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Recording Audio and MIDI 3.24Recording Multiple Additional Items We have already seen how you can use REAPER to record multiple takes on the same tracks. Later, in Chapter 8, you will be shown how to organise and edit these, so as to take the best parts from each of several takes and then patch them together into a s...
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Up and Running: A REAPER User Guide v 6.30 5.If you need to resize any of them, hover the mouse over the border between the end of the event and the background, about half way up. Click hold and drag to the left to make it shorter, or to the right to make it longer, then release the mouse. 6.To select all the requ...
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Recording Audio and MIDI 3.29Recording a Track’s Output There could be any number of reasons why you might wish to record a track's output. One example might be to record the output from an external synthesizer directly onto an audio track, as a wave file or similar. Here is an example of how you might do this: 1....
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Up and Running: A REAPER User Guide v 6.30 Procedure for Recording to a new MIDI Track 1.Insert a new track into a project file. Arm this track for recording. 2.Ensure that your MIDI keyboard is connected to the computer, MIDI Input of your sound card or Audio Device and that it is switched on. In this example, we wil...
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Recording Audio and MIDI Note: The example above demonstrates an important difference between MIDI and Audio. With Audio the actual sounds made by the instrument or voice are recorded. It is possible to use FX like EQ and Compression to alter how the audio item sounds when played back, but the audio item itself stays...
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Up and Running: A REAPER User Guide v 6.30 built for you. What exactly this produces will, of course, depend upon which Virtual Instrument you have selected. Monitoring an External Synthesizer If you are working with an external hardware synthesizer then it is likely that at times you may wish to monitor its output ...
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Recording Audio and MIDI you use any of the Record: MIDI overdub/replace options with looped time selection recording . In each case, new takes will not be created. Instead, the existing take will be edited. For example: Record: MIDI Overdub : with each loop, the new material will be added to the existing material wit...
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Up and Running: A REAPER User Guide v 6.30 3.37Preference Settings for Recording The Recording page of Options, Preferences determines REAPER’s recording behavior, including: To scroll track view while recording. To display a preview of media item peaks as they are being recorded. This confirms that you really are ...
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Recording Audio and MIDI 3.38Track Preferences for Recording The REAPER Track Defaults settings includes a number of items that you can use to help make the recording process a little easier. These settings can be found on the Project, Track/Send Defaults page of the Options, Preferences window. Settings on this pag...
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Up and Running: A REAPER User Guide v 6.30 3.40REAPER Audio Recording Checklist The following checklist is for guidance only. In some cases you may vary the suggested order (e.g., you can switch on your PC and start REAPER before getting together your microphone and leads). In other cases the order is critical (e.g. ...
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Recording Audio and MIDI 3.42Recording an Internet Audio Stream You can use REAPER to record an audio stream from the internet . Before doing so you should make sure that you are not in breach of any copyright restrictions. The exact method will depend on your hardware setup, including your sound card. Your sound car...
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Up and Running: A REAPER User Guide v 6.30 One solution could be to convert the files to a compressed format and send her those. There's a quick way to do this, using the File, Save project as … command. Choose this command and follow these steps. 1.If you wish, navigate to a required parent folder. 2.Enable the thre...
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Managing Media: The Media Explorer 4Managing Media: The Media Explorer 4.1Introduction and Overview The Media Explorer (shown below) is opened using the View, Media Explorer command, or the shortcut Ctrl Alt X. Its interface is shown in the diagram below. Like many other windows, the Media Explorer is dockable. To d...
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Up and Running: A REAPER User Guide v 6.30 4.2Media Explorer Basics Although in some respects similar to Windows Explorer, REAPER's Media Explorer incorporates extra features to make searching more flexible and with more options – e.g. you can create your own folders and databases. The media explorer can be used to m...
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Managing Media: The Media Explorer In order to do this … Do this …. Fav / Mark (toggle)Double click in either of these columns to label a file as Fav or Mark. Restrict file information display optionsThe Show menu toggles on or off what file information is displayed: All files (otherwise only media files such as .wa...
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Up and Running: A REAPER User Guide v 6.30 4.4Working With Metadata Metadata is information about your audio or midi files that can be embedded within the files. Categories of metadata recognised by REAPER’s media explorer are Title, Artist, Album, Date, Genre, Comment, Description, BPM and Key, as well as Custom Tag...
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Managing Media: The Media Explorer In order to do this … Do this …. Add folder (directory) with contents to databaseEITHER … Select database in Shortcuts column. Right-click over its name and choose Add path to database … from menu. Navigate to required folder, select it and click on OK. Repeat this to add more fold...
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Up and Running: A REAPER User Guide v 6.30 In order to do this … Do this …. Select a file to audition Recommended: make sure Always show waveform peaks for selected media on the Options menu is enabled. Click on file in media explorer main panel, or use the up and down arrow keys on your computer keyboard to move th...
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Managing Media: The Media Explorer In order to do this … Do this …. Pitch and rate options Right click on either the pitch or the rate control knob for a context menu of options: Preserve pitch when tempo-matching or changing play-rate (toggle) Reset pitch and rate when changing media (toggle) Pitch shift knob behav...
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Up and Running: A REAPER User Guide v 6.30 Example 2 - Insert in selected media items (Replace media source) We wish to use a hat as one track on our song, and have inserted a series of empty media items to mark where we want the hat to go. We select all the media items, choose a sample, and with tempo match on...
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Managing Media: The Media Explorer Example 7– Insert part of a media item into a project 1.Select the required portion of the waveform in the preview window. 2.Right click over the selected portion and choose one of the items from the context menu. 3.The item can be loop enabled or disabled. It can be inserted ...
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Up and Running: A REAPER User Guide v 6.30 4.8Import Media File Types Media files of any of the following types can be imported into REAPER in any of the following formats. CD Audio (.CDA) DDP (.DAT) FLAC (.FLAC) MIDI (.MID) MIDI System Exclusive Message (.SYX) MIDI Karaoke (.KAR)MPEG Audio (,MP2, .MP3) OGG Vorbis (.O...
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Managing Media: The Media Explorer Type 0 MIDI When you import the type 0 MIDI file into your project, you are not prompted with the question about expanding MIDI tracks: the file by definition contains only one track, and so the question would be irrelevant. Instead, you are straight away asked whether you wish to ...
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Up and Running: A REAPER User Guide v 6.30 For a bound printed hard copy of this User Guide go to LULU.com 90
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Project Arrangement Basics 5Project Arrangement Basics 5.1Managing Tracks In Section 2, we introduced basic REAPER track management features, such as Volume, Panning, Mute and Solo. This section will explore these features in more depth and introduce others, e.g. moving and removing tracks,’ track folders and t...
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Up and Running: A REAPER User Guide v 6.30 5.2Track Control Modifiers Four of the items used when auditioning tracks are the Volume, Pan, Mute and Solo controls. These controls were introduced in Chapter 2. As well as pan, a Width control will be shown shown if you select the stereo pan or dual pan law (from the p...
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Project Arrangement Basics Sends and Receives Right clicking over the volume fader of any track or folder will open a window displaying volume and pan faders not only for the track itself but also for any sends and receives associated with that track. An example is shown here. Right clicking over the Pan fader opens...
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Up and Running: A REAPER User Guide v 6.30 The more you work with REAPER, the more you will realise how very many preferences settings there are, so many that it can sometimes be difficult to remember where to go for a particular setting. To help you there is a text box and a Find button near the bottom of the Prefere...
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Project Arrangement Basics The illustration (below right) shows the Colors interface (displayed by choosing the Set tracks to custom color… command), which can be used to specify different colors for different tracks and groups of tracks. Click on your required color. If this is a color you are likely to need ...
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Up and Running: A REAPER User Guide v 6.30 5.10The Theme Adjuster: Global Settings The Global Settings page of the T heme Adjuster (Options, Themes, Theme adjuster/Color controls) can be used to modify the overall appearance of the default theme. Its controls together affect aspects such as the light/dark cont...
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Project Arrangement Basics 5.12Understanding Sends , Buses, Submixes and Folders You have already seen that each of the tracks in your projects has its audio output routed by default to the master, and that from here the audio signal is directed to your preferred output device or devices, such as speakers or he...
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Up and Running: A REAPER User Guide v 6.30 Anything that you do to the folder will be done to the entire submix. For example, if you adjust the volume up or down, the volume of the submix will be adjusted up or down. If you add an effect such as a compressor to the folder then that effect will be applied to the submi...
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Project Arrangement Basics 5.13.1Drag and Drop Folder Management Another way of creating folders is by dragging and dropping. You identify which track is to be the folder, which are to be its children, then select and drag and drop the children into the folder. When you know what you are doing, this method is probabl...
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Up and Running: A REAPER User Guide v 6.30 To create a nested folder, first create an empty track within an existing top level folder, then use the folder control icon to make that track into a folder. Because the track is itself contained within an existing top level folder, it will automatically be made into ...
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Project Arrangement Basics The grouping matrix, which can be docked, can be used to manage up to 64 different groups. To display this, choose the View command, then Track Grouping Matrix , or press Ctrl Alt G. We can create a special project file for our examples. You can then group any selection of tracks that you l...
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Up and Running: A REAPER User Guide v 6.30 In order to do this … Using the Track Grouping Matrix Link more parameters for tracks in an existing groupClick on the intersection cells where the required parameter column meets the track rows. Add another track to an existing group Click on intersection cell where the req...
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Project Arrangement Basics 5.14.4Track Grouping Window The Track Grouping window displays all group information about the various parameters for any selected track or selection of tracks. Most commonly (and most usefully) it makes sense to use it with individual tracks, one track at a time. Again, this will be more ...
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Up and Running: A REAPER User Guide v 6.30 5.14.5Track Grouping Window Basic Controls In order to do this … Using the Track Control Panel Define the tracks in a new group Select the tracks in the Track Control Panel, press Shift G then select at least one parameter. Name a group Press Shift G , select the required gro...
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Project Arrangement Basics 5.16VCA Grouping The origins of VCAs (Voltage Controlled Amplifiers) predate digital audio. By way of analogy, VCAs in REAPER are a form of track grouping which allows tracks to be followers within a group to a single track lead. VCA follow tracks will have their volume dBs added to that o...
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Up and Running: A REAPER User Guide v 6.30 Parameter Comment Pre FX FollowIf the grouping matrix option Flag: VCA pre-FX follow is selected for any VCA follow track, then the signal volume will be adjusted before it is fed into the that track's FX chain. Automation Volume, pan and width changes on follow tracks can ...
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Project Arrangement Basics Note that if any of the VCA follow tracks already contain a volume envelope, then the values on the VCA lead track envelope will be added to those already on the follow track envelope. These actions can applied to VCA lead pan, width and/or mute envelopes as well as volume envelopes. VCA wit...
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Up and Running: A REAPER User Guide v 6.30 5.18Headphone Monitoring Most would agree that when mixing it is better to use the monitors (speakers) in your studio or control room. However, you may wish also to use headphones from time to time, perhaps for those occasions when you need to focus in detail on a particular...
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Managing Track and Item FX 6Managing Track and Item FX We have already covered the basic techniques involved in using effects (Direct X and VST) with REAPER tracks. We are now going to look at some of the options available to help manage and use your FX more effectively. We'll be looking in more detail at how you u...
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Up and Running: A REAPER User Guide v 6.30 6.2Using Search Filters Search filters can be used to help find exactly what you are looking for. In this case, you can filter the FX list to show only those items which include a specified string, such as verb or eq. The techniques explained in this section can also be u...
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Managing Track and Item FX 6.3FX Browser Options The Add FX window Options menu is shown here: the commands are: Auto-float new FX windows . If enabled, FX will be opened and displayed in their own separate window when they are added. FX Plug-ins settings... Displays Options, Preferences, Plug-ins settings page (s...
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Up and Running: A REAPER User Guide v 6.30 If you enable the option Draw labels above the item rather than within the item then the buttons will be displayed (with the item name) above the item. You can, however, also specify as an exception that When media item height is less than label height the label should be ...
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Managing Track and Item FX In order to do this … You need to do this ... Add notes to an FX instanceClick in text edit box above presets list. Type your notes/ comments. For longer entries, click on the … (top right) to open a text box. FX Wet/Dry mix and FX bypassThe rotary Wet/Dry mix button (to the right of...
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Up and Running: A REAPER User Guide v 6.30 6.8Embedding FX GUI in TCP or MCP You can embed the GUI in the TCP/MCP for a limited number of FX, notably ReaEQ, ReaComp, ReaXComp, ReaSurround and ReaFir, and some JS plugins that have their own GUI, including graphical waveshapers, the spectograph and the goniometer...
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Managing Track and Item FX The FX chain context menu (right-click anywhere in left panel of FX window) allows you to set Chain PDC mode for an item or track to Per chain compensation, Per FX compensation or to Ignore plug-in delay . For the master track, there is also an option to select Hardware output compensa...
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Up and Running: A REAPER User Guide v 6.30 Selected FX Freeze Other options, available from a track's FX chain right click menu, are to freeze a track up to its last on-line or selected FX, as you wish - see above. In this case, only the first three FX have been selected. The action Freeze track to stereo...
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Managing Track and Item FX The Automation notification options let you over ride various VST preferences settings for specific plug-ins. For VST3 plug-ins, if using sidechaining you may need to Request VST3 bus channel count to inform the plugin how to interpret the channels REAPER is sending This is because REAPER d...
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Up and Running: A REAPER User Guide v 6.30 6.20Audio Signal Flow Chart: Tracks and Folders This diagram illustrates specifically the audio flow for tracks and folders. Notes: 1.The Trim Volume envelope (not shown) comes after the Track Volume envelope and before the Send/Hardware Out Pre Fader (Post FX) . 2.The track ...
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Managing and Editing Media Items 7Managing and Editing Media Items 7.1Using an External Editor REAPER’s native media item editing features are likely to be more than capable of meeting your needs. However, if you prefer to use a different application for editing you can specify up to two external programs (such as A...
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Up and Running: A REAPER User Guide v 6.30 7.2.1Basic Editing: Media Items Some, but not all, of REAPER’s basic item editing tasks use familiar standard Windows procedures. These are mainly suited to simple tasks, such as moving or splitting media items, or joining items together. Shown below is a summary table. Rem...
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Managing and Editing Media Items To do this with an item or selection of items … You need to do this … Move item/items, ignore any time selection Select items and drag. Move item/items, ignore snap and time selection Select items and Shift drag. Copy selected portion of item or items Click on one item within time sect...
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Up and Running: A REAPER User Guide v 6.30 Razor edit mouse modifiers and actions Razor edit mouse modifiers can be customised via Options, Preferences, Editing behavior , Mouse modifiers. For example, modifiers can be applied to move an area in one direction (horizontal or vertical) only, or without moving contents,...
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Managing and Editing Media Items Length of media item (Position and Length: can be time, beats or HMSF). Fade In and Fade Out: you can define both the length and the shape of these. S4nap offset: Offset from the default snap position if snapping is enabled. Item timebase: Defaults to project timebase but can be...
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Up and Running: A REAPER User Guide v 6.30 7.4Media Item Appearance Preferences Your media item appearance preferences settings (Chapter 22) determine how audio and midi items are displayed in arrange view. In particular, note the following: Media item labels (including pitch/playrate and gain) can be displayed, ...
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Managing and Editing Media Items 7.7Separating Loop Selection from Time Selection If the setting Link loop points to time selection (on your Preferences, Editing Behavior page) is enabled then when you make a new time selection the loop selection changes with it. The toggle command Loop points linked to time selectio...
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Up and Running: A REAPER User Guide v 6.30 7.10Insert Space in Selection The command Insert, Empty space at time selection can be used to create a gap anywhere in a song. Make your time selection before using this command. The space is applied to all tracks (as shown here). Existing material is moved to the ri...
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Managing and Editing Media Items Ctrl – draws a copy of currently selected media item. Snapping will be applied if enabled. Ctrl Shift - draws a copy of currently selected media item, will not snap. Ctrl Alt - draws a copy of currently selected media item pooling MIDI source data with snapping (if enabled). Shift Ctrl ...
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Up and Running: A REAPER User Guide v 6.30 Tip: You can assign one name to several media items all in one go. Select all of the items, press F2 to open the Item Properties dialog box, type the name in the take name edit box and click on OK. 7.14Implode Items To One Track Where you have built up a number of items that...
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Managing and Editing Media Items For instance, if you split the item at a couple of places (so you now have three items) then delete the middle piece, the remaining pieces join up, but unlike with a normal stereo editor, you can adjust the join by dragging the ends of the items appropriately. If you want to m...
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Up and Running: A REAPER User Guide v 6.30 7.19Take Media Source The Take media source section of the Media Item Properties dialog box (F2) can be used to view the properties of the currently selected take, or to change or rename its source file. Where there is only one take, the terms “take media source” and ...
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Managing and Editing Media Items within 5 pixels of one of the grid lines. Otherwise, the cursor will be positioned wherever the mouse is clicked. Also, snapping can be made Relative to Grid. Note: The snap behavior of ruler markers and regions will follow cursor snap settings. 7.22Snapping with Separate Snap and Grid...
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Up and Running: A REAPER User Guide v 6.30 You can use the Actions List editor to assign this action to shortcut keys, and/or the Customize Menus/Toolbars editor to assign it to a toolbar. Both the Actions List editor and the Customize Menus/Toolbars editor are covered in Chapter 15. This window stays open until cl...
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Managing and Editing Media Items When a track contains several items and you wish to send only some of these items to another track, such as a reverb bus. An example of how to do this is shown below. When mixing in a surround format such as 5.1 and you wish to send the output to a particular channel or channels. E...
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Up and Running: A REAPER User Guide v 6.30 In addition, the Preferences Mouse Modifiers page gives you additional functionality by using modifier keys with your mouse when working with fades and crossfades. Options are available for left click, left drag and double-click. For example, holding Shift while dragg...
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Managing and Editing Media Items Optionally, you can select Equal gain or Equal power. Equal gain settings include linear fades (the top shape). Equal power includes logarithmic fades (second from top). Equal gain might be preferred when both items contain similar material. Equal power might be chosen when the cro...
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Up and Running: A REAPER User Guide v 6.30 actions (such as adjusting the fade curve). Other options enable you to adjust the fade curve with the mouse. Left click and double click modifiers can be used to apply any of a number of additional fade intersection or auto crossfade actions from REAPER's Actions li...
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Managing and Editing Media Items 7.29Storing and Recalling Item Groups Different groups of items can be saved and recalled using the Item Groups tab of REAPER's Project Bay. The Project Bay will be explored in more detail in Chapter 12. For now, notice that you can open it using the View, Project Media/FX Bay comman...
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Up and Running: A REAPER User Guide v 6.30 We then right click over any of these items (where the mouse is shown above) and choose Glue selected items from the menu. As a result, the items are joined into one, as shown below. One application for gluing items is to join several items together into a new loop source. Yo...
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Managing and Editing Media Items Media item (left click, left drag and double-click) Media item bottom half (left click, left drag and double-click) Media item edge (left drag and double-click) Media item fade/crossfade (left click, left drag and double-click) Many contexts have an option associated with them: th...
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Up and Running: A REAPER User Guide v 6.30 7.33Dynamic Splitting - Remove Silent Passages REAPER's Dynamic Splitting is a powerful feature with many applications. Many of these are designed for use with tempo based composition, but it has other applications, such as to clean up a track and remove those passages that...
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Managing and Editing Media Items Dynamic Split ParameterSetting to Remove Silent Passages Hysteresis This setting can be used to adjust the level at which the gate closes relative to that at which it opens. Raising the hysteresis figure closer to or even above 0dB will have create more splits. Display gate threshol...
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Up and Running: A REAPER User Guide v 6.30 7.34Auto Trim/Split Items REAPER's action list contains literally hundreds of commands and actions, many of which are not shown on any menus. Actions are covered in more depth in Chapter 15. Two actions worth looking at here are Item: Auto trim/split items (remove sile...
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Managing and Editing Media Items Spectral peaks can be helpful in recognizing content. For example, the lower and upper registers of a clarinet will show as different colors. A flute will be different again. Some other possible uses are: To identify and pinpoint precisely unwanted noise (such as low end hum), or fr...
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Up and Running: A REAPER User Guide v 6.30 Peak Display Controls In order to use this tool effectively you will need to understand and master its various controls. For example, if you are focussing on low end rumble you will probably want the display to focus on the lower end of the frequency spectrum. If dealing ...
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Managing and Editing Media Items 7.36Spectrogram View and Spectral Editing Spectrogram view shows you a visual representation of all of an item's sound frequencies as they vary through time, that is, throughout the length (or duration) of that media item. The most obvious difference between this and spectral peaks is...
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Up and Running: A REAPER User Guide v 6.30 Example This picture (left) shows the vocal at the end of a line that ends with a “T” sound. The rightmost small shaded area represents an unpleasant “TT” where the singer has not let go of the word. If we mute or remove the whole area, we will create a hole. The trick is to...
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Managing, Comping and Editing Takes 8Managing, Comping and Editing Takes Earlier, in Chapter 3, we looked at how you can create multiple takes when you are recording. In particular, make sure you are familiar with the sections that cover Showing Takes in Lanes , Using Color Coded Takes and Working With Multiple Take...
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Up and Running: A REAPER User Guide v 6.30 Note: If you are using the REAPER 6 color theme default layout, the mute button is located on the top right corner of the track panel, as shown here. 8.3Crossfades with Takes If you intend to arrange your media items so that they overlap, then you should first decide whethe...
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Managing, Comping and Editing Takes A clever trick is to make all of the items that together make up a complete set of preferred takes a different color from the others. To do this, first choose your takes and select all of the media items (use marquee to do this), then choose from the right-click menu Item and take...
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Up and Running: A REAPER User Guide v 6.30 In this example, we have created a second comp set and colored it green. We can now switch between comp sets at will. In this example, with our preferred comp set selected we have used the command Move active comp to top lane. Don't forget also that by pressing Ctr...
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Managing, Comping and Editing Takes Command (Shortcut) Explanation Take envelopes... Opens a window from which you can choose to add a volume, pan, mute and/or pitch, and/or any take FX parameter automation envelope. Automation envelopes are explained in Chapter 18. Explode all takes to new tracks Copies each ...
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Up and Running: A REAPER User Guide v 6.30 In this example, we have three takes of a media item, which has also been split into three sections. All three takes share the same name (Vox.mp3). Notice that some FX have been added to the active take for the first section, together with an envelope and a fade out. By choo...
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Managing, Comping and Editing Takes As well as these commands, REAPER's Action List (see Chapter 15) includes a number of actions you can use to deal with empty take lanes. These actions (which can be assigned to shortcut keys or toolbars) are: Item: Remove all empty take lanes Item: Remove the empty take lane after t...
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Up and Running: A REAPER User Guide v 6.30 8.11Item Take Markers REAPER supports both project markers and take markers. Project markers will be explained in detail in Chapter 9. Take markers are attached not to a point in time on the project timeline but to a specified location within a specific media item. Thus, by ...
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Loops, Project Markers and Regions 9Loops, Project Markers and Regions Note: Many of the arrange view illustrations used in this chapter use the REAPER 4 or REAPER 5 default theme and color scheme. The information and instructions, however, are still accurate and correct for REAPER 6. 9.1Creating Loops Any audio, MIDI...
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Up and Running: A REAPER User Guide v 6.30 Creating a Loop from a Time Selection Another way of creating a loop from only part of an item is to select the required item, highlight the required part of it as a time selection, right click, choose Copy loop of selected area of items , remove the original, then paste...
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Loops, Project Markers and Regions 1.Open the sample file All Through The Night.RPP and immediately save it as All Through The Night MARKERS.RPP 2.Play the song, pausing playback immediately before where the vocal starts. Press Shift M. When prompted, type as the name Verse 1 Start and press Enter 3.At the end o...
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Up and Running: A REAPER User Guide v 6.30 In the first screen shot (below), a project contains two markers, at the start and at the end of the project. Suppose that you wish to reposition Marker 2. Simply position the edit cursor there and then press Ctrl 2. Now let us suppose that you want to create Marker 4 at the...
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Loops, Project Markers and Regions 9.8Creating and Using Regions Regions essentially take the idea of markers one step further. You can create regions for your projects, making it easy to identify, select and work with different passages of a song. To do this ... Mouse/Keystrokes/Command Create a new region from time...
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Up and Running: A REAPER User Guide v 6.30 9.9The Region/Marker Manager The View, Region/Marker Manager command toggles this display, used to manage regions and markers (including take markers). This table shows how the region manager handles markers and regions using its buttons, its controls, and its conte...
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Loops, Project Markers and Regions To do this … … you do this Import regions/markers from .csv file (replace existing)Use Import regions/markers (replace existing) command from context menu, select file then click on Open . Import regions/markers from .csv file (merge with existing)Use Import regions/markers (mer...
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Up and Running: A REAPER User Guide v 6.30 9.12Markers and Media Cues If you need to share your media files with other applications that use media cues (for example, Sound Forge) you can convert your markers to media cues when rendering. File rendering is covered in detail in Chapter 21. REAPER also has an option on...
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Loops, Project Markers and Regions 9.14Tempo Based Music Production REAPER incorporates a number of features which make it a good choice for tempo based music production. Some of these elements (such as creating loops and various item properties) have already been mentioned in the context of other uses. Others have n...
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Up and Running: A REAPER User Guide v 6.30 Under Project Settings, Timebase for events. You can select Time, Beats (position, length, rate) or Beats (position only). The former locks items to the timeline so that changes in tempo will cause items to be resized and their play rate adjusted. With Beats (position only)...
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Loops, Project Markers and Regions These are just a few of the actions and commands that can be used to suit your own method of working when creating your tempo-based projects. Explore the others and get to know them. They include: Copy selected area of items Trim items to selected area Split items at prior zero cross...
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Up and Running: A REAPER User Guide v 6.30 9.16Quantizing Items REAPER allows you to quantize your audio items. This essentially means lining them up according to the project tempo or time signature. You might have a situation in which you have copied and pasted a sample several times within a track (or across seve...