simrepairbench / scripts /capture_physics_videos.py
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Publish CASTAIGNE25 repair tasks and native image case viewer
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"""Retain matched Isaac physics and moving-illumination comparison captures."""
import argparse
import fcntl
import hashlib
from importlib.metadata import version
import json
from pathlib import Path
import random
import shutil
import subprocess
import time
import traceback
def digest(path):
with Path(path).open('rb') as stream:
return hashlib.file_digest(stream, 'sha256').hexdigest()
def save(path, data):
path.parent.mkdir(parents=True, exist_ok=True)
path.write_text(json.dumps(data, indent=2) + '\n')
def main():
parser = argparse.ArgumentParser(description=__doc__)
parser.add_argument('--case', required=True)
parser.add_argument('--mode', choices=['drop_push', 'illumination'], required=True)
parser.add_argument('--source', type=Path, required=True)
parser.add_argument('--damaged', type=Path, required=True)
parser.add_argument('--output', type=Path, required=True)
parser.add_argument('--frames', type=int, default=150)
parser.add_argument('--width', type=int, default=1280)
parser.add_argument('--height', type=int, default=720)
parser.add_argument('--push-force', type=float, default=100.)
args = parser.parse_args()
output = args.output.resolve()
output.mkdir(parents=True, exist_ok=True)
settings = {'fps': 30, 'physics_dt': 1 / 120, 'frames': args.frames,
'resolution': [args.width, args.height], 'seed': 1729,
'renderer': 'RaytracedLighting', 'drop_height_m': .5,
'gravity_m_s2': 9.81, 'force_N': [args.push_force, 0., 0.],
'force_interval_s': [2., 2.35], 'dome_intensity': 350.,
'key_intensity': 2200., 'key_elevation_degrees': 18.,
'illumination_azimuth_degrees': [-110., 250.],
'diagnostic': 'moving_raking_illumination' if args.mode == 'illumination' else 'simulated_drop_and_applied_force_push',
'projected_stripes': False, 'reflection_zebra': False,
'calibrated_scanning': False, 'playback_speed': 1.0}
receipt = {'schema': 'simrepairbench-retained-video-v1', 'case_id': args.case,
'mode': args.mode, 'settings': settings, 'completed': False,
'source_repository': 'nvidia/simready-assets',
'source_revision': '4763fbfaa4f8e97658e68b57d01b4c86659e08b5',
'isaacsim_version': version('isaacsim'), 'clips': [],
'scope': 'Rendered comparison captures; no repair acceptance or calibrated surface measurement'}
shutil.copyfile(__file__, output / 'capture_driver.py')
receipt['driver_sha256'] = digest(output / 'capture_driver.py')
app = None
lock = open('/dev/shm/simready-global-gpu.lock', 'a')
started = time.monotonic()
try:
fcntl.flock(lock, fcntl.LOCK_EX | fcntl.LOCK_NB)
random.seed(1729)
import numpy as np
np.random.seed(1729)
from isaacsim import SimulationApp
app = SimulationApp({'headless': True, 'width': args.width, 'height': args.height,
'renderer': 'RaytracedLighting',
'extra_args': ['--/app/extensions/registryEnabled=false']})
import carb
import omni.usd
import omni.physx
from isaacsim.core.api import SimulationContext
from isaacsim.sensors.camera import Camera
from pxr import Gf, Sdf, Usd, UsdGeom, UsdLux, UsdPhysics, UsdUtils, PhysicsSchemaTools
from PIL import Image
def light_matrix(azimuth):
return Gf.Matrix4d().SetRotate(Gf.Rotation(Gf.Vec3d(0, 1, 0), 72)) * Gf.Matrix4d().SetRotate(Gf.Rotation(Gf.Vec3d(0, 0, 1), azimuth))
receipt['usd_version'] = list(Usd.GetVersion())
receipt['gpu'] = subprocess.check_output(['nvidia-smi', '--query-gpu=name,driver_version', '--format=csv,noheader'], text=True).strip()
carb.settings.get_settings().set('/rtx/post/histogram/enabled', False)
receipt['auto_exposure_enabled'] = carb.settings.get_settings().get('/rtx/post/histogram/enabled')
# The source determines one camera and placement used for both roles.
reference = Usd.Stage.Open(str(args.source.resolve()))
bounds = UsdGeom.BBoxCache(Usd.TimeCode.Default(), ['default', 'render']).ComputeWorldBound(reference.GetDefaultPrim()).ComputeAlignedRange()
low, high = np.array(bounds.GetMin()), np.array(bounds.GetMax())
center = (low + high) / 2
span = float(max(high - low))
placement = np.array([-center[0], -center[1], (.5 if args.mode == 'drop_push' else .03) - low[2]])
target = np.array([.45 if args.mode == 'drop_push' else 0., 0., (high[2] - low[2]) * .48 + .03])
distance = span * (4.2 if args.mode == 'drop_push' else 2.65)
eye = target + np.array([distance * .70, -distance, distance * .62])
camera_matrix = Gf.Matrix4d().SetLookAt(Gf.Vec3d(*eye), Gf.Vec3d(*target), Gf.Vec3d(0, 0, 1)).GetInverse()
receipt['camera'] = {'position': eye.tolist(), 'target': target.tolist(),
'camera_to_world_rows': [[float(v) for v in row] for row in camera_matrix],
'focal_length_mm': 35., 'horizontal_aperture_mm': 36.,
'placement_translation_m': placement.tolist(),
'source_bounds_m': [low.tolist(), high.tolist()]}
interface = omni.physx.get_physx_simulation_interface()
receipt['force_api'] = str(interface.apply_force_at_pos.__doc__)
for role, path in [('source', args.source), ('broken', args.damaged)]:
folder = output / role
frames = folder / 'frames'
frames.mkdir(parents=True, exist_ok=True)
if not omni.usd.get_context().open_stage(str(path.resolve())):
raise ValueError('Could not open stage: ' + role)
for _ in range(20):
app.update()
stage = omni.usd.get_context().get_stage()
stage.SetEditTarget(stage.GetSessionLayer())
root = stage.GetDefaultPrim()
xform = UsdGeom.Xformable(root)
original_matrix = xform.GetLocalTransformation()
xform.MakeMatrixXform().Set(original_matrix * Gf.Matrix4d().SetTranslate(Gf.Vec3d(*placement)))
ground = UsdGeom.Mesh.Define(stage, '/CaptureGround')
ground.CreatePointsAttr([(-8, -8, 0), (8, -8, 0), (8, 8, 0), (-8, 8, 0)])
ground.CreateFaceVertexCountsAttr([4])
ground.CreateFaceVertexIndicesAttr([0, 1, 2, 3])
ground.CreateDisplayColorAttr([(0.16, 0.18, 0.20)])
UsdPhysics.CollisionAPI.Apply(ground.GetPrim())
dome = UsdLux.DomeLight.Define(stage, '/CaptureDome')
dome.CreateIntensityAttr(settings['dome_intensity'])
key = UsdLux.DistantLight.Define(stage, '/CaptureKey')
key.CreateIntensityAttr(settings['key_intensity'])
key.CreateAngleAttr(.53)
key_transform = UsdGeom.Xformable(key).AddTransformOp()
camera_schema = UsdGeom.Camera.Define(stage, '/CaptureCamera')
camera_schema.CreateFocalLengthAttr(35.)
camera_schema.CreateHorizontalApertureAttr(36.)
camera_schema.CreateVerticalApertureAttr(36. * args.height / args.width)
camera_schema.CreateClippingRangeAttr((.01, 100.))
UsdGeom.Xformable(camera_schema).AddTransformOp().Set(camera_matrix)
sim = SimulationContext(physics_dt=1 / 120, rendering_dt=1 / 30,
stage_units_in_meters=1., backend='numpy', stage=stage)
sim.initialize_physics()
camera = Camera(prim_path='/CaptureCamera', frequency=30,
resolution=(args.width, args.height))
camera.initialize()
key_transform.Set(light_matrix(-60))
for _ in range(30):
sim.render()
body_paths = [str(p.GetPath()) for p in stage.Traverse() if p.HasAPI(UsdPhysics.RigidBodyAPI)]
body = next((p for p in body_paths if 'sm_drum_a02_' in p), body_paths[0])
stage_id = UsdUtils.StageCache.Get().Insert(stage).ToLongInt()
body_id = PhysicsSchemaTools.sdfPathToInt(Sdf.Path(body))
force_calls, positions, image_stats, light_directions = 0, [], [], []
if args.mode == 'drop_push':
sim.play()
for frame in range(args.frames):
if args.mode == 'drop_push':
for substep in range(4):
elapsed = (frame * 4 + substep) / 120
if 2. <= elapsed < 2.35:
pos = UsdGeom.XformCache().GetLocalToWorldTransform(stage.GetPrimAtPath(body)).ExtractTranslation()
interface.apply_force_at_pos(stage_id, body_id, carb.Float3(args.push_force, 0., 0.), carb.Float3(*pos), 'Force')
force_calls += 1
sim.step(render=False)
else:
angle = -110 + 360 * frame / max(args.frames - 1, 1)
matrix = light_matrix(angle)
key_transform.Set(matrix)
light_directions.append(list(matrix.TransformDir(Gf.Vec3d(0, 0, -1))))
sim.render()
rgba = np.asarray(camera.get_rgba())
if rgba.shape != (args.height, args.width, 4) or rgba.dtype != np.uint8:
raise ValueError('Invalid camera image: ' + repr((rgba.shape, str(rgba.dtype))))
rgb = rgba[:, :, :3]
if not rgb.max():
raise ValueError('Camera frame is entirely black')
Image.fromarray(rgb).save(frames / f'{frame:06}.png', compress_level=2)
positions.append({'frame': frame, 'simulation_time': float(sim.current_time),
'bodies': {p: list(UsdGeom.XformCache().GetLocalToWorldTransform(stage.GetPrimAtPath(p)).ExtractTranslation()) for p in body_paths}})
if frame in (0, args.frames // 2, args.frames - 1):
image_stats.append({'frame': frame, 'mean_rgb': rgb.mean(axis=(0, 1)).tolist(), 'min': int(rgb.min()), 'max': int(rgb.max())})
if frame % 30 == 0:
print(json.dumps({'case': args.case, 'role': role, 'frame': frame}), flush=True)
if args.mode == 'drop_push' and not force_calls:
raise ValueError('No physical push was applied')
if args.mode == 'illumination' and np.linalg.norm(np.array(light_directions[0]) - np.array(light_directions[args.frames // 2])) < 1.:
raise ValueError('Insufficient world-space illumination sweep')
sim.stop()
camera.destroy()
SimulationContext.clear_instance()
clip = folder / f'{args.case}_{role}_{args.mode}.mp4'
subprocess.run(['ffmpeg', '-y', '-loglevel', 'error', '-framerate', '30', '-i', str(frames / '%06d.png'),
'-c:v', 'libx264', '-crf', '18', '-pix_fmt', 'yuv420p', '-movflags', '+faststart', str(clip)], check=True)
probe = json.loads(subprocess.check_output(['ffprobe', '-v', 'error', '-select_streams', 'v:0', '-show_entries',
'stream=codec_name,width,height,avg_frame_rate,nb_frames:format=duration', '-of', 'json', str(clip)], text=True))
save(folder / 'positions.json', positions)
entry = {'role': role, 'input': str(path.resolve()), 'input_sha256': digest(path),
'clip': str(clip), 'clip_sha256': digest(clip), 'raw_frames': str(frames),
'frame_count': args.frames, 'force_calls': force_calls, 'force_body': body,
'light_directions_world': light_directions,
'image_statistics': image_stats, 'ffprobe': probe}
save(folder / 'capture.json', {**entry, 'settings': settings, 'camera': receipt['camera']})
receipt['clips'].append(entry)
save(output / 'inventory.json', receipt)
receipt['completed'] = True
except Exception as exc:
receipt['error'] = {'type': type(exc).__name__, 'message': str(exc)}
traceback.print_exc()
finally:
receipt['wall_seconds'] = time.monotonic() - started
save(output / 'inventory.json', receipt)
print(json.dumps(receipt), flush=True)
if app:
app.close()
lock.close()
return 0 if receipt['completed'] else 1
if __name__ == '__main__':
raise SystemExit(main())