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STRANGE-Bench generation code
The code that generated this dataset from the COCO train2017 annotations and public models: co-occurrence
statistics, scene specifications, rendering, automatic audits, the clean/ and balanced/ trees, and instance masks.
The launcher defaults are the settings of this release.
Layout
code/
├── README.md, requirements.txt, env_template.sh
├── launchers/ one script per stage (common.sh holds the shared paths)
├── strangebench/
│ ├── cooccurrence/ NPMI statistics and partner sampling
│ ├── scene_specs/ sub-tiers, anchor and partner classes, layouts
│ ├── generation/ captioning, rendering and segmentation; specs_from_metadata.py
│ ├── audit/ detector audit and the clean tree
│ ├── strict/ second audit, strict filter, clean / balanced build
│ ├── masks/ instance masks
│ └── common/ shared helpers
└── tests/ CPU tests (pytest)
Setup
Two Python environments, listed with their versions in requirements.txt: a generation environment (PyTorch,
diffusers, transformers, SAM 3) and an MMDetection 3.x environment for the Grounding DINO audit. Paths, the Hugging
Face cache and the detector checkpoint are set in env_template.sh.
Models: Qwen/Qwen2.5-3B-Instruct (layouts, captions), stabilityai/stable-diffusion-3.5-large (rendering; gated,
accept its license on the Hub first), SAM 3 (facebook/sam3; segmentation, audit, masks), Grounding DINO Swin-B from
MMDetection (audit) and google/owlv2-large-patch14-ensemble (audit). No weights are bundled.
Running
Edit and source env_template.sh, activate the environment of each stage, and run the launchers in order. Sharded
stages take SHARD_ID (or SLURM_ARRAY_TASK_ID); each launcher has an optional Slurm header. Outputs go under
$WORK_ROOT.
| stage | launcher | GPU | what it does |
|---|---|---|---|
| 0 | stage0_cooccurrence.sh |
no | co-occurrence statistics (NPMI) from COCO train |
| 1 | stage1_scene_specs.sh |
yes | scene specifications: sub-tier, anchor, partners, layout |
| 2 | stage2_render.sh |
yes | caption, render (up to 3 attempts) and segment each scene |
| 3 | stage3_lean_audit.sh |
yes | Grounding DINO audit for unrequested and duplicate objects |
| 4 | stage4_clean_tree.sh |
no | apply the audit and build the clean tree |
| 5 | stage5_independent_audits.sh |
yes | SAM 3 and OWLv2 detections of all 80 classes |
| 6 | stage6_strict_build.sh |
no | strict filter, then the clean/ and balanced/ trees |
| 7 | stage7_masks.sh |
yes | instance masks (COCO RLE) for the released trees |
The full run takes about 200 GPU-hours, most of it in stage 2. Tests: cd code && pytest tests.
Re-rendering released scenes
python code/strangebench/generation/specs_from_metadata.py --metadata scene_metadata.jsonl --out specs.json \
[--scene-ids ids.txt]
RAW_ROOT=$WORK_ROOT/rerender SCENE_SPECS=specs.json CAPTION_FROM_SPEC=1 NUM_SHARDS=1 bash code/launchers/stage2_render.sh
Each scene is rendered from its stored caption with the seeds of the release.
Notes
- Layouts and captions are sampled from the language model, so a new run gives new ones; the released ones are in
scene_metadata.jsonl. - Use numpy 2 for stage 1 to reproduce the released scene specifications.
LEGACY_CAPTION_WORDING=1in stage 2 uses the caption requests of this release, in which the atypical sub-tiers were requested with the typical context wording; the default uses the wording described in the paper.
License
MIT, see LICENSE-CODE at the root of this repository. The dataset is CC BY 4.0 (LICENSE-DATA).