WorldPlay2: Extending Real-Time Interactive World Models in Control and Horizon Paper • 2609.35560 • Published 2 days ago • 25
TraceDance: An Automated System for Building Agent Behavior Benchmarks from Real-World Agent Deployment Traces Paper • 2609.33295 • Published 3 days ago • 60
MassAlloc Attention: Let Attention Allocate Its Own Compute Paper • 2609.32712 • Published 4 days ago • 64
Post-Training Leaves Behavioral Shadows on Unrelated Decisions Paper • 2609.29233 • Published 6 days ago • 249
Compile by Training: Turning Natural-Language Specifications into Local Neural Functions Paper • 2609.04199 • Published 27 days ago • 332
HarnessDev: Can LLMs Create and Evolve Their Own Agent Harness? Paper • 2609.01437 • Published 29 days ago • 222
Super Library Agent: Joint Generation and Maintenance of Multiple Applications Beyond the Single Codebase Paper • 2608.29310 • Published Aug 29 • 29
DiagEvo: Diagnosis-Guided Self-Evolution via Hierarchical Error Memory Paper • 2609.00768 • Published 29 days ago • 23
H3-World: Turning Language Understanding into World Control Paper • 2609.01560 • Published 29 days ago • 52
SMELT: Scaling Laws for Compute-Matched MoE Looped Transformers Paper • 2609.01343 • Published 29 days ago • 91
LongHorizon-Harness: Advancing Long-Horizon Agents for Real-World Tasks Paper • 2608.01964 • Published Aug 3 • 188
SwanTale: Unified Multi-Speaker Speech and Audio Generation for Instruct and Zero-Shot Tasks Paper • 2608.02023 • Published Aug 3 • 161
Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editing Paper • 2608.02711 • Published Aug 3 • 96
minWM: A Full-Stack Open-Source Framework for Real-Time Interactive Video World Models Paper • 2605.30263 • Published May 28 • 58
Qwen-VLA: Unifying Vision-Language-Action Modeling across Tasks, Environments, and Robot Embodiments Paper • 2605.30280 • Published May 28 • 146