Matrix-Game 4.0: Harnessing Video Models for Real-Time Playable Game Worlds Paper • 2610.27999 • Published 21 days ago • 98
MiMo-V2.6: Scaling Reinforcement Learning Towards Self-Improvement Paper • 2610.11959 • Published Oct 8 • 82
GroundingPI: A Grounding Foundation Model towards Physical Intelligence with Visual Primitives Paper • 2609.39601 • Published Sep 30 • 93
4DCodeBench: Benchmarking Agents on Inverse Graphics of Dynamic Scenes Paper • 2610.03715 • Published Oct 2 • 19
RecreationWorld: Scalable and Verifiable Environments for Hybrid Computer-Use Agents Paper • 2609.22000 • Published Sep 18 • 73
WeaveBench: A Long-Horizon, Real-World Benchmark for Computer-Use Agents with Hybrid Interfaces Paper • 2606.09426 • Published Jun 8 • 48