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2.2M
template <class ElemType>
GPUMatrix<ElemType>& GPUMatrix<ElemType>::InplaceSigmoidDerivative()
{
return *this;
}
template <class ElemType>
GPUMatrix<ElemType>& GPUMatrix<ElemType>::AssignSigmoidDerivativeOf(const GPUMatrix<ElemType>& /*a*/)
{
return *this;
}
template <class ElemType>
GPUMatrix<ElemType>& GPUMatrix<ElemType>::InplaceTanh()
{
return *this;
}
template <class ElemType>
GPUMatrix<ElemType>& GPUMatrix<ElemType>::AssignTanhOf(const GPUMatrix<ElemType>& /*a*/)
{
return *this;
}
template <class ElemType>
GPUMatrix<ElemType>& GPUMatrix<ElemType>::InplaceLogSoftmax(const bool isColWise)
{
return *this;
}
template <class ElemType>
GPUMatrix<ElemType>& GPUMatrix<ElemType>::AssignLogSoftmaxOf(const GPUMatrix<ElemType>& /*a*/, const bool isColWise)
{
return *this;
}
template <class ElemType>
GPUMatrix<ElemType>& GPUMatrix<ElemType>::InplaceHardmax(const bool isColWise)
{
return *this;
}
template <class ElemType>
GPUMatrix<ElemType>& GPUMatrix<ElemType>::AssignHardmaxOf(const GPUMatrix<ElemType>& /*a*/, const bool isColWise)
{
return *this;
}
template <class ElemType>
GPUMatrix<ElemType>& GPUMatrix<ElemType>::DropFrame(const GPUMatrix<ElemType>& label, const GPUMatrix<ElemType>& gamma, const ElemType& threshhold)
{
return *this;
}
template <class ElemType>
GPUMatrix<ElemType>& GPUMatrix<ElemType>::AssignSequenceError(const ElemType hsmoothingWeight, const GPUMatrix<ElemType>& label, const GPUMatrix<ElemType>& dnnoutput, const GPUMatrix<ElemType>& gamma, ElemType alpha)
{
return *this;
}
template <class ElemType>
GPUMatrix<ElemType>& GPUMatrix<ElemType>::AssignCTCScore(const GPUMatrix<ElemType>& prob, GPUMatrix<ElemType>& alpha, GPUMatrix<ElemType>& beta,
const GPUMatrix<ElemType> phoneSeq, const GPUMatrix<ElemType> phoneBound, GPUMatrix<ElemType> & totalScore, const std::vector<size_t>& uttMap, const std::vector<size_t> & uttBeginFrame, const std::vector<size_t> & uttFrameNum,
const std::vector<size_t> & uttPhoneNum, const size_t samplesInRecurrentStep, const size_t maxFrameNum, const size_t blankTokenId, const int delayConstraint, const bool isColWise)
{
return *this;
}
template <class ElemType>
GPUMatrix<ElemType>& GPUMatrix<ElemType>::InplaceSqrt()
{
return *this;
}
template <class ElemType>
GPUMatrix<ElemType>& GPUMatrix<ElemType>::AssignSqrtOf(const GPUMatrix<ElemType>& /*a*/)
{
return *this;
}
template <class ElemType>
GPUMatrix<ElemType>& GPUMatrix<ElemType>::InplaceExp()
{
return *this;
}
template <class ElemType>
GPUMatrix<ElemType>& GPUMatrix<ElemType>::AssignExpOf(const GPUMatrix<ElemType>& /*a*/)
{
return *this;
}
template <class ElemType>
GPUMatrix<ElemType>& GPUMatrix<ElemType>::InplaceLog()
{
return *this;
}
template <class ElemType>
GPUMatrix<ElemType>& GPUMatrix<ElemType>::AssignLogOf(const GPUMatrix<ElemType>& /*a*/)
{