [referenceSpaceType] : [] <mask> }; <mask> // make sure that the session mode is supported <mask> return this.sessionManage...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/778b7351d7396d47b9e619fca91a3f3d5fed7db1
src/Cameras/XR/webXRExperienceHelper.ts
* @returns A Promise that resolves to true if supported and false if not
<mask> <mask> /** <mask> * Checks if a session would be supported for the creation options specified <mask> * @param sessionMode session mode to check if supported eg. immersive-vr <mask> * @returns true if supported <mask> */ <mask> public isSessionSupportedAsync(sessionMode: XRSess...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/778b7351d7396d47b9e619fca91a3f3d5fed7db1
src/Cameras/XR/webXRSessionManager.ts
public isSessionSupportedAsync(sessionMode: XRSessionMode): Promise<boolean> {
<mask> * Checks if a session would be supported for the creation options specified <mask> * @param sessionMode session mode to check if supported eg. immersive-vr <mask> * @returns true if supported <mask> */ <mask> public isSessionSupportedAsync(sessionMode: XRSessionMode) { <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/778b7351d7396d47b9e619fca91a3f3d5fed7db1
src/Cameras/XR/webXRSessionManager.ts
return functionToUse.call((navigator as any).xr, sessionMode).then((result: boolean) => { const returnValue = (typeof result === "undefined") ? true : result; return Promise.resolve(returnValue);
<mask> const functionToUse = (navigator as any).xr.isSessionSupported || (navigator as any).xr.supportsSession; <mask> if (!functionToUse) { <mask> return Promise.resolve(false); <mask> } else { <mask> return functionToUse.call((navigator as any).xr, sessionMode).the...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/778b7351d7396d47b9e619fca91a3f3d5fed7db1
src/Cameras/XR/webXRSessionManager.ts
<mask> private _axisY: Vector3 = Axis.Y; <mask> private _axisZ: Vector3 = Axis.Z; <mask> private _camera: Camera; <mask> private _particle: SolidParticle; <mask> private _previousParticle: SolidParticle; <mask> private _fakeCamPos: Vector3 = Vector3.Zero(); <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/77956ba7931b78cf510520baf7d13d4ae7efb3f4
src/Particles/babylon.solidParticleSystem.ts
public buildMesh(updatable: boolean = true): Mesh {
<mask> this._camera = scene.activeCamera; <mask> } <mask> <mask> // build the SPS mesh : returns the mesh <mask> public buildMesh(upgradable: boolean = true): Mesh { <mask> if (this.nbParticles === 0) { <mask> var triangle = MeshBuilder.CreateDisc(...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/77956ba7931b78cf510520baf7d13d4ae7efb3f4
src/Particles/babylon.solidParticleSystem.ts
vertexData.applyToMesh(mesh, updatable);
<mask> if (this._colors32) { <mask> vertexData.set(this._colors32, VertexBuffer.ColorKind); <mask> } <mask> var mesh = new Mesh(name, this._scene); <mask> vertexData.applyToMesh(mesh, upgradable); <mask> this.mesh = mesh; <mask> <mask>...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/77956ba7931b78cf510520baf7d13d4ae7efb3f4
src/Particles/babylon.solidParticleSystem.ts
if (!updatable) { this.particles.length = 0; }
<mask> this._normals = null; <mask> this._uvs = null; <mask> this._colors = null; <mask> <mask> return mesh; <mask> } <mask> <mask> //reset copy </s> free particles array if mesh not updatable + make sure the end parameter of SPS.setParticles() ...
[ "keep", "keep", "keep", "add", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/77956ba7931b78cf510520baf7d13d4ae7efb3f4
src/Particles/babylon.solidParticleSystem.ts
end = (end > this.nbParticles - 1) ? this.nbParticles - 1 : end;
<mask> <mask> // particle loop <mask> for (var p = start; p <= end; p++) { <mask> this._particle = this.particles[p]; <mask> this._shape = this._particle._model._shape; <mask> this._shapeUV = this._particle._model._shapeUV; <mask> <mask> ...
[ "keep", "add", "keep", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/77956ba7931b78cf510520baf7d13d4ae7efb3f4
src/Particles/babylon.solidParticleSystem.ts
* @param markAsUpdated if set to true, the cached value _isIdentityDirty and _isIdentity will be updated
<mask> <mask> /** <mask> * Creates a new identity matrix <mask> * @returns a new identity matrix <mask> */ <mask> public static Identity(markAsUpdated = false): Matrix { <mask> const identity = Matrix.FromValues(1.0, 0.0, 0.0, 0.0, <mask> 0...
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https://github.com/BabylonJS/Babylon.js/commit/77b07cc9f022fd6b8231b33128189c7f4d7ca25b
src/Math/babylon.math.ts
public static Identity(markAsUpdated = false): Matrix {
<mask> /** <mask> * Creates a new identity matrix <mask> * @returns a new identity matrix <mask> */ <mask> public static Identity(markAsUpdated = false, considerAsTextureMatrix = false): Matrix { <mask> const identity = Matrix.FromValues(1.0, 0.0, 0.0, 0.0, ...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/77b07cc9f022fd6b8231b33128189c7f4d7ca25b
src/Math/babylon.math.ts
identity._isIdentity = true;
<mask> 0.0, 0.0, 1.0, 0.0, <mask> 0.0, 0.0, 0.0, 1.0); <mask> if (markAsUpdated) { <mask> identity._isIdentityDirty = false; <mask> identity._isIdentity = !considerAsTextureMatrix; <mask> } <mask> return identity;...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/77b07cc9f022fd6b8231b33128189c7f4d7ca25b
src/Math/babylon.math.ts
* @param markAsUpdated if set to true, the cached value _isIdentityDirty and _isIdentity will be updated
<mask> /** <mask> * Creates a new identity matrix and stores the result in a given matrix <mask> * @param result defines the target matrix <mask> */ <mask> public static IdentityToRef(result: Matrix, markAsUpdated = false): void { <mask> Matrix.FromValuesToRe...
[ "keep", "add", "keep", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/77b07cc9f022fd6b8231b33128189c7f4d7ca25b
src/Math/babylon.math.ts
public static IdentityToRef(result: Matrix, markAsUpdated = false): void {
<mask> /** <mask> * Creates a new identity matrix and stores the result in a given matrix <mask> * @param result defines the target matrix <mask> */ <mask> public static IdentityToRef(result: Matrix, markAsUpdated = false, considerAsTextureMatrix = false): void { <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/77b07cc9f022fd6b8231b33128189c7f4d7ca25b
src/Math/babylon.math.ts
result._isIdentity = true;
<mask> 0.0, 0.0, 1.0, 0.0, <mask> 0.0, 0.0, 0.0, 1.0, result); <mask> if (markAsUpdated) { <mask> result._isIdentityDirty = false; <mask> result._isIdentity = !considerAsTextureMatrix; <mask> } <mask> } <mask> <mas...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/77b07cc9f022fd6b8231b33128189c7f4d7ca25b
src/Math/babylon.math.ts
value={this.state.value} onBlur={() => { this.unlock(); if(this.props.onEnter) { this.props.onEnter(this._store); } }} onFocus=...
<mask> if(this.props.onEnter) { <mask> this.props.onEnter(this._store); <mask> } <mask> }} <mask> value={this.state.value} onBlur={() => this.unlock()} onFocus...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/7857675896d7fa7631f9bbfe755ca172146cc821
inspector/src/components/actionTabs/lines/floatLineComponent.tsx
import { LockObject } from '../tabs/propertyGrids/lockObject';
<mask> import { PropertyChangedEvent } from "../../propertyChangedEvent"; <mask> import { Tools } from 'babylonjs/Misc/tools'; <mask> import { FloatLineComponent } from './floatLineComponent'; <mask> <mask> interface ISliderLineComponentProps { <mask> label: string; <mask> target?: any; <mask> prop...
[ "keep", "keep", "add", "keep", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/7857675896d7fa7631f9bbfe755ca172146cc821
inspector/src/components/actionTabs/lines/sliderLineComponent.tsx
//private _lockObject = new LockObject();
<mask> } <mask> <mask> export class SliderLineComponent extends React.Component<ISliderLineComponentProps, { value: number }> { <mask> private _localChange = false; <mask> constructor(props: ISliderLineComponentProps) { <mask> super(props); <mask> <mask> if (this.props.directValue !== ...
[ "keep", "keep", "keep", "add", "keep", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/7857675896d7fa7631f9bbfe755ca172146cc821
inspector/src/components/actionTabs/lines/sliderLineComponent.tsx
<FloatLineComponent smallUI={true} label="" target={this.state} propertyName="value" min={this.props.minimum} max={this.props.maximum}
<mask> <div className="sliderLine"> <mask> <div className={this.props.margin ? "label withMargins" : "label"}> <mask> {this.props.label} <mask> </div> <mask> <FloatLineComponent smallUI={true} label="" target={this.state} propertyName=...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/7857675896d7fa7631f9bbfe755ca172146cc821
inspector/src/components/actionTabs/lines/sliderLineComponent.tsx
var changed = this.prepareDataToRead(this.state.value); this.onChange(changed);
<mask> {this.props.label} <mask> </div> <mask> <FloatLineComponent smallUI={true} label="" target={this.state} propertyName="value" min={this.prepareDataToRead(this.props.minimum)} max={this.prepareDataToRead(this.props.maximum)} <mask> onEnter...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/7857675896d7fa7631f9bbfe755ca172146cc821
inspector/src/components/actionTabs/lines/sliderLineComponent.tsx
} onChange={evt => {var changed = this.prepareDataToRead(this.state.value); this.onChange(changed)}} >
<mask> <FloatLineComponent smallUI={true} label="" target={this.state} propertyName="value" min={this.prepareDataToRead(this.props.minimum)} max={this.prepareDataToRead(this.props.maximum)} <mask> onEnter={ () => { <mask> this.onChange(this.state.value) <...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/7857675896d7fa7631f9bbfe755ca172146cc821
inspector/src/components/actionTabs/lines/sliderLineComponent.tsx
controlPoint0Value = prevValue + outTangent / 3;
<mask> let controlPoint1Value: number; <mask> <mask> if (outTangent) { <mask> controlPoint0Frame = prevFrame + frameDist / 3; <mask> controlPoint0Value = prevValue + outTangent * frameDist / 3; <mask> } else { <mask> const animE...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/7886ccc94d2cffddb41b893e921981e96af8162e
inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts
controlPoint1Value = currentValue - inTangent / 3;
<mask> } <mask> <mask> if (inTangent) { <mask> controlPoint1Frame = currentFrame - frameDist / 3; <mask> controlPoint1Value = currentValue - inTangent * frameDist / 3; <mask> } else { <mask> const animEval = this.animation.evalu...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/7886ccc94d2cffddb41b893e921981e96af8162e
inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts
outTangent = (evaluatedValue - keys[keyIndex].value) / (currentFrame - midFrame);
<mask> if (this.property) { <mask> evaluatedValue = evaluatedValueEntry[this.property]; <mask> } <mask> <mask> outTangent = (evaluatedValue - keys[keyIndex].value) / (midFrame - currentFrame); <mask> } <mask> <mask> return length * outTangent...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/7886ccc94d2cffddb41b893e921981e96af8162e
inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts
<mask> this.onDataUpdatedObservable.notifyObservers(); <mask> } <mask> <mask> public updateOutTangentFromControlPoint(keyId: number, slope: number) { <mask> console.log(slope) <mask> this.keys[keyId].outTangent = slope; <mask> <mask> if (this.property) { <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/7886ccc94d2cffddb41b893e921981e96af8162e
inspector/src/components/actionTabs/tabs/propertyGrids/animations/curveEditor/graph/curve.ts