rabbitKabbit commited on
Commit
cd259d9
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1 Parent(s): d251824

Re-export SpatialLM glb files with lehoangan02/SpatialLM 7021237 (close wall gaps; fixes P63 main room)

Browse files
Bedroom1/Spatiallm1_MasterSlam1/room_with_scan_preview.glb CHANGED
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README.md CHANGED
@@ -81,7 +81,7 @@ A trailing number is a run/capture index within the room.
81
  | [MASt3R-SLAM](https://github.com/rmurai0610/MASt3R-SLAM) | Dense SLAM point cloud and camera trajectory from video (Colab or a GPU server; uncalibrated unless noted in Run notes) | `MasterSlam*_*` |
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  | `room_plane_fit.py` (own script, in the folder) | Cleans the point cloud, aligns to gravity, fits wall planes, makes mesh, colliders and walls (Unity-ready) | `MasterSlam1_ScanVideo1/room_plane_fit_out/` |
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  | `ply2obj.py` (own script) | Converts `scan.ply` to a textured mesh (`--mesh`: Poisson + baked texture) | `scan_mesh.obj/.mtl/.png` |
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- | [SpatialLM](https://github.com/manycore-research/SpatialLM), run with the fork [lehoangan02/SpatialLM](https://github.com/lehoangan02/SpatialLM) (`stage3/pipeline.py`, commit `a10e67a`) | Room layout (walls, objects) from a point cloud | `Spatiallm1_*/room.glb`, `room_with_scan.glb` |
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  | NeuCon | Mesh reconstruction (trimesh export) | `Bedroom1/NeuCon1/neucon.ply` |
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  | RTAB-Map | RGB-D mapping, textured mesh | `P64/RTABMAP1/*.obj/.mtl/.jpg` |
87
 
@@ -142,7 +142,7 @@ scene for Preview / Quick Look: each scan point is a 1.5 cm coloured tetrahedron
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  with the ARCore intrinsics from `Video2_T3/intrinsics.json` (`--calib`). Input: the 1870 NV21
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  frames converted to PNG (1920x1080). Against the ARCore poses (Sim3-aligned), both have ~15 cm
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  ATE; the calibrated run has about half the rotation error between keyframes (0.60 vs 1.16 deg).
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- - All `Spatiallm1_*` folders: fork `stage3/pipeline.py` (commit `a10e67a`), Llama-1B, seeds 0 1 2, default
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  2.6 m ceiling height (sets the scale). Non-default options, recorded in `summary.json`:
147
  - `P64/Spatiallm1_MasterSlam1`: `--up_hint=-y`. With `--up_hint auto` the wrong axis was taken
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  as up (0.085 raw height, scale x30). Only seed 0 found walls.
 
81
  | [MASt3R-SLAM](https://github.com/rmurai0610/MASt3R-SLAM) | Dense SLAM point cloud and camera trajectory from video (Colab or a GPU server; uncalibrated unless noted in Run notes) | `MasterSlam*_*` |
82
  | `room_plane_fit.py` (own script, in the folder) | Cleans the point cloud, aligns to gravity, fits wall planes, makes mesh, colliders and walls (Unity-ready) | `MasterSlam1_ScanVideo1/room_plane_fit_out/` |
83
  | `ply2obj.py` (own script) | Converts `scan.ply` to a textured mesh (`--mesh`: Poisson + baked texture) | `scan_mesh.obj/.mtl/.png` |
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+ | [SpatialLM](https://github.com/manycore-research/SpatialLM), run with the fork [lehoangan02/SpatialLM](https://github.com/lehoangan02/SpatialLM) (`stage3/pipeline.py`, commit `a10e67a`; `.glb` files re-exported with `7021237`) | Room layout (walls, objects) from a point cloud | `Spatiallm1_*/room.glb`, `room_with_scan.glb` |
85
  | NeuCon | Mesh reconstruction (trimesh export) | `Bedroom1/NeuCon1/neucon.ply` |
86
  | RTAB-Map | RGB-D mapping, textured mesh | `P64/RTABMAP1/*.obj/.mtl/.jpg` |
87
 
 
142
  with the ARCore intrinsics from `Video2_T3/intrinsics.json` (`--calib`). Input: the 1870 NV21
143
  frames converted to PNG (1920x1080). Against the ARCore poses (Sim3-aligned), both have ~15 cm
144
  ATE; the calibrated run has about half the rotation error between keyframes (0.60 vs 1.16 deg).
145
+ - All `Spatiallm1_*` folders: fork `stage3/pipeline.py` (commit `a10e67a`; `.glb` re-exported with `7021237`, which closes wall gaps under 20 cm), Llama-1B, seeds 0 1 2, default
146
  2.6 m ceiling height (sets the scale). Non-default options, recorded in `summary.json`:
147
  - `P64/Spatiallm1_MasterSlam1`: `--up_hint=-y`. With `--up_hint auto` the wrong axis was taken
148
  as up (0.085 raw height, scale x30). Only seed 0 found walls.