hyperscene_traj
Camera walkthroughs of annotated SketchUp indoor scenes: a surface-normal video, cameras, a caption and RGB per clip,
832x480, 24 fps, 124 frames. A clip's key is <scene>-<traj>; the two batches' trajectories differ, so never join
them on key.
| path | content |
|---|---|
v0_1009/raw/ |
10,219 clips, webdataset: normal.mp4, instance.mkv, instance.json, traj.npz, meta.json (six-section caption) |
v0_1009/select_final.json |
the filtered clip list v0_1009/raw/ was built from |
v0_1009/train/, v0_1009/val/ |
H3-Train Ref2VA first-frame split, 2,764 / 33 clips |
v0_1009/lynnreal/<scene>/<scene>.tar |
LynnReal-Omni RGB of 5,154 v0_1009/raw/ clips, <key>.mp4, no audio |
v0_1009/physics_sim_test.tar |
first physics-simulation test set |
v0_1009/gpt-6/ |
archived normal-caption RGB experiment |
raw_v2_1016/ |
20,044 clips, webdataset: normal.mp4, traj.npz, meta.json (photoreal caption), Cycles rgb.mp4 for some |
flythrough/3dfront_wo_caption/ |
826 3D-FRONT flythroughs, 90 s each (2,164 frames), horizontal FOV 110°; no caption, no RGB. Webdataset as in raw_v2_1016/: normal.mp4, traj.npz (with its own intrinsics, fx = fy = 291.2863), meta.json (scores from the trajectory evaluation); key front_<3D-FRONT id>-fly_01 |
v1_1016/lynnreal/<scene>/<scene>.tar |
LynnReal-Omni RGB of all 20,044 raw_v2_1016/ clips, <key>.mp4 with an AAC track |
v1_1016/rel_rope/raw.safetensors |
rel_cam_rope coverage of 20,042 raw_v2_1016/ clips, v1_1016/train's prope_path: the instances each token shows and their pixels, cameras, world-axis 3D boxes; Y up, metres |
v1_1016/scene_preproc/ |
structure only of the 5,350 sk_hq.txt scenes, <scene>.mesh.meshopt.zst (meshopt + zstd, Y up, metres): every instance, backdrop and outlying piece removed; backdrops.json, outliers.json list the removed faces as indices into the full scene mesh |
v1_1016/train/ |
H3-Train Ref2VA first-frame split of the 18,656 raw_v2_1016/ clips with a bbox video, two controls: bbox.safetensors (every box a translucent solid, composited per pixel in depth order), normal.safetensors |
physics_sim_v2.tar |
physics-simulation test set, 30 clips |
sk_scene_shards/ |
the 14,299 source scenes, GLB and instance annotations, losslessly coded; decode with its sk_decode.py |
sk_hq.txt |
5,350 high-quality scene ids |
floor_seg_hq.json |
storeys of the sk_hq.txt scenes: height-histogram peaks grouped floor, layer_N, roof, each group noting whether the storey above it holds an instance; selects each group's largest peak, two in a middle group |
floor_seg_hq_v2.json |
the same peaks; selects the lowest floor peak and the highest of every other group |
tools/ |
captioning tools |
Normals are world-space in the axes of traj.npz's pose (Y up, OpenCV camera-to-world), stored as
RGB = (n*0.5+0.5)*255, black where the ray misses; fx = fy = 554.3622, cx = 415.5, cy = 239.5 (flythrough/ clips: see their traj.npz intrinsics). instance.mkv
holds instance id + 1 per pixel, 0 for none.
- Downloads last month
- 1,821