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video_editor_01
video_editor
Video Editor
1
easy
Trim a Video to First 5 Seconds
# Trim a Video to First 5 Seconds ## GOAL Add a video and trim it so that only the first 5 seconds remain. ## STEPS 1. Open the "Sample Media" dropdown and select "White Candle" and add it to timeline. 2. Trim the clip so that only the first 5 seconds remain. 3. Export the result. # RESULT FORMAT ```json {"answer": ...
{"answer": "done"}
null
application_state
27
video_editor_02
video_editor
Video Editor
2
easy
Apply Light Correction and Boost Contrast
# Apply Light Correction and Boost Contrast ## GOAL Add a video, apply light correction, and increase only the contrast. ## STEPS 1. Open the "Sample Media" dropdown, select "Flower Video" and add it to the timeline. 2. Apply light correction to the entire clip by maxing out only the contrast value. 3. Export the res...
{"answer": "done"}
null
application_state
27
video_editor_03
video_editor
Video Editor
3
medium
Apply Fade-Out Transition
# Apply Fade-Out Transition ## GOAL Add a video and apply a fade-out transition to its last few seconds. ## STEPS 1. Open the "Sample Media" dropdown, select "Flower Video" and add it to the timeline. 2. Apply a fade-out transition targeting the last 3 seconds of the clip. 3. Export the result. # RESULT FORMAT ```js...
{"answer": "done"}
null
application_state
28
video_editor_04
video_editor
Video Editor
4
medium
Trim a Video to a Specific Portion
# Trim a Video to a Specific Portion ## GOAL Add a video and trim it to keep only the segment from 4s to 11s. ## STEPS 1. Open the "Sample Media" dropdown, add "White Candle" video and drag to the timeline. 2. Trim the video so that only the 4.00-11.00 seconds chunk remain. 3. Export the result. # RESULT FORMAT ```j...
{"answer": "done"}
null
application_state
28
video_editor_05
video_editor
Video Editor
5
medium
Add Background Audio to End of Video
# Add Background Audio to End of Video ## GOAL Add a video and an audio clip, positioning the audio as background for the end of the video. ## STEPS 1. Open the "Sample Media" dropdown, add "Flower Video" and audio clip to the timeline. 2. Position the audio clip so that it plays as background audio during the end po...
{"answer": "done"}
null
application_state
28
video_editor_06
video_editor
Video Editor
6
medium
Combine Three Videos in Sequence
# Combine Three Videos in Sequence ## GOAL Place three videos on the timeline in a specific order and export. ## STEPS 1. Open the "Sample Media" dropdown and add "Tuning a Radio", "White Candle" and "Flower Video". 2. Drag all the videos to timeline and place them in same order. 3. Trim ends of all videos so length ...
{"answer": "done"}
null
application_state
29
video_editor_07
video_editor
Video Editor
7
medium
The Quote
# The Quote ## GOAL Lift a middle segment out of a video, play it on its own first, then play the full original video. ## STEPS 1. Open the "Sample Media" dropdown and add "Tuning a Radio". 2. On the timeline, first play only seconds 3 through 6 of the clip, then immediately after play the full original clip from sta...
{"answer": "done"}
null
application_state
29
video_editor_08
video_editor
Video Editor
8
medium
Split Video and Insert Another in the Middle
# Split Video and Insert Another in the Middle ## GOAL Split a video at its midpoint and insert a second video between the two halves. ## STEPS 1. Open the "Sample Media" dropdown and select "Flower Video". 2. Drag "Flower Video" to the timeline. 3. Split the clip at its midpoint. 4. Open the "Sample Media" dropdown ...
{"answer": "done"}
null
application_state
30
video_editor_09
video_editor
Video Editor
9
medium
Reverse Order, Light Correction, and Fade-Out
# Reverse Order, Light Correction, and Fade-Out ## GOAL Arrange two videos in reverse order, apply light correction to a portion of the first, and apply a fade-out to the second. ## STEPS 1. Open the "Sample Media" dropdown and add "Flower Video". 2. Open the "Sample Media" dropdown and add "Tuning a Radio". 3. Drag ...
{"answer": "done"}
null
application_state
30
video_editor_10
video_editor
Video Editor
10
medium
Symmetric Audio Bridge
# Symmetric Audio Bridge ## GOAL Place an audio clip so its midpoint aligns with the transition between two videos, then trim both videos so the audio has equal silent runway on both sides. ## STEPS 1. Open the "Sample Media" dropdown and add "Flower Video", "Tuning a Radio" and audio clip. 2. Drag "Flower Video" and...
{"answer": "done"}
null
application_state
31
video_editor_11
video_editor
Video Editor
11
medium
Split a Video, Swap Halves, and Insert a Midpoint Title
# Split a Video, Swap Halves, and Insert a Midpoint Title ## GOAL Split a video at its midpoint, swap the two halves, and insert a styled text block between them. ## STEPS 1. Open the "Sample Media" dropdown and select "Tuning a Radio". 2. Drag "Tuning a Radio" to the timeline. 3. Split the clip at its midpoint. 4. M...
{"answer": "done"}
null
application_state
31
video_editor_12
video_editor
Video Editor
12
hard
Trim and Duplicate a Video
# Trim and Duplicate a Video ## GOAL Trim a video, then duplicate several times. ## STEPS 1. Open the "Sample Media" dropdown, add "Flower Video" and drag it to timeline. 2. Trim the clip so that 4 first seconds remain, duplicate the video 4 times, but trim even numbered video to 2 last seconds. 4. Export the result....
{"answer": "done"}
null
application_state
32
video_editor_13
video_editor
Video Editor
13
hard
Three Videos with Empty Gaps Between Them
# Three Videos with Empty Gaps Between Them ## GOAL Arrange three videos in sequence with specific empty gaps between them. ## STEPS 1. Open the "Sample Media" dropdown and add "Flower Video", "White Candle" and "Tuning a Radio" videos. 2. Drag the videos to timeline in the same order. 3. Place the videos with empty ...
{"answer": "done"}
null
application_state
32
video_editor_14
video_editor
Video Editor
14
hard
Different Light Corrections on Three Videos
# Different Light Corrections on Three Videos ## GOAL Arrange three videos in sequence and apply a different light correction to each. ## STEPS 1. Open the "Sample Media" dropdown and add "Flower Video", "White Candle" and "Tuning a Radio". 2. Drag the video to timeline in asked above order. 3. Apply light correction...
{"answer": "done"}
null
application_state
32
video_editor_15
video_editor
Video Editor
15
hard
Two Videos with Audio at Transition
# Two Videos with Audio at Transition ## GOAL Arrange two videos in sequence and place an audio clip so it spans the transition between them. ## STEPS 1. Open the "Sample Media" dropdown and add "Flower Video", "Tuning a Radio" and audio clip. 2. Drag the videos to the timeline placing "Tuning a Radio" right after "F...
{"answer": "done"}
null
application_state
33
video_editor_16
video_editor
Video Editor
16
hard
Three Colored Text Blocks
# Three Colored Text Blocks ## GOAL Create an intro video with different color scenes. ## STEPS 1. Add a half-second text block with white "Second!" text. 2. Duplicate the text block two times, setting new blocks texts, so that the timeline reads: "Second!" -> "Third!" -> "First!", resulting in three consecutive bloc...
{"answer": "done"}
null
application_state
33
video_editor_17
video_editor
Video Editor
17
hard
Trimmed Video with Closing Titles and Fade-Out
# Trimmed Video with Closing Titles and Fade-Out ## GOAL Add a video, trim it, append a closing title card, and apply a fade-out to the title. ## STEPS 1. Open the "Sample Media" dropdown and select "White Candle". 2. Drag "White Candle" to the timeline. 3. Trim the end of the clip so that only the first 10 seconds r...
{"answer": "done"}
null
application_state
34
video_editor_18
video_editor
Video Editor
18
hard
Overlay Text and Audio on a Video
# Overlay Text and Audio on a Video ## GOAL Add a video to the timeline, overlay a text block on the first 2 seconds, and add an audio clip playing in parallel for the same 2 seconds. ## STEPS 1. Open the "Sample Media" dropdown and add "Flower Video" and audio clip. 2. Drag "Flower Video" to the timeline. 3. Add a 2...
{"answer": "done"}
null
application_state
34
video_editor_19
video_editor
Video Editor
19
hard
Alternating Split Segments with Per-Segment Corrections
# Alternating Split Segments with Per-Segment Corrections ## GOAL Split two videos into quarters, interleave them on the timeline, and apply a different light correction to each odd-indexed segment. ## STEPS 1. Open the "Sample Media" dropdown and add "Tuning a Radio" and "White Candle". 2. Drag "Tuning a Radio" to t...
{"answer": "done"}
null
application_state
35
video_editor_20
video_editor
Video Editor
20
hard
Act Titles Before Each Video
# Act Titles Before Each Video ## GOAL Arrange three videos in sequence, each preceded by a titled text block. ## STEPS 1. Open the "Sample Media" dropdown and add "Flower Video". 2. Open the "Sample Media" dropdown and add "White Candle". 3. Open the "Sample Media" dropdown and add "Tuning a Radio". 4. Add a text bl...
{"answer": "done"}
null
application_state
36
workflow_builder_01
workflow_builder
Workflow Builder
1
easy
Remove a Node and Reconnect in a Pipeline
# Remove a Node and Reconnect in a Pipeline ## GOAL Remove a node from a multi-step pipeline and reconnect the upstream node to the downstream node. ## STEPS 1. Open the "API Data Pipeline" workflow. 2. Delete the "Sort" node. 3. Reconnect the "Map" node directly to the next downstream node. # RESULT FORMAT ```json ...
{"answer": "done"}
null
application_state
36
workflow_builder_02
workflow_builder
Workflow Builder
2
easy
Create a Simple Three-Node Workflow
# Create a Simple Three-Node Workflow ## GOAL Create a simple three-node workflow from scratch with a Manual Trigger, a configured HTTP Request, and a No Operation node. ## STEPS 1. Create a new workflow named "Example Todo Fetch". 2. Add these nodes and connect them in sequence: ‘Manual Trigger -> HTTP Request -> No...
{"answer": "done"}
null
application_state
37
workflow_builder_03
workflow_builder
Workflow Builder
3
medium
Insert a Wait Node into a Workflow
# Insert a Wait Node into a Workflow ## GOAL Insert a Wait node with a 1-second delay between two existing nodes in a workflow and reconnect the flow. ## STEPS 1. Open the "Range -> Map -> Table (scaffolding)" workflow. 2. Insert a "Wait" node between the "Map" and "Table Preview" nodes. 3. Configure the delay to "1 ...
{"answer": "done"}
null
application_state
37
workflow_builder_04
workflow_builder
Workflow Builder
4
medium
Delete a Node and Disable Default Port in Switch
# Delete a Node and Disable Default Port in Switch ## GOAL Delete a branch target node from a Switch-based pipeline and disable the corresponding default port in the Switch settings. ## STEPS 1. Open the "Data Categorization Pipeline" workflow. 2. Delete one of the "Edit Fields (Set)" node responsible for "Default" b...
{"answer": "done"}
null
application_state
38
workflow_builder_05
workflow_builder
Workflow Builder
5
medium
Add a Node Using Search
# Add a Node Using Search ## GOAL Use the node search to find and add a Send Email node, configure its subject, and connect it to the end of a pipeline. ## STEPS 1. Open the "API Data Pipeline" workflow. 2. Use the node search box to find "Send Email". 3. Add the "Send Email" node to the canvas after the "Sort" node....
{"answer": "done"}
null
application_state
38
workflow_builder_06
workflow_builder
Workflow Builder
6
medium
Insert a Formula Node into a Workflow
# Insert a Formula Node into a Workflow ## GOAL Insert a Formula node into a workflow, configure it to compute a derived field, and reconnect the data flow. ## STEPS 1. Open the "Range -> Map -> Table (scaffolding)" workflow. 2. Insert a "Formula" node between the "Map" and "Table" nodes. 3. Configure the "Formula" n...
{"answer": "done"}
null
application_state
38
workflow_builder_07
workflow_builder
Workflow Builder
7
medium
Insert and Configure a Filter Node
# Insert and Configure a Filter Node ## GOAL Add and configure a Filter node in an existing workflow, wiring it into the correct position in the data flow. ## STEPS 1. Open the "Range -> Map -> Table (scaffolding)" workflow. 2. Delete the rightmost "Table" node. 3. Add a "Filter" node and connect "Map" node output to...
{"answer": "done"}
null
application_state
39
workflow_builder_08
workflow_builder
Workflow Builder
8
medium
Insert a Filter Node into an Existing Pipeline
# Insert a Filter Node into an Existing Pipeline ## GOAL Insert a Filter node between two existing nodes in a pipeline and configure it with a specific condition. ## STEPS 1. Open the "Order Processing Pipeline" workflow. 2. Add a "Filter" node between the "Database Connector" and the "If" node. 3. Configure the filt...
{"answer": "done"}
null
application_state
39
workflow_builder_09
workflow_builder
Workflow Builder
9
medium
Rewire a Branch Input to a Different Node
# Rewire a Branch Input to a Different Node ## GOAL Rewire a branch input on a downstream node so it feeds into a different merge point in the pipeline. ## STEPS 1. Open the "Enterprise Data Pipeline" workflow. 2. Find the "Data Table" node that receives inputs from the priority branches. 3. Disconnect the input comi...
{"answer": "done"}
null
application_state
40
workflow_builder_10
workflow_builder
Workflow Builder
10
medium
Add an Side Branch Without Breaking Existing Output
# Add an Side Branch Without Breaking Existing Output ## GOAL Add a side branch that records processed records while keeping the original main pipeline output unchanged. ## STEPS 1. Open the "Order Processing Pipeline" workflow. 2. Find the node immediately before the final "Aggregate" output node. 3. Add a "No Opera...
{"answer": "done"}
null
application_state
40
workflow_builder_11
workflow_builder
Workflow Builder
11
medium
Split a Pipeline into Two Conditional Branches
# Split a Pipeline into Two Conditional Branches ## GOAL Modify an existing linear workflow so that active and inactive users are processed through separate branches. ## STEPS 1. Open the "API Data Pipeline" workflow. 2. Insert an "If" node between the "Map" node and the next downstream node. 3. Configure the "If" co...
{"answer": "done"}
null
application_state
41
workflow_builder_12
workflow_builder
Workflow Builder
12
hard
Add a New Output Branch to a Switch Node
# Add a New Output Branch to a Switch Node ## GOAL Add a new output case to a Switch node in a complex pipeline and wire it to an existing downstream node. ## STEPS 1. Open the "Enterprise Data Pipeline" workflow. 2. In the main "Switch" node, add a new case labeled ‘priority_urgent‘, do not include "expr" field. 3. ...
{"answer": "done"}
null
application_state
41
workflow_builder_13
workflow_builder
Workflow Builder
13
hard
Rewire Edges in a Pipeline
# Rewire Edges in a Pipeline ## GOAL Rewire existing connections in a complex pipeline without adding, deleting, or reconfiguring any nodes. ## STEPS 1. Open the "Enterprise Data Pipeline" workflow. 2. Disconnect the edge from the top-row "No Operation" node to the top-row "Merge" node. 3. Connect that same "No Opera...
{"answer": "done"}
null
application_state
42
workflow_builder_14
workflow_builder
Workflow Builder
14
hard
Insert a Filter and Modify Sort in a Pipeline
# Insert a Filter and Modify Sort in a Pipeline ## GOAL Make multiple changes to an existing pipeline: insert a Filter, reconfigure a Sort, and delete a trailing Limit node. ## STEPS 1. Open the "API Data Pipeline" workflow. 2. Insert a "Filter" node between the "Map" and "Sort" nodes. 3. Configure the "Filter" to pa...
{"answer": "done"}
null
application_state
42
workflow_builder_15
workflow_builder
Workflow Builder
15
hard
Add a New Priority Branch to a Switch Node
# Add a New Priority Branch to a Switch Node ## GOAL Extend a Switch node with a new priority branch, add a dedicated processing node for it, and wire it into the main pipeline. ## STEPS 1. Open the "Enterprise Data Pipeline" workflow. 2. Find the "Switch" node that routes items by priority. 3. Add a new output branc...
{"answer": "done"}
null
application_state
43
workflow_builder_16
workflow_builder
Workflow Builder
16
hard
Create a Simple Loop Workflow
# Create a Simple Loop Workflow ## GOAL Create a new workflow where data passes through a loop before reaching the final output. ## STEPS 1. Create a new workflow named "Simple Loop Pipeline". 2. Add exactly these nodes: - "Manual Trigger" - "Map" - "If" - "Data Table" 3. Configure the "Map" node to add or update the...
{"answer": "done"}
null
application_state
43
workflow_builder_17
workflow_builder
Workflow Builder
17
hard
Create a Branching Workflow with Merge
# Create a Branching Workflow with Merge ## GOAL Build a branching workflow with an If condition that routes data to two different nodes, then merges the branches back together. ## STEPS 1. Create a new workflow named "ICML Project". 2. Add these nodes and connect them: ‘Manual Trigger -> Database Connector -> If‘. 3...
{"answer": "done"}
null
application_state
44
workflow_builder_18
workflow_builder
Workflow Builder
18
hard
Create a Simple Decision Tree Workflow
# Create a Simple Decision Tree Workflow ## GOAL Create a small tree-shaped workflow with 3 If nodes and 4 final outputs. ## STEPS 1. Create a new workflow named "Simple Decision Tree Pipeline". 2. Add: - 1 Manual Trigger - 3 If nodes - 2 Data Table nodes 3. Configure the If nodes: - Root If: ‘item.score >= 50‘ - Upp...
{"answer": "done"}
null
application_state
45
workflow_builder_19
workflow_builder
Workflow Builder
19
hard
Create a Conditional Email Workflow
# Create a Conditional Email Workflow ## GOAL Create a conditional email workflow where the If node routes to two separate Send Email nodes with different subjects. ## STEPS 1. Create a new workflow named "ICML Project". 2. Add these nodes and connect them in sequence: ‘Chat Trigger -> Database Connector -> If‘. 3. A...
{"answer": "done"}
null
application_state
45
workflow_builder_20
workflow_builder
Workflow Builder
20
hard
Create a Multi-Node Workflow with Configuration
# Create a Multi-Node Workflow with Configuration ## GOAL Create a five-node workflow from scratch with HTTP, mapping, filtering, and email nodes, each configured with specific settings. ## STEPS 1. Create a new workflow named "Newsletter System". 2. Add exactly these 5 nodes and wire them it the following in sequenc...
{"answer": "done"}
null
application_state
46
3d_modeller_01
3d_modeller
3D Modeller
1
easy
Double the Cube’s Scale
# Double the Cube’s Scale ## GOAL Open a single-object scene, double the cube’s scale on all axes, and change the scene background color. ## STEPS 1. Open the "Single Cube Scene". 2. Double its current scale along all three axes, and set the scene’s background color to white (#ffffff). # RESULT FORMAT ```json {"answ...
{"answer": "done"}
null
application_state
47
3d_modeller_02
3d_modeller
3D Modeller
2
easy
Position Elements Relative to Reference
# Position Elements Relative to Reference ## GOAL Open a scene and reposition two elements at a fixed distance from a reference object along the X-axis, preserving their orientations. ## STEPS 1. Open the "Basic Shape Scene". 2. Use the blue sphere as the reference point. Position the other two elements at a distance...
{"answer": "done"}
null
application_state
48
3d_modeller_03
3d_modeller
3D Modeller
3
medium
Place Cubes in All Octants
# Place Cubes in All Octants ## GOAL Create a new scene and place one cube in each of the eight 3D octants at symmetric coordinates. ## STEPS 1. Create a new scene named "Octant Cubes". 2. Generate cubes by assigning one default cube to each octant in 3D space, positioned at coordinates with absolute values of (1, 1,...
{"answer": "done"}
null
application_state
49
3d_modeller_04
3d_modeller
3D Modeller
4
medium
Reorder Elements Along X-Axis
# Reorder Elements Along X-Axis ## GOAL Rearrange four objects into a specified order along the positive X-axis with uniform spacing between centers. ## STEPS 1. Open the "Row of Objects Scene". 2. Reorder the elements as sphere, cone, cube, and cylinder along the positive X-axis. Final distance between centers of co...
{"answer": "done"}
null
application_state
49
3d_modeller_05
3d_modeller
3D Modeller
5
medium
Find and Recolor Nearest Elements
# Find and Recolor Nearest Elements ## GOAL Identify the two elements closest to a reference cube and change their color to red. ## STEPS 1. Open the "Geometric Garden". 2. Use the stone block cube as the reference. Identify the two remaining elements whose centers are closest to that of the stone block cube. Finally...
{"answer": "done"}
null
application_state
50
3d_modeller_06
3d_modeller
3D Modeller
6
medium
Spheres Touching Cube Faces From Inside
# Spheres Touching Cube Faces From Inside ## GOAL Create unit spheres that touch the faces of an imagined cube from inside. ## STEPS 1. Open the "Empty Scene". 2. Imagine a cube of side 6 laying on the XZ plane. 3. Add one unit sphere per cube face. 4. Place each sphere inside the imagined cube so it touches, but doe...
{"answer": "done"}
null
application_state
51
3d_modeller_07
3d_modeller
3D Modeller
7
medium
Place a Torus on the Missing Axis
# Place a Torus on the Missing Axis ## GOAL Identify the unoccupied axis in the XZ plane and place a new torus there, matching the distance of existing elements from the center. ## STEPS 1. Open the "Four Objects Scene". 2. Add a torus and place it along the only axis in the XZ plane that does not contain any existin...
{"answer": "done"}
null
application_state
52
3d_modeller_08
3d_modeller
3D Modeller
8
medium
Adjust Cube (Cuboid) Scale and Stack Cone
# Adjust Cube (Cuboid) Scale and Stack Cone ## GOAL Modify the cuboids Y-axis scale and reposition it to rest on the XZ plane, then place the cone on top of the cuboid with proper surface contact. ## STEPS 1. Open the Four Objects Scene. 2. Set the cuboids scale along the Y-axis to 20, and adjust its position so that...
{"answer": "done"}
null
application_state
53
3d_modeller_09
3d_modeller
3D Modeller
9
medium
Symmetric Scene Around the Origin Object
# Symmetric Scene Around the Origin Object ## GOAL Make the scene symmetric using the object at the origin as the scene center. ## STEPS 1. Open the "Two Objects Scene". 2. Treat the object located at the origin as the center of the scene. Do not move or modify this center object. 3. Change the existing cube’s color ...
{"answer": "done"}
null
application_state
54
3d_modeller_10
3d_modeller
3D Modeller
10
medium
Complete the Top-Down Plus
# Complete the Top-Down Plus ## GOAL Look at the scene from above. The four existing objects form an incomplete plus sign one arm of the plus is missing. Add a single cube that visually completes the plus as seen from the +Y (top-down) direction. ## STEPS 1. Open the "Four Objects Scene". 2. From top down view figure...
{"answer": "done"}
null
application_state
55
3d_modeller_11
3d_modeller
3D Modeller
11
medium
Fill the Missing End
# Fill the Missing End ## GOAL Add one object that visually extends the row pattern, without disturbing the existing row. ## STEPS 1. Open the "Row of Objects Scene". 2. In the default camera, observe the four objects as a left-to-right row of distinct silhouettes. 3. Add exactly one new object named "Row Extension" ...
{"answer": "done"}
null
application_state
56
3d_modeller_12
3d_modeller
3D Modeller
12
hard
Minimize Total Exposed Volume
# Minimize Total Exposed Volume ## GOAL Reposition objects in the XZ plane to minimize total exposed volume by maximizing overlap, keeping Y positions and all rotations/scales fixed. ## STEPS 1. Open the "Geometric Garden". 2. Use the stone block as the reference. Adjust the positions of the other objects along the X...
{"answer": "done"}
null
application_state
57
3d_modeller_13
3d_modeller
3D Modeller
13
hard
Create Cube (Cuboid) with Scale Combinations
# Create Cube (Cuboid) with Scale Combinations ## GOAL Find all possible integer scale combinations of a cube using the values 1, 2, and 4 on the x, y, and z axes. The three scale values must be assigned in all possible permutations, and each axis may be either positive or negative. ## STEPS 1. Open the "Empty Scene"...
{"answer": "done"}
null
application_state
58
3d_modeller_14
3d_modeller
3D Modeller
14
hard
Match Cone Volume to Cylinder and Stack
# Match Cone Volume to Cylinder and Stack ## GOAL Adjust a cone’s Y-axis scale to match the cylinder’s volume, place the cone on top of the cylinder, and recolor both to red. ## STEPS 1. Open the Four Objects Scene. 2. Adjust the cone so that its volume matches that of the cylinder by modifying only the scale along t...
{"answer": "done"}
null
application_state
59
3d_modeller_15
3d_modeller
3D Modeller
15
hard
Create a Minimum-Surface-Area Cube (Cuboid)
# Create a Minimum-Surface-Area Cube (Cuboid) ## GOAL Create a cube with a volume of 8 and the smallest possible surface area, then set specific position, rotation, color, opacity, and background. ## STEPS 1. Open the Empty Scene. 2. Create a cube (cuboid) with integer side lengths a, b, and c such that the volume co...
{"answer": "done"}
null
application_state
60
3d_modeller_16
3d_modeller
3D Modeller
16
hard
Stack Three Cubes into a Larger Cube (Cuboid)
# Stack Three Cubes into a Larger Cube (Cuboid) ## GOAL Add two cubes (cuboids) to an existing scene so that all three cubes together form a single larger cube stacked along the Y-axis with no overlap. ## STEPS 1. Open the "Single Cube Scene". 2. Add two cubes (cuboids) that, together with the given Cube 1, form a un...
{"answer": "done"}
null
application_state
60
3d_modeller_17
3d_modeller
3D Modeller
17
hard
Iterative Volume-Based Filtering and Scaling
# Iterative Volume-Based Filtering and Scaling ## GOAL Iteratively remove the object with the smallest volume, double the Y-axis scale of the remaining objects, and repeat until only one object remains, then set its color to white. ## STEPS 1. Open the Row of Objects Scene. 2. Compute the volumes of all objects (cubo...
{"answer": "done"}
null
application_state
61
3d_modeller_18
3d_modeller
3D Modeller
18
hard
Reorder by Surface Area Plus Volume
# Reorder by Surface Area Plus Volume ## GOAL Sort four elements along the positive X-axis by the sum of their surface area and volume (smallest to largest), preserving the original color order. ## STEPS 1. Open the Row of Objects Scene. 2. Reorder the given elements (cube (cuboid), sphere, cylinder, cone) along the ...
{"answer": "done"}
null
application_state
62
3d_modeller_19
3d_modeller
3D Modeller
19
hard
Build a Ball on Table (Open-Ended)
# Build a Ball on Table (Open-Ended) ## GOAL Construct a table from a tabletop cube and four cylinder legs, then place a ball on the tabletop, computing positions so all parts are in contact. ## STEPS 1. Create a new scene named Ball on Table. Then, construct a 3D table and place a ball on the tabletop. The table con...
{"answer": "done"}
null
application_state
63
3d_modeller_20
3d_modeller
3D Modeller
20
hard
Build a 3D Snowman
# Build a 3D Snowman ## GOAL Build a 3D snowman from scratch using multiple primitives (cylinder body, sphere head, torus eyes, cone nose, torus mouth, cube arms) with precise transforms. ## STEPS 1. Create a new scene named "Snowman". 2. Construct a 3D snowman. First, add a cylinder and name it Body. Set its positio...
{"answer": "done"}
null
application_state
64
flight_analyser_01
flight_analyser
Flight Analyser
1
easy
Count Visible Aircraft at a Specific Zoom Level
# Count Visible Aircraft at a Specific Zoom Level ## GOAL Count how many aircraft icons are visible on screen after centering on an airport and zooming in. ## STEPS 1. Set the playback time to 14:00 UTC. 2. Search for airport ICN to center the map on it. 3. Zoom in exactly 3 steps. 4. Count the total number of aircra...
{ "count": <N> }
{"count":2}
text_answer
65
flight_analyser_02
flight_analyser
Flight Analyser
2
easy
Read Telemetry at a Specific Time
# Read Telemetry at a Specific Time ## GOAL Look up a flight’s geo altitude and ground speed at a precise moment. ## STEPS 1. Set the playback time to 14:30 UTC. 2. Pause the playback. 3. Search for flight VVC5776 using the search bar. 4. Open its telemetry data. 5. Read and report the exact geo altitude and ground s...
{ "geo_altitude": "<value>", "ground_speed": "<value>" }
{"geo_altitude":"30,407 ft","ground_speed":"386 kts"}
text_answer
65
flight_analyser_03
flight_analyser
Flight Analyser
3
medium
Count Landings at an Airport Over a Time Window
# Count Landings at an Airport Over a Time Window ## GOAL Observe an airport and count how many aircraft land during a specified period. ## STEPS 1. Set the playback time to 16:14 UTC. 2. Navigate to Budapest Ferenc Liszt Airport (BUD). 3. Observe the airport for 10 minutes of playback time. 4. Count how many new air...
{ "count": <N> }
{"count":5}
text_answer
66
flight_analyser_04
flight_analyser
Flight Analyser
4
medium
Count Aircraft Within a Circle at a Specific Time
# Count Aircraft Within a Circle at a Specific Time ## GOAL Count how many aircraft are located inside a defined radius around an airport. ## STEPS 1. Set the playback time to 11:41 UTC. 2. Search for Thiruvananthapuram International Airport (TRV) to center the map on it. 3. Draw a 450 km radius circle centered on th...
{ "count": <N> }
{"count":4}
text_answer
67
flight_analyser_05
flight_analyser
Flight Analyser
5
medium
Identify the First Departure After a Given Time
# Identify the First Departure After a Given Time ## GOAL Find the first flight that departs from an airport after a specific time. ## STEPS 1. Set the playback time to 11:30 UTC. 2. Zoom into John F. Kennedy International Airport (JFK) in New York. 3. Observe departures from the airport. 4. Identify the first flight...
{ "callsign": "<callsign>" }
{"callsign":"AAL1535"}
text_answer
67
flight_analyser_06
flight_analyser
Flight Analyser
6
medium
Determine a Border Crossing Time (Canada to US)
# Determine a Border Crossing Time (Canada to US) ## GOAL Track a flight and report the exact time it crosses the Canada-United States border. ## STEPS 1. Set the playback time to 16:00 UTC. 2. Search for flight SAS907 using the search bar. 3. Locate the flight on the map and begin tracking it forward in time. 4. Rep...
{ "crossing_time_utc": "<HH:MM UTC>" }
{"crossing_time_utc":"16:35 UTC"}
text_answer
68
flight_analyser_07
flight_analyser
Flight Analyser
7
medium
Identify the First Channel Crossing (UK to France)
# Identify the First Channel Crossing (UK to France) ## GOAL Find the first flight to cross from England into France over the English Channel after a given time. ## STEPS 1. Set the playback time to 16:08 UTC. 2. Zoom into the narrowest part of the English Channel. 3. Identify all flights that were over England at 16...
{ "callsign": "<callsign>" }
{"callsign":"TOM7KW"}
text_answer
69
flight_analyser_08
flight_analyser
Flight Analyser
8
medium
Find the Last Flight to Leave a Circle
# Find the Last Flight to Leave a Circle ## GOAL Determine which flight is the last to exit a radius around a given airport. ## STEPS 1. Set the playback time to 16:00 UTC. 2. Navigate to Karlovy Vary Airport. 3. Draw a 40 km radius circle around the airport. 4. Identify all flights currently inside the circle. 5. Tr...
{ "callsign": "<callsign>" }
{"callsign":"TVS5AD"}
text_answer
69
flight_analyser_09
flight_analyser
Flight Analyser
9
medium
Count Airborne Aircraft Near an Airport
# Count Airborne Aircraft Near an Airport ## GOAL Count how many aircraft within a radius of a given airport have an "Airborne" status. ## STEPS 1. Set the playback time to 16:00 UTC. 2. Search for airport ORY to center the map on it. 3. Zoom in exactly 3 steps. 4. Within a 20 km radius of ORY, open the details of ea...
{ "count": <N>, "callsigns": ["<CS1>", "<CS2>", "..."] }
{"count":5,"callsigns":["CTM3813","TVF3828","EJU54MG","TVF3124","FMY8055"]}
text_answer
70
flight_analyser_10
flight_analyser
Flight Analyser
10
medium
Check Whether a Flight Path Enters a Circle
# Check Whether a Flight Path Enters a Circle ## GOAL whether a specific flight’s path ever enters a defined radius around an airport. ## STEPS 1. Set the playback time to 11:15 UTC. 2. Search for Missoula Montana Airport (MSO) to center the map on it. 3. Draw a 500 km radius circle centered on the airport. 4. Search...
{ "callsign": "<callsign>" }
{"callsign":"N213AL"}
text_answer
71
flight_analyser_11
flight_analyser
Flight Analyser
11
medium
Detect a Border Crossing (Poland to Germany)
# Detect a Border Crossing (Poland to Germany) ## GOAL Find the first aircraft whose track crosses from Poland into Germany after a given time. ## STEPS 1. Set the playback time to 16:00 UTC. 2. Navigate to the Germany-Poland border region. 3. Observe aircraft tracks crossing the border. 4. Identify the first aircraf...
{ "callsign": "<callsign>" }
{"callsign":"LOT335"}
text_answer
71
flight_analyser_12
flight_analyser
Flight Analyser
12
hard
Count Airports Passed Along a Flight Path
# Count Airports Passed Along a Flight Path ## GOAL Track a flight over a period and count how many airports it passes within close proximity. ## STEPS 1. Set the playback time to 17:15 UTC. 2. Search for flight SAS907 using the search bar and locate it on the map. 3. Track the flight for the next 30 minutes of playb...
{ "count": <N>, "airports": ["<airport1>", "<airport2>", "..."] }
{"count":3,"airports":["RUT","ALB","SWF"]}
text_answer
72
flight_analyser_13
flight_analyser
Flight Analyser
13
hard
Detect the First Stable East-to-West Ordering of Three Flights
# Detect the First Stable East-to-West Ordering of Three Flights ## GOAL the first time three aircraft reach a specified west-to-east ordering and keep it for a sustained period. ## STEPS 1. Set the playback time to 16:20 UTC. 2. Search for flights AFR24NL, RYR61XN, and BEL0GA and track them forward in time. 3. Find ...
{ "order_start_utc": "<HH:MM UTC>" }
{"order_start_utc":"16:27 UTC"}
text_answer
73
flight_analyser_14
flight_analyser
Flight Analyser
14
hard
Count Country Borders Crossed from Track History
# Count Country Borders Crossed from Track History ## GOAL Determine how many country borders a flight has crossed based on its visible track history. ## STEPS 1. Set the playback time to 16:00 UTC. 2. Search for flight MSR726 using the search bar. 3. Examine the flight’s visible track history (trajectory) as shown a...
{ "num_country_borders": <N>, "countries": ["<country1>", "<country2>", "..."] }
{"num_country_borders":4,"countries":["Belgium","Germany","Austria","Slovenia"]}
text_answer
73
flight_analyser_15
flight_analyser
Flight Analyser
15
hard
Find the Closest Aircraft and Its Overtake Time
# Find the Closest Aircraft and Its Overtake Time ## GOAL Locate the aircraft nearest to a given flight and determine when it overtakes that flight. ## STEPS 1. Set the playback time to 07:50 UTC. 2. Search for flight VOE25HV using the search bar. 3. Identify the aircraft currently closest to VOE25HV. 4. Track both a...
{ "closest_callsign": "<callsign>", "overtake_time_utc": "<HH:MM UTC>" }
{"closest_callsign":"N656FN","overtake_time_utc":"07:54 UTC"}
text_answer
74
flight_analyser_16
flight_analyser
Flight Analyser
16
hard
Find the Closest Aircraft Pair Near an Airport
# Find the Closest Aircraft Pair Near an Airport ## GOAL Among airborne aircraft near Zurich, find the two that are closest to each other. ## STEPS 1. Set the playback time to 16:00 UTC. 2. Zoom into Zurich, Switzerland. 3. Identify all aircraft within 40 km of the airport at the time. Exclude any aircraft on the gro...
{ "aircraft_1_callsign": "<callsign>", "aircraft_2_callsign": "<callsign>" }
{"aircraft_1_callsign":"AFR33SD","aircraft_2_callsign":"SWR60L"}
text_answer
75
flight_analyser_17
flight_analyser
Flight Analyser
17
hard
Detect the First Landing and First Departure from an Airport
# Detect the First Landing and First Departure from an Airport ## GOAL one airport over a short time window and identify the first aircraft that lands and the first aircraft that departs after the start time. ## STEPS 1. Set the playback time to 10:05 UTC. 2. Find Vienna Airport (VIE). 3. Observe aircraft activity fo...
{ "second_landing_callsign": "<callsign>", "first_departure_callsign": "<callsign>" }
{"second_landing_callsign":"AUA87","first_departure_callsign":"AUA7F"}
text_answer
76
flight_analyser_18
flight_analyser
Flight Analyser
18
hard
Find the Previous Departure Before a Target Flight
# Find the Previous Departure Before a Target Flight ## GOAL departures from Manchester Airport within a defined radius and identify which flight departed immediately before a given target flight. ## STEPS 1. Set the playback time to 14:22 UTC. 2. Search for Manchester Airport (MAN). 3. Draw a 10 km radius circle cen...
{ "previous_callsign": "<callsign>", "previous_left_time": "<HH:MM UTC>" }
{"previous_callsign":"RUK6797","previous_left_time":"14:25 UTC"}
text_answer
77
flight_analyser_19
flight_analyser
Flight Analyser
19
hard
Identify the Last Remaining Flight Inside a Zone
# Identify the Last Remaining Flight Inside a Zone ## GOAL several flights near an airport, determine which one is the last to remain inside a monitored radius. ## STEPS 1. Set the playback time to 16:21 UTC. 2. Search for airport XCR and draw a 50 km radius circle around it. 3. Locate flights SWR441R, UAE4PV, THY6FE...
{ "initial_left_utc": "<HH:MM UTC>", "first_new_callsign": "<callsign>", "first_time_with_four_new_utc": "<HH:MM UTC>" }
{"initial_left_utc":"16:25 UTC","first_new_callsign":"EJU79XU","first_time_with_four_new_utc":"16:28 UTC"}
text_answer
78
flight_analyser_20
flight_analyser
Flight Analyser
20
hard
Track a Two-Stage Zone Transition for Two Flights
# Track a Two-Stage Zone Transition for Two Flights ## GOAL a multi-step temporal relationship between two flights around the same airport. ## STEPS 1. Set the playback time to 11:43 UTC. 2. Search for the target airport, Ostend-Bruges International Airport (OST). 3. Identify the two approaching flights that will be ...
{ "any_enters_utc": "<HH:MM UTC>", "last_inside_callsign": "<callsign>", "final_exit_time_utc": "<HH:MM UTC>" }
{"any_enters_utc":"11:44 UTC","last_inside_callsign":"RYR496K","final_exit_time_utc":"11:50 UTC"}
text_answer
79
circuit_designer_01
circuit_designer
Circuit Designer
1
easy
Build a NOT Gate Using a NAND Gate
# Build a NOT Gate Using a NAND Gate ## GOAL Implement a logical NOT function using only a universal NAND gate. ## STEPS 1. Add the following components: - One input switch: A - One output switch: Y - Logical gates as needed 2. Wiring: - Make a NOT gate using only NAND gate. 3. Define output: - The output of the sche...
{"answer": "done"}
null
application_state
80
circuit_designer_02
circuit_designer
Circuit Designer
2
easy
Build a 3-Input Odd-Parity Circuit
# Build a 3-Input Odd-Parity Circuit ## GOAL Construct a circuit with three binary inputs (A, B, C) and one output (Y) such that: - Y = 1 when an odd number of inputs are 1 - Y = 0 when an even number of inputs are 1 ## STEPS 1. Add the following components: - Three input switches: A, B, C - Two XOR gates - One outpu...
{"answer": "done"}
null
application_state
80
circuit_designer_03
circuit_designer
Circuit Designer
3
medium
Build a Full-Adder Using Logic Gates
# Build a Full-Adder Using Logic Gates ## GOAL Construct a circuit that computes the 1-bit full- adder functions: SUM = A XOR B XOR CIN COUT = (A AND B) OR (A AND CIN) OR (B AND CIN) ## STEPS 1. Add the following components: - Three input switches: A, B, CIN - Two output switches: SUM and COUT - Logical gates as need...
{"answer": "done"}
null
application_state
81
circuit_designer_04
circuit_designer
Circuit Designer
4
medium
Build a 1-Bit ALU With 2 Operations
# Build a 1-Bit ALU With 2 Operations ## GOAL Construct a simple 1-bit ALU that takes two data inputs A, B and one operation-select bit OP, then produces one output RESULT. The ALU must support two operations OR and AND ## STEPS 1. Add three input switches: A, B and OP 2. Add one output switch: RESULT 3. Build both c...
{"answer": "done"}
null
application_state
81
circuit_designer_05
circuit_designer
Circuit Designer
5
medium
Build a BCD-to-7-Segment Decoder for Segment a
# Build a BCD-to-7-Segment Decoder for Segment a ## GOAL Implement a circuit that takes a BCD input D = (D3, D2, D1, D0) and drives output SEG_A high when segment a of a 7-segment display must be lit. Use the following Boolean expression: SEG_A = D3 + D1 + (D2 AND D0) + (NOT D2 AND NOT D0) ## STEPS 1. Add the followi...
{"answer": "done"}
null
application_state
82
circuit_designer_06
circuit_designer
Circuit Designer
6
medium
Build a 1-to-4 Demultiplexer
# Build a 1-to-4 Demultiplexer ## GOAL Implement a circuit with one data input D, two select bits S1 and S0, and four outputs Y0..Y3, such that D is routed to exactly one output chosen by (S1, S0) while the others stay low: Y0 = (NOT S1 AND NOT S0 AND D), Y1 = (NOT S1 AND S0 AND D), Y2 = (S1 AND NOT S0 AND D), Y3 = (S...
{"answer": "done"}
null
application_state
82
circuit_designer_07
circuit_designer
Circuit Designer
7
medium
Build a 1-Bit Comparator with Three Outputs
# Build a 1-Bit Comparator with Three Outputs ## GOAL Construct a circuit that compares two 1-bit inputs A and B and produces three outputs: A_GT_B = 1 when A > B A_EQ_B = 1 when A = B A_LT_B = 1 when A < B ## STEPS 1. Add the following components: - Two input switches: A and B - Two NOT gates - Two AND gates - One X...
{"answer": "done"}
null
application_state
83
circuit_designer_08
circuit_designer
Circuit Designer
8
medium
Inverting Summing Amplifier
# Inverting Summing Amplifier ## GOAL Construct an inverting summing amplifier using an ideal op-amp and measure its output voltage. ## STEPS 1. Add and configure components: - Add an Ideal Op-Amp. - Add a 1-terminal DC Voltage Source (V1) and set it to 1.5 V. - Add a Resistor (R1) and set its resistance to 2 k ohms....
{ "opamp_output_voltage": "value" }
{"opamp_output_voltage":"-1.5 V"}
text_answer
84
circuit_designer_09
circuit_designer
Circuit Designer
9
medium
Wheatstone Bridge Voltage Measurement
# Wheatstone Bridge Voltage Measurement ## GOAL Construct a Wheatstone bridge circuit and measure the voltage drop across one of the bridge resistors. ## STEPS 1. Add and configure components: - Add a 2-terminal DC Voltage Source and set its voltage to 10 V. - Add a Resistor (R1) and set its resistance to 1 k ohms. -...
{ "voltage_drop_R4": "value" }
{"voltage_drop_R4":"6.812 V"}
text_answer
85
circuit_designer_10
circuit_designer
Circuit Designer
10
medium
RLC DC Steady-State Trick
# RLC DC Steady-State Trick ## GOAL Construct an RLC circuit driven by DC and measure the capacitor voltage at steady state. ## STEPS 1. Add and configure components: - Add a 2-terminal DC Voltage Source and set its voltage to 24 V. - Add a Resistor (R1) and set its resistance to 1 k ohms. - Add an Inductor and set i...
{ "capacitor_voltage_drop": "value" }
{"capacitor_voltage_drop":"16.5 V"}
text_answer
86
circuit_designer_11
circuit_designer
Circuit Designer
11
medium
555 Timer Astable: Output Frequency
# 555 Timer Astable: Output Frequency ## GOAL Configure a 555 timer in astable (free-running) mode and measure the exact output frequency and duty cycle on the oscilloscope. ## STEPS 1. Add and configure components: - Add a 555 Timer chip. - Add a Voltage Source 1-terminal (Vcc) and set it to 5 V. - Add a Resistor (R...
{ "output_frequency": "value", "duty_cycle": "value" }
{"output_frequency":"260.417 Hz","duty_cycle":"58%"}
text_answer
87
circuit_designer_12
circuit_designer
Circuit Designer
12
hard
Build a 4-bit Monotonic Sequence Detector
# Build a 4-bit Monotonic Sequence Detector ## GOAL Construct a combinational circuit with four binary inputs A, B, C, D (read left-to-right as a sequence in that order) and one output Y, such that Y = 1 if and only if the bit sequence A, B, C, D is non- decreasing i.e., a 1 is never followed by a 0 anywhere in the se...
{"answer": "done"}
null
application_state
87
circuit_designer_13
circuit_designer
Circuit Designer
13
hard
Build a 2-bit Binary Squarer
# Build a 2-bit Binary Squarer ## GOAL Construct a combinational circuit with two binary inputs A1, A0 (A1 the most significant bit) representing the unsigned integer N = 2 * A1 + A0, and four binary outputs P3, P2, P1, P0 (P3 the most significant bit) representing the unsigned binary value of N^2, such that for every...
{"answer": "done"}
null
application_state
88
circuit_designer_14
circuit_designer
Circuit Designer
14
hard
Build a 4-to-2 Priority Encoder with Valid Flag
# Build a 4-to-2 Priority Encoder with Valid Flag ## GOAL Construct a combinational circuit with four request inputs R3, R2, R1, R0 (R3 is the highest priority) and three outputs Y1, Y0, V such that: - V = 1 if at least one request is high; V = 0 otherwise. - When V = 1, (Y1, Y0) is the binary index of the highest-pri...
{"answer": "done"}
null
application_state
88
circuit_designer_15
circuit_designer
Circuit Designer
15
hard
Build a 3-Input Majority and Minority Detector
# Build a 3-Input Majority and Minority Detector ## GOAL Construct a combinational circuit with three binary inputs A, B, C and two outputs MAJ and MIN such that: - MAJ = 1 when at least two of the three inputs are 1 - MIN = 1 when at least two of the three inputs are 0 Exactly one of MAJ and MIN is high for every inp...
{"answer": "done"}
null
application_state
89
circuit_designer_16
circuit_designer
Circuit Designer
16
hard
BJT Differential Pair with Resistor Loads
# BJT Differential Pair with Resistor Loads ## GOAL Build a BJT differential pair with resistor collector loads and an NPN current-mirror tail. Apply a small differential input and measure the peak-to-peak output voltage at the collector of the right-side transistor. ## STEPS 1. Add and configure components: - Add th...
{ "diff_pair_output_peak_to_peak": "value" }
{"diff_pair_output_peak_to_peak":"191.615 mV"}
text_answer
90
circuit_designer_17
circuit_designer
Circuit Designer
17
hard
Build a 3-bit Two’s-Complement Negator with Overflow Flag
# Build a 3-bit Two’s-Complement Negator with Overflow Flag ## GOAL Construct a combinational circuit that takes a 3-bit two’s-complement signed integer A = (A2, A1, A0), where A2 is the sign bit and the represented value is val(A) = -4 * A2 + 2 * A1 + A0 (range: -4 .. +3) and produces: - A 3-bit two’s-complement outp...
{"answer": "done"}
null
application_state
91
circuit_designer_18
circuit_designer
Circuit Designer
18
hard
4-Bit Asynchronous Ripple Counter: MSB Output Frequency
# 4-Bit Asynchronous Ripple Counter: MSB Output Frequency ## GOAL Build a 4-bit asynchronous (ripple) counter from JK flip-flops driven by a 1 kHz clock, and measure the output frequency at the MSB (Q3). Each flip- flop divides its clock input by 2, so a 4-bit ripple counter divides the master clock by 2^4 = 16. ## S...
The value must be a string containing the numeric frequency in Hz with units, e.g. "62.5 Hz". Do NOT emit the literal placeholder text "value". Do NOT omit units. Round to 1 decimal place if needed. “‘json { "msb_output_frequency": "<frequency>" }
{"msb_output_frequency":"62.5 Hz"}
text_answer
92
circuit_designer_19
circuit_designer
Circuit Designer
19
hard
Common-Emitter BJT Amplifier: Mid-Band Peak-to- Peak Output
# Common-Emitter BJT Amplifier: Mid-Band Peak-to- Peak Output ## GOAL Build a classic common-emitter BJT voltage amplifier with a voltage-divider bias network and a bypassed emitter resistor, and measure the peak-to-peak output voltage at the collector for a small AC input. ## STEPS 1. Add and configure components: -...
{ "amplifier_output_peak_to_peak": "value" }
{"amplifier_output_peak_to_peak":"2.605 V"}
text_answer
93
circuit_designer_20
circuit_designer
Circuit Designer
20
hard
Wien Bridge Oscillator with Diode AGC
# Wien Bridge Oscillator with Diode AGC ## GOAL Build a Wien-bridge oscillator using an op-amp with positive-feedback RC network and a negative-feedback gain network. Use anti-parallel diodes for soft amplitude limiting (automatic gain control), let the loop self-start from a small initial-condition seed, and report b...
{ "oscillation_frequency": "value", "output_peak_to_peak": "value" }
{"oscillation_frequency":"1.589 kHz","output_peak_to_peak":"1.422 V"}
text_answer
94

GauntletBench

GauntletBench is a benchmark for evaluating agent generalisation in challenging web-based professional applications. It contains 100 tasks across five applications: Video Editor, Workflow Builder, 3D Modeller, Flight Analyser, and Circuit Designer.

This Hugging Face dataset exposes the benchmark task suite as a single test split. There is no training or validation split.

Dataset structure

Each row corresponds to one benchmark task.

Field Description
id Stable task identifier, e.g. flight_analyser_02.
application Machine-readable application name.
application_name Human-readable application name.
task_number Task number within the application (1-20).
difficulty easy, medium, or hard. Each application contains 2 easy, 9 medium, and 9 hard tasks.
title Task title.
prompt Full task prompt including goal, steps, and result format.
result_format Expected agent output format.
ground_truth Compact JSON string when the paper provides a textual answer; otherwise null.
ground_truth_type text_answer or application_state.
source_page Appendix E page containing the task in the source manuscript.

Distribution summary statistics are provided in metadata/summary.json.

Ground truth representation

For information-retrieval tasks, and for Circuit Designer tasks that require reporting a numeric measurement, the paper provides a textual reference answer. Those values are included in ground_truth.

For action-based tasks, the canonical target is an application state evaluated by an application-specific evaluator rather than a standalone textual answer. In those rows, ground_truth is intentionally null and ground_truth_type is application_state. Application-specific evaluator implementations and canonical task assets remain outside this dataset card.

Loading

from datasets import load_dataset

ds = load_dataset("gauntletbench-flight/gauntletbench")
print(ds["test"][0])

Task distribution

  • 5 applications
  • 20 tasks per application
  • 100 tasks total
  • 10 easy / 45 medium / 45 hard tasks

Evaluation

The benchmark uses application-specific objective evaluators. Retrieval-style answers are compared against textual ground truth, while interactive tasks are evaluated against the resulting application state. See the associated research report and benchmark code release for evaluator details when publicly available.

License

Dataset content in this repository — including README.md, data/test.jsonl, metadata/summary.json, and THIRD_PARTY_NOTICES.md — is licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).

Code in scripts/validate_dataset.py is licensed separately under Apache License 2.0.

Third-party application software, media, trademarks, and other external materials referenced by task prompts are not redistributed here and are not covered by the CC BY 4.0 grant. See THIRD_PARTY_NOTICES.md.

Intended use

This dataset is intended for research and evaluation of agent systems on structured, application-grounded task specifications. Typical uses include benchmarking, error analysis, and reproducible comparison of agent architectures under a fixed task suite.

It is not intended as operational guidance for aviation, electrical engineering, video production, or any regulated domain, nor as a substitute for professional judgment.

Limitations

  • Task prompts reference external demo applications that are not included in this dataset.
  • Most tasks require interactive evaluation; only a subset includes standalone textual ground truth.
  • Prompts may reference sample media or URLs for benchmark scenarios; availability of those externals may change over time.
  • Performance on GauntletBench does not imply safety, reliability, or fitness for deployment in real workflows.

Responsible AI considerations

  • Tasks are designed to stress agent capabilities in complex UIs; misuse for unsupervised access to third-party services violates those services' terms.
  • Model outputs should be reviewed before use in consequential settings.
  • Benchmark scores should be reported with task coverage, evaluator assumptions, and known failure modes.

Citation

If you use this dataset, cite the GauntletBench benchmark and this Hugging Face repository. When a public bibliographic record for the associated paper becomes available, prefer that canonical citation and add full author and venue metadata at that time.

@misc{gauntletbench,
  title        = {GauntletBench Task Dataset},
  year         = {2025},
  publisher    = {Hugging Face},
  howpublished = {\\url{https://huggingface.co/datasets/gauntletbench-flight/gauntletbench}},
  note         = {Benchmark task suite for agent evaluation; add full paper details when publicly released.}
}

Third-party materials and exclusions

This repository distributes benchmark prompts and reference answers only. It does not redistribute third-party applications, UI assets, sample videos, circuit layouts, workflow engines, or trademarked product names beyond descriptive references inside task text.

Flight Analyser tasks contain benchmark prompts and evaluator-oriented reference outputs; they do not contain raw OpenSky Network snapshot dumps. See THIRD_PARTY_NOTICES.md for OpenSky attribution and terms-of-use reference.

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