volodymyrsvirhun commited on
Commit
e01aaa4
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1 Parent(s): ce5f823

Point request links to the renamed full-access page

Browse files
GET_MORE.md CHANGED
@@ -11,7 +11,7 @@ Ask us if you need:
11
  - **Your own objects:** sim-ready assets made from your photos
12
  - **Another simulator:** Isaac Sim (Newton), Genesis, MuJoCo, SAPIEN, Unreal / Unity
13
 
14
- - Request them (short form on Hugging Face): https://huggingface.co/datasets/projectsim/request-assets
15
  - Or email: team@projectsim.ai
16
  - The full free sample: https://huggingface.co/datasets/projectsim/articulated-objects-sample
17
 
 
11
  - **Your own objects:** sim-ready assets made from your photos
12
  - **Another simulator:** Isaac Sim (Newton), Genesis, MuJoCo, SAPIEN, Unreal / Unity
13
 
14
+ - Request them (short form on Hugging Face): https://huggingface.co/datasets/projectsim/sim-ready-articulated-objects
15
  - Or email: team@projectsim.ai
16
  - The full free sample: https://huggingface.co/datasets/projectsim/articulated-objects-sample
17
 
README.md CHANGED
@@ -27,9 +27,9 @@ configs:
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28
  Free sample of 8 sim-ready, articulated 3D objects for robot learning (OpenUSD, NVIDIA Isaac Sim):
29
  enough to try in your simulator, not enough to train on. We have 100,000+ more assets like these.
30
- Request them at https://huggingface.co/datasets/projectsim/request-assets or email team@projectsim.ai.
31
 
32
- <a href="https://huggingface.co/datasets/projectsim/request-assets"><img src="https://huggingface.co/datasets/projectsim/articulated-objects-sample/resolve/main/preview_grid.jpg" alt="Objects from this sample, plus a tile: 100,000+ more assets like these" width="100%"></a>
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34
  Every object has real joints with limits (hinges and sliders), a mass for every
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  moving part, per-part colliders, and 4K PBR textures. Open the `.usd` in Isaac Sim
@@ -44,7 +44,7 @@ and it moves.
44
  | Your own objects | Our objects | Sim-ready assets made from your photos |
45
  | Another simulator | OpenUSD for Isaac Sim (PhysX) | Isaac Sim (Newton), Genesis, MuJoCo, SAPIEN, Unreal / Unity: tell us which |
46
 
47
- **[Request assets →](https://huggingface.co/datasets/projectsim/request-assets)** It's a short form on Hugging Face. Or email `team@projectsim.ai`.
48
 
49
  ## What's included
50
 
 
27
 
28
  Free sample of 8 sim-ready, articulated 3D objects for robot learning (OpenUSD, NVIDIA Isaac Sim):
29
  enough to try in your simulator, not enough to train on. We have 100,000+ more assets like these.
30
+ Request them at https://huggingface.co/datasets/projectsim/sim-ready-articulated-objects or email team@projectsim.ai.
31
 
32
+ <a href="https://huggingface.co/datasets/projectsim/sim-ready-articulated-objects"><img src="https://huggingface.co/datasets/projectsim/articulated-objects-sample/resolve/main/preview_grid.jpg" alt="Objects from this sample, plus a tile: 100,000+ more assets like these" width="100%"></a>
33
 
34
  Every object has real joints with limits (hinges and sliders), a mass for every
35
  moving part, per-part colliders, and 4K PBR textures. Open the `.usd` in Isaac Sim
 
44
  | Your own objects | Our objects | Sim-ready assets made from your photos |
45
  | Another simulator | OpenUSD for Isaac Sim (PhysX) | Isaac Sim (Newton), Genesis, MuJoCo, SAPIEN, Unreal / Unity: tell us which |
46
 
47
+ **[Request assets →](https://huggingface.co/datasets/projectsim/sim-ready-articulated-objects)** It's a short form on Hugging Face. Or email `team@projectsim.ai`.
48
 
49
  ## What's included
50
 
assets/desk_lamp/GET_MORE.md CHANGED
@@ -11,7 +11,7 @@ Ask us if you need:
11
  - **Your own objects:** sim-ready assets made from your photos
12
  - **Another simulator:** Isaac Sim (Newton), Genesis, MuJoCo, SAPIEN, Unreal / Unity
13
 
14
- - Request them (short form on Hugging Face): https://huggingface.co/datasets/projectsim/request-assets
15
  - Or email: team@projectsim.ai
16
  - The full free sample: https://huggingface.co/datasets/projectsim/articulated-objects-sample
17
 
 
11
  - **Your own objects:** sim-ready assets made from your photos
12
  - **Another simulator:** Isaac Sim (Newton), Genesis, MuJoCo, SAPIEN, Unreal / Unity
13
 
14
+ - Request them (short form on Hugging Face): https://huggingface.co/datasets/projectsim/sim-ready-articulated-objects
15
  - Or email: team@projectsim.ai
16
  - The full free sample: https://huggingface.co/datasets/projectsim/articulated-objects-sample
17
 
assets/faucet_kitchen/GET_MORE.md CHANGED
@@ -11,7 +11,7 @@ Ask us if you need:
11
  - **Your own objects:** sim-ready assets made from your photos
12
  - **Another simulator:** Isaac Sim (Newton), Genesis, MuJoCo, SAPIEN, Unreal / Unity
13
 
14
- - Request them (short form on Hugging Face): https://huggingface.co/datasets/projectsim/request-assets
15
  - Or email: team@projectsim.ai
16
  - The full free sample: https://huggingface.co/datasets/projectsim/articulated-objects-sample
17
 
 
11
  - **Your own objects:** sim-ready assets made from your photos
12
  - **Another simulator:** Isaac Sim (Newton), Genesis, MuJoCo, SAPIEN, Unreal / Unity
13
 
14
+ - Request them (short form on Hugging Face): https://huggingface.co/datasets/projectsim/sim-ready-articulated-objects
15
  - Or email: team@projectsim.ai
16
  - The full free sample: https://huggingface.co/datasets/projectsim/articulated-objects-sample
17
 
assets/forklift/GET_MORE.md CHANGED
@@ -11,7 +11,7 @@ Ask us if you need:
11
  - **Your own objects:** sim-ready assets made from your photos
12
  - **Another simulator:** Isaac Sim (Newton), Genesis, MuJoCo, SAPIEN, Unreal / Unity
13
 
14
- - Request them (short form on Hugging Face): https://huggingface.co/datasets/projectsim/request-assets
15
  - Or email: team@projectsim.ai
16
  - The full free sample: https://huggingface.co/datasets/projectsim/articulated-objects-sample
17
 
 
11
  - **Your own objects:** sim-ready assets made from your photos
12
  - **Another simulator:** Isaac Sim (Newton), Genesis, MuJoCo, SAPIEN, Unreal / Unity
13
 
14
+ - Request them (short form on Hugging Face): https://huggingface.co/datasets/projectsim/sim-ready-articulated-objects
15
  - Or email: team@projectsim.ai
16
  - The full free sample: https://huggingface.co/datasets/projectsim/articulated-objects-sample
17
 
assets/garlic_press/GET_MORE.md CHANGED
@@ -11,7 +11,7 @@ Ask us if you need:
11
  - **Your own objects:** sim-ready assets made from your photos
12
  - **Another simulator:** Isaac Sim (Newton), Genesis, MuJoCo, SAPIEN, Unreal / Unity
13
 
14
- - Request them (short form on Hugging Face): https://huggingface.co/datasets/projectsim/request-assets
15
  - Or email: team@projectsim.ai
16
  - The full free sample: https://huggingface.co/datasets/projectsim/articulated-objects-sample
17
 
 
11
  - **Your own objects:** sim-ready assets made from your photos
12
  - **Another simulator:** Isaac Sim (Newton), Genesis, MuJoCo, SAPIEN, Unreal / Unity
13
 
14
+ - Request them (short form on Hugging Face): https://huggingface.co/datasets/projectsim/sim-ready-articulated-objects
15
  - Or email: team@projectsim.ai
16
  - The full free sample: https://huggingface.co/datasets/projectsim/articulated-objects-sample
17
 
assets/industrial_pipe_valve/GET_MORE.md CHANGED
@@ -11,7 +11,7 @@ Ask us if you need:
11
  - **Your own objects:** sim-ready assets made from your photos
12
  - **Another simulator:** Isaac Sim (Newton), Genesis, MuJoCo, SAPIEN, Unreal / Unity
13
 
14
- - Request them (short form on Hugging Face): https://huggingface.co/datasets/projectsim/request-assets
15
  - Or email: team@projectsim.ai
16
  - The full free sample: https://huggingface.co/datasets/projectsim/articulated-objects-sample
17
 
 
11
  - **Your own objects:** sim-ready assets made from your photos
12
  - **Another simulator:** Isaac Sim (Newton), Genesis, MuJoCo, SAPIEN, Unreal / Unity
13
 
14
+ - Request them (short form on Hugging Face): https://huggingface.co/datasets/projectsim/sim-ready-articulated-objects
15
  - Or email: team@projectsim.ai
16
  - The full free sample: https://huggingface.co/datasets/projectsim/articulated-objects-sample
17
 
assets/industrial_shears/GET_MORE.md CHANGED
@@ -11,7 +11,7 @@ Ask us if you need:
11
  - **Your own objects:** sim-ready assets made from your photos
12
  - **Another simulator:** Isaac Sim (Newton), Genesis, MuJoCo, SAPIEN, Unreal / Unity
13
 
14
- - Request them (short form on Hugging Face): https://huggingface.co/datasets/projectsim/request-assets
15
  - Or email: team@projectsim.ai
16
  - The full free sample: https://huggingface.co/datasets/projectsim/articulated-objects-sample
17
 
 
11
  - **Your own objects:** sim-ready assets made from your photos
12
  - **Another simulator:** Isaac Sim (Newton), Genesis, MuJoCo, SAPIEN, Unreal / Unity
13
 
14
+ - Request them (short form on Hugging Face): https://huggingface.co/datasets/projectsim/sim-ready-articulated-objects
15
  - Or email: team@projectsim.ai
16
  - The full free sample: https://huggingface.co/datasets/projectsim/articulated-objects-sample
17
 
assets/meat_slicer/GET_MORE.md CHANGED
@@ -11,7 +11,7 @@ Ask us if you need:
11
  - **Your own objects:** sim-ready assets made from your photos
12
  - **Another simulator:** Isaac Sim (Newton), Genesis, MuJoCo, SAPIEN, Unreal / Unity
13
 
14
- - Request them (short form on Hugging Face): https://huggingface.co/datasets/projectsim/request-assets
15
  - Or email: team@projectsim.ai
16
  - The full free sample: https://huggingface.co/datasets/projectsim/articulated-objects-sample
17
 
 
11
  - **Your own objects:** sim-ready assets made from your photos
12
  - **Another simulator:** Isaac Sim (Newton), Genesis, MuJoCo, SAPIEN, Unreal / Unity
13
 
14
+ - Request them (short form on Hugging Face): https://huggingface.co/datasets/projectsim/sim-ready-articulated-objects
15
  - Or email: team@projectsim.ai
16
  - The full free sample: https://huggingface.co/datasets/projectsim/articulated-objects-sample
17
 
assets/metadata.jsonl CHANGED
@@ -1,8 +1,8 @@
1
- {"name": "utility_knife", "title": "Utility knife", "description": "Snap-off box cutter with a sliding blade", "joint_count": 1, "joint_types": {"prismatic": 1}, "joints": ["blade_extend (prismatic, 0 to 0.04 m)"], "links": 2, "mass_kg": 0.19, "base": "free", "usd": "assets/utility_knife/utility_knife.usd", "physics": "assets/utility_knife/physics.json", "preview": "assets/utility_knife/preview.png", "more_like_this": "https://huggingface.co/datasets/projectsim/request-assets"}
2
- {"name": "industrial_shears", "title": "Industrial shears", "description": "Heavy cutting shears with a jaw pivot and a locking latch", "joint_count": 2, "joint_types": {"revolute": 2}, "joints": ["jaw_pivot (revolute, -2.86 to 20.0535 deg)", "latch_pivot (revolute, -17.1887 to 68.7549 deg)"], "links": 3, "mass_kg": 4.28, "base": "free", "usd": "assets/industrial_shears/industrial_shears.usd", "physics": "assets/industrial_shears/physics.json", "preview": "assets/industrial_shears/preview.png", "more_like_this": "https://huggingface.co/datasets/projectsim/request-assets"}
3
- {"name": "meat_slicer", "title": "Meat slicer", "description": "Flywheel meat slicer: crank, carriage, pusher, clamp and thickness knob", "joint_count": 7, "joint_types": {"revolute": 5, "prismatic": 2}, "joints": ["flywheel_spin (revolute, -180 to 180 deg)", "crank_grip_spin (revolute, -180 to 180 deg)", "blade_spin (revolute, -180 to 180 deg)", "carriage_slide (prismatic, -0.1 to 0 m)", "pusher_feed (prismatic, 0 to 0.04 m)", "clamp_arm_hinge (revolute, 0 to 68.7549 deg)", "thickness_knob_turn (revolute, -171.887 to 171.887 deg)"], "links": 8, "mass_kg": 469.73, "base": "free", "usd": "assets/meat_slicer/meat_slicer.usd", "physics": "assets/meat_slicer/physics.json", "preview": "assets/meat_slicer/preview.png", "more_like_this": "https://huggingface.co/datasets/projectsim/request-assets"}
4
- {"name": "industrial_pipe_valve", "title": "Pipe valve", "description": "Flanged pipe valve: the handwheel turns and the stem rises", "joint_count": 2, "joint_types": {"revolute": 1, "prismatic": 1}, "joints": ["handwheel_spin (revolute, 0 to 1799.09 deg)", "stem_lift (prismatic, 0 to 0.04 m)"], "links": 3, "mass_kg": 89.15, "base": "free", "usd": "assets/industrial_pipe_valve/industrial_pipe_valve.usd", "physics": "assets/industrial_pipe_valve/physics.json", "preview": "assets/industrial_pipe_valve/preview.png", "more_like_this": "https://huggingface.co/datasets/projectsim/request-assets"}
5
- {"name": "desk_lamp", "title": "Desk lamp", "description": "Balanced-arm desk lamp with a swivel base and tilting shade", "joint_count": 5, "joint_types": {"revolute": 5}, "joints": ["base_swivel (revolute, -148.969 to 148.969 deg)", "shoulder (revolute, -34.3775 to 25.7831 deg)", "elbow (revolute, -51.5662 to 51.5662 deg)", "shade_tilt (revolute, -45.8366 to 45.8366 deg)", "shade_swivel (revolute, -57.2958 to 68.7549 deg)"], "links": 6, "mass_kg": 1.69, "base": "free", "usd": "assets/desk_lamp/desk_lamp.usd", "physics": "assets/desk_lamp/physics.json", "preview": "assets/desk_lamp/preview.png", "more_like_this": "https://huggingface.co/datasets/projectsim/request-assets"}
6
- {"name": "faucet_kitchen", "title": "Kitchen faucet", "description": "Kitchen tap: swivel spout, pull-out spray, flow and temperature levers; fixed to the world", "joint_count": 4, "joint_types": {"revolute": 3, "prismatic": 1}, "joints": ["spout_swivel (revolute, -120.321 to 120.321 deg)", "spray_pullout (prismatic, 0 to 0.35 m)", "lever_temperature (revolute, -45.8366 to 45.8366 deg)", "lever_flow (revolute, 0 to 28.6479 deg)"], "links": 5, "mass_kg": 1.57, "base": "fixed", "usd": "assets/faucet_kitchen/faucet_kitchen.usd", "physics": "assets/faucet_kitchen/physics.json", "preview": "assets/faucet_kitchen/preview.png", "more_like_this": "https://huggingface.co/datasets/projectsim/request-assets"}
7
- {"name": "forklift", "title": "Forklift", "description": "Counterbalance forklift: rolling wheels, tilting mast and a lifting fork carriage", "joint_count": 6, "joint_types": {"revolute": 5, "prismatic": 1}, "joints": ["wheel_fl_roll (revolute, -180 to 180 deg)", "wheel_fr_roll (revolute, -180 to 180 deg)", "wheel_rl_roll (revolute, -180 to 180 deg)", "wheel_rr_roll (revolute, -180 to 180 deg)", "mast_tilt (revolute, -3.44 to 5.73 deg)", "fork_lift (prismatic, 0 to 1.15 m)"], "links": 7, "mass_kg": 32203.72, "base": "free", "usd": "assets/forklift/forklift.usd", "physics": "assets/forklift/physics.json", "preview": "assets/forklift/preview.png", "more_like_this": "https://huggingface.co/datasets/projectsim/request-assets"}
8
- {"name": "garlic_press", "title": "Garlic press", "description": "Hinged garlic press", "joint_count": 1, "joint_types": {"revolute": 1}, "joints": ["upper_handle_hinge (revolute, -5.73 to 91.6732 deg)"], "links": 2, "mass_kg": 0.55, "base": "free", "usd": "assets/garlic_press/garlic_press.usd", "physics": "assets/garlic_press/physics.json", "preview": "assets/garlic_press/preview.png", "more_like_this": "https://huggingface.co/datasets/projectsim/request-assets"}
 
1
+ {"name": "utility_knife", "title": "Utility knife", "description": "Snap-off box cutter with a sliding blade", "joint_count": 1, "joint_types": {"prismatic": 1}, "joints": ["blade_extend (prismatic, 0 to 0.04 m)"], "links": 2, "mass_kg": 0.19, "base": "free", "usd": "assets/utility_knife/utility_knife.usd", "physics": "assets/utility_knife/physics.json", "preview": "assets/utility_knife/preview.png", "more_like_this": "https://huggingface.co/datasets/projectsim/sim-ready-articulated-objects"}
2
+ {"name": "industrial_shears", "title": "Industrial shears", "description": "Heavy cutting shears with a jaw pivot and a locking latch", "joint_count": 2, "joint_types": {"revolute": 2}, "joints": ["jaw_pivot (revolute, -2.86 to 20.0535 deg)", "latch_pivot (revolute, -17.1887 to 68.7549 deg)"], "links": 3, "mass_kg": 4.28, "base": "free", "usd": "assets/industrial_shears/industrial_shears.usd", "physics": "assets/industrial_shears/physics.json", "preview": "assets/industrial_shears/preview.png", "more_like_this": "https://huggingface.co/datasets/projectsim/sim-ready-articulated-objects"}
3
+ {"name": "meat_slicer", "title": "Meat slicer", "description": "Flywheel meat slicer: crank, carriage, pusher, clamp and thickness knob", "joint_count": 7, "joint_types": {"revolute": 5, "prismatic": 2}, "joints": ["flywheel_spin (revolute, -180 to 180 deg)", "crank_grip_spin (revolute, -180 to 180 deg)", "blade_spin (revolute, -180 to 180 deg)", "carriage_slide (prismatic, -0.1 to 0 m)", "pusher_feed (prismatic, 0 to 0.04 m)", "clamp_arm_hinge (revolute, 0 to 68.7549 deg)", "thickness_knob_turn (revolute, -171.887 to 171.887 deg)"], "links": 8, "mass_kg": 469.73, "base": "free", "usd": "assets/meat_slicer/meat_slicer.usd", "physics": "assets/meat_slicer/physics.json", "preview": "assets/meat_slicer/preview.png", "more_like_this": "https://huggingface.co/datasets/projectsim/sim-ready-articulated-objects"}
4
+ {"name": "industrial_pipe_valve", "title": "Pipe valve", "description": "Flanged pipe valve: the handwheel turns and the stem rises", "joint_count": 2, "joint_types": {"revolute": 1, "prismatic": 1}, "joints": ["handwheel_spin (revolute, 0 to 1799.09 deg)", "stem_lift (prismatic, 0 to 0.04 m)"], "links": 3, "mass_kg": 89.15, "base": "free", "usd": "assets/industrial_pipe_valve/industrial_pipe_valve.usd", "physics": "assets/industrial_pipe_valve/physics.json", "preview": "assets/industrial_pipe_valve/preview.png", "more_like_this": "https://huggingface.co/datasets/projectsim/sim-ready-articulated-objects"}
5
+ {"name": "desk_lamp", "title": "Desk lamp", "description": "Balanced-arm desk lamp with a swivel base and tilting shade", "joint_count": 5, "joint_types": {"revolute": 5}, "joints": ["base_swivel (revolute, -148.969 to 148.969 deg)", "shoulder (revolute, -34.3775 to 25.7831 deg)", "elbow (revolute, -51.5662 to 51.5662 deg)", "shade_tilt (revolute, -45.8366 to 45.8366 deg)", "shade_swivel (revolute, -57.2958 to 68.7549 deg)"], "links": 6, "mass_kg": 1.69, "base": "free", "usd": "assets/desk_lamp/desk_lamp.usd", "physics": "assets/desk_lamp/physics.json", "preview": "assets/desk_lamp/preview.png", "more_like_this": "https://huggingface.co/datasets/projectsim/sim-ready-articulated-objects"}
6
+ {"name": "faucet_kitchen", "title": "Kitchen faucet", "description": "Kitchen tap: swivel spout, pull-out spray, flow and temperature levers; fixed to the world", "joint_count": 4, "joint_types": {"revolute": 3, "prismatic": 1}, "joints": ["spout_swivel (revolute, -120.321 to 120.321 deg)", "spray_pullout (prismatic, 0 to 0.35 m)", "lever_temperature (revolute, -45.8366 to 45.8366 deg)", "lever_flow (revolute, 0 to 28.6479 deg)"], "links": 5, "mass_kg": 1.57, "base": "fixed", "usd": "assets/faucet_kitchen/faucet_kitchen.usd", "physics": "assets/faucet_kitchen/physics.json", "preview": "assets/faucet_kitchen/preview.png", "more_like_this": "https://huggingface.co/datasets/projectsim/sim-ready-articulated-objects"}
7
+ {"name": "forklift", "title": "Forklift", "description": "Counterbalance forklift: rolling wheels, tilting mast and a lifting fork carriage", "joint_count": 6, "joint_types": {"revolute": 5, "prismatic": 1}, "joints": ["wheel_fl_roll (revolute, -180 to 180 deg)", "wheel_fr_roll (revolute, -180 to 180 deg)", "wheel_rl_roll (revolute, -180 to 180 deg)", "wheel_rr_roll (revolute, -180 to 180 deg)", "mast_tilt (revolute, -3.44 to 5.73 deg)", "fork_lift (prismatic, 0 to 1.15 m)"], "links": 7, "mass_kg": 32203.72, "base": "free", "usd": "assets/forklift/forklift.usd", "physics": "assets/forklift/physics.json", "preview": "assets/forklift/preview.png", "more_like_this": "https://huggingface.co/datasets/projectsim/sim-ready-articulated-objects"}
8
+ {"name": "garlic_press", "title": "Garlic press", "description": "Hinged garlic press", "joint_count": 1, "joint_types": {"revolute": 1}, "joints": ["upper_handle_hinge (revolute, -5.73 to 91.6732 deg)"], "links": 2, "mass_kg": 0.55, "base": "free", "usd": "assets/garlic_press/garlic_press.usd", "physics": "assets/garlic_press/physics.json", "preview": "assets/garlic_press/preview.png", "more_like_this": "https://huggingface.co/datasets/projectsim/sim-ready-articulated-objects"}
assets/utility_knife/GET_MORE.md CHANGED
@@ -11,7 +11,7 @@ Ask us if you need:
11
  - **Your own objects:** sim-ready assets made from your photos
12
  - **Another simulator:** Isaac Sim (Newton), Genesis, MuJoCo, SAPIEN, Unreal / Unity
13
 
14
- - Request them (short form on Hugging Face): https://huggingface.co/datasets/projectsim/request-assets
15
  - Or email: team@projectsim.ai
16
  - The full free sample: https://huggingface.co/datasets/projectsim/articulated-objects-sample
17
 
 
11
  - **Your own objects:** sim-ready assets made from your photos
12
  - **Another simulator:** Isaac Sim (Newton), Genesis, MuJoCo, SAPIEN, Unreal / Unity
13
 
14
+ - Request them (short form on Hugging Face): https://huggingface.co/datasets/projectsim/sim-ready-articulated-objects
15
  - Or email: team@projectsim.ai
16
  - The full free sample: https://huggingface.co/datasets/projectsim/articulated-objects-sample
17