funnel: API banner, clearer 'Create your own via API', API snippet, UTMs, team@projectsim.ai (#4) 976c40c volodymyrsvirhun commited on 11 days ago
Brand: 'projectsim' lower-case throughout d2e0a16 verified sofiayx Claude Fable 5.1 commited on 20 days ago
Dataset card: 'Open in ProjectSim Lab' hero + per-class deep links 6dfae6d verified sofiayx Claude Fable 5.1 commited on 20 days ago
scene GLBs: fallback neutral material on unmaterialed placeholder meshes (kitchen counter cubes were transparent) 97a13f0 verified volodymyrsvirhun commited on 24 days ago
scene GLBs: include invisible environment meshes (kitchen counter cubes were being culled by USD Imageable visibility) 9d8ec0b verified volodymyrsvirhun commited on 24 days ago
rebake scene GLBs: drop GroundPlane / CollisionMesh / splat proxy so the camera auto-frames the actual room d4c58af verified volodymyrsvirhun commited on 24 days ago
rebake scene GLBs with materialx-derived basecolor textures (was empty grey before; textures now embedded per-material) 20720c2 verified volodymyrsvirhun commited on 24 days ago
update contact email to support@kaedim3d.com aca9048 verified volodymyrsvirhun commited on 24 days ago
add per-scene draco-compressed GLB for the web viewer (splats omitted; USD stays canonical) 966d3c9 verified volodymyrsvirhun commited on 24 days ago
initial: bedroom, kitchen, garage scenes (~556 MB, USD + splats) 90751f7 verified volodymyrsvirhun commited on 24 days ago