task stringclasses 29
values | state stringlengths 68 671 | instructions stringlengths 28 143 | criteria_keys listlengths 1 8 | criteria_values listlengths 1 8 | label_alias stringclasses 8
values | label_key stringlengths 1 20 | meta stringlengths 65 336 |
|---|---|---|---|---|---|---|---|
destination | {"board_2d_map": "\n a b c d e f g h\n8 r . b . . k r . 8\n7 . p p . q p . p 7\n6 p . . p . n . . 6\n5 . . . B . . p . 5\n4 P . . N P . . . 4\n3 . . . Q . N . . 3\n2 . P P . . P P P 2\n1 R . . . R . K . 1\n a b c d e f g h\n", "fen": "r1b2kr1/1pp1qp1p/p2p1n2/3B2p1/P2NP3/3Q1N2/1PP2PPP/R3R1K1 b - - 3 14", "side_to_move... | The piece on g5 is selected. Use board_2d_map. A piece is already selected. Choose the best legal destination. Reply with the option letter. | [
"A"
] | [
"g5g4: to g4"
] | A | g5g4 | {"label_source": "stockfish", "selected_piece": "g5", "n_options": 1, "gym": "chess", "task_schema": "staged_v1"} |
gridworld.move | {"grid_map": "\nr r r r r r r\nr A r A A A r\nr A A A A A r\nr A A 7 r A r\nr r 5 A A A r\nr r 5 A A A r\nr 5 r A A u r\nr 5 5 A A r r\nr r r r r r r\n", "legend": "'r': Wall, '7': Player, 'u': Goal, '5': Deadly Trap, 'A': Floor"} | Inspect the 2D GridWorld map. Choose among the listed legal move directions. | [
"A",
"B",
"C"
] | [
"UP: Move UP",
"LEFT: Move LEFT",
"DOWN: Move DOWN"
] | C | DOWN | {"gym": "gridworld", "grid_size": "9x7", "aug_rot_k": 2, "aug_flip_h": true, "spawn": "random", "symbol_remap": {"wall": "r", "player": "7", "goal": "u", "hazard": "5", "floor": "A"}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "UP"], "schema": "choice", "hard": false, "n_options": 3} |
connect4.drop | {"turn": "Yellow (Y)", "legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7.", "grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . . R . . . |\n| . . . Y . . R |\n| Y . . Y R . R |\n+===============+\n"} | Inspect the 7x6 Connect Four board. Choose among the listed legal columns to drop your disc. | [
"A",
"B"
] | [
"5: Drop in Column 5",
"4: Drop in Column 4"
] | A | 5 | {"gym": "connect4", "turn": "Y", "aug_mirror_h": true, "task_schema": "action_v2", "legal_columns": ["1", "2", "3", "4", "5", "6", "7"], "schema": "choice", "hard": false, "n_options": 2} |
sokoban.direction | {"grid_map": "\n######\n# #\n#. #\n# $.#\n#$ #\n# @ #\n######\n", "legend": "'#': Wall, '@': Player, '$': Box, '.': Target, '*': Box on target, '+': Player on target, ' ': Empty floor"} | Inspect the 2D Sokoban map. Choose among the listed legal move directions. | [
"A",
"B",
"C"
] | [
"LEFT: Move LEFT",
"UP: Move UP",
"RIGHT: Move RIGHT"
] | A | LEFT | {"gym": "sokoban", "level_size": "6x7", "aug_rot_k": 1, "aug_flip_h": true, "symbol_remap": {"wall": "#", "player": "@", "box": "$", "target": ".", "box_on_target": "*", "player_on_target": "+", "floor": " "}, "task_schema": "action_v2", "legal_dirs": ["LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_optio... |
alloc.fund_next | {"currency": "USD", "budget_remaining": 272, "policy": "Fund at most one request per step; prefer higher urgency among affordable.", "requests": [{"id": "security_patch", "title": "Critical security patch", "cost": 47, "urgency": 3}, {"id": "hiring_bonus", "title": "Hiring referral bonuses", "cost": 55, "urgency": 1}, ... | Given budget_remaining and urgencies, which request wins? One letter. | [
"A",
"B",
"C",
"D"
] | [
"design_sprint: Design sprint facilitator (cost=27, urgency=0)",
"hiring_bonus: Hiring referral bonuses (cost=55, urgency=1)",
"ml_experiment: GPU hours for ML experiment (cost=92, urgency=1)",
"security_patch: Critical security patch (cost=47, urgency=3)"
] | D | security_patch | {"gym": "resource_allocator", "schema": "choice", "hard": false, "n_options": 4} |
word.vowel_count | {"word": "desert", "legend": "Count letters a,e,i,o,u only (not y)."} | How many vowel letters (a,e,i,o,u) are in 'desert'? | [
"A",
"B",
"C",
"D",
"E"
] | [
"4: 4 vowels",
"0: 0 vowels",
"2: 2 vowels",
"3: 3 vowels",
"1: 1 vowels"
] | C | 2 | {"gym": "word_games", "kind": "vowel_count", "schema": "choice", "hard": false, "n_options": 5, "vocab_split": "train"} |
piece | {"board_2d_map": "\n a b c d e f g h\n8 r n b q k b n r 8\n7 p p . p p p p p 7\n6 . . . . . . . . 6\n5 . . p . . . . . 5\n4 . . . . P . . . 4\n3 . . . . . N . . 3\n2 P P P P . P P P 2\n1 R N B Q K B . R 1\n a b c d e f g h\n", "fen": "rnbqkbnr/pp1ppppp/8/2p5/4P3/5N2/PPPP1PPP/RNBQKB1R b KQkq - 1 2", "side_to_move": "b... | Use board_2d_map. Pick one piece that should move this turn. Prefer development, center control, and king safety. Reply with the option letter. | [
"A",
"B",
"C",
"D",
"E",
"F",
"G",
"H"
] | [
"c5: black pawn on c5",
"f7: black pawn on f7",
"d7: black pawn on d7",
"e7: black pawn on e7",
"g8: black knight on g8",
"b8: black knight on b8",
"h7: black pawn on h7",
"a7: black pawn on a7"
] | D | e7 | {"label_source": "stockfish", "best_uci": "e7e6", "n_options": 8, "gym": "chess", "task_schema": "staged_v1"} |
connect4.drop | {"grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| R . . . . . . |\n+===============+\n", "legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7.", "turn": "Yellow (Y)"} | Inspect the 7x6 Connect Four board. Choose among the listed legal columns to drop your disc. | [
"A",
"B",
"C"
] | [
"2: Drop in Column 2",
"7: Drop in Column 7",
"6: Drop in Column 6"
] | B | 7 | {"gym": "connect4", "turn": "Y", "aug_mirror_h": false, "task_schema": "action_v2", "legal_columns": ["1", "2", "3", "4", "5", "6", "7"], "schema": "choice", "hard": false, "n_options": 3} |
connect4.drop | {"legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7.", "grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . R . . Y . |\n| . R Y Y . R . |\n+===============+\n", "turn": "Red (R)"} | Inspect the 7x6 Connect Four board. Choose among the listed legal columns to drop your disc. | [
"A",
"B",
"C"
] | [
"5: Drop in Column 5",
"6: Drop in Column 6",
"4: Drop in Column 4"
] | C | 4 | {"gym": "connect4", "turn": "R", "aug_mirror_h": false, "task_schema": "action_v2", "legal_columns": ["1", "2", "3", "4", "5", "6", "7"], "schema": "choice", "hard": false, "n_options": 3} |
piece | {"board_2d_map": "\n a b c d e f g h\n8 r . . q k b n r 8\n7 p p . n . p p p 7\n6 . . p . p . . . 6\n5 P . . p . . . . 5\n4 . . . P . . b . 4\n3 . . . . . N P . 3\n2 . P P . P P B P 2\n1 R N B Q K . . R 1\n a b c d e f g h\n", "fen": "r2qkbnr/pp1n1ppp/2p1p3/P2p4/3P2b1/5NP1/1PP1PPBP/RNBQK2R b KQkq - 0 6", "side_to_mov... | Use board_2d_map. Pick one piece that should move this turn. Prefer development, center control, and king safety. Reply with the option letter. | [
"A",
"B",
"C",
"D",
"E",
"F",
"G",
"H"
] | [
"a7: black pawn on a7",
"g4: black bishop on g4",
"h7: black pawn on h7",
"d8: black queen on d8",
"f8: black bishop on f8",
"g7: black pawn on g7",
"g8: black knight on g8",
"b7: black pawn on b7"
] | H | b7 | {"label_source": "stockfish", "best_uci": "b7b5", "n_options": 8, "gym": "chess", "task_schema": "staged_v1"} |
game2048.slide | {"legend": "Numbers represent tile values; '.' represents an empty cell.", "grid_map": "\n+------+------+------+------+\n| . | . | . | 4 |\n+------+------+------+------+\n| . | . | . | 2 |\n+------+------+------+------+\n| 2 | . | . | 8 |\n+------+------+------+------+\n| 64 | 8... | Inspect the 4x4 2048 grid. Choose among the listed legal slide directions. | [
"A",
"B",
"C"
] | [
"RIGHT: Slide RIGHT",
"LEFT: Slide LEFT",
"UP: Slide UP"
] | B | LEFT | {"gym": "game2048", "max_tile": 64, "aug_rot_k": 0, "aug_flip_h": true, "empty_cells_count": 8, "task_schema": "action_v2", "legal_dirs": ["LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 3} |
game2048.slide | {"grid_map": "\n+------+------+------+------+\n| 2 | . | . | 2 |\n+------+------+------+------+\n| . | . | 8 | 2 |\n+------+------+------+------+\n| . | 4 | 8 | 64 |\n+------+------+------+------+\n| 64 | 32 | 2 | 16 |\n+------+------+------+------+\n", "highest_tile": 64, "l... | Inspect the 4x4 2048 grid. Choose among the listed legal slide directions. | [
"A",
"B",
"C",
"D"
] | [
"DOWN: Slide DOWN",
"LEFT: Slide LEFT",
"UP: Slide UP",
"RIGHT: Slide RIGHT"
] | A | DOWN | {"gym": "game2048", "max_tile": 64, "aug_rot_k": 1, "aug_flip_h": true, "empty_cells_count": 5, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 4} |
game2048.slide | {"grid_map": "\n+------+------+------+------+\n| . | . | 2 | 64 |\n+------+------+------+------+\n| . | . | . | 8 |\n+------+------+------+------+\n| . | 2 | . | 64 |\n+------+------+------+------+\n| . | . | 8 | 16 |\n+------+------+------+------+\n", "legend": "Numbers rep... | Inspect the 4x4 2048 grid. Choose among the listed legal slide directions. | [
"A",
"B",
"C",
"D"
] | [
"RIGHT: Slide RIGHT",
"DOWN: Slide DOWN",
"UP: Slide UP",
"LEFT: Slide LEFT"
] | C | UP | {"gym": "game2048", "max_tile": 64, "aug_rot_k": 2, "aug_flip_h": false, "empty_cells_count": 9, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 4} |
ca.pop_change | {"n_steps": 1, "rule": "B3/S23", "grid_map": "\n.....O\n....O.\n.OOO.O\n.OO...\nOO.O..\nO....O\n..O.O.\n...O..\n", "legend": "Cellular automaton rule B3/S23 (B3/S23): a dead cell becomes live with exactly {3} neighbors; a live cell stays live with {2, 3} neighbors; otherwise dies/stays dead. 'O'=live, '.'=dead. Torus=n... | Apply the legend rule for exactly 1 step(s). Compared to the initial live count, does the population go up, down, or stay the same? | [
"A",
"B",
"C"
] | [
"up: More live cells",
"same: Same live count",
"down: Fewer live cells"
] | B | same | {"gym": "cellular_automata", "rule": "B3/S23", "n_steps": 1, "grid_size": "8x6", "live_before": 16, "live_after": 16, "schema": "choice", "hard": false, "n_options": 3} |
gridworld.move | {"grid_map": "\n# # # # # # # # #\n# X . . . . . G #\n# . . . . . X # #\n# . . . # X . # #\n# . . . . . @ . #\n# . . . . . . . #\n# . # X # . . X #\n# . . . . . . . #\n# # # # # # # # #\n", "legend": "'#': Wall, '@': Player, 'G': Goal, 'X': Deadly Trap, '.': Floor"} | Inspect the 2D GridWorld map. Choose among the listed legal move directions. | [
"A",
"B",
"C",
"D"
] | [
"UP: Move UP",
"DOWN: Move DOWN",
"LEFT: Move LEFT",
"RIGHT: Move RIGHT"
] | C | LEFT | {"gym": "gridworld", "grid_size": "9x9", "aug_rot_k": 0, "aug_flip_h": true, "spawn": "random", "symbol_remap": {"wall": "#", "player": "@", "goal": "G", "hazard": "X", "floor": "."}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 4} |
game2048.slide | {"legend": "Numbers represent tile values; '.' represents an empty cell.", "grid_map": "\n+------+------+------+------+\n| . | 2 | . | . |\n+------+------+------+------+\n| 8 | 4 | . | . |\n+------+------+------+------+\n| 8 | 32 | 16 | . |\n+------+------+------+------+\n| 4 | 16... | Inspect the 4x4 2048 grid. Choose among the listed legal slide directions. | [
"A",
"B",
"C",
"D"
] | [
"RIGHT: Slide RIGHT",
"LEFT: Slide LEFT",
"DOWN: Slide DOWN",
"UP: Slide UP"
] | C | DOWN | {"gym": "game2048", "max_tile": 128, "aug_rot_k": 3, "aug_flip_h": true, "empty_cells_count": 6, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 4} |
debate.enough_evidence | {"question": "We should raise prices 10%", "side_a": {"label": "support", "claims": [{"text": "Gross margin is below target", "hard_evidence": true}, {"text": "Competitors already priced 12% higher", "hard_evidence": true}, {"text": "Prices going up sounds cool", "hard_evidence": false}]}, "rubric": "Prefer hard eviden... | Is there enough hard evidence to decide confidently? Reply with one letter. | [
"A",
"B"
] | [
"no: Too thin or tied — needs more evidence",
"yes: Enough hard evidence to decide"
] | B | yes | {"gym": "debate_judge", "topic_id": "raise_prices", "topic_split": "train", "pro_ev": 2, "con_ev": 1, "schema_hint": "noul", "schema": "choice", "hard": false, "n_options": 2} |
piece | {"board_2d_map": "\n a b c d e f g h\n8 r . b q k b n r 8\n7 p p p p . p p p 7\n6 . . . . . . . . 6\n5 . B . . n . . . 5\n4 . . . . P . . . 4\n3 . . . . . . . . 3\n2 P P P P . P P P 2\n1 R N B Q K . . R 1\n a b c d e f g h\n", "fen": "r1bqkbnr/pppp1ppp/8/1B2n3/4P3/8/PPPP1PPP/RNBQK2R b KQkq - 1 4", "side_to_move": "bl... | Use board_2d_map. Pick one piece that should move this turn. Prefer development, center control, and king safety. Reply with the option letter. | [
"A",
"B",
"C",
"D",
"E",
"F",
"G",
"H"
] | [
"e5: black knight on e5",
"h7: black pawn on h7",
"f8: black bishop on f8",
"d8: black queen on d8",
"e8: black king on e8",
"g7: black pawn on g7",
"c7: black pawn on c7",
"a8: black rook on a8"
] | G | c7 | {"label_source": "stockfish", "best_uci": "c7c6", "n_options": 8, "gym": "chess", "task_schema": "staged_v1"} |
gridworld.hazard_alert | {"grid_map": "\n#########\n \n#...X...#\n \n#X@.....#\n \n#..X...X#\n \n#...X...#\n \n#XG.###.#\n \n#########\n", "legend": "'#': Wall, '@': Player, 'G': Goal, 'X': Deadly Trap, '.': Floor"} | Is the player (@) currently adjacent to a deadly trap (X)? | [
"A",
"B"
] | [
"yes: Immediate deadly trap nearby",
"no: Surroundings safe"
] | A | yes | {"gym": "gridworld", "schema": "noul", "task_schema": "action_v2", "symbol_remap": {"wall": "#", "player": "@", "goal": "G", "hazard": "X", "floor": "."}} |
gridworld.hazard_alert | {"grid_map": "\n#########\n \n#.......#\n \n#..@....#\n \n#X..#.#.#\n \n#......X#\n \n#XX.....#\n \n##.G....#\n \n#...##.##\n \n#########\n", "legend": "'#': Wall, '@': Player, 'G': Goal, 'X': Deadly Trap, '.': Floor"} | Is the player (@) currently adjacent to a deadly trap (X)? | [
"A",
"B"
] | [
"yes: Immediate deadly trap nearby",
"no: Surroundings safe"
] | B | no | {"gym": "gridworld", "schema": "noul", "task_schema": "action_v2", "symbol_remap": {"wall": "#", "player": "@", "goal": "G", "hazard": "X", "floor": "."}} |
piece | {"board_2d_map": "\n a b c d e f g h\n8 r n b q . . k . 8\n7 . p . n . . p p 7\n6 . . . . p P . . 6\n5 p . p p P P . . 5\n4 . . . P . B . . 4\n3 . . N B . . . . 3\n2 P P P . . P . . 2\n1 R . . Q K . . R 1\n a b c d e f g h\n", "fen": "rnbq2k1/1p1n2pp/4pP2/p1ppPP2/3P1B2/2NB4/PPP2P2/R2QK2R b KQ - 0 14", "side_to_move":... | Use board_2d_map. Pick one piece that should move this turn. Prefer development, center control, and king safety. Reply with the option letter. | [
"A",
"B",
"C",
"D",
"E",
"F",
"G",
"H"
] | [
"c5: black pawn on c5",
"g8: black king on g8",
"d8: black queen on d8",
"d7: black knight on d7",
"a8: black rook on a8",
"a5: black pawn on a5",
"b8: black knight on b8",
"g7: black pawn on g7"
] | D | d7 | {"label_source": "stockfish", "best_uci": "d7f6", "n_options": 8, "gym": "chess", "task_schema": "staged_v1"} |
connect4.drop | {"grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . . Y . . . |\n| . R . R Y . . |\n| R R . Y Y R Y |\n+===============+\n", "legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7.", "turn": "Red (R)"} | Inspect the 7x6 Connect Four board. Choose among the listed legal columns to drop your disc. | [
"A",
"B",
"C"
] | [
"6: Drop in Column 6",
"4: Drop in Column 4",
"1: Drop in Column 1"
] | A | 6 | {"gym": "connect4", "turn": "R", "aug_mirror_h": true, "task_schema": "action_v2", "legal_columns": ["1", "2", "3", "4", "5", "6", "7"], "schema": "choice", "hard": false, "n_options": 3} |
connect4.drop | {"turn": "Yellow (Y)", "legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7.", "grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| R . . . . . . |\n+===============+\n"} | Inspect the 7x6 Connect Four board. Choose among the listed legal columns to drop your disc. | [
"A",
"B"
] | [
"5: Drop in Column 5",
"1: Drop in Column 1"
] | B | 1 | {"gym": "connect4", "turn": "Y", "aug_mirror_h": true, "task_schema": "action_v2", "legal_columns": ["1", "2", "3", "4", "5", "6", "7"], "schema": "choice", "hard": false, "n_options": 2} |
game2048.slide | {"grid_map": "\n+------+------+------+------+\n| . | . | . | 4 |\n+------+------+------+------+\n| . | 2 | 16 | 8 |\n+------+------+------+------+\n| . | 8 | 64 | 32 |\n+------+------+------+------+\n| 2 | 2 | 8 | 128 |\n+------+------+------+------+\n", "legend": "Numbers rep... | Inspect the 4x4 2048 grid. Choose among the listed legal slide directions. | [
"A",
"B",
"C"
] | [
"RIGHT: Slide RIGHT",
"LEFT: Slide LEFT",
"UP: Slide UP"
] | A | RIGHT | {"gym": "game2048", "max_tile": 128, "aug_rot_k": 2, "aug_flip_h": false, "empty_cells_count": 5, "task_schema": "action_v2", "legal_dirs": ["LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 3} |
sokoban.direction | {"grid_map": "\n########\n# . #\n# $ #\n# @# #\n# * #\n########\n", "legend": "'#': Wall, '@': Player, '$': Box, '.': Target, '*': Box on target, '+': Player on target, ' ': Empty floor"} | Inspect the 2D Sokoban map. Choose among the listed legal move directions. | [
"A",
"B",
"C"
] | [
"UP: Move UP",
"LEFT: Move LEFT",
"DOWN: Move DOWN"
] | A | UP | {"gym": "sokoban", "level_size": "6x8", "aug_rot_k": 0, "aug_flip_h": true, "symbol_remap": {"wall": "#", "player": "@", "box": "$", "target": ".", "box_on_target": "*", "player_on_target": "+", "floor": " "}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "UP"], "schema": "choice", "hard": false, "n_option... |
sokoban.deadlock_alert | {"grid_map": "\n#######\n# #\n# #\n# .$@ #\n#######\n", "legend": "'#': Wall, '@': Player, '$': Box, '.': Target, '*': Box on target, '+': Player on target, ' ': Empty floor"} | Is any box currently trapped in an irreversible corner deadlock? | [
"A",
"B"
] | [
"yes: Deadlock detected",
"no: State is safe"
] | B | no | {"gym": "sokoban", "schema": "noul", "task_schema": "action_v2", "symbol_remap": {"wall": "#", "player": "@", "box": "$", "target": ".", "box_on_target": "*", "player_on_target": "+", "floor": " "}} |
gridworld.move | {"grid_map": "\nTTTTTTTTT\n \nTBBBRrBBT\n \nTTBBBBBBT\n \nTBBBBBTBT\n \nTBBTWBBBT\n \nTBBBBrBBT\n \nTBBBBBBBT\n \nTBBBrBBBT\n \nTTTTTTTTT\n", "legend": "'T': Wall, 'W': Player, 'R': Goal, 'r': Deadly Trap, 'B': Floor"} | Inspect the 2D GridWorld map. Choose among the listed legal move directions. | [
"A",
"B"
] | [
"DOWN: Move DOWN",
"UP: Move UP"
] | B | UP | {"gym": "gridworld", "grid_size": "9x9", "aug_rot_k": 1, "aug_flip_h": true, "spawn": "random", "symbol_remap": {"wall": "T", "player": "W", "goal": "R", "hazard": "r", "floor": "B"}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 2} |
debate.confidence | {"side_b": {"label": "oppose", "claims": [{"text": "On-call coverage is thin on weekends", "hard_evidence": true}, {"text": "I just don't like Fridays", "hard_evidence": false}]}, "question": "We should deploy on Friday", "side_a": {"label": "support", "claims": [{"text": "Customers asked for the fix this week", "hard_... | Rate decision confidence from the evidence balance. One letter. | [
"A",
"B",
"C"
] | [
"0: low confidence",
"2: high confidence",
"1: medium confidence"
] | C | 1 | {"gym": "debate_judge", "topic_id": "deploy_friday", "topic_split": "train", "pro_ev": 2, "con_ev": 1, "schema_hint": "score", "schema": "choice", "hard": false, "n_options": 3} |
connect4.threat_alert | {"grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . R . |\n| . Y . Y Y Y Y |\n+===============+\n", "turn": "Red (R)", "legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7."} | Does the opponent have an immediate 4-in-a-row winning threat next turn? | [
"A",
"B"
] | [
"yes: Opponent has a 4-in-a-row threat next turn",
"no: No immediate winning threat from opponent"
] | A | yes | {"gym": "connect4", "schema": "noul", "task_schema": "action_v2", "threat_synth": true, "aug_mirror_h": false} |
destination | {"board_2d_map": "\n a b c d e f g h\n8 r n b q k b n r 8\n7 p p p . p p p . 7\n6 . . . . . . . . 6\n5 . . . p . . . p 5\n4 . . P . . . . . 4\n3 . . . . P . . . 3\n2 P P . P . P P P 2\n1 R N B Q K B N R 1\n a b c d e f g h\n", "fen": "rnbqkbnr/ppp1ppp1/8/3p3p/2P5/4P3/PP1P1PPP/RNBQKBNR w KQkq - 0 3", "side_to_move": "... | The piece on c4 is selected. Use board_2d_map. A piece is already selected. Choose the best legal destination. Reply with the option letter. | [
"A",
"B"
] | [
"c4d5: to d5",
"c4c5: to c5"
] | A | c4d5 | {"label_source": "stockfish", "selected_piece": "c4", "n_options": 2, "gym": "chess", "task_schema": "staged_v1"} |
ticket.route | {"channel": "phone", "ticket": {"subject": "Delivery marked complete but missing", "body": "Customer says: Tracking has not moved for a week. Wait time so far: 10 days. Tier: enterprise.", "tier": "enterprise", "priority": "p3", "wait_days": 10}} | Select the correct routing destination for the ticket state. | [
"A",
"B",
"C",
"D",
"E"
] | [
"billing: payment, charges, invoices, refunds",
"technical: bugs, crashes, outages, integrations",
"other: unclear or general questions",
"shipping: delivery, packages, tracking",
"sales: pricing, upgrades, new accounts"
] | D | shipping | {"gym": "ticket_dungeon", "domain_seed": "shipping", "schema": "choice", "hard": false, "n_options": 5} |
ca.pop_parity | {"rule": "B3/S23", "legend": "Cellular automaton rule B3/S23 (B3/S23): a dead cell becomes live with exactly {3} neighbors; a live cell stays live with {2, 3} neighbors; otherwise dies/stays dead. 'O'=live, '.'=dead. Torus=no (edges have fewer neighbors).", "n_steps": 3, "grid_map": "\nOOOOOO\nO..OOO\n.OOO.O\nOO..O.\n.... | Apply the legend rule for exactly 3 step(s). Will the number of live cells be even or odd? | [
"A",
"B"
] | [
"odd: Odd live count",
"even: Even live count"
] | B | even | {"gym": "cellular_automata", "rule": "B3/S23", "n_steps": 3, "grid_size": "6x6", "live_after": 4, "schema": "choice", "hard": false, "n_options": 2} |
connect4.threat_alert | {"grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| Y . . . . Y . |\n| Y . . Y Y Y . |\n+===============+\n", "turn": "Red (R)", "legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7."} | Does the opponent have an immediate 4-in-a-row winning threat next turn? | [
"A",
"B"
] | [
"yes: Opponent has a 4-in-a-row threat next turn",
"no: No immediate winning threat from opponent"
] | A | yes | {"gym": "connect4", "schema": "noul", "task_schema": "action_v2", "threat_synth": true, "aug_mirror_h": false} |
game2048.slide | {"grid_map": "\n+------+------+------+------+\n| 128 | 64 | 2 | . |\n+------+------+------+------+\n| 16 | 32 | 4 | . |\n+------+------+------+------+\n| 16 | 4 | 16 | . |\n+------+------+------+------+\n| . | . | . | 2 |\n+------+------+------+------+\n", "highest_tile": 128, "... | Inspect the 4x4 2048 grid. Choose among the listed legal slide directions. | [
"A",
"B",
"C",
"D"
] | [
"DOWN: Slide DOWN",
"UP: Slide UP",
"RIGHT: Slide RIGHT",
"LEFT: Slide LEFT"
] | B | UP | {"gym": "game2048", "max_tile": 128, "aug_rot_k": 1, "aug_flip_h": false, "empty_cells_count": 6, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 4} |
nlp.cloze | {"sentence": "The belly is [___] with irregular brown or black blotches.", "legend": "Select the most contextually appropriate word to fill in the blank."} | Which word correctly completes the sentence? Reply with one option letter. | [
"A",
"B",
"C",
"D"
] | [
"pale: pale",
"plus: plus",
"zany: zany",
"gare: gare"
] | A | pale | {"gym": "nlp_cloze", "kind": "cloze", "corpus": "wikitext-2-raw-v1", "corpus_split": "train", "doc_id": 54520, "answer_len": 4, "schema": "choice", "hard": false, "n_options": 4} |
gridworld.hazard_alert | {"grid_map": "\nW W W W W W W W W\nW W 9 q 9 W W q W\nW 9 q 9 9 2 9 9 W\nW q 9 9 W 9 M W W\nW 9 q 9 9 9 9 9 W\nW 9 9 9 W 9 9 9 W\nW 9 9 9 9 q 9 9 W\nW W W W W W W W W\n", "legend": "'W': Wall, '2': Player, 'M': Goal, 'q': Deadly Trap, '9': Floor"} | Is the player (@) currently adjacent to a deadly trap (X)? | [
"A",
"B"
] | [
"yes: Immediate deadly trap nearby",
"no: Surroundings safe"
] | B | no | {"gym": "gridworld", "schema": "noul", "task_schema": "action_v2", "symbol_remap": {"wall": "W", "player": "2", "goal": "M", "hazard": "q", "floor": "9"}} |
destination | {"board_2d_map": "\n a b c d e f g h\n8 r n b . k b . r 8\n7 p p p . . p p . 7\n6 . . . . . . . p 6\n5 . . . . p . . . 5\n4 . . . q . . n . 4\n3 . . N P . . . N 3\n2 P P P B . P P P 2\n1 R . . K . B . R 1\n a b c d e f g h\n", "fen": "rnb1kb1r/ppp2pp1/7p/4p3/3q2n1/2NP3N/PPPB1PPP/R2K1B1R b kq - 1 8", "side_to_move": "... | The piece on c8 is selected. Use board_2d_map. A piece is already selected. Choose the best legal destination. Reply with the option letter. | [
"A",
"B",
"C"
] | [
"c8f5: to f5",
"c8e6: to e6",
"c8d7: to d7"
] | B | c8e6 | {"label_source": "stockfish", "selected_piece": "c8", "n_options": 3, "gym": "chess", "task_schema": "staged_v1"} |
gridworld.move | {"grid_map": "\nSSSSSSSSS\n \nSLLLLLLLS\n \nS9LLLLLLS\n \nSLLLLLSLS\n \nSL=LLLSLS\n \nSLLLLLLLS\n \nSTLSLLL=S\n \nSLLL=LLLS\n \nSSSSSSSSS\n", "legend": "'S': Wall, '9': Player, 'T': Goal, '=': Deadly Trap, 'L': Floor"} | Inspect the 2D GridWorld map. Choose among the listed legal move directions. | [
"A",
"B",
"C"
] | [
"DOWN: Move DOWN",
"RIGHT: Move RIGHT",
"UP: Move UP"
] | A | DOWN | {"gym": "gridworld", "grid_size": "9x9", "aug_rot_k": 1, "aug_flip_h": false, "spawn": "random", "symbol_remap": {"wall": "S", "player": "9", "goal": "T", "hazard": "=", "floor": "L"}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 3} |
game2048.slide | {"highest_tile": 128, "legend": "Numbers represent tile values; '.' represents an empty cell.", "grid_map": "\n+------+------+------+------+\n| 128 | 32 | 4 | . |\n+------+------+------+------+\n| 16 | 64 | . | . |\n+------+------+------+------+\n| 8 | . | . | . |\n+------+------+------+-... | Inspect the 4x4 2048 grid. Choose among the listed legal slide directions. | [
"A",
"B",
"C",
"D"
] | [
"RIGHT: Slide RIGHT",
"LEFT: Slide LEFT",
"UP: Slide UP",
"DOWN: Slide DOWN"
] | B | LEFT | {"gym": "game2048", "max_tile": 128, "aug_rot_k": 1, "aug_flip_h": true, "empty_cells_count": 8, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 4} |
gridworld.hazard_alert | {"grid_map": "\n# # # # # # # # #\n# . . X # . . . #\n# . . X # G X @ #\n# . . . . . . . #\n# . . X . . . # #\n# . X . . . # . #\n# X . . . . # # #\n# # # # # # # # #\n", "legend": "'#': Wall, '@': Player, 'G': Goal, 'X': Deadly Trap, '.': Floor"} | Is the player (@) currently adjacent to a deadly trap (X)? | [
"A",
"B"
] | [
"yes: Immediate deadly trap nearby",
"no: Surroundings safe"
] | A | yes | {"gym": "gridworld", "schema": "noul", "task_schema": "action_v2", "symbol_remap": {"wall": "#", "player": "@", "goal": "G", "hazard": "X", "floor": "."}} |
connect4.win_now_alert | {"grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . R . |\n| . . . . . Y . |\n| . R R . . Y . |\n| . Y Y Y R R . |\n| . R Y R Y R . |\n| . Y Y R R Y R |\n+===============+\n", "turn": "Yellow (Y)", "legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7."} | Can the side to move win immediately with one drop this turn? | [
"A",
"B"
] | [
"yes: Current side can win immediately this turn",
"no: No immediate winning drop this turn"
] | A | yes | {"gym": "connect4", "schema": "noul", "task_schema": "action_v2"} |
sokoban.deadlock_alert | {"grid_map": "\nfffff\nfWWWf\nfWWWf\nf5WWf\nfaWWf\nfWwhf\nf5WWf\nfffff\n", "legend": "'f': Wall, 'w': Player, '5': Box, 'a': Target, 'h': Box on target, 'R': Player on target, 'W': Empty floor"} | Is any box currently trapped in an irreversible corner deadlock? | [
"A",
"B"
] | [
"yes: Deadlock detected",
"no: State is safe"
] | A | yes | {"gym": "sokoban", "schema": "noul", "task_schema": "action_v2", "aug_rot_k": 1, "aug_flip_h": true, "deadlock_synth": true, "symbol_remap": {"wall": "f", "player": "w", "box": "5", "target": "a", "box_on_target": "h", "player_on_target": "R", "floor": "W"}} |
ticket.needs_human | {"ticket": {"subject": "Where is my shipment A-824?", "body": "Message: Tracking has not moved for a week. Priority flag: p0. Account tier: pro.", "tier": "pro", "priority": "p0", "wait_days": 0}, "channel": "phone"} | Can a bot handle this safely, or must a person intervene? One letter. | [
"A",
"B"
] | [
"no: Safe for bot / routine",
"yes: Needs a human (money, legal, anger, long wait, outage)"
] | B | yes | {"gym": "ticket_dungeon", "schema_hint": "noul", "schema": "choice", "hard": false, "n_options": 2} |
word.plural | {"legend": "Apply English pluralization; pick the correct plural form.", "rule": "Form the regular/irregular English plural as listed in standard usage.", "singular": "baby"} | What is the plural of 'baby'? | [
"A",
"B",
"C",
"D"
] | [
"babyes: babyes",
"babies: babies",
"baby: baby",
"babys: babys"
] | B | babies | {"gym": "word_games", "kind": "plural", "schema": "choice", "hard": false, "n_options": 4, "vocab_split": "train"} |
sokoban.direction | {"grid_map": "\n#####\n# . #\n# $ #\n## #\n#@ #\n#####\n", "legend": "'#': Wall, '@': Player, '$': Box, '.': Target, '*': Box on target, '+': Player on target, ' ': Empty floor"} | Inspect the 2D Sokoban map. Choose among the listed legal move directions. | [
"A"
] | [
"RIGHT: Move RIGHT"
] | A | RIGHT | {"gym": "sokoban", "level_size": "5x6", "aug_rot_k": 3, "aug_flip_h": false, "symbol_remap": {"wall": "#", "player": "@", "box": "$", "target": ".", "box_on_target": "*", "player_on_target": "+", "floor": " "}, "task_schema": "action_v2", "legal_dirs": ["RIGHT"], "schema": "choice", "hard": false, "n_options": 1} |
connect4.threat_alert | {"grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . R . . . . |\n| . . R Y Y . Y |\n| R Y Y R Y R R |\n+===============+\n", "turn": "Red (R)", "legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7."} | Does the opponent have an immediate 4-in-a-row winning threat next turn? | [
"A",
"B"
] | [
"yes: Opponent has a 4-in-a-row threat next turn",
"no: No immediate winning threat from opponent"
] | A | yes | {"gym": "connect4", "schema": "noul", "task_schema": "action_v2"} |
sokoban.direction | {"legend": "'#': Wall, '@': Player, '$': Box, '.': Target, '*': Box on target, '+': Player on target, ' ': Empty floor", "grid_map": "\n#######\n# * #\n#@ #\n# $. #\n#######\n"} | Inspect the 2D Sokoban map. Choose among the listed legal move directions. | [
"A",
"B"
] | [
"RIGHT: Move RIGHT",
"DOWN: Move DOWN"
] | B | DOWN | {"gym": "sokoban", "level_size": "5x7", "aug_rot_k": 2, "aug_flip_h": false, "symbol_remap": {"wall": "#", "player": "@", "box": "$", "target": ".", "box_on_target": "*", "player_on_target": "+", "floor": " "}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_opti... |
destination | {"board_2d_map": "\n a b c d e f g h\n8 r . b q k b n r 8\n7 p p p p . p p p 7\n6 . . n . . . . . 6\n5 . B . . p . . . 5\n4 . . . . P . . . 4\n3 . . . . . N . . 3\n2 P P P P . P P P 2\n1 R N B Q K . . R 1\n a b c d e f g h\n", "fen": "r1bqkbnr/pppp1ppp/2n5/1B2p3/4P3/5N2/PPPP1PPP/RNBQK2R b KQkq - 3 3", "side_to_move":... | The piece on a7 is selected. Use board_2d_map. A piece is already selected. Choose the best legal destination. Reply with the option letter. | [
"A",
"B"
] | [
"a7a5: to a5",
"a7a6: to a6"
] | B | a7a6 | {"label_source": "stockfish", "selected_piece": "a7", "n_options": 2, "gym": "chess", "task_schema": "staged_v1"} |
gridworld.move | {"legend": "'3': Wall, 'z': Player, 'v': Goal, '%': Deadly Trap, '9': Floor", "grid_map": "\n333333333\n \n333393993\n \n399999z93\n \n39%999993\n \n399399993\n \n339%9%9%3\n \n339v9%993\n \n333333333\n"} | Inspect the 2D GridWorld map. Choose among the listed legal move directions. | [
"A",
"B",
"C",
"D"
] | [
"LEFT: Move LEFT",
"DOWN: Move DOWN",
"UP: Move UP",
"RIGHT: Move RIGHT"
] | A | LEFT | {"gym": "gridworld", "grid_size": "9x8", "aug_rot_k": 3, "aug_flip_h": false, "spawn": "random", "symbol_remap": {"wall": "3", "player": "z", "goal": "v", "hazard": "%", "floor": "9"}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 4} |
game2048.slide | {"legend": "Numbers represent tile values; '.' represents an empty cell.", "grid_map": "\n+------+------+------+------+\n| 8 | 2 | . | . |\n+------+------+------+------+\n| 4 | . | . | . |\n+------+------+------+------+\n| . | . | . | . |\n+------+------+------+------+\n| . | .... | Inspect the 4x4 2048 grid. Choose among the listed legal slide directions. | [
"A",
"B",
"C",
"D"
] | [
"DOWN: Slide DOWN",
"UP: Slide UP",
"RIGHT: Slide RIGHT",
"LEFT: Slide LEFT"
] | B | UP | {"gym": "game2048", "max_tile": 8, "aug_rot_k": 0, "aug_flip_h": false, "empty_cells_count": 12, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 4} |
gridworld.hazard_alert | {"grid_map": "\nCCCCCCCC\n \nCCpSSCSC\n \nCSSCpSSC\n \nCSSCSSSC\n \nCSSCSUSC\n \nCSeSSCpC\n \nCCCCCCCC\n", "legend": "'C': Wall, 'e': Player, 'U': Goal, 'p': Deadly Trap, 'S': Floor"} | Is the player (@) currently adjacent to a deadly trap (X)? | [
"A",
"B"
] | [
"yes: Immediate deadly trap nearby",
"no: Surroundings safe"
] | B | no | {"gym": "gridworld", "schema": "noul", "task_schema": "action_v2", "symbol_remap": {"wall": "C", "player": "e", "goal": "U", "hazard": "p", "floor": "S"}} |
destination | {"board_2d_map": "\n a b c d e f g h\n8 r . . q k . . r 8\n7 p b . n b p p n 7\n6 . p . p p . . . 6\n5 . . p P . . . p 5\n4 . . P . P B . . 4\n3 . . . . . N . P 3\n2 P P Q N B P P . 2\n1 . R . . K . . R 1\n a b c d e f g h\n", "fen": "r2qk2r/pb1nbppn/1p1pp3/2pP3p/2P1PB2/5N1P/PPQNBPP1/1R2K2R w Kkq - 1 14", "side_to_mo... | The piece on f4 is selected. Use board_2d_map. A piece is already selected. Choose the best legal destination. Reply with the option letter. | [
"A",
"B",
"C",
"D",
"E",
"F",
"G"
] | [
"f4e5: to e5",
"f4h2: to h2",
"f4e3: to e3",
"f4h6: to h6",
"f4g5: to g5",
"f4g3: to g3",
"f4d6: to d6"
] | C | f4e3 | {"label_source": "stockfish", "selected_piece": "f4", "n_options": 7, "gym": "chess", "task_schema": "staged_v1"} |
destination | {"board_2d_map": "\n a b c d e f g h\n8 r n b q k b n r 8\n7 p p p p p p p p 7\n6 . . . . . . . . 6\n5 . . . . . . . . 5\n4 . . . P . . . . 4\n3 . . . . . . . . 3\n2 P P P . P P P P 2\n1 R N B Q K B N R 1\n a b c d e f g h\n", "fen": "rnbqkbnr/pppppppp/8/8/3P4/8/PPP1PPPP/RNBQKBNR b KQkq - 0 1", "side_to_move": "black... | The piece on d7 is selected. Use board_2d_map. A piece is already selected. Choose the best legal destination. Reply with the option letter. | [
"A",
"B"
] | [
"d7d5: to d5",
"d7d6: to d6"
] | A | d7d5 | {"label_source": "stockfish", "selected_piece": "d7", "n_options": 2, "gym": "chess", "task_schema": "staged_v1"} |
sokoban.deadlock_alert | {"grid_map": "\n########\n## # #\n#@ $#\n# . $#\n########\n", "legend": "'#': Wall, '@': Player, '$': Box, '.': Target, '*': Box on target, '+': Player on target, ' ': Empty floor"} | Is any box currently trapped in an irreversible corner deadlock? | [
"A",
"B"
] | [
"yes: Deadlock detected",
"no: State is safe"
] | A | yes | {"gym": "sokoban", "schema": "noul", "task_schema": "action_v2", "aug_rot_k": 2, "aug_flip_h": false, "deadlock_synth": true, "symbol_remap": {"wall": "#", "player": "@", "box": "$", "target": ".", "box_on_target": "*", "player_on_target": "+", "floor": " "}} |
destination | {"board_2d_map": "\n a b c d e f g h\n8 r . . . k b . r 8\n7 p p n . q . . p 7\n6 . . p p N . p . 6\n5 . . . P . n . . 5\n4 N . P . p . . . 4\n3 . . . . . . . P 3\n2 P P . . K P B . 2\n1 R . B Q . . . R 1\n a b c d e f g h\n", "fen": "r3kb1r/ppn1q2p/2ppN1p1/3P1n2/N1P1p3/7P/PP2KPB1/R1BQ3R w kq - 2 16", "side_to_move":... | The piece on e6 is selected. Use board_2d_map. A piece is already selected. Choose the best legal destination. Reply with the option letter. | [
"A",
"B",
"C",
"D",
"E",
"F",
"G",
"H"
] | [
"e6f8: to f8",
"e6d4: to d4",
"e6g5: to g5",
"e6d8: to d8",
"e6f4: to f4",
"e6c7: to c7",
"e6g7: to g7",
"e6c5: to c5"
] | F | e6c7 | {"label_source": "stockfish", "selected_piece": "e6", "n_options": 8, "gym": "chess", "task_schema": "staged_v1"} |
gridworld.move | {"legend": "'5': Wall, 'Q': Player, 't': Goal, '8': Deadly Trap, 'V': Floor", "grid_map": "\n555555555\n \n5V85VV5V5\n \n5VVVV55V5\n \n585VVVVV5\n \n5VVV8VQV5\n \n5VVVV8VV5\n \n5VVV5VVV5\n \n5VVtV88V5\n \n555555555\n"} | Inspect the 2D GridWorld map. Choose among the listed legal move directions. | [
"A",
"B",
"C",
"D"
] | [
"LEFT: Move LEFT",
"UP: Move UP",
"RIGHT: Move RIGHT",
"DOWN: Move DOWN"
] | A | LEFT | {"gym": "gridworld", "grid_size": "9x9", "aug_rot_k": 1, "aug_flip_h": true, "spawn": "random", "symbol_remap": {"wall": "5", "player": "Q", "goal": "t", "hazard": "8", "floor": "V"}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 4} |
destination | {"board_2d_map": "\n a b c d e f g h\n8 r n . q k b . r 8\n7 p b p p p p p p 7\n6 . . . . . n . . 6\n5 . . . . . . . . 5\n4 . . . . P . . . 4\n3 . . . B . . . . 3\n2 P P P P Q P P P 2\n1 R N B . K . N R 1\n a b c d e f g h\n", "fen": "rn1qkb1r/pbpppppp/5n2/8/4P3/3B4/PPPPQPPP/RNB1K1NR b KQkq - 4 4", "side_to_move": "b... | The piece on g7 is selected. Use board_2d_map. A piece is already selected. Choose the best legal destination. Reply with the option letter. | [
"A",
"B"
] | [
"g7g6: to g6",
"g7g5: to g5"
] | A | g7g6 | {"label_source": "stockfish", "selected_piece": "g7", "n_options": 2, "gym": "chess", "task_schema": "staged_v1"} |
alloc.can_fund_all | {"currency": "USD", "budget_remaining": 207, "policy": "Fund at most one request per step; prefer higher urgency among affordable.", "requests": [{"id": "oncall_stipend", "title": "On-call stipend top-up", "cost": 47, "urgency": 2}, {"id": "customer_refund_pool", "title": "Customer refund reserve", "cost": 70, "urgency... | Is the budget enough to approve every request? Reply with one option letter. | [
"A",
"B"
] | [
"yes: Budget covers the sum of all request costs",
"no: Budget is insufficient for all requests"
] | A | yes | {"gym": "resource_allocator", "schema_hint": "noul", "schema": "choice", "hard": false, "n_options": 2} |
game2048.overflow_alert | {"grid_map": "\n+------+------+------+------+\n| . | . | . | 2 |\n+------+------+------+------+\n| . | 2 | . | . |\n+------+------+------+------+\n| . | . | . | . |\n+------+------+------+------+\n| . | . | . | . |\n+------+------+------+------+\n", "legend": "Numbers rep... | Is the 2048 board currently in immediate danger of overflowing and game over? | [
"A",
"B"
] | [
"yes: Grid almost full (danger of game over)",
"no: Grid has sufficient space"
] | B | no | {"gym": "game2048", "schema": "noul", "task_schema": "action_v2", "empty_cells_count": 14} |
word.plural | {"rule": "Form the regular/irregular English plural as listed in standard usage.", "legend": "Apply English pluralization; pick the correct plural form.", "singular": "leaf"} | What is the plural of 'leaf'? | [
"A",
"B",
"C",
"D"
] | [
"leaves: leaves",
"leafies: leafies",
"leafs: leafs",
"leafes: leafes"
] | A | leaves | {"gym": "word_games", "kind": "plural", "schema": "choice", "hard": false, "n_options": 4, "vocab_split": "train"} |
game2048.slide | {"grid_map": "\n+------+------+------+------+\n| . | . | . | . |\n+------+------+------+------+\n| . | . | 2 | . |\n+------+------+------+------+\n| . | . | 4 | 8 |\n+------+------+------+------+\n| 4 | 4 | 8 | 32 |\n+------+------+------+------+\n", "legend": "Numbers rep... | Inspect the 4x4 2048 grid. Choose among the listed legal slide directions. | [
"A",
"B",
"C"
] | [
"LEFT: Slide LEFT",
"RIGHT: Slide RIGHT",
"UP: Slide UP"
] | B | RIGHT | {"gym": "game2048", "max_tile": 32, "aug_rot_k": 2, "aug_flip_h": false, "empty_cells_count": 9, "task_schema": "action_v2", "legal_dirs": ["LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 3} |
gridworld.hazard_alert | {"grid_map": "\n#######\n \n#.G#.X#\n \n#X..@.#\n \n##..X.#\n \n#..X#.#\n \n##...X#\n \n#######\n", "legend": "'#': Wall, '@': Player, 'G': Goal, 'X': Deadly Trap, '.': Floor"} | Is the player (@) currently adjacent to a deadly trap (X)? | [
"A",
"B"
] | [
"yes: Immediate deadly trap nearby",
"no: Surroundings safe"
] | A | yes | {"gym": "gridworld", "schema": "noul", "task_schema": "action_v2", "symbol_remap": {"wall": "#", "player": "@", "goal": "G", "hazard": "X", "floor": "."}} |
game2048.slide | {"grid_map": "\n+------+------+------+------+\n| . | . | . | . |\n+------+------+------+------+\n| . | . | . | 8 |\n+------+------+------+------+\n| . | . | . | 2 |\n+------+------+------+------+\n| . | 2 | 2 | 8 |\n+------+------+------+------+\n", "legend": "Numbers rep... | Inspect the 4x4 2048 grid. Choose among the listed legal slide directions. | [
"A",
"B",
"C"
] | [
"UP: Slide UP",
"RIGHT: Slide RIGHT",
"LEFT: Slide LEFT"
] | B | RIGHT | {"gym": "game2048", "max_tile": 8, "aug_rot_k": 3, "aug_flip_h": true, "empty_cells_count": 11, "task_schema": "action_v2", "legal_dirs": ["LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 3} |
ticket.route | {"channel": "phone", "ticket": {"subject": "General question about account", "body": "How do I change my display name? They have waited 4 days. Segment=pro.", "tier": "pro", "priority": "p3", "wait_days": 4}} | Route this support ticket to the best team. Reply with one option letter. | [
"A",
"B",
"C",
"D",
"E"
] | [
"sales: pricing, upgrades, new accounts",
"other: unclear or general questions",
"billing: payment, charges, invoices, refunds",
"shipping: delivery, packages, tracking",
"technical: bugs, crashes, outages, integrations"
] | B | other | {"gym": "ticket_dungeon", "domain_seed": "other", "schema": "choice", "hard": false, "n_options": 5} |
gridworld.move | {"grid_map": "\n########\n \n#......#\n \n#X.#..##\n \n#..G...#\n \n#....###\n \n#X.....#\n \n#@.X..##\n \n########\n", "legend": "'#': Wall, '@': Player, 'G': Goal, 'X': Deadly Trap, '.': Floor"} | Inspect the 2D GridWorld map. Choose among the listed legal move directions. | [
"A"
] | [
"RIGHT: Move RIGHT"
] | A | RIGHT | {"gym": "gridworld", "grid_size": "8x8", "aug_rot_k": 3, "aug_flip_h": false, "spawn": "random", "symbol_remap": {"wall": "#", "player": "@", "goal": "G", "hazard": "X", "floor": "."}, "task_schema": "action_v2", "legal_dirs": ["RIGHT"], "schema": "choice", "hard": false, "n_options": 1} |
sokoban.direction | {"grid_map": "\nHHHHHH\nHUUNUH\nHUUZUH\nHUUnUH\nHHHHHH\n", "legend": "'H': Wall, 'n': Player, 'Z': Box, 'N': Target, 'x': Box on target, 'W': Player on target, 'U': Empty floor"} | Inspect the 2D Sokoban map. Choose among the listed legal move directions. | [
"A",
"B",
"C"
] | [
"RIGHT: Move RIGHT",
"LEFT: Move LEFT",
"UP: Move UP"
] | C | UP | {"gym": "sokoban", "level_size": "5x6", "aug_rot_k": 0, "aug_flip_h": true, "symbol_remap": {"wall": "H", "player": "n", "box": "Z", "target": "N", "box_on_target": "x", "player_on_target": "W", "floor": "U"}, "task_schema": "action_v2", "legal_dirs": ["LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_optio... |
game2048.slide | {"legend": "Numbers represent tile values; '.' represents an empty cell.", "highest_tile": 64, "grid_map": "\n+------+------+------+------+\n| . | . | . | 2 |\n+------+------+------+------+\n| 2 | 4 | . | . |\n+------+------+------+------+\n| 8 | 8 | 2 | . |\n+------+------+------+--... | Inspect the 4x4 2048 grid. Choose among the listed legal slide directions. | [
"A",
"B",
"C",
"D"
] | [
"RIGHT: Slide RIGHT",
"DOWN: Slide DOWN",
"LEFT: Slide LEFT",
"UP: Slide UP"
] | C | LEFT | {"gym": "game2048", "max_tile": 64, "aug_rot_k": 3, "aug_flip_h": false, "empty_cells_count": 7, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 4} |
connect4.drop | {"legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7.", "grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . . . . . . . |\n| . . . Y . . . |\n| . . Y R . . . |\n| . . Y R . . . |\n| Y Y R R . . R |\n+===============+\n", "turn": "Red (R)"} | Inspect the 7x6 Connect Four board. Choose among the listed legal columns to drop your disc. | [
"A",
"B",
"C"
] | [
"2: Drop in Column 2",
"1: Drop in Column 1",
"4: Drop in Column 4"
] | A | 2 | {"gym": "connect4", "turn": "R", "aug_mirror_h": true, "task_schema": "action_v2", "legal_columns": ["1", "2", "3", "4", "5", "6", "7"], "schema": "choice", "hard": false, "n_options": 3} |
connect4.drop | {"grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n+===============+\n", "turn": "Red (R)", "legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7."} | Inspect the 7x6 Connect Four board. Choose among the listed legal columns to drop your disc. | [
"A",
"B",
"C"
] | [
"1: Drop in Column 1",
"4: Drop in Column 4",
"3: Drop in Column 3"
] | C | 3 | {"gym": "connect4", "turn": "R", "aug_mirror_h": false, "task_schema": "action_v2", "legal_columns": ["1", "2", "3", "4", "5", "6", "7"], "schema": "choice", "hard": false, "n_options": 3} |
destination | {"board_2d_map": "\n a b c d e f g h\n8 r n b q k b n r 8\n7 p p p p . p p p 7\n6 . . . . . . . . 6\n5 . . . . p . . . 5\n4 . . . . P . . . 4\n3 . . . . . N . . 3\n2 P P P P . P P P 2\n1 R N B Q K B . R 1\n a b c d e f g h\n", "fen": "rnbqkbnr/pppp1ppp/8/4p3/4P3/5N2/PPPP1PPP/RNBQKB1R b KQkq - 1 2", "side_to_move": "b... | The piece on b8 is selected. Use board_2d_map. A piece is already selected. Choose the best legal destination. Reply with the option letter. | [
"A",
"B"
] | [
"b8c6: to c6",
"b8a6: to a6"
] | A | b8c6 | {"label_source": "stockfish", "selected_piece": "b8", "n_options": 2, "gym": "chess", "task_schema": "staged_v1"} |
debate.confidence | {"question": "We should raise prices 10%", "side_b": {"label": "oppose", "claims": [{"text": "Enterprise deals are price-sensitive this quarter", "hard_evidence": true}]}, "rubric": "Prefer hard evidence over vibes; break ties toward the side with more hard evidence.", "side_a": {"label": "support", "claims": [{"text":... | Confidence score for this adjudication — pick one Criteria letter. | [
"A",
"B"
] | [
"1: medium confidence",
"2: high confidence"
] | A | 1 | {"gym": "debate_judge", "topic_id": "raise_prices", "topic_split": "train", "pro_ev": 2, "con_ev": 1, "schema_hint": "score", "schema": "choice", "hard": false, "n_options": 2} |
game2048.slide | {"highest_tile": 128, "legend": "Numbers represent tile values; '.' represents an empty cell.", "grid_map": "\n+------+------+------+------+\n| . | . | 2 | 128 |\n+------+------+------+------+\n| . | 4 | 4 | 8 |\n+------+------+------+------+\n| . | . | 16 | 64 |\n+------+------+------+-... | Inspect the 4x4 2048 grid. Choose among the listed legal slide directions. | [
"A",
"B",
"C",
"D"
] | [
"RIGHT: Slide RIGHT",
"UP: Slide UP",
"DOWN: Slide DOWN",
"LEFT: Slide LEFT"
] | A | RIGHT | {"gym": "game2048", "max_tile": 128, "aug_rot_k": 3, "aug_flip_h": false, "empty_cells_count": 6, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 4} |
sokoban.direction | {"legend": "'#': Wall, '@': Player, '$': Box, '.': Target, '*': Box on target, '+': Player on target, ' ': Empty floor", "grid_map": "\n#######\n# . #\n# $ #\n# #\n# @* #\n#######\n"} | Inspect the 2D Sokoban map. Choose among the listed legal move directions. | [
"A",
"B",
"C"
] | [
"UP: Move UP",
"LEFT: Move LEFT",
"RIGHT: Move RIGHT"
] | A | UP | {"gym": "sokoban", "level_size": "6x7", "aug_rot_k": 2, "aug_flip_h": false, "symbol_remap": {"wall": "#", "player": "@", "box": "$", "target": ".", "box_on_target": "*", "player_on_target": "+", "floor": " "}, "task_schema": "action_v2", "legal_dirs": ["LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_opti... |
piece | {"board_2d_map": "\n a b c d e f g h\n8 r n b q k . n r 8\n7 p p p p . p p p 7\n6 . . . . . . . . 6\n5 . . . . p . . . 5\n4 . . . . P . . . 4\n3 P . . . . . . . 3\n2 P . P P . P P P 2\n1 R . B Q K B N R 1\n a b c d e f g h\n", "fen": "rnbqk1nr/pppp1ppp/8/4p3/4P3/P7/P1PP1PPP/R1BQKBNR b KQkq - 0 3", "side_to_move": "bl... | Use board_2d_map. Pick one piece that should move this turn. Prefer development, center control, and king safety. Reply with the option letter. | [
"A",
"B",
"C",
"D",
"E",
"F",
"G",
"H"
] | [
"h7: black pawn on h7",
"b7: black pawn on b7",
"d7: black pawn on d7",
"g8: black knight on g8",
"b8: black knight on b8",
"a7: black pawn on a7",
"e8: black king on e8",
"g7: black pawn on g7"
] | D | g8 | {"label_source": "stockfish", "best_uci": "g8f6", "n_options": 8, "gym": "chess", "task_schema": "staged_v1"} |
word.definition | {"definition": "A vehicle propelled by ejected exhaust", "legend": "Choose the word that matches the definition."} | Which option matches the given definition? | [
"A",
"B",
"C",
"D"
] | [
"apple: apple",
"pepper: pepper",
"nectar: nectar",
"rocket: rocket"
] | D | rocket | {"gym": "word_games", "kind": "definition", "schema": "choice", "hard": false, "n_options": 4, "vocab_split": "train"} |
word.plural | {"singular": "sheep", "legend": "Apply English pluralization; pick the correct plural form.", "rule": "Form the regular/irregular English plural as listed in standard usage."} | What is the plural of 'sheep'? | [
"A",
"B",
"C",
"D"
] | [
"sheepies: sheepies",
"sheeps: sheeps",
"sheepes: sheepes",
"sheep: sheep"
] | D | sheep | {"gym": "word_games", "kind": "plural", "schema": "choice", "hard": false, "n_options": 4, "vocab_split": "train"} |
sokoban.direction | {"grid_map": "\nFFFFFFF\nF?????F\nF???g?F\nFHMF??F\nF???F?F\nFFFFFFF\n", "legend": "'F': Wall, 'g': Player, 'M': Box, 'H': Target, '4': Box on target, 'Q': Player on target, '?': Empty floor"} | Inspect the 2D Sokoban map. Choose among the listed legal move directions. | [
"A",
"B",
"C",
"D"
] | [
"DOWN: Move DOWN",
"LEFT: Move LEFT",
"UP: Move UP",
"RIGHT: Move RIGHT"
] | B | LEFT | {"gym": "sokoban", "level_size": "6x7", "aug_rot_k": 0, "aug_flip_h": true, "symbol_remap": {"wall": "F", "player": "g", "box": "M", "target": "H", "box_on_target": "4", "player_on_target": "Q", "floor": "?"}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, ... |
nlp.cloze | {"legend": "Select the most contextually appropriate word to fill in the blank.", "sentence": "Garc a M rquez describes buildings as [___] reverberating if not exactly reiterating with the echoes of a bloody past."} | Which word correctly completes the sentence? Reply with one option letter. | [
"A",
"B",
"C",
"D"
] | [
"megamind: megamind",
"daunting: daunting",
"consumer: consumer",
"tancredo: tancredo"
] | B | daunting | {"gym": "nlp_cloze", "kind": "cloze", "corpus": "wikitext-2-raw-v1", "corpus_split": "train", "doc_id": 65543, "answer_len": 8, "schema": "choice", "hard": false, "n_options": 4} |
sokoban.deadlock_alert | {"grid_map": "\n#######\n# #\n# $.#\n# @ #\n# #\n# #\n#######\n", "legend": "'#': Wall, '@': Player, '$': Box, '.': Target, '*': Box on target, '+': Player on target, ' ': Empty floor"} | Is any box currently trapped in an irreversible corner deadlock? | [
"A",
"B"
] | [
"yes: Deadlock detected",
"no: State is safe"
] | B | no | {"gym": "sokoban", "schema": "noul", "task_schema": "action_v2", "symbol_remap": {"wall": "#", "player": "@", "box": "$", "target": ".", "box_on_target": "*", "player_on_target": "+", "floor": " "}} |
connect4.threat_alert | {"grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . R . |\n| . . . . . Y Y |\n| . . . . . Y Y |\n| . . . . . R R |\n| R . . R Y R R |\n| Y . Y Y Y R R |\n+===============+\n", "turn": "Red (R)", "legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7."} | Does the opponent have an immediate 4-in-a-row winning threat next turn? | [
"A",
"B"
] | [
"yes: Opponent has a 4-in-a-row threat next turn",
"no: No immediate winning threat from opponent"
] | A | yes | {"gym": "connect4", "schema": "noul", "task_schema": "action_v2"} |
sokoban.deadlock_alert | {"grid_map": "\n######\n#@ $#\n#$ #\n#.# .#\n# #\n#$ #\n######\n", "legend": "'#': Wall, '@': Player, '$': Box, '.': Target, '*': Box on target, '+': Player on target, ' ': Empty floor"} | Is any box currently trapped in an irreversible corner deadlock? | [
"A",
"B"
] | [
"yes: Deadlock detected",
"no: State is safe"
] | A | yes | {"gym": "sokoban", "schema": "noul", "task_schema": "action_v2", "aug_rot_k": 3, "aug_flip_h": false, "deadlock_synth": true, "symbol_remap": {"wall": "#", "player": "@", "box": "$", "target": ".", "box_on_target": "*", "player_on_target": "+", "floor": " "}} |
connect4.threat_alert | {"grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| Y R . . . . . |\n| Y Y . R R . R |\n+===============+\n", "turn": "Yellow (Y)", "legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7."} | Does the opponent have an immediate 4-in-a-row winning threat next turn? | [
"A",
"B"
] | [
"yes: Opponent has a 4-in-a-row threat next turn",
"no: No immediate winning threat from opponent"
] | A | yes | {"gym": "connect4", "schema": "noul", "task_schema": "action_v2"} |
gridworld.move | {"legend": "'#': Wall, '@': Player, 'G': Goal, 'X': Deadly Trap, '.': Floor", "grid_map": "\n# # # # # # # # #\n# G . . . # # . #\n# . . . . X . X #\n# . . @ . X . . #\n# # . . . # . X #\n# . . . . . . . #\n# # # # # # # # #\n"} | Inspect the 2D GridWorld map. Choose among the listed legal move directions. | [
"A",
"B",
"C",
"D"
] | [
"UP: Move UP",
"LEFT: Move LEFT",
"RIGHT: Move RIGHT",
"DOWN: Move DOWN"
] | A | UP | {"gym": "gridworld", "grid_size": "7x9", "aug_rot_k": 0, "aug_flip_h": true, "spawn": "random", "symbol_remap": {"wall": "#", "player": "@", "goal": "G", "hazard": "X", "floor": "."}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 4} |
gridworld.hazard_alert | {"grid_map": "\n3 3 3 3 3 3 3\n3 N T K K 3 3\n3 K K K K s 3\n3 3 K K s s 3\n3 K K s s s 3\n3 K K 3 K 3 3\n3 3 K K 3 3 3\n3 3 3 3 3 3 3\n", "legend": "'3': Wall, 'T': Player, 'N': Goal, 's': Deadly Trap, 'K': Floor"} | Is the player (@) currently adjacent to a deadly trap (X)? | [
"A",
"B"
] | [
"yes: Immediate deadly trap nearby",
"no: Surroundings safe"
] | B | no | {"gym": "gridworld", "schema": "noul", "task_schema": "action_v2", "symbol_remap": {"wall": "3", "player": "T", "goal": "N", "hazard": "s", "floor": "K"}} |
sokoban.direction | {"grid_map": "\n######\n# #\n# .#\n#.$ #\n# @$#\n# #\n######\n", "legend": "'#': Wall, '@': Player, '$': Box, '.': Target, '*': Box on target, '+': Player on target, ' ': Empty floor"} | Inspect the 2D Sokoban map. Choose among the listed legal move directions. | [
"A",
"B",
"C"
] | [
"DOWN: Move DOWN",
"LEFT: Move LEFT",
"UP: Move UP"
] | A | DOWN | {"gym": "sokoban", "level_size": "6x7", "aug_rot_k": 1, "aug_flip_h": false, "symbol_remap": {"wall": "#", "player": "@", "box": "$", "target": ".", "box_on_target": "*", "player_on_target": "+", "floor": " "}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "UP"], "schema": "choice", "hard": false, "n_optio... |
destination | {"board_2d_map": "\n a b c d e f g h\n8 r . b q k . . r 8\n7 p . . p n p b p 7\n6 . p n . . . p . 6\n5 . . p . p . . . 5\n4 . . P . P . . . 4\n3 P . N P . N . . 3\n2 . P . . . P P P 2\n1 R . B Q K B . R 1\n a b c d e f g h\n", "fen": "r1bqk2r/p2pnpbp/1pn3p1/2p1p3/2P1P3/P1NP1N2/1P3PPP/R1BQKB1R b KQkq - 4 8", "side_to_... | The piece on e8 is selected. Use board_2d_map. A piece is already selected. Choose the best legal destination. Reply with the option letter. | [
"A",
"B"
] | [
"e8f8: to f8",
"e8g8: to g8"
] | B | e8g8 | {"label_source": "stockfish", "selected_piece": "e8", "n_options": 2, "gym": "chess", "task_schema": "staged_v1"} |
game2048.slide | {"legend": "Numbers represent tile values; '.' represents an empty cell.", "highest_tile": 128, "grid_map": "\n+------+------+------+------+\n| 128 | 2 | 4 | . |\n+------+------+------+------+\n| 4 | 64 | 2 | . |\n+------+------+------+------+\n| 32 | 4 | . | . |\n+------+------+------+-... | Inspect the 4x4 2048 grid. Choose among the listed legal slide directions. | [
"A",
"B"
] | [
"DOWN: Slide DOWN",
"RIGHT: Slide RIGHT"
] | B | RIGHT | {"gym": "game2048", "max_tile": 128, "aug_rot_k": 1, "aug_flip_h": false, "empty_cells_count": 8, "task_schema": "action_v2", "legal_dirs": ["DOWN", "RIGHT"], "schema": "choice", "hard": false, "n_options": 2} |
gridworld.hazard_alert | {"grid_map": "\n########\n \n#......#\n \n#.#....#\n \n#..@X#X#\n \n#..G...#\n \n#X.#...#\n \n########\n", "legend": "'#': Wall, '@': Player, 'G': Goal, 'X': Deadly Trap, '.': Floor"} | Is the player (@) currently adjacent to a deadly trap (X)? | [
"A",
"B"
] | [
"yes: Immediate deadly trap nearby",
"no: Surroundings safe"
] | A | yes | {"gym": "gridworld", "schema": "noul", "task_schema": "action_v2", "symbol_remap": {"wall": "#", "player": "@", "goal": "G", "hazard": "X", "floor": "."}} |
piece | {"board_2d_map": "\n a b c d e f g h\n8 . k . r . . n r 8\n7 . p p . . . p p 7\n6 . . n . . . . . 6\n5 p . . q . p . . 5\n4 . b . . p . . N 4\n3 . . . P . . . P 3\n2 P P P B . P B P 2\n1 R . . Q R K . . 1\n a b c d e f g h\n", "fen": "1k1r2nr/1pp3pp/2n5/p2q1p2/1b2p2N/3P3P/PPPB1PBP/R2QRK2 w - - 4 14", "side_to_move": ... | Use board_2d_map. Pick one piece that should move this turn. Prefer development, center control, and king safety. Reply with the option letter. | [
"A",
"B",
"C",
"D",
"E",
"F",
"G",
"H"
] | [
"c2: white pawn on c2",
"h4: white knight on h4",
"d3: white pawn on d3",
"g2: white bishop on g2",
"a1: white rook on a1",
"d2: white bishop on d2",
"b2: white pawn on b2",
"a2: white pawn on a2"
] | F | d2 | {"label_source": "stockfish", "best_uci": "d2b4", "n_options": 8, "gym": "chess", "task_schema": "staged_v1"} |
destination | {"board_2d_map": "\n a b c d e f g h\n8 r n b q . r k . 8\n7 p p p p p p b p 7\n6 . . . . . . p . 6\n5 . N . P P . . . 5\n4 . . . P . . . . 4\n3 . . . . . . . . 3\n2 P P . . . P P P 2\n1 R . B Q K B N R 1\n a b c d e f g h\n", "fen": "rnbq1rk1/ppppppbp/6p1/1N1PP3/3P4/8/PP3PPP/R1BQKBNR w KQ - 1 8", "side_to_move": "wh... | The piece on g1 is selected. Use board_2d_map. A piece is already selected. Choose the best legal destination. Reply with the option letter. | [
"A",
"B",
"C"
] | [
"g1f3: to f3",
"g1e2: to e2",
"g1h3: to h3"
] | A | g1f3 | {"label_source": "stockfish", "selected_piece": "g1", "n_options": 3, "gym": "chess", "task_schema": "staged_v1"} |
connect4.win_now_alert | {"grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| Y . . . . . . |\n| R Y Y R R R Y |\n+===============+\n", "turn": "Red (R)", "legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7."} | Can the side to move win immediately with one drop this turn? | [
"A",
"B"
] | [
"yes: Current side can win immediately this turn",
"no: No immediate winning drop this turn"
] | B | no | {"gym": "connect4", "schema": "noul", "task_schema": "action_v2"} |
debate.confidence | {"rubric": "Prefer hard evidence over vibes; break ties toward the side with more hard evidence.", "side_a": {"label": "support", "claims": [{"text": "Staging tests are green", "hard_evidence": true}, {"text": "Fridays feel lucky", "hard_evidence": false}, {"text": "Customers asked for the fix this week", "hard_evidenc... | How confident should we be in the judgment? Reply with one level letter. | [
"A",
"B",
"C"
] | [
"1: medium confidence",
"0: low confidence",
"2: high confidence"
] | B | 0 | {"gym": "debate_judge", "topic_id": "deploy_friday", "topic_split": "train", "pro_ev": 2, "con_ev": 2, "schema_hint": "score", "schema": "choice", "hard": false, "n_options": 3} |
gridworld.hazard_alert | {"grid_map": "\n#######\n \n#.....#\n \n#..X.X#\n \n#X.@.##\n \n#..X..#\n \n#..GX.#\n \n##X##.#\n \n#######\n", "legend": "'#': Wall, '@': Player, 'G': Goal, 'X': Deadly Trap, '.': Floor"} | Is the player (@) currently adjacent to a deadly trap (X)? | [
"A",
"B"
] | [
"yes: Immediate deadly trap nearby",
"no: Surroundings safe"
] | A | yes | {"gym": "gridworld", "schema": "noul", "task_schema": "action_v2", "symbol_remap": {"wall": "#", "player": "@", "goal": "G", "hazard": "X", "floor": "."}} |
game2048.slide | {"highest_tile": 128, "legend": "Numbers represent tile values; '.' represents an empty cell.", "grid_map": "\n+------+------+------+------+\n| 2 | 32 | 8 | 128 |\n+------+------+------+------+\n| 4 | 8 | 16 | . |\n+------+------+------+------+\n| 2 | . | . | 2 |\n+------+------+------+-... | Inspect the 4x4 2048 grid. Choose among the listed legal slide directions. | [
"A",
"B",
"C",
"D"
] | [
"LEFT: Slide LEFT",
"UP: Slide UP",
"RIGHT: Slide RIGHT",
"DOWN: Slide DOWN"
] | A | LEFT | {"gym": "game2048", "max_tile": 128, "aug_rot_k": 3, "aug_flip_h": true, "empty_cells_count": 6, "task_schema": "action_v2", "legal_dirs": ["DOWN", "LEFT", "RIGHT", "UP"], "schema": "choice", "hard": false, "n_options": 4} |
nlp.cloze | {"legend": "Select the most contextually appropriate word to fill in the blank.", "sentence": "The day after Vercingetorix King of the Gauls is [___] before Julius Caesar and made to surrender ending the eight year long Gallic Wars."} | Which word correctly completes the sentence? Reply with one option letter. | [
"A",
"B",
"C",
"D"
] | [
"pontica: pontica",
"oneonta: oneonta",
"brought: brought",
"surreal: surreal"
] | C | brought | {"gym": "nlp_cloze", "kind": "cloze", "corpus": "wikitext-2-raw-v1", "corpus_split": "train", "doc_id": 38007, "answer_len": 7, "schema": "choice", "hard": false, "n_options": 4} |
gridworld.move | {"grid_map": "\n#######\n \n#.....#\n \n#...#.#\n \n#X#...#\n \n#X@...#\n \n#...#X#\n \n#..X..#\n \n#G..X.#\n \n#######\n", "legend": "'#': Wall, '@': Player, 'G': Goal, 'X': Deadly Trap, '.': Floor"} | Inspect the 2D GridWorld map. Choose among the listed legal move directions. | [
"A",
"B"
] | [
"RIGHT: Move RIGHT",
"DOWN: Move DOWN"
] | B | DOWN | {"gym": "gridworld", "grid_size": "7x9", "aug_rot_k": 1, "aug_flip_h": false, "spawn": "random", "symbol_remap": {"wall": "#", "player": "@", "goal": "G", "hazard": "X", "floor": "."}, "task_schema": "action_v2", "legal_dirs": ["DOWN", "RIGHT"], "schema": "choice", "hard": false, "n_options": 2} |
piece | {"board_2d_map": "\n a b c d e f g h\n8 r n b q k b . r 8\n7 p p p p . p p p 7\n6 . . . . p n . . 6\n5 . . . . . . . . 5\n4 . . P P . . . . 4\n3 . . . . . N . . 3\n2 P P . . P P P P 2\n1 R N B Q K B . R 1\n a b c d e f g h\n", "fen": "rnbqkb1r/pppp1ppp/4pn2/8/2PP4/5N2/PP2PPPP/RNBQKB1R b KQkq - 1 3", "side_to_move": "... | Use board_2d_map. Pick one piece that should move this turn. Prefer development, center control, and king safety. Reply with the option letter. | [
"A",
"B",
"C",
"D",
"E",
"F",
"G",
"H"
] | [
"b8: black knight on b8",
"f8: black bishop on f8",
"d8: black queen on d8",
"e8: black king on e8",
"c7: black pawn on c7",
"d7: black pawn on d7",
"b7: black pawn on b7",
"f6: black knight on f6"
] | B | f8 | {"label_source": "stockfish", "best_uci": "f8e7", "n_options": 8, "gym": "chess", "task_schema": "staged_v1"} |
word.anagram | {"scrambled": "ivvid", "legend": "Unscramble into a valid English word from the options."} | Unscramble letters 'ivvid' into the correct word. | [
"A",
"B",
"C",
"D"
] | [
"garden: garden",
"queen: queen",
"oxygen: oxygen",
"vivid: vivid"
] | D | vivid | {"gym": "word_games", "kind": "anagram", "schema": "choice", "hard": false, "n_options": 4, "vocab_split": "train"} |
ticket.route | {"channel": "chat", "ticket": {"subject": "General question about account", "body": "Thread summary — Where can I find documentation? | wait_days=10 | tier=pro | priority=p2", "tier": "pro", "priority": "p2", "wait_days": 10}} | Select the correct routing destination for the ticket state. | [
"A",
"B",
"C",
"D",
"E"
] | [
"sales: pricing, upgrades, new accounts",
"shipping: delivery, packages, tracking",
"billing: payment, charges, invoices, refunds",
"technical: bugs, crashes, outages, integrations",
"other: unclear or general questions"
] | E | other | {"gym": "ticket_dungeon", "domain_seed": "other", "schema": "choice", "hard": false, "n_options": 5} |
connect4.win_now_alert | {"grid_map": "\n 1 2 3 4 5 6 7\n+---------------+ +\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . . . |\n| . . . . . R Y |\n+===============+\n", "turn": "Red (R)", "legend": "'R': Red disc, 'Y': Yellow disc, '.': Empty slot. Columns are 1 to 7."} | Can the side to move win immediately with one drop this turn? | [
"A",
"B"
] | [
"yes: Current side can win immediately this turn",
"no: No immediate winning drop this turn"
] | B | no | {"gym": "connect4", "schema": "noul", "task_schema": "action_v2"} |
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