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| /*---------------------------------------------------------------------------*\ | |
| ========= | | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | |
| \\ / O peration | Website: https://openfoam.org | |
| \\ / A nd | Copyright (C) 2024-2026 OpenFOAM Foundation | |
| \\/ M anipulation | | |
| ------------------------------------------------------------------------------- | |
| License | |
| This file is part of OpenFOAM. | |
| OpenFOAM is free software: you can redistribute it and/or modify it | |
| under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| OpenFOAM is distributed in the hope that it will be useful, but WITHOUT | |
| ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>. | |
| Class | |
| Foam::fvMeshMovers::multiValveEngine | |
| Description | |
| A mesh mover using explicit node translation based on scaled distance | |
| functions per moving object. The mover supports any number of valves | |
| together with piston motion and following features: | |
| - Piston motion: Function1 of user-time, may be set to | |
| crankConnectingRodMotion for standard crank and connecting rod motion. | |
| - Valve motion: Function1, may be set to table if the valve lift date is | |
| provided in the form of a table. | |
| - Smooth mesh motion between a moving object and other patches. | |
| - linerPatches: the set of patches corresponding to the cylinder liner | |
| Used by zoneGenerators::cylinderHeadPoints | |
| - slidingPatches: a set of patches along which mesh is allowed | |
| to deform. For example, on the cylinder liner, it is desired to | |
| slide mesh nodes while piston is moving. | |
| - frozenZones: list of pointZones the points of which are frozen, | |
| i.e. do not move with respect to any moving object. | |
| - Run-time clearance estimation based on patch-to-patch distances printed. | |
| - Supports cellZone definitions to restrict mesh motion. | |
| - Supports domains with nonConformalCoupling (NCC) interfaces, | |
| enabling e.g. nodes to slide along with the interface. | |
| - Closing the valve can be achieved by meshToMesh mapping onto a new | |
| grid with closed valve geometry at user given time. | |
| - Mesh motion can be controlled per moving object by setting: | |
| - patches: list of patches defining the object. | |
| - motion: a Function1 which returns the object position | |
| as a function of time. | |
| - movingZones: list of pointZones the points of which move with the | |
| object. | |
| - frozenZones: list of pointZones the points of which are frozen, | |
| i.e. do not move with respect to this moving object. | |
| - maxMotionDistance: a distance away from the moving object | |
| after nodes are not allowed to move. (Default inf.) | |
| - movingFrozenLayerThickness: thickness of layer in which points move | |
| with the moving object. (Default 0) | |
| - staticFrozenLayerThickness: thickness of layer in which points | |
| are fixed with respect to static patches (e.g. walls). (Default 0) | |
| - cosineScale: scaling factor between 0 and 1 for cosine scaling applied | |
| to the motion. A value of 0 means linear weighting, a value of 1 means | |
| full cosine scaling (much less deformation near the moving object) and | |
| sustains e.g. boundary layer. (Default 0, i.e. linear weighting) | |
| - travelInterval: part of the stroke travelled after | |
| which the cached motion scaling weights are recalculated | |
| For valve object only: | |
| - minLift: a minimum valve lift value after considered closed. | |
| Some of the above parameters are highlighted in a given schematic | |
| piston-valve configuration w.r.t entries used to control piston motion. | |
| Furthermore, an example dictionary entries are provided below. | |
| \verbatim | |
| | | | | | |
| | | | | | |
| | | S | | | |
| | | T | | | |
| | | E | | | |
| | | M | | | |
| / | | \ | |
| / | | \ | |
| / | | \ | |
| _____________/ | | \_____________ | |
| | : | | : | | |
| | : /``````````````` ```````````````\ : | | |
| | : / VALVE HEAD \ : | | |
| | L : /_____________________________________________\ : | | |
| | I : /\ : | | |
| | N : || staticFrozenLayerThickness : | | |
| | E : NCC (optional) \/ (w.r.t. piston motion) : | | |
| | R : `````````` : | | |
| | : : | | |
| | : : | | |
| |........:.......................................................:........| | |
| | : /\ : | | |
| | : || movingFrozenLayerThickness : | | |
| |________:_________________________\/____________________________:________| | |
| PISTON | |
| \endverbatim | |
| \verbatim | |
| mover | |
| { | |
| type multiValveEngine; | |
| libs ("libfvMeshMoversMultiValveEngine.so"); | |
| frozenZones (frozenZone1 frozenZone2); | |
| slidingPatches | |
| ( | |
| liner | |
| valveStem | |
| "nonCouple.*" | |
| ); | |
| linerPatches (liner); | |
| piston | |
| { | |
| patches (piston); | |
| axis (0 0 1); | |
| motion | |
| { | |
| type crankConnectingRodMotion; | |
| conRodLength 1e3; | |
| stroke 1.0; | |
| } | |
| // Move the points in the piston bowl with the piston | |
| movingZones (pistonBowl); | |
| // Freeze the points in the cylinder head | |
| frozenZones (cylinderHead); | |
| // Optional | |
| maxMotionDistance 1e30; | |
| movingFrozenLayerThickness 0; | |
| staticFrozenLayerThickness 0; | |
| travelInterval 0.1; | |
| cosineScale 0.5; | |
| } | |
| valves | |
| { | |
| iv | |
| { | |
| patches (valveHead); | |
| axis (0 0 1); | |
| // Optional | |
| maxMotionDistance 1e30; | |
| movingFrozenLayerThickness 0; | |
| staticFrozenLayerThickness 0; | |
| travelInterval 0.01; | |
| cosineScale 1; | |
| minLift 0.001; | |
| motion | |
| { | |
| type table; | |
| values | |
| ( | |
| (0 0) | |
| (480 0.1) | |
| (720 0) | |
| ); | |
| // For multi-cycle simulations, use repeat | |
| outOfBounds repeat; | |
| interpolationScheme linear; | |
| } | |
| } | |
| } | |
| } | |
| \endverbatim | |
| Note: | |
| The implementation utilises pointDist objects for distance computation, | |
| resulting distance fields do not propagate through NCC interfaces. Hence, | |
| there should be no horizontal NCC interface separating piston from | |
| cylinder head as it would result in potentially ill defined mesh | |
| deformation. Due to same feature, in a schematic case setup above, valve | |
| motion affects only cells between NCC patches even though no cellZone is | |
| explicitly defined. | |
| SourceFiles | |
| multiValveEngine.C | |
| \*---------------------------------------------------------------------------*/ | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| namespace Foam | |
| { | |
| // Forward declaration of classes | |
| class pointDist; | |
| namespace fvMeshMovers | |
| { | |
| /*---------------------------------------------------------------------------*\ | |
| Class multiValveEngine Declaration | |
| \*---------------------------------------------------------------------------*/ | |
| class multiValveEngine | |
| : | |
| public fvMeshMover | |
| { | |
| public: | |
| class movingObject | |
| { | |
| friend class multiValveEngine; | |
| protected: | |
| // Protected Data | |
| //- Reference to engine mesh mover | |
| const multiValveEngine& meshMover_; | |
| public: | |
| //- Name of the object | |
| const word name; | |
| //- Axis | |
| const vector axis; | |
| protected: | |
| // Protected Data | |
| //- Piston motion function | |
| autoPtr<Function1<scalar>> motion_; | |
| //- Object patchNames | |
| wordReList patchNames_; | |
| //- Object patchSet | |
| labelHashSet patchSet_; | |
| //- Patches which must not deform during mesh motion | |
| labelHashSet staticPatchSet_; | |
| //- Distance from object beyond which the mesh does not deform | |
| scalar maxMotionDistance_; | |
| //- Distance from object within mesh nodes move | |
| // along with the patch | |
| scalar movingFrozenLayerThickness_; | |
| //- Distance from static wall patch at domain perimeter | |
| // within mesh nodes do not move | |
| scalar staticFrozenLayerThickness_; | |
| wordReList movingPointZones_; | |
| wordReList frozenPointZones_; | |
| //- Points to move when cell zone is supplied | |
| labelList pointIDs_; | |
| //- Interpolation scale (1 at moving patches, 0 at far-field) | |
| pointScalarField scale_; | |
| //- Cosine scale for the boundary point motion, between 0 and 1 | |
| const scalar cosineScale_; | |
| //- Update the scale_ field when the travel exceeds travelInterval | |
| const scalar travelInterval_; | |
| //- Count of the scale_ field updates | |
| mutable label executionCount_; | |
| //- Position at last scale update | |
| mutable scalar position0_; | |
| // Protected Member Functions | |
| //- Scale the mesh point deformation with distance functions | |
| // w.r.t. moving patches, static patches and a frozen zones. | |
| void calcScale | |
| ( | |
| const pointMesh& pMesh, | |
| const scalarField& pDistMoving, | |
| const scalarField& pDistStatic, | |
| scalar dMoving, | |
| scalar dMax, | |
| scalar dStatic | |
| ); | |
| void pointTransform | |
| ( | |
| pointField& newPoints, | |
| const vector& translationVector | |
| ); | |
| //- Generate staticPatchSet_ based on patch entries | |
| void createStaticPatchSet(); | |
| //- Patch-set construction | |
| void initPatchSets(); | |
| labelHashSet movingPointZones() const; | |
| labelHashSet staticPointZones() const; | |
| public: | |
| //- Object patchSet | |
| const labelHashSet& patchSet; | |
| // Constructors | |
| //- Construct from dictionary | |
| movingObject | |
| ( | |
| const word& name, | |
| const multiValveEngine& engine, | |
| const dictionary& dict | |
| ); | |
| //- Destructor | |
| virtual ~movingObject() | |
| {} | |
| // Member Functions | |
| //- Update from another mesh using the given map | |
| virtual void mapMesh(const polyMeshMap&); | |
| }; | |
| class pistonObject | |
| : | |
| public movingObject | |
| { | |
| // Private Data | |
| //- Cylinder bore | |
| scalar bore_; | |
| //- Cylinder centre | |
| vector centre_; | |
| //- Clearance | |
| scalar clearance_; | |
| // Private Member Functions | |
| //- Calculate and bore and centre | |
| // calculated from the lateral extent of the piston | |
| void calculateBore(); | |
| //- Calculate clearance from the liner extent | |
| void correctClearance(); | |
| public: | |
| //- Name of the piston bowl pointZone | |
| static word pistonBowlName; | |
| // Constructors | |
| //- Construct from dictionary | |
| pistonObject | |
| ( | |
| const word& name, | |
| const multiValveEngine& engine, | |
| const dictionary& dict | |
| ); | |
| // Member Functions | |
| //- Return the bore | |
| scalar bore() const; | |
| //- Return the piston centre | |
| vector centre() const; | |
| //- Return the piston position for the given CA theta | |
| scalar position(const scalar theta) const; | |
| //- Return the current piston position | |
| scalar position() const; | |
| //- Return piston displacement for current time-step | |
| scalar displacement() const; | |
| //- Return piston position for current time-step | |
| scalar speed() const; | |
| //- Return clearance estimate | |
| scalar clearance() const; | |
| //- update points due to piston motion | |
| void updatePoints(pointField&); | |
| //- Update from another mesh using the given map | |
| virtual void mapMesh(const polyMeshMap&); | |
| }; | |
| class valveObject | |
| : | |
| public movingObject | |
| { | |
| // Private Data | |
| //- Minimum valve lift. | |
| // On this lift the valve is considered closed | |
| const scalar minLift_; | |
| // Private Member Functions | |
| public: | |
| // Constructors | |
| //- Construct from dictionary | |
| valveObject | |
| ( | |
| const word& name, | |
| const multiValveEngine& engine, | |
| const dictionary& dict | |
| ); | |
| //- Dummy clone function for PtrList | |
| autoPtr<valveObject> clone() const | |
| { | |
| NotImplemented; | |
| return autoPtr<valveObject>(nullptr); | |
| } | |
| // Member Functions | |
| // Valve position and velocity | |
| //- Return valve position for the given time | |
| scalar lift(const scalar theta) const; | |
| //- Return current valve position | |
| scalar lift() const; | |
| //- Return current valve speed | |
| scalar speed() const; | |
| //- Return valve displacement for current time-step | |
| scalar displacement() const; | |
| //- Is the valve open? | |
| bool isOpen() const; | |
| //- update points due to valve motion | |
| void updatePoints(pointField&); | |
| }; | |
| class valveList | |
| : | |
| public PtrList<valveObject> | |
| { | |
| public: | |
| // Constructors | |
| //- Construct from Istream | |
| valveList | |
| ( | |
| const multiValveEngine& engine, | |
| const dictionary& dict | |
| ); | |
| }; | |
| friend class movingObject; | |
| friend class pistonObject; | |
| friend class valveObject; | |
| private: | |
| // Private Data | |
| //- User-defined liner patches | |
| wordReList linerPatches_; | |
| //- User-defined liner patch set | |
| labelHashSet linerPatchSet_; | |
| //- User-defined patches which the mesh can slide along | |
| wordReList slidingPatches_; | |
| //- User-defined patch set which the mesh can slide along | |
| labelHashSet slidingPatchSet_; | |
| //- Piston object | |
| pistonObject piston_; | |
| //- Container for all valves | |
| valveList valves_; | |
| //- Static patch set | |
| labelHashSet staticPatchSet_; | |
| wordReList frozenPointZones_; | |
| // Private Member Functions | |
| //- Lookup and return the liner patch set | |
| labelHashSet findLinerPatchSet() const; | |
| //- Lookup and return the sliding patch set | |
| labelHashSet findSlidingPatchSet(); | |
| //- Find and return the static patch set | |
| labelHashSet findStaticPatchSet(); | |
| public: | |
| //- Runtime type information | |
| TypeName("multiValveEngine"); | |
| //- Name of the cylinder head pointZone | |
| static word cylinderHeadName; | |
| // Constant access to member data | |
| //- User-defined liner patches | |
| const labelHashSet& linerPatchSet; | |
| //- User-defined patches which the mesh can slide along | |
| const labelHashSet& slidingPatchSet; | |
| //- Piston object | |
| const pistonObject& piston; | |
| //- Container for all valves | |
| const valveList& valves; | |
| //- Static patch set | |
| const labelHashSet& staticPatchSet; | |
| // Constructors | |
| //- Construct from fvMesh | |
| multiValveEngine(fvMesh& mesh, const dictionary& dict); | |
| //- Disallow default bitwise copy construction | |
| multiValveEngine(const multiValveEngine&) = delete; | |
| //- Destructor | |
| ~multiValveEngine(); | |
| // Member Functions | |
| //- Return current user-time, CAD, s or ... | |
| scalar userTime() const; | |
| //- Return current user-time-step, CAD, s, ... | |
| scalar userDeltaT() const; | |
| //- Update the mesh for both mesh motion and topology change | |
| virtual bool update(); | |
| //- Update corresponding to the given map | |
| virtual void topoChange(const polyTopoChangeMap&); | |
| //- Update from another mesh using the given map | |
| virtual void mapMesh(const polyMeshMap&); | |
| //- Update corresponding to the given distribution map | |
| virtual void distribute(const polyDistributionMap&); | |
| // Member Operators | |
| //- Disallow default bitwise assignment | |
| void operator=(const multiValveEngine&) = delete; | |
| }; | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| } // End namespace fvMeshMovers | |
| } // End namespace Foam | |
| // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // | |
| // ************************************************************************* // | |