WorldPlay2: Extending Real-Time Interactive World Models in Control and Horizon Paper • 2609.35560 • Published 7 days ago • 31
TraceDance: An Automated System for Building Agent Behavior Benchmarks from Real-World Agent Deployment Traces Paper • 2609.33295 • Published 8 days ago • 72
MassAlloc Attention: Let Attention Allocate Its Own Compute Paper • 2609.32712 • Published 9 days ago • 75
Post-Training Leaves Behavioral Shadows on Unrelated Decisions Paper • 2609.29233 • Published 11 days ago • 271
Compile by Training: Turning Natural-Language Specifications into Local Neural Functions Paper • 2609.04199 • Published Sep 3 • 333
HarnessDev: Can LLMs Create and Evolve Their Own Agent Harness? Paper • 2609.01437 • Published Sep 1 • 567
Super Library Agent: Joint Generation and Maintenance of Multiple Applications Beyond the Single Codebase Paper • 2608.29310 • Published Aug 29 • 29
DiagEvo: Diagnosis-Guided Self-Evolution via Hierarchical Error Memory Paper • 2609.00768 • Published Sep 1 • 23
H3-World: Turning Language Understanding into World Control Paper • 2609.01560 • Published Sep 1 • 53
SMELT: Scaling Laws for Compute-Matched MoE Looped Transformers Paper • 2609.01343 • Published Sep 1 • 92
LongHorizon-Harness: Advancing Long-Horizon Agents for Real-World Tasks Paper • 2608.01964 • Published Aug 3 • 188
SwanTale: Unified Multi-Speaker Speech and Audio Generation for Instruct and Zero-Shot Tasks Paper • 2608.02023 • Published Aug 3 • 161
Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editing Paper • 2608.02711 • Published Aug 3 • 96
minWM: A Full-Stack Open-Source Framework for Real-Time Interactive Video World Models Paper • 2605.30263 • Published May 28 • 58
Qwen-VLA: Unifying Vision-Language-Action Modeling across Tasks, Environments, and Robot Embodiments Paper • 2605.30280 • Published May 28 • 146